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[wxWidgets.git] / src / msw / dib.cpp
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/dib.cpp
3 // Purpose: implements wxDIB class
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 03.03.03 (replaces the old file with the same name)
7 // RCS-ID: $Id$
8 // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
9 // License: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 /*
13 TODO: support for palettes is very incomplete, several functions simply
14 ignore them (we should select and realize the palette, if any, before
15 caling GetDIBits() in the DC we use with it.
16 */
17
18 // ============================================================================
19 // declarations
20 // ============================================================================
21
22 // ----------------------------------------------------------------------------
23 // headers
24 // ----------------------------------------------------------------------------
25
26 // For compilers that support precompilation, includes "wx.h".
27 #include "wx/wxprec.h"
28
29 #ifdef __BORLANDC__
30 #pragma hdrstop
31 #endif
32
33 #ifndef WX_PRECOMP
34 #include "wx/string.h"
35 #include "wx/log.h"
36 #endif //WX_PRECOMP
37
38 #if wxUSE_WXDIB
39
40 #include "wx/bitmap.h"
41 #include "wx/intl.h"
42 #include "wx/file.h"
43
44 #include <stdio.h>
45 #include <stdlib.h>
46
47 #if !defined(__MWERKS__) && !defined(__SALFORDC__)
48 #include <memory.h>
49 #endif
50
51 #ifdef __GNUWIN32_OLD__
52 #include "wx/msw/gnuwin32/extra.h"
53 #endif
54
55 #include "wx/image.h"
56 #include "wx/msw/dib.h"
57
58 #ifdef __WXWINCE__
59 #include <shellapi.h> // for SHLoadDIBitmap()
60 #endif
61
62 // ----------------------------------------------------------------------------
63 // private functions
64 // ----------------------------------------------------------------------------
65
66 // calculate the number of palette entries needed for the bitmap with this
67 // number of bits per pixel
68 static inline WORD GetNumberOfColours(WORD bitsPerPixel)
69 {
70 // only 1, 4 and 8bpp bitmaps use palettes (well, they could be used with
71 // 24bpp ones too but we don't support this as I think it's quite uncommon)
72 return bitsPerPixel <= 8 ? 1 << bitsPerPixel : 0;
73 }
74
75 // wrapper around ::GetObject() for DIB sections
76 static inline bool GetDIBSection(HBITMAP hbmp, DIBSECTION *ds)
77 {
78 // note that at least under Win9x (this doesn't seem to happen under Win2K
79 // but this doesn't mean anything, of course), GetObject() may return
80 // sizeof(DIBSECTION) for a bitmap which is *not* a DIB section and the way
81 // to check for it is by looking at the bits pointer
82 return ::GetObject(hbmp, sizeof(DIBSECTION), ds) == sizeof(DIBSECTION) &&
83 ds->dsBm.bmBits;
84 }
85
86 // ============================================================================
87 // implementation
88 // ============================================================================
89
90 // ----------------------------------------------------------------------------
91 // wxDIB creation
92 // ----------------------------------------------------------------------------
93
94 bool wxDIB::Create(int width, int height, int depth)
95 {
96 // we don't support formats using palettes right now so we only create
97 // either 24bpp (RGB) or 32bpp (RGBA) bitmaps
98 wxASSERT_MSG( depth, _T("invalid image depth in wxDIB::Create()") );
99 if ( depth < 24 )
100 depth = 24;
101
102 // allocate memory for bitmap structures
103 static const int sizeHeader = sizeof(BITMAPINFOHEADER);
104
105 BITMAPINFO *info = (BITMAPINFO *)malloc(sizeHeader);
106 wxCHECK_MSG( info, false, _T("malloc(BITMAPINFO) failed") );
107
108 memset(info, 0, sizeHeader);
109
110 info->bmiHeader.biSize = sizeHeader;
111 info->bmiHeader.biWidth = width;
112
113 // we use positive height here which corresponds to a DIB with normal, i.e.
114 // bottom to top, order -- normally using negative height (which means
115 // reversed for MS and hence natural for all the normal people top to
116 // bottom line scan order) could be used to avoid the need for the image
117 // reversal in Create(image) but this doesn't work under NT, only Win9x!
