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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/gtk/region.h
4 // Author: Robert Roebling
6 // Copyright: (c) 1998 Robert Roebling
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
10 #ifndef _WX_GTK_REGION_H_
11 #define _WX_GTK_REGION_H_
18 #include "wx/gdiobj.h"
19 #include "wx/gdicmn.h"
21 //-----------------------------------------------------------------------------
23 //-----------------------------------------------------------------------------
27 //-----------------------------------------------------------------------------
29 //-----------------------------------------------------------------------------
38 // So far, for internal use only
41 wxRGN_AND
, // Creates the intersection of the two combined regions.
42 wxRGN_COPY
, // Creates a copy of the region identified by hrgnSrc1.
43 wxRGN_DIFF
, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
44 wxRGN_OR
, // Creates the union of two combined regions.
45 wxRGN_XOR
// Creates the union of two combined regions except for any overlapping areas.
48 // ----------------------------------------------------------------------------
50 // ----------------------------------------------------------------------------
52 class wxRegion
: public wxGDIObject
56 wxRegion( wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
);
57 wxRegion( const wxPoint
& topLeft
, const wxPoint
& bottomRight
);
58 wxRegion( const wxRect
& rect
);
59 wxRegion(size_t n
, const wxPoint
*points
, int fillStyle
= wxODDEVEN_RULE
);
62 wxRegion( const wxRegion
& r
) { Ref(r
); }
63 wxRegion
& operator = ( const wxRegion
& r
) { Ref(r
); return *this; }
65 bool operator == ( const wxRegion
& region
);
66 bool operator != ( const wxRegion
& region
);
70 bool Union( wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
);
71 bool Union( const wxRect
& rect
);
72 bool Union( const wxRegion
& region
);
74 bool Intersect( wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
);
75 bool Intersect( const wxRect
& rect
);
76 bool Intersect( const wxRegion
& region
);
78 bool Subtract( wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
);
79 bool Subtract( const wxRect
& rect
);
80 bool Subtract( const wxRegion
& region
);
82 bool Xor( wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
);
83 bool Xor( const wxRect
& rect
);
84 bool Xor( const wxRegion
& region
);
86 void GetBox( wxCoord
& x
, wxCoord
& y
, wxCoord
&w
, wxCoord
&h
) const;
87 wxRect
GetBox() const ;
90 bool IsEmpty() const { return Empty(); }
92 wxRegionContain
Contains( wxCoord x
, wxCoord y
) const;
93 wxRegionContain
Contains( wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
) const;
94 wxRegionContain
Contains(const wxPoint
& pt
) const;
95 wxRegionContain
Contains(const wxRect
& rect
) const;
98 wxList
*GetRectList() const;
99 GdkRegion
*GetRegion() const;
102 // helper of Intersect()
103 bool IntersectRegionOnly(const wxRegion
& reg
);
105 // call this before modifying the region
109 DECLARE_DYNAMIC_CLASS(wxRegion
);
112 // ----------------------------------------------------------------------------
113 // wxRegionIterator: decomposes a region into rectangles
114 // ----------------------------------------------------------------------------
116 class wxRegionIterator
: public wxObject
120 wxRegionIterator(const wxRegion
& region
);
122 void Reset() { m_current
= 0u; }
123 void Reset(const wxRegion
& region
);
125 operator bool () const;
126 bool HaveRects() const;
129 void operator ++ (int);
131 wxCoord
GetX() const;
132 wxCoord
GetY() const;
133 wxCoord
GetW() const;
134 wxCoord
GetWidth() const { return GetW(); }
135 wxCoord
GetH() const;
136 wxCoord
GetHeight() const { return GetH(); }
137 wxRect
GetRect() const;
144 DECLARE_DYNAMIC_CLASS(wxRegionIterator
);