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1 \section{\class{wxBitmap}}\label{wxbitmap}
2
3 %\overview{Overview}{wxbitmapoverview}
4 %
5 This class encapsulates the concept of a platform-dependent bitmap,
6 either monochrome or colour or colour with alpha channel support.
7
8 \wxheading{Derived from}
9
10 \helpref{wxGDIObject}{wxgdiobject}\\
11 \helpref{wxObject}{wxobject}
12
13 \wxheading{Include files}
14
15 <wx/bitmap.h>
16
17 \wxheading{Predefined objects}
18
19 Objects:
20
21 {\bf wxNullBitmap}
22
23 \wxheading{See also}
24
25 \helpref{wxBitmap overview}{wxbitmapoverview},
26 \helpref{supported bitmap file formats}{supportedbitmapformats},
27 \helpref{wxDC::Blit}{wxdcblit},
28 \helpref{wxIcon}{wxicon}, \helpref{wxCursor}{wxcursor}, \helpref{wxBitmap}{wxbitmap},
29 \helpref{wxMemoryDC}{wxmemorydc}
30
31 \latexignore{\rtfignore{\wxheading{Members}}}
32
33 \membersection{wxBitmap::wxBitmap}\label{wxbitmapctor}
34
35 \func{}{wxBitmap}{\void}
36
37 Default constructor.
38
39 \func{}{wxBitmap}{\param{const wxBitmap\& }{bitmap}}
40
41 Copy constructor. Note that this does not take a fresh copy of the data,
42 but instead makes the internal data point to {\it bitmap}'s data. So
43 changing one bitmap will change the other. To make a real copy, you can
44 use:
45
46 \begin{verbatim}
47 wxBitmap newBitmap = oldBitmap.GetSubBitmap(
48 wxRect(0, 0, oldBitmap.GetWidth(), oldBitmap.GetHeight()));
49 \end{verbatim}
50
51 \func{}{wxBitmap}{\param{const void*}{ data}, \param{int}{ type}, \param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
52
53 Creates a bitmap from the given data which is interpreted in platform-dependent
54 manner.
55
56 \func{}{wxBitmap}{\param{const char}{ bits[]}, \param{int}{ width}, \param{int}{ height}\\
57 \param{int}{ depth = 1}}
58
59 Creates a bitmap from an array of bits.
60
61 You should only use this function for monochrome bitmaps ({\it depth} 1) in
62 portable programs: in this case the {\it bits} parameter should contain an XBM
63 image.
64
65 For other bit depths, the behaviour is platform dependent: under Windows, the
66 data is passed without any changes to the underlying {\tt CreateBitmap()} API.
67 Under other platforms, only monochrome bitmaps may be created using this
68 constructor and \helpref{wxImage}{wximage} should be used for creating colour
69 bitmaps from static data.
70
71 \func{}{wxBitmap}{\param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
72
73 Creates a new bitmap. A depth of -1 indicates the depth of the current screen
74 or visual. Some platforms only support 1 for monochrome and -1 for the current
75 colour setting. Beginning with version 2.5.4 of wxWidgets a depth of 32 including
76 an alpha channel is supported under MSW, Mac and GTK+.
77
78 \func{}{wxBitmap}{\param{const char* const*}{ bits}}
79
80 Creates a bitmap from XPM data.
81
82 \func{}{wxBitmap}{\param{const wxString\& }{name}, \param{long}{ type}}
83
84 Loads a bitmap from a file or resource.
85
86 \func{}{wxBitmap}{\param{const wxImage\&}{ img}, \param{int}{ depth = -1}}
87
88 Creates bitmap object from the image. This has to be done
89 to actually display an image as you cannot draw an image directly on a window.
90 The resulting bitmap will use the provided colour depth (or that of the
91 current system if depth is -1) which entails that a colour reduction has
92 to take place.
93
94 When in 8-bit mode (PseudoColour mode), the GTK port will use a color cube created
95 on program start-up to look up colors. This ensures a very fast conversion, but
96 the image quality won't be perfect (and could be better for photo images using more
97 sophisticated dithering algorithms).
98
99 On Windows, if there is a palette present (set with SetPalette), it will be used when
100 creating the wxBitmap (most useful in 8-bit display mode). On other platforms,
101 the palette is currently ignored.
