Loads of framework and dll fixes
[wxWidgets.git] / src / os2 / app.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: app.cpp
3 // Purpose: wxApp
4 // Author: David Webster
5 // Modified by:
6 // Created: 10/13/99
7 // RCS-ID: $Id$
8 // Copyright: (c) David Webster
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // For compilers that support precompilation, includes "wx.h".
13 #include "wx/wxprec.h"
14
15 #ifndef WX_PRECOMP
16 #include "wx/frame.h"
17 #include "wx/app.h"
18 #include "wx/utils.h"
19 #include "wx/gdicmn.h"
20 #include "wx/pen.h"
21 #include "wx/brush.h"
22 #include "wx/cursor.h"
23 #include "wx/icon.h"
24 #include "wx/palette.h"
25 #include "wx/dc.h"
26 #include "wx/dialog.h"
27 #include "wx/msgdlg.h"
28 #include "wx/intl.h"
29 #include "wx/dynarray.h"
30 # include "wx/wxchar.h"
31 # include "wx/icon.h"
32 #endif
33
34 #include "wx/log.h"
35 #include "wx/module.h"
36
37 #include "wx/os2/private.h"
38
39 #if wxUSE_THREADS
40 #include "wx/thread.h"
41
42 // define the array of QMSG strutures
43 WX_DECLARE_OBJARRAY(QMSG, wxMsgArray);
44
45 #include "wx/arrimpl.cpp"
46
47 WX_DEFINE_OBJARRAY(wxMsgArray);
48 #endif // wxUSE_THREADS
49
50 #if wxUSE_WX_RESOURCES
51 #include "wx/resource.h"
52 #endif
53
54 #include <string.h>
55 #include <ctype.h>
56
57 // ---------------------------------------------------------------------------
58 // global variables
59 // ---------------------------------------------------------------------------
60
61 extern wxChar* wxBuffer;
62 extern wxChar* wxOsVersion;
63 extern wxList* wxWinHandleList;
64 extern wxList WXDLLEXPORT wxPendingDelete;
65 extern wxCursor* g_globalCursor;
66
67 HINSTANCE wxhInstance = 0;
68 QMSG svCurrentMsg;
69 wxApp* wxTheApp = NULL;
70 HAB vHabmain = NULL;
71
72 // FIXME why not const? and not static?
73
74 // NB: all "NoRedraw" classes must have the same names as the "normal" classes
75 // with NR suffix - wxWindow::OS2Create() supposes this
76 wxChar wxFrameClassName[] = wxT("wxFrameClass");
77 wxChar wxFrameClassNameNoRedraw[] = wxT("wxFrameClassNR");
78 wxChar wxMDIFrameClassName[] = wxT("wxMDIFrameClass");
79 wxChar wxMDIFrameClassNameNoRedraw[] = wxT("wxMDIFrameClassNR");
80 wxChar wxMDIChildFrameClassName[] = wxT("wxMDIChildFrameClass");
81 wxChar wxMDIChildFrameClassNameNoRedraw[] = wxT("wxMDIChildFrameClassNR");
82 wxChar wxPanelClassName[] = wxT("wxPanelClass");
83 wxChar wxCanvasClassName[] = wxT("wxCanvasClass");
84
85 HICON wxSTD_FRAME_ICON = (HICON) NULL;
86 HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL;
87 HICON wxSTD_MDIPARENTFRAME_ICON = (HICON) NULL;
88
89 HICON wxDEFAULT_FRAME_ICON = (HICON) NULL;
90 HICON wxDEFAULT_MDICHILDFRAME_ICON = (HICON) NULL;
91 HICON wxDEFAULT_MDIPARENTFRAME_ICON = (HICON) NULL;
92
93 HBRUSH wxDisableButtonBrush = (HBRUSH) 0;
94
95 MRESULT EXPENTRY wxWndProc( HWND
96 ,ULONG
97 ,MPARAM
98 ,MPARAM
99 );
100
101 // ===========================================================================
102 // implementation
103 // ===========================================================================
104
105 // ---------------------------------------------------------------------------
106 // wxApp
107 // ---------------------------------------------------------------------------
108
109 IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
110
111 BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
112 EVT_IDLE(wxApp::OnIdle)
113 EVT_END_SESSION(wxApp::OnEndSession)
114 EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession)
115 END_EVENT_TABLE()
116
117 //// Initialize
118 bool wxApp::Initialize(
119 HAB vHab
120 )
121 {
122 //
123 // OS2 has to have an anchorblock
124 //
125 vHab = WinInitialize(0);
126
127 if (!vHab)
128 return FALSE;
129 else
130 vHabmain = vHab;
131
132 // Some people may wish to use this, but
133 // probably it shouldn't be here by default.
