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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: dialog.cpp
3 // Purpose: wxDialog class
4 // Author: Stefan Csomor
5 // Modified by:
6 // Created: 1998-01-01
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "dialog.h"
14 #endif
15
16 #include "wx/dialog.h"
17 #include "wx/utils.h"
18 #include "wx/frame.h"
19 #include "wx/app.h"
20 #include "wx/settings.h"
21
22 #include "wx/mac/uma.h"
23
24 // Lists to keep track of windows, so we can disable/enable them
25 // for modal dialogs
26 wxList wxModalDialogs;
27 //wxList wxModelessWindows; // Frames and modeless dialogs
28 extern wxList wxPendingDelete;
29
30 #if !USE_SHARED_LIBRARY
31 IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
32
33 BEGIN_EVENT_TABLE(wxDialog, wxDialogBase)
34 EVT_BUTTON(wxID_OK, wxDialog::OnOK)
35 EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
36 EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
37
38 EVT_CHAR_HOOK(wxDialog::OnCharHook)
39
40 EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
41
42 EVT_CLOSE(wxDialog::OnCloseWindow)
43 END_EVENT_TABLE()
44
45 #endif
46
47 wxDialog::wxDialog()
48 {
49 m_isShown = FALSE;
50 SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
51 }
52
53 bool wxDialog::Create(wxWindow *parent, wxWindowID id,
54 const wxString& title,
55 const wxPoint& pos,
56 const wxSize& size,
57 long style,
58 const wxString& name)
59 {
60 SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
61
62
63 if ( !wxTopLevelWindow::Create(parent, id, title, pos, size, style, name) )
64 return FALSE;
65
66 MacCreateRealWindow( title , pos , size , MacRemoveBordersFromStyle(style) , name ) ;
67
68 m_macWindowBackgroundTheme = kThemeBrushDialogBackgroundActive ;
69 SetThemeWindowBackground( (WindowRef) m_macWindow , m_macWindowBackgroundTheme , false ) ;
70
71 return TRUE;
72 }
73
74 void wxDialog::SetModal(bool flag)
75 {
76 if ( flag )
77 {
78 m_windowStyle |= wxDIALOG_MODAL;
79
80 wxModelessWindows.DeleteObject(this);
81 #if TARGET_CARBON
82 SetWindowModality( (WindowRef) MacGetWindowRef() , kWindowModalityAppModal , NULL ) ;
83 #endif
84 }
85 else
86 {
87 m_windowStyle &= ~wxDIALOG_MODAL;
88
89 wxModelessWindows.Append(this);
90 }
91 }
92
93 wxDialog::~wxDialog()
94 {
95 m_isBeingDeleted = TRUE ;
96 Show(FALSE);
97 }
98
99 // By default, pressing escape cancels the dialog , on mac command-stop does the same thing
100 void wxDialog::OnCharHook(wxKeyEvent& event)
101 {
102 if (( event.m_keyCode == WXK_ESCAPE ||
103 ( event.m_keyCode == '.' && event.MetaDown() ) )
104 && FindWindow(wxID_CANCEL) )
105 {
106 // Behaviour changed in 2.0: we'll send a Cancel message
107 // to the dialog instead of Close.
108 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
109 cancelEvent.SetEventObject( this );
110 GetEventHandler()->ProcessEvent(cancelEvent);
111
112 return;
113 }
114 // We didn't process this event.
