Don't crash when waiting for thread termination in wxMSW.
[wxWidgets.git] / src / msw / thread.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/thread.cpp
3 // Purpose: wxThread Implementation
4 // Author: Original from Wolfram Gloger/Guilhem Lavaux
5 // Modified by: Vadim Zeitlin to make it work :-)
6 // Created: 04/22/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Wolfram Gloger (1996, 1997), Guilhem Lavaux (1998);
9 // Vadim Zeitlin (1999-2002)
10 // Licence: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
12
13 // ----------------------------------------------------------------------------
14 // headers
15 // ----------------------------------------------------------------------------
16
17 // For compilers that support precompilation, includes "wx.h".
18 #include "wx/wxprec.h"
19
20 #if defined(__BORLANDC__)
21 #pragma hdrstop
22 #endif
23
24 #if wxUSE_THREADS
25
26 #include "wx/thread.h"
27
28 #ifndef WX_PRECOMP
29 #include "wx/intl.h"
30 #include "wx/app.h"
31 #include "wx/module.h"
32 #endif
33
34 #include "wx/apptrait.h"
35 #include "wx/scopeguard.h"
36
37 #include "wx/msw/private.h"
38 #include "wx/msw/missing.h"
39 #include "wx/msw/seh.h"
40
41 #include "wx/except.h"
42
43 // must have this symbol defined to get _beginthread/_endthread declarations
44 #ifndef _MT
45 #define _MT
46 #endif
47
48 #if defined(__BORLANDC__)
49 #if !defined(__MT__)
50 // I can't set -tWM in the IDE (anyone?) so have to do this
51 #define __MT__
52 #endif
53
54 #if !defined(__MFC_COMPAT__)
55 // Needed to know about _beginthreadex etc..
56 #define __MFC_COMPAT__
57 #endif
58 #endif // BC++
59
60 // define wxUSE_BEGIN_THREAD if the compiler has _beginthreadex() function
61 // which should be used instead of Win32 ::CreateThread() if possible
62 #if defined(__VISUALC__) || \
63 (defined(__BORLANDC__) && (__BORLANDC__ >= 0x500)) || \
64 (defined(__GNUG__) && defined(__MSVCRT__)) || \
65 defined(__WATCOMC__) || defined(__MWERKS__)
66
67 #ifndef __WXWINCE__
68 #undef wxUSE_BEGIN_THREAD
69 #define wxUSE_BEGIN_THREAD
70 #endif
71
72 #endif
73
74 #ifdef wxUSE_BEGIN_THREAD
75 // this is where _beginthreadex() is declared
76 #include <process.h>
77
78 // the return type of the thread function entry point: notice that this
79 // type can't hold a pointer under Win64
80 typedef unsigned THREAD_RETVAL;
81
82 // the calling convention of the thread function entry point
83 #define THREAD_CALLCONV __stdcall
84 #else
85 // the settings for CreateThread()
86 typedef DWORD THREAD_RETVAL;
87 #define THREAD_CALLCONV WINAPI
88 #endif
89
90 static const THREAD_RETVAL THREAD_ERROR_EXIT = (THREAD_RETVAL)-1;
91
92 // ----------------------------------------------------------------------------
93 // constants
94 // ----------------------------------------------------------------------------
95
96 // the possible states of the thread ("=>" shows all possible transitions from
97 // this state)
98 enum wxThreadState
99 {
100 STATE_NEW, // didn't start execution yet (=> RUNNING)
101 STATE_RUNNING, // thread is running (=> PAUSED, CANCELED)
102 STATE_PAUSED, // thread is temporarily suspended (=> RUNNING)
103 STATE_CANCELED, // thread should terminate a.s.a.p. (=> EXITED)
104 STATE_EXITED // thread is terminating
105 };
106
107 // ----------------------------------------------------------------------------
108 // this module globals
109 // ----------------------------------------------------------------------------
110
111 // TLS index of the slot where we store the pointer to the current thread
112 static DWORD gs_tlsThisThread = 0xFFFFFFFF;
113
114 // id of the main thread - the one which can call GUI functions without first
115 // calling wxMutexGuiEnter()
116 wxThreadIdType wxThread::ms_idMainThread = 0;
117
118 // if it's false, some secondary thread is holding the GUI lock
119 static bool gs_bGuiOwnedByMainThread = true;
120
121 // critical section which controls access to all GUI functions: any secondary
122 // thread (i.e. except the main one) must enter this crit section before doing
123 // any GUI calls
124 static wxCriticalSection *gs_critsectGui = NULL;
125
126 // critical section which protects gs_nWaitingForGui variable
127 static wxCriticalSection *gs_critsectWaitingForGui = NULL;
128
129 // critical section which serializes WinThreadStart() and WaitForTerminate()
130 // (this is a potential bottleneck, we use a single crit sect for all threads
131 // in the system, but normally time spent inside it should be quite short)
132 static wxCriticalSection *gs_critsectThreadDelete = NULL;
133
134 // number of threads waiting for GUI in wxMutexGuiEnter()
135 static size_t gs_nWaitingForGui = 0;
136
137 // are we waiting for a thread termination?