134 #ifdef __WXDEBUG__
135 // wxRedirectIOToConsole();
136 #endif
137
138 wxBuffer = new wxChar[1500]; // FIXME; why?
139
140 wxClassInfo::InitializeClasses();
141
142 #if wxUSE_RESOURCES
143 wxGetResource(wxT("wxWindows"), wxT("OsVersion"), &wxOsVersion);
144 #endif
145
146 // I'm annoyed ... I don't know where to put this and I don't want to
147 // create a module for that as it's part of the core.
148 wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
149 wxTheColourDatabase->Initialize();
150
151 wxInitializeStockLists();
152 wxInitializeStockObjects();
153
154 #if wxUSE_WX_RESOURCES
155 wxInitializeResourceSystem();
156 #endif
157
158 wxBitmap::InitStandardHandlers();
159
160 g_globalCursor = new wxCursor;
161
162 #if 0
163 wxSTD_FRAME_ICON = ::WinLoadFileIcon(wxT("wxSTD_FRAME"), TRUE);
164 wxSTD_MDIPARENTFRAME_ICON = ::WinLoadFileIcon(wxT("wxSTD_MDIPARENTFRAME"), TRUE);
165 wxSTD_MDICHILDFRAME_ICON = ::WinLoadFileIcon(wxT("wxSTD_MDICHILDFRAME"), TRUE);
166
167 wxDEFAULT_FRAME_ICON = ::WinLoadFileIcon(wxT("wxDEFAULT_FRAME"), TRUE);
168 wxDEFAULT_MDIPARENTFRAME_ICON = ::WinLoadFileIcon(wxT("wxDEFAULT_MDIPARENTFRAME"), TRUE);
169 wxDEFAULT_MDICHILDFRAME_ICON = ::WinLoadFileIcon(wxT("wxDEFAULT_MDICHILDFRAME"), TRUE);
170 #endif
171 RegisterWindowClasses(vHab);
172 wxWinHandleList = new wxList(wxKEY_INTEGER);
173
174 // This is to foil optimizations in Visual C++ that throw out dummy.obj.
175 // PLEASE DO NOT ALTER THIS.
176 #if !defined(WXMAKINGDLL) && defined(__VISAGECPP__)
177 extern char wxDummyChar;
178 if (wxDummyChar) wxDummyChar++;
179 #endif
180
181 // wxSetKeyboardHook(TRUE);
182
183 wxModule::RegisterModules();
184 if (!wxModule::InitializeModules())
185 return FALSE;
186 return TRUE;
187 }
188
189 // ---------------------------------------------------------------------------
190 // RegisterWindowClasses
191 // ---------------------------------------------------------------------------
192
193 // TODO we should only register classes really used by the app. For this it
194 // would be enough to just delay the class registration until an attempt
195 // to create a window of this class is made.
