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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/bitmap.h
3 // Purpose: wxBitmap class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_BITMAP_H_
13 #define _WX_BITMAP_H_
14
15 #include "wx/msw/gdiimage.h"
16 #include "wx/palette.h"
17
18 class WXDLLIMPEXP_FWD_CORE wxBitmap;
19 class WXDLLIMPEXP_FWD_CORE wxBitmapHandler;
20 class WXDLLIMPEXP_FWD_CORE wxBitmapRefData;
21 class WXDLLIMPEXP_FWD_CORE wxControl;
22 class WXDLLIMPEXP_FWD_CORE wxCursor;
23 class WXDLLIMPEXP_FWD_CORE wxDC;
24 #if wxUSE_WXDIB
25 class WXDLLIMPEXP_FWD_CORE wxDIB;
26 #endif
27 class WXDLLIMPEXP_FWD_CORE wxIcon;
28 class WXDLLIMPEXP_FWD_CORE wxImage;
29 class WXDLLIMPEXP_FWD_CORE wxMask;
30 class WXDLLIMPEXP_FWD_CORE wxPalette;
31 class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
32
33 // What kind of transparency should a bitmap copied from an icon or cursor
34 // have?
35 enum wxBitmapTransparency
36 {
37 wxBitmapTransparency_Auto, // default: copy alpha if the source has it
38 wxBitmapTransparency_None, // never create alpha
39 wxBitmapTransparency_Always // always use alpha
40 };
41
42 // ----------------------------------------------------------------------------
43 // wxBitmap: a mono or colour bitmap
44 // ----------------------------------------------------------------------------
45
46 class WXDLLEXPORT wxBitmap : public wxGDIImage
47 {
48 public:
49 // default ctor creates an invalid bitmap, you must Create() it later
50 wxBitmap() { }
51
52 // Initialize with raw data
53 wxBitmap(const char bits[], int width, int height, int depth = 1);
54
55 // Initialize with XPM data
56 wxBitmap(const char* const* data);
57 #ifdef wxNEEDS_CHARPP
58 wxBitmap(char** data)
59 {
60 *this = wxBitmap(wx_const_cast(const char* const*, data));
61 }
62 #endif
63
64 // Load a file or resource
65 wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
66
67 // New constructor for generalised creation from data
68 wxBitmap(const void* data, long type, int width, int height, int depth = 1);
69
70 // Create a new, uninitialized bitmap of the given size and depth (if it
71 // is omitted, will create a bitmap compatible with the display)
72 //
73 // NB: this ctor will create a DIB for 24 and 32bpp bitmaps, use ctor
74 // taking a DC argument if you want to force using DDB in this case
75 wxBitmap(int width, int height, int depth = -1);
76
77 // Create a bitmap compatible with the given DC
78 wxBitmap(int width, int height, const wxDC& dc);
79
80 #if wxUSE_IMAGE
81 // Convert from wxImage
82 wxBitmap(const wxImage& image, int depth = -1)
83 { (void)CreateFromImage(image, depth); }
84
85 // Create a DDB compatible with the given DC from wxImage
86 wxBitmap(const wxImage& image, const wxDC& dc)
87 { (void)CreateFromImage(image, dc); }
88 #endif // wxUSE_IMAGE
89
90 // we must have this, otherwise icons are silently copied into bitmaps using
91 // the copy ctor but the resulting bitmap is invalid!
92 wxBitmap(const wxIcon& icon,
93 wxBitmapTransparency transp = wxBitmapTransparency_Auto)
94 {
95 CopyFromIcon(icon, transp);
96 }
97
98 wxBitmap& operator=(const wxIcon& icon)
99 {
100 (void)CopyFromIcon(icon);
101
102 return *this;
103 }
104
105 wxBitmap& operator=(const wxCursor& cursor)
106 {
107 (void)CopyFromCursor(cursor);
108
109 return *this;
110 }
111
112 virtual ~wxBitmap();
113
114 #if wxUSE_IMAGE
115 wxImage ConvertToImage() const;
116 #endif // wxUSE_IMAGE
117
118 // get the given part of bitmap
119 wxBitmap GetSubBitmap( const wxRect& rect ) const;
120
121 // copies the contents and mask of the given (colour) icon to the bitmap
122 bool CopyFromIcon(const wxIcon& icon,
123 wxBitmapTransparency transp = wxBitmapTransparency_Auto);
124
125 // copies the contents and mask of the given cursor to the bitmap
126 bool CopyFromCursor(const wxCursor& cursor,
127 wxBitmapTransparency transp = wxBitmapTransparency_Auto);
128
129 #if wxUSE_WXDIB
130 // copies from a device independent bitmap
131 bool CopyFromDIB(const wxDIB& dib);
132 #endif
133
134 virtual bool Create(int width, int height, int depth = -1);
135 virtual bool Create(int width, int height, const wxDC& dc);
136 virtual bool Create(const void* data, long type, int width, int height, int depth = 1);
137 virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE);
138 virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL);
139
140 wxBitmapRefData *GetBitmapData() const
141 { return (wxBitmapRefData *)m_refData; }
142
143 // raw bitmap access support functions
144 void *GetRawData(wxPixelDataBase& data, int bpp);