138 static bool gs_waitingForThread = false;
139
140 // ============================================================================
141 // Windows implementation of thread and related classes
142 // ============================================================================
143
144 // ----------------------------------------------------------------------------
145 // wxCriticalSection
146 // ----------------------------------------------------------------------------
147
148 wxCriticalSection::wxCriticalSection( wxCriticalSectionType WXUNUSED(critSecType) )
149 {
150 wxCOMPILE_TIME_ASSERT( sizeof(CRITICAL_SECTION) <= sizeof(wxCritSectBuffer),
151 wxCriticalSectionBufferTooSmall );
152
153 ::InitializeCriticalSection((CRITICAL_SECTION *)m_buffer);
154 }
155
156 wxCriticalSection::~wxCriticalSection()
157 {
158 ::DeleteCriticalSection((CRITICAL_SECTION *)m_buffer);
159 }
160
161 void wxCriticalSection::Enter()
162 {
163 ::EnterCriticalSection((CRITICAL_SECTION *)m_buffer);
164 }
165
166 void wxCriticalSection::Leave()
167 {
168 ::LeaveCriticalSection((CRITICAL_SECTION *)m_buffer);
169 }
170
171 // ----------------------------------------------------------------------------
172 // wxMutex
173 // ----------------------------------------------------------------------------
174
175 class wxMutexInternal
176 {
177 public:
178 wxMutexInternal(wxMutexType mutexType);
179 ~wxMutexInternal();
180
181 bool IsOk() const { return m_mutex != NULL; }
182
183 wxMutexError Lock() { return LockTimeout(INFINITE); }
184 wxMutexError Lock(unsigned long ms) { return LockTimeout(ms); }
185 wxMutexError TryLock();
186 wxMutexError Unlock();
187
188 private:
189 wxMutexError LockTimeout(DWORD milliseconds);
190
191 HANDLE m_mutex;
192
193 unsigned long m_owningThread;
194 wxMutexType m_type;
195
196 wxDECLARE_NO_COPY_CLASS(wxMutexInternal);
197 };
198
199 // all mutexes are recursive under Win32 so we don't use mutexType
200 wxMutexInternal::wxMutexInternal(wxMutexType mutexType)
201 {
202 // create a nameless (hence intra process and always private) mutex
203 m_mutex = ::CreateMutex
204 (
205 NULL, // default secutiry attributes
206 FALSE, // not initially locked
207 NULL // no name
208 );
209
210 m_type = mutexType;
211 m_owningThread = 0;
212
213 if ( !m_mutex )
214 {
215 wxLogLastError(wxT("CreateMutex()"));
216 }
217
218 }
219
220 wxMutexInternal::~wxMutexInternal()
221 {
222 if ( m_mutex )
223 {
224 if ( !::CloseHandle(m_mutex) )
225 {
226 wxLogLastError(wxT("CloseHandle(mutex)"));
227 }
228 }
229 }
230
231 wxMutexError wxMutexInternal::TryLock()
232 {
233 const wxMutexError rc = LockTimeout(0);
234
235 // we have a special return code for timeout in this case
236 return rc == wxMUTEX_TIMEOUT ? wxMUTEX_BUSY : rc;
237 }
238
239 wxMutexError wxMutexInternal::LockTimeout(DWORD milliseconds)
240 {
241 if (m_type == wxMUTEX_DEFAULT)
242 {
243 // Don't allow recursive
244 if (m_owningThread != 0)
245 {
246 if (m_owningThread == wxThread::GetCurrentId())
247 return wxMUTEX_DEAD_LOCK;
248 }
249 }
250
251 DWORD rc = ::WaitForSingleObject(m_mutex, milliseconds);
252 switch ( rc )
253 {
254 case WAIT_ABANDONED:
255 // the previous caller died without releasing the mutex, so even
256 // though we did get it, log a message about this
257 wxLogDebug(wxT("WaitForSingleObject() returned WAIT_ABANDONED"));
258 // fall through
259
260 case WAIT_OBJECT_0:
261 // ok
262 break;
263
264 case WAIT_TIMEOUT:
265 return wxMUTEX_TIMEOUT;
266
267 default:
268 wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
269 // fall through
270
271 case WAIT_FAILED:
272 wxLogLastError(wxT("WaitForSingleObject(mutex)"));
273 return wxMUTEX_MISC_ERROR;
274 }
275
276 if (m_type == wxMUTEX_DEFAULT)
277 {
278 // required for checking recursiveness
279 m_owningThread = wxThread::GetCurrentId();
280 }
281
282 return wxMUTEX_NO_ERROR;
283 }
284
285 wxMutexError wxMutexInternal::Unlock()
286 {
287 // required for checking recursiveness
288 m_owningThread = 0;
289
290 if ( !::ReleaseMutex(m_mutex) )
291 {
292 wxLogLastError(wxT("ReleaseMutex()"));
293
294 return wxMUTEX_MISC_ERROR;
295 }
296
297 return wxMUTEX_NO_ERROR;
298 }
299
300 // --------------------------------------------------------------------------
301 // wxSemaphore
302 // --------------------------------------------------------------------------
303
304 // a trivial wrapper around Win32 semaphore
305 class wxSemaphoreInternal
306 {
307 public:
308 wxSemaphoreInternal(int initialcount, int maxcount);
309 ~wxSemaphoreInternal();
310
311 bool IsOk() const { return m_semaphore != NULL; }
312
313 wxSemaError Wait() { return WaitTimeout(INFINITE); }
314
315 wxSemaError TryWait()
316 {
317 wxSemaError rc = WaitTimeout(0);
318 if ( rc == wxSEMA_TIMEOUT )
319 rc = wxSEMA_BUSY;
320
321 return rc;
322 }
323
324 wxSemaError WaitTimeout(unsigned long milliseconds);
325
326 wxSemaError Post();
327
328 private:
329 HANDLE m_semaphore;
330
331 wxDECLARE_NO_COPY_CLASS(wxSemaphoreInternal);
332 };
333
334 wxSemaphoreInternal::wxSemaphoreInternal(int initialcount, int maxcount)
335 {
336 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 300)
337 if ( maxcount == 0 )
338 {
339 // make it practically infinite
340 maxcount = INT_MAX;
341 }
342
343 m_semaphore = ::CreateSemaphore
344 (
345 NULL, // default security attributes
346 initialcount,
347 maxcount,