196 bool wxApp::RegisterWindowClasses(
197 HAB vHab
198 )
199 {
200 APIRET rc;
201 ERRORID vError = 0L;
202 wxString sError;
203
204 if (!::WinRegisterClass( vHab
205 ,wxFrameClassName
206 ,(PFNWP)wxWndProc
207 ,CS_SIZEREDRAW | CS_SYNCPAINT
208 ,0
209 ))
210 {
211 vError = ::WinGetLastError(vHab);
212 sError = wxPMErrorToStr(vError);
213 wxLogLastError(sError);
214 return FALSE;
215 }
216
217 if (!::WinRegisterClass( vHab
218 ,wxFrameClassNameNoRedraw
219 ,(PFNWP)wxWndProc
220 ,0
221 ,0
222 ))
223 {
224 vError = ::WinGetLastError(vHab);
225 sError = wxPMErrorToStr(vError);
226 wxLogLastError(sError);
227 return FALSE;
228 }
229
230 if (!::WinRegisterClass( vHab
231 ,wxMDIFrameClassName
232 ,(PFNWP)wxWndProc
233 ,CS_SIZEREDRAW | CS_SYNCPAINT
234 ,0
235 ))
236 {
237 vError = ::WinGetLastError(vHab);
238 sError = wxPMErrorToStr(vError);
239 wxLogLastError(sError);
240 return FALSE;
241 }
242
243 if (!::WinRegisterClass( vHab
244 ,wxMDIFrameClassNameNoRedraw
245 ,(PFNWP)wxWndProc
246 ,0
247 ,0
248 ))
249 {
250 vError = ::WinGetLastError(vHab);
251 sError = wxPMErrorToStr(vError);
252 wxLogLastError(sError);
253 return FALSE;
254 }
255
256 if (!::WinRegisterClass( vHab
257 ,wxMDIChildFrameClassName
258 ,(PFNWP)wxWndProc
259 ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_SYNCPAINT | CS_HITTEST
260 ,0
261 ))
262 {
263 vError = ::WinGetLastError(vHab);
264 sError = wxPMErrorToStr(vError);
265 wxLogLastError(sError);
266 return FALSE;
267 }
268
269 if (!::WinRegisterClass( vHab
270 ,wxMDIChildFrameClassNameNoRedraw
271 ,(PFNWP)wxWndProc
272 ,CS_HITTEST
273 ,0
274 ))
275 {
276 vError = ::WinGetLastError(vHab);
277 sError = wxPMErrorToStr(vError);
278 wxLogLastError(sError);
279 return FALSE;
280 }
281
282 if (!::WinRegisterClass( vHab
283 ,wxPanelClassName
284 ,(PFNWP)wxWndProc
285 ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_HITTEST | CS_SAVEBITS | CS_SYNCPAINT
286 ,0
287 ))
288 {
289 vError = ::WinGetLastError(vHab);
290 sError = wxPMErrorToStr(vError);
291 wxLogLastError(sError);
292 return FALSE;
293 }
294
295 if (!::WinRegisterClass( vHab
296 ,wxCanvasClassName
297 ,(PFNWP)wxWndProc
298 ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_HITTEST | CS_SAVEBITS | CS_SYNCPAINT
299 ,0
300 ))
301 {
302 vError = ::WinGetLastError(vHab);
303 sError = wxPMErrorToStr(vError);
304 wxLogLastError(sError);
305 return FALSE;
306 }
307 return TRUE;
308 }
309
310 //// Cleans up any wxWindows internal structures left lying around
311
312 void wxApp::CleanUp()
313 {
314 //// COMMON CLEANUP
315
316 #if wxUSE_LOG
317 // flush the logged messages if any and install a 'safer' log target: the
318 // default one (wxLogGui) can't be used after the resources are freed just
319 // below and the user suppliedo ne might be even more unsafe (using any
320 // wxWindows GUI function is unsafe starting from now)
321 wxLog::DontCreateOnDemand();
322
323 // this will flush the old messages if any
324 #if (!(defined(__VISAGECPP__) && __IBMCPP__ < 400))
325 // another VA 3.0 memory problem here
326 delete wxLog::SetActiveTarget(new wxLogStderr);
327 #endif
328 #endif // wxUSE_LOG
329
330 // One last chance for pending objects to be cleaned up
331 wxTheApp->DeletePendingObjects();
332
333 #if (!(defined(__VISAGECPP__) && __IBMCPP__ < 400))
334 // another VA 3.0 memory problem here
335 wxModule::CleanUpModules();
336 #endif
337
338 #if wxUSE_WX_RESOURCES
339 wxCleanUpResourceSystem();
340
341 // wxDefaultResourceTable->ClearTable();
342 #endif
343
344 // Indicate that the cursor can be freed, so that cursor won't be deleted
345 // by deleting the bitmap list before g_globalCursor goes out of scope
346 // (double deletion of the cursor).
