]>
git.saurik.com Git - wxWidgets.git/blob - include/wx/msw/setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
39 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
40 // but this is very dangerous because you can mistakenly pass an icon instead
41 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
42 // because an icon is not a valid bitmap
44 // Starting from 2.1.12, you have the choice under this backwards compatible
45 // behaviour (your code will still compile, but probably won't behave as
46 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
47 // conversion ctor wxBitmap(const wxIcon&) instead.
49 // Recommended setting: 0
50 #define wxICON_IS_BITMAP 0
52 // ----------------------------------------------------------------------------
54 // ----------------------------------------------------------------------------
56 // Generic comment about debugging settings: they are very useful if you don't
57 // use any other memory leak detection tools such as Purify/BoundsChecker, but
58 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
59 // as wxWindows memory debugging subsystem built in since version 5.0 and you
60 // may prefer to use it instead of built in memory debugging code because it is
61 // faster and more fool proof.
63 // Using VC++ CRT memory debugging is enabled by default in debug mode
64 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
65 // and if __NO_VC_CRTDBG__ is not defined.
67 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
68 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
69 // recommended to set this to 1, since you may well need to output an error log
70 // in a production version (or non-debugging beta).
74 // Recommended setting: 1 but see comment above
75 #define wxUSE_DEBUG_CONTEXT 1
77 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
78 // __WXDEBUG__ is also defined.
80 // WARNING: this code may not work with all architectures, especially if
81 // alignment is an issue. This switch is currently ignored for mingw / cygwin
85 // Recommended setting: 1 but see comment in the beginning of this section
86 #define wxUSE_MEMORY_TRACING 1
88 // In debug mode, cause new and delete to be redefined globally.
89 // If this causes problems (e.g. link errors), set this to 0.
90 // This switch is currently ignored for mingw / cygwin
94 // Recommended setting: 1 but see comment in the beginning of this section
95 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
97 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
98 // this causes problems (e.g. link errors), set this to 0. You may need to set
99 // this to 0 if using templates (at least for VC++). This switch is currently
100 // ignored for mingw / cygwin
104 // Recommended setting: 1 but see comment in the beginning of this section
105 #define wxUSE_DEBUG_NEW_ALWAYS 1
107 // wxHandleFatalExceptions() may be used to catch the program faults at run
108 // time and, instead of terminating the program with a usual GPF message box,
109 // call the user-defined wxApp::OnFatalException() function. If you set
110 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
112 // This setting is for Win32 only and can only be enabled if your compiler
113 // supports Win32 structured exception handling (currently only VC++ does)
117 // Recommended setting: 1 if your compiler supports it.
119 #define wxUSE_ON_FATAL_EXCEPTION 1
121 #define wxUSE_ON_FATAL_EXCEPTION 0
124 // ----------------------------------------------------------------------------
126 // ----------------------------------------------------------------------------
128 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
129 // defined as wchar_t, wxString will use Unicode internally. If you set this
130 // to 1, you must use wxT() macro for all literal strings in the program.
132 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
133 // doesn't support it and the programs compiled in Unicode mode will not run
138 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
139 #define wxUSE_UNICODE 0
141 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
142 // compiling the program in Unicode mode. More precisely, it will be possible
143 // to construct wxString from a wide (Unicode) string and convert any wxString
148 // Recommended setting: 1
149 #define wxUSE_WCHAR_T 1
151 // ----------------------------------------------------------------------------
153 // ----------------------------------------------------------------------------
155 // Support for message/error logging. This includes wxLogXXX() functions and
156 // wxLog and derived classes. Don't set this to 0 unless you really know what
161 // Recommended setting: 1 (always)
164 // Support for multithreaded applications: if 1, compile in thread classes
165 // (thread.h) and make the library a bit more thread safe. Although thread
166 // support is quite stable by now, you may still consider recompiling the
167 // library without it if you have no use for it - this will result in a
168 // somewhat smaller and faster operation.