348 NULL // no name
349 );
350 #endif
351 if ( !m_semaphore )
352 {
353 wxLogLastError(wxT("CreateSemaphore()"));
354 }
355 }
356
357 wxSemaphoreInternal::~wxSemaphoreInternal()
358 {
359 if ( m_semaphore )
360 {
361 if ( !::CloseHandle(m_semaphore) )
362 {
363 wxLogLastError(wxT("CloseHandle(semaphore)"));
364 }
365 }
366 }
367
368 wxSemaError wxSemaphoreInternal::WaitTimeout(unsigned long milliseconds)
369 {
370 DWORD rc = ::WaitForSingleObject( m_semaphore, milliseconds );
371
372 switch ( rc )
373 {
374 case WAIT_OBJECT_0:
375 return wxSEMA_NO_ERROR;
376
377 case WAIT_TIMEOUT:
378 return wxSEMA_TIMEOUT;
379
380 default:
381 wxLogLastError(wxT("WaitForSingleObject(semaphore)"));
382 }
383
384 return wxSEMA_MISC_ERROR;
385 }
386
387 wxSemaError wxSemaphoreInternal::Post()
388 {
389 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 300)
390 if ( !::ReleaseSemaphore(m_semaphore, 1, NULL /* ptr to previous count */) )
391 {
392 if ( GetLastError() == ERROR_TOO_MANY_POSTS )
393 {
394 return wxSEMA_OVERFLOW;
395 }
396 else
397 {
398 wxLogLastError(wxT("ReleaseSemaphore"));
399 return wxSEMA_MISC_ERROR;
400 }
401 }
402
403 return wxSEMA_NO_ERROR;
404 #else
405 return wxSEMA_MISC_ERROR;
406 #endif
407 }
408
409 // ----------------------------------------------------------------------------
410 // wxThread implementation
411 // ----------------------------------------------------------------------------
412
413 // wxThreadInternal class
414 // ----------------------
415
416 class wxThreadInternal
417 {
418 public:
419 wxThreadInternal(wxThread *thread)
420 {
421 m_thread = thread;
422 m_hThread = 0;
423 m_state = STATE_NEW;
424 m_priority = WXTHREAD_DEFAULT_PRIORITY;
425 m_nRef = 1;
426 }
427
428 ~wxThreadInternal()
429 {
430 Free();
431 }
432
433 void Free()
434 {
435 if ( m_hThread )
436 {
437 if ( !::CloseHandle(m_hThread) )
438 {
439 wxLogLastError(wxT("CloseHandle(thread)"));
440 }
441
442 m_hThread = 0;
443 }
444 }
445
446 // create a new (suspended) thread (for the given thread object)
447 bool Create(wxThread *thread, unsigned int stackSize);
448
449 // wait for the thread to terminate, either by itself, or by asking it
450 // (politely, this is not Kill()!) to do it
451 wxThreadError WaitForTerminate(wxCriticalSection& cs,
452 wxThread::ExitCode *pRc,
453 wxThread *threadToDelete = NULL);
454
455 // kill the thread unconditionally
456 wxThreadError Kill();
457
458 // suspend/resume/terminate
459 bool Suspend();
460 bool Resume();
461 void Cancel() { m_state = STATE_CANCELED; }
462
463 // thread state
464 void SetState(wxThreadState state) { m_state = state; }
465 wxThreadState GetState() const { return m_state; }
466
467 // thread priority
468 void SetPriority(unsigned int priority);
469 unsigned int GetPriority() const { return m_priority; }
470
471 // thread handle and id
472 HANDLE GetHandle() const { return m_hThread; }
473 DWORD GetId() const { return m_tid; }
474
475 // the thread function forwarding to DoThreadStart
476 static THREAD_RETVAL THREAD_CALLCONV WinThreadStart(void *thread);
477
478 // really start the thread (if it's not already dead)
479 static THREAD_RETVAL DoThreadStart(wxThread *thread);
480
481 // call OnExit() on the thread
482 static void DoThreadOnExit(wxThread *thread);
483
484
485 void KeepAlive()
486 {
487 if ( m_thread->IsDetached() )
488 ::InterlockedIncrement(&m_nRef);
489 }
490
491 void LetDie()
492 {
493 if ( m_thread->IsDetached() && !::InterlockedDecrement(&m_nRef) )
494 delete m_thread;
495 }
496
497 private:
498 // the thread we're associated with
499 wxThread *m_thread;
500
501 HANDLE m_hThread; // handle of the thread
502 wxThreadState m_state; // state, see wxThreadState enum
503 unsigned int m_priority; // thread priority in "wx" units
504 DWORD m_tid; // thread id
505
506 // number of threads which need this thread to remain alive, when the count
507 // reaches 0 we kill the owning wxThread -- and die ourselves with it
508 LONG m_nRef;
509
510 wxDECLARE_NO_COPY_CLASS(wxThreadInternal);
511 };
512
513 // small class which keeps a thread alive during its lifetime
514 class wxThreadKeepAlive
515 {
516 public:
517 wxThreadKeepAlive(wxThreadInternal& thrImpl) : m_thrImpl(thrImpl)
518 { m_thrImpl.KeepAlive(); }
519 ~wxThreadKeepAlive()
520 { m_thrImpl.LetDie(); }
521
522 private:
523 wxThreadInternal& m_thrImpl;
524 };
525
526 /* static */
527 void wxThreadInternal::DoThreadOnExit(wxThread *thread)
528 {
529 wxTRY
530 {
531 thread->OnExit();
532 }
533 wxCATCH_ALL( wxTheApp->OnUnhandledException(); )
534 }
535
536 /* static */
537 THREAD_RETVAL wxThreadInternal::DoThreadStart(wxThread *thread)
538 {
539 wxON_BLOCK_EXIT1(DoThreadOnExit, thread);
540
541 THREAD_RETVAL rc = THREAD_ERROR_EXIT;
542
543 wxTRY
544 {
545 // store the thread object in the TLS
546 if ( !::TlsSetValue(gs_tlsThisThread, thread) )
547 {
548 wxLogSysError(_("Can not start thread: error writing TLS."));
549
550 return THREAD_ERROR_EXIT;
551 }
552
553 rc = wxPtrToUInt(thread->Entry());
554 }
555 wxCATCH_ALL( wxTheApp->OnUnhandledException(); )
556
557 return rc;
558 }
559
560 /* static */
561 THREAD_RETVAL THREAD_CALLCONV wxThreadInternal::WinThreadStart(void *param)
562 {
563 THREAD_RETVAL rc = THREAD_ERROR_EXIT;
564
565 wxThread * const thread = (wxThread *)param;
566
567 // each thread has its own SEH translator so install our own a.s.a.p.
