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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/hash.h
3 // Purpose: wxHashTable class
4 // Author: Julian Smart
5 // Modified by: VZ at 25.02.00: type safe hashes with WX_DECLARE_HASH()
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_HASH_H__
13 #define _WX_HASH_H__
14
15 #include "wx/defs.h"
16 #include "wx/string.h"
17
18 #if !wxUSE_STL
19 #include "wx/object.h"
20 #else
21 class WXDLLIMPEXP_FWD_BASE wxObject;
22 #endif
23
24 // the default size of the hash
25 #define wxHASH_SIZE_DEFAULT (1000)
26
27 /*
28 * A hash table is an array of user-definable size with lists
29 * of data items hanging off the array positions. Usually there'll
30 * be a hit, so no search is required; otherwise we'll have to run down
31 * the list to find the desired item.
32 */
33
34 union wxHashKeyValue
35 {
36 long integer;
37 wxString *string;
38 };
39
40 // for some compilers (AIX xlC), defining it as friend inside the class is not
41 // enough, so provide a real forward declaration
42 class WXDLLIMPEXP_FWD_BASE wxHashTableBase;
43
44 class WXDLLIMPEXP_BASE wxHashTableBase_Node
45 {
46 friend class WXDLLIMPEXP_FWD_BASE wxHashTableBase;
47 typedef class WXDLLIMPEXP_FWD_BASE wxHashTableBase_Node _Node;
48 public:
49 wxHashTableBase_Node( long key, void* value,
50 wxHashTableBase* table );
51 wxHashTableBase_Node( const wxString& key, void* value,
52 wxHashTableBase* table );
53 ~wxHashTableBase_Node();
54
55 long GetKeyInteger() const { return m_key.integer; }
56 const wxString& GetKeyString() const { return *m_key.string; }
57
58 void* GetData() const { return m_value; }
59 void SetData( void* data ) { m_value = data; }
60
61 protected:
62 _Node* GetNext() const { return m_next; }
63
64 protected:
65 // next node in the chain
66 wxHashTableBase_Node* m_next;
67
68 // key
69 wxHashKeyValue m_key;
70
71 // value
72 void* m_value;
73
74 // pointer to the hash containing the node, used to remove the
75 // node from the hash when the user deletes the node iterating
76 // through it
77 // TODO: move it to wxHashTable_Node (only wxHashTable supports
78 // iteration)
79 wxHashTableBase* m_hashPtr;
80 };
81
82 class WXDLLIMPEXP_BASE wxHashTableBase
83 #if !wxUSE_STL
84 : public wxObject
85 #endif
86 {
87 friend class WXDLLIMPEXP_FWD_BASE wxHashTableBase_Node;
88 public:
89 typedef wxHashTableBase_Node Node;
90
91 wxHashTableBase();
92 virtual ~wxHashTableBase() { }
93
94 void Create( wxKeyType keyType = wxKEY_INTEGER,
95 size_t size = wxHASH_SIZE_DEFAULT );
96 void Clear();
97 void Destroy();
98
99 size_t GetSize() const { return m_size; }
100 size_t GetCount() const { return m_count; }
101
102 void DeleteContents( bool flag ) { m_deleteContents = flag; }
103
104 static long MakeKey(const wxString& string);
105
106 protected:
107 void DoPut( long key, long hash, void* data );
108 void DoPut( const wxString& key, long hash, void* data );
109 void* DoGet( long key, long hash ) const;
110 void* DoGet( const wxString& key, long hash ) const;
111 void* DoDelete( long key, long hash );
112 void* DoDelete( const wxString& key, long hash );
113
114 private:
115 // Remove the node from the hash, *only called from
116 // ~wxHashTable*_Node destructor
117 void DoRemoveNode( wxHashTableBase_Node* node );
118
119 // destroys data contained in the node if appropriate:
120 // deletes the key if it is a string and destrys
