1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/univ/themes/win32.cpp
3 // Purpose: wxUniversal theme implementing Win32-like LNF
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 // ===========================================================================
14 // ===========================================================================
16 // ---------------------------------------------------------------------------
18 // ---------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
27 #include "wx/univ/theme.h"
35 #include "wx/window.h"
37 #include "wx/dcmemory.h"
38 #include "wx/dcclient.h"
40 #include "wx/button.h"
41 #include "wx/bmpbuttn.h"
42 #include "wx/listbox.h"
43 #include "wx/checklst.h"
44 #include "wx/combobox.h"
45 #include "wx/scrolbar.h"
46 #include "wx/slider.h"
47 #include "wx/textctrl.h"
48 #include "wx/toolbar.h"
49 #include "wx/statusbr.h"
52 // for COLOR_* constants
53 #include "wx/msw/private.h"
56 #include "wx/settings.h"
57 #include "wx/toplevel.h"
61 #include "wx/notebook.h"
62 #include "wx/spinbutt.h"
63 #include "wx/artprov.h"
64 #ifdef wxUSE_TOGGLEBTN
65 #include "wx/tglbtn.h"
66 #endif // wxUSE_TOGGLEBTN
68 #include "wx/univ/scrtimer.h"
69 #include "wx/univ/stdrend.h"
70 #include "wx/univ/inpcons.h"
71 #include "wx/univ/inphand.h"
72 #include "wx/univ/colschem.h"
74 // ----------------------------------------------------------------------------
76 // ----------------------------------------------------------------------------
78 static const int BORDER_THICKNESS
= 2;
80 static const size_t NUM_STATUSBAR_GRIP_BANDS
= 3;
81 static const size_t WIDTH_STATUSBAR_GRIP_BAND
= 4;
82 static const size_t STATUSBAR_GRIP_SIZE
=
83 WIDTH_STATUSBAR_GRIP_BAND
*NUM_STATUSBAR_GRIP_BANDS
;
85 static const wxCoord SLIDER_MARGIN
= 6; // margin around slider
86 static const wxCoord SLIDER_THUMB_LENGTH
= 18;
87 static const wxCoord SLIDER_TICK_LENGTH
= 6;
89 // wxWin32Renderer: draw the GUI elements in Win32 style
90 // ----------------------------------------------------------------------------
92 class wxWin32Renderer
: public wxStdRenderer
96 wxWin32Renderer(const wxColourScheme
*scheme
);
98 // reimplement the renderer methods which are different for this theme
99 virtual void DrawLabel(wxDC
& dc
,
100 const wxString
& label
,
103 int alignment
= wxALIGN_LEFT
| wxALIGN_TOP
,
105 wxRect
*rectBounds
= NULL
);
106 virtual void DrawButtonLabel(wxDC
& dc
,
107 const wxString
& label
,
108 const wxBitmap
& image
,
111 int alignment
= wxALIGN_LEFT
| wxALIGN_TOP
,
113 wxRect
*rectBounds
= NULL
);
114 virtual void DrawButtonBorder(wxDC
& dc
,
117 wxRect
*rectIn
= NULL
);
119 virtual void DrawArrow(wxDC
& dc
,
123 virtual void DrawScrollbarThumb(wxDC
& dc
,
124 wxOrientation orient
,
127 virtual void DrawScrollbarShaft(wxDC
& dc
,
128 wxOrientation orient
,
133 virtual void DrawToolBarButton(wxDC
& dc
,
134 const wxString
& label
,
135 const wxBitmap
& bitmap
,
140 #endif // wxUSE_TOOLBAR
143 virtual void DrawTab(wxDC
& dc
,
146 const wxString
& label
,
147 const wxBitmap
& bitmap
= wxNullBitmap
,
149 int indexAccel
= -1);
150 #endif // wxUSE_NOTEBOOK
153 virtual void DrawSliderShaft(wxDC
& dc
,
156 wxOrientation orient
,
159 wxRect
*rectShaft
= NULL
);
160 virtual void DrawSliderThumb(wxDC
& dc
,
162 wxOrientation orient
,
165 virtual void DrawSliderTicks(wxDC
& dc
,
168 wxOrientation orient
,
174 #endif // wxUSE_SLIDER
177 virtual void DrawMenuBarItem(wxDC
& dc
,
179 const wxString
& label
,
181 int indexAccel
= -1);
182 virtual void DrawMenuItem(wxDC
& dc
,
184 const wxMenuGeometryInfo
& geometryInfo
,
185 const wxString
& label
,
186 const wxString
& accel
,
187 const wxBitmap
& bitmap
= wxNullBitmap
,
189 int indexAccel
= -1);
190 virtual void DrawMenuSeparator(wxDC
& dc
,
192 const wxMenuGeometryInfo
& geomInfo
);
193 #endif // wxUSE_MENUS
196 virtual void DrawStatusField(wxDC
& dc
,
198 const wxString
& label
,
199 int flags
= 0, int style
= 0);
200 #endif // wxUSE_STATUSBAR
202 virtual void GetComboBitmaps(wxBitmap
*bmpNormal
,
204 wxBitmap
*bmpPressed
,
205 wxBitmap
*bmpDisabled
);
207 virtual void AdjustSize(wxSize
*size
, const wxWindow
*window
);
208 virtual bool AreScrollbarsInsideBorder() const;
210 virtual wxSize
GetScrollbarArrowSize() const
211 { return m_sizeScrollbarArrow
; }
213 virtual wxSize
GetCheckBitmapSize() const
214 { return wxSize(13, 13); }
215 virtual wxSize
GetRadioBitmapSize() const
216 { return wxSize(12, 12); }
217 virtual wxCoord
GetCheckItemMargin() const
221 virtual wxSize
GetToolBarButtonSize(wxCoord
*separator
) const
222 { if ( separator
) *separator
= 5; return wxSize(16, 15); }
223 virtual wxSize
GetToolBarMargin() const
224 { return wxSize(4, 4); }
225 #endif // wxUSE_TOOLBAR
228 virtual wxRect
GetTextTotalArea(const wxTextCtrl
*text
,
229 const wxRect
& rect
) const;
230 virtual wxRect
GetTextClientArea(const wxTextCtrl
*text
,
232 wxCoord
*extraSpaceBeyond
) const;
233 #endif // wxUSE_TEXTCTRL
236 virtual wxSize
GetTabIndent() const { return wxSize(2, 2); }
237 virtual wxSize
GetTabPadding() const { return wxSize(6, 5); }
238 #endif // wxUSE_NOTEBOOK
242 virtual wxCoord
GetSliderDim() const { return SLIDER_THUMB_LENGTH
+ 2*BORDER_THICKNESS
; }
243 virtual wxCoord
GetSliderTickLen() const { return SLIDER_TICK_LENGTH
; }
244 virtual wxRect
GetSliderShaftRect(const wxRect
& rect
,
246 wxOrientation orient
,
247 long style
= 0) const;
248 virtual wxSize
GetSliderThumbSize(const wxRect
& rect
,
250 wxOrientation orient
) const;
251 #endif // wxUSE_SLIDER
253 virtual wxSize
GetProgressBarStep() const { return wxSize(16, 32); }
256 virtual wxSize
GetMenuBarItemSize(const wxSize
& sizeText
) const;
257 virtual wxMenuGeometryInfo
*GetMenuGeometry(wxWindow
*win
,
258 const wxMenu
& menu
) const;
259 #endif // wxUSE_MENUS
262 // overridden wxStdRenderer methods
263 virtual void DrawFrameWithLabel(wxDC
& dc
,
264 const wxString
& label
,
265 const wxRect
& rectFrame
,
266 const wxRect
& rectText
,
271 virtual void DrawCheckItemBitmap(wxDC
& dc
,
272 const wxBitmap
& bitmap
,
277 // draw the border used for scrollbar arrows
278 void DrawArrowBorder(wxDC
& dc
, wxRect
*rect
, bool isPressed
= false);
280 // public DrawArrow()s helper
281 void DrawArrow(wxDC
& dc
, const wxRect
& rect
,
282 ArrowDirection arrowDir
, ArrowStyle arrowStyle
);
284 // DrawArrowButton is used by DrawScrollbar and DrawComboButton
285 void DrawArrowButton(wxDC
& dc
, const wxRect
& rect
,
286 ArrowDirection arrowDir
,
287 ArrowStyle arrowStyle
);
289 // draw a normal or transposed line (useful for using the same code fo both
290 // horizontal and vertical widgets)
291 void DrawLine(wxDC
& dc
,
292 wxCoord x1
, wxCoord y1
,
293 wxCoord x2
, wxCoord y2
,
294 bool transpose
= false)
297 dc
.DrawLine(y1
, x1
, y2
, x2
);
299 dc
.DrawLine(x1
, y1
, x2
, y2
);
302 // get the standard check/radio button bitmap
303 wxBitmap
GetIndicator(IndicatorType indType
, int flags
);
304 virtual wxBitmap
GetCheckBitmap(int flags
)
305 { return GetIndicator(IndicatorType_Check
, flags
); }
306 virtual wxBitmap
GetRadioBitmap(int flags
)
307 { return GetIndicator(IndicatorType_Radio
, flags
); }
309 virtual wxBitmap
GetFrameButtonBitmap(FrameButtonType type
);
312 // the sizing parameters (TODO make them changeable)
313 wxSize m_sizeScrollbarArrow
;
315 // the checked and unchecked bitmaps for DrawCheckItemBitmap()
316 wxBitmap m_bmpCheckBitmaps
[IndicatorStatus_Max
];
318 // the bitmaps returned by GetIndicator()
319 wxBitmap m_bmpIndicators
[IndicatorType_Max
]
320 [IndicatorState_MaxMenu
]
321 [IndicatorStatus_Max
];
324 wxBitmap m_bmpFrameButtons
[FrameButton_Max
];
326 // standard defaults for the above bitmaps
327 static const char **ms_xpmChecked
[IndicatorStatus_Max
];
328 static const char **ms_xpmIndicators
[IndicatorType_Max
]
329 [IndicatorState_MaxMenu
]
330 [IndicatorStatus_Max
];
331 static const char **ms_xpmFrameButtons
[FrameButton_Max
];
333 // first row is for the normal state, second - for the disabled
334 wxBitmap m_bmpArrows
[Arrow_StateMax
][Arrow_Max
];
337 // ----------------------------------------------------------------------------
338 // wxWin32InputHandler and derived classes: process the keyboard and mouse
339 // messages according to Windows standards
340 // ----------------------------------------------------------------------------
342 class wxWin32InputHandler
: public wxInputHandler
345 wxWin32InputHandler() { }
347 virtual bool HandleKey(wxInputConsumer
*control
,
348 const wxKeyEvent
& event
,
350 virtual bool HandleMouse(wxInputConsumer
*control
,
351 const wxMouseEvent
& event
);
355 class wxWin32ScrollBarInputHandler
: public wxStdScrollBarInputHandler
358 wxWin32ScrollBarInputHandler(wxRenderer
*renderer
,
359 wxInputHandler
*handler
);
361 virtual bool HandleMouse(wxInputConsumer
*control
,
362 const wxMouseEvent
& event
);
363 virtual bool HandleMouseMove(wxInputConsumer
*control
,
364 const wxMouseEvent
& event
);
366 virtual bool OnScrollTimer(wxScrollBar
*scrollbar
,
367 const wxControlAction
& action
);
370 virtual void Highlight(wxScrollBar
* WXUNUSED(scrollbar
),
373 // we don't highlight anything
376 // the first and last event which caused the thumb to move
377 wxMouseEvent m_eventStartDrag
,
380 // have we paused the scrolling because the mouse moved?
383 // we remember the interval of the timer to be able to restart it
386 #endif // wxUSE_SCROLLBAR
389 class wxWin32CheckboxInputHandler
: public wxStdInputHandler
392 wxWin32CheckboxInputHandler(wxInputHandler
*handler
)
393 : wxStdInputHandler(handler
) { }
395 virtual bool HandleKey(wxInputConsumer
*control
,
396 const wxKeyEvent
& event
,
399 #endif // wxUSE_CHECKBOX
402 class wxWin32TextCtrlInputHandler
: public wxStdInputHandler
405 wxWin32TextCtrlInputHandler(wxInputHandler
*handler
)
406 : wxStdInputHandler(handler
) { }
408 virtual bool HandleKey(wxInputConsumer
*control
,
409 const wxKeyEvent
& event
,
412 #endif // wxUSE_TEXTCTRL
414 class wxWin32StatusBarInputHandler
: public wxStdInputHandler
417 wxWin32StatusBarInputHandler(wxInputHandler
*handler
);
419 virtual bool HandleMouse(wxInputConsumer
*consumer
,
420 const wxMouseEvent
& event
);
422 virtual bool HandleMouseMove(wxInputConsumer
*consumer
,
423 const wxMouseEvent
& event
);
426 // is the given point over the statusbar grip?