568 DisableAutomaticSETranslator();
569
570 // first of all, check whether we hadn't been cancelled already and don't
571 // start the user code at all then
572 const bool hasExited = thread->m_internal->GetState() == STATE_EXITED;
573
574 // run the thread function itself inside a SEH try/except block
575 wxSEH_TRY
576 {
577 if ( hasExited )
578 DoThreadOnExit(thread);
579 else
580 rc = DoThreadStart(thread);
581 }
582 wxSEH_HANDLE(THREAD_ERROR_EXIT)
583
584
585 // save IsDetached because thread object can be deleted by joinable
586 // threads after state is changed to STATE_EXITED.
587 const bool isDetached = thread->IsDetached();
588 if ( !hasExited )
589 {
590 // enter m_critsect before changing the thread state
591 //
592 // NB: can't use wxCriticalSectionLocker here as we use SEH and it's
593 // incompatible with C++ object dtors
594 thread->m_critsect.Enter();
595 thread->m_internal->SetState(STATE_EXITED);
596 thread->m_critsect.Leave();
597 }
598
599 // the thread may delete itself now if it wants, we don't need it any more
600 if ( isDetached )
601 thread->m_internal->LetDie();
602
603 return rc;
604 }
605
606 void wxThreadInternal::SetPriority(unsigned int priority)
607 {
608 m_priority = priority;
609
610 // translate wxWidgets priority to the Windows one
611 int win_priority;
612 if (m_priority <= 20)
613 win_priority = THREAD_PRIORITY_LOWEST;
614 else if (m_priority <= 40)
615 win_priority = THREAD_PRIORITY_BELOW_NORMAL;
616 else if (m_priority <= 60)
617 win_priority = THREAD_PRIORITY_NORMAL;
618 else if (m_priority <= 80)
619 win_priority = THREAD_PRIORITY_ABOVE_NORMAL;
620 else if (m_priority <= 100)
621 win_priority = THREAD_PRIORITY_HIGHEST;
622 else
623 {
624 wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
625 win_priority = THREAD_PRIORITY_NORMAL;
626 }
627
628 if ( !::SetThreadPriority(m_hThread, win_priority) )
629 {
630 wxLogSysError(_("Can't set thread priority"));
631 }
632 }
633
634 bool wxThreadInternal::Create(wxThread *thread, unsigned int stackSize)
635 {
636 wxASSERT_MSG( m_state == STATE_NEW && !m_hThread,
637 wxT("Create()ing thread twice?") );
638
639 // for compilers which have it, we should use C RTL function for thread
640 // creation instead of Win32 API one because otherwise we will have memory
641 // leaks if the thread uses C RTL (and most threads do)
642 #ifdef wxUSE_BEGIN_THREAD
643
644 // Watcom is reported to not like 0 stack size (which means "use default"
645 // for the other compilers and is also the default value for stackSize)
646 #ifdef __WATCOMC__
647 if ( !stackSize )
648 stackSize = 10240;
649 #endif // __WATCOMC__
650
651 m_hThread = (HANDLE)_beginthreadex
652 (
653 NULL, // default security
654 stackSize,
655 wxThreadInternal::WinThreadStart, // entry point
656 thread,
657 CREATE_SUSPENDED,
658 (unsigned int *)&m_tid
659 );
660 #else // compiler doesn't have _beginthreadex
661 m_hThread = ::CreateThread
662 (
663 NULL, // default security
664 stackSize, // stack size
665 wxThreadInternal::WinThreadStart, // thread entry point
666 (LPVOID)thread, // parameter
667 CREATE_SUSPENDED, // flags
668 &m_tid // [out] thread id
669 );
670 #endif // _beginthreadex/CreateThread
671
672 if ( m_hThread == NULL )
673 {
674 wxLogSysError(_("Can't create thread"));
675
676 return false;
677 }
678
679 if ( m_priority != WXTHREAD_DEFAULT_PRIORITY )
680 {
681 SetPriority(m_priority);
682 }
683
684 return true;
685 }
686
687 wxThreadError wxThreadInternal::Kill()
688 {
689 m_thread->OnKill();
690
691 if ( !::TerminateThread(m_hThread, THREAD_ERROR_EXIT) )
692 {
693 wxLogSysError(_("Couldn't terminate thread"));
694
695 return wxTHREAD_MISC_ERROR;
696 }
697
698 Free();
699
700 return wxTHREAD_NO_ERROR;
701 }
702
703 wxThreadError
704 wxThreadInternal::WaitForTerminate(wxCriticalSection& cs,
705 wxThread::ExitCode *pRc,
706 wxThread *threadToDelete)
707 {
708 // prevent the thread C++ object from disappearing as long as we are using
709 // it here
710 wxThreadKeepAlive keepAlive(*this);
711
712
713 // we may either wait passively for the thread to terminate (when called
714 // from Wait()) or ask it to terminate (when called from Delete())
715 bool shouldDelete = threadToDelete != NULL;
716
717 DWORD rc = 0;
718
719 // we might need to resume the thread if it's currently stopped
720 bool shouldResume = false;
721
722 // as Delete() (which calls us) is always safe to call we need to consider
723 // all possible states
724 {
725 wxCriticalSectionLocker lock(cs);
726
727 if ( m_state == STATE_NEW )
728 {
729 if ( shouldDelete )
730 {
731 // WinThreadStart() will see it and terminate immediately, no
732 // need to cancel the thread -- but we still need to resume it
733 // to let it run
734 m_state = STATE_EXITED;
735
736 // we must call Resume() as the thread hasn't been initially
