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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: life.h
3 // Purpose: The game of Life, created by J. H. Conway
4 // Author: Guillermo Rodriguez Garcia, <guille@iies.es>
5 // Modified by:
6 // Created: Jan/2000
7 // RCS-ID: $Id$
8 // Copyright: (c) 2000, Guillermo Rodriguez Garcia
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _LIFE_APP_H_
13 #define _LIFE_APP_H_
14
15 // for compilers that support precompilation, includes "wx/wx.h"
16 #include "wx/wxprec.h"
17
18 #ifdef __BORLANDC__
19 #pragma hdrstop
20 #endif
21
22 // for all others, include the necessary headers
23 #ifndef WX_PRECOMP
24 #include "wx/wx.h"
25 #endif
26
27 #include "wx/minifram.h"
28
29 #include "game.h"
30
31
32 // --------------------------------------------------------------------------
33 // LifeCanvas
34 // --------------------------------------------------------------------------
35
36 // Note that in LifeCanvas, all cell coordinates are
37 // named i, j, while screen coordinates are named x, y.
38
39 class LifeCanvas : public wxWindow
40 {
41 public:
42 // ctor and dtor
43 LifeCanvas(wxWindow* parent, Life* life, bool interactive = true);
44 virtual ~LifeCanvas();
45
46 // view management
47 int GetCellSize() const { return m_cellsize; };
48 void SetCellSize(int cellsize);
49 void Recenter(wxInt32 i, wxInt32 j);
50
51 // drawing
52 void DrawChanged();
53 void DrawCell(wxInt32 i, wxInt32 j, bool alive);
54
55 private:
56 // any class wishing to process wxWidgets events must use this macro
57 DECLARE_EVENT_TABLE()
58
59 // draw a cell (parametrized by DC)
60 void DrawCell(wxInt32 i, wxInt32 j, wxDC &dc);
61
62 // event handlers
63 void OnPaint(wxPaintEvent& event);
64 void OnMouse(wxMouseEvent& event);
65 void OnSize(wxSizeEvent& event);
66 void OnScroll(wxScrollWinEvent& event);
67 void OnEraseBackground(wxEraseEvent& event);
68
69 // conversion between cell and screen coordinates
70 inline wxInt32 XToCell(wxCoord x) const { return (x / m_cellsize) + m_viewportX; };
71 inline wxInt32 YToCell(wxCoord y) const { return (y / m_cellsize) + m_viewportY; };
72 inline wxCoord CellToX(wxInt32 i) const { return (i - m_viewportX) * m_cellsize; };
73 inline wxCoord CellToY(wxInt32 j) const { return (j - m_viewportY) * m_cellsize; };
74
75 // what is the user doing?
76 enum MouseStatus
77 {
78 MOUSE_NOACTION,
79 MOUSE_DRAWING,
80 MOUSE_ERASING
81 };
82
83 Life *m_life; // Life object
84 int m_cellsize; // current cell size, in pixels
85 bool m_interactive; // is this canvas interactive?
86 MouseStatus m_status; // what is the user doing?
87 wxInt32 m_viewportX; // first visible cell (x coord)
88 wxInt32 m_viewportY; // first visible cell (y coord)
89 wxInt32 m_viewportW; // number of visible cells (w)
90 wxInt32 m_viewportH; // number of visible cells (h)
91 int m_thumbX; // horiz. scrollbar thumb position
92 int m_thumbY; // vert. scrollbar thumb position
93 wxInt32 m_mi, m_mj; // last mouse position
94 };
95
96
97 // --------------------------------------------------------------------------
98 // LifeNavigator
99 // --------------------------------------------------------------------------
100
101 class LifeNavigator : public wxMiniFrame
102 {
103 public:
104 // ctor
105 LifeNavigator(wxWindow *parent);
106
107 private:
108 // any class wishing to process wxWidgets events must use this macro
109 DECLARE_EVENT_TABLE()
110
111 // event handlers
112 void OnClose(wxCloseEvent& event);
113 };
114
115
116 // --------------------------------------------------------------------------
117 // LifeFrame
118 // --------------------------------------------------------------------------
119
120 class LifeFrame : public wxFrame
121 {
122 public:
123 // ctor and dtor
124 LifeFrame();
125 virtual ~LifeFrame();
126
127 // member functions
128 void UpdateInfoText();
129 void UpdateUI();
130
131 private:
132 // any class wishing to process wxWidgets events must use this macro
133 DECLARE_EVENT_TABLE()
134
135 // event handlers
136 void OnMenu(wxCommandEvent& event);
137 void OnOpen(wxCommandEvent& event);
138 void OnSamples(wxCommandEvent& event);
139 void OnNavigate(wxCommandEvent& event);
140 void OnZoom(wxCommandEvent& event);
141 void OnSlider(wxScrollEvent& event);
142 void OnTimer(wxTimerEvent& event);
143 void OnClose(wxCloseEvent& event);
144
145 // event handler helpers
146 void OnStart();
147 void OnStop();
148 void OnStep();
149
150 Life *m_life;
151 LifeCanvas *m_canvas;
152 LifeNavigator *m_navigator;
153 wxStaticText *m_text;
154 wxTimer *m_timer;
155 bool m_running;
156 bool m_topspeed;
157 long m_interval;
158 long m_tics;
159 };
160
161
162 // --------------------------------------------------------------------------
163 // LifeApp
164 // --------------------------------------------------------------------------
165
166 class LifeApp : public wxApp
167 {
168 public:
169 virtual bool OnInit();
170 };
171
172 #endif // _LIFE_APP_H_