427 bool IsOnGrip(wxWindow
*statbar
, const wxPoint
& pt
) const;
430 // the cursor we had replaced with the resize one
431 wxCursor m_cursorOld
;
433 // was the mouse over the grip last time we checked?
437 class wxWin32SystemMenuEvtHandler
;
439 class wxWin32FrameInputHandler
: public wxStdInputHandler
442 wxWin32FrameInputHandler(wxInputHandler
*handler
);
443 virtual ~wxWin32FrameInputHandler();
445 virtual bool HandleMouse(wxInputConsumer
*control
,
446 const wxMouseEvent
& event
);
448 virtual bool HandleActivation(wxInputConsumer
*consumer
, bool activated
);
451 void PopupSystemMenu(wxTopLevelWindow
*window
) const;
452 #endif // wxUSE_MENUS
455 // was the mouse over the grip last time we checked?
456 wxWin32SystemMenuEvtHandler
*m_menuHandler
;
459 // ----------------------------------------------------------------------------
460 // wxWin32ColourScheme: uses (default) Win32 colours
461 // ----------------------------------------------------------------------------
463 class wxWin32ColourScheme
: public wxColourScheme
466 virtual wxColour
Get(StdColour col
) const;
467 virtual wxColour
GetBackground(wxWindow
*win
) const;
470 // ----------------------------------------------------------------------------
471 // wxWin32ArtProvider
472 // ----------------------------------------------------------------------------
474 class wxWin32ArtProvider
: public wxArtProvider
477 virtual wxBitmap
CreateBitmap(const wxArtID
& id
,
478 const wxArtClient
& client
,
482 // ----------------------------------------------------------------------------
484 // ----------------------------------------------------------------------------
486 WX_DEFINE_ARRAY_PTR(wxInputHandler
*, wxArrayHandlers
);
488 class wxWin32Theme
: public wxTheme
492 virtual ~wxWin32Theme();
494 virtual wxRenderer
*GetRenderer();
495 virtual wxArtProvider
*GetArtProvider();
496 virtual wxInputHandler
*GetInputHandler(const wxString
& control
,
497 wxInputConsumer
*consumer
);
498 virtual wxColourScheme
*GetColourScheme();
501 wxWin32Renderer
*m_renderer
;
503 wxWin32ArtProvider
*m_artProvider
;
505 // the names of the already created handlers and the handlers themselves
506 // (these arrays are synchronized)
507 wxSortedArrayString m_handlerNames
;
508 wxArrayHandlers m_handlers
;
510 wxWin32ColourScheme
*m_scheme
;
512 WX_DECLARE_THEME(win32
)
515 // ----------------------------------------------------------------------------
517 // ----------------------------------------------------------------------------
519 // frame buttons bitmaps
520 static const char *frame_button_close_xpm
[] = {
535 static const char *frame_button_help_xpm
[] = {
550 static const char *frame_button_maximize_xpm
[] = {
565 static const char *frame_button_minimize_xpm
[] = {
580 static const char *frame_button_restore_xpm
[] = {
595 const char **wxWin32Renderer::ms_xpmFrameButtons
[FrameButton_Max
] =
597 frame_button_close_xpm
,
598 frame_button_minimize_xpm
,
599 frame_button_maximize_xpm
,
600 frame_button_restore_xpm
,
601 frame_button_help_xpm
,
606 static const char *checked_menu_xpm
[] = {
607 /* columns rows colors chars-per-pixel */
623 static const char *selected_checked_menu_xpm
[] = {
624 /* columns rows colors chars-per-pixel */
640 static const char *disabled_checked_menu_xpm
[] = {
641 /* columns rows colors chars-per-pixel */
658 static const char *selected_disabled_checked_menu_xpm
[] = {
659 /* columns rows colors chars-per-pixel */
675 // checkbox and radiobox bitmaps below
677 static const char *checked_xpm
[] = {
678 /* columns rows colors chars-per-pixel */
701 static const char *pressed_checked_xpm
[] = {
702 /* columns rows colors chars-per-pixel */
724 static const char *pressed_disabled_checked_xpm
[] = {
725 /* columns rows colors chars-per-pixel */
747 static const char *checked_item_xpm
[] = {
748 /* columns rows colors chars-per-pixel */
769 static const char *unchecked_xpm
[] = {
770 /* columns rows colors chars-per-pixel */
793 static const char *pressed_unchecked_xpm
[] = {
794 /* columns rows colors chars-per-pixel */
816 static const char *unchecked_item_xpm
[] = {
817 /* columns rows colors chars-per-pixel */
837 static const char *undetermined_xpm
[] = {
838 /* columns rows colors chars-per-pixel */
861 static const char *pressed_undetermined_xpm
[] = {
862 /* columns rows colors chars-per-pixel */
885 static const char *checked_radio_xpm
[] = {
886 /* columns rows colors chars-per-pixel */
909 static const char *pressed_checked_radio_xpm
[] = {
910 /* columns rows colors chars-per-pixel */
933 static const char *pressed_disabled_checked_radio_xpm
[] = {
934 /* columns rows colors chars-per-pixel */
957 static const char *unchecked_radio_xpm
[] = {
958 /* columns rows colors chars-per-pixel */
981 static const char *pressed_unchecked_radio_xpm
[] = {
982 /* columns rows colors chars-per-pixel */
1005 const char **wxWin32Renderer::ms_xpmIndicators
[IndicatorType_Max
]
1006 [IndicatorState_MaxMenu
]
1007 [IndicatorStatus_Max
] =
1012 { checked_xpm
, unchecked_xpm
, undetermined_xpm
},
1015 { pressed_checked_xpm
, pressed_unchecked_xpm
, pressed_undetermined_xpm
},
1018 { pressed_disabled_checked_xpm
, pressed_unchecked_xpm
, pressed_disabled_checked_xpm
},
1024 { checked_radio_xpm
, unchecked_radio_xpm
, NULL
},
1027 { pressed_checked_radio_xpm
, pressed_unchecked_radio_xpm
, NULL
},
1030 { pressed_disabled_checked_radio_xpm
, pressed_unchecked_radio_xpm
, NULL
},
1036 { checked_menu_xpm
, NULL
, NULL
},
1039 { selected_checked_menu_xpm
, NULL
, NULL
},
1042 { disabled_checked_menu_xpm
, NULL
, NULL
},
1044 // disabled selected state
1045 { selected_disabled_checked_menu_xpm
, NULL
, NULL
},
1049 const char **wxWin32Renderer::ms_xpmChecked
[IndicatorStatus_Max
] =
1055 // ============================================================================
1057 // ============================================================================
1059 WX_IMPLEMENT_THEME(wxWin32Theme
, win32
, wxTRANSLATE("Win32 theme"));
1061 // ----------------------------------------------------------------------------
1063 // ----------------------------------------------------------------------------
1065 wxWin32Theme::wxWin32Theme()
1069 m_artProvider
= NULL
;
1072 wxWin32Theme::~wxWin32Theme()
1076 delete m_artProvider
;
1079 wxRenderer
*wxWin32Theme::GetRenderer()
1083 m_renderer
= new wxWin32Renderer(GetColourScheme());
1089 wxArtProvider
*wxWin32Theme::GetArtProvider()
1091 if ( !m_artProvider
)
1093 m_artProvider
= new wxWin32ArtProvider
;
1096 return m_artProvider
;
1100 wxWin32Theme::GetInputHandler(const wxString
& control
,
1101 wxInputConsumer
*consumer
)
1103 wxInputHandler
*handler
= NULL
;
1104 int n
= m_handlerNames
.Index(control
);
1105 if ( n
== wxNOT_FOUND
)
1107 static wxWin32InputHandler s_handlerDef
;
1109 wxInputHandler
* const
1110 handlerStd
= consumer
->DoGetStdInputHandler(&s_handlerDef
);
1112 // create a new handler
1113 if ( control
== wxINP_HANDLER_TOPLEVEL
)
1115 static wxWin32FrameInputHandler
s_handler(handlerStd
);
1117 handler
= &s_handler
;
1120 else if ( control
== wxINP_HANDLER_CHECKBOX
)
1122 static wxWin32CheckboxInputHandler
s_handler(handlerStd
);
1124 handler
= &s_handler
;
1126 #endif // wxUSE_CHECKBOX
1128 else if ( control
== wxINP_HANDLER_SCROLLBAR
)
1130 static wxWin32ScrollBarInputHandler
1131 s_handler(GetRenderer(), handlerStd
);
1133 handler
= &s_handler
;
1135 #endif // wxUSE_SCROLLBAR
1137 else if ( control
== wxINP_HANDLER_STATUSBAR
)
1139 static wxWin32StatusBarInputHandler
s_handler(handlerStd
);
1141 handler
= &s_handler
;
1143 #endif // wxUSE_STATUSBAR
1145 else if ( control
== wxINP_HANDLER_TEXTCTRL
)
1147 static wxWin32TextCtrlInputHandler
s_handler(handlerStd
);
1149 handler
= &s_handler
;
1151 #endif // wxUSE_TEXTCTRL
1152 else // no special handler for this control
1154 handler
= handlerStd
;
1157 n
= m_handlerNames
.Add(control
);
1158 m_handlers
.Insert(handler
, n
);
1160 else // we already have it
1162 handler
= m_handlers
[n
];
1168 wxColourScheme
*wxWin32Theme::GetColourScheme()
1172 m_scheme
= new wxWin32ColourScheme
;
1177 // ============================================================================
1178 // wxWin32ColourScheme
1179 // ============================================================================
1181 wxColour
wxWin32ColourScheme::GetBackground(wxWindow
*win
) const
1184 if ( win
->UseBgCol() )
1186 // use the user specified colour
1187 col
= win
->GetBackgroundColour();
1190 if ( !win
->ShouldInheritColours() )
1193 wxTextCtrl
*text
= wxDynamicCast(win
, wxTextCtrl
);
1194 #endif // wxUSE_TEXTCTRL
1196 wxListBox
* listBox
= wxDynamicCast(win
, wxListBox
);
1197 #endif // wxUSE_LISTBOX
1206 if ( !win
->IsEnabled() ) // not IsEditable()
1212 // doesn't depend on the state
1217 #endif // wxUSE_TEXTCTRL
1220 col
= Get(CONTROL
