1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: Drag and drop classes declarations
4 // Author: Vadim Zeitlin, Robert Roebling
8 // Copyright: (c) wxWindows Team
9 // Licence: wxWindows license
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_DND_H_BASE_
13 #define _WX_DND_H_BASE_
16 #pragma interface "dndbase.h"
21 #if wxUSE_DRAG_AND_DROP
23 #include "wx/dataobj.h"
24 #include "wx/cursor.h"
26 // ----------------------------------------------------------------------------
28 // ----------------------------------------------------------------------------
30 // result of wxDropSource::DoDragDrop() call
33 wxDragError
, // error prevented the d&d operation from completing
34 wxDragNone
, // drag target didn't accept the data
35 wxDragCopy
, // the data was successfully copied
36 wxDragMove
, // the data was successfully moved (MSW only)
37 wxDragCancel
// the operation was cancelled by user (not an error)
40 inline WXDLLEXPORT
bool wxIsDragResultOk(wxDragResult res
)
42 return res
== wxDragCopy
|| res
== wxDragMove
;
45 // ----------------------------------------------------------------------------
46 // wxDropSource is the object you need to create (and call DoDragDrop on it)
47 // to initiate a drag-and-drop operation
48 // ----------------------------------------------------------------------------
50 class WXDLLEXPORT wxDropSourceBase
53 wxDropSourceBase(const wxCursor
&cursorCopy
= wxNullCursor
,
54 const wxCursor
&cursorMove
= wxNullCursor
,
55 const wxCursor
&cursorStop
= wxNullCursor
)
56 : m_cursorCopy(cursorCopy
),
57 m_cursorMove(cursorMove
),
58 m_cursorStop(cursorStop
)
59 { m_data
= (wxDataObject
*)NULL
; }
60 virtual ~wxDropSourceBase() { }
62 // set the data which is transfered by drag and drop
63 void SetData(wxDataObject
& data
)
66 wxDataObject
*GetDataObject()
69 // set the icon corresponding to given drag result
70 void SetCursor(wxDragResult res
, const wxCursor
& cursor
)
72 if ( res
== wxDragCopy
)
73 m_cursorCopy
= cursor
;
74 else if ( res
== wxDragMove
)
75 m_cursorMove
= cursor
;
77 m_cursorStop
= cursor
;
80 // start drag action, see enum wxDragResult for return value description
82 // if bAllowMove is TRUE, data can be moved, if not - only copied
83 virtual wxDragResult
DoDragDrop(bool bAllowMove
= FALSE
) = 0;
85 // override to give feedback depending on the current operation result
86 // "effect" and return TRUE if you did something, FALSE to let the library
87 // give the default feedback
88 virtual bool GiveFeedback(wxDragResult
WXUNUSED(effect
)) { return FALSE
; }
91 const wxCursor
& GetCursor(wxDragResult res
) const
93 if ( res
== wxDragCopy
)
95 else if ( res
== wxDragMove
)
101 wxDataObject
*m_data
;
103 // the cursors to use for feedback
104 wxCursor m_cursorCopy
, m_cursorMove
, m_cursorStop
;
107 // ----------------------------------------------------------------------------
108 // wxDropTarget should be associated with a window if it wants to be able to
109 // receive data via drag and drop.
111 // To use this class, you should derive from wxDropTarget and implement
112 // OnData() pure virtual method. You may also wish to override OnDrop() if you
113 // want to accept the data only inside some region of the window (this may
114 // avoid having to copy the data to this application which happens only when
115 // OnData() is called)
116 // ----------------------------------------------------------------------------
118 class WXDLLEXPORT wxDropTargetBase
121 // ctor takes a pointer to heap-allocated wxDataObject which will be owned
122 // by wxDropTarget and deleted by it automatically. If you don't give it
123 // here, you can use SetDataObject() later.