118 info->bmiHeader.biHeight = height;
119
120 info->bmiHeader.biPlanes = 1;
121 info->bmiHeader.biBitCount = depth;
122 info->bmiHeader.biSizeImage = GetLineSize(width, depth)*height;
123
124 m_handle = ::CreateDIBSection
125 (
126 0, // hdc (unused with DIB_RGB_COLORS)
127 info, // bitmap description
128 DIB_RGB_COLORS, // use RGB, not palette
129 &m_data, // [out] DIB bits
130 NULL, // don't use file mapping
131 0 // file mapping offset (not used here)
132 );
133
134 free(info);
135
136 if ( !m_handle )
137 {
138 wxLogLastError(wxT("CreateDIBSection"));
139
140 return false;
141 }
142
143 m_width = width;
144 m_height = height;
145 m_depth = depth;
146
147 return true;
148 }
149
150 bool wxDIB::Create(const wxBitmap& bmp)
151 {
152 wxCHECK_MSG( bmp.Ok(), false, _T("wxDIB::Create(): invalid bitmap") );
153
154 // this bitmap could already be a DIB section in which case we don't need
155 // to convert it to DIB
156 HBITMAP hbmp = GetHbitmapOf(bmp);
157
158 DIBSECTION ds;
159 if ( GetDIBSection(hbmp, &ds) )
160 {
161 m_handle = hbmp;
162
163 // wxBitmap will free it, not we
164 m_ownsHandle = false;
165
166 // copy all the bitmap parameters too as we have them now anyhow
167 m_width = ds.dsBm.bmWidth;
168 m_height = ds.dsBm.bmHeight;
169 m_depth = ds.dsBm.bmBitsPixel;
170
171 m_data = ds.dsBm.bmBits;
172 }
173 else // no, it's a DDB -- convert it to DIB
174 {
175 const int w = bmp.GetWidth();
176 const int h = bmp.GetHeight();
177 int d = bmp.GetDepth();
178 if ( d <= 0 )
179 d = wxDisplayDepth();
180
181 if ( !Create(w, h, d) || !CopyFromDDB(hbmp) )
182 return false;
183 }
184
185 m_hasAlpha = bmp.HasAlpha();
186
187 return true;
188 }
189
190 // Windows CE doesn't have GetDIBits() so use an alternative implementation
191 // for it
192 //
193 // in fact I'm not sure if GetDIBits() is really much better than using
194 // BitBlt() like this -- it should be faster but I didn't do any tests, if
195 // anybody has time to do them and by chance finds that GetDIBits() is not
196 // much faster than BitBlt(), we could always use the Win CE version here
197 #ifdef __WXWINCE__
198
199 bool wxDIB::CopyFromDDB(HBITMAP hbmp)
200 {
201 MemoryHDC hdcSrc;
202 if ( !hdcSrc )
203 return false;
204
205 SelectInHDC selectSrc(hdcSrc, hbmp);
206 if ( !selectSrc )
207 return false;
208
209 MemoryHDC hdcDst;
210 if ( !hdcDst )
211 return false;
212
213 SelectInHDC selectDst(hdcDst, m_handle);
214 if ( !selectDst )
215 return false;
216
217
218 if ( !::BitBlt(
219 hdcDst,
220 0, 0, m_width, m_height,
221 hdcSrc,
222 0, 0,
223 SRCCOPY
224 ) )
225 {
226 wxLogLastError(_T("BitBlt(DDB -> DIB)"));
227
228 return false;
229 }
230
231 return true;
232 }
233
234 #else // !__WXWINCE__
235
236 bool wxDIB::CopyFromDDB(HBITMAP hbmp)
237 {
238 DIBSECTION ds;
239 if ( !GetDIBSection(m_handle, &ds) )
240 {
241 // we're sure that our handle is a DIB section, so this should work
242 wxFAIL_MSG( _T("GetObject(DIBSECTION) unexpectedly failed") );
243
244 return false;
245 }
246
247 if ( !::GetDIBits
248 (
249 ScreenHDC(), // the DC to use
250 hbmp, // the source DDB
251 0, // first scan line
252 m_height, // number of lines to copy
253 ds.dsBm.bmBits, // pointer to the buffer
254 (BITMAPINFO *)&ds.dsBmih, // bitmap header
255 DIB_RGB_COLORS // and not DIB_PAL_COLORS
256 ) )
257 {
258 wxLogLastError(wxT("GetDIBits()"));
259
260 return false;
261 }
262
263 return true;
264 }
265
266 #endif // __WXWINCE__/!__WXWINCE__
267
268 // ----------------------------------------------------------------------------