); // Most controls should be this colour, not WINDOW
1224 int flags
= win
->GetStateFlags();
1226 // the colour set by the user should be used for the normal state
1227 // and for the states for which we don't have any specific colours
1228 if ( !col
.Ok() || (flags
& wxCONTROL_PRESSED
) != 0 )
1231 if ( wxDynamicCast(win
, wxScrollBar
) )
1232 col
= Get(flags
& wxCONTROL_PRESSED
? SCROLLBAR_PRESSED
1235 #endif // wxUSE_SCROLLBAR
1243 wxColour
wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col
) const
1247 // use the system colours under Windows
1248 #if defined(__WXMSW__)
1249 case WINDOW
: return wxColour(GetSysColor(COLOR_WINDOW
));
1251 case CONTROL_PRESSED
:
1252 case CONTROL_CURRENT
:
1253 case CONTROL
: return wxColour(GetSysColor(COLOR_BTNFACE
));
1255 case CONTROL_TEXT
: return wxColour(GetSysColor(COLOR_BTNTEXT
));
1257 #if defined(COLOR_3DLIGHT)
1258 case SCROLLBAR
: return wxColour(GetSysColor(COLOR_3DLIGHT
));
1260 case SCROLLBAR
: return wxColour(0xe0e0e0);
1262 case SCROLLBAR_PRESSED
: return wxColour(GetSysColor(COLOR_BTNTEXT
));
1264 case HIGHLIGHT
: return wxColour(GetSysColor(COLOR_HIGHLIGHT
));
1265 case HIGHLIGHT_TEXT
: return wxColour(GetSysColor(COLOR_HIGHLIGHTTEXT
));
1267 #if defined(COLOR_3DDKSHADOW)
1268 case SHADOW_DARK
: return wxColour(GetSysColor(COLOR_3DDKSHADOW
));
1270 case SHADOW_DARK
: return wxColour(GetSysColor(COLOR_3DHADOW
));
1273 case CONTROL_TEXT_DISABLED
:
1274 case SHADOW_HIGHLIGHT
: return wxColour(GetSysColor(COLOR_BTNHIGHLIGHT
));
1276 case SHADOW_IN
: return wxColour(GetSysColor(COLOR_BTNFACE
));
1278 case CONTROL_TEXT_DISABLED_SHADOW
:
1279 case SHADOW_OUT
: return wxColour(GetSysColor(COLOR_BTNSHADOW
));
1281 case TITLEBAR
: return wxColour(GetSysColor(COLOR_INACTIVECAPTION
));
1282 case TITLEBAR_ACTIVE
: return wxColour(GetSysColor(COLOR_ACTIVECAPTION
));
1283 case TITLEBAR_TEXT
: return wxColour(GetSysColor(COLOR_INACTIVECAPTIONTEXT
));
1284 case TITLEBAR_ACTIVE_TEXT
: return wxColour(GetSysColor(COLOR_CAPTIONTEXT
));
1286 case DESKTOP
: return wxColour(0x808000);
1287 case FRAME
: return wxColour(GetSysColor(COLOR_APPWORKSPACE
));
1289 // use the standard Windows colours elsewhere
1290 case WINDOW
: return *wxWHITE
;
1292 case CONTROL_PRESSED
:
1293 case CONTROL_CURRENT
:
1294 case CONTROL
: return wxColour(0xc0c0c0);
1296 case CONTROL_TEXT
: return *wxBLACK
;
1298 case SCROLLBAR
: return wxColour(0xe0e0e0);
1299 case SCROLLBAR_PRESSED
: return *wxBLACK
;
1301 case HIGHLIGHT
: return wxColour(0x800000);
1302 case HIGHLIGHT_TEXT
: return wxColour(0xffffff);
1304 case SHADOW_DARK
: return *wxBLACK
;
1306 case CONTROL_TEXT_DISABLED
:return wxColour(0xe0e0e0);
1307 case SHADOW_HIGHLIGHT
: return wxColour(0xffffff);
1309 case SHADOW_IN
: return wxColour(0xc0c0c0);
1311 case CONTROL_TEXT_DISABLED_SHADOW
:
1312 case SHADOW_OUT
: return wxColour(0x7f7f7f);
1314 case TITLEBAR
: return wxColour(0xaeaaae);
1315 case TITLEBAR_ACTIVE
: return wxColour(0x820300);
1316 case TITLEBAR_TEXT
: return wxColour(0xc0c0c0);
1317 case TITLEBAR_ACTIVE_TEXT
:return *wxWHITE
;
1319 case DESKTOP
: return wxColour(0x808000);
1320 case FRAME
: return wxColour(0x808080);
1323 case GAUGE
: return Get(HIGHLIGHT
);
1327 wxFAIL_MSG(_T("invalid standard colour"));
1332 // ============================================================================
1334 // ============================================================================
1336 // ----------------------------------------------------------------------------
1338 // ----------------------------------------------------------------------------
1340 wxWin32Renderer::wxWin32Renderer(const wxColourScheme
*scheme
)
1341 : wxStdRenderer(scheme
)
1344 m_sizeScrollbarArrow
= wxSize(16, 16);
1346 // init the arrow bitmaps
1347 static const size_t ARROW_WIDTH
= 7;
1348 static const size_t ARROW_LENGTH
= 4;
1351 wxMemoryDC dcNormal
,
1354 for ( size_t n
= 0; n
< Arrow_Max
; n
++ )
1356 bool isVertical
= n
> Arrow_Right
;
1369 // disabled arrow is larger because of the shadow
1370 m_bmpArrows
[Arrow_Normal
][n
].Create(w
, h
);
1371 m_bmpArrows
[Arrow_Disabled
][n
].Create(w
+ 1, h
+ 1);
1373 dcNormal
.SelectObject(m_bmpArrows
[Arrow_Normal
][n
]);
1374 dcDisabled
.SelectObject(m_bmpArrows
[Arrow_Disabled
][n
]);
1376 dcNormal
.SetBackground(*wxWHITE_BRUSH
);
1377 dcDisabled
.SetBackground(*wxWHITE_BRUSH
);
1381 dcNormal
.SetPen(m_penBlack
);
1382 dcDisabled
.SetPen(m_penDarkGrey
);
1384 // calculate the position of the point of the arrow
1388 x1
= (ARROW_WIDTH
- 1)/2;
1389 y1
= n
== Arrow_Up
? 0 : ARROW_LENGTH
- 1;
1393 x1
= n
== Arrow_Left
? 0 : ARROW_LENGTH
- 1;
1394 y1
= (ARROW_WIDTH
- 1)/2;
1405 for ( size_t i
= 0; i
< ARROW_LENGTH
; i
++ )
1407 dcNormal
.DrawLine(x1
, y1
, x2
, y2
);
1408 dcDisabled
.DrawLine(x1
, y1
, x2
, y2
);
1415 if ( n
== Arrow_Up
)
1426 else // left or right arrow
1431 if ( n
== Arrow_Left
)
1444 // draw the shadow for the disabled one
1445 dcDisabled
.SetPen(m_penHighlight
);
1450 dcDisabled
.DrawLine(x1
, y1
, x2
, y2
);
1454 x1
= ARROW_LENGTH
- 1;
1455 y1
= (ARROW_WIDTH
- 1)/2 + 1;
1458 dcDisabled
.DrawLine(x1
, y1
, x2
, y2
);
1459 dcDisabled
.DrawLine(++x1
, y1
, x2
, ++y2
);
1464 dcDisabled
.DrawLine(x1
, y1
, x2
, y2
);
1468 x1
= ARROW_WIDTH
- 1;
1470 x2
= (ARROW_WIDTH
- 1)/2;
1472 dcDisabled
.DrawLine(x1
, y1
, x2
, y2
);
1473 dcDisabled
.DrawLine(++x1
, y1
, x2
, ++y2
);
1478 // create the inverted bitmap but only for the right arrow as we only
1479 // use it for the menus
1480 if ( n
== Arrow_Right
)
1482 m_bmpArrows
[Arrow_Inverted
][n
].Create(w
, h
);
1483 dcInverse
.SelectObject(m_bmpArrows
[Arrow_Inverted
][n
]);
1485 dcInverse
.Blit(0, 0, w
, h
,
1488 dcInverse
.SelectObject(wxNullBitmap
);
1490 mask
= new wxMask(m_bmpArrows
[Arrow_Inverted
][n
], *wxBLACK
);
1491 m_bmpArrows
[Arrow_Inverted
][n
].SetMask(mask
);
1493 m_bmpArrows
[Arrow_InvertedDisabled
][n
].Create(w
, h
);
1494 dcInverse
.SelectObject(m_bmpArrows
[Arrow_InvertedDisabled
][n
]);
1496 dcInverse
.Blit(0, 0, w
, h
,
1499 dcInverse
.SelectObject(wxNullBitmap
);
1501 mask
= new wxMask(m_bmpArrows
[Arrow_InvertedDisabled
][n
], *wxBLACK
);
1502 m_bmpArrows
[Arrow_InvertedDisabled
][n
].SetMask(mask
);
1505 dcNormal
.SelectObject(wxNullBitmap
);
1506 dcDisabled
.SelectObject(wxNullBitmap
);
1508 mask
= new wxMask(m_bmpArrows
[Arrow_Normal
][n
], *wxWHITE
);
1509 m_bmpArrows
[Arrow_Normal
][n
].SetMask(mask
);
1510 mask
= new wxMask(m_bmpArrows
[Arrow_Disabled
][n
], *wxWHITE
);
1511 m_bmpArrows
[Arrow_Disabled
][n
].SetMask(mask
);
1513 m_bmpArrows
[Arrow_Pressed
][n
] = m_bmpArrows
[Arrow_Normal
][n
];
1517 bool wxWin32Renderer::AreScrollbarsInsideBorder() const
1522 // ----------------------------------------------------------------------------
1524 // ----------------------------------------------------------------------------
1526 void wxWin32Renderer::DrawLabel(wxDC
& dc
,
1527 const wxString
& label
,
1534 // the underscores are not drawn for focused controls in wxMSW
1535 if ( flags
& wxCONTROL_FOCUSED
)
1540 if ( flags
& wxCONTROL_DISABLED
)
1542 // the combination of wxCONTROL_SELECTED and wxCONTROL_DISABLED
1543 // currently only can happen for a menu item and it seems that Windows
1544 // doesn't draw the shadow in this case, so we don't do it neither
1545 if ( flags
& wxCONTROL_SELECTED
)
1547 // just make the label text greyed out
1548 dc
.SetTextForeground(m_penDarkGrey
.GetColour());
1550 flags
&= ~wxCONTROL_DISABLED
;
1554 wxStdRenderer::DrawLabel(dc
, label
, rect
, flags
, alignment
,
1555 indexAccel
, rectBounds
);
1558 void wxWin32Renderer::DrawFrameWithLabel(wxDC
& dc
,
1559 const wxString
& label
,
1560 const wxRect
& rectFrame
,
1561 const wxRect
& rectText
,
1567 label2
<< _T(' ') << label
<< _T(' ');
1568 if ( indexAccel
!= -1 )
1570 // adjust it as we prepended a space
1574 wxStdRenderer::DrawFrameWithLabel(dc
, label2
, rectFrame
, rectText
,
1575 flags
, alignment
, indexAccel
);
1578 void wxWin32Renderer::DrawButtonLabel(wxDC
& dc
,
1579 const wxString
& label
,
1580 const wxBitmap
& image
,
1587 // the underscores are not drawn for focused controls in wxMSW
1588 if ( flags
& wxCONTROL_PRESSED
)
1593 wxStdRenderer::DrawButtonLabel(dc
, label
, image
, rect
, flags
, alignment
,
1594 indexAccel
, rectBounds
);
1597 void wxWin32Renderer::DrawButtonBorder(wxDC
& dc
,
1598 const wxRect
& rectTotal
,
1602 wxRect rect
= rectTotal
;
1604 wxPen
penOut(*wxBLACK
);
1605 if ( flags
& wxCONTROL_PRESSED
)
1607 // button pressed: draw a double border around it
1608 DrawRect(dc
, &rect
, penOut
);
1609 DrawRect(dc
, &rect
, m_penDarkGrey
);
1611 else // button not pressed
1613 if ( flags
& (wxCONTROL_FOCUSED
| wxCONTROL_ISDEFAULT
) )
1615 // button either default or focused (or both): add an extra border
1617 DrawRect(dc
, &rect
, penOut
);
1620 // now draw a normal button border
1621 DrawRaisedBorder(dc
, &rect
