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Generalized compilation fix for old compilers.
[wxWidgets.git] / include / wx / palmos / bitmap.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/palmos/bitmap.h
3 // Purpose: wxBitmap class
4 // Author: William Osborne - minimal working wxPalmOS port
5 // Modified by:
6 // Created: 10/13/04
7 // RCS-ID: $Id$
8 // Copyright: (c) William Osborne
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_BITMAP_H_
13 #define _WX_BITMAP_H_
14
15 #include "wx/palmos/gdiimage.h"
16 #include "wx/gdicmn.h"
17 #include "wx/palette.h"
18
19 class WXDLLEXPORT wxBitmap;
20 class WXDLLEXPORT wxBitmapHandler;
21 class WXDLLEXPORT wxBitmapRefData;
22 class WXDLLEXPORT wxControl;
23 class WXDLLEXPORT wxCursor;
24 class WXDLLEXPORT wxDC;
25 #if wxUSE_WXDIB
26 class WXDLLEXPORT wxDIB;
27 #endif
28 class WXDLLEXPORT wxIcon;
29 class WXDLLEXPORT wxImage;
30 class WXDLLEXPORT wxMask;
31 class WXDLLEXPORT wxPalette;
32 class WXDLLEXPORT wxPixelDataBase;
33
34 // ----------------------------------------------------------------------------
35 // wxBitmap: a mono or colour bitmap
36 // ----------------------------------------------------------------------------
37
38 class WXDLLEXPORT wxBitmap : public wxGDIImage
39 {
40 public:
41 // default ctor creates an invalid bitmap, you must Create() it later
42 wxBitmap() { Init(); }
43
44 // Initialize with raw data
45 wxBitmap(const char bits[], int width, int height, int depth = 1);
46
47 // Initialize with XPM data
48 wxBitmap(const char* const* data);
49
50 // Load a file or resource
51 wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
52
53 // New constructor for generalised creation from data
54 wxBitmap(const void* data, long type, int width, int height, int depth = 1);
55
56 // Create a new, uninitialized bitmap of the given size and depth (if it
57 // is omitted, will create a bitmap compatible with the display)
58 //
59 // NB: this ctor will create a DIB for 24 and 32bpp bitmaps, use ctor
60 // taking a DC argument if you want to force using DDB in this case
61 wxBitmap(int width, int height, int depth = -1);
62
63 // Create a bitmap compatible with the given DC
64 wxBitmap(int width, int height, const wxDC& dc);
65
66 #if wxUSE_IMAGE && wxUSE_WXDIB
67 // Convert from wxImage
68 wxBitmap(const wxImage& image, int depth = -1)
69 { (void)CreateFromImage(image, depth); }
70
71 // Create a DDB compatible with the given DC from wxImage
72 wxBitmap(const wxImage& image, const wxDC& dc)
73 { (void)CreateFromImage(image, dc); }
74 #endif // wxUSE_IMAGE
75
76 // we must have this, otherwise icons are silently copied into bitmaps using
77 // the copy ctor but the resulting bitmap is invalid!
78 wxBitmap(const wxIcon& icon) { Init(); CopyFromIcon(icon); }
79
80 wxBitmap& operator=(const wxIcon& icon)
81 {
82 (void)CopyFromIcon(icon);
83
84 return *this;
85 }
86
87 wxBitmap& operator=(const wxCursor& cursor)
88 {
89 (void)CopyFromCursor(cursor);
90
91 return *this;
92 }
93
94 virtual ~wxBitmap();
95
96 #if wxUSE_IMAGE && wxUSE_WXDIB
97 wxImage ConvertToImage() const;
98 #endif // wxUSE_IMAGE
99
100 // get the given part of bitmap
101 wxBitmap GetSubBitmap( const wxRect& rect ) const;
102
103 // copies the contents and mask of the given (colour) icon to the bitmap
104 bool CopyFromIcon(const wxIcon& icon);
105
106 // copies the contents and mask of the given cursor to the bitmap
107 bool CopyFromCursor(const wxCursor& cursor);
108
109 #if wxUSE_WXDIB
110 // copies from a device independent bitmap
111 bool CopyFromDIB(const wxDIB& dib);
112 #endif
113
114 virtual bool Create(int width, int height, int depth = -1);
115 virtual bool Create(int width, int height, const wxDC& dc);
116 virtual bool Create(const void* data, long type, int width, int height, int depth = 1);
117 virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE);
118 virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL);
119
120 wxBitmapRefData *GetBitmapData() const
121 { return (wxBitmapRefData *)m_refData; }
122
123 // raw bitmap access support functions
124 void *GetRawData(wxPixelDataBase& data, int bpp);
125 void UngetRawData(wxPixelDataBase& data);
126
127 #if wxUSE_PALETTE