269 // Loading/saving the DIBs
270 // ----------------------------------------------------------------------------
271
272 bool wxDIB::Load(const wxString& filename)
273 {
274 #ifdef __WXWINCE__
275 m_handle = SHLoadDIBitmap(filename);
276 #else // !__WXWINCE__
277 m_handle = (HBITMAP)::LoadImage
278 (
279 wxGetInstance(),
280 filename,
281 IMAGE_BITMAP,
282 0, 0, // don't specify the size
283 LR_CREATEDIBSECTION | LR_LOADFROMFILE
284 );
285 #endif // __WXWINCE__
286
287 if ( !m_handle )
288 {
289 wxLogLastError(_T("Loading DIB from file"));
290
291 return false;
292 }
293
294 return true;
295 }
296
297 bool wxDIB::Save(const wxString& filename)
298 {
299 wxCHECK_MSG( m_handle, false, _T("wxDIB::Save(): invalid object") );
300
301 wxFile file(filename, wxFile::write);
302 bool ok = file.IsOpened();
303 if ( ok )
304 {
305 DIBSECTION ds;
306 if ( !GetDIBSection(m_handle, &ds) )
307 {
308 wxLogLastError(_T("GetObject(hDIB)"));
309 }
310 else
311 {
312 BITMAPFILEHEADER bmpHdr;
313 wxZeroMemory(bmpHdr);
314
315 const size_t sizeHdr = ds.dsBmih.biSize;
316 const size_t sizeImage = ds.dsBmih.biSizeImage;
317
318 bmpHdr.bfType = 0x4d42; // 'BM' in little endian
319 bmpHdr.bfOffBits = sizeof(BITMAPFILEHEADER) + ds.dsBmih.biSize;
320 bmpHdr.bfSize = bmpHdr.bfOffBits + sizeImage;
321
322 // first write the file header, then the bitmap header and finally the
323 // bitmap data itself
324 ok = file.Write(&bmpHdr, sizeof(bmpHdr)) == sizeof(bmpHdr) &&
325 file.Write(&ds.dsBmih, sizeHdr) == sizeHdr &&
326 file.Write(ds.dsBm.bmBits, sizeImage) == sizeImage;
327 }
328 }
329
330 if ( !ok )
331 {
332 wxLogError(_("Failed to save the bitmap image to file \"%s\"."),
333 filename.c_str());
334 }
335
336 return ok;
337 }
338
339 // ----------------------------------------------------------------------------
340 // wxDIB accessors
341 // ----------------------------------------------------------------------------
342
343 void wxDIB::DoGetObject() const
344 {
345 // only do something if we have a valid DIB but we don't [yet] have valid
346 // data
347 if ( m_handle && !m_data )
348 {
349 // although all the info we need is in BITMAP and so we don't really
350 // need DIBSECTION we still ask for it as modifying the bit values only
351 // works for the real DIBs and not for the bitmaps and it's better to
352 // check for this now rather than trying to find out why it doesn't
353 // work later
354 DIBSECTION ds;
355 if ( !GetDIBSection(m_handle, &ds) )
356 {
357 wxLogLastError(_T("GetObject(hDIB)"));
358 return;
359 }
360
361 wxDIB *self = wxConstCast(this, wxDIB);
362
363 self->m_width = ds.dsBm.bmWidth;
364 self->m_height = ds.dsBm.bmHeight;
365 self->m_depth = ds.dsBm.bmBitsPixel;
366 self->m_data = ds.dsBm.bmBits;
367 }
368 }
369
370 // ----------------------------------------------------------------------------
371 // DDB <-> DIB conversions
372 // ----------------------------------------------------------------------------
373
374 #ifndef __WXWINCE__
375
376 HBITMAP wxDIB::CreateDDB(HDC hdc) const
377 {
378 wxCHECK_MSG( m_handle, 0, _T("wxDIB::CreateDDB(): invalid object") );
379
380 DIBSECTION ds;
381 if ( !GetDIBSection(m_handle, &ds) )
382 {
383 wxLogLastError(_T("GetObject(hDIB)"));
384
385 return 0;
386 }
387
388 return ConvertToBitmap((BITMAPINFO *)&ds.dsBmih, hdc, ds.dsBm.bmBits);
389 }
390
391 /* static */
392 HBITMAP wxDIB::ConvertToBitmap(const BITMAPINFO *pbmi, HDC hdc, void *bits)
393 {
394 wxCHECK_MSG( pbmi, 0, _T("invalid DIB in ConvertToBitmap") );