115 event.Skip();
116 }
117
118 bool wxDialog::IsModal() const
119 {
120 return (GetWindowStyleFlag() & wxDIALOG_MODAL) != 0;
121 }
122
123
124 bool wxDialog::IsModalShowing() const
125 {
126 return wxModalDialogs.Find((wxDialog *)this) != NULL; // const_cast
127 }
128
129 bool wxDialog::Show(bool show)
130 {
131 if ( !wxDialogBase::Show(show) )
132 {
133 // nothing to do
134 return FALSE;
135 }
136
137 if ( show )
138 {
139 // usually will result in TransferDataToWindow() being called
140 InitDialog();
141 }
142
143 if ( IsModal() )
144 {
145 if ( show )
146 {
147 DoShowModal();
148 }
149 else // end of modal dialog
150 {
151 // this will cause IsModalShowing() return FALSE and our local
152 // message loop will terminate
153 wxModalDialogs.DeleteObject(this);
154 }
155 }
156
157 return TRUE;
158 }
159
160 #if !TARGET_CARBON
161 extern bool s_macIsInModalLoop ;
162 #endif
163
164 void wxDialog::DoShowModal()
165 {
166 wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") );
167
168 wxModalDialogs.Append(this);
169
170 wxWindow *parent = GetParent();
171
172 // remember where the focus was
173 wxWindow *winFocus = FindFocus();
174 if ( !winFocus )
175 {
176 winFocus = parent;
177 }
178 if ( !winFocus )
179 {
180 winFocus = wxTheApp->GetTopWindow();
181 }
182 #if TARGET_CARBON
183 BeginAppModalStateForWindow( (WindowRef) MacGetWindowRef()) ;
184 #else
185 // TODO : test whether parent gets disabled
186 bool formerModal = s_macIsInModalLoop ;
187 s_macIsInModalLoop = true ;
188 #endif
189 while ( IsModalShowing() )
190 {
191 wxTheApp->MacDoOneEvent() ;
192 // calls process idle itself
193 }
194
195 #if TARGET_CARBON
196 EndAppModalStateForWindow( (WindowRef) MacGetWindowRef() ) ;
197 #else
198 // TODO probably reenable the parent window if any
199 s_macIsInModalLoop = formerModal ;
200 #endif
201
202
203 // and restore focus
204 if ( winFocus )
205 {
206 winFocus->SetFocus();
207 }
208 }
209
210
211 // Replacement for Show(TRUE) for modal dialogs - returns return code
212 int wxDialog::ShowModal()
213 {
214 if ( !IsModal() )
215 {
216 SetModal(TRUE);
217 }
218
219 Show(TRUE);
220 return GetReturnCode();
221 }
222
223 // NB: this function (surprizingly) may be called for both modal and modeless
224 // dialogs and should work for both of them
225 void wxDialog::EndModal(int retCode)
226 {
227 SetReturnCode(retCode);
228 Show(FALSE);
229 }
230
231 // Standard buttons
232 void wxDialog::OnOK(wxCommandEvent& WXUNUSED(event))
233 {
234 if ( Validate() && TransferDataFromWindow() )
235 {
236 EndModal(wxID_OK);
237 }
238 }
239
240 void wxDialog::OnApply(wxCommandEvent& WXUNUSED(event))
241 {
242 if (Validate())
243 TransferDataFromWindow();
244 // TODO probably need to disable the Apply button until things change again
245 }
246
247 void wxDialog::OnCancel(wxCommandEvent& WXUNUSED(event))
248 {
249 EndModal(wxID_CANCEL);
250 }
251
252 void wxDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
253 {
254 // We'll send a Cancel message by default,
255 // which may close the dialog.
256 // Check for looping if the Cancel event handler calls Close().
257
258 // Note that if a cancel button and handler aren't present in the dialog,
259 // nothing will happen when you close the dialog via the window manager, or
260 // via Close().
261 // We wouldn't want to destroy the dialog by default, since the dialog may have been
262 // created on the stack.
263 // However, this does mean that calling dialog->Close() won't delete the dialog
264 // unless the handler for wxID_CANCEL does so. So use Destroy() if you want to be
265 // sure to destroy the dialog.
266 // The default OnCancel (above) simply ends a modal dialog, and hides a modeless dialog.
267
268 static wxList closing;
269
270 if ( closing.Member(this) )
271 return;
272
273 closing.Append(this);
274
275 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
276 cancelEvent.SetEventObject( this );
277 GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
278
279 closing.DeleteObject(this);
280 }
281
282 void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
283 {
284 SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
285 Refresh();
286 }
287