1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/thread.cpp
3 // Purpose: wxThread Implementation
4 // Author: Original from Wolfram Gloger/Guilhem Lavaux
5 // Modified by: Vadim Zeitlin to make it work :-)
8 // Copyright: (c) Wolfram Gloger (1996, 1997), Guilhem Lavaux (1998);
9 // Vadim Zeitlin (1999-2002)
10 // Licence: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
14 #pragma implementation "thread.h"
17 // ----------------------------------------------------------------------------
19 // ----------------------------------------------------------------------------
21 // For compilers that support precompilation, includes "wx.h".
22 #include "wx/wxprec.h"
24 #if defined(__BORLANDC__)
34 #include "wx/msw/private.h"
35 #include "wx/msw/missing.h"
37 #include "wx/module.h"
38 #include "wx/thread.h"
40 // must have this symbol defined to get _beginthread/_endthread declarations
45 #if defined(__BORLANDC__)
47 // I can't set -tWM in the IDE (anyone?) so have to do this
51 #if !defined(__MFC_COMPAT__)
52 // Needed to know about _beginthreadex etc..
53 #define __MFC_COMPAT__
57 // define wxUSE_BEGIN_THREAD if the compiler has _beginthreadex() function
58 // which should be used instead of Win32 ::CreateThread() if possible
59 #if defined(__VISUALC__) || \
60 (defined(__BORLANDC__) && (__BORLANDC__ >= 0x500)) || \
61 (defined(__GNUG__) && defined(__MSVCRT__)) || \
62 defined(__WATCOMC__) || defined(__MWERKS__)
64 #undef wxUSE_BEGIN_THREAD
65 #define wxUSE_BEGIN_THREAD
68 #ifdef wxUSE_BEGIN_THREAD
69 // this is where _beginthreadex() is declared
72 // the return type of the thread function entry point
73 typedef unsigned THREAD_RETVAL
;
75 // the calling convention of the thread function entry point
76 #define THREAD_CALLCONV __stdcall
78 // the settings for CreateThread()
79 typedef DWORD THREAD_RETVAL
;
80 #define THREAD_CALLCONV WINAPI
83 // ----------------------------------------------------------------------------
85 // ----------------------------------------------------------------------------
87 // the possible states of the thread ("=>" shows all possible transitions from
91 STATE_NEW
, // didn't start execution yet (=> RUNNING)
92 STATE_RUNNING
, // thread is running (=> PAUSED, CANCELED)
93 STATE_PAUSED
, // thread is temporarily suspended (=> RUNNING)
94 STATE_CANCELED
, // thread should terminate a.s.a.p. (=> EXITED)
95 STATE_EXITED
// thread is terminating
98 // ----------------------------------------------------------------------------
99 // this module globals
100 // ----------------------------------------------------------------------------
102 // TLS index of the slot where we store the pointer to the current thread
103 static DWORD gs_tlsThisThread
= 0xFFFFFFFF;
105 // id of the main thread - the one which can call GUI functions without first
106 // calling wxMutexGuiEnter()
107 static DWORD gs_idMainThread
= 0;
109 // if it's FALSE, some secondary thread is holding the GUI lock
110 static bool gs_bGuiOwnedByMainThread
= TRUE
;
112 // critical section which controls access to all GUI functions: any secondary
113 // thread (i.e. except the main one) must enter this crit section before doing
115 static wxCriticalSection
*gs_critsectGui
= NULL
;
117 // critical section which protects gs_nWaitingForGui variable
118 static wxCriticalSection
*gs_critsectWaitingForGui
= NULL
;
120 // number of threads waiting for GUI in wxMutexGuiEnter()
121 static size_t gs_nWaitingForGui
= 0;
123 // are we waiting for a thread termination?
