Implement wxDocument::Revert() and show its use in the sample.
[wxWidgets.git] / src / common / framecmn.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/framecmn.cpp
3 // Purpose: common (for all platforms) wxFrame functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Created: 01/02/97
6 // Id: $Id$
7 // Copyright: (c) 1998 Robert Roebling and Julian Smart
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 // ============================================================================
12 // declarations
13 // ============================================================================
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 // For compilers that support precompilation, includes "wx.h".
20 #include "wx/wxprec.h"
21
22 #ifdef __BORLANDC__
23 #pragma hdrstop
24 #endif
25
26 #include "wx/frame.h"
27
28 #ifndef WX_PRECOMP
29 #include "wx/menu.h"
30 #include "wx/menuitem.h"
31 #include "wx/dcclient.h"
32 #include "wx/toolbar.h"
33 #include "wx/statusbr.h"
34 #endif // WX_PRECOMP
35
36 // ----------------------------------------------------------------------------
37 // event table
38 // ----------------------------------------------------------------------------
39
40 #if wxUSE_MENUS && wxUSE_STATUSBAR
41
42 BEGIN_EVENT_TABLE(wxFrameBase, wxTopLevelWindow)
43 EVT_MENU_OPEN(wxFrameBase::OnMenuOpen)
44 EVT_MENU_CLOSE(wxFrameBase::OnMenuClose)
45
46 EVT_MENU_HIGHLIGHT_ALL(wxFrameBase::OnMenuHighlight)
47 END_EVENT_TABLE()
48
49 #endif // wxUSE_MENUS && wxUSE_STATUSBAR
50
51 // ============================================================================
52 // implementation
53 // ============================================================================
54
55 // ----------------------------------------------------------------------------
56 // construction/destruction
57 // ----------------------------------------------------------------------------
58
59 wxFrameBase::wxFrameBase()
60 {
61 #if wxUSE_MENUS
62 m_frameMenuBar = NULL;
63 #endif // wxUSE_MENUS
64
65 #if wxUSE_TOOLBAR
66 m_frameToolBar = NULL;
67 #endif // wxUSE_TOOLBAR
68
69 #if wxUSE_STATUSBAR
70 m_frameStatusBar = NULL;
71 #endif // wxUSE_STATUSBAR
72
73 m_statusBarPane = 0;
74 }
75
76 wxFrameBase::~wxFrameBase()
77 {
78 // this destructor is required for Darwin
79 }
80
81 wxFrame *wxFrameBase::New(wxWindow *parent,
82 wxWindowID id,
83 const wxString& title,
84 const wxPoint& pos,
85 const wxSize& size,
86 long style,
87 const wxString& name)
88 {
89 return new wxFrame(parent, id, title, pos, size, style, name);
90 }
91
92 void wxFrameBase::DeleteAllBars()
93 {
94 #if wxUSE_MENUS
95 if ( m_frameMenuBar )
96 {
97 delete m_frameMenuBar;
98 m_frameMenuBar = NULL;
99 }
100 #endif // wxUSE_MENUS
101
102 #if wxUSE_STATUSBAR
103 if ( m_frameStatusBar )
104 {
105 delete m_frameStatusBar;
106 m_frameStatusBar = NULL;
107 }
108 #endif // wxUSE_STATUSBAR
109
110 #if wxUSE_TOOLBAR
111 if ( m_frameToolBar )
112 {
113 delete m_frameToolBar;
114 m_frameToolBar = NULL;
115 }
116 #endif // wxUSE_TOOLBAR
117 }
118
119 bool wxFrameBase::IsOneOfBars(const wxWindow *win) const
120 {
121 #if wxUSE_MENUS
122 if ( win == GetMenuBar() )
123 return true;
124 #endif // wxUSE_MENUS
125
126 #if wxUSE_STATUSBAR
127 if ( win == GetStatusBar() )
128 return true;
129 #endif // wxUSE_STATUSBAR
130
131 #if wxUSE_TOOLBAR
132 if ( win == GetToolBar() )
133 return true;
134 #endif // wxUSE_TOOLBAR
135
136 wxUnusedVar(win);
137
138 return false;
139 }
140
141 // ----------------------------------------------------------------------------
142 // wxFrame size management: we exclude the areas taken by menu/status/toolbars
143 // from the client area, so the client area is what's really available for the
144 // frame contents
145 // ----------------------------------------------------------------------------
146
147 // get the origin of the client area in the client coordinates
148 wxPoint wxFrameBase::GetClientAreaOrigin() const
149 {
150 wxPoint pt = wxTopLevelWindow::GetClientAreaOrigin();
151
152 #if wxUSE_TOOLBAR && !defined(__WXUNIVERSAL__)
