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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 2.2 API: set it to 1 to
30 // enable it but please consider updating your code instead.
31 //
32 // Default is 0
33 //
34 // Recommended setting: 0 (please update your code)
35 #define WXWIN_COMPATIBILITY_2_2 0
36
37 // This setting determines the compatibility with 2.4 API: set it to 0 to
38 // flag all cases of using deprecated functions.
39 //
40 // Default is 1 but please try building your code with 0 as the default will
41 // change to 0 in the next version and the deprecated functions will disappear
42 // in the version after it completely.
43 //
44 // Recommended setting: 0 (please update your code)
45 #define WXWIN_COMPATIBILITY_2_4 1
46
47 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
48 // 1.64 and later define point sizes to be compatible with Windows.
49 //
50 // Default is 0
51 //
52 // Recommended setting: 0
53 #define wxFONT_SIZE_COMPATIBILITY 0
54
55 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
56 // If migrating between versions, your dialogs may seem to shrink.
57 //
58 // Default is 1
59 //
60 // Recommended setting: 0 (the new calculations are more correct!)
61 #define wxDIALOG_UNIT_COMPATIBILITY 1
62
63 // ----------------------------------------------------------------------------
64 // debugging settings
65 // ----------------------------------------------------------------------------
66
67 // Generic comment about debugging settings: they are very useful if you don't
68 // use any other memory leak detection tools such as Purify/BoundsChecker, but
69 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
70 // as wxWindows memory debugging subsystem built in since version 5.0 and you
71 // may prefer to use it instead of built in memory debugging code because it is
72 // faster and more fool proof.
73 //
74 // Using VC++ CRT memory debugging is enabled by default in debug mode
75 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
76 // and if __NO_VC_CRTDBG__ is not defined.
77
78 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
79 // __WXDEBUG__ is not defined, will still use the normal memory operators.
80 //
81 // Default is 0
82 //
83 // Recommended setting: 0
84 #define wxUSE_DEBUG_CONTEXT 0
85
86 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
87 // __WXDEBUG__ is also defined.
88 //
89 // WARNING: this code may not work with all architectures, especially if
90 // alignment is an issue. This switch is currently ignored for mingw / cygwin
91 //
92 // Default is 0
93 //
94 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
95 #define wxUSE_MEMORY_TRACING 0
96
97 // In debug mode, cause new and delete to be redefined globally.
98 // If this causes problems (e.g. link errors which is a common problem
99 // especially if you use another library which also redefines the global new
100 // and delete), set this to 0.
101 // This switch is currently ignored for mingw / cygwin
102 //
103 // Default is 0
104 //
105 // Recommended setting: 0
106 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
107
108 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
109 // this causes problems (e.g. link errors), set this to 0. You may need to set
110 // this to 0 if using templates (at least for VC++). This switch is currently
111 // ignored for mingw / cygwin / CodeWarrior
112 //
113 // Default is 0
114 //
115 // Recommended setting: 0
116 #define wxUSE_DEBUG_NEW_ALWAYS 0
117
118 // wxHandleFatalExceptions() may be used to catch the program faults at run
119 // time and, instead of terminating the program with a usual GPF message box,
120 // call the user-defined wxApp::OnFatalException() function. If you set
121 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
122 //
123 // This setting is for Win32 only and can only be enabled if your compiler
124 // supports Win32 structured exception handling (currently only VC++ does)
125 //
126 // Default is 1
127 //
128 // Recommended setting: 1 if your compiler supports it.
129 #ifdef _MSC_VER
130 #define wxUSE_ON_FATAL_EXCEPTION 1
131 #else
132 #define wxUSE_ON_FATAL_EXCEPTION 0
133 #endif
134
135 // ----------------------------------------------------------------------------
136 // Unicode support
137 // ----------------------------------------------------------------------------
138
139 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
140 // defined as wchar_t, wxString will use Unicode internally. If you set this
141 // to 1, you must use wxT() macro for all literal strings in the program.
142 //
143 // Unicode is currently only fully supported under Windows NT/2000/XP
144 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
145 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
146 //
147 // Default is 0
148 //
149 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
150 #ifndef wxUSE_UNICODE
151 #define wxUSE_UNICODE 0
152 #endif
153
154 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
155 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
156 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
157 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note that
158 // you will have to modify the makefiles to include unicows.lib import library
159 // as the first library (if you use MSVC, you can run the makefile with "nmake
160 // MSLU=1 UNICODE=1" command).