145 void UngetRawData(wxPixelDataBase& data);
146
147 #if wxUSE_PALETTE
148 wxPalette* GetPalette() const;
149 void SetPalette(const wxPalette& palette);
150 #endif // wxUSE_PALETTE
151
152 wxMask *GetMask() const;
153 wxBitmap GetMaskBitmap() const;
154 void SetMask(wxMask *mask);
155
156 // these functions are internal and shouldn't be used, they risk to
157 // disappear in the future
158 bool HasAlpha() const;
159 void UseAlpha();
160
161 // implementation only from now on
162 // -------------------------------
163
164 public:
165 void SetHBITMAP(WXHBITMAP bmp) { SetHandle((WXHANDLE)bmp); }
166 WXHBITMAP GetHBITMAP() const { return (WXHBITMAP)GetHandle(); }
167
168 #ifdef __WXDEBUG__
169 void SetSelectedInto(wxDC *dc);
170 wxDC *GetSelectedInto() const;
171 #endif // __WXDEBUG__
172
173 protected:
174 virtual wxGDIImageRefData *CreateData() const;
175 virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
176
177 // creates an uninitialized bitmap, called from Create()s above
178 bool DoCreate(int w, int h, int depth, WXHDC hdc);
179
180 #if wxUSE_IMAGE
181 // creates the bitmap from wxImage, supposed to be called from ctor
182 bool CreateFromImage(const wxImage& image, int depth);
183
184 // creates a DDB from wxImage, supposed to be called from ctor
185 bool CreateFromImage(const wxImage& image, const wxDC& dc);
186
187 // common part of the 2 methods above (hdc may be 0)
188 bool CreateFromImage(const wxImage& image, int depth, WXHDC hdc);
189 #endif // wxUSE_IMAGE
190
191 private:
192 // common part of CopyFromIcon/CopyFromCursor for Win32
193 bool
194 CopyFromIconOrCursor(const wxGDIImage& icon,
195 wxBitmapTransparency transp = wxBitmapTransparency_Auto);
196
197
198 DECLARE_DYNAMIC_CLASS(wxBitmap)
199 };
200
201 // ----------------------------------------------------------------------------
202 // wxMask: a mono bitmap used for drawing bitmaps transparently.
203 // ----------------------------------------------------------------------------
204
205 class WXDLLEXPORT wxMask : public wxObject
206 {
207 public:
208 wxMask();
209
210 // Copy constructor
211 wxMask(const wxMask &mask);
212
213 // Construct a mask from a bitmap and a colour indicating the transparent
214 // area
215 wxMask(const wxBitmap& bitmap, const wxColour& colour);
216
217 // Construct a mask from a bitmap and a palette index indicating the
218 // transparent area
219 wxMask(const wxBitmap& bitmap, int paletteIndex);
220
221 // Construct a mask from a mono bitmap (copies the bitmap).
222 wxMask(const wxBitmap& bitmap);
223
224 // construct a mask from the givne bitmap handle
225 wxMask(WXHBITMAP hbmp) { m_maskBitmap = hbmp; }
226
227 virtual ~wxMask();
228
229 bool Create(const wxBitmap& bitmap, const wxColour& colour);
230 bool Create(const wxBitmap& bitmap, int paletteIndex);
231 bool Create(const wxBitmap& bitmap);
232
233 // Implementation
234 WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; }
235 void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; }
236
237 protected:
238 WXHBITMAP m_maskBitmap;
239
240 DECLARE_DYNAMIC_CLASS(wxMask)
241 };
242
243 // ----------------------------------------------------------------------------
244 // wxBitmapHandler is a class which knows how to load/save bitmaps to/from file
245 // ----------------------------------------------------------------------------
246
247 class WXDLLEXPORT wxBitmapHandler : public wxGDIImageHandler
248 {
249 public:
250 wxBitmapHandler() { }
251 wxBitmapHandler(const wxString& name, const wxString& ext, long type)
252 : wxGDIImageHandler(name, ext, type)
253 {
254 }
255
256 // keep wxBitmapHandler derived from wxGDIImageHandler compatible with the
257 // old class which worked only with bitmaps
258 virtual bool Create(wxBitmap *bitmap,
259 const void* data,
260 long flags,
261 int width, int height, int depth = 1);
262 virtual bool LoadFile(wxBitmap *bitmap,
263 const wxString& name,
264 long flags,
265 int desiredWidth, int desiredHeight);
266 virtual bool SaveFile(wxBitmap *bitmap,
267 const wxString& name,
268 int type,
269 const wxPalette *palette = NULL);
270
271 virtual bool Create(wxGDIImage *image,
272 const void* data,
273 long flags,
274 int width, int height, int depth = 1);
275 virtual bool Load(wxGDIImage *image,
276 const wxString& name,
277 long flags,
278 int desiredWidth, int desiredHeight);
279 virtual bool Save(wxGDIImage *image,
280 const wxString& name,
281 int type);
282
283 private:
284 DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
285 };
286
287 #endif
288 // _WX_BITMAP_H_