737 // resumed yet (and as Resume() it knows about STATE_EXITED
738 // special case, it won't touch it and WinThreadStart() will
739 // just exit immediately)
740 shouldResume = true;
741 shouldDelete = false;
742 }
743 //else: shouldResume is correctly set to false here, wait until
744 // someone else runs the thread and it finishes
745 }
746 else // running, paused, cancelled or even exited
747 {
748 shouldResume = m_state == STATE_PAUSED;
749 }
750 }
751
752 // resume the thread if it is paused
753 if ( shouldResume )
754 Resume();
755
756 // ask the thread to terminate
757 if ( shouldDelete )
758 {
759 wxCriticalSectionLocker lock(cs);
760
761 Cancel();
762 }
763
764 if ( threadToDelete )
765 threadToDelete->OnDelete();
766
767 // now wait for thread to finish
768 if ( wxThread::IsMain() )
769 {
770 // set flag for wxIsWaitingForThread()
771 gs_waitingForThread = true;
772 }
773
774 // we can't just wait for the thread to terminate because it might be
775 // calling some GUI functions and so it will never terminate before we
776 // process the Windows messages that result from these functions
777 // (note that even in console applications we might have to process
778 // messages if we use wxExecute() or timers or ...)
779 DWORD result wxDUMMY_INITIALIZE(0);
780 do
781 {
782 if ( wxThread::IsMain() )
783 {
784 // give the thread we're waiting for chance to do the GUI call
785 // it might be in
786 if ( (gs_nWaitingForGui > 0) && wxGuiOwnedByMainThread() )
787 {
788 wxMutexGuiLeave();
789 }
790 }
791
792 wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL;
793 if ( traits )
794 {
795 result = traits->WaitForThread(m_hThread);
796 }
797 else // can't wait for the thread
798 {
799 // so kill it below
800 result = 0xFFFFFFFF;
801 }
802
803 switch ( result )
804 {
805 case 0xFFFFFFFF:
806 // error
807 wxLogSysError(_("Can not wait for thread termination"));
808 Kill();
809 return wxTHREAD_KILLED;
810
811 case WAIT_OBJECT_0:
812 // thread we're waiting for terminated
813 break;
814
815 case WAIT_OBJECT_0 + 1:
816 // new message arrived, process it -- but only if we're the
817 // main thread as we don't support processing messages in
818 // the other ones
819 //
820 // NB: we still must include QS_ALLINPUT even when waiting
821 // in a secondary thread because if it had created some
822 // window somehow (possible not even using wxWidgets)
823 // the system might dead lock then
824 if ( wxThread::IsMain() )
825 {
826 if ( traits && !traits->DoMessageFromThreadWait() )
827 {
828 // WM_QUIT received: kill the thread
829 Kill();
830
831 return wxTHREAD_KILLED;
832 }
833 }
834 break;
835
836 default:
837 wxFAIL_MSG(wxT("unexpected result of MsgWaitForMultipleObject"));
838 }
839 } while ( result != WAIT_OBJECT_0 );
840
841 if ( wxThread::IsMain() )
842 {
843 gs_waitingForThread = false;
844 }
845
846
847 // although the thread might be already in the EXITED state it might not
848 // have terminated yet and so we are not sure that it has actually
849 // terminated if the "if" above hadn't been taken
850 for ( ;; )
851 {
852 if ( !::GetExitCodeThread(m_hThread, &rc) )
853 {
854 wxLogLastError(wxT("GetExitCodeThread"));
855
856 rc = THREAD_ERROR_EXIT;
857
858 break;
859 }
860
861 if ( rc != STILL_ACTIVE )
862 break;
863
864 // give the other thread some time to terminate, otherwise we may be
865 // starving it
866 ::Sleep(1);
867 }
868
869 if ( pRc )
870 *pRc = wxUIntToPtr(rc);
871
872 // we don't need the thread handle any more in any case
873 Free();
874
875
876 return rc == THREAD_ERROR_EXIT ? wxTHREAD_MISC_ERROR : wxTHREAD_NO_ERROR;
877 }
878
879 bool wxThreadInternal::Suspend()
880 {
881 DWORD nSuspendCount = ::SuspendThread(m_hThread);
882 if ( nSuspendCount == (DWORD)-1 )
883 {
884 wxLogSysError(_("Can not suspend thread %x"), m_hThread);
885
886 return false;
887 }
888
889 m_state = STATE_PAUSED;
890
891 return true;
892 }
893
894 bool wxThreadInternal::Resume()
895 {
896 DWORD nSuspendCount = ::ResumeThread(m_hThread);
897 if ( nSuspendCount == (DWORD)-1 )
898 {
899 wxLogSysError(_("Can not resume thread %x"), m_hThread);
900
901 return false;
902 }
903
904 // don't change the state from STATE_EXITED because it's special and means
905 // we are going to terminate without running any user code - if we did it,
906 // the code in WaitForTerminate() wouldn't work
907 if ( m_state != STATE_EXITED )
908 {
909 m_state = STATE_RUNNING;
910 }
911
912 return true;
913 }
914
915 // static functions
916 // ----------------
917
918 wxThread *wxThread::This()
919 {
920 wxThread *thread = (wxThread *)::TlsGetValue(gs_tlsThisThread);
921
922 // be careful, 0 may be a valid return value as well
923 if ( !thread && (::GetLastError() != NO_ERROR) )
924 {
925 wxLogSysError(_("Couldn't get the current thread pointer"));
926
927 // return NULL...
