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Add more checks for Intel compiler.
[wxWidgets.git] / include / wx / cocoa / dcscreen.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/cocoa/dcscreen.h
3 // Purpose: wxScreenDCImpl class
4 // Author: David Elliott
5 // Modified by:
6 // Created: 2003/03/16
7 // Copyright: (c) 2003 David Elliott
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifndef __WX_COCOA_DCSCREEN_H__
12 #define __WX_COCOA_DCSCREEN_H__
13
14 #include "wx/dcscreen.h"
15 #include "wx/cocoa/dc.h"
16
17 class WXDLLIMPEXP_CORE wxScreenDCImpl: public wxCocoaDCImpl
18 {
19 DECLARE_DYNAMIC_CLASS(wxScreenDCImpl)
20 public:
21 wxScreenDCImpl(wxScreenDC *owner);
22 wxScreenDCImpl(wxScreenDC *owner, wxDC *dc ); // Create compatible DC
23 virtual ~wxScreenDCImpl(void);
24
25 // Compatibility with X's requirements for drawing on top of all windows
26 static bool StartDrawingOnTop(wxWindow* WXUNUSED(window)) { return true; }
27 static bool StartDrawingOnTop(wxRect* WXUNUSED(rect) = NULL) { return true; }
28 static bool EndDrawingOnTop() { return true; }
29 };
30
31 #endif // __WX_COCOA_DCSCREEN_H__