);
1628 // ----------------------------------------------------------------------------
1629 // (check)listbox items
1630 // ----------------------------------------------------------------------------
1632 void wxWin32Renderer::DrawCheckItemBitmap(wxDC
& dc
,
1633 const wxBitmap
& bitmap
,
1642 else // use default bitmap
1644 IndicatorStatus i
= flags
& wxCONTROL_CHECKED
1645 ? IndicatorStatus_Checked
1646 : IndicatorStatus_Unchecked
;
1648 if ( !m_bmpCheckBitmaps
[i
].Ok() )
1650 m_bmpCheckBitmaps
[i
] = wxBitmap(ms_xpmChecked
[i
]);
1653 bmp
= m_bmpCheckBitmaps
[i
];
1656 dc
.DrawBitmap(bmp
, rect
.x
, rect
.y
+ (rect
.height
- bmp
.GetHeight()) / 2 - 1,
1657 true /* use mask */);
1660 // ----------------------------------------------------------------------------
1661 // check/radio buttons
1662 // ----------------------------------------------------------------------------
1664 wxBitmap
wxWin32Renderer::GetIndicator(IndicatorType indType
, int flags
)
1666 IndicatorState indState
;
1667 IndicatorStatus indStatus
;
1668 GetIndicatorsFromFlags(flags
, indState
, indStatus
);
1670 wxBitmap
& bmp
= m_bmpIndicators
[indType
][indState
][indStatus
];
1673 const char **xpm
= ms_xpmIndicators
[indType
][indState
][indStatus
];
1676 // create and cache it
1677 bmp
= wxBitmap(xpm
);
1684 // ----------------------------------------------------------------------------
1686 // ----------------------------------------------------------------------------
1689 void wxWin32Renderer::DrawToolBarButton(wxDC
& dc
,
1690 const wxString
& label
,
1691 const wxBitmap
& bitmap
,
1692 const wxRect
& rectOrig
,
1697 if (style
== wxTOOL_STYLE_BUTTON
)
1699 wxRect rect
= rectOrig
;
1700 rect
.Deflate(BORDER_THICKNESS
);
1702 if ( flags
& wxCONTROL_PRESSED
)
1704 DrawBorder(dc
, wxBORDER_SUNKEN
, rect
, flags
);
1706 else if ( flags
& wxCONTROL_CURRENT
)
1708 DrawBorder(dc
, wxBORDER_RAISED
, rect
, flags
);
1711 if(tbarStyle
& wxTB_TEXT
)
1713 if(tbarStyle
& wxTB_HORIZONTAL
)
1715 dc
.DrawLabel(label
, bitmap
, rect
, wxALIGN_CENTRE
);
1719 dc
.DrawLabel(label
, bitmap
, rect
, wxALIGN_LEFT
|wxALIGN_CENTER_VERTICAL
);
1724 int xpoint
= (rect
.GetLeft() + rect
.GetRight() + 1 - bitmap
.GetWidth()) / 2;
1725 int ypoint
= (rect
.GetTop() + rect
.GetBottom() + 1 - bitmap
.GetHeight()) / 2;
1726 dc
.DrawBitmap(bitmap
, xpoint
, ypoint
, bitmap
.GetMask() != NULL
);
1729 else if (style
== wxTOOL_STYLE_SEPARATOR
)
1731 // leave a small gap aroudn the line, also account for the toolbar
1733 if(rectOrig
.height
> rectOrig
.width
)
1736 DrawVerticalLine(dc
, rectOrig
.x
+ rectOrig
.width
/2,
1737 rectOrig
.y
+ 2*BORDER_THICKNESS
,
1738 rectOrig
.GetBottom() - BORDER_THICKNESS
);
1743 DrawHorizontalLine(dc
, rectOrig
.y
+ rectOrig
.height
/2,
1744 rectOrig
.x
+ 2*BORDER_THICKNESS
,
1745 rectOrig
.GetRight() - BORDER_THICKNESS
);
1748 // don't draw wxTOOL_STYLE_CONTROL
1750 #endif // wxUSE_TOOLBAR
1752 // ----------------------------------------------------------------------------
1754 // ----------------------------------------------------------------------------
1758 void wxWin32Renderer::DrawTab(wxDC
& dc
,
1759 const wxRect
& rectOrig
,
1761 const wxString
& label
,
1762 const wxBitmap
& bitmap
,
1766 #define SELECT_FOR_VERTICAL(X,Y) ( isVertical ? Y : X )
1767 #define REVERSE_FOR_VERTICAL(X,Y) \
1768 SELECT_FOR_VERTICAL(X,Y) \
1770 SELECT_FOR_VERTICAL(Y,X)
1772 wxRect rect
= rectOrig
;
1774 bool isVertical
= ( dir
== wxLEFT
) || ( dir
== wxRIGHT
);
1776 // the current tab is drawn indented (to the top for default case) and
1777 // bigger than the other ones
1778 const wxSize indent
= GetTabIndent();
1779 if ( flags
& wxCONTROL_SELECTED
)
1781 rect
.Inflate( SELECT_FOR_VERTICAL( indent
.x
, 0),
1782 SELECT_FOR_VERTICAL( 0, indent
.y
));
1786 wxFAIL_MSG(_T("invaild notebook tab orientation"));
1793 rect
.height
+= indent
.y
;
1800 rect
.width
+= indent
.x
;
1805 // draw the text, image and the focus around them (if necessary)
1806 wxRect
rectLabel( REVERSE_FOR_VERTICAL(rect
.x
,rect
.y
),
1807 REVERSE_FOR_VERTICAL(rect
.width
,rect
.height
)
1809 rectLabel
.Deflate(1, 1);
1812 // draw it horizontally into memory and rotate for screen
1814 wxBitmap bitmapRotated
,
1815 bitmapMem( rectLabel
.x
+ rectLabel
.width
,
1816 rectLabel
.y
+ rectLabel
.height
);
1817 dcMem
.SelectObject(bitmapMem
);
1818 dcMem
.SetBackground(dc
.GetBackground());
1819 dcMem
.SetFont(dc
.GetFont());
1820 dcMem
.SetTextForeground(dc
.GetTextForeground());
1824 wxBitmap( wxImage( bitmap
.ConvertToImage() ).Rotate90(dir
==wxLEFT
) )
1827 #endif // wxUSE_IMAGE
1829 DrawButtonLabel(dcMem
, label
, bitmapRotated
, rectLabel
,
1830 flags
, wxALIGN_CENTRE
, indexAccel
);
1831 dcMem
.SelectObject(wxNullBitmap
);
1832 bitmapMem
= bitmapMem
.GetSubBitmap(rectLabel
);
1834 bitmapMem
= wxBitmap(wxImage(bitmapMem
.ConvertToImage()).Rotate90(dir
==wxRIGHT
));
1835 #endif // wxUSE_IMAGE
1836 dc
.DrawBitmap(bitmapMem
, rectLabel
.y
, rectLabel
.x
, false);
1840 DrawButtonLabel(dc
, label
, bitmap
, rectLabel
,
1841 flags
, wxALIGN_CENTRE
, indexAccel
);
1844 // now draw the tab border itself (maybe use DrawRoundedRectangle()?)
1845 static const wxCoord CUTOFF
= 2; // radius of the rounded corner
1846 wxCoord x
= SELECT_FOR_VERTICAL(rect
.x
,rect
.y
),
1847 y
= SELECT_FOR_VERTICAL(rect
.y
,rect
.x
),
1848 x2
= SELECT_FOR_VERTICAL(rect
.GetRight(),rect
.GetBottom()),
1849 y2
= SELECT_FOR_VERTICAL(rect
.GetBottom(),rect
.GetRight());
1851 // FIXME: all this code will break if the tab indent or the border width,
1852 // it is tied to the fact that both of them are equal to 2
1858 // left orientation looks like top but IsVertical makes x and y reversed
1860 // top is not vertical so use coordinates in written order
1861 dc
.SetPen(m_penHighlight
);
1862 dc
.DrawLine(REVERSE_FOR_VERTICAL(x
, y2
),
1863 REVERSE_FOR_VERTICAL(x
, y
+ CUTOFF
));
1864 dc
.DrawLine(REVERSE_FOR_VERTICAL(x
, y
+ CUTOFF
),
1865 REVERSE_FOR_VERTICAL(x
+ CUTOFF
, y
));
1866 dc
.DrawLine(REVERSE_FOR_VERTICAL(x
+ CUTOFF
, y
),
1867 REVERSE_FOR_VERTICAL(x2
- CUTOFF
+ 1, y
));
1869 dc
.SetPen(m_penBlack
);
1870 dc
.DrawLine(REVERSE_FOR_VERTICAL(x2
, y2
),
1871 REVERSE_FOR_VERTICAL(x2
, y
+ CUTOFF
));
1872 dc
.DrawLine(REVERSE_FOR_VERTICAL(x2
, y
+ CUTOFF
),
1873 REVERSE_FOR_VERTICAL(x2
- CUTOFF
, y
));
1875 dc
.SetPen(m_penDarkGrey
);
1876 dc
.DrawLine(REVERSE_FOR_VERTICAL(x2
- 1, y2
),
1877 REVERSE_FOR_VERTICAL(x2
- 1, y
+ CUTOFF
- 1));
1879 if ( flags
& wxCONTROL_SELECTED
)
1881 dc
.SetPen(m_penLightGrey
);
1883 // overwrite the part of the border below this tab
1884 dc
.DrawLine(REVERSE_FOR_VERTICAL(x
+ 1, y2
+ 1),
1885 REVERSE_FOR_VERTICAL(x2
- 1, y2
+ 1));
1887 // and the shadow of the tab to the left of us
1888 dc
.DrawLine(REVERSE_FOR_VERTICAL(x
+ 1, y
+ CUTOFF
+ 1),
1889 REVERSE_FOR_VERTICAL(x
+ 1, y2
+ 1));
1894 // right orientation looks like bottom but IsVertical makes x and y reversed
1896 // bottom is not vertical so use coordinates in written order
1897 dc
.SetPen(m_penHighlight
);
1898 // we need to continue one pixel further to overwrite the corner of
1899 // the border for the selected tab
1900 dc
.DrawLine(REVERSE_FOR_VERTICAL(x
, y
- (flags
& wxCONTROL_SELECTED
? 1 : 0)),
1901 REVERSE_FOR_VERTICAL(x
, y2
- CUTOFF
));
1902 dc
.DrawLine(REVERSE_FOR_VERTICAL(x
, y2
- CUTOFF
),
1903 REVERSE_FOR_VERTICAL(x
+ CUTOFF
, y2
));
1905 dc
.SetPen(m_penBlack
);
1906 dc
.DrawLine(REVERSE_FOR_VERTICAL(x
+ CUTOFF
, y2
),
1907 REVERSE_FOR_VERTICAL(x2
- CUTOFF
+ 1, y2
));
1908 dc
.DrawLine(REVERSE_FOR_VERTICAL(x2
, y
),
1909 REVERSE_FOR_VERTICAL(x2
, y2
- CUTOFF
));
1910 dc
.DrawLine(REVERSE_FOR_VERTICAL(x2
, y2
- CUTOFF
),
1911 REVERSE_FOR_VERTICAL(x2
- CUTOFF
, y2
));
1913 dc
.SetPen(m_penDarkGrey
);
1914 dc
.DrawLine(REVERSE_FOR_VERTICAL(x
+ CUTOFF
, y2
- 1),
1915 REVERSE_FOR_VERTICAL(x2
- CUTOFF
+ 1, y2
- 1));
1916 dc
.DrawLine(REVERSE_FOR_VERTICAL(x2
- 1, y
),
1917 REVERSE_FOR_VERTICAL(x2
- 1, y2
- CUTOFF
+ 1));
1919 if ( flags
& wxCONTROL_SELECTED
)
1921 dc
.SetPen(m_penLightGrey
);
1923 // overwrite the part of the (double!) border above this tab
1924 dc
.DrawLine(REVERSE_FOR_VERTICAL(x
+ 1, y
- 1),
1925 REVERSE_FOR_VERTICAL(x2
- 1, y
- 1));
1926 dc
.DrawLine(REVERSE_FOR_VERTICAL(x
+ 1, y
- 2),
1927 REVERSE_FOR_VERTICAL(x2
- 1, y
- 2));
1929 // and the shadow of the tab to the left of us
1930 dc
.DrawLine(REVERSE_FOR_VERTICAL(x
+ 1, y2
- CUTOFF
),
1931 REVERSE_FOR_VERTICAL(x
+ 1, y
- 1));
1936 #undef SELECT_FOR_VERTICAL
1937 #undef REVERSE_FOR_VERTICAL
1940 #endif // wxUSE_NOTEBOOK
1944 // ----------------------------------------------------------------------------
1946 // ----------------------------------------------------------------------------
1949 wxWin32Renderer::GetSliderThumbSize(const wxRect
& WXUNUSED(rect
),
1951 wxOrientation orient
) const
1954 wxCoord width
= wxMax (lenThumb