124 static bool gs_waitingForThread
= FALSE
;
126 // ============================================================================
127 // Windows implementation of thread and related classes
128 // ============================================================================
130 // ----------------------------------------------------------------------------
132 // ----------------------------------------------------------------------------
134 wxCriticalSection::wxCriticalSection()
136 wxCOMPILE_TIME_ASSERT( sizeof(CRITICAL_SECTION
) <= sizeof(wxCritSectBuffer
),
137 wxCriticalSectionBufferTooSmall
);
139 ::InitializeCriticalSection((CRITICAL_SECTION
*)m_buffer
);
142 wxCriticalSection::~wxCriticalSection()
144 ::DeleteCriticalSection((CRITICAL_SECTION
*)m_buffer
);
147 void wxCriticalSection::Enter()
149 ::EnterCriticalSection((CRITICAL_SECTION
*)m_buffer
);
152 void wxCriticalSection::Leave()
154 ::LeaveCriticalSection((CRITICAL_SECTION
*)m_buffer
);
157 // ----------------------------------------------------------------------------
159 // ----------------------------------------------------------------------------
161 class wxMutexInternal
164 wxMutexInternal(wxMutexType mutexType
);
167 bool IsOk() const { return m_mutex
!= NULL
; }
169 wxMutexError
Lock() { return LockTimeout(INFINITE
); }
170 wxMutexError
TryLock() { return LockTimeout(0); }
171 wxMutexError
Unlock();
174 wxMutexError
LockTimeout(DWORD milliseconds
);
179 // all mutexes are recursive under Win32 so we don't use mutexType
180 wxMutexInternal::wxMutexInternal(wxMutexType
WXUNUSED(mutexType
))
182 // create a nameless (hence intra process and always private) mutex
183 m_mutex
= ::CreateMutex
185 NULL
, // default secutiry attributes
186 FALSE
, // not initially locked
192 wxLogLastError(_T("CreateMutex()"));
196 wxMutexInternal::~wxMutexInternal()
200 if ( !::CloseHandle(m_mutex
) )
202 wxLogLastError(_T("CloseHandle(mutex)"));
207 wxMutexError
wxMutexInternal::LockTimeout(DWORD milliseconds
)
209 DWORD rc
= ::WaitForSingleObject(m_mutex
, milliseconds
);
210 if ( rc
== WAIT_ABANDONED
)
212 // the previous caller died without releasing the mutex, but now we can
214 wxLogDebug(_T("WaitForSingleObject() returned WAIT_ABANDONED"));
216 // use 0 timeout, normally we should always get it
217 rc
= ::WaitForSingleObject(m_mutex
, 0);
229 case WAIT_ABANDONED
: // checked for above
231 wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
235 wxLogLastError(_T("WaitForSingleObject(mutex)"));
236 return wxMUTEX_MISC_ERROR
;
239 return wxMUTEX_NO_ERROR
;
242 wxMutexError
wxMutexInternal::Unlock()
244 if ( !::ReleaseMutex(m_mutex
) )
246 wxLogLastError(_("ReleaseMutex()"));
248 return wxMUTEX_MISC_ERROR
;
251 return wxMUTEX_NO_ERROR
;
254 // --------------------------------------------------------------------------
256 // --------------------------------------------------------------------------
258 // a trivial wrapper around Win32 semaphore
259 class wxSemaphoreInternal
262 wxSemaphoreInternal(int initialcount
, int maxcount
);
263 ~wxSemaphoreInternal();
265 bool IsOk() const { return m_semaphore
!= NULL
; }
267 wxSemaError
Wait() { return WaitTimeout(INFINITE
); }
268 wxSemaError
TryWait() { return WaitTimeout(0); }
269 wxSemaError
WaitTimeout(unsigned long milliseconds
);
277 wxSemaphoreInternal::wxSemaphoreInternal(int initialcount
, int maxcount
)
281 // make it practically infinite
285 m_semaphore
= ::CreateSemaphore
287 NULL
, // default security attributes
295 wxLogLastError(_T("CreateSemaphore()"));
299 wxSemaphoreInternal::~wxSemaphoreInternal()
303 if ( !::CloseHandle(m_semaphore
) )
305 wxLogLastError(_T("CloseHandle(semaphore)"));