347 wxSetCursor(wxNullCursor);
348 #if (!(defined(__VISAGECPP__) && __IBMCPP__ < 400))
349 // another VA 3.0 memory problem here
350 delete g_globalCursor;
351 #endif
352 g_globalCursor = NULL;
353
354 wxDeleteStockObjects();
355
356 // Destroy all GDI lists, etc.
357 wxDeleteStockLists();
358
359 delete wxTheColourDatabase;
360 wxTheColourDatabase = NULL;
361
362 wxBitmap::CleanUpHandlers();
363
364 delete[] wxBuffer;
365 wxBuffer = NULL;
366
367 //// WINDOWS-SPECIFIC CLEANUP
368
369 // wxSetKeyboardHook(FALSE);
370
371 if (wxSTD_FRAME_ICON)
372 ::WinFreeFileIcon(wxSTD_FRAME_ICON);
373 if (wxSTD_MDICHILDFRAME_ICON)
374 ::WinFreeFileIcon(wxSTD_MDICHILDFRAME_ICON);
375 if (wxSTD_MDIPARENTFRAME_ICON)
376 ::WinFreeFileIcon(wxSTD_MDIPARENTFRAME_ICON);
377
378 if (wxDEFAULT_FRAME_ICON)
379 ::WinFreeFileIcon(wxDEFAULT_FRAME_ICON);
380 if (wxDEFAULT_MDICHILDFRAME_ICON)
381 ::WinFreeFileIcon(wxDEFAULT_MDICHILDFRAME_ICON);
382 if (wxDEFAULT_MDIPARENTFRAME_ICON)
383 ::WinFreeFileIcon(wxDEFAULT_MDIPARENTFRAME_ICON);
384
385 if ( wxDisableButtonBrush )
386 {
387 // TODO: ::DeleteObject( wxDisableButtonBrush );
388 }
389
390 if (wxWinHandleList)
391 delete wxWinHandleList;
392
393 // GL: I'm annoyed ... I don't know where to put this and I don't want to
394 // create a module for that as it's part of the core.
395 #if wxUSE_THREADS
396 delete wxPendingEvents;
397 delete wxPendingEventsLocker;
398 // If we don't do the following, we get an apparent memory leak.
399 ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker();
400 #endif
401
402 wxClassInfo::CleanUpClasses();
403
404 delete wxTheApp;
405 wxTheApp = NULL;
406
407 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
408 // At this point we want to check if there are any memory
409 // blocks that aren't part of the wxDebugContext itself,
410 // as a special case. Then when dumping we need to ignore
411 // wxDebugContext, too.
412 if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
413 {
414 wxLogDebug(wxT("There were memory leaks."));
415 wxDebugContext::Dump();
416 wxDebugContext::PrintStatistics();
417 }
418 // wxDebugContext::SetStream(NULL, NULL);
419 #endif
420
421 #if wxUSE_LOG
422 // do it as the very last thing because everything else can log messages
423 delete wxLog::SetActiveTarget(NULL);
424 #endif // wxUSE_LOG
425 }
426
427 int wxEntry(
428 int argc
429 , char* argv[]
430 )
431 {
432 HAB vHab = 0;
433
434 if (!wxApp::Initialize(vHab))
435 return 0;
436
437 //
438 // create the application object or ensure that one already exists
439 //
440 if (!wxTheApp)
441 {
442 // The app may have declared a global application object, but we recommend
443 // the IMPLEMENT_APP macro is used instead, which sets an initializer
444 // function for delayed, dynamic app object construction.