153 wxToolBar *toolbar = GetToolBar();
154 if ( toolbar && toolbar->IsShown() )
155 {
156 int w, h;
157 toolbar->GetSize(&w, &h);
158
159 if ( toolbar->GetWindowStyleFlag() & wxTB_VERTICAL )
160 {
161 pt.x += w;
162 }
163 else
164 {
165 pt.y += h;
166 }
167 }
168 #endif // wxUSE_TOOLBAR
169
170 return pt;
171 }
172
173 // ----------------------------------------------------------------------------
174 // misc
175 // ----------------------------------------------------------------------------
176
177 #if wxUSE_MENUS
178
179 bool wxFrameBase::ProcessCommand(int id)
180 {
181 wxMenuBar *bar = GetMenuBar();
182 if ( !bar )
183 return false;
184
185 wxMenuItem *item = bar->FindItem(id);
186 if ( !item )
187 return false;
188
189 return ProcessCommand(item);
190 }
191
192 bool wxFrameBase::ProcessCommand(wxMenuItem *item)
193 {
194 wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, item->GetId());
195 commandEvent.SetEventObject(this);
196
197 if (!item->IsEnabled())
198 return true;
199
200 if ((item->GetKind() == wxITEM_RADIO) && item->IsChecked() )
201 return true;
202
203 if (item->IsCheckable())
204 {
205 item->Toggle();
206
207 // use the new value
208 commandEvent.SetInt(item->IsChecked());
209 }
210
211 return HandleWindowEvent(commandEvent);
212 }
213
214 #endif // wxUSE_MENUS
215
216 // Do the UI update processing for this window. This is
217 // provided for the application to call if it wants to
218 // force a UI update, particularly for the menus and toolbar.
219 void wxFrameBase::UpdateWindowUI(long flags)
220 {
221 wxWindowBase::UpdateWindowUI(flags);
222
223 #if wxUSE_TOOLBAR
224 if (GetToolBar())
225 GetToolBar()->UpdateWindowUI(flags);
226 #endif
227
228 #if wxUSE_MENUS
229 if (GetMenuBar())
230 {
231 // If coming from an idle event, we only want to update the menus if
232 // we're in the wxUSE_IDLEMENUUPDATES configuration, otherwise they
233 // will be update when the menu is opened later
234 #if !wxUSE_IDLEMENUUPDATES
235 if ( !(flags & wxUPDATE_UI_FROMIDLE) )
236 #endif // wxUSE_IDLEMENUUPDATES
237 DoMenuUpdates();
238 }
239 #endif // wxUSE_MENUS
240 }
241
242 // ----------------------------------------------------------------------------
243 // event handlers for status bar updates from menus
244 // ----------------------------------------------------------------------------
245
246 #if wxUSE_MENUS && wxUSE_STATUSBAR
247
248 void wxFrameBase::OnMenuHighlight(wxMenuEvent& event)
249 {
250 #if wxUSE_STATUSBAR
251 (void)ShowMenuHelp(event.GetMenuId());
252 #endif // wxUSE_STATUSBAR
253 }
254
255 void wxFrameBase::OnMenuOpen(wxMenuEvent& event)
256 {
257 #if wxUSE_IDLEMENUUPDATES
258 wxUnusedVar(event);
259 #else // !wxUSE_IDLEMENUUPDATES
260 // as we didn't update the menus from idle time, do it now
261 DoMenuUpdates(event.GetMenu());
262 #endif // wxUSE_IDLEMENUUPDATES/!wxUSE_IDLEMENUUPDATES
263 }
264
265 void wxFrameBase::OnMenuClose(wxMenuEvent& WXUNUSED(event))
266 {
267 DoGiveHelp(wxEmptyString, false);
268 }
269
270 #endif // wxUSE_MENUS && wxUSE_STATUSBAR
271
272 // Implement internal behaviour (menu updating on some platforms)
273 void wxFrameBase::OnInternalIdle()
274 {
275 wxTopLevelWindow::OnInternalIdle();
276
277 #if wxUSE_MENUS && wxUSE_IDLEMENUUPDATES
278 if (wxUpdateUIEvent::CanUpdate(this))
279 DoMenuUpdates();
280 #endif
281 }
282
283 // ----------------------------------------------------------------------------
284 // status bar stuff
285 // ----------------------------------------------------------------------------
286
287 #if wxUSE_STATUSBAR
288
289 wxStatusBar* wxFrameBase::CreateStatusBar(int number,
290 long style,
291 wxWindowID id,
292 const wxString& name)
293 {
294 // the main status bar can only be created once (or else it should be
295 // deleted before calling CreateStatusBar() again)
296 wxCHECK_MSG( !m_frameStatusBar, NULL,
297 wxT("recreating status bar in wxFrame") );
298
299 SetStatusBar(OnCreateStatusBar(number, style, id, name));
300
301 return m_frameStatusBar;
302 }
303
304 wxStatusBar *wxFrameBase::OnCreateStatusBar(int number,