128 wxPalette* GetPalette() const;
129 void SetPalette(const wxPalette& palette);
130 #endif // wxUSE_PALETTE
131
132 wxMask *GetMask() const;
133 void SetMask(wxMask *mask);
134
135 // these functions are internal and shouldn't be used, they risk to
136 // disappear in the future
137 bool HasAlpha() const;
138 void UseAlpha();
139
140 // implementation only from now on
141 // -------------------------------
142
143 public:
144 void SetHBITMAP(WXHBITMAP bmp) { SetHandle((WXHANDLE)bmp); }
145 WXHBITMAP GetHBITMAP() const { return (WXHBITMAP)GetHandle(); }
146
147 #ifdef __WXDEBUG__
148 void SetSelectedInto(wxDC *dc);
149 wxDC *GetSelectedInto() const;
150 #endif // __WXDEBUG__
151
152 protected:
153 // common part of all ctors
154 void Init();
155
156 virtual wxGDIImageRefData *CreateData() const;
157
158 // creates an uninitialized bitmap, called from Create()s above
159 bool DoCreate(int w, int h, int depth, WXHDC hdc);
160
161 #if wxUSE_IMAGE && wxUSE_WXDIB
162 // creates the bitmap from wxImage, supposed to be called from ctor
163 bool CreateFromImage(const wxImage& image, int depth);
164
165 // creates a DDB from wxImage, supposed to be called from ctor
166 bool CreateFromImage(const wxImage& image, const wxDC& dc);
167
168 // common part of the 2 methods above (hdc may be 0)
169 bool CreateFromImage(const wxImage& image, int depth, WXHDC hdc);
170 #endif // wxUSE_IMAGE
171
172 private:
173 DECLARE_DYNAMIC_CLASS(wxBitmap)
174 };
175
176 // ----------------------------------------------------------------------------
177 // wxMask: a mono bitmap used for drawing bitmaps transparently.
178 // ----------------------------------------------------------------------------
179
180 class WXDLLEXPORT wxMask : public wxObject
181 {
182 public:
183 wxMask();
184
185 // Construct a mask from a bitmap and a colour indicating the transparent
186 // area
187 wxMask(const wxBitmap& bitmap, const wxColour& colour);
188
189 // Construct a mask from a bitmap and a palette index indicating the
190 // transparent area
191 wxMask(const wxBitmap& bitmap, int paletteIndex);
192
193 // Construct a mask from a mono bitmap (copies the bitmap).
194 wxMask(const wxBitmap& bitmap);
195
196 // construct a mask from the givne bitmap handle
197 wxMask(WXHBITMAP hbmp) { m_maskBitmap = hbmp; }
198
199 virtual ~wxMask();
200
201 bool Create(const wxBitmap& bitmap, const wxColour& colour);
202 bool Create(const wxBitmap& bitmap, int paletteIndex);
203 bool Create(const wxBitmap& bitmap);
204
205 // Implementation
206 WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; }
207 void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; }
208
209 protected:
210 WXHBITMAP m_maskBitmap;
211
212 DECLARE_DYNAMIC_CLASS(wxMask)
213 };
214
215 // ----------------------------------------------------------------------------
216 // wxBitmapHandler is a class which knows how to load/save bitmaps to/from file
217 // ----------------------------------------------------------------------------
218
219 class WXDLLEXPORT wxBitmapHandler : public wxGDIImageHandler
220 {
221 public:
222 wxBitmapHandler() { m_type = wxBITMAP_TYPE_INVALID; }
223 wxBitmapHandler(const wxString& name, const wxString& ext, long type)
224 : wxGDIImageHandler(name, ext, type)
225 {
226 }
227
228 // keep wxBitmapHandler derived from wxGDIImageHandler compatible with the
229 // old class which worked only with bitmaps
230 virtual bool Create(wxBitmap *bitmap,
231 const void* data,
232 long flags,
233 int width, int height, int depth = 1);
234 virtual bool LoadFile(wxBitmap *bitmap,
235 const wxString& name,
236 long flags,
237 int desiredWidth, int desiredHeight);
238 virtual bool SaveFile(wxBitmap *bitmap,
239 const wxString& name,
240 int type,
241 const wxPalette *palette = NULL);
242
243 virtual bool Create(wxGDIImage *image,
244 const void* data,
245 long flags,
246 int width, int height, int depth = 1);
247 virtual bool Load(wxGDIImage *image,
248 const wxString& name,
249 long flags,
250 int desiredWidth, int desiredHeight);
251 virtual bool Save(wxGDIImage *image,
252 const wxString& name,
253 int type);
254
255 private:
256 DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
257 };
258
259 #endif
260 // _WX_BITMAP_H_