445 wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
446 wxT("No initializer - use IMPLEMENT_APP macro.") );
447 wxTheApp = (*wxApp::GetInitializerFunction()) ();
448 }
449 wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") );
450 wxTheApp->argc = argc;
451
452 #if wxUSE_UNICODE
453 wxTheApp->argv = new wxChar*[argc+1];
454
455 int nArgc = 0;
456
457 while (nArgc < argc)
458 {
459 wxTheApp->argv[nArgc] = wxStrdup(wxConvLibc.cMB2WX(argv[nArgc]));
460 nArgc++;
461 }
462 wxTheApp->argv[nArgc] = (wxChar *)NULL;
463 #else
464 wxTheApp->argv = argv;
465 #endif
466
467 wxString sName(wxFileNameFromPath(argv[0]));
468
469 wxStripExtension(sName);
470 wxTheApp->SetAppName(sName);
471
472 int nRetValue = 0;
473
474 if (!wxTheApp->OnInitGui())
475 nRetValue = -1;
476
477 if (nRetValue == 0)
478 {
479 if (wxTheApp->OnInit())
480 {
481 nRetValue = -1;
482 }
483 }
484
485 if (nRetValue == 0)
486 {
487 wxWindow* pTopWindow = wxTheApp->GetTopWindow();
488
489 if (pTopWindow)
490 {
491 // Forcibly delete the window.
492 if (pTopWindow->IsKindOf(CLASSINFO(wxFrame)) ||
493 pTopWindow->IsKindOf(CLASSINFO(wxDialog)) )
494 {
495 pTopWindow->Close(TRUE);
496 wxTheApp->DeletePendingObjects();
497 }
498 else
499 {
500 delete pTopWindow;
501 wxTheApp->SetTopWindow(NULL);
502 }
503 }
504 }
505 wxTheApp->OnExit();
506 wxApp::CleanUp();
507 return(nRetValue);
508 }
509
510 bool wxApp::OnInitGui()
511 {
512 ERRORID vError;
513 wxString sError;
514
515 m_hMq = ::WinCreateMsgQueue(vHabmain, 0);
516 if (!m_hMq)
517 {
518 vError = ::WinGetLastError(vHabmain);
519 sError = wxPMErrorToStr(vError);
520 wxLogDebug(sError);
521 return FALSE;
522 }
523 return TRUE;
524 }
525
526 //
527 // Static member initialization
528 //
529 wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
530
531 wxApp::wxApp()
532 {
533 m_topWindow = NULL;
534 wxTheApp = this;
535 m_wantDebugOutput = TRUE;
536
537 argc = 0;
538 argv = NULL;
539 m_nPrintMode = wxPRINT_WINDOWS;
540 m_exitOnFrameDelete = TRUE;
541 m_bAuto3D = TRUE;
542 }
543
544 wxApp::~wxApp()
545 {
546 #if wxUSE_UNICODE
547 // Delete command-line args
548 int i;
549 for (i = 0; i < argc; i++)
550 {
551 delete[] argv[i];
552 }
553 delete[] argv;
554 #endif
555 }
556
557 bool wxApp::Initialized()
558 {
559 if (GetTopWindow())
560 return TRUE;
561 else
562 return FALSE;
563 }
564
565 //
566 // Get and process a message, returning FALSE if WM_QUIT
567 // received (and also set the flag telling the app to exit the main loop)
568 //
569 bool wxApp::DoMessage()
570 {
571 BOOL bRc = ::WinGetMsg(vHabmain, &m_vMsg, HWND(NULL), 0, 0);
572
573 if (bRc == 0)
574 {
575 // got WM_QUIT
576 m_bKeepGoing = FALSE;
577 return FALSE;
578 }
579 else if (bRc == -1)
580 {
581 // should never happen, but let's test for it nevertheless