121 // the value if m_deleteContents is true
122 void DoDestroyNode( wxHashTableBase_Node* node );
123
124 // inserts a node in the table (at the end of the chain)
125 void DoInsertNode( size_t bucket, wxHashTableBase_Node* node );
126
127 // removes a node from the table (fiven a pointer to the previous
128 // but does not delete it (only deletes its contents)
129 void DoUnlinkNode( size_t bucket, wxHashTableBase_Node* node,
130 wxHashTableBase_Node* prev );
131
132 // unconditionally deletes node value (invoking the
133 // correct destructor)
134 virtual void DoDeleteContents( wxHashTableBase_Node* node ) = 0;
135
136 protected:
137 // number of buckets
138 size_t m_size;
139
140 // number of nodes (key/value pairs)
141 size_t m_count;
142
143 // table
144 Node** m_table;
145
146 // key typ (INTEGER/STRING)
147 wxKeyType m_keyType;
148
149 // delete contents when hash is cleared
150 bool m_deleteContents;
151
152 private:
153 DECLARE_NO_COPY_CLASS(wxHashTableBase)
154 };
155
156 // ----------------------------------------------------------------------------
157 // for compatibility only
158 // ----------------------------------------------------------------------------
159
160 class WXDLLIMPEXP_BASE wxHashTable_Node : public wxHashTableBase_Node
161 {
162 friend class WXDLLIMPEXP_FWD_BASE wxHashTable;
163 public:
164 wxHashTable_Node( long key, void* value,
165 wxHashTableBase* table )
166 : wxHashTableBase_Node( key, value, table ) { }
167 wxHashTable_Node( const wxString& key, void* value,
168 wxHashTableBase* table )
169 : wxHashTableBase_Node( key, value, table ) { }
170
171 wxObject* GetData() const
172 { return (wxObject*)wxHashTableBase_Node::GetData(); }
173 void SetData( wxObject* data )
174 { wxHashTableBase_Node::SetData( data ); }
175
176 wxHashTable_Node* GetNext() const
177 { return (wxHashTable_Node*)wxHashTableBase_Node::GetNext(); }
178 };
179
180 // should inherit protectedly, but it is public for compatibility in
181 // order to publicly inherit from wxObject
182 class WXDLLIMPEXP_BASE wxHashTable : public wxHashTableBase
183 {
184 typedef wxHashTableBase hash;
185 public:
186 typedef wxHashTable_Node Node;
187 typedef wxHashTable_Node* compatibility_iterator;
188 public:
189 wxHashTable( wxKeyType keyType = wxKEY_INTEGER,
190 size_t size = wxHASH_SIZE_DEFAULT )
191 : wxHashTableBase() { Create( keyType, size ); BeginFind(); }
192 wxHashTable( const wxHashTable& table );
193
194 virtual ~wxHashTable() { Destroy(); }
195
196 const wxHashTable& operator=( const wxHashTable& );
197
198 // key and value are the same
199 void Put(long value, wxObject *object)
200 { DoPut( value, value, object ); }
201 void Put(long lhash, long value, wxObject *object)
202 { DoPut( value, lhash, object ); }
203 void Put(const wxString& value, wxObject *object)
204 { DoPut( value, MakeKey( value ), object ); }
205 void Put(long lhash, const wxString& value, wxObject *object)
206 { DoPut( value, lhash, object ); }
207
208 // key and value are the same
209 wxObject *Get(long value) const
210 { return (wxObject*)DoGet( value, value ); }
211 wxObject *Get(long lhash, long value) const
212 { return (wxObject*)DoGet( value, lhash ); }
213 wxObject *Get(const wxString& value) const
214 { return (wxObject*)DoGet( value, MakeKey( value ) ); }
215 wxObject *Get(long lhash, const wxString& value) const
216 { return (wxObject*)DoGet( value, lhash ); }
217
218 // Deletes entry and returns data if found
