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1 wxPython README
2 ---------------
3
4 Introduction
5 ------------
6 The code in this subtree is a Python Extension Module that enables the
7 use of wxWindows from the Python language. So what is Python? Go to
8 http://www.python.org to learn more but in a nutshell, it's an
9 extremly cool object oriented language. It's easier than Perl and
10 nearly as powerful. It runs on more platforms than Java, and by some
11 reports, is even faster than Java with a JIT compiler!
12
13 So why would you want to use wxPython over just C++ and wxWindows?
14 Personally I prefer using Python for everything. I only use C++ when
15 I absolutly have to eek more performance out of an algorithm, and even
16 then I ususally code it as an extension module and leave the majority
17 of the program in Python. Another good thing to use wxPython for is
18 quick prototyping of your wxWindows apps. With C++ you have to
19 continuously go though the edit-compile-link-run cycle, which can be
20 quite time comsuming. With Python it is only an edit-run cycle. You
21 can easily build an application in a few hours with Python that would
22 normally take a few days with C++. Converting a wxPython app to a
23 C++/wxWindows app should be a straight forward task.
24
25 This extension module attempts to mirror the class heiarchy of
26 wxWindows as closely as possble. This means that there is a wxFrame
27 class in wxPython that looks, smells, tastes and acts almost the same
28 as the wxFrame class in the C++ version. Unfortunatly, I wasn't able
29 to match things exactly because of differences in the languages, but
30 the differences should be easy to absorb because they are natural to
31 Python. For example, some methods that return mutliple values via
32 argument pointers in C++ will return a tuple of values in Python.
33 These differences have not been documented yet so if something isn't
34 working the same as described in the wxWindows documents the best
35 thing to do is to scan through the wxPython sources, especially the .i
36 files, as that is where the interfaces for wxPython are defined.
37
38 I have reports of successfully embedding wxPython within a wxWindows
39 C++ app on GTK. It hasn't yet been attempted on MSW (to my knowledge)
40 so I don't know how successful such an attempt would be. However it
41 is certainly possible.
42
43
44
45 Getting Help
46 ------------
47
48 Since wxPython is a blending of multiple technologies, help comes from
49 multiple sources. See the http://alldunn.com/wxPython for details on
50 various sources of help, but probably the best source is the
51 wxPython-users mail list. You can view the archive or subscribe by
52 going to
53
54 http://starship.python.net/mailman/listinfo/wxpython-users
55
56 Or you can send mail directly to the list using this address:
57
58 wxpython-users@starship.python.net
59
60
61
62 What's new in 2.0b9
63 -------------------
64 Bug fix for ListCtrl in test4.py (Was a missing file... DSM!)
65
66 Bug fix for occassional GPF on Win32 systems upon termination of a
67 wxPython application.
68
69 Added wxListBox.GetSelections returning selections as a Tuple.
70
71 Added a wxTreeItemData that is able to hold any Python object and be
72 associated with items in a wxTreeCtrl. Added test pytree.py to show
73 this feature off.
74
75 Added wxSafeYield function.
76
77 OpenGL Canvas can be optionally compiled in to wxPython.
78
79 Awesome new Demo Framework for showing off wxPython and for learning
80 how it all works.
81
82 The pre-built Win32 version is no longer distributing the wxWindows
83 DLL. It is statically linked with the wxWindows library instead.
84
85 Added a couple missing items from the docs.
86
87 Added wxImage, wxImageHandler, wxPNGHandler, wxJPEGHandler,
88 wxGIFHandler and wxBMPHandler.
89
90 Added new methods to wxTextCtrl.
91
92
93
94 What's new in 2.0b8
95 -------------------
96 Support for using Python threads in wxPython apps.
97
98 Several missing methods from various classes.
99
100 Various bug fixes.
101
102
103
104 What's new in 2.0b7
105 -------------------
106 Added DLG_PNT and DLG_SZE convienience methods to wxWindow class.
107
108 Added missing constructor and other methods for wxMenuItem.
109
110
111
112 What's new in 2.0b6
113 -------------------
114 Just a quickie update to fix the self-installer to be compatible with
115 Python 1.5.2b2's Registry settings.
116
117
118 What's new in 2.0b5
119 -------------------
120 Well obviously the numbering scheme has changed. I did this to
121 reflect the fact that this truly is the second major revision of
122 wxPython, (well the third actually if you count the one I did for
123 wxWindows 1.68 and then threw away...) and also that it is associated
124 with the 2.0 version of wxWindows.
125
126 I have finally started documenting wxPython. There are several pages
127 in the wxWindows documentation tree specifically about wxPython, and I
128 have added notes within the class references about where wxPython
129 diverges from wxWindows.
130
131 Added wxWindow_FromHWND(hWnd) for wxMSW to construct a wxWindow from a
132 window handle. If you can get the window handle into the python code,
133 it should just work... More news on this later.
134
135 Added wxImageList, wxToolTip.
136
137 Re-enabled wxConfig.DeleteAll() since it is reportedly fixed for the
138 wxRegConfig class.
139
140 As usual, some bug fixes, tweaks, etc.
141
142
143
144 What's new in 0.5.3
145 -------------------
146 Added wxSashWindow, wxSashEvent, wxLayoutAlgorithm, etc.
147
148 Various cleanup, tweaks, minor additions, etc. to maintain
149 compatibility with the current wxWindows.