170 // This is ignored under Win16, threads are only supported under Win32.
174 // Recommended setting: 0 unless you do plan to develop MT applications
175 #define wxUSE_THREADS 1
177 // If enabled (1), compiles wxWindows streams classes
178 #define wxUSE_STREAMS 1
180 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
181 #define wxUSE_STD_IOSTREAM 0
183 // Use serialization (requires utils/serialize)
184 #define wxUSE_SERIAL 0
186 // ----------------------------------------------------------------------------
187 // non GUI features selection
188 // ----------------------------------------------------------------------------
190 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
191 // integer which is implemented in terms of native 64 bit integers if any or
192 // uses emulation otherwise.
194 // This class is required by wxDateTime and so you should enable it if you want
195 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
196 // integers in which case (almost) all of its functions are inline and it
197 // almost does not take any space, so there should be no reason to switch it
200 // Recommended setting: 1
201 #define wxUSE_LONGLONG 1
203 // Set wxUSE_TIMEDATE to 1 to compile the wxDateTime and related classes which
204 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
205 // old wxTime and wxDate classes which are still provided for backwards
206 // compatibility (and implemented in terms of wxDateTime).
208 // Note that this class is relatively new and is still officially in alpha
209 // stage because some features are not yet (fully) implemented. It is already
210 // quite useful though and should only be disabled if you are aiming at
211 // absolutely minimal version of the library.
213 // Requires: wxUSE_LONGLONG
215 // Recommended setting: 1
216 #define wxUSE_TIMEDATE 1
218 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
219 // which allow the application to store its settings in the persistent
220 // storage. Setting this to 1 will also enable on-demand creation of the
221 // global config object in wxApp.
223 // See also wxUSE_CONFIG_NATIVE below.
225 // Recommended setting: 1
226 #define wxUSE_CONFIG 1
228 // If wxUSE_CONFIG is 1, you may choose to use either the native config
229 // classes under Windows (using .INI files under Win16 and the registry under
230 // Win32) or the portable text file format used by the config classes under
233 // Default is 1 to use native classes. Note that you may still use
234 // wxFileConfig even if you set this to 1 - just the config object created by
235 // default for the applications needs will be a wxRegConfig or wxIniConfig and
238 // Recommended setting: 1
239 #define wxUSE_CONFIG_NATIVE 1
241 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
242 // to connect/disconnect from the network and be notified whenever the dial-up
243 // network connection is established/terminated.
247 // Recommended setting: 1
248 #define wxUSE_DIALUP_MANAGER 1
250 // Compile in wxLibrary class for run-time DLL loading and function calling
252 // This setting is for Win32 only
256 // Recommended setting: 1
257 #define wxUSE_DYNLIB_CLASS 1
259 // Set to 1 to use socket classes
260 #define wxUSE_SOCKETS 1
262 // Set to 1 to enable virtual file systems
263 // (needed by wxHTML)
264 #define wxUSE_FILESYSTEM 1
265 #define wxUSE_FS_ZIP 1
266 #define wxUSE_FS_INET 1
268 // input stream for reading from zip archives
269 #define wxUSE_ZIPSTREAM 1
271 #define wxUSE_APPLE_IEEE 1
272 // if enabled, the float codec written by Apple
273 // will be used to write, in a portable way,
276 // use wxFile class - required by i18n code, wxConfig and others - recommended
279 // use wxTextFile class: requires wxFile, required by wxConfig
280 #define wxUSE_TEXTFILE 1
282 // i18n support: _() macro, wxLocale class. Requires wxFile
285 #define wxUSE_DYNAMIC_CLASSES 1
286 // If 1, enables provision of run-time type information.
287 // NOW MANDATORY: don't change.
289 // ----------------------------------------------------------------------------
291 // ----------------------------------------------------------------------------
293 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
294 // classes at all. Otherwise, use the native toolbar class unless
295 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
296 // supports some features which might not be supported by the native wxToolBar
297 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
299 // Default is 1 for all settings.