310 wxSemaError
wxSemaphoreInternal::WaitTimeout(unsigned long milliseconds
)
312 DWORD rc
= ::WaitForSingleObject( m_semaphore
, milliseconds
);
317 return wxSEMA_NO_ERROR
;
323 wxLogLastError(_T("WaitForSingleObject(semaphore)"));
326 return wxSEMA_MISC_ERROR
;
329 wxSemaError
wxSemaphoreInternal::Post()
331 if ( !::ReleaseSemaphore(m_semaphore
, 1, NULL
/* ptr to previous count */) )
333 wxLogLastError(_T("ReleaseSemaphore"));
335 return wxSEMA_MISC_ERROR
;
338 return wxSEMA_NO_ERROR
;
341 // --------------------------------------------------------------------------
343 // --------------------------------------------------------------------------
345 // Win32 doesn't have explicit support for the POSIX condition variables and
346 // the Win32 events have quite different semantics, so we reimplement the
347 // conditions from scratch using the mutexes and semaphores
348 class wxConditionInternal
351 wxConditionInternal(wxMutex
& mutex
);
353 bool IsOk() const { return m_mutex
.IsOk() && m_semaphore
.IsOk(); }
356 wxCondError
WaitTimeout(unsigned long milliseconds
);
358 wxCondError
Signal();
359 wxCondError
Broadcast();
362 // the number of threads currently waiting for this condition
365 // the critical section protecting m_numWaiters
366 wxCriticalSection m_csWaiters
;
369 wxSemaphore m_semaphore
;
372 wxConditionInternal::wxConditionInternal(wxMutex
& mutex
)
375 // another thread can't access it until we return from ctor, so no need to
376 // protect access to m_numWaiters here
380 wxCondError
wxConditionInternal::Wait()
382 // increment the number of waiters
383 ::InterlockedIncrement(&m_numWaiters
);
387 // a potential race condition can occur here
389 // after a thread increments nwaiters, and unlocks the mutex and before the
390 // semaphore.Wait() is called, if another thread can cause a signal to be
393 // this race condition is handled by using a semaphore and incrementing the
394 // semaphore only if 'nwaiters' is greater that zero since the semaphore,
395 // can 'remember' signals the race condition will not occur
397 // wait ( if necessary ) and decrement semaphore
398 wxSemaError err
= m_semaphore
.Wait();
401 return err
== wxSEMA_NO_ERROR
? wxCOND_NO_ERROR
: wxCOND_MISC_ERROR
;
404 wxCondError
wxConditionInternal::WaitTimeout(unsigned long milliseconds
)
406 ::InterlockedIncrement(&m_numWaiters
);
410 // a race condition can occur at this point in the code
412 // please see the comments in Wait(), for details
414 wxSemaError err
= m_semaphore
.WaitTimeout(milliseconds
);
416 if ( err
== wxSEMA_BUSY
)
418 // another potential race condition exists here it is caused when a
419 // 'waiting' thread timesout, and returns from WaitForSingleObject, but
420 // has not yet decremented 'nwaiters'.
422 // at this point if another thread calls signal() then the semaphore
423 // will be incremented, but the waiting thread will miss it.
425 // to handle this particular case, the waiting thread calls
426 // WaitForSingleObject again with a timeout of 0, after locking
427 // 'nwaiters_mutex'. this call does not block because of the zero
428 // timeout, but will allow the waiting thread to catch the missed
430 wxCriticalSectionLocker
lock(m_csWaiters
);
432 err
= m_semaphore
.WaitTimeout(0);
434 if ( err
!= wxSEMA_NO_ERROR
)
442 return err
== wxSEMA_NO_ERROR
? wxCOND_NO_ERROR
: wxCOND_MISC_ERROR
;
445 wxCondError
wxConditionInternal::Signal()
447 wxCriticalSectionLocker
lock(m_csWaiters
);
449 if ( m_numWaiters
> 0 )
451 // increment the semaphore by 1
452 if ( m_semaphore
.Post() != wxSEMA_NO_ERROR
)
453 return wxCOND_MISC_ERROR
;
458 return wxCOND_NO_ERROR