305 long style,
306 wxWindowID id,
307 const wxString& name)
308 {
309 wxStatusBar *statusBar = new wxStatusBar(this, id, style, name);
310
311 statusBar->SetFieldsCount(number);
312
313 return statusBar;
314 }
315
316 void wxFrameBase::SetStatusText(const wxString& text, int number)
317 {
318 wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
319
320 m_frameStatusBar->SetStatusText(text, number);
321 }
322
323 void wxFrameBase::SetStatusWidths(int n, const int widths_field[] )
324 {
325 wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set widths for") );
326
327 m_frameStatusBar->SetStatusWidths(n, widths_field);
328
329 PositionStatusBar();
330 }
331
332 void wxFrameBase::PushStatusText(const wxString& text, int number)
333 {
334 wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
335
336 m_frameStatusBar->PushStatusText(text, number);
337 }
338
339 void wxFrameBase::PopStatusText(int number)
340 {
341 wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
342
343 m_frameStatusBar->PopStatusText(number);
344 }
345
346 bool wxFrameBase::ShowMenuHelp(int menuId)
347 {
348 #if wxUSE_MENUS
349 // if no help string found, we will clear the status bar text
350 wxString helpString;
351 if ( menuId != wxID_SEPARATOR && menuId != -3 /* wxID_TITLE */ )
352 {
353 const wxMenuItem * const item = FindItemInMenuBar(menuId);
354 if ( item && !item->IsSeparator() )
355 helpString = item->GetHelp();
356
357 // notice that it's ok if we don't find the item because it might
358 // belong to the popup menu, so don't assert here
359 }
360
361 DoGiveHelp(helpString, true);
362
363 return !helpString.empty();
364 #else // !wxUSE_MENUS
365 return false;
366 #endif // wxUSE_MENUS/!wxUSE_MENUS
367 }
368
369 void wxFrameBase::SetStatusBar(wxStatusBar *statBar)
370 {
371 bool hadBar = m_frameStatusBar != NULL;
372 m_frameStatusBar = statBar;
373
374 if ( (m_frameStatusBar != NULL) != hadBar )
375 {
376 PositionStatusBar();
377
378 DoLayout();
379 }
380 }
381
382 #endif // wxUSE_STATUSBAR
383
384 #if wxUSE_MENUS || wxUSE_TOOLBAR
385 void wxFrameBase::DoGiveHelp(const wxString& help, bool show)
386 {
387 #if wxUSE_STATUSBAR
388 if ( m_statusBarPane < 0 )
389 {
390 // status bar messages disabled
391 return;
392 }
393
394 wxStatusBar *statbar = GetStatusBar();
395 if ( !statbar )
396 return;
397
398 wxString text;
399 if ( show )
400 {
401 // remember the old status bar text if this is the first time we're
402 // called since the menu has been opened as we're going to overwrite it
403 // in our DoGiveHelp() and we want to restore it when the menu is
404 // closed
405 //
406 // note that it would be logical to do this in OnMenuOpen() but under
407 // MSW we get an EVT_MENU_HIGHLIGHT before EVT_MENU_OPEN, strangely
408 // enough, and so this doesn't work and instead we use the ugly trick
409 // with using special m_oldStatusText value as "menu opened" (but it is
410 // arguably better than adding yet another member variable to wxFrame
411 // on all platforms)
412 if ( m_oldStatusText.empty() )
413 {
414 m_oldStatusText = statbar->GetStatusText(m_statusBarPane);
415 if ( m_oldStatusText.empty() )
416 {
417 // use special value to prevent us from doing this the next time
418 m_oldStatusText += wxT('\0');
419 }
420 }
421
422 m_lastHelpShown =
423 text = help;
424 }
425 else // hide help, restore the original text
426 {
427 // clear the last shown help string but remember its value
428 wxString lastHelpShown;
429 lastHelpShown.swap(m_lastHelpShown);
430
431 // also clear the old status text but remember it too to restore it
432 // below
433 text.swap(m_oldStatusText);
434
435 if ( statbar->GetStatusText(m_statusBarPane) != lastHelpShown )
436 {
437 // if the text was changed with an explicit SetStatusText() call
438 // from the user code in the meanwhile, do not overwrite it with
439 // the old status bar contents -- this is almost certainly not what
440 // the user expects and would be very hard to avoid from user code
441 return;
442 }
443 }
444
445 statbar->SetStatusText(text, m_statusBarPane);
446 #else
