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git.saurik.com Git - wxWidgets.git/blob - include/wx/mac/setup0.h
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
16 /* --- start common options --- */
17 // ----------------------------------------------------------------------------
19 // ----------------------------------------------------------------------------
21 // define this to 0 when building wxBase library - this can also be done from
22 // makefile/project file overriding the value here
27 // ----------------------------------------------------------------------------
28 // compatibility settings
29 // ----------------------------------------------------------------------------
31 // This setting determines the compatibility with 2.6 API: set it to 0 to
32 // flag all cases of using deprecated functions.
34 // Default is 1 but please try building your code with 0 as the default will
35 // change to 0 in the next version and the deprecated functions will disappear
36 // in the version after it completely.
38 // Recommended setting: 0 (please update your code)
39 #define WXWIN_COMPATIBILITY_2_6 0
41 // This setting determines the compatibility with 2.8 API: set it to 0 to
42 // flag all cases of using deprecated functions.
44 // Default is 1 but please try building your code with 0 as the default will
45 // change to 0 in the next version and the deprecated functions will disappear
46 // in the version after it completely.
48 // Recommended setting: 0 (please update your code)
49 #define WXWIN_COMPATIBILITY_2_8 1
51 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
52 // default system font is used for wxWindow::GetCharWidth/Height() instead of
57 // Recommended setting: 0
58 #define wxDIALOG_UNIT_COMPATIBILITY 0
60 // ----------------------------------------------------------------------------
62 // ----------------------------------------------------------------------------
64 // Generic comment about debugging settings: they are very useful if you don't
65 // use any other memory leak detection tools such as Purify/BoundsChecker, but
66 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
67 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
68 // may prefer to use it instead of built in memory debugging code because it is
69 // faster and more fool proof.
71 // Using VC++ CRT memory debugging is enabled by default in debug mode
72 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
73 // and if __NO_VC_CRTDBG__ is not defined.
75 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
76 // __WXDEBUG__ is not defined, will still use the normal memory operators.
80 // Recommended setting: 0
81 #define wxUSE_DEBUG_CONTEXT 0
83 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
84 // __WXDEBUG__ is also defined.
86 // WARNING: this code may not work with all architectures, especially if
87 // alignment is an issue. This switch is currently ignored for mingw / cygwin
91 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
92 #define wxUSE_MEMORY_TRACING 0
94 // In debug mode, cause new and delete to be redefined globally.
95 // If this causes problems (e.g. link errors which is a common problem
96 // especially if you use another library which also redefines the global new
97 // and delete), set this to 0.
98 // This switch is currently ignored for mingw / cygwin
102 // Recommended setting: 0
103 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
105 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
106 // this causes problems (e.g. link errors), set this to 0. You may need to set
107 // this to 0 if using templates (at least for VC++). This switch is currently
108 // ignored for mingw / cygwin / CodeWarrior
112 // Recommended setting: 0
113 #define wxUSE_DEBUG_NEW_ALWAYS 0
115 // wxHandleFatalExceptions() may be used to catch the program faults at run
116 // time and, instead of terminating the program with a usual GPF message box,
117 // call the user-defined wxApp::OnFatalException() function. If you set
118 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
120 // This setting is for Win32 only and can only be enabled if your compiler
121 // supports Win32 structured exception handling (currently only VC++ does)
125 // Recommended setting: 1 if your compiler supports it.
126 #define wxUSE_ON_FATAL_EXCEPTION 1
128 // Set this to 1 to be able to generate a human-readable (unlike
129 // machine-readable minidump created by wxCrashReport::Generate()) stack back
130 // trace when your program crashes using wxStackWalker
132 // Default is 1 if supported by the compiler.
134 // Recommended setting: 1, set to 0 if your programs never crash
135 #define wxUSE_STACKWALKER 1
137 // Set this to 1 to compile in wxDebugReport class which allows you to create
138 // and optionally upload to your web site a debug report consisting of back
139 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
141 // Default is 1 if supported by the compiler.
143 // Recommended setting: 1, it is compiled into a separate library so there
144 // is no overhead if you don't use it
145 #define wxUSE_DEBUGREPORT 1
147 // ----------------------------------------------------------------------------
149 // ----------------------------------------------------------------------------
151 // These settings are obsolete: the library is always built in Unicode mode
152 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
153 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
154 // will disappear completely in future wxWidgets releases.