;
461 wxCondError
wxConditionInternal::Broadcast()
463 wxCriticalSectionLocker
lock(m_csWaiters
);
465 while ( m_numWaiters
> 0 )
467 if ( m_semaphore
.Post() != wxSEMA_NO_ERROR
)
468 return wxCOND_MISC_ERROR
;
473 return wxCOND_NO_ERROR
;
476 // ----------------------------------------------------------------------------
477 // wxThread implementation
478 // ----------------------------------------------------------------------------
480 // wxThreadInternal class
481 // ----------------------
483 class wxThreadInternal
490 m_priority
= WXTHREAD_DEFAULT_PRIORITY
;
502 if ( !::CloseHandle(m_hThread
) )
504 wxLogLastError(wxT("CloseHandle(thread)"));
511 // create a new (suspended) thread (for the given thread object)
512 bool Create(wxThread
*thread
, unsigned int stackSize
);
514 // suspend/resume/terminate
517 void Cancel() { m_state
= STATE_CANCELED
; }
520 void SetState(wxThreadState state
) { m_state
= state
; }
521 wxThreadState
GetState() const { return m_state
; }
524 void SetPriority(unsigned int priority
);
525 unsigned int GetPriority() const { return m_priority
; }
527 // thread handle and id
528 HANDLE
GetHandle() const { return m_hThread
; }
529 DWORD
GetId() const { return m_tid
; }
532 static THREAD_RETVAL THREAD_CALLCONV
WinThreadStart(void *thread
);
535 HANDLE m_hThread
; // handle of the thread
536 wxThreadState m_state
; // state, see wxThreadState enum
537 unsigned int m_priority
; // thread priority in "wx" units
538 DWORD m_tid
; // thread id
541 THREAD_RETVAL THREAD_CALLCONV
wxThreadInternal::WinThreadStart(void *param
)
546 // first of all, check whether we hadn't been cancelled already and don't
547 // start the user code at all then
548 wxThread
*thread
= (wxThread
*)param
;
549 if ( thread
->m_internal
->GetState() == STATE_EXITED
)
551 rc
= (THREAD_RETVAL
)-1;
554 else // do run thread
556 // store the thread object in the TLS
557 if ( !::TlsSetValue(gs_tlsThisThread
, thread
) )
559 wxLogSysError(_("Can not start thread: error writing TLS."));
564 rc
= (THREAD_RETVAL
)thread
->Entry();
566 // enter m_critsect before changing the thread state
567 thread
->m_critsect
.Enter();
568 wasCancelled
= thread
->m_internal
->GetState() == STATE_CANCELED
;
569 thread
->m_internal
->SetState(STATE_EXITED
);
570 thread
->m_critsect
.Leave();
575 // if the thread was cancelled (from Delete()), then its handle is still
577 if ( thread
->IsDetached() && !wasCancelled
)
582 //else: the joinable threads handle will be closed when Wait() is done
587 void wxThreadInternal::SetPriority(unsigned int priority
)
589 m_priority
= priority
;
591 // translate wxWindows priority to the Windows one
593 if (m_priority
<= 20)
594 win_priority
= THREAD_PRIORITY_LOWEST
;
595 else if (m_priority
<= 40)
596 win_priority
= THREAD_PRIORITY_BELOW_NORMAL
;
597 else if (m_priority
<= 60)
598 win_priority
= THREAD_PRIORITY_NORMAL
;
599 else if (m_priority
<= 80)
600 win_priority
= THREAD_PRIORITY_ABOVE_NORMAL
;
601 else if (m_priority
<= 100)
602 win_priority
= THREAD_PRIORITY_HIGHEST
;
605 wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
606 win_priority
= THREAD_PRIORITY_NORMAL
;
609 if ( !::SetThreadPriority(m_hThread
, win_priority
) )
611 wxLogSysError(_("Can't set thread priority"));
615 bool wxThreadInternal::Create(wxThread
*thread
, unsigned int stackSize
)
617 // for compilers which have it, we should use C RTL function for thread
618 // creation instead of Win32 API one because otherwise we will have memory
619 // leaks if the thread uses C RTL (and most threads do)
620 #ifdef wxUSE_BEGIN_THREAD
622 // Watcom is reported to not like 0 stack size (which means "use default"
