1 ## This file gives the details of what is needed to build this extension
2 ## module so the Makefile can be created.
4 ## If you have not done "make install" for wxWindows then see Setup.in.linux
5 ## for a more verbose version of this file.
12 # srcdir=$(GENCODEDIR)
13 WX_CONFIG_CFLAGS=`wx-config --cflags`
14 WX_CONFIG_LIBS=`wx-config --libs`
17 ## Depending on how your Python was built, you may have to set this
18 ## value to use the C++ driver to link with instead of the default
19 ## C driver. For example:
20 MY_LDSHARED=$(CCC) -shared
22 ## Same as above, but for statically linking Python and wxPython together,
23 ## in other words, if you comment out the *shared* above. If this is the
24 ## case then you should ensure that the main() function is Python's, not
25 ## wxWindows'. You can rebuild $(WXWIN)/src/gtk/app.cpp with NOMAIN defined
30 ## Pick one of these, or set your own. This is where the wxPython module
31 ## should be installed. It should be a subdirectory named wxPython.
33 TARGETDIR=$(BINLIBDEST)/site-packages/wxPython
35 # The location of the wxPython source dir
38 ## define SEPARATE so that the individual modules 'know' at compile time
39 ## they're not going to be part of a big wxcmodule.so
40 C_DEFINES = -DSWIG_GLOBAL -DWXP_USE_THREAD -DSEPARATE
41 C_FLAGS = -I. -I$(WXP_SRCDIR) $(WX_CONFIG_CFLAGS)
42 C_LIBS = -lwxPyHelpers $(WX_CONFIG_LIBS)
44 PYMODULES = $(GENCODEDIR)/lseditor.py
46 lseditorc $(GENCODEDIR)/lseditor.cpp finddlg.cpp lseditorpl.cpp markup.cpp \
47 plugin.cpp sourcepainter.cpp tdefs.cpp \
48 $(C_DEFINES) $(C_FLAGS) -Xlinker $(C_LIBS)