1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: MDI classes
4 // Author: Arthur Seaton, Julian Smart
8 // Copyright: (c) 1998 Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
16 #pragma interface "memory.h"
20 #include "wx/string.h"
23 The macro which will be expanded to include the file and line number
24 info, or to be a straight call to the new operator.
27 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
32 // N.B. BC++ doesn't have istream.h, ostream.h
33 # include <iostream.h>
36 # if defined(__VISUALC__) || defined(__MWERKS__)
43 void * wxDebugAlloc(size_t size
, char * fileName
, int lineNum
, bool isObject
, bool isVect
= FALSE
);
44 void wxDebugFree(void * buf
, bool isVect
= FALSE
);
46 // Global versions of the new and delete operators.
47 #if wxUSE_GLOBAL_MEMORY_OPERATORS
49 // Undefine temporarily (new is #defined in object.h) because we want to
50 // declare some new operators.
55 #if defined(__SUNCC__)
56 #define wxUSE_ARRAY_MEMORY_OPERATORS 0
57 #elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) ) || defined( __MWERKS__)
58 #define wxUSE_ARRAY_MEMORY_OPERATORS 1
60 #define wxUSE_ARRAY_MEMORY_OPERATORS 0
63 // Added JACS 25/11/98: needed for some compilers
64 void * operator new (size_t size
);
66 #if wxUSE_ARRAY_MEMORY_OPERATORS
67 void * operator new[] (size_t size
);
70 void * operator new (size_t size
, char * fileName
, int lineNum
);
71 void operator delete (void * buf
);
73 #if wxUSE_ARRAY_MEMORY_OPERATORS
74 void * operator new[] (size_t size
, char * fileName
, int lineNum
);
75 void operator delete[] (void * buf
);
79 #if defined(__VISUALC__) && (__VISUALC__ >= 1200)
80 void operator delete(void *buf
, char*, int);
81 void operator delete[](void *buf
, char*, int);
85 // wxUSE_GLOBAL_MEMORY_OPERATORS
89 typedef unsigned int wxMarkerType
;
92 Define the struct which will be placed at the start of all dynamically
96 class WXDLLEXPORT wxMemStruct
{
98 friend class WXDLLEXPORT wxDebugContext
; // access to the m_next pointer for list traversal.
104 size_t RequestSize () { return m_reqSize
; }
105 wxMarkerType
Marker () { return m_firstMarker
; }
107 // When an object is deleted we set the id slot to a specific value.
108 inline void SetDeleted ();
109 inline int IsDeleted ();
114 // Used to determine if the object is really a wxMemStruct.
115 // Not a foolproof test by any means, but better than none I hope!
118 // Do all validation on a node.
121 // Check the integrity of a node and of the list, node by node.
123 int CheckAllPrevious ();
125 // Print a single node.
128 // Called when the memory linking functions get an error.
129 void ErrorMsg (const char *);
132 inline void *GetActualData(void) const { return m_actualData
; }
137 // Check for underwriting. There are 2 of these checks. This one
138 // inside the struct and another right after the struct.
139 wxMarkerType m_firstMarker
;
141 // File name and line number are from cpp.
145 // The amount of memory requested by the caller.
148 // Used to try to verify that we really are dealing with an object
149 // of the required class. Can be 1 of 2 values these indicating a valid
150 // wxMemStruct object, or a deleted wxMemStruct object.
153 wxMemStruct
* m_prev
;
154 wxMemStruct
* m_next
;
161 typedef void (wxMemStruct::*PmSFV
) ();
165 Debugging class. This will only have a single instance, but it\'s
166 a reasonable way to keep everything together and to make this
167 available for change if needed by someone else.
168 A lot of this stuff would be better off within the wxMemStruct class, but
169 it\'s stuff which we need to access at times when there is no wxMemStruct
170 object so we use this class instead. Think of it as a collection of
171 globals which have to do with the wxMemStruct class.
174 class WXDLLEXPORT wxDebugContext
{
177 // Used to set alignment for markers.
178 static size_t CalcAlignment ();
180 // Returns the amount of padding needed after something of the given
181 // size. This is so that when we cast pointers backwards and forwards
182 // the pointer value will be valid for a wxMarkerType.
183 static size_t GetPadding (const size_t size
) ;
185 // Traverse the list.