150
151
152
153 What's new in 0.5.0
154 -------------------
155 Changed the import semantics from "from wxPython import *" to "from
156 wxPython.wx import *" This is for people who are worried about
157 namespace pollution, they can use "from wxPython import wx" and then
158 prefix all the wxPython identifiers with "wx."
159
160 Added wxTaskbarIcon for wxMSW.
161
162 Made the events work for wxGrid.
163
164 Added wxConfig.
165
166 Added wxMiniFrame for wxGTK.
167
168 Changed many of the args and return values that were pointers to gdi
169 objects to references to reflect changes in the wxWindows API.
170
171 Other assorted fixes and additions.
172
173
174
175
176 What's new in 0.4.2
177 -------------------
178
179 wxPython on wxGTK works!!! Both dynamic and static on Linux and
180 static on Solaris have been tested. Many thanks go to Harm
181 <H.v.d.Heijden@phys.tue.nl> for his astute detective work on tracking
182 down a nasty DECREF bug. Okay so I have to confess that it was just a
183 DSM (Dumb Stupid Mistake) on my part but it was nasty none the less
184 because the behavior was so different on different platforms.
185
186
187 The dynamicly loaded module on Solaris is still segfaulting, so it
188 must have been a different issue all along...
189
190
191
192 What's New in 0.4
193 -----------------
194
195 1. Worked on wxGTK compatibility. It is partially working. On a
196 Solaris/Sparc box wxPython is working but only when it is statically
197 linked with the Python interpreter. When built as a dyamically loaded
198 extension module, things start acting weirdly and it soon seg-faults.
199 And on Linux both the statically linked and the dynamically linked
200 version segfault shortly after starting up.
201
202 2. Added Toolbar, StatusBar and SplitterWindow classes.
203
204 3. Varioius bug fixes, enhancements, etc.
205
206
207
208 Build Instructions
209 ------------------
210 I used SWIG (http://www.swig.org) to create the source code for the
211 extension module. This enabled me to only have to deal with a small
212 amount of code and only have to bother with the exceptional issues.
213 SWIG takes care of the rest and generates all the repetative code for
214 me. You don't need SWIG to build the extension module as all the
215 generated C++ code is included under the src directory.
216
217 I added a few minor features to SWIG to control some of the code
218 generation. If you want to playaround with this the patches are in
219 wxPython/SWIG.patches and they should be applied to the 1.1p5 version
220 of SWIG. These new patches are documented at
221 http://starship.skyport.net/crew/robind/python/#swig, and they should
222 also end up in the 1.2 version of SWIG.
223
224 wxPython is organized as a Python package. This means that the
225 directory containing the results of the build process should be a
226 subdirectory of a directory on the PYTHONPATH. (And preferably should
227 be named wxPython.) You can control where the build process will dump
228 wxPython by setting the TARGETDIR makefile variable. The default is
229 $(WXWIN)/utils/wxPython, where this README.txt is located. If you
230 leave it here then you should add $(WXWIN)/utils to your PYTHONPATH.
231 However, you may prefer to use something that is already on your
232 PYTHONPATH, such as the site-packages directory on Unix systems.
233
234
235 Win32
236 -----
237
238 1. Build wxWindows with wxUSE_RESOURCE_LOADING_IN_MSW set to 1 in
239 include/wx/msw/setup.h so icons can be loaded dynamically. While
240 there, make sure wxUSE_OWNER_DRAWN is also set to 1.
241
242 2. Change into the $(WXWIN)/utils/wxPython/src directory.
243
244 3. Edit makefile.vc and specify where your python installation is at.
245 You may also want to fiddle with the TARGETDIR variable as described
246 above.
247
248 4. Run nmake -f makefile.vc
249
250 5. If it builds successfully, congratulations! Move on to the next
251 step. If not then you can try mailing me for help. Also, I will
252 always have a pre-built win32 version of this extension module at
253 http://starship.skyport.net/crew/robind/python.
254
255 6. Change to the $(WXWIN)/utils/wxPython/tests directory.
256
257 7. Try executing the test programs. Note that some of these print
258 diagnositc or test info to standard output, so they will require the
259 console version of python. For example:
260
261 python test1.py
262
263 To run them without requiring a console, you can use the pythonw.exe
264 version of Python either from the command line or from a shortcut.
265
266
267
268 Unix
269 ----
270
271 1. Change into the $(WXWIN)/utils/wxPython/src directory.
272
273 2. Edit Setup.in and ensure that the flags, directories, and toolkit
274 options are correct. See the above commentary about TARGETDIR. There
275 are a few sample Setup.in.[platform] files provided.
276
277 [I've written a Setup which should work in almost all Unix systems,
278 so that the steps 1 and 2 don't have to be done. Robert Roebling. ]
279
280 3. Run this command to generate a makefile:
281
282 make -f Makefile.pre.in boot
283
284 4. Run these commands to build and then install the wxPython extension
285 module:
286
287 make
288
289 4b. Log in as root. [Robert Roebling]
290
291 make install
292
293 4c. Log out from root. [Robert Roebling]
294
295
296 5. Change to the $(WXWIN)/utils/wxPython/tests directory.
297
298 6. Try executing the test programs. For example:
299
300 python test1.py
301
302
303 ------------------------
304 10/20/1998
305
306 Robin Dunn
307 robin@alldunn.com
308
309
310