301 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
302 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
303 #define wxUSE_TOOLBAR 1
304 #define wxUSE_TOOLBAR_NATIVE 1
305 #define wxUSE_TOOLBAR_SIMPLE 1
307 // wxNotebook is a control with several "tabs" located on one of its sides. It
308 // may be used ot logically organise the data presented to the user instead of
309 // putting everything in one huge dialog. It replaces wxTabControl and related
310 // classes of wxWin 1.6x.
314 // Recommended setting: 1
315 #define wxUSE_NOTEBOOK 1
317 // The corresponding controls will be compiled in if wxUSE_<CONTROL> is set to
318 // 1 and not compiled into the library otherwise.
320 // Default is 1 for everything.
322 // Recommended setting: 1 (library might fail to compile for some combinations
323 // of disabled controls)
324 #define wxUSE_CARET 1
325 #define wxUSE_CHECKBOX 1
326 #define wxUSE_CHECKLISTBOX 1
327 #define wxUSE_CHOICE 1
328 #define wxUSE_COMBOBOX 1
329 #define wxUSE_GAUGE 1
330 #define wxUSE_LISTBOX 1
331 #define wxUSE_RADIOBOX 1
332 #define wxUSE_RADIOBTN 1
333 #define wxUSE_SASH 1 // wxSashWindow
334 #define wxUSE_SCROLLBAR 1
335 #define wxUSE_SLIDER 1
336 #define wxUSE_SPINBTN 1
337 #define wxUSE_SPINCTRL 1
338 #define wxUSE_STATLINE 1
339 #define wxUSE_STATUSBAR 1
340 #define wxUSE_TOOLTIPS 1 // wxToolTip and wxWindow::SetToolTip()
342 // Two status bar implementations are available under Win32: the generic one
343 // or the wrapper around native control. For native look and feel the native
344 // version should be used.
348 // Recommended setting: 1
349 #define wxUSE_NATIVE_STATUSBAR 1
351 // this setting is obsolete, value is ignored
352 #define wxUSE_BUTTONBAR 1
354 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
355 // the new, much imporved and enhanced version. The new version is backwards
356 // compatible with the old one and should be used whenever possible, i.e. if
357 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
359 // Default is 1 for both options.
361 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
362 // wxGrid and 100% backwards compatible (with all old wxGrid quirks) is
365 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
367 #define wxUSE_NEW_GRID 1
369 // wxValidator class and related methods
370 #define wxUSE_VALIDATORS 1
372 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
373 #define wxUSE_ACCEL 1
375 // ----------------------------------------------------------------------------
377 // ----------------------------------------------------------------------------
379 // Define 1 to use generic dialogs in Windows, even though they duplicate
380 // native common dialog (e.g. wxColourDialog). This is mainly useful for
385 // Recommended setting: 0
386 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
388 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
389 // file selector, printer dialog). Switching this off also switches off the
390 // printing architecture and interactive wxPrinterDC.
394 // Recommended setting: 1 (unless it really doesn't work)
395 #define wxUSE_COMMON_DIALOGS 1
397 // text entry dialog and wxGetTextFromUser function
398 #define wxUSE_TEXTDLG 1
400 // progress dialog class for lengthy operations
401 #define wxUSE_PROGRESSDLG 1
403 // wxBusyInfo displays window with message when app is busy. Works in same way
405 #define wxUSE_BUSYINFO 1
407 // wxDirDlg class for getting a directory name from user
408 #define wxUSE_DIRDLG 1
410 // support for startup tips (wxShowTip &c)
411 #define wxUSE_STARTUP_TIPS 1
413 // ----------------------------------------------------------------------------
415 // ----------------------------------------------------------------------------
417 // Windows supports the graphics format known as metafile which is, though not
418 // portable, is widely used under Windows and so is supported by wxWin (under
419 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
420 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
421 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
422 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
423 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
424 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
425 // in any metafile related classes at all.