155 #ifndef wxUSE_UNICODE
156 #define wxUSE_UNICODE 1
159 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
160 #define wxUSE_WCHAR_T 1
162 // ----------------------------------------------------------------------------
164 // ----------------------------------------------------------------------------
166 // Compile library in exception-safe mode? If set to 1, the library will try to
167 // behave correctly in presence of exceptions (even though it still will not
168 // use the exceptions itself) and notify the user code about any unhandled
169 // exceptions. If set to 0, propagation of the exceptions through the library
170 // code will lead to undefined behaviour -- but the code itself will be
171 // slightly smaller and faster.
173 // Note that like wxUSE_THREADS this option is automatically set to 0 if
174 // wxNO_EXCEPTIONS is defined.
178 // Recommended setting: depends on whether you intend to use C++ exceptions
179 // in your own code (1 if you do, 0 if you don't)
180 #define wxUSE_EXCEPTIONS 1
182 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
186 // Recommended setting: 0 (this is still work in progress...)
187 #define wxUSE_EXTENDED_RTTI 0
189 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
190 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
191 // and for wxHashMap to be implemented with templates.
195 // Recommended setting: YMMV
198 // Support for message/error logging. This includes wxLogXXX() functions and
199 // wxLog and derived classes. Don't set this to 0 unless you really know what
204 // Recommended setting: 1 (always)
207 // Recommended setting: 1
208 #define wxUSE_LOGWINDOW 1
210 // Recommended setting: 1
211 #define wxUSE_LOGGUI 1
213 // Recommended setting: 1
214 #define wxUSE_LOG_DIALOG 1
216 // Support for command line parsing using wxCmdLineParser class.
220 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
221 #define wxUSE_CMDLINE_PARSER 1
223 // Support for multithreaded applications: if 1, compile in thread classes
224 // (thread.h) and make the library a bit more thread safe. Although thread
225 // support is quite stable by now, you may still consider recompiling the
226 // library without it if you have no use for it - this will result in a
227 // somewhat smaller and faster operation.
229 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
230 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
231 // build/msw/config.* file this value will have no effect.
235 // Recommended setting: 0 unless you do plan to develop MT applications
236 #define wxUSE_THREADS 1
238 // Set wxUSE_WEAKREF to 1 t support use of weak references to common classes
239 // in wxWidgets (wxWeakRef<T>). Set to 0 if your compiler has problems with
240 // the template-based implementation (Embedded Visual C++ 4 for ARM has a bug
241 // in this area, Visual C compiler options "/vmm /vmg" may help then).
245 // Recommended setting: 1
246 #define wxUSE_WEAKREF 1
248 // If enabled, compiles wxWidgets streams classes
250 // wx stream classes are used for image IO, process IO redirection, network
251 // protocols implementation and much more and so disabling this results in a
252 // lot of other functionality being lost.
256 // Recommended setting: 1 as setting it to 0 disables many other things
257 #define wxUSE_STREAMS 1
259 // This is not a real option but is used as the default value for
260 // wxUSE_STD_IOSTREAM and wxUSE_STD_STRING.
262 // Currently the Digital Mars and Watcom compilers come without standard C++
263 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
264 // them (e.g. from STLPort).
266 // VC++ 5.0 does include standard C++ library headers, however they produce
267 // many warnings that can't be turned off when compiled at warning level 4.
268 #if defined(__DMC__) || defined(__WATCOMC__) \
269 || (defined(_MSC_VER) && _MSC_VER < 1200)
270 #define wxUSE_STD_DEFAULT 0
272 #define wxUSE_STD_DEFAULT 1
275 // Use standard C++ streams if 1 instead of wx streams in some places. If
276 // disabled (default), wx streams are used everywhere and wxWidgets doesn't
277 // depend on the standard streams library.
279 // Notice that enabling this does not replace wx streams with std streams
280 // everywhere, in a lot of places wx streams are used no matter what.
284 // Recommended setting: 1 if you use the standard streams anyhow and so
285 // dependency on the standard streams library is not a
287 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
289 // Enable conversion to standard C++ string if 1.
291 // Default is 1 for most compilers.
293 // Recommended setting: 1 unless you want to ensure your program doesn't use
294 // the standard C++ library at all.
295 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
297 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
298 // Note that if the system's implementation does not support positional
299 // parameters, setting this to 1 forces the use of the wxWidgets implementation
300 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
301 // many Unix systems but usually doesn't under Windows.
303 // Positional parameters are very useful when translating a program since using
304 // them in formatting strings allow translators to correctly reorder the
305 // translated sentences.