, SLIDER_THUMB_LENGTH
) / 2;
1955 wxCoord height
= wxMax (lenThumb
, SLIDER_THUMB_LENGTH
);
1957 if (orient
== wxHORIZONTAL
)
1971 wxRect
wxWin32Renderer::GetSliderShaftRect(const wxRect
& rectOrig
,
1973 wxOrientation orient
,
1976 bool transpose
= (orient
== wxVERTICAL
);
1977 bool left
= ((style
& wxSL_AUTOTICKS
) != 0) &
1978 (((style
& wxSL_TOP
) != 0) & !transpose
|
1979 ((style
& wxSL_LEFT
) != 0) & transpose
|
1980 ((style
& wxSL_BOTH
) != 0));
1981 bool right
= ((style
& wxSL_AUTOTICKS
) != 0) &
1982 (((style
& wxSL_BOTTOM
) != 0) & !transpose
|
1983 ((style
& wxSL_RIGHT
) != 0) & transpose
|
1984 ((style
& wxSL_BOTH
) != 0));
1986 wxRect rect
= rectOrig
;
1988 wxSize sizeThumb
= GetSliderThumbSize (rect
, lenThumb
, orient
);
1990 if (orient
== wxHORIZONTAL
) {
1991 rect
.x
+= SLIDER_MARGIN
;
1994 rect
.y
+= wxMax ((rect
.height
- 2*BORDER_THICKNESS
) / 2, sizeThumb
.y
/2);
1998 rect
.y
+= wxMax ((rect
.height
- 2*BORDER_THICKNESS
- sizeThumb
.y
/2), sizeThumb
.y
/2);
2002 rect
.y
+= sizeThumb
.y
/2;
2004 rect
.width
-= 2*SLIDER_MARGIN
;
2005 rect
.height
= 2*BORDER_THICKNESS
;
2009 rect
.y
+= SLIDER_MARGIN
;
2012 rect
.x
+= wxMax ((rect
.width
- 2*BORDER_THICKNESS
) / 2, sizeThumb
.x
/2);
2016 rect
.x
+= wxMax ((rect
.width
- 2*BORDER_THICKNESS
- sizeThumb
.x
/2), sizeThumb
.x
/2);
2020 rect
.x
+= sizeThumb
.x
/2;
2022 rect
.width
= 2*BORDER_THICKNESS
;
2023 rect
.height
-= 2*SLIDER_MARGIN
;
2029 void wxWin32Renderer::DrawSliderShaft(wxDC
& dc
,
2030 const wxRect
& rectOrig
,
2032 wxOrientation orient
,
2037 /* show shaft geometry
2055 if (flags
& wxCONTROL_FOCUSED
) {
2056 DrawFocusRect(NULL
, dc
, rectOrig
);
2059 wxRect rect
= GetSliderShaftRect(rectOrig
, lenThumb
, orient
, style
);
2061 if (rectShaft
) *rectShaft
= rect
;
2063 DrawSunkenBorder(dc
, &rect
);
2066 void wxWin32Renderer::DrawSliderThumb(wxDC
& dc
,
2068 wxOrientation orient
,
2072 /* show thumb geometry
2081 H D B where H is highlight colour
2095 The interior of this shape is filled with the hatched brush if the thumb
2099 DrawBackground(dc
, wxNullColour
, rect
, flags
);
2101 bool transpose
= (orient
== wxVERTICAL
);
2102 bool left
= ((style
& wxSL_AUTOTICKS
) != 0) &
2103 (((style
& wxSL_TOP
) != 0) & !transpose
|
2104 ((style
& wxSL_LEFT
) != 0) & transpose
) &
2105 ((style
& wxSL_BOTH
) == 0);
2106 bool right
= ((style
& wxSL_AUTOTICKS
) != 0) &
2107 (((style
& wxSL_BOTTOM
) != 0) & !transpose
|
2108 ((style
& wxSL_RIGHT
) != 0) & transpose
) &
2109 ((style
& wxSL_BOTH
) == 0);
2111 wxCoord sizeArrow
= (transpose
? rect
.height
: rect
.width
) / 2;
2112 wxCoord c
= ((transpose
? rect
.height
: rect
.width
) - 2*sizeArrow
);
2114 wxCoord x1
, x2
, x3
, y1
, y2
, y3
, y4
;
2115 x1
= (transpose
? rect
.y
: rect
.x
);
2116 x2
= (transpose
? rect
.GetBottom() : rect
.GetRight());
2117 x3
= (x1
-1+c
) + sizeArrow
;
2118 y1
= (transpose
? rect
.x
: rect
.y
);
2119 y2
= (transpose
? rect
.GetRight() : rect
.GetBottom());
2120 y3
= (left
? (y1
-1+c
) + sizeArrow
: y1
);
2121 y4
= (right
? (y2
+1-c
) - sizeArrow
: y2
);
2123 dc
.SetPen(m_penBlack
);
2125 DrawLine(dc
, x3
+1-c
, y1
, x2
, y3
, transpose
);
2127 DrawLine(dc
, x2
, y3
, x2
, y4
, transpose
);
2130 DrawLine(dc
, x3
+1-c
, y2
, x2
, y4
, transpose
);
2134 DrawLine(dc
, x1
, y2
, x2
, y2
, transpose
);
2137 dc
.SetPen(m_penDarkGrey
);
2138 DrawLine(dc
, x2
-1, y3
+1, x2
-1, y4
-1, transpose
);
2140 DrawLine(dc
, x3
+1-c
, y2
-1, x2
-1, y4
, transpose
);
2144 DrawLine(dc
, x1
+1, y2
-1, x2
-1, y2
-1, transpose
);
2147 dc
.SetPen(m_penHighlight
);
2150 DrawLine(dc
, x1
, y3
, x3
, y1
, transpose
);
2151 DrawLine(dc
, x3
+1-c
, y1
+1, x2
-1, y3
, transpose
);
2155 DrawLine(dc
, x1
, y1
, x2
, y1
, transpose
);
2157 DrawLine(dc
, x1
, y3
, x1
, y4
, transpose
);
2160 DrawLine(dc
, x1
, y4
, x3
+c
, y2
+c
, transpose
);
2163 if (flags
& wxCONTROL_PRESSED
) {
2164 // TODO: MSW fills the entire area inside, not just the rect
2165 wxRect rectInt
= rect
;
2168 rectInt
.SetLeft(y3
);
2169 rectInt
.SetRight(y4
);
2174 rectInt
.SetBottom(y4
);
2178 #if !defined(__WXMGL__)
2179 static const char *stipple_xpm
[] = {
2180 /* columns rows colors chars-per-pixel */
2189 // VS: MGL can only do 8x8 stipple brushes
2190 static const char *stipple_xpm
[] = {
2191 /* columns rows colors chars-per-pixel */
2206 dc
.SetBrush(wxBrush(stipple_xpm
));
2208 dc
.SetTextForeground(wxSCHEME_COLOUR(m_scheme
, SHADOW_HIGHLIGHT
));
2209 dc
.SetTextBackground(wxSCHEME_COLOUR(m_scheme
, CONTROL
));
2210 dc
.SetPen(*wxTRANSPARENT_PEN
);
2211 dc
.DrawRectangle(rectInt
);
2215 void wxWin32Renderer::DrawSliderTicks(wxDC
& dc
,
2218 wxOrientation orient
,
2222 int WXUNUSED(flags
),
2225 /* show ticks geometry
2240 if (end
== start
) return;
2242 bool transpose
= (orient
== wxVERTICAL
);
2243 bool left
= ((style
& wxSL_AUTOTICKS
) != 0) &
2244 (((style
& wxSL_TOP
) != 0) & !transpose
|
2245 ((style
& wxSL_LEFT
) != 0) & transpose
|
2246 ((style
& wxSL_BOTH
) != 0));
2247 bool right
= ((style
& wxSL_AUTOTICKS
) != 0) &
2248 (((style
& wxSL_BOTTOM
) != 0) & !transpose
|
2249 ((style
& wxSL_RIGHT
) != 0) & transpose
|
2250 ((style
& wxSL_BOTH
) != 0));
2252 // default thumb size
2253 wxSize sizeThumb
= GetSliderThumbSize (rect
, 0, orient
);
2254 wxCoord defaultLen
= (transpose
? sizeThumb
.x
: sizeThumb
.y
);
2256 // normal thumb size
2257 sizeThumb
= GetSliderThumbSize (rect
, lenThumb
, orient
);
2258 wxCoord widthThumb
= (transpose
? sizeThumb
.y
: sizeThumb
.x
);
2260 wxRect rectShaft
= GetSliderShaftRect (rect
, lenThumb
, orient
, style
);
2262 wxCoord x1
, x2
, y1
, y2
, y3
, y4
, len
;
2263 x1
= (transpose
? rectShaft
.y
: rectShaft
.x
) + widthThumb
/2;
2264 x2
= (transpose
? rectShaft
.GetBottom() : rectShaft
.GetRight()) - widthThumb
/2;
2265 y1
= (transpose
? rectShaft
.x
: rectShaft
.y
) - defaultLen
/2;
2266 y2
= (transpose
? rectShaft
.GetRight() : rectShaft
.GetBottom()) + defaultLen
/2;
2267 y3
= (transpose
? rect
.x
: rect
.y
);
2268 y4
= (transpose
? rect
.GetRight() : rect
.GetBottom());
2271 dc
.SetPen(m_penBlack
);
2273 int range
= end
- start
;
2274 for ( int n
= 0; n
< range
; n
+= step
) {
2275 wxCoord x
= x1
+ (len
*n
) / range
;
2277 if (left
& (y1
> y3
)) {
2278 DrawLine(dc
, x
, y1
, x
, y3
, orient
== wxVERTICAL
);
2280 if (right
& (y4
> y2
)) {
2281 DrawLine(dc
, x
, y2
, x
, y4
, orient
== wxVERTICAL
);
2284 // always draw the line at the end position
2285 if (left
& (y1
> y3
)) {
2286 DrawLine(dc
, x2
, y1
, x2
, y3
, orient
== wxVERTICAL
);
2288 if (right
& (y4
> y2
)) {
2289 DrawLine(dc
, x2
, y2
, x2
, y4
, orient
== wxVERTICAL
);
2293 #endif // wxUSE_SLIDER
2297 // ----------------------------------------------------------------------------
2299 // ----------------------------------------------------------------------------
2301 // wxWin32MenuGeometryInfo: the wxMenuGeometryInfo used by wxWin32Renderer
2302 class WXDLLEXPORT wxWin32MenuGeometryInfo
: public wxMenuGeometryInfo
2305 virtual wxSize
GetSize() const { return m_size
; }
2307 wxCoord
GetLabelOffset() const { return m_ofsLabel
; }
2308 wxCoord
GetAccelOffset() const { return m_ofsAccel
; }
2310 wxCoord
GetItemHeight() const { return m_heightItem
; }
2313 // the total size of the menu
2316 // the offset of the start of the menu item label
2319 // the offset of the start of the accel label
2322 // the height of a normal (not separator) item
2323 wxCoord m_heightItem
;
2325 friend wxMenuGeometryInfo
*
2326 wxWin32Renderer::GetMenuGeometry(wxWindow
*, const wxMenu
&) const;
2329 // FIXME: all constants are hardcoded but shouldn't be
2330 static const wxCoord MENU_LEFT_MARGIN
= 9;
2331 static const wxCoord MENU_RIGHT_MARGIN
= 18;
2332 static const wxCoord MENU_VERT_MARGIN
= 3;
2334 // the margin around bitmap/check marks (on each side)
2335 static const wxCoord MENU_BMP_MARGIN
= 2;
2337 // the margin between the labels and accel strings
2338 static const wxCoord MENU_ACCEL_MARGIN
= 8;
2340 // the separator height in pixels: in fact, strangely enough, the real height
2341 // is 2 but Windows adds one extra pixel in the bottom margin, so take it into
2343 static const wxCoord MENU_SEPARATOR_HEIGHT
= 3;
2345 // the size of the standard checkmark bitmap
2346 static const wxCoord MENU_CHECK_SIZE
= 9;
2348 void wxWin32Renderer::DrawMenuBarItem(wxDC
& dc
,
2349 const wxRect
& rectOrig
,
2350 const wxString
& label
,
2354 wxRect rect
= rectOrig
;
2357 wxDCTextColourChanger
colChanger(dc
);
2359 if ( flags
& wxCONTROL_SELECTED
)
2361 colChanger
.Set(wxSCHEME_COLOUR(m_scheme
, HIGHLIGHT_TEXT
));
2363 const wxColour colBg
= wxSCHEME_COLOUR(m_scheme
, HIGHLIGHT
);
2366 dc
.DrawRectangle(rect
);
2369 // don't draw the focus rect around menu bar items
2370 DrawLabel(dc
, label
, rect
, flags
& ~wxCONTROL_FOCUSED
,
2371 wxALIGN_CENTRE
, indexAccel
);
2374 void wxWin32Renderer::DrawMenuItem(wxDC
& dc
,