623 // for the other compilers and is also the default value for stackSize)
627 #endif // __WATCOMC__
629 m_hThread
= (HANDLE
)_beginthreadex
631 NULL
, // default security
633 wxThreadInternal::WinThreadStart
, // entry point
636 (unsigned int *)&m_tid
638 #else // compiler doesn't have _beginthreadex
639 m_hThread
= ::CreateThread
641 NULL
, // default security
642 stackSize
, // stack size
643 wxThreadInternal::WinThreadStart
, // thread entry point
644 (LPVOID
)thread
, // parameter
645 CREATE_SUSPENDED
, // flags
646 &m_tid
// [out] thread id
648 #endif // _beginthreadex/CreateThread
650 if ( m_hThread
== NULL
)
652 wxLogSysError(_("Can't create thread"));
657 if ( m_priority
!= WXTHREAD_DEFAULT_PRIORITY
)
659 SetPriority(m_priority
);
665 bool wxThreadInternal::Suspend()
667 DWORD nSuspendCount
= ::SuspendThread(m_hThread
);
668 if ( nSuspendCount
== (DWORD
)-1 )
670 wxLogSysError(_("Can not suspend thread %x"), m_hThread
);
675 m_state
= STATE_PAUSED
;
680 bool wxThreadInternal::Resume()
682 DWORD nSuspendCount
= ::ResumeThread(m_hThread
);
683 if ( nSuspendCount
== (DWORD
)-1 )
685 wxLogSysError(_("Can not resume thread %x"), m_hThread
);
690 // don't change the state from STATE_EXITED because it's special and means
691 // we are going to terminate without running any user code - if we did it,
692 // the codei n Delete() wouldn't work
693 if ( m_state
!= STATE_EXITED
)
695 m_state
= STATE_RUNNING
;
704 wxThread
*wxThread::This()
706 wxThread
*thread
= (wxThread
*)::TlsGetValue(gs_tlsThisThread
);
708 // be careful, 0 may be a valid return value as well
709 if ( !thread
&& (::GetLastError() != NO_ERROR
) )
711 wxLogSysError(_("Couldn't get the current thread pointer"));
719 bool wxThread::IsMain()
721 return ::GetCurrentThreadId() == gs_idMainThread
;
728 void wxThread::Yield()
730 // 0 argument to Sleep() is special and means to just give away the rest of
735 void wxThread::Sleep(unsigned long milliseconds
)
737 ::Sleep(milliseconds
);
740 int wxThread::GetCPUCount()
745 return si
.dwNumberOfProcessors
;
748 unsigned long wxThread::GetCurrentId()
750 return (unsigned long)::GetCurrentThreadId();
753 bool wxThread::SetConcurrency(size_t level
)
755 wxASSERT_MSG( IsMain(), _T("should only be called from the main thread") );
757 // ok only for the default one
761 // get system affinity mask first
762 HANDLE hProcess
= ::GetCurrentProcess();
763 DWORD dwProcMask
, dwSysMask
;
764 if ( ::GetProcessAffinityMask(hProcess
, &dwProcMask
, &dwSysMask
) == 0 )
766 wxLogLastError(_T("GetProcessAffinityMask"));
771 // how many CPUs have we got?
772 if ( dwSysMask
== 1 )
774 // don't bother with all this complicated stuff - on a single
775 // processor system it doesn't make much sense anyhow
779 // calculate the process mask: it's a bit vector with one bit per
780 // processor; we want to schedule the process to run on first level
785 if ( dwSysMask
& bit
)
787 // ok, we can set this bit
790 // another process added
802 // could we set all bits?
805 wxLogDebug(_T("bad level %u in wxThread::SetConcurrency()"), level
);
810 // set it: we can't link to SetProcessAffinityMask() because it doesn't
811 // exist in Win9x, use RT binding instead
813 typedef BOOL (*SETPROCESSAFFINITYMASK
)(HANDLE
, DWORD
);
815 // can use static var because we're always in the main thread here
816 static SETPROCESSAFFINITYMASK pfnSetProcessAffinityMask
= NULL
;
818 if ( !pfnSetProcessAffinityMask
)
820 HMODULE hModKernel
= ::LoadLibrary(_T("kernel32"));
823 pfnSetProcessAffinityMask
= (SETPROCESSAFFINITYMASK
)
824 ::GetProcAddress(hModKernel
, "SetProcessAffinityMask");
827 // we've discovered a MT version of Win9x!