582 wxLogLastError("GetMessage");
583 }
584 else
585 {
586 #if wxUSE_THREADS
587 wxASSERT_MSG( wxThread::IsMain()
588 ,wxT("only the main thread can process Windows messages")
589 );
590
591 static bool sbHadGuiLock = TRUE;
592 static wxMsgArray svSavedMessages;
593
594 //
595 // if a secondary thread owns is doing GUI calls, save all messages for
596 // later processing - we can't process them right now because it will
597 // lead to recursive library calls (and we're not reentrant)
598 //
599 if (!wxGuiOwnedByMainThread())
600 {
601 sbHadGuiLock = FALSE;
602
603 // leave out WM_COMMAND messages: too dangerous, sometimes
604 // the message will be processed twice
605 if ( !wxIsWaitingForThread() ||
606 svCurrentMsg.msg != WM_COMMAND )
607 {
608 svSavedMessages.Add(svCurrentMsg);
609 }
610 return TRUE;
611 }
612 else
613 {
614 //
615 // have we just regained the GUI lock? if so, post all of the saved
616 // messages
617 //
618 // FIXME of course, it's not _exactly_ the same as processing the
619 // messages normally - expect some things to break...
620 //
621 if (!sbHadGuiLock )
622 {
623 sbHadGuiLock = TRUE;
624
625 size_t nCount = svSavedMessages.Count();
626
627 for (size_t n = 0; n < nCount; n++)
628 {
629 QMSG vMsg = svSavedMessages[n];
630
631 if ( !ProcessMessage((WXMSG *)&vMsg) )
632 {
633 ::WinDispatchMsg(vHabmain, &vMsg);
634 }
635 }
636 svSavedMessages.Empty();
637 }
638 }
639 #endif // wxUSE_THREADS
640
641 // Process the message
642 if (!ProcessMessage((WXMSG *)&svCurrentMsg) )
643 {
644 ::WinDispatchMsg(vHabmain, (PQMSG)&svCurrentMsg);
645 }
646 }
647 return TRUE;
648 }
649
650 //////////////////////////////////////////////////////////////////////////////
651 //
652 // Keep trying to process messages until WM_QUIT
653 // received.
654 //
655 // If there are messages to be processed, they will all be
656 // processed and OnIdle will not be called.
657 // When there are no more messages, OnIdle is called.
658 // If OnIdle requests more time,
659 // it will be repeatedly called so long as there are no pending messages.
660 // A 'feature' of this is that once OnIdle has decided that no more processing
661 // is required, then it won't get processing time until further messages
662 // are processed (it'll sit in DoMessage).
663 //
664 //////////////////////////////////////////////////////////////////////////////
665 int wxApp::MainLoop()
666 {
667 m_bKeepGoing = TRUE;
668
669 while (m_bKeepGoing)
670 {
671 #if wxUSE_THREADS
672 wxMutexGuiLeaveOrEnter();
673 #endif // wxUSE_THREADS
674 while (!::WinPeekMsg(vHabmain, &svCurrentMsg, (HWND)NULL, 0, 0, PM_NOREMOVE) &&
675 ProcessIdle() )
676 {
677 }
678 DoMessage();
679 }
680 return (int)svCurrentMsg.mp1;
681 }
682
683 //
684 // Returns TRUE if more time is needed.