427 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
429 // Recommended setting: default or 0 for everything for portable programs.
430 #define wxUSE_METAFILE 1
431 #define wxUSE_ENH_METAFILE 1
432 #define wxUSE_WIN_METAFILES_ALWAYS 0
434 // ----------------------------------------------------------------------------
435 // Big GUI components
436 // ----------------------------------------------------------------------------
438 // Set to 0 to disable document/view architecture
439 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
441 // Set to 0 to disable MDI document/view architecture
442 #define wxUSE_MDI_ARCHITECTURE 1
444 // Set to 0 to disable print/preview architecture code
445 #define wxUSE_PRINTING_ARCHITECTURE 1
447 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
452 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
456 // wxPlot is a class to display functions plots in wxWindow.
460 // Recommended setting: 1
464 #define wxUSE_GLCANVAS 0
466 // wxTreeLayout class
467 #define wxUSE_TREELAYOUT 1
469 // ----------------------------------------------------------------------------
470 // miscellaneous settings
471 // ----------------------------------------------------------------------------
474 // 0 for no interprocess comms
476 // 0 for no help facility
477 #define wxUSE_MS_HTML_HELP 0
478 // 0 for no MS HTML Help
479 #define wxUSE_RESOURCES 1
480 // 0 for no wxGetResource/wxWriteResource
481 #define wxUSE_CONSTRAINTS 1
482 // 0 for no window layout constraint system
484 #define wxUSE_CLIPBOARD 1
485 // 0 for no clipboard functions
487 #define wxUSE_SPLINES 1
490 #define wxUSE_DRAG_AND_DROP 1
491 // 0 for no drag and drop
493 #define wxUSE_XPM_IN_MSW 1
494 // 0 for no XPM support in wxBitmap.
495 // Default is 1, as XPM is now fully
496 // supported this makes easier the issue
497 // of portable icons and bitmaps.
498 #define wxUSE_IMAGE_LOADING_IN_MSW 1
499 // Use dynamic DIB loading/saving code in utils/dib under MSW.
500 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
501 // Use dynamic icon/cursor loading/saving code
503 #define wxUSE_WX_RESOURCES 1
504 // Use .wxr resource mechanism (requires PrologIO library)
506 // ----------------------------------------------------------------------------
507 // Postscript support settings
508 // ----------------------------------------------------------------------------
510 #define wxUSE_POSTSCRIPT 0
511 // 0 for no PostScript device context
512 #define wxUSE_AFM_FOR_POSTSCRIPT 0
513 // 1 to use font metric files in GetTextExtent
515 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
516 // Set to 0 to disable PostScript print/preview architecture code
517 // under Windows (just use Windows printing).
519 // ----------------------------------------------------------------------------
521 // ----------------------------------------------------------------------------
524 // Define 1 to use ODBC classes
526 #define wxODBC_FWD_ONLY_CURSORS 1
527 // For backward compatibility reasons, this parameter now only
528 // controls the default scrolling method used by cursors. This
529 // default behavior can be overriden by setting the second param
530 // of wxDB::GetDbConnection() to indicate whether the connection
531 // (and any wxTable()s that use the connection) should support
532 // forward only scrolling of cursors, or both forward and backward
533 // Support for backward scrolling cursors is dependent on the
534 // data source as well as the ODBC driver being used.
536 #define wxODBC_BACKWARD_COMPATABILITY 0
537 // Default is 0. Set to 1 to use the deprecated classes, enum
538 // types, function, member variables. With a setting of 1, full
539 // backward compatability with the 2.0.x release is possible.
540 // It is STRONGLY recommended that this be set to 0, as
541 // future development will be done only on the non-deprecated
542 // functions/classes/member variables/etc.