309 // Recommended setting: 1 if you want to support multiple languages
310 #define wxUSE_PRINTF_POS_PARAMS 1
312 // ----------------------------------------------------------------------------
313 // non GUI features selection
314 // ----------------------------------------------------------------------------
316 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
317 // integer which is implemented in terms of native 64 bit integers if any or
318 // uses emulation otherwise.
320 // This class is required by wxDateTime and so you should enable it if you want
321 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
322 // integers in which case (almost) all of its functions are inline and it
323 // almost does not take any space, so there should be no reason to switch it
326 // Recommended setting: 1
327 #define wxUSE_LONGLONG 1
329 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
330 // storing binary data in wxConfig on most platforms.
334 // Recommended setting: 1 (but can be safely disabled if you don't use it)
335 #define wxUSE_BASE64 1
337 // Set this to 1 to be able to use wxEventLoop even in console applications
338 // (i.e. using base library only, without GUI). This is mostly useful for
339 // processing socket events but is also necessary to use timers in console
344 // Recommended setting: 1 (but can be safely disabled if you don't use it)
345 #define wxUSE_CONSOLE_EVENTLOOP 1
347 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
348 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
352 // Recommended setting: 1 (wxFile is highly recommended as it is required by
353 // i18n code, wxFileConfig and others)
355 #define wxUSE_FFILE 1
357 // Use wxFSVolume class providing access to the configured/active mount points
361 // Recommended setting: 1 (but may be safely disabled if you don't use it)
362 #define wxUSE_FSVOLUME 1
364 // Use wxStandardPaths class which allows to retrieve some standard locations
365 // in the file system
369 // Recommended setting: 1 (may be disabled to save space, but not much)
370 #define wxUSE_STDPATHS 1
372 // use wxTextBuffer class: required by wxTextFile
373 #define wxUSE_TEXTBUFFER 1
375 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
377 #define wxUSE_TEXTFILE 1
379 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
382 // Provide wxFoo_l() functions similar to standard foo() functions but taking
383 // an extra locale parameter.
385 // Notice that this is fully implemented only for the systems providing POSIX
386 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
387 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
388 // only work for the current user locale and "C" locale. You can use
389 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
393 // Recommended setting: 1 but may be disabled if you are writing programs
394 // running only in C locale anyhow
395 #define wxUSE_XLOCALE 1
397 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
398 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
399 // old wxTime and wxDate classes which are still provided for backwards
400 // compatibility (and implemented in terms of wxDateTime).
402 // Note that this class is relatively new and is still officially in alpha
403 // stage because some features are not yet (fully) implemented. It is already
404 // quite useful though and should only be disabled if you are aiming at
405 // absolutely minimal version of the library.
407 // Requires: wxUSE_LONGLONG
411 // Recommended setting: 1
412 #define wxUSE_DATETIME 1
414 // Set wxUSE_TIMER to 1 to compile wxTimer class
418 // Recommended setting: 1
419 #define wxUSE_TIMER 1
421 // Use wxStopWatch clas.
425 // Recommended setting: 1 (needed by wxSocket)
426 #define wxUSE_STOPWATCH 1
428 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
429 // which allow the application to store its settings in the persistent
430 // storage. Setting this to 1 will also enable on-demand creation of the
431 // global config object in wxApp.
433 // See also wxUSE_CONFIG_NATIVE below.
435 // Recommended setting: 1
436 #define wxUSE_CONFIG 1
438 // If wxUSE_CONFIG is 1, you may choose to use either the native config
439 // classes under Windows (using .INI files under Win16 and the registry under
440 // Win32) or the portable text file format used by the config classes under
443 // Default is 1 to use native classes. Note that you may still use
444 // wxFileConfig even if you set this to 1 - just the config object created by
445 // default for the applications needs will be a wxRegConfig or wxIniConfig and
448 // Recommended setting: 1
449 #define wxUSE_CONFIG_NATIVE 1
451 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
452 // to connect/disconnect from the network and be notified whenever the dial-up
453 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
457 // Recommended setting: 1
458 #define wxUSE_DIALUP_MANAGER 1
460 // Compile in classes for run-time DLL loading and function calling.
461 // Required by wxUSE_DIALUP_MANAGER.