828 wxASSERT_MSG( pfnSetProcessAffinityMask
,
829 _T("this system has several CPUs but no SetProcessAffinityMask function?") );
832 if ( !pfnSetProcessAffinityMask
)
834 // msg given above - do it only once
838 if ( pfnSetProcessAffinityMask(hProcess
, dwProcMask
) == 0 )
840 wxLogLastError(_T("SetProcessAffinityMask"));
851 wxThread::wxThread(wxThreadKind kind
)
853 m_internal
= new wxThreadInternal();
855 m_isDetached
= kind
== wxTHREAD_DETACHED
;
858 wxThread::~wxThread()
863 // create/start thread
864 // -------------------
866 wxThreadError
wxThread::Create(unsigned int stackSize
)
868 wxCriticalSectionLocker
lock(m_critsect
);
870 if ( !m_internal
->Create(this, stackSize
) )
871 return wxTHREAD_NO_RESOURCE
;
873 return wxTHREAD_NO_ERROR
;
876 wxThreadError
wxThread::Run()
878 wxCriticalSectionLocker
lock(m_critsect
);
880 if ( m_internal
->GetState() != STATE_NEW
)
882 // actually, it may be almost any state at all, not only STATE_RUNNING
883 return wxTHREAD_RUNNING
;
886 // the thread has just been created and is still suspended - let it run
890 // suspend/resume thread
891 // ---------------------
893 wxThreadError
wxThread::Pause()
895 wxCriticalSectionLocker
lock(m_critsect
);
897 return m_internal
->Suspend() ? wxTHREAD_NO_ERROR
: wxTHREAD_MISC_ERROR
;
900 wxThreadError
wxThread::Resume()
902 wxCriticalSectionLocker
lock(m_critsect
);
904 return m_internal
->Resume() ? wxTHREAD_NO_ERROR
: wxTHREAD_MISC_ERROR
;
910 wxThread::ExitCode
wxThread::Wait()
912 // although under Windows we can wait for any thread, it's an error to
913 // wait for a detached one in wxWin API
914 wxCHECK_MSG( !IsDetached(), (ExitCode
)-1,
915 _T("can't wait for detached thread") );
917 ExitCode rc
= (ExitCode
)-1;
926 wxThreadError
wxThread::Delete(ExitCode
*pRc
)
930 // Delete() is always safe to call, so consider all possible states
932 // we might need to resume the thread, but we might also not need to cancel
933 // it if it doesn't run yet
934 bool shouldResume
= FALSE
,
938 // check if the thread already started to run
940 wxCriticalSectionLocker
lock(m_critsect
);
942 if ( m_internal
->GetState() == STATE_NEW
)
944 // WinThreadStart() will see it and terminate immediately, no need
945 // to cancel the thread - but we still need to resume it to let it
947 m_internal
->SetState(STATE_EXITED
);
949 Resume(); // it knows about STATE_EXITED special case
951 shouldCancel
= FALSE
;
954 // shouldResume is correctly set to FALSE here
958 shouldResume
= IsPaused();
962 // resume the thread if it is paused
966 HANDLE hThread
= m_internal
->GetHandle();
968 // does is still run?
969 if ( isRunning
|| IsRunning() )
973 // set flag for wxIsWaitingForThread()
974 gs_waitingForThread
= TRUE
;
977 // ask the thread to terminate
980 wxCriticalSectionLocker
lock(m_critsect
);
982 m_internal
->Cancel();
986 // we can't just wait for the thread to terminate because it might be
987 // calling some GUI functions and so it will never terminate before we
988 // process the Windows messages that result from these functions
989 DWORD result
= 0; // suppress warnings from broken compilers
994 // give the thread we're waiting for chance to do the GUI call
996 if ( (gs_nWaitingForGui
> 0) && wxGuiOwnedByMainThread() )
1002 result
= ::MsgWaitForMultipleObjects
1004 1, // number of objects to wait for
1005 &hThread
, // the objects
1006 FALSE
, // don't wait for all objects
1007 INFINITE
, // no timeout
1008 QS_ALLINPUT
| // return as soon as there are any events
1016 wxLogSysError(_("Can not wait for thread termination"));
1018 return wxTHREAD_KILLED
;
1021 // thread we're waiting for terminated
1024 case WAIT_OBJECT_0
+ 1:
1025 // new message arrived, process it
1026 if ( !wxTheApp
->DoMessage() )
1028 // WM_QUIT received: kill the thread
1031 return wxTHREAD_KILLED
;
1036 wxFAIL_MSG(wxT("unexpected result of MsgWaitForMultipleObject"));
1038 } while ( result
!= WAIT_OBJECT_0
);
1040 // simply wait for the thread to terminate
1042 // OTOH, even console apps create windows (in wxExecute, for WinSock
1043 // &c), so may be use MsgWaitForMultipleObject() too here?
