]> git.saurik.com Git - wxWidgets.git/blob - include/wx/univ/control.h
Add more checks for Intel compiler.
[wxWidgets.git] / include / wx / univ / control.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/control.h
3 // Purpose: universal wxControl: adds handling of mnemonics
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 14.08.00
7 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifndef _WX_UNIV_CONTROL_H_
12 #define _WX_UNIV_CONTROL_H_
13
14 class WXDLLIMPEXP_FWD_CORE wxControlRenderer;
15 class WXDLLIMPEXP_FWD_CORE wxInputHandler;
16 class WXDLLIMPEXP_FWD_CORE wxRenderer;
17
18 // we must include it as most/all control classes derive their handlers from
19 // it
20 #include "wx/univ/inphand.h"
21
22 #include "wx/univ/inpcons.h"
23
24 // ----------------------------------------------------------------------------
25 // wxControlAction: the action is currently just a string which identifies it,
26 // later it might become an atom (i.e. an opaque handler to string).
27 // ----------------------------------------------------------------------------
28
29 typedef wxString wxControlAction;
30
31 // the list of actions which apply to all controls (other actions are defined
32 // in the controls headers)
33
34 #define wxACTION_NONE wxT("") // no action to perform
35
36 // ----------------------------------------------------------------------------
37 // wxControl: the base class for all GUI controls
38 // ----------------------------------------------------------------------------
39
40 class WXDLLIMPEXP_CORE wxControl : public wxControlBase, public wxInputConsumer
41 {
42 public:
43 wxControl() { Init(); }
44
45 wxControl(wxWindow *parent,
46 wxWindowID id,
47 const wxPoint& pos = wxDefaultPosition,
48 const wxSize& size = wxDefaultSize, long style = 0,
49 const wxValidator& validator = wxDefaultValidator,
50 const wxString& name = wxControlNameStr)
51 {
52 Init();
53
54 Create(parent, id, pos, size, style, validator, name);
55 }
56
57 bool Create(wxWindow *parent,
58 wxWindowID id,
59 const wxPoint& pos = wxDefaultPosition,
60 const wxSize& size = wxDefaultSize, long style = 0,
61 const wxValidator& validator = wxDefaultValidator,
62 const wxString& name = wxControlNameStr);
63
64 // this function will filter out '&' characters and will put the
65 // accelerator char (the one immediately after '&') into m_chAccel
66 virtual void SetLabel(const wxString& label);
67
68 // return the current label
69 virtual wxString GetLabel() const { return m_label; }
70
71 // wxUniversal-specific methods
72
73 // return the index of the accel char in the label or -1 if none
74 int GetAccelIndex() const { return m_indexAccel; }
75
76 // return the accel char itself or 0 if none
77 wxChar GetAccelChar() const
78 {
79 return m_indexAccel == -1 ? wxT('\0') : (wxChar)m_label[m_indexAccel];
80 }
81
82 virtual wxWindow *GetInputWindow() const { return (wxWindow*)this; }
83
84 protected:
85 // common part of all ctors
86 void Init();
87
88 // set m_label and m_indexAccel and refresh the control to show the new
89 // label (but, unlike SetLabel(), don't call the base class SetLabel() thus
90 // avoiding to change wxControlBase::m_labelOrig)
91 void UnivDoSetLabel(const wxString& label);
92
93 private:
94 // label and accel info
95 wxString m_label;
96 int m_indexAccel;
97
98 DECLARE_DYNAMIC_CLASS(wxControl)
99 DECLARE_EVENT_TABLE()
100 WX_DECLARE_INPUT_CONSUMER()
101 };
102
103 #endif // _WX_UNIV_CONTROL_H_