102
103 \wxheading{Parameters}
104
105 \docparam{bits}{Specifies an array of pixel values.}
106
107 \docparam{width}{Specifies the width of the bitmap.}
108
109 \docparam{height}{Specifies the height of the bitmap.}
110
111 \docparam{depth}{Specifies the depth of the bitmap. If this is omitted, the display depth of the
112 screen is used.}
113
114 \docparam{name}{This can refer to a resource name under MS Windows, or a filename under MS Windows and X.
115 Its meaning is determined by the {\it type} parameter.}
116
117 \docparam{type}{May be one of the following:
118
119 \twocolwidtha{5cm}
120 \begin{twocollist}
121 \twocolitem{\indexit{wxBITMAP\_TYPE\_BMP}}{Load a Windows bitmap file.}
122 \twocolitem{\indexit{wxBITMAP\_TYPE\_BMP\_RESOURCE}}{Load a Windows bitmap resource from the executable. Windows only.}
123 \twocolitem{\indexit{wxBITMAP\_TYPE\_PICT\_RESOURCE}}{Load a PICT image resource from the executable. Mac OS only.}
124 \twocolitem{\indexit{wxBITMAP\_TYPE\_GIF}}{Load a GIF bitmap file.}
125 \twocolitem{\indexit{wxBITMAP\_TYPE\_XBM}}{Load an X bitmap file.}
126 \twocolitem{\indexit{wxBITMAP\_TYPE\_XPM}}{Load an XPM bitmap file.}
127 \end{twocollist}
128
129 The validity of these flags depends on the platform and wxWidgets configuration.
130 If all possible wxWidgets settings are used, the Windows platform supports BMP file, BMP resource,
131 XPM data, and XPM. Under wxGTK, the available formats are BMP file, XPM data, XPM file, and PNG file.
132 Under wxMotif, the available formats are XBM data, XBM file, XPM data, XPM file.
133
134 In addition, wxBitmap can read all formats that \helpref{wxImage}{wximage} can, which currently include
135 wxBITMAP\_TYPE\_JPEG, wxBITMAP\_TYPE\_TIF, wxBITMAP\_TYPE\_PNG, wxBITMAP\_TYPE\_GIF, wxBITMAP\_TYPE\_PCX,
136 and wxBITMAP\_TYPE\_PNM. Of course, you must have wxImage handlers loaded. }
137
138 \docparam{img}{Platform-independent wxImage object.}
139
140 \wxheading{Remarks}
141
142 The first form constructs a bitmap object with no data; an assignment or another member function such as Create
143 or LoadFile must be called subsequently.
144
145 The second and third forms provide copy constructors. Note that these do not copy the
146 bitmap data, but instead a pointer to the data, keeping a reference count. They are therefore
147 very efficient operations.
148
149 The fourth form constructs a bitmap from data whose type and value depends on
150 the value of the {\it type} argument.
151
152 The fifth form constructs a (usually monochrome) bitmap from an array of pixel values, under both
153 X and Windows.
154
155 The sixth form constructs a new bitmap.
156
157 The seventh form constructs a bitmap from pixmap (XPM) data, if wxWidgets has been configured
158 to incorporate this feature.
159
160 To use this constructor, you must first include an XPM file. For
161 example, assuming that the file {\tt mybitmap.xpm} contains an XPM array
162 of character pointers called mybitmap:
163
164 \begin{verbatim}
165 #include "mybitmap.xpm"
166
167 ...
168
169 wxBitmap *bitmap = new wxBitmap(mybitmap);
170 \end{verbatim}
171
172 The eighth form constructs a bitmap from a file or resource. {\it name} can refer
173 to a resource name under MS Windows, or a filename under MS Windows and X.