161 //
162 // If your compiler doesn't have unicows.lib, you can get a version of it at
163 // http://libunicows.sourceforge.net
164 //
165 // Default is 0
166 //
167 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
168 #define wxUSE_UNICODE_MSLU 0
169
170 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
171 // compiling the program in Unicode mode. More precisely, it will be possible
172 // to construct wxString from a wide (Unicode) string and convert any wxString
173 // to Unicode.
174 //
175 // Default is 1
176 //
177 // Recommended setting: 1
178 #define wxUSE_WCHAR_T 1
179
180 // ----------------------------------------------------------------------------
181 // global features
182 // ----------------------------------------------------------------------------
183
184 // Compile library in exception-safe mode? If set to 1, the library will try to
185 // behave correctly in presence of exceptions (even though it still will not
186 // use the exceptions itself) and notify the user code about any unhandled
187 // exceptions. If set to 0, propagation of the exceptions through the library
188 // code will lead to undefined behaviour -- but the code itself will be
189 // slightly smaller and faster.
190 //
191 // Default is 1
192 //
193 // Recommended setting: depends on whether you intend to use C++ exceptions
194 // in your own code (1 if you do, 0 if you don't)
195 #define wxUSE_EXCEPTIONS 1
196
197 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
198 //
199 // Default is 0
200 //
201 // Recommended setting: 0
202 #define wxUSE_EXTENDED_RTTI 0
203
204 #if defined(__BORLANDC__)
205 #undef wxUSE_EXTENDED_RTTI
206 #define wxUSE_EXTENDED_RTTI 1
207 #endif
208
209 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
210 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
211 // and for wxHashMap to be implemented with templates.
212 //
213 // Default is 0
214 //
215 // Recommended setting: YMMV
216 #define wxUSE_STL 0
217
218 // Support for message/error logging. This includes wxLogXXX() functions and
219 // wxLog and derived classes. Don't set this to 0 unless you really know what
220 // you are doing.
221 //
222 // Default is 1
223 //
224 // Recommended setting: 1 (always)
225 #define wxUSE_LOG 1
226
227 // Recommended setting: 1
228 #define wxUSE_LOGWINDOW 1
229
230 // Recommended setting: 1
231 #define wxUSE_LOGGUI 1
232
233 // Recommended setting: 1
234 #define wxUSE_LOG_DIALOG 1
235
236 // Support for command line parsing using wxCmdLineParser class.
237 //
238 // Default is 1
239 //
240 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
241 #define wxUSE_CMDLINE_PARSER 1
242
243 // Support for multithreaded applications: if 1, compile in thread classes
244 // (thread.h) and make the library a bit more thread safe. Although thread
245 // support is quite stable by now, you may still consider recompiling the
246 // library without it if you have no use for it - this will result in a
247 // somewhat smaller and faster operation.
248 //
249 // This is ignored under Win16, threads are only supported under Win32.
250 //
251 // Default is 1
252 //
253 // Recommended setting: 0 unless you do plan to develop MT applications
254 #define wxUSE_THREADS 1
255
256 // If enabled (1), compiles wxWindows streams classes
257 #define wxUSE_STREAMS 1
258
259 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
260 #define wxUSE_STD_IOSTREAM 0
261
262 // ----------------------------------------------------------------------------
263 // non GUI features selection
264 // ----------------------------------------------------------------------------
265
266 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
267 // integer which is implemented in terms of native 64 bit integers if any or
268 // uses emulation otherwise.
269 //
270 // This class is required by wxDateTime and so you should enable it if you want
271 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
272 // integers in which case (almost) all of its functions are inline and it
273 // almost does not take any space, so there should be no reason to switch it
274 // off.