685 //
686 bool wxApp::ProcessIdle()
687 {
688 wxIdleEvent vEvent;
689
690 vEvent.SetEventObject(this);
691 ProcessEvent(vEvent);
692 return vEvent.MoreRequested();
693 }
694
695 #if wxUSE_THREADS
696 void wxApp::ProcessPendingEvents()
697 {
698 wxNode* pNode = wxPendingEvents->First();
699 wxCriticalSectionLocker vLocker(*wxPendingEventsLocker);
700
701 while (pNode)
702 {
703 wxEvtHandler* pHandler = (wxEvtHandler *)pNode->Data();
704 pHandler->ProcessPendingEvents();
705
706 delete pNode;
707 pNode = wxPendingEvents->First();
708 }
709 }
710 #endif
711
712 void wxApp::ExitMainLoop()
713 {
714 m_bKeepGoing = FALSE;
715 }
716
717 bool wxApp::Pending()
718 {
719 return (::WinPeekMsg(vHabmain, (PQMSG)&svCurrentMsg, (HWND)NULL, 0, 0, PM_NOREMOVE) != 0);
720 }
721
722 void wxApp::Dispatch()
723 {
724 DoMessage();
725 }
726
727 //////////////////////////////////////////////////////////////////////////////
728 //
729 // Give all windows a chance to preprocess
730 // the message. Some may have accelerator tables, or have
731 // MDI complications.
732 //
733 //////////////////////////////////////////////////////////////////////////////
734 bool wxApp::ProcessMessage(
735 WXMSG* pWxmsg
736 )
737 {
738 QMSG* vMsg = (PQMSG)pWxmsg;
739 HWND hWnd = vMsg->hwnd;
740 wxWindow* pWndThis = wxFindWinFromHandle((WXHWND)hWnd);
741 wxWindow* pWnd;
742
743 //
744 // for some composite controls (like a combobox), wndThis might be NULL
745 // because the subcontrol is not a wxWindow, but only the control itself
746 // is - try to catch this case
747 //
748 while (hWnd && !pWndThis)
749 {
750 hWnd = ::WinQueryWindow(hWnd, QW_PARENT);
751 pWndThis = wxFindWinFromHandle((WXHWND)hWnd);
752 }
753
754 // Anyone for a non-translation message? Try youngest descendants first.
755 for (pWnd = pWndThis; pWnd; pWnd = pWnd->GetParent())
756 {
757 if (pWnd->OS2ProcessMessage(pWxmsg))
758 return TRUE;
759 }
760 return FALSE;
761 }
762
763 void wxApp::OnIdle(
764 wxIdleEvent& rEvent
765 )
766 {
767 static bool sbInOnIdle = FALSE;
768
769 //
770 // Avoid recursion (via ProcessEvent default case)
771 //
772 if (sbInOnIdle )
773 return;
774
775 sbInOnIdle = TRUE;
776
777 //
778 // 'Garbage' collection of windows deleted with Close().
779 //
780 DeletePendingObjects();
781
782 #if wxUSE_LOG
783 // flush the logged messages if any
784 wxLog* pLog = wxLog::GetActiveTarget();
785
786 if (pLog != NULL && pLog->HasPendingMessages())
787 pLog->Flush();
788 #endif // wxUSE_LOG
789
790 // Send OnIdle events to all windows
791 if (SendIdleEvents())
792 {
793 //
794 // SendIdleEvents() returns TRUE if at least one window requested more
795 // idle events
796 //
797 rEvent.RequestMore(TRUE);
798 }
799
800 //
801 // If they are pending events, we must process them.
802 //
803 #if wxUSE_THREADS
804 ProcessPendingEvents();
805 #endif
806 sbInOnIdle = FALSE;
807 }
808
809 void wxWakeUpIdle()
810 {
811 // **** please implement me! ****
812 // Wake up the idle handler processor, even if it is in another thread...