1044 if ( WaitForSingleObject(hThread
, INFINITE
) != WAIT_OBJECT_0
)
1046 wxFAIL_MSG(wxT("unexpected result of WaitForSingleObject"));
1048 #endif // wxUSE_GUI/!wxUSE_GUI
1052 gs_waitingForThread
= FALSE
;
1056 // although the thread might be already in the EXITED state it might not
1057 // have terminated yet and so we are not sure that it has actually
1058 // terminated if the "if" above hadn't been taken
1061 if ( !::GetExitCodeThread(hThread
, (LPDWORD
)&rc
) )
1063 wxLogLastError(wxT("GetExitCodeThread"));
1067 } while ( (DWORD
)rc
== STILL_ACTIVE
);
1071 // if the thread exits normally, this is done in WinThreadStart, but in
1072 // this case it would have been too early because
1073 // MsgWaitForMultipleObject() would fail if the thread handle was
1074 // closed while we were waiting on it, so we must do it here
1081 return rc
== (ExitCode
)-1 ? wxTHREAD_MISC_ERROR
: wxTHREAD_NO_ERROR
;
1084 wxThreadError
wxThread::Kill()
1087 return wxTHREAD_NOT_RUNNING
;
1089 if ( !::TerminateThread(m_internal
->GetHandle(), (DWORD
)-1) )
1091 wxLogSysError(_("Couldn't terminate thread"));
1093 return wxTHREAD_MISC_ERROR
;
1103 return wxTHREAD_NO_ERROR
;
1106 void wxThread::Exit(ExitCode status
)
1115 #ifdef wxUSE_BEGIN_THREAD
1116 _endthreadex((unsigned)status
);
1118 ::ExitThread((DWORD
)status
);
1119 #endif // VC++/!VC++
1121 wxFAIL_MSG(wxT("Couldn't return from ExitThread()!"));
1127 void wxThread::SetPriority(unsigned int prio
)
1129 wxCriticalSectionLocker
lock(m_critsect
);
1131 m_internal
->SetPriority(prio
);
1134 unsigned int wxThread::GetPriority() const
1136 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
); // const_cast
1138 return m_internal
->GetPriority();
1141 unsigned long wxThread::GetId() const
1143 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
); // const_cast
1145 return (unsigned long)m_internal
->GetId();
1148 bool wxThread::IsRunning() const
1150 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
); // const_cast
1152 return m_internal
->GetState() == STATE_RUNNING
;
1155 bool wxThread::IsAlive() const
1157 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
); // const_cast
1159 return (m_internal
->GetState() == STATE_RUNNING
) ||
1160 (m_internal
->GetState() == STATE_PAUSED
);
1163 bool wxThread::IsPaused() const
1165 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
); // const_cast
1167 return m_internal
->GetState() == STATE_PAUSED
;
1170 bool wxThread::TestDestroy()
1172 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
); // const_cast
1174 return m_internal
->GetState() == STATE_CANCELED
;
1177 // ----------------------------------------------------------------------------
1178 // Automatic initialization for thread module
1179 // ----------------------------------------------------------------------------
1181 class wxThreadModule
: public wxModule
1184 virtual bool OnInit();
1185 virtual void OnExit();
1188 DECLARE_DYNAMIC_CLASS(wxThreadModule
)
1191 IMPLEMENT_DYNAMIC_CLASS(wxThreadModule
, wxModule
)
1193 bool wxThreadModule::OnInit()
1195 // allocate TLS index for storing the pointer to the current thread
1196 gs_tlsThisThread
= ::TlsAlloc();
1197 if ( gs_tlsThisThread
== 0xFFFFFFFF )
1199 // in normal circumstances it will only happen if all other
1200 // TLS_MINIMUM_AVAILABLE (>= 64) indices are already taken - in other
1201 // words, this should never happen
1202 wxLogSysError(_("Thread module initialization failed: impossible to allocate index in thread local storage"));
1207 // main thread doesn't have associated wxThread object, so store 0 in the