275 //
276 // Recommended setting: 1
277 #define wxUSE_LONGLONG 1
278
279 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
280 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
281 //
282 // Default is 1
283 //
284 // Recommended setting: 1 (wxFile is highly recommended as it is required by
285 // i18n code, wxFileConfig and others)
286 #define wxUSE_FILE 1
287 #define wxUSE_FFILE 1
288
289 // Use wxFSVolume class providing access to the configured/active mount points
290 //
291 // Default is 1
292 //
293 // Recommended setting: 1 (but may be safely disabled if you don't use it)
294 #define wxUSE_FSVOLUME 1
295
296 // use wxTextBuffer class: required by wxTextFile
297 #define wxUSE_TEXTBUFFER 1
298
299 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
300 // wxFileConfig
301 #define wxUSE_TEXTFILE 1
302
303 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
304 #define wxUSE_INTL 1
305
306 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
307 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
308 // old wxTime and wxDate classes which are still provided for backwards
309 // compatibility (and implemented in terms of wxDateTime).
310 //
311 // Note that this class is relatively new and is still officially in alpha
312 // stage because some features are not yet (fully) implemented. It is already
313 // quite useful though and should only be disabled if you are aiming at
314 // absolutely minimal version of the library.
315 //
316 // Requires: wxUSE_LONGLONG
317 //
318 // Default is 1
319 //
320 // Recommended setting: 1
321 #define wxUSE_DATETIME 1
322
323 // Set wxUSE_TIMER to 1 to compile wxTimer class
324 //
325 // Default is 1
326 //
327 // Recommended setting: 1
328 #define wxUSE_TIMER 1
329
330 // Use wxStopWatch clas.
331 //
332 // Default is 1
333 //
334 // Recommended setting: 1 (needed by wxSocket)
335 #define wxUSE_STOPWATCH 1
336
337 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
338 // which allow the application to store its settings in the persistent
339 // storage. Setting this to 1 will also enable on-demand creation of the
340 // global config object in wxApp.
341 //
342 // See also wxUSE_CONFIG_NATIVE below.
343 //
344 // Recommended setting: 1
345 #define wxUSE_CONFIG 1
346
347 // If wxUSE_CONFIG is 1, you may choose to use either the native config
348 // classes under Windows (using .INI files under Win16 and the registry under
349 // Win32) or the portable text file format used by the config classes under
350 // Unix.
351 //
352 // Default is 1 to use native classes. Note that you may still use
353 // wxFileConfig even if you set this to 1 - just the config object created by
354 // default for the applications needs will be a wxRegConfig or wxIniConfig and
355 // not wxFileConfig.
356 //
357 // Recommended setting: 1
358 #define wxUSE_CONFIG_NATIVE 1
359
360 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
361 // to connect/disconnect from the network and be notified whenever the dial-up
362 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
363 //
364 // Default is 1.
365 //
366 // Recommended setting: 1
367 #define wxUSE_DIALUP_MANAGER 1
368
369 // Compile in classes for run-time DLL loading and function calling.
370 // Required by wxUSE_DIALUP_MANAGER.
371 //
372 // This setting is for Win32 only
373 //
374 // Default is 1.
375 //
376 // Recommended setting: 1
377 #define wxUSE_DYNLIB_CLASS 1
378
379 // experimental, don't use for now
380 #define wxUSE_DYNAMIC_LOADER 1
381
382 // Set to 1 to use socket classes
383 #define wxUSE_SOCKETS 1
384
385 // Set to 1 to enable virtual file systems (required by wxHTML)
386 #define wxUSE_FILESYSTEM 1
387
388 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
389 #define wxUSE_FS_ZIP 1
390
391 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
392 #define wxUSE_FS_INET 1
393
394 // Set to 1 to compile wxZipInput/OutputStream classes.
395 #define wxUSE_ZIPSTREAM 1
396
397 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
398 // wxUSE_LIBPNG and wxUSE_GZSTREAM.
399 #define wxUSE_ZLIB 1
400
401 // Set to 1 to compile wxGzipInput/OutputStream classes. Requires wxUSE_ZLIB.
402 #define wxUSE_GZSTREAM 1
403
404 // If enabled, the code written by Apple will be used to write, in a portable
405 // way, float on the disk. See extended.c for the license which is different
406 // from wxWindows one.
407 //
408 // Default is 1.
409 //
410 // Recommended setting: 1 unless you don't like the license terms (unlikely)
411 #define wxUSE_APPLE_IEEE 1
412
413 // Joystick support class
414 #define wxUSE_JOYSTICK 1
415
416 // wxFontMapper class
417 #define wxUSE_FONTMAP 1
418
419 // wxMimeTypesManager class
420 #define wxUSE_MIMETYPE 1
421
422 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
423 // or wxURL you need to set this to 1.