219 wxObject *Delete(long key)
220 { return (wxObject*)DoDelete( key, key ); }
221 wxObject *Delete(long lhash, long key)
222 { return (wxObject*)DoDelete( key, lhash ); }
223 wxObject *Delete(const wxString& key)
224 { return (wxObject*)DoDelete( key, MakeKey( key ) ); }
225 wxObject *Delete(long lhash, const wxString& key)
226 { return (wxObject*)DoDelete( key, lhash ); }
227
228 // Way of iterating through whole hash table (e.g. to delete everything)
229 // Not necessary, of course, if you're only storing pointers to
230 // objects maintained separately
231 void BeginFind() { m_curr = NULL; m_currBucket = 0; }
232 Node* Next();
233
234 void Clear() { wxHashTableBase::Clear(); }
235
236 size_t GetCount() const { return wxHashTableBase::GetCount(); }
237 protected:
238 // copy helper
239 void DoCopy( const wxHashTable& copy );
240
241 // searches the next node starting from bucket bucketStart and sets
242 // m_curr to it and m_currBucket to its bucket
243 void GetNextNode( size_t bucketStart );
244 private:
245 virtual void DoDeleteContents( wxHashTableBase_Node* node );
246
247 // current node
248 Node* m_curr;
249
250 // bucket the current node belongs to
251 size_t m_currBucket;
252 };
253
254 // defines a new type safe hash table which stores the elements of type eltype
255 // in lists of class listclass
256 #define _WX_DECLARE_HASH(eltype, dummy, hashclass, classexp) \
257 classexp hashclass : public wxHashTableBase \
258 { \
259 public: \
260 hashclass(wxKeyType keyType = wxKEY_INTEGER, \
261 size_t size = wxHASH_SIZE_DEFAULT) \
262 : wxHashTableBase() { Create(keyType, size); } \
263 \
264 virtual ~hashclass() { Destroy(); } \
265 \
266 void Put(long key, eltype *data) { DoPut(key, key, (void*)data); } \
267 void Put(long lhash, long key, eltype *data) \
268 { DoPut(key, lhash, (void*)data); } \
269 eltype *Get(long key) const { return (eltype*)DoGet(key, key); } \
270 eltype *Get(long lhash, long key) const \
271 { return (eltype*)DoGet(key, lhash); } \
272 eltype *Delete(long key) { return (eltype*)DoDelete(key, key); } \
273 eltype *Delete(long lhash, long key) \
274 { return (eltype*)DoDelete(key, lhash); } \
275 private: \
276 virtual void DoDeleteContents( wxHashTableBase_Node* node ) \
277 { delete (eltype*)node->GetData(); } \
278 \
279 DECLARE_NO_COPY_CLASS(hashclass) \
280 }
281
282
283 // this macro is to be used in the user code
284 #define WX_DECLARE_HASH(el, list, hash) \
285 _WX_DECLARE_HASH(el, list, hash, class)
286
287 // and this one does exactly the same thing but should be used inside the
288 // library
289 #define WX_DECLARE_EXPORTED_HASH(el, list, hash) \
290 _WX_DECLARE_HASH(el, list, hash, class WXDLLIMPEXP_CORE)
291
292 #define WX_DECLARE_USER_EXPORTED_HASH(el, list, hash, usergoo) \
293 _WX_DECLARE_HASH(el, list, hash, class usergoo)
294
295 // delete all hash elements
296 //
297 // NB: the class declaration of the hash elements must be visible from the
298 // place where you use this macro, otherwise the proper destructor may not
299 // be called (a decent compiler should give a warning about it, but don't
300 // count on it)!
301 #define WX_CLEAR_HASH_TABLE(hash) \
302 { \
303 (hash).BeginFind(); \
304 wxHashTable::compatibility_iterator it = (hash).Next(); \
305 while( it ) \
306 { \
307 delete it->GetData(); \
308 it = (hash).Next(); \
309 } \
310 (hash).Clear(); \
311 }
312
313 #endif // _WX_HASH_H__