2376 const wxMenuGeometryInfo
& gi
,
2377 const wxString
& label
,
2378 const wxString
& accel
,
2379 const wxBitmap
& bitmap
,
2383 const wxWin32MenuGeometryInfo
& geometryInfo
=
2384 (const wxWin32MenuGeometryInfo
&)gi
;
2389 rect
.width
= geometryInfo
.GetSize().x
;
2390 rect
.height
= geometryInfo
.GetItemHeight();
2392 // draw the selected item specially
2393 wxDCTextColourChanger
colChanger(dc
);
2394 if ( flags
& wxCONTROL_SELECTED
)
2396 colChanger
.Set(wxSCHEME_COLOUR(m_scheme
, HIGHLIGHT_TEXT
));
2398 const wxColour colBg
= wxSCHEME_COLOUR(m_scheme
, HIGHLIGHT
);
2401 dc
.DrawRectangle(rect
);
2404 // draw the bitmap: use the bitmap provided or the standard checkmark for
2405 // the checkable items
2406 wxBitmap bmp
= bitmap
;
2407 if ( !bmp
.Ok() && (flags
& wxCONTROL_CHECKED
) )
2409 bmp
= GetIndicator(IndicatorType_Menu
, flags
);
2414 rect
.SetRight(geometryInfo
.GetLabelOffset());
2415 wxControlRenderer::DrawBitmap(dc
, bmp
, rect
);
2419 rect
.x
= geometryInfo
.GetLabelOffset();
2420 rect
.SetRight(geometryInfo
.GetAccelOffset());
2422 DrawLabel(dc
, label
, rect
, flags
, wxALIGN_CENTRE_VERTICAL
, indexAccel
);
2424 // draw the accel string
2425 rect
.x
= geometryInfo
.GetAccelOffset();
2426 rect
.SetRight(geometryInfo
.GetSize().x
);
2428 // NB: no accel index here
2429 DrawLabel(dc
, accel
, rect
, flags
, wxALIGN_CENTRE_VERTICAL
);
2431 // draw the submenu indicator
2432 if ( flags
& wxCONTROL_ISSUBMENU
)
2434 rect
.x
= geometryInfo
.GetSize().x
- MENU_RIGHT_MARGIN
;
2435 rect
.width
= MENU_RIGHT_MARGIN
;
2437 ArrowStyle arrowStyle
;
2438 if ( flags
& wxCONTROL_DISABLED
)
2439 arrowStyle
= flags
& wxCONTROL_SELECTED
? Arrow_InvertedDisabled
2441 else if ( flags
& wxCONTROL_SELECTED
)
2442 arrowStyle
= Arrow_Inverted
;
2444 arrowStyle
= Arrow_Normal
;
2446 DrawArrow(dc
, rect
, Arrow_Right
, arrowStyle
);
2450 void wxWin32Renderer::DrawMenuSeparator(wxDC
& dc
,
2452 const wxMenuGeometryInfo
& geomInfo
)
2454 DrawHorizontalLine(dc
, y
+ MENU_VERT_MARGIN
, 0, geomInfo
.GetSize().x
);
2457 wxSize
wxWin32Renderer::GetMenuBarItemSize(const wxSize
& sizeText
) const
2459 wxSize size
= sizeText
;
2461 // FIXME: menubar height is configurable under Windows
2468 wxMenuGeometryInfo
*wxWin32Renderer::GetMenuGeometry(wxWindow
*win
,
2469 const wxMenu
& menu
) const
2471 // prepare the dc: for now we draw all the items with the system font
2473 dc
.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
));
2475 // the height of a normal item
2476 wxCoord heightText
= dc
.GetCharHeight();
2481 // the max length of label and accel strings: the menu width is the sum of
2482 // them, even if they're for different items (as the accels should be
2485 // the max length of the bitmap is never 0 as Windows always leaves enough
2486 // space for a check mark indicator
2487 wxCoord widthLabelMax
= 0,
2489 widthBmpMax
= MENU_LEFT_MARGIN
;
2491 for ( wxMenuItemList::compatibility_iterator node
= menu
.GetMenuItems().GetFirst();
2493 node
= node
->GetNext() )
2495 // height of this item
2498 wxMenuItem
*item
= node
->GetData();
2499 if ( item
->IsSeparator() )
2501 h
= MENU_SEPARATOR_HEIGHT
;
2503 else // not separator
2508 dc
.GetTextExtent(item
->GetItemLabelText(), &widthLabel
, NULL
);
2509 if ( widthLabel
> widthLabelMax
)
2511 widthLabelMax
= widthLabel
;
2515 dc
.GetTextExtent(item
->GetAccelString(), &widthAccel
, NULL
);
2516 if ( widthAccel
> widthAccelMax
)
2518 widthAccelMax
= widthAccel
;
2521 const wxBitmap
& bmp
= item
->GetBitmap();
2524 wxCoord widthBmp
= bmp
.GetWidth();
2525 if ( widthBmp
> widthBmpMax
)
2526 widthBmpMax
= widthBmp
;
2528 //else if ( item->IsCheckable() ): no need to check for this as
2529 // MENU_LEFT_MARGIN is big enough to show the check mark
2532 h
+= 2*MENU_VERT_MARGIN
;
2534 // remember the item position and height
2535 item
->SetGeometry(height
, h
);
2540 // bundle the metrics into a struct and return it
2541 wxWin32MenuGeometryInfo
*gi
= new wxWin32MenuGeometryInfo
;
2543 gi
->m_ofsLabel
= widthBmpMax
+ 2*MENU_BMP_MARGIN
;
2544 gi
->m_ofsAccel
= gi
->m_ofsLabel
+ widthLabelMax
;
2545 if ( widthAccelMax
> 0 )
2547 // if we actually have any accesl, add a margin
2548 gi
->m_ofsAccel
+= MENU_ACCEL_MARGIN
;
2551 gi
->m_heightItem
= heightText
+ 2*MENU_VERT_MARGIN
;
2553 gi
->m_size
.x
= gi
->m_ofsAccel
+ widthAccelMax
+ MENU_RIGHT_MARGIN
;
2554 gi
->m_size
.y
= height
;
2559 #endif // wxUSE_MENUS
2563 // ----------------------------------------------------------------------------
2565 // ----------------------------------------------------------------------------
2567 void wxWin32Renderer::DrawStatusField(wxDC
& dc
,
2569 const wxString
& label
,
2575 if ( flags
& wxCONTROL_SIZEGRIP
)
2577 // draw the size grip: it is a normal rect except that in the lower
2578 // right corner we have several bands which may be used for dragging
2579 // the status bar corner
2581 // each band consists of 4 stripes: m_penHighlight, double
2582 // m_penDarkGrey and transparent one
2583 wxCoord x2
= rect
.GetRight(),
2584 y2
= rect
.GetBottom();
2586 // draw the upper left part of the rect normally
2587 if (style
!= wxSB_FLAT
)
2589 if (style
== wxSB_RAISED
)
2590 dc
.SetPen(m_penHighlight
);
2592 dc
.SetPen(m_penDarkGrey
);
2593 dc
.DrawLine(rect
.GetLeft(), rect
.GetTop(), rect
.GetLeft(), y2
);
2594 dc
.DrawLine(rect
.GetLeft() + 1, rect
.GetTop(), x2
, rect
.GetTop());
2597 // draw the grey stripes of the grip
2599 wxCoord ofs
= WIDTH_STATUSBAR_GRIP_BAND
- 1;
2600 for ( n
= 0; n
< NUM_STATUSBAR_GRIP_BANDS
; n
++, ofs
+= WIDTH_STATUSBAR_GRIP_BAND
)
2602 dc
.DrawLine(x2
- ofs
+ 1, y2
- 1, x2
, y2
- ofs
);
2603 dc
.DrawLine(x2
- ofs
, y2
- 1, x2
, y2
- ofs
- 1);
2606 // draw the white stripes
2607 dc
.SetPen(m_penHighlight
);
2608 ofs
= WIDTH_STATUSBAR_GRIP_BAND
+ 1;
2609 for ( n
= 0; n
< NUM_STATUSBAR_GRIP_BANDS
; n
++, ofs
+= WIDTH_STATUSBAR_GRIP_BAND
)
2611 dc
.DrawLine(x2
- ofs
+ 1, y2
- 1, x2
, y2
- ofs
);
2614 // draw the remaining rect boundaries
2615 if (style
!= wxSB_FLAT
)
2617 if (style
== wxSB_RAISED
)
2618 dc
.SetPen(m_penDarkGrey
);
2620 dc
.SetPen(m_penHighlight
);
2621 ofs
-= WIDTH_STATUSBAR_GRIP_BAND
;
2622 dc
.DrawLine(x2
, rect
.GetTop(), x2
, y2
- ofs
+ 1);
2623 dc
.DrawLine(rect
.GetLeft(), y2
, x2
- ofs
+ 1, y2
);
2629 rectIn
.width
-= STATUSBAR_GRIP_SIZE
;
2631 // this will prevent the standard version from drawing any borders
2635 wxStdRenderer::DrawStatusField(dc
, rect
, label
, flags
, style
);
2638 #endif // wxUSE_STATUSBAR
2640 // ----------------------------------------------------------------------------
2642 // ----------------------------------------------------------------------------
2644 void wxWin32Renderer::GetComboBitmaps(wxBitmap
*bmpNormal
,
2645 wxBitmap
* WXUNUSED(bmpFocus
),
2646 wxBitmap
*bmpPressed
,
2647 wxBitmap
*bmpDisabled
)
2649 static const wxCoord widthCombo
= 16;
2650 static const wxCoord heightCombo
= 17;
2656 bmpNormal
->Create(widthCombo
, heightCombo
);
2657 dcMem
.SelectObject(*bmpNormal
);
2658 DrawArrowButton(dcMem
, wxRect(0, 0, widthCombo
, heightCombo
),
2659 Arrow_Down
, Arrow_Normal
);
2664 bmpPressed
->Create(widthCombo
, heightCombo
);
2665 dcMem
.SelectObject(*bmpPressed
);
2666 DrawArrowButton(dcMem
, wxRect(0, 0, widthCombo
, heightCombo
),
2667 Arrow_Down
, Arrow_Pressed
);
2672 bmpDisabled
->Create(widthCombo
, heightCombo
);
2673 dcMem
.SelectObject(*bmpDisabled
);
2674 DrawArrowButton(dcMem
, wxRect(0, 0, widthCombo
, heightCombo
),
2675 Arrow_Down
, Arrow_Disabled
);
2679 // ----------------------------------------------------------------------------
2681 // ----------------------------------------------------------------------------
2683 void wxWin32Renderer::DrawArrowBorder(wxDC
& dc
, wxRect
*rect
, bool isPressed
)
2687 DrawRect(dc
, rect
, m_penDarkGrey
);
2689 // the arrow is usually drawn inside border of width 2 and is offset by
2690 // another pixel in both directions when it's pressed - as the border
2691 // in this case is more narrow as well, we have to adjust rect like
2699 DrawAntiSunkenBorder(dc
, rect
);
2703 void wxWin32Renderer::DrawArrow(wxDC
& dc
,
2708 ArrowStyle arrowStyle
;
2709 if ( flags
& wxCONTROL_PRESSED
)
2711 // can't be pressed and disabled
2712 arrowStyle
= Arrow_Pressed
;
2716 arrowStyle
= flags
& wxCONTROL_DISABLED
? Arrow_Disabled
: Arrow_Normal
;
2719 DrawArrowButton(dc
, rect
, GetArrowDirection(dir
), arrowStyle
);
2722 void wxWin32Renderer::DrawArrow(wxDC
& dc
,
2724 ArrowDirection arrowDir
,
2725 ArrowStyle arrowStyle
)
2727 const wxBitmap
& bmp
= m_bmpArrows
[arrowStyle
][arrowDir
];
2729 // under Windows the arrows always have the same size so just centre it in
2730 // the provided rectangle
2731 wxCoord x
= rect
.x
+ (rect
.width
- bmp
.GetWidth()) / 2,
2732 y
= rect
.y
+ (rect
.height
- bmp
.GetHeight()) / 2;
2734 // Windows does it like this...