544 // ----------------------------------------------------------------------------
545 // other compiler (mis)features
546 // ----------------------------------------------------------------------------
548 // Set this to 0 if your compiler can't cope with omission of prototype
553 // Recommended setting: 1 (should never need to set this to 0)
554 #define REMOVE_UNUSED_ARG 1
556 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
557 // them. Set to 1 for <iostream.h>, 0 for <iostream>
561 // Recommended setting: whatever your compiler likes more
562 #define wxUSE_IOSTREAMH 1
564 // ----------------------------------------------------------------------------
565 // image format support
566 // ----------------------------------------------------------------------------
569 // Use zlib for compression in streams and PNG code
570 #define wxUSE_LIBPNG 1
571 // Use PNG bitmap/image code
572 #define wxUSE_LIBJPEG 1
573 // Use JPEG bitmap/image code
574 #define wxUSE_LIBTIFF 1
575 // Use TIFF bitmap/image code
577 // Use GIF bitmap/image code
579 // Use PNM bitmap/image code
581 // Use PCX bitmap/image code
583 // ----------------------------------------------------------------------------
584 // Windows-only settings
585 // ----------------------------------------------------------------------------
587 // Make settings compatible with MFC
590 // required for drag-and-drop, clipboard, OLE Automation
593 #if defined(__WIN95__)
594 #define wxUSE_CTL3D 0
596 // Define 1 to use Microsoft CTL3D library.
597 #define wxUSE_CTL3D 1
600 // can we use RICHEDIT control?
601 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
602 #define wxUSE_RICHEDIT 1
604 #define wxUSE_RICHEDIT 0
607 #define wxUSE_ITSY_BITSY 1
608 // Define 1 to use Microsoft's ItsyBitsy
609 // small title bar library, for wxMiniFrame.
610 // This setting is only used for Win3.1;
611 // Win9x and NT use native miniframes
613 #define wxUSE_BITMAP_MESSAGE 1
614 // Define 1 to use bitmap messages.
615 #define wxFONT_SIZE_COMPATIBILITY 0
616 // Define 1 for font size to be backward compatible
617 // to 1.63 and earlier. 1.64 and later define point
618 // sizes to be compatible with Windows.
619 #define wxDIALOG_UNIT_COMPATIBILITY 0
620 // Set to 0 for accurate dialog units, else
621 // 1 to be as per 2.1.16 and before. If migrating
622 // between versions, your dialogs may seem to shrink.
623 #define wxUSE_PENWINDOWS 0
624 // Set to 1 to use PenWindows
626 #define wxUSE_OWNER_DRAWN 1
627 // Owner-drawn menus and listboxes
629 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
630 #ifndef wxUSE_NORLANDER_HEADERS
631 # define wxUSE_NORLANDER_HEADERS 1
635 // ----------------------------------------------------------------------------
636 // disable the settings which don't work for some compilers
637 // ----------------------------------------------------------------------------
639 #if defined(__GNUWIN32__)
640 // These don't work as expected for mingw32 and cygwin32
641 #undef wxUSE_MEMORY_TRACING
642 #define wxUSE_MEMORY_TRACING 0
644 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
645 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
647 #undef wxUSE_DEBUG_NEW_ALWAYS
648 #define wxUSE_DEBUG_NEW_ALWAYS 0
650 #undef wxUSE_MS_HTML_HELP
651 #define wxUSE_MS_HTML_HELP 0
653 // Cygwin betas don't have wcslen
654 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
655 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
656 # undef wxUSE_WCHAR_T
657 # define wxUSE_WCHAR_T 0