124 wxDropTargetBase(wxDataObject
*dataObject
= (wxDataObject
*)NULL
)
125 { m_dataObject
= dataObject
; }
126 // dtor deletes our data object
127 virtual ~wxDropTargetBase()
128 { delete m_dataObject
; }
130 // get/set the associated wxDataObject
131 wxDataObject
*GetDataObject() const
132 { return m_dataObject
; }
133 void SetDataObject(wxDataObject
*dataObject
)
134 { if (m_dataObject
) delete m_dataObject
;
135 m_dataObject
= dataObject
; }
137 // these functions are called when data is moved over position (x, y) and
138 // may return either wxDragCopy, wxDragMove or wxDragNone depending on
139 // what would happen if the data were dropped here.
141 // the last parameter is what would happen by default and is determined by
142 // the platform-specific logic (for example, under Windows it's wxDragCopy
143 // if Ctrl key is pressed and wxDragMove otherwise) except that it will
144 // always be wxDragNone if the carried data is in an unsupported format.
146 // called when the mouse enters the window (only once until OnLeave())
147 virtual wxDragResult
OnEnter(wxCoord x
, wxCoord y
, wxDragResult def
)
148 { return OnDragOver(x
, y
, def
); }
150 // called when the mouse moves in the window - shouldn't take long to
151 // execute or otherwise mouse movement would be too slow
152 virtual wxDragResult
OnDragOver(wxCoord
WXUNUSED(x
), wxCoord
WXUNUSED(y
),
156 // called when mouse leaves the window: might be used to remove the
157 // feedback which was given in OnEnter()
158 virtual void OnLeave() { }
160 // this function is called when data is dropped at position (x, y) - if it
161 // returns TRUE, OnData() will be called immediately afterwards which will
162 // allow to retrieve the data dropped.
163 virtual bool OnDrop(wxCoord x
, wxCoord y
) = 0;
165 // called after OnDrop() returns TRUE: you will usually just call
166 // GetData() from here and, probably, also refresh something to update the
167 // new data and, finally, return the code indicating how did the operation
168 // complete (returning default value in case of success and wxDragError on
169 // failure is usually ok)
170 virtual wxDragResult
OnData(wxCoord x
, wxCoord y
, wxDragResult def
) = 0;
172 // may be called *only* from inside OnData() and will fill m_dataObject
173 // with the data from the drop source if it returns TRUE
174 virtual bool GetData() = 0;
177 wxDataObject
*m_dataObject
;
180 // ----------------------------------------------------------------------------
181 // include platform dependent class declarations
182 // ----------------------------------------------------------------------------
184 #if defined(__WXMSW__)
185 #include "wx/msw/ole/dropsrc.h"
186 #include "wx/msw/ole/droptgt.h"
187 #elif defined(__WXMOTIF__)
188 #include "wx/motif/dnd.h"
189 #elif defined(__WXGTK__)
190 #include "wx/gtk/dnd.h"
191 #elif defined(__WXMAC__)
192 #include "wx/mac/dnd.h"
193 #elif defined(__WXPM__)
194 #include "wx/os2/dnd.h"
195 #elif defined(__WXSTUBS__)
196 #include "wx/stubs/dnd.h"
199 // ----------------------------------------------------------------------------
200 // standard wxDropTarget implementations (implemented in common/dobjcmn.cpp)
201 // ----------------------------------------------------------------------------
203 // A simple wxDropTarget derived class for text data: you only need to
204 // override OnDropText() to get something working
205 class WXDLLEXPORT wxTextDropTarget
: public wxDropTarget
210 virtual bool OnDropText(wxCoord x
, wxCoord y
, const wxString
& text
) = 0;
212 virtual wxDragResult
OnData(wxCoord x
, wxCoord y
, wxDragResult def
);
215 // A drop target which accepts files (dragged from File Manager or Explorer)
216 class WXDLLEXPORT wxFileDropTarget
: public wxDropTarget
221 // parameters are the number of files and the array of file names
222 virtual bool OnDropFiles(wxCoord x
, wxCoord y
,
223 const wxArrayString
& filenames
) = 0;
225 virtual wxDragResult
OnData(wxCoord x
, wxCoord y
, wxDragResult def
);
228 #endif // wxUSE_DRAG_AND_DROP
230 #endif // _WX_DND_H_BASE_