174
175 Under Windows, {\it type} defaults to wxBITMAP\_TYPE\_BMP\_RESOURCE.
176 Under X, {\it type} defaults to wxBITMAP\_TYPE\_XPM.
177
178 \wxheading{See also}
179
180 \helpref{wxBitmap::LoadFile}{wxbitmaploadfile}
181
182 \pythonnote{Constructors supported by wxPython are:\par
183 \indented{2cm}{\begin{twocollist}
184 \twocolitem{{\bf wxBitmap(name, flag)}}{Loads a bitmap from a file}
185 \twocolitem{{\bf wxEmptyBitmap(width, height, depth = -1)}}{Creates an
186 empty bitmap with the given specifications}
187 \twocolitem{{\bf wxBitmapFromXPMData(listOfStrings)}}{Create a bitmap
188 from a Python list of strings whose contents are XPM data.}
189 \twocolitem{{\bf wxBitmapFromBits(bits, width, height,
190 depth=-1)}}{Create a bitmap from an array of bits contained in a
191 string.}
192 \twocolitem{{\bf wxBitmapFromImage(image, depth=-1)}}{Convert a
193 wxImage to a wxBitmap.}
194 \end{twocollist}}
195 }
196
197 \perlnote{Constructors supported by wxPerl are:\par
198 \begin{itemize}
199 \item{Wx::Bitmap->new( width, height, depth = -1 )}
200 \item{Wx::Bitmap->new( name, type )}
201 \item{Wx::Bitmap->new( icon )}
202 \item{Wx::Bitmap->newFromBits( bits, width, height, depth = 1 )}
203 \item{Wx::Bitmap->newFromXPM( data )}
204 \end{itemize}
205 }
206
207 \membersection{wxBitmap::\destruct{wxBitmap}}\label{wxbitmapdtor}
208
209 \func{}{\destruct{wxBitmap}}{\void}
210
211 Destroys the wxBitmap object and possibly the underlying bitmap data.
212 Because reference counting is used, the bitmap may not actually be
213 destroyed at this point - only when the reference count is zero will the
214 data be deleted.
215
216 If the application omits to delete the bitmap explicitly, the bitmap will be
217 destroyed automatically by wxWidgets when the application exits.
218
219 Do not delete a bitmap that is selected into a memory device context.
220
221 \membersection{wxBitmap::AddHandler}\label{wxbitmapaddhandler}
222
223 \func{static void}{AddHandler}{\param{wxBitmapHandler*}{ handler}}
224
225 Adds a handler to the end of the static list of format handlers.
226
227 \docparam{handler}{A new bitmap format handler object. There is usually only one instance
228 of a given handler class in an application session.}
229
230 \wxheading{See also}
231
232 \helpref{wxBitmapHandler}{wxbitmaphandler}
233
234 \membersection{wxBitmap::CleanUpHandlers}\label{wxbitmapcleanuphandlers}
235
236 \func{static void}{CleanUpHandlers}{\void}
237
238 Deletes all bitmap handlers.
239
240 This function is called by wxWidgets on exit.
241
242 \membersection{wxBitmap::ConvertToImage}\label{wxbitmapconverttoimage}
243
244 \func{wxImage}{ConvertToImage}{\void}
245
246 Creates an image from a platform-dependent bitmap. This preserves
247 mask information so that bitmaps and images can be converted back
248 and forth without loss in that respect.
249
250 \membersection{wxBitmap::CopyFromIcon}\label{wxbitmapcopyfromicon}
251
252 \func{bool}{CopyFromIcon}{\param{const wxIcon\&}{ icon}}
253
254 Creates the bitmap from an icon.
255
256 \membersection{wxBitmap::Create}\label{wxbitmapcreate}
257
258 \func{virtual bool}{Create}{\param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
259
260 Creates a fresh bitmap. If the final argument is omitted, the display depth of
261 the screen is used.
262
263 \func{virtual bool}{Create}{\param{const void*}{ data}, \param{int}{ type}, \param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
264
265 Creates a bitmap from the given data, which can be of arbitrary type.
266
267 \wxheading{Parameters}
268
269 \docparam{width}{The width of the bitmap in pixels.}
270
271 \docparam{height}{The height of the bitmap in pixels.}
272
273 \docparam{depth}{The depth of the bitmap in pixels. If this is -1, the screen depth is used.}
274
275 \docparam{data}{Data whose type depends on the value of {\it type}.}
276
277 \docparam{type}{A bitmap type identifier - see \helpref{wxBitmap::wxBitmap}{wxbitmapctor} for a list
278 of possible values.}
279
280 \wxheading{Return value}
281
282 true if the call succeeded, false otherwise.
283
284 \wxheading{Remarks}
285
286 The first form works on all platforms. The portability of the second form depends on the
287 type of data.
