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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: toplevel.cpp
3 // Purpose:
4 // Author: Vaclav Slavik
5 // Id: $Id$
6 // Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 // ============================================================================
11 // declarations
12 // ============================================================================
13
14 // ----------------------------------------------------------------------------
15 // headers
16 // ----------------------------------------------------------------------------
17
18 #ifdef __GNUG__
19 #pragma implementation "toplevel.h"
20 #endif
21
22 // For compilers that support precompilation, includes "wx.h".
23 #include "wx/wxprec.h"
24
25 #ifdef __BORLANDC__
26 #pragma hdrstop
27 #endif
28
29 #include "wx/defs.h"
30 #include "wx/toplevel.h"
31 #include "wx/app.h"
32 #include "wx/mgl/private.h"
33
34 // ----------------------------------------------------------------------------
35 // idle system
36 // ----------------------------------------------------------------------------
37
38 extern int g_openDialogs;
39
40 // ----------------------------------------------------------------------------
41 // event tables
42 // ----------------------------------------------------------------------------
43
44 #ifndef __WXUNIVERSAL__
45 IMPLEMENT_DYNAMIC_CLASS(wxTopLevelWindow, wxWindow)
46 #endif
47
48
49 // ============================================================================
50 // implementation
51 // ============================================================================
52
53 void wxTopLevelWindowMGL::Init()
54 {
55 m_isShown = FALSE;
56 m_isIconized = FALSE;
57 m_isMaximized = FALSE;
58 m_fsIsShowing = FALSE;
59 m_sizeSet = FALSE;
60 }
61
62 bool wxTopLevelWindowMGL::Create(wxWindow *parent,
63 wxWindowID id,
64 const wxString& title,
65 const wxPoint& pos,
66 const wxSize& sizeOrig,
67 long style,
68 const wxString &name)
69 {
70 // always create a frame of some reasonable, even if arbitrary, size (at
71 // least for MSW compatibility)
72 wxSize size = sizeOrig;
73 if ( size.x == -1 || size.y == -1 )
74 {
75 wxSize sizeDpy = wxGetDisplaySize();
76 if ( size.x == -1 )
77 size.x = sizeDpy.x / 3;
78 if ( size.y == -1 )
79 size.y = sizeDpy.y / 5;
80 }
81
82 wxWindow::Create(NULL, id, pos, sizeOrig, style, name);
83 SetParent(parent);
84 if ( parent )
85 parent->AddChild(this);
86
87 wxTopLevelWindows.Append(this);
88 m_title = title;
89
90 return TRUE;
91 }
92
93 wxTopLevelWindowMGL::~wxTopLevelWindowMGL()
94 {
95 m_isBeingDeleted = TRUE;
96
97 wxTopLevelWindows.DeleteObject(this);
98
99 if (wxTheApp->GetTopWindow() == this)
100 wxTheApp->SetTopWindow(NULL);
101
102 if ((wxTopLevelWindows.Number() == 0) &&
103 (wxTheApp->GetExitOnFrameDelete()))
104 {
105 wxTheApp->ExitMainLoop();
106 }
107 }
108
109 bool wxTopLevelWindowMGL::ShowFullScreen(bool show, long style)
110 {
111 if (show == m_fsIsShowing) return FALSE; // return what?
112
113 m_fsIsShowing = show;
114
115 if (show)
116 {
117 m_fsSaveStyle = m_windowStyle;
118 m_fsSaveFlag = style;
119 GetPosition(&m_fsSaveFrame.x, &m_fsSaveFrame.y);
120 GetSize(&m_fsSaveFrame.width, &m_fsSaveFrame.height);
121
122 if ( style & wxFULLSCREEN_NOCAPTION )
123 m_windowStyle &= ~wxCAPTION;
124 if ( style & wxFULLSCREEN_NOBORDER )
125 m_windowStyle = wxSIMPLE_BORDER;
126
127 int x, y;
128 wxDisplaySize(&x, &y);
129 SetSize(0, 0, x, y);
130 }
131 else
132 {
133 m_windowStyle = m_fsSaveStyle;
134 SetSize(m_fsSaveFrame.x, m_fsSaveFrame.y,
135 m_fsSaveFrame.width, m_fsSaveFrame.height);
136 }
137
138 return TRUE;
139 }
140
141 bool wxTopLevelWindowMGL::Show(bool show)
142 {
143 bool ret = wxTopLevelWindowBase::Show(show);
144
145 // If this is the first time Show was called, send size event,
146 // so that the frame can adjust itself (think auto layout or single child)
147 if ( !m_sizeSet )
148 {
149 m_sizeSet = TRUE;
150 wxSizeEvent event(GetSize(), GetId());
151 event.SetEventObject(this);
152 GetEventHandler()->ProcessEvent(event);
153 }
154
155 if ( ret && show && AcceptsFocus() )
156 SetFocus();
157 // FIXME_MGL -- don't do this for popup windows?
158 return ret;
159 }
160
161 void wxTopLevelWindowMGL::Maximize(bool maximize)
162 {
163 int x, y, w, h;
164 wxClientDisplayRect(&x, &y, &w, &h);
165
166 rect_t screenRect = MGL_defRect(x, y, w, h);
167 MGL_wmInvalidateRect(g_winMng, &screenRect);
168
169 if ( maximize && !m_isMaximized )
170 {
171 m_isMaximized = TRUE;
172
173 GetPosition(&m_savedFrame.x, &m_savedFrame.y);
174 GetSize(&m_savedFrame.width, &m_savedFrame.height);
175
176 SetSize(x, y, w, h);
177 }
178 else if ( !maximize && m_isMaximized )
179 {
180 m_isMaximized = FALSE;
181 SetSize(m_savedFrame.x, m_savedFrame.y,
182 m_savedFrame.width, m_savedFrame.height);
183 }
184 }
185
186 bool wxTopLevelWindowMGL::IsMaximized() const
187 {
188 return m_isMaximized;
189 }
190
191 void wxTopLevelWindowMGL::Restore()
192 {
193 if ( IsIconized() )
194 {
195 Iconize(FALSE);
196 }
197 if ( IsMaximized() )
198 {
199 Maximize(FALSE);
200 }
201 }
202
203 void wxTopLevelWindowMGL::Iconize(bool WXUNUSED(iconize))
204 {
205 wxFAIL_MSG(wxT("Iconize not supported under wxMGL"));
206 // FIXME_MGL - Iconize is not supported in fullscreen mode.
207 // It will be supported in windowed mode (if ever implemented in MGL...)
208 }
209
210 bool wxTopLevelWindowMGL::IsIconized() const
211 {
212 return m_isIconized;
213 }