928 }
929
930 return thread;
931 }
932
933 void wxThread::Yield()
934 {
935 // 0 argument to Sleep() is special and means to just give away the rest of
936 // our timeslice
937 ::Sleep(0);
938 }
939
940 int wxThread::GetCPUCount()
941 {
942 SYSTEM_INFO si;
943 GetSystemInfo(&si);
944
945 return si.dwNumberOfProcessors;
946 }
947
948 unsigned long wxThread::GetCurrentId()
949 {
950 return (unsigned long)::GetCurrentThreadId();
951 }
952
953 bool wxThread::SetConcurrency(size_t WXUNUSED_IN_WINCE(level))
954 {
955 #ifdef __WXWINCE__
956 return false;
957 #else
958 wxASSERT_MSG( IsMain(), wxT("should only be called from the main thread") );
959
960 // ok only for the default one
961 if ( level == 0 )
962 return 0;
963
964 // get system affinity mask first
965 HANDLE hProcess = ::GetCurrentProcess();
966 DWORD_PTR dwProcMask, dwSysMask;
967 if ( ::GetProcessAffinityMask(hProcess, &dwProcMask, &dwSysMask) == 0 )
968 {
969 wxLogLastError(wxT("GetProcessAffinityMask"));
970
971 return false;
972 }
973
974 // how many CPUs have we got?
975 if ( dwSysMask == 1 )
976 {
977 // don't bother with all this complicated stuff - on a single
978 // processor system it doesn't make much sense anyhow
979 return level == 1;
980 }
981
982 // calculate the process mask: it's a bit vector with one bit per
983 // processor; we want to schedule the process to run on first level
984 // CPUs
985 DWORD bit = 1;
986 while ( bit )
987 {
988 if ( dwSysMask & bit )
989 {
990 // ok, we can set this bit
991 dwProcMask |= bit;
992
993 // another process added
994 if ( --level == 0 )
995 {
996 // and that's enough
997 break;
998 }
999 }
1000
1001 // next bit
1002 bit <<= 1;
1003 }
1004
1005 // could we set all bits?
1006 if ( level != 0 )
1007 {
1008 wxLogDebug(wxT("bad level %u in wxThread::SetConcurrency()"), level);
1009
1010 return false;
1011 }
1012
1013 // set it: we can't link to SetProcessAffinityMask() because it doesn't
1014 // exist in Win9x, use RT binding instead
1015
1016 typedef BOOL (WINAPI *SETPROCESSAFFINITYMASK)(HANDLE, DWORD_PTR);
1017
1018 // can use static var because we're always in the main thread here
1019 static SETPROCESSAFFINITYMASK pfnSetProcessAffinityMask = NULL;
1020
1021 if ( !pfnSetProcessAffinityMask )
1022 {
1023 HMODULE hModKernel = ::LoadLibrary(wxT("kernel32"));
1024 if ( hModKernel )
1025 {
1026 pfnSetProcessAffinityMask = (SETPROCESSAFFINITYMASK)
1027 ::GetProcAddress(hModKernel, "SetProcessAffinityMask");
1028 }
1029
1030 // we've discovered a MT version of Win9x!