463 // This setting is for Win32 only
467 // Recommended setting: 1
468 #define wxUSE_DYNLIB_CLASS 1
470 // experimental, don't use for now
471 #define wxUSE_DYNAMIC_LOADER 1
473 // Set to 1 to use socket classes
474 #define wxUSE_SOCKETS 1
476 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
478 // Notice that currently setting this option under Windows will result in
479 // programs which can only run on recent OS versions (with ws2_32.dll
480 // installed) which is why it is disabled by default.
484 // Recommended setting: 1 if you need IPv6 support
487 // Set to 1 to enable virtual file systems (required by wxHTML)
488 #define wxUSE_FILESYSTEM 1
490 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
491 #define wxUSE_FS_ZIP 1
493 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
494 #define wxUSE_FS_ARCHIVE 1
496 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
497 #define wxUSE_FS_INET 1
499 // wxArchive classes for accessing archives such as zip and tar
500 #define wxUSE_ARCHIVE_STREAMS 1
502 // Set to 1 to compile wxZipInput/OutputStream classes.
503 #define wxUSE_ZIPSTREAM 1
505 // Set to 1 to compile wxTarInput/OutputStream classes.
506 #define wxUSE_TARSTREAM 1
508 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
512 // If enabled, the code written by Apple will be used to write, in a portable
513 // way, float on the disk. See extended.c for the license which is different
514 // from wxWidgets one.
518 // Recommended setting: 1 unless you don't like the license terms (unlikely)
519 #define wxUSE_APPLE_IEEE 1
521 // Joystick support class
522 #define wxUSE_JOYSTICK 1
524 // wxFontEnumerator class
525 #define wxUSE_FONTENUM 1
527 // wxFontMapper class
528 #define wxUSE_FONTMAP 1
530 // wxMimeTypesManager class
531 #define wxUSE_MIMETYPE 1
533 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
534 // or wxURL you need to set this to 1.
538 // Recommended setting: 1
539 #define wxUSE_PROTOCOL 1
541 // The settings for the individual URL schemes
542 #define wxUSE_PROTOCOL_FILE 1
543 #define wxUSE_PROTOCOL_FTP 1
544 #define wxUSE_PROTOCOL_HTTP 1
546 // Define this to use wxURL class.
549 // Define this to use native platform url and protocol support.
550 // Currently valid only for MS-Windows.
551 // Note: if you set this to 1, you can open ftp/http/gopher sites
552 // and obtain a valid input stream for these sites
553 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
554 // Doing so reduces the code size.
556 // This code is experimental and subject to change.
557 #define wxUSE_URL_NATIVE 0
559 // Support for wxVariant class used in several places throughout the library,
560 // notably in wxDataViewCtrl API.
564 // Recommended setting: 1 unless you want to reduce the library size as much as
565 // possible in which case setting this to 0 can gain up to 100KB.
566 #define wxUSE_VARIANT 1
568 // Support for regular expression matching via wxRegEx class: enable this to
569 // use POSIX regular expressions in your code. You need to compile regex
570 // library from src/regex to use it under Windows.
574 // Recommended setting: 1 if your compiler supports it, if it doesn't please
575 // contribute us a makefile for src/regex for it
576 #define wxUSE_REGEX 1
578 // wxSystemOptions class
579 #define wxUSE_SYSTEM_OPTIONS 1
582 #define wxUSE_SOUND 1
588 // Recommended setting: 1
589 #define wxUSE_MEDIACTRL 1
591 // Use GStreamer for Unix (req a lot of dependancies)
595 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
596 #define wxUSE_GSTREAMER 0
598 // Use wxWidget's XRC XML-based resource system. Recommended.
602 // Recommended setting: 1 (requires wxUSE_XML)
605 // XML parsing classes. Note that their API will change in the future, so
606 // using wxXmlDocument and wxXmlNode in your app is not recommended.
608 // Default is the same as wxUSE_XRC, i.e. 1 by default.
610 // Recommended setting: 1 (required by XRC)
611 #define wxUSE_XML wxUSE_XRC
613 // Use wxWidget's AUI docking system
617 // Recommended setting: 1
620 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
624 // Recommended setting: 1
628 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
629 // 2D drawing API. (Still somewhat experimental)
631 // Please note that on Windows you will need to link with gdiplus.lib (use
632 // USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
633 // application if you want it to be runnable on pre-XP systems.