2735 if ( arrowDir
== Arrow_Left
)
2739 dc
.DrawBitmap(bmp
, x
, y
, true /* use mask */);
2742 void wxWin32Renderer::DrawArrowButton(wxDC
& dc
,
2743 const wxRect
& rectAll
,
2744 ArrowDirection arrowDir
,
2745 ArrowStyle arrowStyle
)
2747 wxRect rect
= rectAll
;
2748 DrawBackground(dc
, wxSCHEME_COLOUR(m_scheme
, CONTROL
), rect
);
2749 DrawArrowBorder(dc
, &rect
, arrowStyle
== Arrow_Pressed
);
2750 DrawArrow(dc
, rect
, arrowDir
, arrowStyle
);
2753 void wxWin32Renderer::DrawScrollbarThumb(wxDC
& dc
,
2754 wxOrientation
WXUNUSED(orient
),
2756 int WXUNUSED(flags
))
2758 // we don't use the flags, the thumb never changes appearance
2759 wxRect rectThumb
= rect
;
2760 DrawArrowBorder(dc
, &rectThumb
);
2761 DrawBackground(dc
, wxNullColour
, rectThumb
);
2764 void wxWin32Renderer::DrawScrollbarShaft(wxDC
& dc
,
2765 wxOrientation
WXUNUSED(orient
),
2766 const wxRect
& rectBar
,
2769 wxColourScheme::StdColour col
= flags
& wxCONTROL_PRESSED
2770 ? wxColourScheme::SCROLLBAR_PRESSED
2771 : wxColourScheme::SCROLLBAR
;
2772 DrawBackground(dc
, m_scheme
->Get(col
), rectBar
);
2775 // ----------------------------------------------------------------------------
2777 // ----------------------------------------------------------------------------
2779 /* Copyright (c) Julian Smart */
2780 static const char *error_xpm
[]={
2781 /* columns rows colors chars-per-pixel */
2858 " $oooooooooooo%& ",
2859 " *=-ooooooooooooo;: ",
2860 " *oooooooooooooooooo> ",
2861 " =ooooooooooooooooooo, ",
2862 " $-ooooooooooooooooooo<1 ",
2863 " .oooooo2334ooo533oooooo6 ",
2864 " +ooooooo789oo2883oooooo0q ",
2865 " oooooooo2w83o78eoooooooor ",
2866 " toooooooooy88u884oooooooori ",
2867 " Xooooooooooe888poooooooooas ",
2868 " ooooooooooo4889doooooooooof ",
2869 " ooooooooooo588w2oooooooooofi ",
2870 " oooooooooodw8887oooooooooofi ",
2871 " goooooooooh8w588jooooooookli ",
2872 " tooooooooz885op8wdooooooorix ",
2873 " oooooood98cood98cooooooori ",
2874 " @oooooop8w2ooo5885ooooovbi ",
2875 " n%ooooooooooooooooooooomiM ",
2876 " &;oooooooooooooooooooNBiV ",
2877 " :ooooooooooooooooooCZiA ",
2878 " nSooooooooooooooooCDiF ",
2879 " nG<oooooooooooooNZiiH ",
2880 " 160ooooooooovmBiFH ",
2881 " nqrraoookrrbiiA ",
2888 /* Copyright (c) Julian Smart */
2889 static const char *info_xpm
[]={
2890 /* columns rows colors chars-per-pixel */
2912 " ..XXXXXXXXXXXXX.. ",
2913 " .XXXXXXXXXXXXXXXXX. ",
2914 " .XXXXXXXXoO+XXXXXXXX. ",
2915 " .XXXXXXXXX@#OXXXXXXXXX. ",
2916 " .XXXXXXXXXX$@oXXXXXXXXXX. ",
2917 " .XXXXXXXXXXXXXXXXXXXXXXX.% ",
2918 " .XXXXXXXXX&*=-XXXXXXXXXX.%% ",
2919 ".XXXXXXXXXX;:#>XXXXXXXXXXX.% ",
2920 ".XXXXXXXXXXX;#+XXXXXXXXXXX.% ",
2921 ".XXXXXXXXXXX;#+XXXXXXXXXXX.%% ",
2922 " .XXXXXXXXXX;#+XXXXXXXXXX.%%% ",
2923 " .XXXXXXXXXX;#+XXXXXXXXXX.%%% ",
2924 " .XXXXXXXXXX;#+XXXXXXXXXX.%% ",
2925 " .XXXXXXXX*-##+XXXXXXXX.%%% ",
2926 " .XXXXXXXXXXXXXXXXXXX.%%%% ",
2927 " .XXXXXXXXXXXXXXXXX.%%%% ",
2928 " ..XXXXXXXXXXXXX..%%%% ",
2929 " %...XXXXXXXX..%%%%% ",
2930 " %%%..XXXXXX.%%%%% ",
2944 /* Copyright (c) Julian Smart */
2945 static const char *question_xpm
[]={
2946 /* columns rows colors chars-per-pixel */
2967 " ..XXXXXXXXXXXXX.. ",
2968 " .XXXXXXoO++@XXXXXX. ",
2969 " .XXXXXXO#$$$$#%XXXXX. ",
2970 " .XXXXXX@$$#&&#$#oXXXXX. ",
2971 " .XXXXXXX*$$%XX%$$=XXXXXX. ",
2972 " .XXXXXXX+-;XXXX$$-XXXXXX.: ",
2973 " .XXXXXXXXXXXXX+$$&XXXXXX.:: ",
2974 ".XXXXXXXXXXXXo;$$*oXXXXXXX.: ",
2975 ".XXXXXXXXXXXo*$$*oXXXXXXXX.: ",
2976 ".XXXXXXXXXXX+$$*oXXXXXXXXX.:: ",
2977 " .XXXXXXXXXX-$$oXXXXXXXXX.::: ",
2978 " .XXXXXXXXXXX--XXXXXXXXXX.::: ",
2979 " .XXXXXXXXXXXXXXXXXXXXXXX.:: ",
2980 " .XXXXXXXXX-$$XXXXXXXXX.::: ",
2981 " .XXXXXXXX-$$XXXXXXXX.:::: ",
2982 " .XXXXXXXO++XXXXXXX.:::: ",
2983 " ..XXXXXXXXXXXXX..:::: ",
2984 " :...XXXXXXXX..::::: ",
2985 " :::..XXXXXX.::::: ",
2999 /* Copyright (c) Julian Smart */
3000 static const char *warning_xpm
[]={
3001 /* columns rows colors chars-per-pixel */
3027 " ..XXXXO@#XXX... ",
3028 " ...XXXXO@#XXXX.. ",
3029 " ..XXXXXO@#XXXX... ",
3030 " ...XXXXXo@OXXXXX.. ",
3031 " ...XXXXXXo@OXXXXXX.. ",
3032 " ..XXXXXXX$@OXXXXXX... ",
3033 " ...XXXXXXXX@XXXXXXXX.. ",
3034 " ...XXXXXXXXXXXXXXXXXX... ",
3035 " ..XXXXXXXXXXOXXXXXXXXX.. ",
3036 " ...XXXXXXXXXO@#XXXXXXXXX.. ",
3037 " ..XXXXXXXXXXX#XXXXXXXXXX... ",
3038 " ...XXXXXXXXXXXXXXXXXXXXXXX.. ",
3039 " ...XXXXXXXXXXXXXXXXXXXXXXXX... ",
3040 " .............................. ",
3041 " .............................. ",
3048 wxBitmap
wxWin32ArtProvider::CreateBitmap(const wxArtID
& id
,
3049 const wxArtClient
& WXUNUSED(client
),
3050 const wxSize
& WXUNUSED(size
))
3052 if ( id
== wxART_INFORMATION
)
3053 return wxBitmap(info_xpm
);
3054 if ( id
== wxART_ERROR
)
3055 return wxBitmap(error_xpm
);
3056 if ( id
== wxART_WARNING
)
3057 return wxBitmap(warning_xpm
);
3058 if ( id
== wxART_QUESTION
)
3059 return wxBitmap(question_xpm
);
3060 return wxNullBitmap
;
3066 // ----------------------------------------------------------------------------
3067 // text control geometry
3068 // ----------------------------------------------------------------------------
3071 wxWin32Renderer::GetTextTotalArea(const wxTextCtrl
*text
,
3072 const wxRect
& rect
) const
3074 wxRect rectTotal
= wxStdRenderer::GetTextTotalArea(text
, rect
);
3076 // this is strange but it's what Windows does
3083 wxWin32Renderer::GetTextClientArea(const wxTextCtrl
*text
,
3085 wxCoord
*extraSpaceBeyond
) const
3087 wxRect rectText
= rect
;
3089 // undo GetTextTotalArea()
3090 if ( rectText
.height
> 0 )
3093 return wxStdRenderer::GetTextClientArea(text
, rect
, extraSpaceBeyond
);
3096 #endif // wxUSE_TEXTCTRL
3098 // ----------------------------------------------------------------------------
3100 // ----------------------------------------------------------------------------
3102 void wxWin32Renderer::AdjustSize(wxSize
*size
, const wxWindow
*window
)
3105 if ( wxDynamicCast(window
, wxScrollBar
) )
3107 // we only set the width of vert scrollbars and height of the
3109 if ( window
->GetWindowStyle() & wxSB_HORIZONTAL
)
3110 size
->y
= m_sizeScrollbarArrow
.y
;
3112 size
->x
= m_sizeScrollbarArrow
.x
;
3114 // skip border width adjustments, they don't make sense for us
3117 #endif // wxUSE_SCROLLBAR
3120 if ( wxDynamicCast(window
, wxBitmapButton
) )
3124 #endif // wxUSE_BMPBUTTON
3125 #if wxUSE_BUTTON || wxUSE_TOGGLEBTN
3128 || wxDynamicCast(window
, wxButton
)
3129 # endif // wxUSE_BUTTON
3130 # if wxUSE_TOGGLEBTN
3131 || wxDynamicCast(window
, wxToggleButton
)
3132 # endif // wxUSE_TOGGLEBTN
3135 if ( !(window
->GetWindowStyle() & wxBU_EXACTFIT
) )
3137 // TODO: don't harcode all this
3138 size
->x
+= 3*window
->GetCharWidth();
3140 wxCoord heightBtn
= (11*(window
->GetCharHeight() + 8))/10;
3141 if ( size
->y
< heightBtn
- 8 )
3142 size
->y
= heightBtn
;
3147 // for compatibility with other ports, the buttons default size is never
3148 // less than the standard one, but not when display not PDAs.
3149 if (wxSystemSettings::GetScreenType() > wxSYS_SCREEN_PDA
)
3151 if ( !(window
->GetWindowStyle() & wxBU_EXACTFIT
) )
3153 wxSize szDef
= wxButton::GetDefaultSize();
3154 if ( size
->x
< szDef
.x
)
3159 // no border width adjustments for buttons
3162 #endif // wxUSE_BUTTON || wxUSE_TOGGLEBTN
3164 wxStdRenderer::AdjustSize(size
, window
);
3167 wxBitmap
wxWin32Renderer::GetFrameButtonBitmap(FrameButtonType type
)
3169 wxBitmap
& bmp
= m_bmpFrameButtons
[type
];
3172 bmp
= wxBitmap(ms_xpmFrameButtons
[type
]);
3178 // ============================================================================
3180 // ============================================================================
3182 // ----------------------------------------------------------------------------
3183 // wxWin32InputHandler
3184 // ----------------------------------------------------------------------------
3186 bool wxWin32InputHandler::HandleKey(wxInputConsumer
* WXUNUSED(control
),
3187 const wxKeyEvent
& WXUNUSED(event
),
3188 bool WXUNUSED(pressed
))
3193 bool wxWin32InputHandler::HandleMouse(wxInputConsumer
*control
,
3194 const wxMouseEvent
& event
)
3196 // clicking on the control gives it focus
3197 if ( event
.ButtonDown() )
3199 wxWindow
* const win
= control
->GetInputWindow();
3201 if ( win
->CanAcceptFocus() && wxWindow::FindFocus() != win
)
3214 // ----------------------------------------------------------------------------
3215 // wxWin32ScrollBarInputHandler
3216 // ----------------------------------------------------------------------------
3218 wxWin32ScrollBarInputHandler::
3219 wxWin32ScrollBarInputHandler(wxRenderer
*renderer
, wxInputHandler
*handler
)
3220 : wxStdScrollBarInputHandler(renderer
, handler
)
3222 m_scrollPaused
= false;
3226 bool wxWin32ScrollBarInputHandler::OnScrollTimer(wxScrollBar
*scrollbar
,
3227 const wxControlAction
& action
)
3229 // stop if went beyond the position of the original click (this can only
3230 // happen when we scroll by pages)
3232 if ( action
== wxACTION_SCROLL_PAGE_DOWN
)
3234 stop
= scrollbar
->HitTestBar(m_ptStartScrolling
) != wxHT_SCROLLBAR_BAR_2
;
3236 else if ( action
== wxACTION_SCROLL_PAGE_UP
)
3238 stop
= scrollbar
->HitTestBar(m_ptStartScrolling
) != wxHT_SCROLLBAR_BAR_1
;
3243 StopScrolling(scrollbar
);
3245 scrollbar
->Refresh();
3250 return wxStdScrollBarInputHandler::OnScrollTimer(scrollbar
, action
);
3253 bool wxWin32ScrollBarInputHandler::HandleMouse(wxInputConsumer
*control
,
3254 const wxMouseEvent
& event
)
3256 // remember the current state
3257 bool wasDraggingThumb
= m_htLast
== wxHT_SCROLLBAR_THUMB
;
3259 // do process the message
3260 bool rc
= wxStdScrollBarInputHandler::HandleMouse(control
, event
);
3262 // analyse the changes
3263 if ( !wasDraggingThumb
&& (m_htLast
== wxHT_SCROLLBAR_THUMB
) )
3265 // we just started dragging the thumb, remember its initial position to
3266 // be able to restore it if the drag is cancelled later
3267 m_eventStartDrag
= event
;
3273 bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxInputConsumer
*control
,
3274 const wxMouseEvent
& event
)
3276 // we don't highlight scrollbar elements, so there is no need to process
3277 // mouse move events normally - only do it while mouse is captured (i.e.