424 //
425 // Default is 1.
426 //
427 // Recommended setting: 1
428 #define wxUSE_PROTOCOL 1
429
430 // The settings for the individual URL schemes
431 #define wxUSE_PROTOCOL_FILE 1
432 #define wxUSE_PROTOCOL_FTP 1
433 #define wxUSE_PROTOCOL_HTTP 1
434
435 // Define this to use wxURL class.
436 #define wxUSE_URL 1
437
438 // Support for regular expression matching via wxRegEx class: enable this to
439 // use POSIX regular expressions in your code. You need to compile regex
440 // library from src/regex to use it under Windows.
441 //
442 // Default is 0
443 //
444 // Recommended setting: 1 if your compiler supports it, if it doesn't please
445 // contribute us a makefile for src/regex for it
446 #define wxUSE_REGEX 1
447
448 // wxSystemOptions class
449 #define wxUSE_SYSTEM_OPTIONS 1
450
451 // wxWave class
452 #define wxUSE_WAVE 1
453
454 // XML parsing classes. Note that their API will change in the future, so
455 // using wxXmlDocument and wxXmlNode in your app is not recommended.
456 //
457 // Default is 1
458 //
459 // Recommended setting: 1 (needed by XRC)
460 #define wxUSE_XML 1
461
462 // ----------------------------------------------------------------------------
463 // Individual GUI controls
464 // ----------------------------------------------------------------------------
465
466 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
467 // (without it, wxControl class is not compiled)
468 //
469 // Default is 1
470 //
471 // Recommended setting: 1 (don't change except for very special programs)
472 #define wxUSE_CONTROLS 1
473
474 // wxPopupWindow class is a top level transient window. It is currently used
475 // to implement wxTipWindow
476 //
477 // Default is 1
478 //
479 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
480 #define wxUSE_POPUPWIN 1
481
482 // wxTipWindow allows to implement the custom tooltips, it is used by the
483 // context help classes. Requires wxUSE_POPUPWIN.
484 //
485 // Default is 1
486 //
487 // Recommended setting: 1 (may be set to 0)
488 #define wxUSE_TIPWINDOW 1
489
490 // Each of the settings below corresponds to one wxWindows control. They are
491 // all switched on by default but may be disabled if you are sure that your
492 // program (including any standard dialogs it can show!) doesn't need them and
493 // if you desperately want to save some space. If you use any of these you must
494 // set wxUSE_CONTROLS as well.
495 //
496 // Default is 1
497 //
498 // Recommended setting: 1
499 #define wxUSE_BUTTON 1 // wxButton
500 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
501 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
502 #define wxUSE_CHECKBOX 1 // wxCheckBox
503 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
504 #define wxUSE_CHOICE 1 // wxChoice
505 #define wxUSE_COMBOBOX 1 // wxComboBox
506 #define wxUSE_GAUGE 1 // wxGauge
507 #define wxUSE_LISTBOX 1 // wxListBox
508 #define wxUSE_LISTCTRL 1 // wxListCtrl
509 #define wxUSE_RADIOBOX 1 // wxRadioBox
510 #define wxUSE_RADIOBTN 1 // wxRadioButton
511 #define wxUSE_SCROLLBAR 1 // wxScrollBar
512 #define wxUSE_SLIDER 1 // wxSlider
513 #define wxUSE_SPINBTN 1 // wxSpinButton
514 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
515 #define wxUSE_STATBOX 1 // wxStaticBox
516 #define wxUSE_STATLINE 1 // wxStaticLine
517 #define wxUSE_STATTEXT 1 // wxStaticText
518 #define wxUSE_STATBMP 1 // wxStaticBitmap
519 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
520 #define wxUSE_TOGGLEBTN 1 // requires wxButton
521 #define wxUSE_TREECTRL 1 // wxTreeCtrl
522
523 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
524 // below either wxStatusBar95 or a generic wxStatusBar will be used.
525 //
526 // Default is 1
527 //
528 // Recommended setting: 1
529 #define wxUSE_STATUSBAR 1
530
531 // Two status bar implementations are available under Win32: the generic one
532 // or the wrapper around native control. For native look and feel the native
533 // version should be used.