1209 if ( !::TlsSetValue(gs_tlsThisThread
, (LPVOID
)0) )
1211 ::TlsFree(gs_tlsThisThread
);
1212 gs_tlsThisThread
= 0xFFFFFFFF;
1214 wxLogSysError(_("Thread module initialization failed: can not store value in thread local storage"));
1219 gs_critsectWaitingForGui
= new wxCriticalSection();
1221 gs_critsectGui
= new wxCriticalSection();
1222 gs_critsectGui
->Enter();
1224 // no error return for GetCurrentThreadId()
1225 gs_idMainThread
= ::GetCurrentThreadId();
1230 void wxThreadModule::OnExit()
1232 if ( !::TlsFree(gs_tlsThisThread
) )
1234 wxLogLastError(wxT("TlsFree failed."));
1237 if ( gs_critsectGui
)
1239 gs_critsectGui
->Leave();
1240 delete gs_critsectGui
;
1241 gs_critsectGui
= NULL
;
1244 delete gs_critsectWaitingForGui
;
1245 gs_critsectWaitingForGui
= NULL
;
1248 // ----------------------------------------------------------------------------
1249 // under Windows, these functions are implemented using a critical section and
1250 // not a mutex, so the names are a bit confusing
1251 // ----------------------------------------------------------------------------
1253 void WXDLLEXPORT
wxMutexGuiEnter()
1255 // this would dead lock everything...
1256 wxASSERT_MSG( !wxThread::IsMain(),
1257 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
1259 // the order in which we enter the critical sections here is crucial!!
1261 // set the flag telling to the main thread that we want to do some GUI
1263 wxCriticalSectionLocker
enter(*gs_critsectWaitingForGui
);
1265 gs_nWaitingForGui
++;
1268 wxWakeUpMainThread();
1270 // now we may block here because the main thread will soon let us in
1271 // (during the next iteration of OnIdle())
1272 gs_critsectGui
->Enter();
1275 void WXDLLEXPORT
wxMutexGuiLeave()
1277 wxCriticalSectionLocker
enter(*gs_critsectWaitingForGui
);
1279 if ( wxThread::IsMain() )
1281 gs_bGuiOwnedByMainThread
= FALSE
;
1285 // decrement the number of threads waiting for GUI access now
1286 wxASSERT_MSG( gs_nWaitingForGui
> 0,
1287 wxT("calling wxMutexGuiLeave() without entering it first?") );
1289 gs_nWaitingForGui
--;
1291 wxWakeUpMainThread();
1294 gs_critsectGui
->Leave();
1297 void WXDLLEXPORT
wxMutexGuiLeaveOrEnter()
1299 wxASSERT_MSG( wxThread::IsMain(),
1300 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
1302 wxCriticalSectionLocker
enter(*gs_critsectWaitingForGui
);
1304 if ( gs_nWaitingForGui
== 0 )
1306 // no threads are waiting for GUI - so we may acquire the lock without
1307 // any danger (but only if we don't already have it)
1308 if ( !wxGuiOwnedByMainThread() )
1310 gs_critsectGui
->Enter();
1312 gs_bGuiOwnedByMainThread
= TRUE
;
1314 //else: already have it, nothing to do
1318 // some threads are waiting, release the GUI lock if we have it
1319 if ( wxGuiOwnedByMainThread() )
1323 //else: some other worker thread is doing GUI
1327 bool WXDLLEXPORT
wxGuiOwnedByMainThread()
1329 return gs_bGuiOwnedByMainThread
;
1332 // wake up the main thread if it's in ::GetMessage()
1333 void WXDLLEXPORT
wxWakeUpMainThread()
1335 // sending any message would do - hopefully WM_NULL is harmless enough
1336 if ( !::PostThreadMessage(gs_idMainThread
, WM_NULL
, 0, 0) )
1338 // should never happen
1339 wxLogLastError(wxT("PostThreadMessage(WM_NULL)"));
1343 bool WXDLLEXPORT
wxIsWaitingForThread()
1345 return gs_waitingForThread
;
1348 // ----------------------------------------------------------------------------
1349 // include common implementation code
1350 // ----------------------------------------------------------------------------
1352 #include "wx/thrimpl.cpp"
1354 #endif // wxUSE_THREADS