1031 wxASSERT_MSG( pfnSetProcessAffinityMask,
1032 wxT("this system has several CPUs but no SetProcessAffinityMask function?") );
1033 }
1034
1035 if ( !pfnSetProcessAffinityMask )
1036 {
1037 // msg given above - do it only once
1038 return false;
1039 }
1040
1041 if ( pfnSetProcessAffinityMask(hProcess, dwProcMask) == 0 )
1042 {
1043 wxLogLastError(wxT("SetProcessAffinityMask"));
1044
1045 return false;
1046 }
1047
1048 return true;
1049 #endif // __WXWINCE__/!__WXWINCE__
1050 }
1051
1052 // ctor and dtor
1053 // -------------
1054
1055 wxThread::wxThread(wxThreadKind kind)
1056 {
1057 m_internal = new wxThreadInternal(this);
1058
1059 m_isDetached = kind == wxTHREAD_DETACHED;
1060 }
1061
1062 wxThread::~wxThread()
1063 {
1064 delete m_internal;
1065 }
1066
1067 // create/start thread
1068 // -------------------
1069
1070 wxThreadError wxThread::Create(unsigned int stackSize)
1071 {
1072 wxCriticalSectionLocker lock(m_critsect);
1073
1074 if ( !m_internal->Create(this, stackSize) )
1075 return wxTHREAD_NO_RESOURCE;
1076
1077 return wxTHREAD_NO_ERROR;
1078 }
1079
1080 wxThreadError wxThread::Run()
1081 {
1082 wxCriticalSectionLocker lock(m_critsect);
1083
1084 wxCHECK_MSG( m_internal->GetState() == STATE_NEW, wxTHREAD_RUNNING,
1085 wxT("thread may only be started once after Create()") );
1086
1087 // the thread has just been created and is still suspended - let it run
1088 return Resume();
1089 }
1090
1091 // suspend/resume thread
1092 // ---------------------
1093
1094 wxThreadError wxThread::Pause()
1095 {
1096 wxCriticalSectionLocker lock(m_critsect);
1097
1098 return m_internal->Suspend() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
1099 }
1100
1101 wxThreadError wxThread::Resume()
1102 {
1103 wxCriticalSectionLocker lock(m_critsect);
1104
1105 return m_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
1106 }
1107
1108 // stopping thread
1109 // ---------------
1110
1111 wxThread::ExitCode wxThread::Wait()
1112 {
1113 ExitCode rc = wxUIntToPtr(THREAD_ERROR_EXIT);
1114
1115 // although under Windows we can wait for any thread, it's an error to
1116 // wait for a detached one in wxWin API
1117 wxCHECK_MSG( !IsDetached(), rc,
1118 wxT("wxThread::Wait(): can't wait for detached thread") );
1119
1120 (void)m_internal->WaitForTerminate(m_critsect, &rc);
1121
1122 return rc;
1123 }
1124
1125 wxThreadError wxThread::Delete(ExitCode *pRc)
1126 {
1127 return m_internal->WaitForTerminate(m_critsect, pRc, this);
1128 }
1129
1130 wxThreadError wxThread::Kill()
1131 {
1132 if ( !IsRunning() )
1133 return wxTHREAD_NOT_RUNNING;
1134
1135 wxThreadError rc = m_internal->Kill();
1136
1137 if ( IsDetached() )
1138 {
1139 delete this;
1140 }
1141 else // joinable
1142 {
1143 // update the status of the joinable thread
1144 wxCriticalSectionLocker lock(m_critsect);
1145 m_internal->SetState(STATE_EXITED);
1146 }
1147
1148 return rc;
1149 }
1150
1151 void wxThread::Exit(ExitCode status)
1152 {
1153 m_internal->Free();
1154
1155 if ( IsDetached() )
1156 {
1157 delete this;
1158 }
1159 else // joinable
1160 {
1161 // update the status of the joinable thread
1162 wxCriticalSectionLocker lock(m_critsect);
1163 m_internal->SetState(STATE_EXITED);
1164 }
1165
1166 #ifdef wxUSE_BEGIN_THREAD
1167 _endthreadex(wxPtrToUInt(status));
1168 #else // !VC++
1169 ::ExitThread((DWORD)status);
1170 #endif // VC++/!VC++
1171
1172 wxFAIL_MSG(wxT("Couldn't return from ExitThread()!"));
1173 }
1174
1175 // priority setting
1176 // ----------------
1177
1178 void wxThread::SetPriority(unsigned int prio)
1179 {
1180 wxCriticalSectionLocker lock(m_critsect);
1181
1182 m_internal->SetPriority(prio);
1183 }
1184
1185 unsigned int wxThread::GetPriority() const
1186 {
1187 wxCriticalSectionLocker lock(const_cast<wxCriticalSection &>(m_critsect));
1188
1189 return m_internal->GetPriority();
1190 }
1191
1192 unsigned long wxThread::GetId() const
1193 {
1194 wxCriticalSectionLocker lock(const_cast<wxCriticalSection &>(m_critsect));
1195
1196 return (unsigned long)m_internal->GetId();
1197 }
1198
1199 bool wxThread::IsRunning() const
1200 {
1201 wxCriticalSectionLocker lock(const_cast<wxCriticalSection &>(m_critsect));
1202
1203 return m_internal->GetState() == STATE_RUNNING;
1204 }
1205
1206 bool wxThread::IsAlive() const
1207 {
1208 wxCriticalSectionLocker lock(const_cast<wxCriticalSection &>(m_critsect));
1209
1210 return (m_internal->GetState() == STATE_RUNNING) ||
1211 (m_internal->GetState() == STATE_PAUSED);
1212 }
1213
1214 bool wxThread::IsPaused() const
1215 {
1216 wxCriticalSectionLocker lock(const_cast<wxCriticalSection &>(m_critsect));
1217
1218 return m_internal->GetState() == STATE_PAUSED;
1219 }
1220
1221 bool wxThread::TestDestroy()
1222 {
1223 wxCriticalSectionLocker lock(const_cast<wxCriticalSection &>(m_critsect));
1224
1225 return m_internal->GetState() == STATE_CANCELED;
1226 }
1227
1228 // ----------------------------------------------------------------------------
1229 // Automatic initialization for thread module