637 // Recommended setting: 1
638 #ifndef wxUSE_GRAPHICS_CONTEXT
639 #define wxUSE_GRAPHICS_CONTEXT 0
642 // ----------------------------------------------------------------------------
643 // Individual GUI controls
644 // ----------------------------------------------------------------------------
646 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
647 // (without it, wxControl class is not compiled)
651 // Recommended setting: 1 (don't change except for very special programs)
652 #define wxUSE_CONTROLS 1
654 // wxPopupWindow class is a top level transient window. It is currently used
655 // to implement wxTipWindow
659 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
660 #define wxUSE_POPUPWIN 1
662 // wxTipWindow allows to implement the custom tooltips, it is used by the
663 // context help classes. Requires wxUSE_POPUPWIN.
667 // Recommended setting: 1 (may be set to 0)
668 #define wxUSE_TIPWINDOW 1
670 // Each of the settings below corresponds to one wxWidgets control. They are
671 // all switched on by default but may be disabled if you are sure that your
672 // program (including any standard dialogs it can show!) doesn't need them and
673 // if you desperately want to save some space. If you use any of these you must
674 // set wxUSE_CONTROLS as well.
678 // Recommended setting: 1
679 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
680 #define wxUSE_BUTTON 1 // wxButton
681 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
682 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
683 #define wxUSE_CHECKBOX 1 // wxCheckBox
684 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
685 #define wxUSE_CHOICE 1 // wxChoice
686 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
687 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
688 #define wxUSE_COMBOBOX 1 // wxComboBox
689 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
690 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
691 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
692 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
693 #define wxUSE_FILECTRL 1 // wxFileCtrl
694 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
695 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
696 #define wxUSE_GAUGE 1 // wxGauge
697 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
698 #define wxUSE_LISTBOX 1 // wxListBox
699 #define wxUSE_LISTCTRL 1 // wxListCtrl
700 #define wxUSE_RADIOBOX 1 // wxRadioBox
701 #define wxUSE_RADIOBTN 1 // wxRadioButton
702 #define wxUSE_SCROLLBAR 1 // wxScrollBar
703 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
704 #define wxUSE_SLIDER 1 // wxSlider
705 #define wxUSE_SPINBTN 1 // wxSpinButton
706 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
707 #define wxUSE_STATBOX 1 // wxStaticBox
708 #define wxUSE_STATLINE 1 // wxStaticLine
709 #define wxUSE_STATTEXT 1 // wxStaticText
710 #define wxUSE_STATBMP 1 // wxStaticBitmap
711 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
712 #define wxUSE_TOGGLEBTN 1 // requires wxButton
713 #define wxUSE_TREECTRL 1 // wxTreeCtrl
715 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
716 // below either wxStatusBar95 or a generic wxStatusBar will be used.
720 // Recommended setting: 1
721 #define wxUSE_STATUSBAR 1
723 // Two status bar implementations are available under Win32: the generic one
724 // or the wrapper around native control. For native look and feel the native
725 // version should be used.
727 // Default is 1 for the platforms where native status bar is supported.
729 // Recommended setting: 1 (there is no advantage in using the generic one)
730 #define wxUSE_NATIVE_STATUSBAR 1
732 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
733 // classes at all. Otherwise, use the native toolbar class unless
734 // wxUSE_TOOLBAR_NATIVE is 0.
736 // Default is 1 for all settings.
738 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
739 #define wxUSE_TOOLBAR 1
740 #define wxUSE_TOOLBAR_NATIVE 1
742 // wxNotebook is a control with several "tabs" located on one of its sides. It
743 // may be used to logically organise the data presented to the user instead of
744 // putting everything in one huge dialog. It replaces wxTabControl and related
745 // classes of wxWin 1.6x.
749 // Recommended setting: 1
750 #define wxUSE_NOTEBOOK 1
752 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
757 // Recommended setting: 1
758 #define wxUSE_LISTBOOK 1
760 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
765 // Recommended setting: 1
766 #define wxUSE_CHOICEBOOK 1
768 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
773 // Recommended setting: 1
774 #define wxUSE_TREEBOOK 1
776 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
781 // Recommended setting: 1
782 #define wxUSE_TOOLBOOK 1
784 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
785 // the new class. It shouldn't be used in new code.
789 // Recommended setting: 0 (use wxNotebook)
790 #define wxUSE_TAB_DIALOG 0
792 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
797 // Recommended setting: 1 (but can be set to 0 if you don't need it)
798 #define wxUSE_TASKBARICON 1
802 // Default is 1, set to 0 to cut down compilation time and binaries size if you
805 // Recommended setting: 1
809 // wxMiniFrame class: a frame with narrow title bar
813 // Recommended setting: 1 (it doesn't cost almost anything)
814 #define wxUSE_MINIFRAME 1
816 // wxComboCtrl and related classes: combobox with custom popup window and
817 // not necessarily a listbox.
