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Fix typo (sorry, thought I compiled before committing.)
[wxWidgets.git] / src / osx / cocoa / evtloop.mm
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/osx/cocoa/evtloop.mm
3 // Purpose: implementation of wxEventLoop for OS X
4 // Author: Vadim Zeitlin, Stefan Csomor
5 // Modified by:
6 // Created: 2006-01-12
7 // RCS-ID: $Id: evtloop.cpp 54845 2008-07-30 14:52:41Z SC $
8 // Copyright: (c) 2006 Vadim Zeitlin <vadim@wxwindows.org>
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // for compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #include "wx/evtloop.h"
28
29 #ifndef WX_PRECOMP
30 #include "wx/app.h"
31 #endif // WX_PRECOMP
32
33 #include "wx/osx/private.h"
34
35 // ============================================================================
36 // wxEventLoop implementation
37 // ============================================================================
38
39 wxGUIEventLoop::wxGUIEventLoop()
40 {
41 m_sleepTime = 0.0;
42 }
43
44 void wxGUIEventLoop::WakeUp()
45 {
46 extern void wxMacWakeUp();
47
48 wxMacWakeUp();
49 }
50
51 bool wxGUIEventLoop::Pending() const
52 {
53 wxMacAutoreleasePool autoreleasepool;
54 // a pointer to the event is returned if there is one, or nil if not
55 return [[NSApplication sharedApplication]
56 nextEventMatchingMask: NSAnyEventMask
57 untilDate: nil
58 inMode: NSDefaultRunLoopMode
59 dequeue: NO];
60 }
61
62 bool wxGUIEventLoop::Dispatch()
63 {
64 if ( !wxTheApp )
65 return false;
66
67 wxMacAutoreleasePool autoreleasepool;
68
69 if(NSEvent *event = [NSApp
70 nextEventMatchingMask:NSAnyEventMask
71 untilDate:[NSDate dateWithTimeIntervalSinceNow: m_sleepTime]
72 inMode:NSDefaultRunLoopMode
73 dequeue: YES])
74 {
75 m_sleepTime = 0.0;
76 [NSApp sendEvent: event];
77 }
78 else
79 {
80 if ( wxTheApp->ProcessIdle() )
81 m_sleepTime = 0.0 ;
82 else
83 {
84 m_sleepTime = 1.0;
85 #if wxUSE_THREADS
86 wxMutexGuiLeave();
87 wxMilliSleep(20);
88 wxMutexGuiEnter();
89 #endif
90 }
91 }
92
93 return true;
94 }
95
96 int wxGUIEventLoop::DispatchTimeout(unsigned long timeout)
97 {
98 wxMacAutoreleasePool autoreleasepool;
99
100 NSEvent *event = [NSApp
101 nextEventMatchingMask:NSAnyEventMask
102 untilDate:[NSDate dateWithTimeIntervalSinceNow: timeout/1000]
103 inMode:NSDefaultRunLoopMode
104 dequeue: YES];
105 if ( !event )
106 return -1;
107
108 [NSApp sendEvent: event];
109
110 return true;
111 }