395
396 // here we get BITMAPINFO struct followed by the actual bitmap bits and
397 // BITMAPINFO starts with BITMAPINFOHEADER followed by colour info
398 const BITMAPINFOHEADER *pbmih = &pbmi->bmiHeader;
399
400 // get the pointer to the start of the real image data if we have a plain
401 // DIB and not a DIB section (in the latter case the pointer must be passed
402 // to us by the caller)
403 if ( !bits )
404 {
405 // we must skip over the colour table to get to the image data
406 //
407 // colour table either has the real colour data in which case its
408 // number of entries is given by biClrUsed or is used for masks to be
409 // used for extracting colour information from true colour bitmaps in
410 // which case it always have exactly 3 DWORDs
411 int numColors;
412 switch ( pbmih->biCompression )
413 {
414 case BI_BITFIELDS:
415 numColors = 3;
416 break;
417
418 case BI_RGB:
419 // biClrUsed has the number of colors but it may be not initialized at
420 // all
421 numColors = pbmih->biClrUsed;
422 if ( !numColors )
423 {
424 numColors = GetNumberOfColours(pbmih->biBitCount);
425 }
426 break;
427
428 default:
429 // no idea how it should be calculated for the other cases
430 numColors = 0;
431 }
432
433 bits = (char *)pbmih + sizeof(*pbmih) + numColors*sizeof(RGBQUAD);
434 }
435
436 HBITMAP hbmp = ::CreateDIBitmap
437 (
438 hdc ? hdc // create bitmap compatible
439 : (HDC) ScreenHDC(), // with this DC
440 pbmih, // used to get size &c
441 CBM_INIT, // initialize bitmap bits too
442 bits, // ... using this data
443 pbmi, // this is used for palette only
444 DIB_RGB_COLORS // direct or indexed palette?
445 );
446
447 if ( !hbmp )
448 {
449 wxLogLastError(wxT("CreateDIBitmap"));
450 }
451
452 return hbmp;
453 }
454
455 /* static */
456 size_t wxDIB::ConvertFromBitmap(BITMAPINFO *pbi, HBITMAP hbmp)
457 {
458 wxASSERT_MSG( hbmp, wxT("invalid bmp can't be converted to DIB") );
459
460 // prepare all the info we need
461 BITMAP bm;
462 if ( !::GetObject(hbmp, sizeof(bm), &bm) )
463 {
464 wxLogLastError(wxT("GetObject(bitmap)"));
465
466 return 0;
467 }
468
469 // we need a BITMAPINFO anyhow and if we're not given a pointer to it we
470 // use this one
471 BITMAPINFO bi2;
472
473 const bool wantSizeOnly = pbi == NULL;
474 if ( wantSizeOnly )
475 pbi = &bi2;
476
477 // just for convenience
478 const int h = bm.bmHeight;
479
480 // init the header
481 BITMAPINFOHEADER& bi = pbi->bmiHeader;
482 wxZeroMemory(bi);
483 bi.biSize = sizeof(BITMAPINFOHEADER);
484 bi.biWidth = bm.bmWidth;
485 bi.biHeight = h;
486 bi.biPlanes = 1;
487 bi.biBitCount = bm.bmBitsPixel;
488
489 // memory we need for BITMAPINFO only
490 DWORD dwLen = bi.biSize + GetNumberOfColours(bm.bmBitsPixel) * sizeof(RGBQUAD);
491
492 // get either just the image size or the image bits
493 if ( !::GetDIBits
494 (
495 ScreenHDC(), // the DC to use
496 hbmp, // the source DDB
497 0, // first scan line
498 h, // number of lines to copy
499 wantSizeOnly ? NULL // pointer to the buffer or
500 : (char *)pbi + dwLen, // NULL if we don't have it
501 pbi, // bitmap header
502 DIB_RGB_COLORS // or DIB_PAL_COLORS
503 ) )
504 {
505 wxLogLastError(wxT("GetDIBits()"));
506
507 return 0;
508 }
509
510 // return the total size
511 return dwLen + bi.biSizeImage;
512 }
513
514 /* static */
515 HGLOBAL wxDIB::ConvertFromBitmap(HBITMAP hbmp)
516 {
517 // first calculate the size needed
518 const size_t size = ConvertFromBitmap(NULL, hbmp);
519 if ( !size )
520 {
521 // conversion to DDB failed?