3278 // when we're dragging the thumb or pressing on something)
3279 if ( !m_winCapture
)
3282 if ( event
.Entering() )
3284 // we're not interested in this at all
3288 wxScrollBar
*scrollbar
= wxStaticCast(control
->GetInputWindow(), wxScrollBar
);
3290 if ( m_scrollPaused
)
3292 // check if the mouse returned to its original location
3294 if ( event
.Leaving() )
3300 ht
= scrollbar
->HitTestBar(event
.GetPosition());
3301 if ( ht
== m_htLast
)
3303 // yes it did, resume scrolling
3304 m_scrollPaused
= false;
3305 if ( m_timerScroll
)
3307 // we were scrolling by line/page, restart timer
3308 m_timerScroll
->Start(m_interval
);
3310 Press(scrollbar
, true);
3312 else // we were dragging the thumb
3314 // restore its last location
3315 HandleThumbMove(scrollbar
, m_eventLastDrag
);
3321 else // normal case, scrolling hasn't been paused
3323 // if we're scrolling the scrollbar because the arrow or the shaft was
3324 // pressed, check that the mouse stays on the same scrollbar element
3327 // Always let thumb jump back if we leave the scrollbar
3328 if ( event
.Moving() )
3330 ht
= scrollbar
->HitTestBar(event
.GetPosition());
3332 else // event.Leaving()
3337 // Jump back only if we get far away from it
3338 wxPoint pos
= event
.GetPosition();
3339 if (scrollbar
->HasFlag( wxVERTICAL
))
3341 if (pos
.x
> -40 && pos
.x
< scrollbar
->GetSize().x
+40)
3346 if (pos
.y
> -40 && pos
.y
< scrollbar
->GetSize().y
+40)
3349 ht
= scrollbar
->HitTestBar(pos
);
3352 // if we're dragging the thumb and the mouse stays in the scrollbar, it
3353 // is still ok - we only want to catch the case when the mouse leaves
3354 // the scrollbar here
3355 if ( m_htLast
== wxHT_SCROLLBAR_THUMB
&& ht
!= wxHT_NOWHERE
)
3357 ht
= wxHT_SCROLLBAR_THUMB
;
3360 if ( ht
!= m_htLast
)
3362 // what were we doing? 2 possibilities: either an arrow/shaft was
3363 // pressed in which case we have a timer and so we just stop it or
3364 // we were dragging the thumb
3365 if ( m_timerScroll
)
3368 m_interval
= m_timerScroll
->GetInterval();
3369 m_timerScroll
->Stop();
3370 m_scrollPaused
= true;
3372 // unpress the arrow
3373 Press(scrollbar
, false);
3375 else // we were dragging the thumb
3377 // remember the current thumb position to be able to restore it
3378 // if the mouse returns to it later
3379 m_eventLastDrag
= event
;
3381 // and restore the original position (before dragging) of the
3383 HandleThumbMove(scrollbar
, m_eventStartDrag
);
3390 return wxStdInputHandler::HandleMouseMove(control
, event
);
3393 #endif // wxUSE_SCROLLBAR
3397 // ----------------------------------------------------------------------------
3398 // wxWin32CheckboxInputHandler
3399 // ----------------------------------------------------------------------------
3401 bool wxWin32CheckboxInputHandler::HandleKey(wxInputConsumer
*control
,
3402 const wxKeyEvent
& event
,
3407 wxControlAction action
;
3408 int keycode
= event
.GetKeyCode();
3412 action
= wxACTION_CHECKBOX_TOGGLE
;
3416 case WXK_NUMPAD_SUBTRACT
:
3417 action
= wxACTION_CHECKBOX_CHECK
;
3421 case WXK_NUMPAD_ADD
:
3422 case WXK_NUMPAD_EQUAL
:
3423 action
= wxACTION_CHECKBOX_CLEAR
;
3427 if ( !action
.IsEmpty() )
3429 control
->PerformAction(action
);
3438 #endif // wxUSE_CHECKBOX
3442 // ----------------------------------------------------------------------------
3443 // wxWin32TextCtrlInputHandler
3444 // ----------------------------------------------------------------------------
3446 bool wxWin32TextCtrlInputHandler::HandleKey(wxInputConsumer
*control
,
3447 const wxKeyEvent
& event
,
3450 // handle only MSW-specific text bindings here, the others are handled in
3454 int keycode
= event
.GetKeyCode();
3456 wxControlAction action
;
3457 if ( keycode
== WXK_DELETE
&& event
.ShiftDown() )
3459 action
= wxACTION_TEXT_CUT
;
3461 else if ( keycode
== WXK_INSERT
)
3463 if ( event
.ControlDown() )
3464 action
= wxACTION_TEXT_COPY
;
3465 else if ( event
.ShiftDown() )
3466 action
= wxACTION_TEXT_PASTE
;
3469 if ( action
!= wxACTION_NONE
)
3471 control
->PerformAction(action
);
3477 return wxStdInputHandler::HandleKey(control
, event
, pressed
);
3480 #endif // wxUSE_TEXTCTRL
3484 // ----------------------------------------------------------------------------
3485 // wxWin32StatusBarInputHandler
3486 // ----------------------------------------------------------------------------
3488 wxWin32StatusBarInputHandler::
3489 wxWin32StatusBarInputHandler(wxInputHandler
*handler
)
3490 : wxStdInputHandler(handler
)
3495 bool wxWin32StatusBarInputHandler::IsOnGrip(wxWindow
*statbar
,
3496 const wxPoint
& pt
) const
3498 if ( statbar
->HasFlag(wxST_SIZEGRIP
) &&
3499 statbar
->GetParent()->HasFlag(wxRESIZE_BORDER
) )
3502 parentTLW
= wxDynamicCast(statbar
->GetParent(), wxTopLevelWindow
);
3504 wxCHECK_MSG( parentTLW
, false,
3505 _T("the status bar should be a child of a TLW") );
3507 // a maximized window can't be resized anyhow
3508 if ( !parentTLW
->IsMaximized() )
3510 // VZ: I think that the standard Windows behaviour is to only
3511 // show the resizing cursor when the mouse is on top of the
3512 // grip itself but apparently different Windows versions behave
3513 // differently (?) and it seems a better UI to allow resizing
3514 // the status bar even when the mouse is above the grip
3515 wxSize sizeSbar
= statbar
->GetSize();
3517 int diff
= sizeSbar
.x
- pt
.x
;
3518 return diff
>= 0 && diff
< (wxCoord
)STATUSBAR_GRIP_SIZE
;
3525 bool wxWin32StatusBarInputHandler::HandleMouse(wxInputConsumer
*consumer
,
3526 const wxMouseEvent
& event
)
3528 if ( event
.Button(1) )
3530 if ( event
.ButtonDown(1) )
3532 wxWindow
*statbar
= consumer
->GetInputWindow();
3534 if ( IsOnGrip(statbar
, event
.GetPosition()) )
3536 wxTopLevelWindow
*tlw
= wxDynamicCast(statbar
->GetParent(),
3540 tlw
->PerformAction(wxACTION_TOPLEVEL_RESIZE
,
3541 wxHT_TOPLEVEL_BORDER_SE
);
3543 statbar
->SetCursor(m_cursorOld
);
3551 return wxStdInputHandler::HandleMouse(consumer
, event
);
3554 bool wxWin32StatusBarInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
3555 const wxMouseEvent
& event
)
3557 wxWindow
*statbar
= consumer
->GetInputWindow();
3559 bool isOnGrip
= IsOnGrip(statbar
, event
.GetPosition());
3560 if ( isOnGrip
!= m_isOnGrip
)
3562 m_isOnGrip
= isOnGrip
;
3565 m_cursorOld
= statbar
->GetCursor();
3566 statbar
->SetCursor(wxCURSOR_SIZENWSE
);
3570 statbar
->SetCursor(m_cursorOld
);
3574 return wxStdInputHandler::HandleMouseMove(consumer
, event
);
3577 #endif // wxUSE_STATUSBAR
3579 // ----------------------------------------------------------------------------
3580 // wxWin32FrameInputHandler
3581 // ----------------------------------------------------------------------------
3583 class wxWin32SystemMenuEvtHandler
: public wxEvtHandler
3586 wxWin32SystemMenuEvtHandler(wxWin32FrameInputHandler
*handler
);
3588 void Attach(wxInputConsumer
*consumer
);
3592 DECLARE_EVENT_TABLE()
3593 void OnSystemMenu(wxCommandEvent
&event
);
3594 void OnCloseFrame(wxCommandEvent
&event
);
3595 void OnClose(wxCloseEvent
&event
);
3597 wxWin32FrameInputHandler
*m_inputHnd
;
3598 wxTopLevelWindow
*m_wnd
;
3600 wxAcceleratorTable m_oldAccelTable
;
3604 wxWin32SystemMenuEvtHandler::
3605 wxWin32SystemMenuEvtHandler(wxWin32FrameInputHandler
*handler
)
3607 m_inputHnd
= handler
;
3611 void wxWin32SystemMenuEvtHandler::Attach(wxInputConsumer
*consumer
)
3613 wxASSERT_MSG( m_wnd
== NULL
, _T("can't attach the handler twice!") );
3615 m_wnd
= wxStaticCast(consumer
->GetInputWindow(), wxTopLevelWindow
);
3616 m_wnd
->PushEventHandler(this);
3619 // VS: This code relies on using generic implementation of
3620 // wxAcceleratorTable in wxUniv!
3621 wxAcceleratorTable table
= *m_wnd
->GetAcceleratorTable();
3622 m_oldAccelTable
= table
;
3623 table
.Add(wxAcceleratorEntry(wxACCEL_ALT
, WXK_SPACE
, wxID_SYSTEM_MENU
));
3624 table
.Add(wxAcceleratorEntry(wxACCEL_ALT
, WXK_F4
, wxID_CLOSE_FRAME
));
3625 m_wnd
->SetAcceleratorTable(table
);
3629 void wxWin32SystemMenuEvtHandler::Detach()
3634 m_wnd
->SetAcceleratorTable(m_oldAccelTable
);
3636 m_wnd
->RemoveEventHandler(this);
3641 BEGIN_EVENT_TABLE(wxWin32SystemMenuEvtHandler
, wxEvtHandler
)
3642 EVT_MENU(wxID_SYSTEM_MENU
, wxWin32SystemMenuEvtHandler::OnSystemMenu
)
3643 EVT_MENU(wxID_CLOSE_FRAME
, wxWin32SystemMenuEvtHandler::OnCloseFrame
)
3644 EVT_CLOSE(wxWin32SystemMenuEvtHandler::OnClose
)
3647 void wxWin32SystemMenuEvtHandler::OnSystemMenu(wxCommandEvent
&WXUNUSED(event
))
3650 wxAcceleratorTable table
= *m_wnd
->GetAcceleratorTable();
3651 m_wnd
->SetAcceleratorTable(wxNullAcceleratorTable
);
3655 m_inputHnd
->PopupSystemMenu(m_wnd
);
3656 #endif // wxUSE_MENUS
3659 m_wnd
->SetAcceleratorTable(table
);
3663 void wxWin32SystemMenuEvtHandler::OnCloseFrame(wxCommandEvent
&WXUNUSED(event
))
3665 m_wnd
->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK
,
3666 wxTOPLEVEL_BUTTON_CLOSE
);
3669 void wxWin32SystemMenuEvtHandler::OnClose(wxCloseEvent
&event
)
3676 wxWin32FrameInputHandler::wxWin32FrameInputHandler(wxInputHandler
*handler
)
3677 : wxStdInputHandler(handler
)
3679 m_menuHandler
= new wxWin32SystemMenuEvtHandler(this);
3682 wxWin32FrameInputHandler::~wxWin32FrameInputHandler()
3684 if ( m_menuHandler
)
3686 m_menuHandler
->Detach();
3687 delete m_menuHandler
;
3691 bool wxWin32FrameInputHandler::HandleMouse(wxInputConsumer
*consumer
,
3692 const wxMouseEvent
& event
)
3694 if ( event
.LeftDClick() || event
.LeftDown() || event
.RightDown() )
3696 wxTopLevelWindow
*tlw
=
3697 wxStaticCast(consumer
->GetInputWindow(), wxTopLevelWindow
);
3699 long hit
= tlw
->HitTest(event
.GetPosition());
3701 if ( event
.LeftDClick() && hit
== wxHT_TOPLEVEL_TITLEBAR
)
3703 tlw
->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK
,
3704 tlw
->IsMaximized() ? wxTOPLEVEL_BUTTON_RESTORE
3705 : wxTOPLEVEL_BUTTON_MAXIMIZE
);
3708 else if ( tlw
->GetWindowStyle() & wxSYSTEM_MENU
)
3710 if ( (event
.LeftDown() && hit
== wxHT_TOPLEVEL_ICON
) ||
3711 (event
.RightDown() &&
3712 (hit
== wxHT_TOPLEVEL_TITLEBAR
||
3713 hit
== wxHT_TOPLEVEL_ICON
)) )
3716 PopupSystemMenu(tlw
);
3717 #endif // wxUSE_MENUS
3723 return wxStdInputHandler::HandleMouse(consumer
, event
);
3728 void wxWin32FrameInputHandler::PopupSystemMenu(wxTopLevelWindow
*window
) const
3732 if ( window
->GetWindowStyle() & wxMAXIMIZE_BOX
)
3733 menu
.Append(wxID_RESTORE_FRAME
, _("&Restore"));
3734 menu
.Append(wxID_MOVE_FRAME
, _("&Move"));
3735 if ( window
->GetWindowStyle() & wxRESIZE_BORDER
)
3736 menu
.Append(wxID_RESIZE_FRAME
, _("&Size"));
3737 if ( wxSystemSettings::HasFeature(wxSYS_CAN_ICONIZE_FRAME
) )
3738 menu
.Append(wxID_ICONIZE_FRAME
, _("Mi&nimize"));
3739 if ( window
->GetWindowStyle() & wxMAXIMIZE_BOX
)
3740 menu
.Append(wxID_MAXIMIZE_FRAME
, _("Ma&ximize"));
3741 menu
.AppendSeparator();
3742 menu
.Append(wxID_CLOSE_FRAME
, _("Close\tAlt-F4"));
3744 if ( window
->GetWindowStyle() & wxMAXIMIZE_BOX
)
3746 if ( window
->IsMaximized() )
3748 menu
.Enable(wxID_MAXIMIZE_FRAME
, false);
3749 menu
.Enable(wxID_MOVE_FRAME
, false);
3750 if ( window
->GetWindowStyle() & wxRESIZE_BORDER
)
3751 menu
.Enable(wxID_RESIZE_FRAME
, false);
3754 menu
.Enable(wxID_RESTORE_FRAME
, false);
3757 window
->PopupMenu(&menu
, wxPoint(0, 0));
3760 #endif // wxUSE_MENUS
3762 bool wxWin32FrameInputHandler::HandleActivation(wxInputConsumer
*consumer
,
3765 if ( consumer
->GetInputWindow()->GetWindowStyle() & wxSYSTEM_MENU
)
3767 // always detach if active frame changed:
3768 m_menuHandler
->Detach();
3772 m_menuHandler
->Attach(consumer
);
3776 return wxStdInputHandler::HandleActivation(consumer
, activated
);
3779 #endif // wxUSE_THEME_WIN32