534 //
535 // Default is 1.
536 //
537 // Recommended setting: 1 (there is no advantage in using the generic one)
538 #define wxUSE_NATIVE_STATUSBAR 1
539
540 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
541 // classes at all. Otherwise, use the native toolbar class unless
542 // wxUSE_TOOLBAR_NATIVE is 0.
543 //
544 // Default is 1 for all settings.
545 //
546 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
547 #define wxUSE_TOOLBAR 1
548 #define wxUSE_TOOLBAR_NATIVE 1
549
550 // this setting is obsolete, value is ignored
551 #define wxUSE_BUTTONBAR 1
552
553 // wxNotebook is a control with several "tabs" located on one of its sides. It
554 // may be used ot logically organise the data presented to the user instead of
555 // putting everything in one huge dialog. It replaces wxTabControl and related
556 // classes of wxWin 1.6x.
557 //
558 // Default is 1.
559 //
560 // Recommended setting: 1
561 #define wxUSE_NOTEBOOK 1
562
563 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
564 // the tabs
565 //
566 // Default is 1.
567 //
568 // Recommended setting: 1
569 #define wxUSE_LISTBOOK 1
570
571 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
572 // the new class. It shouldn't be used in new code.
573 //
574 // Default is 0.
575 //
576 // Recommended setting: 0 (use wxNotebook)
577 #define wxUSE_TAB_DIALOG 0
578
579 // wxGrid class
580 //
581 // Default is 1 for both options.
582 //
583 // Recommended setting: 1
584 //
585 #define wxUSE_GRID 1
586
587 // ----------------------------------------------------------------------------
588 // Miscellaneous GUI stuff
589 // ----------------------------------------------------------------------------
590
591 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
592 #define wxUSE_ACCEL 1
593
594 // Hotkey support (currently Windows only)
595 #define wxUSE_HOTKEY 1
596
597 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
598 // under Windows).
599 //
600 // Default is 1.
601 //
602 // Recommended setting: 1 (can be safely set to 0, not used by the library)
603 #define wxUSE_CARET 1
604
605 // Use wxDisplay class: it allows enumerating all displays on a system and
606 // working with them.
607 //
608 // Default is 0 because it isn't yet implemented on all platforms
609 //
610 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
611 #define wxUSE_DISPLAY 0
612
613 // Miscellaneous geometry code: needed for Canvas library
614 #define wxUSE_GEOMETRY 1
615
616 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
617 // wxListCtrl.
618 //
619 // Default is 1.
620 //
621 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
622 // enumerated above, then this class is mostly useless too)
623 #define wxUSE_IMAGLIST 1
624
625 // Use wxMenu, wxMenuBar, wxMenuItem.
626 //
627 // Default is 1.
628 //
629 // Recommended setting: 1 (can't be disabled under MSW)
630 #define wxUSE_MENUS 1
631
632 // Use wxSashWindow class.
633 //
634 // Default is 1.
635 //
636 // Recommended setting: 1
637 #define wxUSE_SASH 1
638
639 // Use wxSplitterWindow class.
640 //
641 // Default is 1.
642 //
643 // Recommended setting: 1
644 #define wxUSE_SPLITTER 1
645
646 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
647 //
648 // Default is 1.
649 //
650 // Recommended setting: 1
651 #define wxUSE_TOOLTIPS 1
652
653 // wxValidator class and related methods
654 #define wxUSE_VALIDATORS 1
655
656 // wxDC cacheing implementation
657 #define wxUSE_DC_CACHEING 1
658
659 // Set this to 1 to enable the use of DIB's for wxBitmap to support
660 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
661 #define wxUSE_DIB_FOR_BITMAP 0
662
663 // Set this to 1 to enable wxDIB
664 #define wxUSE_WXDIB 1
665
666 // ----------------------------------------------------------------------------
667 // common dialogs
668 // ----------------------------------------------------------------------------
669
670 // Define 1 to use generic dialogs in Windows, even though they duplicate
671 // native common dialog (e.g. wxColourDialog). This is mainly useful for
672 // testing.