186 static void TraverseList (PmSFV
, wxMemStruct
*from
= NULL
);
188 static streambuf
*m_streamBuf
;
189 static ostream
*m_debugStream
;
191 static int debugLevel
;
195 // Set a checkpoint to dump only the memory from
197 static wxMemStruct
*checkPoint
;
199 wxDebugContext(void);
200 ~wxDebugContext(void);
202 static bool HasStream(void) { return (m_debugStream
!= NULL
); };
203 static ostream
& GetStream(void) { return *m_debugStream
; }
204 static streambuf
*GetStreamBuf(void) { return m_streamBuf
; }
205 static void SetStream(ostream
*stream
, streambuf
*buf
= NULL
);
206 static bool SetFile(const wxString
& file
);
207 static bool SetStandardError(void);
209 static int GetLevel(void) { return debugLevel
; }
210 static void SetLevel(int level
) { debugLevel
= level
; }
212 static bool GetDebugMode(void) { return debugOn
; }
213 static void SetDebugMode(bool flag
) { debugOn
= flag
; }
215 static void SetCheckpoint(bool all
= FALSE
);
216 static wxMemStruct
*GetCheckpoint(void) { return checkPoint
; }
218 // Calculated from the request size and any padding needed
219 // before the final marker.
220 static size_t PaddedSize (const size_t reqSize
);
222 // Calc the total amount of space we need from the system
223 // to satisfy a caller request. This includes all padding.
224 static size_t TotSize (const size_t reqSize
);
226 // Return valid pointers to offsets within the allocated memory.
227 static char * StructPos (const char * buf
);
228 static char * MidMarkerPos (const char * buf
);
229 static char * CallerMemPos (const char * buf
);
230 static char * EndMarkerPos (const char * buf
, const size_t size
);
232 // Given a pointer to the start of the caller requested area
233 // return a pointer to the start of the entire alloc\'d buffer.
234 static char * StartPos (const char * caller
);
236 // Access to the list.
237 static wxMemStruct
* GetHead () { return m_head
; }
238 static wxMemStruct
* GetTail () { return m_tail
; }
240 // Set the list sentinals.
241 static wxMemStruct
* SetHead (wxMemStruct
* st
) { return (m_head
= st
); }
242 static wxMemStruct
* SetTail (wxMemStruct
* st
) { return (m_tail
= st
); }
244 // If this is set then every new operation checks the validity
245 // of the all previous nodes in the list.
246 static bool GetCheckPrevious () { return m_checkPrevious
; }
247 static void SetCheckPrevious (bool value
) { m_checkPrevious
= value
; }
249 // Checks all nodes, or all nodes if checkAll is TRUE
250 static int Check(bool checkAll
= FALSE
);
252 // Print out the list of wxMemStruct nodes.
253 static bool PrintList(void);
256 static bool Dump(void);
259 static bool PrintStatistics(bool detailed
= TRUE
);
261 // Print out the classes in the application.
262 static bool PrintClasses(void);
264 // Count the number of non-wxDebugContext-related objects
265 // that are outstanding
266 static int CountObjectsLeft(bool sinceCheckpoint
= FALSE
);
269 // Store these here to allow access to the list without
270 // needing to have a wxMemStruct object.
271 static wxMemStruct
* m_head
;
272 static wxMemStruct
* m_tail
;
274 // Set to FALSE if we're not checking all previous nodes when
275 // we do a new. Set to TRUE when we are.
276 static bool m_checkPrevious
;
279 // Output a debug message, in a system dependent fashion.
280 void WXDLLEXPORT
wxTrace(const char *fmt
...);
281 void WXDLLEXPORT
wxTraceLevel(int level
, const char *fmt
...);
283 #define WXTRACE wxTrace
284 #define WXTRACELEVEL wxTraceLevel
286 #else // else part for the #if __WXDEBUG__
288 inline void wxTrace(const char *WXUNUSED(fmt
)) {}
289 inline void wxTraceLevel(int WXUNUSED(level
), const char *WXUNUSED(fmt
)) {}
291 #define WXTRACE TRUE ? (void)0 : wxTrace
292 #define WXTRACELEVEL TRUE ? (void)0 : wxTraceLevel
293 // #define WXDEBUG_NEW new
295 #endif // __WXDEBUG__