821 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
822 // it used by wxComboBox
823 #define wxUSE_COMBOCTRL 1
825 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
830 // Recommended setting: 1 but can be safely set to 0, except where it is
831 // needed as a base class for generic wxBitmapComboBox.
832 #define wxUSE_ODCOMBOBOX 1
834 // wxBitmapComboBox is a combobox that can have images in front of text items.
838 // Recommended setting: 1 but can be safely set to 0
839 #define wxUSE_BITMAPCOMBOBOX 1
841 // ----------------------------------------------------------------------------
842 // Miscellaneous GUI stuff
843 // ----------------------------------------------------------------------------
845 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
846 #define wxUSE_ACCEL 1
848 // Hotkey support (currently Windows only)
849 #define wxUSE_HOTKEY 1
851 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
856 // Recommended setting: 1 (can be safely set to 0, not used by the library)
857 #define wxUSE_CARET 1
859 // Use wxDisplay class: it allows enumerating all displays on a system and
860 // their geometries as well as finding the display on which the given point or
865 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
866 #define wxUSE_DISPLAY 1
868 // Miscellaneous geometry code: needed for Canvas library
869 #define wxUSE_GEOMETRY 1
871 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
876 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
877 // enumerated above, then this class is mostly useless too)
878 #define wxUSE_IMAGLIST 1
880 // Use wxMenu, wxMenuBar, wxMenuItem.
884 // Recommended setting: 1 (can't be disabled under MSW)
885 #define wxUSE_MENUS 1
887 // Use wxNotificationMessage.
889 // wxNotificationMessage allows to show non-intrusive messages to the user
890 // using balloons, banners, popups or whatever is the appropriate method for
891 // the current platform.
895 // Recommended setting: 1
896 #define wxUSE_NOTIFICATION_MESSAGE 1
898 // Use wxSashWindow class.
902 // Recommended setting: 1
905 // Use wxSplitterWindow class.
909 // Recommended setting: 1
910 #define wxUSE_SPLITTER 1
912 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
916 // Recommended setting: 1
917 #define wxUSE_TOOLTIPS 1
919 // wxValidator class and related methods
920 #define wxUSE_VALIDATORS 1
922 // Use reference counted ID management: this means that wxWidgets will track
923 // the automatically allocated ids (those used when you use wxID_ANY when
924 // creating a window, menu or toolbar item &c) instead of just supposing that
925 // the program never runs out of them. This is mostly useful only under wxMSW
926 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
927 // long-running programs can run into problems with ids reuse without this. On
928 // the other platforms, where the ids have the full int range, this shouldn't
931 #define wxUSE_AUTOID_MANAGEMENT 1
933 #define wxUSE_AUTOID_MANAGEMENT 0
936 // ----------------------------------------------------------------------------
938 // ----------------------------------------------------------------------------
940 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
941 // file selector, printer dialog). Switching this off also switches off the
942 // printing architecture and interactive wxPrinterDC.
946 // Recommended setting: 1 (unless it really doesn't work)
947 #define wxUSE_COMMON_DIALOGS 1
949 // wxBusyInfo displays window with message when app is busy. Works in same way
951 #define wxUSE_BUSYINFO 1
953 // Use single/multiple choice dialogs.
957 // Recommended setting: 1 (used in the library itself)
958 #define wxUSE_CHOICEDLG 1
960 // Use colour picker dialog
964 // Recommended setting: 1
965 #define wxUSE_COLOURDLG 1
967 // wxDirDlg class for getting a directory name from user
968 #define wxUSE_DIRDLG 1
970 // TODO: setting to choose the generic or native one
972 // Use file open/save dialogs.
976 // Recommended setting: 1 (used in many places in the library itself)
977 #define wxUSE_FILEDLG 1
979 // Use find/replace dialogs.
983 // Recommended setting: 1 (but may be safely set to 0)
984 #define wxUSE_FINDREPLDLG 1
986 // Use font picker dialog
990 // Recommended setting: 1 (used in the library itself)
991 #define wxUSE_FONTDLG 1
993 // Use wxMessageDialog and wxMessageBox.