288
289 \wxheading{See also}
290
291 \helpref{wxBitmap::wxBitmap}{wxbitmapctor}
292
293 \membersection{wxBitmap::FindHandler}\label{wxbitmapfindhandler}
294
295 \func{static wxBitmapHandler*}{FindHandler}{\param{const wxString\& }{name}}
296
297 Finds the handler with the given name.
298
299 \func{static wxBitmapHandler*}{FindHandler}{\param{const wxString\& }{extension}, \param{wxBitmapType}{ bitmapType}}
300
301 Finds the handler associated with the given extension and type.
302
303 \func{static wxBitmapHandler*}{FindHandler}{\param{wxBitmapType }{bitmapType}}
304
305 Finds the handler associated with the given bitmap type.
306
307 \docparam{name}{The handler name.}
308
309 \docparam{extension}{The file extension, such as ``bmp".}
310
311 \docparam{bitmapType}{The bitmap type, such as wxBITMAP\_TYPE\_BMP.}
312
313 \wxheading{Return value}
314
315 A pointer to the handler if found, NULL otherwise.
316
317 \wxheading{See also}
318
319 \helpref{wxBitmapHandler}{wxbitmaphandler}
320
321 \membersection{wxBitmap::GetDepth}\label{wxbitmapgetdepth}
322
323 \constfunc{int}{GetDepth}{\void}
324
325 Gets the colour depth of the bitmap. A value of 1 indicates a
326 monochrome bitmap.
327
328 \membersection{wxBitmap::GetHandlers}\label{wxbitmapgethandlers}
329
330 \func{static wxList\&}{GetHandlers}{\void}
331
332 Returns the static list of bitmap format handlers.
333
334 \wxheading{See also}
335
336 \helpref{wxBitmapHandler}{wxbitmaphandler}
337
338 \membersection{wxBitmap::GetHeight}\label{wxbitmapgetheight}
339
340 \constfunc{int}{GetHeight}{\void}
341
342 Gets the height of the bitmap in pixels.
343
344 \membersection{wxBitmap::GetPalette}\label{wxbitmapgetpalette}
345
346 \constfunc{wxPalette*}{GetPalette}{\void}
347
348 Gets the associated palette (if any) which may have been loaded from a file
349 or set for the bitmap.
350
351 \wxheading{See also}
352
353 \helpref{wxPalette}{wxpalette}
354
355 \membersection{wxBitmap::GetMask}\label{wxbitmapgetmask}
356
357 \constfunc{wxMask*}{GetMask}{\void}
358
359 Gets the associated mask (if any) which may have been loaded from a file
360 or set for the bitmap.
361
362 \wxheading{See also}
363
364 \helpref{wxBitmap::SetMask}{wxbitmapsetmask}, \helpref{wxMask}{wxmask}
365
366 \membersection{wxBitmap::GetWidth}\label{wxbitmapgetwidth}
367
368 \constfunc{int}{GetWidth}{\void}
369
370 Gets the width of the bitmap in pixels.
371
372 \wxheading{See also}
373
374 \helpref{wxBitmap::GetHeight}{wxbitmapgetheight}
375
376 \membersection{wxBitmap::GetSubBitmap}\label{wxbitmapgetsubbitmap}
377
378 \constfunc{wxBitmap}{GetSubBitmap}{\param{const wxRect\&}{rect}}
379
380 Returns a sub bitmap of the current one as long as the rect belongs entirely to
381 the bitmap. This function preserves bit depth and mask information.
382
383 \membersection{wxBitmap::InitStandardHandlers}\label{wxbitmapinitstandardhandlers}
384
385 \func{static void}{InitStandardHandlers}{\void}
386
387 Adds the standard bitmap format handlers, which, depending on wxWidgets
388 configuration, can be handlers for Windows bitmap, Windows bitmap resource, and XPM.
389
390 This function is called by wxWidgets on startup.
391
392 \wxheading{See also}
393
394 \helpref{wxBitmapHandler}{wxbitmaphandler}
395
396 \membersection{wxBitmap::InsertHandler}\label{wxbitmapinserthandler}
397
398 \func{static void}{InsertHandler}{\param{wxBitmapHandler*}{ handler}}
399
400 Adds a handler at the start of the static list of format handlers.
401
402 \docparam{handler}{A new bitmap format handler object. There is usually only one instance
403 of a given handler class in an application session.}
404
405 \wxheading{See also}
406
407 \helpref{wxBitmapHandler}{wxbitmaphandler}
408
409 \membersection{wxBitmap::LoadFile}\label{wxbitmaploadfile}
410
411 \func{bool}{LoadFile}{\param{const wxString\&}{ name}, \param{wxBitmapType}{ type}}
412
413 Loads a bitmap from a file or resource.
414
415 \wxheading{Parameters}
416
417 \docparam{name}{Either a filename or a Windows resource name.
