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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/treectrl.h
3 // Purpose: wxTreeCtrl base header
4 // Author: Karsten Ballueder
5 // Modified by:
6 // Created:
7 // Copyright: (c) Karsten Ballueder
8 // RCS-ID: $Id$
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_TREECTRL_H_BASE_
13 #define _WX_TREECTRL_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 #include "wx/defs.h"
20
21 #if wxUSE_TREECTRL
22
23 #include "wx/control.h"
24 #include "wx/treebase.h"
25 #include "wx/textctrl.h" // wxTextCtrl::ms_classinfo used through CLASSINFO macro
26
27 class WXDLLIMPEXP_FWD_CORE wxImageList;
28
29 // ----------------------------------------------------------------------------
30 // wxTreeCtrlBase
31 // ----------------------------------------------------------------------------
32
33 class WXDLLIMPEXP_CORE wxTreeCtrlBase : public wxControl
34 {
35 public:
36 wxTreeCtrlBase()
37 {
38 m_imageListNormal =
39 m_imageListState = NULL;
40 m_ownsImageListNormal =
41 m_ownsImageListState = false;
42
43 // arbitrary default
44 m_spacing = 18;
45
46 // quick DoGetBestSize calculation
47 m_quickBestSize = true;
48 }
49
50 virtual ~wxTreeCtrlBase();
51
52 // accessors
53 // ---------
54
55 // get the total number of items in the control
56 virtual unsigned int GetCount() const = 0;
57
58 // indent is the number of pixels the children are indented relative to
59 // the parents position. SetIndent() also redraws the control
60 // immediately.
61 virtual unsigned int GetIndent() const = 0;
62 virtual void SetIndent(unsigned int indent) = 0;
63
64 // spacing is the number of pixels between the start and the Text
65 // (has no effect under wxMSW)
66 unsigned int GetSpacing() const { return m_spacing; }
67 void SetSpacing(unsigned int spacing) { m_spacing = spacing; }
68
69 // image list: these functions allow to associate an image list with
70 // the control and retrieve it. Note that the control does _not_ delete
71 // the associated image list when it's deleted in order to allow image
72 // lists to be shared between different controls.
73 //
74 // The normal image list is for the icons which correspond to the
75 // normal tree item state (whether it is selected or not).
76 // Additionally, the application might choose to show a state icon
77 // which corresponds to an app-defined item state (for example,
78 // checked/unchecked) which are taken from the state image list.
79 wxImageList *GetImageList() const { return m_imageListNormal; }
80 wxImageList *GetStateImageList() const { return m_imageListState; }
81
82 virtual void SetImageList(wxImageList *imageList) = 0;
83 virtual void SetStateImageList(wxImageList *imageList) = 0;
84 void AssignImageList(wxImageList *imageList)
85 {
86 SetImageList(imageList);
87 m_ownsImageListNormal = true;
88 }
89 void AssignStateImageList(wxImageList *imageList)
90 {
91 SetStateImageList(imageList);
92 m_ownsImageListState = true;
93 }
94
95
96 // Functions to work with tree ctrl items. Unfortunately, they can _not_ be
97 // member functions of wxTreeItem because they must know the tree the item
98 // belongs to for Windows implementation and storing the pointer to
99 // wxTreeCtrl in each wxTreeItem is just too much waste.
100
101 // accessors
102 // ---------
103
104 // retrieve items label
105 virtual wxString GetItemText(const wxTreeItemId& item) const = 0;
106 // get one of the images associated with the item (normal by default)
107 virtual int GetItemImage(const wxTreeItemId& item,
108 wxTreeItemIcon which = wxTreeItemIcon_Normal) const = 0;
109 // get the data associated with the item
110 virtual wxTreeItemData *GetItemData(const wxTreeItemId& item) const = 0;
111
112 // get the item's text colour
113 virtual wxColour GetItemTextColour(const wxTreeItemId& item) const = 0;
114
115 // get the item's background colour
116 virtual wxColour GetItemBackgroundColour(const wxTreeItemId& item) const = 0;
117
118 // get the item's font
119 virtual wxFont GetItemFont(const wxTreeItemId& item) const = 0;
120
121 // get the items state
122 int GetItemState(const wxTreeItemId& item) const
123 {
124 return DoGetItemState(item);
125 }
126
127 // modifiers
128 // ---------
129
130 // set items label
131 virtual void SetItemText(const wxTreeItemId& item, const wxString& text) = 0;
132 // set one of the images associated with the item (normal by default)
133 virtual void SetItemImage(const wxTreeItemId& item,
134 int image,
135 wxTreeItemIcon which = wxTreeItemIcon_Normal) = 0;
136 // associate some data with the item
137 virtual void SetItemData(const wxTreeItemId& item, wxTreeItemData *data) = 0;
138
139 // force appearance of [+] button near the item. This is useful to
140 // allow the user to expand the items which don't have any children now
141 // - but instead add them only when needed, thus minimizing memory
142 // usage and loading time.
