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Don't create multiple parent-less top level frames in layout sample.
[wxWidgets.git] / include / wx / osx / cocoa / private / overlay.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/osx/cocoa/private/overlay.h
3 // Purpose: wxOverlayImpl declaration
4 // Author: Stefan Csomor
5 // Modified by:
6 // Created: 2006-10-20
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_OSX_COCOA_PRIVATE_OVERLAY_H_
13 #define _WX_OSX_COCOA_PRIVATE_OVERLAY_H_
14
15 #include "wx/osx/private.h"
16 #include "wx/toplevel.h"
17 #include "wx/graphics.h"
18
19 class wxOverlayImpl
20 {
21 public:
22 wxOverlayImpl() ;
23 ~wxOverlayImpl() ;
24
25
26 // clears the overlay without restoring the former state
27 // to be done eg when the window content has been changed and repainted
28 void Reset();
29
30 // returns true if it has been setup
31 bool IsOk();
32
33 void Init( wxDC* dc, int x , int y , int width , int height );
34
35 void BeginDrawing( wxDC* dc);
36
37 void EndDrawing( wxDC* dc);
38
39 void Clear( wxDC* dc);
40
41 private:
42 void CreateOverlayWindow();
43
44 WXWindow m_overlayWindow;
45 WXWindow m_overlayParentWindow;
46 CGContextRef m_overlayContext ;
47 // we store the window in case we would have to issue a Refresh()
48 wxWindow* m_window ;
49
50 int m_x ;
51 int m_y ;
52 int m_width ;
53 int m_height ;
54 } ;
55
56 #endif // _WX_MAC_CARBON_PRIVATE_OVERLAY_H_