673 //
674 // Default is 0
675 //
676 // Recommended setting: 0
677 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
678
679 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
680 // file selector, printer dialog). Switching this off also switches off the
681 // printing architecture and interactive wxPrinterDC.
682 //
683 // Default is 1
684 //
685 // Recommended setting: 1 (unless it really doesn't work)
686 #define wxUSE_COMMON_DIALOGS 1
687
688 // wxBusyInfo displays window with message when app is busy. Works in same way
689 // as wxBusyCursor
690 #define wxUSE_BUSYINFO 1
691
692 // Use single/multiple choice dialogs.
693 //
694 // Default is 1
695 //
696 // Recommended setting: 1 (used in the library itself)
697 #define wxUSE_CHOICEDLG 1
698
699 // Use colour picker dialog
700 //
701 // Default is 1
702 //
703 // Recommended setting: 1
704 #define wxUSE_COLOURDLG 1
705
706 // wxDirDlg class for getting a directory name from user
707 #define wxUSE_DIRDLG 1
708
709 // TODO: setting to choose the generic or native one
710
711 // Use file open/save dialogs.
712 //
713 // Default is 1
714 //
715 // Recommended setting: 1 (used in many places in the library itself)
716 #define wxUSE_FILEDLG 1
717
718 // Use find/replace dialogs.
719 //
720 // Default is 1
721 //
722 // Recommended setting: 1 (but may be safely set to 0)
723 #define wxUSE_FINDREPLDLG 1
724
725 // Use font picker dialog
726 //
727 // Default is 1
728 //
729 // Recommended setting: 1 (used in the library itself)
730 #define wxUSE_FONTDLG 1
731
732 // Use wxMessageDialog and wxMessageBox.
733 //
734 // Default is 1
735 //
736 // Recommended setting: 1 (used in the library itself)
737 #define wxUSE_MSGDLG 1
738
739 // progress dialog class for lengthy operations
740 #define wxUSE_PROGRESSDLG 1
741
742 // support for startup tips (wxShowTip &c)
743 #define wxUSE_STARTUP_TIPS 1
744
745 // text entry dialog and wxGetTextFromUser function
746 #define wxUSE_TEXTDLG 1
747
748 // number entry dialog
749 #define wxUSE_NUMBERDLG 1
750
751 // splash screen class
752 #define wxUSE_SPLASH 1
753
754 // wizards
755 #define wxUSE_WIZARDDLG 1
756
757 // ----------------------------------------------------------------------------
758 // Metafiles support
759 // ----------------------------------------------------------------------------
760
761 // Windows supports the graphics format known as metafile which is, though not
762 // portable, is widely used under Windows and so is supported by wxWin (under
763 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
764 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
765 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
766 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
767 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
768 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
769 // in any metafile related classes at all.
770 //
771 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
772 //
773 // Recommended setting: default or 0 for everything for portable programs.
774 #define wxUSE_METAFILE 1
775 #define wxUSE_ENH_METAFILE 1
776 #define wxUSE_WIN_METAFILES_ALWAYS 0
777
778 // ----------------------------------------------------------------------------
779 // Big GUI components
780 // ----------------------------------------------------------------------------
781
782 // Set to 0 to disable document/view architecture
783 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
784
785 // Set to 0 to disable MDI document/view architecture
786 #define wxUSE_MDI_ARCHITECTURE 1
787
788 // Set to 0 to disable print/preview architecture code
789 #define wxUSE_PRINTING_ARCHITECTURE 1
790
791 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
792 // much more.
793 //
794 // Default is 1.
795 //
796 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
797 // smaller library.
798 #define wxUSE_HTML 1
799
800 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
801 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
802 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
803 // will need to manually add opengl32.lib and glu32.lib to the list of
804 // libraries linked with your program if you use OpenGL.
805 //
806 // Default is 0.
807 //
808 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
809 #define wxUSE_GLCANVAS 0
810
811 // ----------------------------------------------------------------------------
812 // Data transfer
813 // ----------------------------------------------------------------------------
814
815 // Use wxClipboard class for clipboard copy/paste.
816 //
817 // Default is 1.
818 //
819 // Recommended setting: 1
820 #define wxUSE_CLIPBOARD 1
821
822 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
823 // drop
824 //
825 // Default is 1.