447 wxUnusedVar(help);
448 wxUnusedVar(show);
449 #endif // wxUSE_STATUSBAR
450 }
451 #endif // wxUSE_MENUS || wxUSE_TOOLBAR
452
453
454 // ----------------------------------------------------------------------------
455 // toolbar stuff
456 // ----------------------------------------------------------------------------
457
458 #if wxUSE_TOOLBAR
459
460 wxToolBar* wxFrameBase::CreateToolBar(long style,
461 wxWindowID id,
462 const wxString& name)
463 {
464 // the main toolbar can't be recreated (unless it was explicitly deleted
465 // before)
466 wxCHECK_MSG( !m_frameToolBar, NULL,
467 wxT("recreating toolbar in wxFrame") );
468
469 if ( style == -1 )
470 {
471 // use default style
472 //
473 // NB: we don't specify the default value in the method declaration
474 // because
475 // a) this allows us to have different defaults for different
476 // platforms (even if we don't have them right now)
477 // b) we don't need to include wx/toolbar.h in the header then
478 style = wxBORDER_NONE | wxTB_HORIZONTAL | wxTB_FLAT;
479 }
480
481 SetToolBar(OnCreateToolBar(style, id, name));
482
483 return m_frameToolBar;
484 }
485
486 wxToolBar* wxFrameBase::OnCreateToolBar(long style,
487 wxWindowID id,
488 const wxString& name)
489 {
490 #if defined(__WXWINCE__) && defined(__POCKETPC__)
491 return new wxToolMenuBar(this, id,
492 wxDefaultPosition, wxDefaultSize,
493 style, name);
494 #else
495 return new wxToolBar(this, id,
496 wxDefaultPosition, wxDefaultSize,
497 style, name);
498 #endif
499 }
500
501 void wxFrameBase::SetToolBar(wxToolBar *toolbar)
502 {
503 if ( (toolbar != NULL) != (m_frameToolBar != NULL) )
504 {
505 // the toolbar visibility must have changed so we need to both position
506 // the toolbar itself (if it appeared) and to relayout the frame
507 // contents in any case
508
509 if ( toolbar )
510 {
511 // we need to assign it to m_frameToolBar for PositionToolBar() to
512 // do anything
513 m_frameToolBar = toolbar;
514 PositionToolBar();
515 }
516 //else: tricky: do not reset m_frameToolBar yet as otherwise DoLayout()
517 // wouldn't recognize the (still existing) toolbar as one of our
518 // bars and wouldn't layout the single child of the frame correctly
519
520
521 // and this is even more tricky: we want DoLayout() to recognize the
522 // old toolbar for the purpose of not counting it among our non-bar
523 // children but we don't want to reserve any more space for it so we
524 // temporarily hide it
525 if ( m_frameToolBar )
526 m_frameToolBar->Hide();
527
528 DoLayout();
529
530 if ( m_frameToolBar )
531 m_frameToolBar->Show();
532 }
533
534 // this might have been already done above but it's simpler to just always
535 // do it unconditionally instead of testing for whether we already did it
536 m_frameToolBar = toolbar;
537 }
538
539 #endif // wxUSE_TOOLBAR
540
541 // ----------------------------------------------------------------------------
542 // menus
543 // ----------------------------------------------------------------------------
544
545 #if wxUSE_MENUS
546
547 // update all menus
548 void wxFrameBase::DoMenuUpdates(wxMenu* menu)
549 {
550 if (menu)
551 {
552 wxEvtHandler* source = GetEventHandler();
553 menu->UpdateUI(source);
554 }
555 else
556 {
557 wxMenuBar* bar = GetMenuBar();
558 if (bar != NULL)
559 bar->UpdateMenus();
560 }
561 }
562
563 void wxFrameBase::DetachMenuBar()
564 {
565 if ( m_frameMenuBar )
566 {
567 m_frameMenuBar->Detach();
568 m_frameMenuBar = NULL;
569 }
570 }
571
572 void wxFrameBase::AttachMenuBar(wxMenuBar *menubar)
573 {
574 if ( menubar )
575 {
576 menubar->Attach((wxFrame *)this);
577 m_frameMenuBar = menubar;
578 }
579 }
580
581 void wxFrameBase::SetMenuBar(wxMenuBar *menubar)
582 {
583 if ( menubar == GetMenuBar() )
584 {
585 // nothing to do
586 return;
587 }
588
589 DetachMenuBar();
590
591 this->AttachMenuBar(menubar);
592 }
593
594 wxMenuItem *wxFrameBase::FindItemInMenuBar(int menuId) const
595 {
596 const wxMenuBar * const menuBar = GetMenuBar();
597
598 return menuBar ? menuBar->FindItem(menuId) : NULL;
599 }
600
601 #endif // wxUSE_MENUS