1230 // ----------------------------------------------------------------------------
1231
1232 class wxThreadModule : public wxModule
1233 {
1234 public:
1235 virtual bool OnInit();
1236 virtual void OnExit();
1237
1238 private:
1239 DECLARE_DYNAMIC_CLASS(wxThreadModule)
1240 };
1241
1242 IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
1243
1244 bool wxThreadModule::OnInit()
1245 {
1246 // allocate TLS index for storing the pointer to the current thread
1247 gs_tlsThisThread = ::TlsAlloc();
1248 if ( gs_tlsThisThread == 0xFFFFFFFF )
1249 {
1250 // in normal circumstances it will only happen if all other
1251 // TLS_MINIMUM_AVAILABLE (>= 64) indices are already taken - in other
1252 // words, this should never happen
1253 wxLogSysError(_("Thread module initialization failed: impossible to allocate index in thread local storage"));
1254
1255 return false;
1256 }
1257
1258 // main thread doesn't have associated wxThread object, so store 0 in the
1259 // TLS instead
1260 if ( !::TlsSetValue(gs_tlsThisThread, (LPVOID)0) )
1261 {
1262 ::TlsFree(gs_tlsThisThread);
1263 gs_tlsThisThread = 0xFFFFFFFF;
1264
1265 wxLogSysError(_("Thread module initialization failed: can not store value in thread local storage"));
1266
1267 return false;
1268 }
1269
1270 gs_critsectWaitingForGui = new wxCriticalSection();
1271
1272 gs_critsectGui = new wxCriticalSection();
1273 gs_critsectGui->Enter();
1274
1275 gs_critsectThreadDelete = new wxCriticalSection;
1276
1277 wxThread::ms_idMainThread = wxThread::GetCurrentId();
1278
1279 return true;
1280 }
1281
1282 void wxThreadModule::OnExit()
1283 {
1284 if ( !::TlsFree(gs_tlsThisThread) )
1285 {
1286 wxLogLastError(wxT("TlsFree failed."));
1287 }
1288
1289 wxDELETE(gs_critsectThreadDelete);
1290
1291 if ( gs_critsectGui )
1292 {
1293 gs_critsectGui->Leave();
1294 wxDELETE(gs_critsectGui);
1295 }
1296
1297 wxDELETE(gs_critsectWaitingForGui);
1298 }
1299
1300 // ----------------------------------------------------------------------------
1301 // under Windows, these functions are implemented using a critical section and
1302 // not a mutex, so the names are a bit confusing
1303 // ----------------------------------------------------------------------------
1304
1305 void wxMutexGuiEnterImpl()
1306 {
1307 // this would dead lock everything...
1308 wxASSERT_MSG( !wxThread::IsMain(),
1309 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
1310
1311 // the order in which we enter the critical sections here is crucial!!
1312
1313 // set the flag telling to the main thread that we want to do some GUI
1314 {
1315 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
1316
1317 gs_nWaitingForGui++;
1318 }
1319
1320 wxWakeUpMainThread();
1321
1322 // now we may block here because the main thread will soon let us in
1323 // (during the next iteration of OnIdle())
1324 gs_critsectGui->Enter();
1325 }
1326
1327 void wxMutexGuiLeaveImpl()
1328 {
1329 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
1330
1331 if ( wxThread::IsMain() )
1332 {
1333 gs_bGuiOwnedByMainThread = false;
1334 }
1335 else
1336 {
1337 // decrement the number of threads waiting for GUI access now
1338 wxASSERT_MSG( gs_nWaitingForGui > 0,
1339 wxT("calling wxMutexGuiLeave() without entering it first?") );
1340
1341 gs_nWaitingForGui--;
1342
1343 wxWakeUpMainThread();
1344 }
1345
1346 gs_critsectGui->Leave();
1347 }
1348
1349 void WXDLLIMPEXP_BASE wxMutexGuiLeaveOrEnter()
1350 {
1351 wxASSERT_MSG( wxThread::IsMain(),
1352 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
1353
1354 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
1355
1356 if ( gs_nWaitingForGui == 0 )
1357 {
1358 // no threads are waiting for GUI - so we may acquire the lock without
1359 // any danger (but only if we don't already have it)
1360 if ( !wxGuiOwnedByMainThread() )
1361 {
1362 gs_critsectGui->Enter();
1363
1364 gs_bGuiOwnedByMainThread = true;
1365 }
1366 //else: already have it, nothing to do
1367 }
1368 else
1369 {
1370 // some threads are waiting, release the GUI lock if we have it
1371 if ( wxGuiOwnedByMainThread() )
1372 {
1373 wxMutexGuiLeave();
1374 }
1375 //else: some other worker thread is doing GUI
1376 }
1377 }
1378
1379 bool WXDLLIMPEXP_BASE wxGuiOwnedByMainThread()
1380 {
1381 return gs_bGuiOwnedByMainThread;
1382 }
1383
1384 // wake up the main thread if it's in ::GetMessage()
1385 void WXDLLIMPEXP_BASE wxWakeUpMainThread()
1386 {
1387 // sending any message would do - hopefully WM_NULL is harmless enough
1388 if ( !::PostThreadMessage(wxThread::GetMainId(), WM_NULL, 0, 0) )
1389 {
1390 // should never happen
1391 wxLogLastError(wxT("PostThreadMessage(WM_NULL)"));
1392 }
1393 }
1394
1395 bool WXDLLIMPEXP_BASE wxIsWaitingForThread()
1396 {
1397 return gs_waitingForThread;
1398 }
1399
1400 // ----------------------------------------------------------------------------
1401 // include common implementation code
1402 // ----------------------------------------------------------------------------
1403
1404 #include "wx/thrimpl.cpp"
1405
1406 #endif // wxUSE_THREADS