418 The meaning of {\it name} is determined by the {\it type} parameter.}
419
420 \docparam{type}{One of the following values:
421
422 \twocolwidtha{5cm}
423 \begin{twocollist}
424 \twocolitem{{\bf wxBITMAP\_TYPE\_BMP}}{Load a Windows bitmap file.}
425 \twocolitem{{\bf wxBITMAP\_TYPE\_BMP\_RESOURCE}}{Load a Windows bitmap resource from the executable.}
426 \twocolitem{{\bf wxBITMAP\_TYPE\_PICT\_RESOURCE}}{Load a PICT image resource from the executable. Mac OS only.}
427 \twocolitem{{\bf wxBITMAP\_TYPE\_GIF}}{Load a GIF bitmap file.}
428 \twocolitem{{\bf wxBITMAP\_TYPE\_XBM}}{Load an X bitmap file.}
429 \twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Load an XPM bitmap file.}
430 \end{twocollist}
431
432 The validity of these flags depends on the platform and wxWidgets configuration.
433
434 In addition, wxBitmap can read all formats that \helpref{wxImage}{wximage} can
435 (wxBITMAP\_TYPE\_JPEG, wxBITMAP\_TYPE\_PNG, wxBITMAP\_TYPE\_GIF, wxBITMAP\_TYPE\_PCX, wxBITMAP\_TYPE\_PNM).
436 (Of course you must have wxImage handlers loaded.) }
437
438 \wxheading{Return value}
439
440 true if the operation succeeded, false otherwise.
441
442 \wxheading{Remarks}
443
444 A palette may be associated with the bitmap if one exists (especially for
445 colour Windows bitmaps), and if the code supports it. You can check
446 if one has been created by using the \helpref{GetPalette}{wxbitmapgetpalette} member.
447
448 \wxheading{See also}
449
450 \helpref{wxBitmap::SaveFile}{wxbitmapsavefile}
451
452 \membersection{wxBitmap::Ok}\label{wxbitmapok}
453
454 \constfunc{bool}{Ok}{\void}
455
456 Returns true if bitmap data is present.
457
458 \membersection{wxBitmap::RemoveHandler}\label{wxbitmapremovehandler}
459
460 \func{static bool}{RemoveHandler}{\param{const wxString\& }{name}}
461
462 Finds the handler with the given name, and removes it. The handler
463 is not deleted.
464
465 \docparam{name}{The handler name.}
466
467 \wxheading{Return value}
468
469 true if the handler was found and removed, false otherwise.
470
471 \wxheading{See also}
472
473 \helpref{wxBitmapHandler}{wxbitmaphandler}
474
475 \membersection{wxBitmap::SaveFile}\label{wxbitmapsavefile}
476
477 \func{bool}{SaveFile}{\param{const wxString\& }{name}, \param{wxBitmapType}{ type}, \param{wxPalette* }{palette = NULL}}
478
479 Saves a bitmap in the named file.
480
481 \wxheading{Parameters}
482
483 \docparam{name}{A filename. The meaning of {\it name} is determined by the {\it type} parameter.}
484
485 \docparam{type}{One of the following values:
486
487 \twocolwidtha{5cm}
488 \begin{twocollist}
489 \twocolitem{{\bf wxBITMAP\_TYPE\_BMP}}{Save a Windows bitmap file.}
490 \twocolitem{{\bf wxBITMAP\_TYPE\_GIF}}{Save a GIF bitmap file.}
491 \twocolitem{{\bf wxBITMAP\_TYPE\_XBM}}{Save an X bitmap file.}
492 \twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Save an XPM bitmap file.}
493 \end{twocollist}
494
495 The validity of these flags depends on the platform and wxWidgets configuration.
496
497 In addition, wxBitmap can save all formats that \helpref{wxImage}{wximage} can
498 (wxBITMAP\_TYPE\_JPEG, wxBITMAP\_TYPE\_PNG).
499 (Of course you must have wxImage handlers loaded.) }
500
501 \docparam{palette}{An optional palette used for saving the bitmap.}
502 % TODO: this parameter should
503 %probably be eliminated; instead the app should set the palette before saving.