826 //
827 // Recommended setting: 1
828 #define wxUSE_DATAOBJ 1
829
830 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
831 // different from "built in" drag and drop in wxTreeCtrl which is always
832 // available). Requires wxUSE_DATAOBJ.
833 //
834 // Default is 1.
835 //
836 // Recommended setting: 1
837 #define wxUSE_DRAG_AND_DROP 1
838
839 // Use wxAccessible for enhanced and customisable accessibility.
840 // Depends on wxUSE_OLE.
841 //
842 // Default is 0.
843 //
844 // Recommended setting (at present): 0
845 #define wxUSE_ACCESSIBILITY 0
846
847 // ----------------------------------------------------------------------------
848 // miscellaneous settings
849 // ----------------------------------------------------------------------------
850
851 // wxSingleInstanceChecker class allows to verify at startup if another program
852 // instance is running (it is only available under Win32)
853 //
854 // Default is 1
855 //
856 // Recommended setting: 1 (the class is tiny, disabling it won't save much
857 // space)
858 #define wxUSE_SNGLINST_CHECKER 1
859
860 #define wxUSE_DRAGIMAGE 1
861
862 #define wxUSE_IPC 1
863 // 0 for no interprocess comms
864 #define wxUSE_HELP 1
865 // 0 for no help facility
866 #define wxUSE_MS_HTML_HELP 1
867 // 0 for no MS HTML Help
868
869 // Use wxHTML-based help controller?
870 #define wxUSE_WXHTML_HELP 1
871
872 #define wxUSE_RESOURCES 1
873 // 0 for no wxGetResource/wxWriteResource
874 #define wxUSE_CONSTRAINTS 1
875 // 0 for no window layout constraint system
876
877 #define wxUSE_SPLINES 1
878 // 0 for no splines
879
880 #define wxUSE_MOUSEWHEEL 1
881 // Include mouse wheel support
882
883 // ----------------------------------------------------------------------------
884 // postscript support settings
885 // ----------------------------------------------------------------------------
886
887 // Set to 1 for PostScript device context.
888 #define wxUSE_POSTSCRIPT 0
889
890 // Set to 1 to use font metric files in GetTextExtent
891 #define wxUSE_AFM_FOR_POSTSCRIPT 1
892
893 // Set to 0 to disable PostScript print/preview architecture code under Windows
894 // (just use Windows printing).
895 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
896
897 // ----------------------------------------------------------------------------
898 // database classes
899 // ----------------------------------------------------------------------------
900
901 // Define 1 to use ODBC classes
902 #define wxUSE_ODBC 0
903
904 // For backward compatibility reasons, this parameter now only controls the
905 // default scrolling method used by cursors. This default behavior can be
906 // overriden by setting the second param of wxDB::wxDbGetConnection() or
907 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
908 // that use the connection) should support forward only scrolling of cursors,
909 // or both forward and backward support for backward scrolling cursors is
910 // dependent on the data source as well as the ODBC driver being used.
911 #define wxODBC_FWD_ONLY_CURSORS 1
912
913 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
914 // member variables. With a setting of 1, full backward compatability with the
915 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
916 // as future development will be done only on the non-deprecated
917 // functions/classes/member variables/etc.
918 #define wxODBC_BACKWARD_COMPATABILITY 0
919
920 // ----------------------------------------------------------------------------
921 // other compiler (mis)features
922 // ----------------------------------------------------------------------------
923
924 // Set this to 0 if your compiler can't cope with omission of prototype
925 // parameters.
926 //
927 // Default is 1.
928 //
929 // Recommended setting: 1 (should never need to set this to 0)
930 #define REMOVE_UNUSED_ARG 1
931
932 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
933 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
934 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
935 // used anyhow.
936 //
937 // Default is 1.
938 //
939 // Recommended setting: whatever your compiler likes more
940 #define wxUSE_IOSTREAMH 1
941
942 // ----------------------------------------------------------------------------
943 // image format support
944 // ----------------------------------------------------------------------------
945
946 // wxImage supports many different image formats which can be configured at
947 // compile-time. BMP is always supported, others are optional and can be safely
948 // disabled if you don't plan to use images in such format sometimes saving
949 // substantial amount of code in the final library.
950 //
951 // Some formats require an extra library which is included in wxWin sources
952 // which is mentioned if it is the case.