522 return NULL;
523 }
524
525 HGLOBAL hDIB = ::GlobalAlloc(GMEM_MOVEABLE, size);
526 if ( !hDIB )
527 {
528 // this is an error which does risk to happen especially under Win9x
529 // and which the user may understand so let him know about it
530 wxLogError(_("Failed to allocated %luKb of memory for bitmap data."),
531 (unsigned long)(size / 1024));
532
533 return NULL;
534 }
535
536 if ( !ConvertFromBitmap((BITMAPINFO *)(void *)GlobalPtr(hDIB), hbmp) )
537 {
538 // this really shouldn't happen... it worked the first time, why not
539 // now?
540 wxFAIL_MSG( _T("wxDIB::ConvertFromBitmap() unexpectedly failed") );
541
542 return NULL;
543 }
544
545 return hDIB;
546 }
547
548 #endif // __WXWINCE__
549
550 // ----------------------------------------------------------------------------
551 // palette support
552 // ----------------------------------------------------------------------------
553
554 #if wxUSE_PALETTE
555
556 wxPalette *wxDIB::CreatePalette() const
557 {
558 wxCHECK_MSG( m_handle, NULL, _T("wxDIB::CreatePalette(): invalid object") );
559
560 DIBSECTION ds;
561 if ( !GetDIBSection(m_handle, &ds) )
562 {
563 wxLogLastError(_T("GetObject(hDIB)"));
564
565 return 0;
566 }
567
568 // how many colours are we going to have in the palette?
569 DWORD biClrUsed = ds.dsBmih.biClrUsed;
570 if ( !biClrUsed )
571 {
572 // biClrUsed field might not be set
573 biClrUsed = GetNumberOfColours(ds.dsBmih.biBitCount);
574 }
575
576 if ( !biClrUsed )
577 {
578 // bitmaps of this depth don't have palettes at all
579 //
580 // NB: another possibility would be to return
581 // GetStockObject(DEFAULT_PALETTE) or even CreateHalftonePalette()?
582 return NULL;
583 }
584
585 // LOGPALETTE struct has only 1 element in palPalEntry array, we're
586 // going to have biClrUsed of them so add necessary space
587 LOGPALETTE *pPalette = (LOGPALETTE *)
588 malloc(sizeof(LOGPALETTE) + (biClrUsed - 1)*sizeof(PALETTEENTRY));
589 wxCHECK_MSG( pPalette, NULL, _T("out of memory") );
590
591 // initialize the palette header
592 pPalette->palVersion = 0x300; // magic number, not in docs but works
593 pPalette->palNumEntries = biClrUsed;
594
595 // and the colour table (it starts right after the end of the header)
596 const RGBQUAD *pRGB = (RGBQUAD *)((char *)&ds.dsBmih + ds.dsBmih.biSize);
597 for ( DWORD i = 0; i < biClrUsed; i++, pRGB++ )
598 {
599 pPalette->palPalEntry[i].peRed = pRGB->rgbRed;
600 pPalette->palPalEntry[i].peGreen = pRGB->rgbGreen;
601 pPalette->palPalEntry[i].peBlue = pRGB->rgbBlue;
602 pPalette->palPalEntry[i].peFlags = 0;
603 }
604
605 HPALETTE hPalette = ::CreatePalette(pPalette);
606
607 free(pPalette);
608
609 if ( !hPalette )
610 {
611 wxLogLastError(_T("CreatePalette"));
612
613 return NULL;
614 }
615
616 wxPalette *palette = new wxPalette;
617 palette->SetHPALETTE((WXHPALETTE)hPalette);
618
619 return palette;
620 }
621
622 #endif // wxUSE_PALETTE
623
624 // ----------------------------------------------------------------------------
625 // wxImage support
626 // ----------------------------------------------------------------------------