813 }
814
815 // Send idle event to all top-level windows
816 bool wxApp::SendIdleEvents()
817 {
818 bool bNeedMore = FALSE;
819 wxWindowList::Node* pNode = wxTopLevelWindows.GetFirst();
820
821 while (pNode)
822 {
823 wxWindow* pWin = pNode->GetData();
824
825 if (SendIdleEvents(pWin))
826 bNeedMore = TRUE;
827 pNode = pNode->GetNext();
828 }
829 return bNeedMore;
830 }
831
832 //
833 // Send idle event to window and all subwindows
834 //
835 bool wxApp::SendIdleEvents(
836 wxWindow* pWin
837 )
838 {
839 bool bNeedMore = FALSE;
840 wxIdleEvent vEvent;
841
842 vEvent.SetEventObject(pWin);
843 pWin->GetEventHandler()->ProcessEvent(vEvent);
844
845 if (vEvent.MoreRequested())
846 bNeedMore = TRUE;
847
848 wxNode* pNode = pWin->GetChildren().First();
849
850 while (pNode)
851 {
852 wxWindow* pWin = (wxWindow*) pNode->Data();
853
854 if (SendIdleEvents(pWin))
855 bNeedMore = TRUE;
856 pNode = pNode->Next();
857 }
858 return bNeedMore;
859 }
860
861 void wxApp::DeletePendingObjects()
862 {
863 wxNode* pNode = wxPendingDelete.First();
864
865 while (pNode)
866 {
867 wxObject* pObj = (wxObject *)pNode->Data();
868
869 delete pObj;
870
871 if (wxPendingDelete.Member(pObj))
872 delete pNode;
873
874 //
875 // Deleting one object may have deleted other pending
876 // objects, so start from beginning of list again.
877 //
878 pNode = wxPendingDelete.First();
879 }
880 }
881
882 void wxApp::OnEndSession(
883 wxCloseEvent& WXUNUSED(rEvent))
884 {
885 if (GetTopWindow())
886 GetTopWindow()->Close(TRUE);
887 }
888
889 //
890 // Default behaviour: close the application with prompts. The
891 // user can veto the close, and therefore the end session.
892 //
893 void wxApp::OnQueryEndSession(
894 wxCloseEvent& rEvent
895 )
896 {
897 if (GetTopWindow())
898 {
899 if (!GetTopWindow()->Close(!rEvent.CanVeto()))
900 rEvent.Veto(TRUE);
901 }
902 }
903
904 void wxExit()
905 {
906 wxLogError(_("Fatal error: exiting"));
907
908 wxApp::CleanUp();
909 }
910
911 // Yield to incoming messages
912 bool wxYield()
913 {
914 HAB vHab = 0;
915 QMSG vMsg;
916 // We want to go back to the main message loop
917 // if we see a WM_QUIT. (?)
918 while (::WinPeekMsg(vHab, &vMsg, (HWND)NULL, 0, 0, PM_NOREMOVE) && vMsg.msg != WM_QUIT)
919 {
920 if (!wxTheApp->DoMessage())
921 break;
922 }
923 // If they are pending events, we must process them.
924 #if wxUSE_THREADS
925 wxTheApp->ProcessPendingEvents();
926 #endif
927 return TRUE;
928 }
929
930 wxIcon wxApp::GetStdIcon(
931 int nWhich
932 ) const
933 {
934 switch(nWhich)
935 {
936 case wxICON_INFORMATION:
937 return wxIcon("wxICON_INFO");
938
939 case wxICON_QUESTION:
940 return wxIcon("wxICON_QUESTION");
941
942 case wxICON_EXCLAMATION:
943 return wxIcon("wxICON_WARNING");
944
945 default:
946 wxFAIL_MSG(wxT("requested non existent standard icon"));
947 // still fall through
948
949 case wxICON_HAND:
950 return wxIcon("wxICON_ERROR");
951 }
952 return wxIcon("wxICON_ERROR");
953 }
954
955 HINSTANCE wxGetInstance()
956 {
957 return wxhInstance;
958 }
959
960 void wxSetInstance(HINSTANCE hInst)
961 {
962 wxhInstance = hInst;
963 }
964