504
505 \wxheading{Return value}
506
507 true if the operation succeeded, false otherwise.
508
509 \wxheading{Remarks}
510
511 Depending on how wxWidgets has been configured, not all formats may be available.
512
513 \wxheading{See also}
514
515 \helpref{wxBitmap::LoadFile}{wxbitmaploadfile}
516
517 \membersection{wxBitmap::SetDepth}\label{wxbitmapsetdepth}
518
519 \func{void}{SetDepth}{\param{int }{depth}}
520
521 Sets the depth member (does not affect the bitmap data).
522
523 \wxheading{Parameters}
524
525 \docparam{depth}{Bitmap depth.}
526
527 \membersection{wxBitmap::SetHeight}\label{wxbitmapsetheight}
528
529 \func{void}{SetHeight}{\param{int }{height}}
530
531 Sets the height member (does not affect the bitmap data).
532
533 \wxheading{Parameters}
534
535 \docparam{height}{Bitmap height in pixels.}
536
537 \membersection{wxBitmap::SetMask}\label{wxbitmapsetmask}
538
539 \func{void}{SetMask}{\param{wxMask* }{mask}}
540
541 Sets the mask for this bitmap.
542
543 \wxheading{Remarks}
544
545 The bitmap object owns the mask once this has been called.
546
547 \wxheading{See also}
548
549 \helpref{wxBitmap::GetMask}{wxbitmapgetmask}, \helpref{wxMask}{wxmask}
550
551 %% VZ: this function is an implementation detail and shouldn't be documented
552 %%\membersection{wxBitmap::SetOk}\label{wxbitmapsetok}
553 %%
554 %%\func{void}{SetOk}{\param{int }{isOk}}
555 %%
556 %%Sets the validity member (does not affect the bitmap data).
557 %%
558 %%\wxheading{Parameters}
559 %%
560 %%\docparam{isOk}{Validity flag.}
561
562 \membersection{wxBitmap::SetPalette}\label{wxbitmapsetpalette}
563
564 \func{void}{SetPalette}{\param{const wxPalette\& }{palette}}
565
566 Sets the associated palette. (Not implemented under GTK+).
567
568 \wxheading{Parameters}
569
570 \docparam{palette}{The palette to set.}
571
572 \wxheading{See also}
573
574 \helpref{wxPalette}{wxpalette}
575
576 \membersection{wxBitmap::SetWidth}\label{wxbitmapsetwidth}
577
578 \func{void}{SetWidth}{\param{int }{width}}
579
580 Sets the width member (does not affect the bitmap data).
581
582 \wxheading{Parameters}
583
584 \docparam{width}{Bitmap width in pixels.}
585
586 \membersection{wxBitmap::operator $=$}\label{wxbitmapassign}
587
588 \func{wxBitmap\& }{operator $=$}{\param{const wxBitmap\& }{bitmap}}
589
590 Assignment operator. This operator does not copy any data, but instead
591 passes a pointer to the data in {\it bitmap} and increments a reference
592 counter. It is a fast operation.
593
594 \wxheading{Parameters}
595
596 \docparam{bitmap}{Bitmap to assign.}
597
598 \wxheading{Return value}
599
600 Returns 'this' object.
601
602 \membersection{wxBitmap::operator $==$}\label{wxbitmapequal}
603
604 \func{bool}{operator $==$}{\param{const wxBitmap\& }{bitmap}}
605
606 Equality operator. This operator tests whether the internal data pointers are
607 equal (a fast test).
608
609 \wxheading{Parameters}
610
611 \docparam{bitmap}{Bitmap to compare with 'this'}
612
613 \wxheading{Return value}
614
615 Returns true if the bitmaps were effectively equal, false otherwise.
616
617 \membersection{wxBitmap::operator $!=$}\label{wxbitmapnotequal}
618
619 \func{bool}{operator $!=$}{\param{const wxBitmap\& }{bitmap}}
620
621 Inequality operator. This operator tests whether the internal data pointers are
622 unequal (a fast test).
623
624 \wxheading{Parameters}
625
626 \docparam{bitmap}{Bitmap to compare with 'this'}
627
628 \wxheading{Return value}
629
630 Returns true if the bitmaps were unequal, false otherwise.
631