661 #endif // __GNUWIN32__
663 // MFC duplicates these operators
665 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
666 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
668 #undef wxUSE_DEBUG_NEW_ALWAYS
669 #define wxUSE_DEBUG_NEW_ALWAYS 0
672 // ODBC classes aren't Unicode-compatible yet
678 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
679 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
680 // to implement UUIDs
681 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
682 #undef wxUSE_DRAG_AND_DROP
683 #define wxUSE_DRAG_AND_DROP 0
686 // Only WIN32 supports wxStatusBar95
687 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
688 #undef wxUSE_NATIVE_STATUSBAR
689 #define wxUSE_NATIVE_STATUSBAR 0
692 #if !wxUSE_OWNER_DRAWN
693 #undef wxUSE_CHECKLISTBOX
694 #define wxUSE_CHECKLISTBOX 0
697 // Salford C++ doesn't like some of the memory operator definitions
699 #undef wxUSE_MEMORY_TRACING
700 #define wxUSE_MEMORY_TRACING 0
702 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
703 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
705 #undef wxUSE_DEBUG_NEW_ALWAYS
706 #define wxUSE_DEBUG_NEW_ALWAYS 0
709 #define wxUSE_THREADS 0
711 #undef wxUSE_OWNER_DRAWN
712 #define wxUSE_OWNER_DRAWN 0
713 #endif // __SALFORDC__
718 #define wxUSE_THREADS 0
725 // BC++/Win16 can't cope with the amount of data in resource.cpp
726 #if defined(__WIN16__) && defined(__BORLANDC__)
727 #undef wxUSE_WX_RESOURCES
728 #define wxUSE_WX_RESOURCES 0
733 #undef wxUSE_NEW_GRID
734 #define wxUSE_NEW_GRID 0
737 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
738 // BC++ 4.0 can't compile JPEG library
740 #define wxUSE_LIBJPEG 0
743 #if defined(__BORLANDC__)
744 // Need a BC++-specific htmlhelp.lib before we can enable this
745 #undef wxUSE_MS_HTML_HELP
746 #define wxUSE_MS_HTML_HELP 0
749 // wxUSE_DBEUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
750 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
751 #undef wxUSE_DEBUG_NEW_ALWAYS
752 #define wxUSE_DEBUG_NEW_ALWAYS 0
755 #if defined(__WXMSW__) && defined(__WATCOMC__)
757 #undef wxUSE_GLCANVAS
758 #define wxUSE_GLCANVAS 0
761 #undef wxUSE_MS_HTML_HELP
762 #define wxUSE_MS_HTML_HELP 0
765 #define wxUSE_WCHAR_T 0
768 #if defined(__WXMSW__) && !defined(__WIN32__)
771 #define wxUSE_SOCKETS 0
774 #define wxUSE_THREADS 0
776 #undef wxUSE_TOOLTIPS
777 #define wxUSE_TOOLTIPS 0
779 #undef wxUSE_SPINCTRL
780 #define wxUSE_SPINCTRL 0
783 #define wxUSE_SPINBTN 0
786 #define wxUSE_LIBPNG 0
789 #define wxUSE_LIBJPEG 0
792 #define wxUSE_LIBTIFF 0
803 #undef wxUSE_GLCANVAS
804 #define wxUSE_GLCANVAS 0
806 #undef wxUSE_MS_HTML_HELP
807 #define wxUSE_MS_HTML_HELP 0
810 #define wxUSE_WCHAR_T 0
814 // ----------------------------------------------------------------------------
815 // check the settings consistency: do it here to abort compilation immediately
816 // and not almost in the very end when the relevant file fails to compile and
817 // you need to modify setup.h and rebuild everything
818 // ----------------------------------------------------------------------------
820 #if wxUSE_TIMEDATE && !wxUSE_LONGLONG
821 #error wxDateTime requires wxLongLong
824 #if wxUSE_TEXTFILE && !wxUSE_FILE
825 #error You cannot compile wxTextFile without wxFile
828 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
829 #error You cannot compile virtual file systems without wxUSE_STREAMS
832 #if wxUSE_HTML && !wxUSE_FILESYSTEM
833 #error You cannot compile wxHTML without virtual file systems
836 // add more tests here...