997 // Recommended setting: 1 (used in the library itself)
998 #define wxUSE_MSGDLG 1
1000 // progress dialog class for lengthy operations
1001 #define wxUSE_PROGRESSDLG 1
1003 // support for startup tips (wxShowTip &c)
1004 #define wxUSE_STARTUP_TIPS 1
1006 // text entry dialog and wxGetTextFromUser function
1007 #define wxUSE_TEXTDLG 1
1009 // number entry dialog
1010 #define wxUSE_NUMBERDLG 1
1012 // splash screen class
1013 #define wxUSE_SPLASH 1
1016 #define wxUSE_WIZARDDLG 1
1018 // Compile in wxAboutBox() function showing the standard "About" dialog.
1022 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1023 // use this function
1024 #define wxUSE_ABOUTDLG 1
1026 // ----------------------------------------------------------------------------
1027 // Metafiles support
1028 // ----------------------------------------------------------------------------
1030 // Windows supports the graphics format known as metafile which is, though not
1031 // portable, is widely used under Windows and so is supported by wxWin (under
1032 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1033 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1034 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1035 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1036 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1037 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1038 // in any metafile related classes at all.
1040 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1042 // Recommended setting: default or 0 for everything for portable programs.
1043 #define wxUSE_METAFILE 1
1044 #define wxUSE_ENH_METAFILE 1
1045 #define wxUSE_WIN_METAFILES_ALWAYS 0
1047 // ----------------------------------------------------------------------------
1048 // Big GUI components
1049 // ----------------------------------------------------------------------------
1051 // Set to 0 to disable MDI support.
1053 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1057 // Recommended setting: 1, can be safely set to 0.
1060 // Set to 0 to disable document/view architecture
1061 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1063 // Set to 0 to disable MDI document/view architecture
1065 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1066 #define wxUSE_MDI_ARCHITECTURE 1
1068 // Set to 0 to disable print/preview architecture code
1069 #define wxUSE_PRINTING_ARCHITECTURE 1
1071 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1076 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1078 #define wxUSE_HTML 1
1080 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1081 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1082 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
1083 // will need to manually add opengl32.lib and glu32.lib to the list of
1084 // libraries linked with your program if you use OpenGL.
1088 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
1089 #define wxUSE_GLCANVAS 0
1091 // wxRichTextCtrl allows editing of styled text.
1095 // Recommended setting: 1, set to 0 if you want compile a
1097 #define wxUSE_RICHTEXT 1
1099 // ----------------------------------------------------------------------------
1101 // ----------------------------------------------------------------------------
1103 // Use wxClipboard class for clipboard copy/paste.
1107 // Recommended setting: 1
1108 #define wxUSE_CLIPBOARD 1
1110 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1115 // Recommended setting: 1
1116 #define wxUSE_DATAOBJ 1
1118 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1119 // different from "built in" drag and drop in wxTreeCtrl which is always
1120 // available). Requires wxUSE_DATAOBJ.
1124 // Recommended setting: 1
1125 #define wxUSE_DRAG_AND_DROP 1
1127 // Use wxAccessible for enhanced and customisable accessibility.
1128 // Depends on wxUSE_OLE.
1132 // Recommended setting (at present): 0
1133 #define wxUSE_ACCESSIBILITY 0
1135 // ----------------------------------------------------------------------------
1136 // miscellaneous settings
1137 // ----------------------------------------------------------------------------
1139 // wxSingleInstanceChecker class allows to verify at startup if another program
1140 // instance is running.
1144 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1146 #define wxUSE_SNGLINST_CHECKER 1
1148 #define wxUSE_DRAGIMAGE 1
1151 // 0 for no interprocess comms
1152 #define wxUSE_HELP 1
1153 // 0 for no help facility
1155 // Should we use MS HTML help for wxHelpController? If disabled, neither
1156 // wxCHMHelpController nor wxBestHelpController are available.
1158 // Default is 1 under MSW, 0 is always used for the other platforms.
1160 // Recommended setting: 1, only set to 0 if you have trouble compiling
1161 // wxCHMHelpController (could be a problem with really ancient compilers)
1162 #define wxUSE_MS_HTML_HELP 1
1165 // Use wxHTML-based help controller?
1166 #define wxUSE_WXHTML_HELP 1
1168 #define wxUSE_CONSTRAINTS 1
1169 // 0 for no window layout constraint system
1171 #define wxUSE_SPLINES 1
1174 #define wxUSE_MOUSEWHEEL 1
1175 // Include mouse wheel support
1177 // ----------------------------------------------------------------------------
1178 // wxDC classes for various output formats
1179 // ----------------------------------------------------------------------------
1181 // Set to 1 for PostScript device context.