953
954 // Set to 1 for wxImage support (recommended).
955 #define wxUSE_IMAGE 1
956
957 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
958 #define wxUSE_LIBPNG 1
959
960 // Set to 1 for JPEG format support (requires libjpeg)
961 #define wxUSE_LIBJPEG 1
962
963 // Set to 1 for TIFF format support (requires libtiff)
964 #define wxUSE_LIBTIFF 1
965
966 // Set to 1 for GIF format support
967 #define wxUSE_GIF 1
968
969 // Set to 1 for PNM format support
970 #define wxUSE_PNM 1
971
972 // Set to 1 for PCX format support
973 #define wxUSE_PCX 1
974
975 // Set to 1 for IFF format support (Amiga format)
976 #define wxUSE_IFF 0
977
978 // Set to 1 for XPM format support
979 #define wxUSE_XPM 1
980
981 // Set to 1 for MS Icons and Cursors format support
982 #define wxUSE_ICO_CUR 1
983
984 // Set to 1 to compile in wxPalette class
985 #define wxUSE_PALETTE 1
986
987 // ----------------------------------------------------------------------------
988 // Windows-only settings
989 // ----------------------------------------------------------------------------
990
991 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
992 // will override some other settings (see below)
993 //
994 // Default is 0.
995 //
996 // Recommended setting: 0 unless you really have to use MFC
997 #define wxUSE_MFC 0
998
999 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1000 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1001 // can't compile/doesn't have the OLE headers.
1002 //
1003 // Default is 1.
1004 //
1005 // Recommended setting: 1
1006 #define wxUSE_OLE 1
1007
1008 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
1009 // 3.x. This setting is ignored under Win9x and NT 4.0+.
1010 //
1011 // Default is 0 for (most) Win32 (systems), 1 for Win16
1012 //
1013 // Recommended setting: same as default
1014 #if defined(__WIN95__)
1015 #define wxUSE_CTL3D 0
1016 #else
1017 #define wxUSE_CTL3D 1
1018 #endif
1019
1020 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1021 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1022 // miniframes support instead.
1023 //
1024 // Default is 0 for (most) Win32 (systems), 1 for Win16
1025 //
1026 #define wxUSE_ITSY_BITSY 0
1027
1028 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1029 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1030 // doesn't have such limitation).
1031 //
1032 // Default is 1 for compilers which support it
1033 //
1034 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1035 // or can't compile <richedit.h>
1036 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1037 #define wxUSE_RICHEDIT 1
1038
1039 // TODO: This should be ifdef'ed for any compilers that don't support
1040 // RichEdit 2.0 but do have RichEdit 1.0...
1041 #define wxUSE_RICHEDIT2 1
1042
1043 #else
1044 #define wxUSE_RICHEDIT 0
1045 #define wxUSE_RICHEDIT2 0
1046 #endif
1047
1048 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1049 // is required by wxUSE_CHECKLISTBOX.
1050 //
1051 // Default is 1.
1052 //
1053 // Recommended setting: 1, set to 0 for a small library size reduction
1054 #define wxUSE_OWNER_DRAWN 1
1055
1056 // Set to 1 to compile MS Windows XP theme engine support
1057 #define wxUSE_UXTHEME 1
1058
1059 // Set to 1 to auto-adapt to MS Windows XP themes where possible
1060 // (notably, wxNotebook pages)
1061 #define wxUSE_UXTHEME_AUTO 1
1062
1063 // Set to 1 to if you're developing for MS SmartPhone
1064 #define wxUSE_SMARTPHONE 0
1065
1066 // ----------------------------------------------------------------------------
1067 // obsolete settings
1068 // ----------------------------------------------------------------------------
1069
1070 // NB: all settings in this section are obsolete and should not be used/changed
1071 // at all, they will disappear
1072
1073 // Set to 1 to use PenWindows
1074 #define wxUSE_PENWINDOWS 0
1075
1076 // Define 1 to use bitmap messages.
1077 #define wxUSE_BITMAP_MESSAGE 1
1078
1079 // If 1, enables provision of run-time type information.
1080 // NOW MANDATORY: don't change.
1081 #define wxUSE_DYNAMIC_CLASSES 1
1082
1083 #endif
1084 // _WX_SETUP_H_