627
628 #if wxUSE_IMAGE
629
630 bool wxDIB::Create(const wxImage& image)
631 {
632 wxCHECK_MSG( image.Ok(), false, _T("invalid wxImage in wxDIB ctor") );
633
634 const int h = image.GetHeight();
635 const int w = image.GetWidth();
636
637 // if we have alpha channel, we need to create a 32bpp RGBA DIB, otherwise
638 // a 24bpp RGB is sufficient
639 m_hasAlpha = image.HasAlpha();
640 const int bpp = m_hasAlpha ? 32 : 24;
641
642 if ( !Create(w, h, bpp) )
643 return false;
644
645 // DIBs are stored in bottom to top order (see also the comment above in
646 // Create()) so we need to copy bits line by line and starting from the end
647 const int srcBytesPerLine = w * 3;
648 const int dstBytesPerLine = GetLineSize(w, bpp);
649 const unsigned char *src = image.GetData() + ((h - 1) * srcBytesPerLine);
650 const unsigned char *alpha = m_hasAlpha ? image.GetAlpha() + (h - 1)*w
651 : NULL;
652 unsigned char *dstLineStart = (unsigned char *)m_data;
653 for ( int y = 0; y < h; y++ )
654 {
655 // copy one DIB line
656 unsigned char *dst = dstLineStart;
657 for ( int x = 0; x < w; x++ )
658 {
659 // also, the order of RGB is inversed for DIBs
660 *dst++ = src[2];
661 *dst++ = src[1];
662 *dst++ = src[0];
663
664 src += 3;
665
666 if ( alpha )
667 *dst++ = *alpha++;
668 }
669
670 // pass to the previous line in the image
671 src -= 2*srcBytesPerLine;
672 if ( alpha )
673 alpha -= 2*w;
674
675 // and to the next one in the DIB
676 dstLineStart += dstBytesPerLine;
677 }
678
679 return true;
680 }
681
682 wxImage wxDIB::ConvertToImage() const
683 {
684 wxCHECK_MSG( IsOk(), wxNullImage,
685 wxT("can't convert invalid DIB to wxImage") );
686
687 // create the wxImage object
688 const int w = GetWidth();
689 const int h = GetHeight();
690 wxImage image(w, h, false /* don't bother clearing memory */);
691 if ( !image.Ok() )
692 {
693 wxFAIL_MSG( wxT("could not allocate data for image") );
694 return wxNullImage;
695 }
696
697 if ( m_hasAlpha )
698 {
699 image.SetAlpha();
700 }
701
702 // this is the same loop as in Create() just above but with copy direction
703 // reversed
704 const int bpp = GetDepth();
705 const int dstBytesPerLine = w * 3;
706 const int srcBytesPerLine = GetLineSize(w, bpp);
707 unsigned char *dst = image.GetData() + ((h - 1) * dstBytesPerLine);
708 unsigned char *alpha = image.HasAlpha() ? image.GetAlpha() + (h - 1)*w
709 : NULL;
710 const bool is32bit = bpp == 32;
711 const unsigned char *srcLineStart = (unsigned char *)GetData();
712 for ( int y = 0; y < h; y++ )
713 {
714 // copy one DIB line
715 const unsigned char *src = srcLineStart;
716 for ( int x = 0; x < w; x++ )
717 {
718 dst[2] = *src++;
719 dst[1] = *src++;
720 dst[0] = *src++;
721
722 dst += 3;
723
724 if ( is32bit )
725 {
726 if ( alpha )
727 *alpha++ = *src;
728 src++;
729 }
730 }
731
732 // pass to the previous line in the image
733 dst -= 2*dstBytesPerLine;
734 if ( alpha )
735 alpha -= 2*w;
736
737 // and to the next one in the DIB
738 srcLineStart += srcBytesPerLine;
739 }
740
741 return image;
742 }
743
744 #endif // wxUSE_IMAGE
745
746 #endif // wxUSE_WXDIB
747