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git.saurik.com Git - wxWidgets.git/blob - include/wx/msw/wrapwin.h
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Wrapper around <windows.h>, to be included instead of it
4 // Author: Vaclav Slavik
7 // Copyright: (c) 2003 Vaclav Slavik
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
11 #ifndef _WX_WRAPWIN_H_
12 #define _WX_WRAPWIN_H_
14 #include "wx/platform.h"
16 // strict type checking to detect conversion from HFOO to HBAR at compile-time
21 // this macro tells windows.h to not define min() and max() as macros: we need
22 // this as otherwise they conflict with standard C++ functions
28 // before including windows.h, define version macros at (currently) maximal
29 // values because we do all our checks at run-time anyhow
31 // the only exception to the above is MSVC 6 which has a time bomb in its
32 // headers: they warn against using them with WINVER >= 0x0500 as they
33 // contain only part of the declarations and they're not always correct, so
34 // don't define WINVER for it at all as this allows everything to work as
35 // expected both with standard VC6 headers (which define WINVER as 0x0400
36 // by default) and headers from a newer SDK (which may define it as 0x0500)
37 #if !defined(__VISUALC__) || (__VISUALC__ >= 1300)
43 #define _WIN32_WINNT 0x0600
50 // this doesn't make any sense knowing that windows.h includes all these
51 // headers anyhow, but the fact remains that when building using eVC 4 the
52 // functions and constants from these headers are not defined unless we
53 // explicitly include them ourselves -- how is it possible is beyond me...
58 // this one OTOH contains many useful CE-only functions
63 // #undef the macros defined in winsows.h which conflict with code elsewhere
64 #include "wx/msw/winundef.h"
67 // types DWORD_PTR, ULONG_PTR and so on might be not defined in old headers but
68 // unfortunately I don't know of any standard way to test for this (as they're
69 // typedefs and not #defines), so simply overwrite them in any case in Win32
70 // mode -- and if compiling for Win64 they'd better have new headers anyhow
72 // this is ugly but what else can we do? even testing for compiler version
73 // wouldn't help as you can perfectly well be using an older compiler (VC6)
74 // with newer SDK headers
75 #if !defined(__WIN64__) && !defined(__WXWINCE__)
76 #define UINT_PTR unsigned int
78 #define ULONG_PTR unsigned long
79 #define DWORD_PTR unsigned long
82 #endif // _WX_WRAPWIN_H_