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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/init.h
3 // Purpose: wxWindows initialization and finalization functions
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 29.06.2003
7 // RCS-ID: $Id$
8 // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_INIT_H_
13 #define _WX_INIT_H_
14
15 #include "wx/wxchar.h"
16
17 // ----------------------------------------------------------------------------
18 // wxEntry helper functions which allow to have more fine grained control
19 // ----------------------------------------------------------------------------
20
21 // do common initialization, return true if ok (in this case wxEntryCleanup
22 // must be called later), otherwise the program can't use wxWindows at all
23 //
24 // this function also creates wxTheApp as a side effect, if IMPLEMENT_APP
25 // hadn't been used a dummy default application object is created
26 //
27 // note that the parameters may be modified, this is why we pass them by
28 // reference!
29 extern bool WXDLLEXPORT wxEntryStart(int& argc, wxChar **argv);
30
31 // free the resources allocated by the library in wxEntryStart() and shut it
32 // down (wxEntryStart() may be called again afterwards if necessary)
33 extern void WXDLLEXPORT wxEntryCleanup();
34
35
36 // ----------------------------------------------------------------------------
37 // wxEntry: this function initializes the library, runs the main event loop
38 // and cleans it up
39 // ----------------------------------------------------------------------------
40
41 // note that other, platform-specific, overloads of wxEntry may exist as well
42 // but this one always exists under all platforms
43 //
44 // returns the program exit code
45 extern int WXDLLEXPORT wxEntry(int& argc, wxChar **argv);
46
47
48 // ----------------------------------------------------------------------------
49 // Using the library without (explicit) application object: you may avoid using
50 // DECLARE_APP and IMPLEMENT_APP macros and call the functions below instead at
51 // the program startup and termination
52 // ----------------------------------------------------------------------------
53
54 // initialize the library (may be called as many times as needed, but each
55 // call to wxInitialize() must be matched by wxUninitialize())
56 extern bool WXDLLEXPORT wxInitialize(int argc = 0, wxChar **argv = NULL);
57
58 // clean up -- the library can't be used any more after the last call to
59 // wxUninitialize()
60 extern void WXDLLEXPORT wxUninitialize();
61
62 // create an object of this class on stack to initialize/cleanup the library
63 // automatically
64 class WXDLLEXPORT wxInitializer
65 {
66 public:
67 // initialize the library
68 wxInitializer() { m_ok = wxInitialize(); }
69
70 // has the initialization been successful? (explicit test)
71 bool IsOk() const { return m_ok; }
72
73 // has the initialization been successful? (implicit test)
74 operator bool() const { return m_ok; }
75
76 // dtor only does clean up if we initialized the library properly
77 ~wxInitializer() { if ( m_ok ) wxUninitialize(); }
78
79 private:
80 bool m_ok;
81 };
82
83 #endif // _WX_INIT_H_
84