1182 #define wxUSE_POSTSCRIPT 0
1184 // Set to 1 to use font metric files in GetTextExtent
1185 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1187 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1188 // to create fiels in SVG (Scalable Vector Graphics) format.
1191 // ----------------------------------------------------------------------------
1192 // other compiler (mis)features
1193 // ----------------------------------------------------------------------------
1195 // Set this to 0 if your compiler can't cope with omission of prototype
1200 // Recommended setting: 1 (should never need to set this to 0)
1201 #define REMOVE_UNUSED_ARG 1
1203 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1204 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
1205 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
1210 // Recommended setting: whatever your compiler likes more
1211 #define wxUSE_IOSTREAMH 1
1213 // ----------------------------------------------------------------------------
1214 // image format support
1215 // ----------------------------------------------------------------------------
1217 // wxImage supports many different image formats which can be configured at
1218 // compile-time. BMP is always supported, others are optional and can be safely
1219 // disabled if you don't plan to use images in such format sometimes saving
1220 // substantial amount of code in the final library.
1222 // Some formats require an extra library which is included in wxWin sources
1223 // which is mentioned if it is the case.
1225 // Set to 1 for wxImage support (recommended).
1226 #define wxUSE_IMAGE 1
1228 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1229 #define wxUSE_LIBPNG 1
1231 // Set to 1 for JPEG format support (requires libjpeg)
1232 #define wxUSE_LIBJPEG 1
1234 // Set to 1 for TIFF format support (requires libtiff)
1235 #define wxUSE_LIBTIFF 1
1237 // Set to 1 for TGA format support (loading only)
1240 // Set to 1 for GIF format support
1243 // Set to 1 for PNM format support
1246 // Set to 1 for PCX format support
1249 // Set to 1 for IFF format support (Amiga format)
1252 // Set to 1 for XPM format support
1255 // Set to 1 for MS Icons and Cursors format support
1256 #define wxUSE_ICO_CUR 1
1258 // Set to 1 to compile in wxPalette class
1259 #define wxUSE_PALETTE 1
1261 // ----------------------------------------------------------------------------
1262 // wxUniversal-only options
1263 // ----------------------------------------------------------------------------
1265 // Set to 1 to enable compilation of all themes, this is the default
1266 #define wxUSE_ALL_THEMES 1
1268 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1269 // is unset, if it is set these options are not used; notice that metal theme
1271 #define wxUSE_THEME_GTK 0
1272 #define wxUSE_THEME_METAL 0
1273 #define wxUSE_THEME_MONO 0
1274 #define wxUSE_THEME_WIN32 0
1277 /* --- end common options --- */
1279 // ----------------------------------------------------------------------------
1280 // Mac-specific settings
1281 // ----------------------------------------------------------------------------
1283 // override some settings for Metrowerks
1285 // VZ: isn't this file only used when building with Metrowerks anyhow?
1286 // CS: no, it is also used by the XCode projects
1288 #undef wxUSE_DEBUG_CONTEXT
1289 #define wxUSE_DEBUG_CONTEXT 1
1291 #undef wxUSE_STD_IOSTREAM
1292 // CS: I have to set this to 0 now, as shared builds are having problems
1293 #define wxUSE_STD_IOSTREAM 0
1296 // things not implemented under Mac
1297 #undef wxUSE_POPUPWIN
1298 #define wxUSE_POPUPWIN 0
1300 #undef wxUSE_TIPWINDOW
1301 #define wxUSE_TIPWINDOW 0
1303 #undef wxUSE_TOGGLEBTN
1304 #define wxUSE_TOGGLEBTN 0
1306 #undef wxUSE_STACKWALKER
1307 #define wxUSE_STACKWALKER 0
1309 // wxWebKit is a wrapper for Apple's WebKit framework, use it if you want to
1310 // embed the Safari browser control
1311 // 0 by default because of Jaguar compatibility problems
1312 #define wxUSE_WEBKIT 0
1315 // Set to 0 for no libmspack
1316 #define wxUSE_LIBMSPACK 0
1318 // native toolbar does not support embedding controls yet, please test by setting to 1
1319 #define wxMAC_USE_NATIVE_TOOLBAR 0
1321 // make sure we have the proper dispatcher for the console event loop
1322 #define wxUSE_SELECT_DISPATCHER 1
1323 #define wxUSE_EPOLL_DISPATCHER 0