renamed wxFrameManager::GetFrame() and SetFrame() to GetManagedWindow() and SetManage...
[wxWidgets.git] / src / aui / floatpane.cpp
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/aui/floatpane.cpp
3 // Purpose: wxaui: wx advanced user interface - docking window manager
4 // Author: Benjamin I. Williams
5 // Modified by:
6 // Created: 2005-05-17
7 // RCS-ID: $Id$
8 // Copyright: (C) Copyright 2005-2006, Kirix Corporation, All Rights Reserved
9 // Licence: wxWindows Library Licence, Version 3.1
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #include "wx/wxprec.h"
21
22 #ifdef __BORLANDC__
23 #pragma hdrstop
24 #endif
25
26 #if wxUSE_AUI
27
28 #include "wx/aui/framemanager.h"
29 #include "wx/aui/floatpane.h"
30 #include "wx/aui/dockart.h"
31
32 #ifndef WX_PRECOMP
33 #endif
34
35 IMPLEMENT_CLASS( wxFloatingPane, wxFloatingPaneBaseClass )
36
37 wxFloatingPane::wxFloatingPane(wxWindow* parent,
38 wxFrameManager* owner_mgr,
39 const wxPaneInfo& pane,
40 wxWindowID id /*= wxID_ANY*/)
41 : wxFloatingPaneBaseClass(parent, id, wxEmptyString,
42 pane.floating_pos, pane.floating_size,
43 wxRESIZE_BORDER | wxSYSTEM_MENU | wxCAPTION |
44 wxCLOSE_BOX | wxFRAME_NO_TASKBAR |
45 wxFRAME_FLOAT_ON_PARENT | wxCLIP_CHILDREN |
46 (pane.IsFixed()?0:wxRESIZE_BORDER)
47 )
48 {
49 m_owner_mgr = owner_mgr;
50 m_moving = false;
51 m_last_rect = wxRect();
52 m_mgr.SetManagedWindow(this);
53 SetExtraStyle(wxWS_EX_PROCESS_IDLE);
54 }
55
56 wxFloatingPane::~wxFloatingPane()
57 {
58 m_mgr.UnInit();
59 }
60
61 void wxFloatingPane::SetPaneWindow(const wxPaneInfo& pane)
62 {
63 m_pane_window = pane.window;
64 m_pane_window->Reparent(this);
65
66 wxPaneInfo contained_pane = pane;
67 contained_pane.Dock().Center().Show().
68 CaptionVisible(false).
69 PaneBorder(false).
70 Layer(0).Row(0).Position(0);
71
72 // Carry over the minimum size
73 SetMinSize(pane.window->GetMinSize());
74
75 m_mgr.AddPane(m_pane_window, contained_pane);
76 m_mgr.Update();
77
78 if (pane.min_size.IsFullySpecified())
79 {
80 // because SetSizeHints() calls Fit() too (which sets the window
81 // size to its minimum allowed), we keep the size before calling
82 // SetSizeHints() and reset it afterwards...
83 wxSize tmp = GetSize();
84 GetSizer()->SetSizeHints(this);
85 SetSize(tmp);
86 }
87
88 SetTitle(pane.caption);
89
90 if (pane.floating_size != wxDefaultSize)
91 {
92 SetSize(pane.floating_size);
93 }
94 else
95 {
96 wxSize size = pane.best_size;
97 if (size == wxDefaultSize)
98 size = pane.min_size;
99 if (size == wxDefaultSize)
100 size = m_pane_window->GetSize();
101 if (pane.HasGripper())
102 {
103 if (pane.HasGripperTop())
104 size.y += m_owner_mgr->m_art->GetMetric(wxAUI_ART_GRIPPER_SIZE);
105 else
106 size.x += m_owner_mgr->m_art->GetMetric(wxAUI_ART_GRIPPER_SIZE);
107 }
108
109 SetClientSize(size);
110 }
111 }
112
113 void wxFloatingPane::OnSize(wxSizeEvent& event)
114 {
115 m_owner_mgr->OnFloatingPaneResized(m_pane_window, event.GetSize());
116 }
117
118 void wxFloatingPane::OnClose(wxCloseEvent& evt)
119 {
120 m_owner_mgr->OnFloatingPaneClosed(m_pane_window, evt);
121 if (!evt.GetVeto())
122 Destroy();
123 }
124
125 void wxFloatingPane::OnMoveEvent(wxMoveEvent& event)
126 {
127 wxRect win_rect = GetRect();
128
129 // skip the first move event
130 if (m_last_rect.IsEmpty())
131 {
132 m_last_rect = win_rect;
133 return;
134 }
135
136 // prevent frame redocking during resize
137 if (m_last_rect.GetSize() != win_rect.GetSize())
138 {
139 m_last_rect = win_rect;
140 return;
141 }
142
143 m_last_rect = win_rect;
144
145 if (!isMouseDown())
146 return;
147
148 if (!m_moving)
149 {
150 OnMoveStart();
151 m_moving = true;
152 }
153
154 OnMoving(event.GetRect());
155 }
156
157 void wxFloatingPane::OnIdle(wxIdleEvent& event)
158 {
159 if (m_moving)
160 {
161 if (!isMouseDown())
162 {
163 m_moving = false;
164 OnMoveFinished();
165 }
166 else
167 {
168 event.RequestMore();
169 }
170 }
171 }
172
173 void wxFloatingPane::OnMoveStart()
174 {
175 // notify the owner manager that the pane has started to move
176 m_owner_mgr->OnFloatingPaneMoveStart(m_pane_window);
177 }
178
179 void wxFloatingPane::OnMoving(const wxRect& WXUNUSED(window_rect))
180 {
181 // notify the owner manager that the pane is moving
182 m_owner_mgr->OnFloatingPaneMoving(m_pane_window);
183 }
184
185 void wxFloatingPane::OnMoveFinished()
186 {
187 // notify the owner manager that the pane has finished moving
188 m_owner_mgr->OnFloatingPaneMoved(m_pane_window);
189 }
190
191 void wxFloatingPane::OnActivate(wxActivateEvent& event)
192 {
193 if (event.GetActive())
194 {
195 m_owner_mgr->OnFloatingPaneActivated(m_pane_window);
196 }
197 }
198
199 // utility function which determines the state of the mouse button
200 // (independant of having a wxMouseEvent handy) - utimately a better
201 // mechanism for this should be found (possibly by adding the
202 // functionality to wxWidgets itself)
203 bool wxFloatingPane::isMouseDown()
204 {
205 return wxGetMouseState().LeftDown();
206 }
207
208
209 BEGIN_EVENT_TABLE(wxFloatingPane, wxFloatingPaneBaseClass)
210 EVT_SIZE(wxFloatingPane::OnSize)
211 EVT_MOVE(wxFloatingPane::OnMoveEvent)
212 EVT_MOVING(wxFloatingPane::OnMoveEvent)
213 EVT_CLOSE(wxFloatingPane::OnClose)
214 EVT_IDLE(wxFloatingPane::OnIdle)
215 EVT_ACTIVATE(wxFloatingPane::OnActivate)
216 END_EVENT_TABLE()
217
218
219 #endif // wxUSE_AUI