143 virtual void SetItemHasChildren(const wxTreeItemId& item,
144 bool has = true) = 0;
145
146 // the item will be shown in bold
147 virtual void SetItemBold(const wxTreeItemId& item, bool bold = true) = 0;
148
149 // the item will be shown with a drop highlight
150 virtual void SetItemDropHighlight(const wxTreeItemId& item,
151 bool highlight = true) = 0;
152
153 // set the items text colour
154 virtual void SetItemTextColour(const wxTreeItemId& item,
155 const wxColour& col) = 0;
156
157 // set the items background colour
158 virtual void SetItemBackgroundColour(const wxTreeItemId& item,
159 const wxColour& col) = 0;
160
161 // set the items font (should be of the same height for all items)
162 virtual void SetItemFont(const wxTreeItemId& item,
163 const wxFont& font) = 0;
164
165 // set the items state (special state values: wxTREE_ITEMSTATE_NONE/NEXT/PREV)
166 void SetItemState(const wxTreeItemId& item, int state);
167
168 // item status inquiries
169 // ---------------------
170
171 // is the item visible (it might be outside the view or not expanded)?
172 virtual bool IsVisible(const wxTreeItemId& item) const = 0;
173 // does the item has any children?
174 virtual bool ItemHasChildren(const wxTreeItemId& item) const = 0;
175 // same as above
176 bool HasChildren(const wxTreeItemId& item) const
177 { return ItemHasChildren(item); }
178 // is the item expanded (only makes sense if HasChildren())?
179 virtual bool IsExpanded(const wxTreeItemId& item) const = 0;
180 // is this item currently selected (the same as has focus)?
181 virtual bool IsSelected(const wxTreeItemId& item) const = 0;
182 // is item text in bold font?
183 virtual bool IsBold(const wxTreeItemId& item) const = 0;
184 // is the control empty?
185 bool IsEmpty() const;
186
187
188 // number of children
189 // ------------------
190
191 // if 'recursively' is false, only immediate children count, otherwise
192 // the returned number is the number of all items in this branch
193 virtual size_t GetChildrenCount(const wxTreeItemId& item,
194 bool recursively = true) const = 0;
195
196 // navigation
197 // ----------
198
199 // wxTreeItemId.IsOk() will return false if there is no such item
200
201 // get the root tree item
202 virtual wxTreeItemId GetRootItem() const = 0;
203
204 // get the item currently selected (may return NULL if no selection)
205 virtual wxTreeItemId GetSelection() const = 0;
206
207 // get the items currently selected, return the number of such item
208 //
209 // NB: this operation is expensive and can take a long time for a
210 // control with a lot of items (~ O(number of items)).
211 virtual size_t GetSelections(wxArrayTreeItemIds& selections) const = 0;
212
213 // get the last item to be clicked when the control has wxTR_MULTIPLE
214 // equivalent to GetSelection() if not wxTR_MULTIPLE
215 virtual wxTreeItemId GetFocusedItem() const = 0;
216
217 // get the parent of this item (may return NULL if root)
218 virtual wxTreeItemId GetItemParent(const wxTreeItemId& item) const = 0;
219
220 // for this enumeration function you must pass in a "cookie" parameter
221 // which is opaque for the application but is necessary for the library
222 // to make these functions reentrant (i.e. allow more than one
223 // enumeration on one and the same object simultaneously). Of course,
224 // the "cookie" passed to GetFirstChild() and GetNextChild() should be
225 // the same!
226
227 // get the first child of this item
228 virtual wxTreeItemId GetFirstChild(const wxTreeItemId& item,
229 wxTreeItemIdValue& cookie) const = 0;
230 // get the next child
231 virtual wxTreeItemId GetNextChild(const wxTreeItemId& item,
232 wxTreeItemIdValue& cookie) const = 0;
233 // get the last child of this item - this method doesn't use cookies
234 virtual wxTreeItemId GetLastChild(const wxTreeItemId& item) const = 0;
235
236 // get the next sibling of this item
237 virtual wxTreeItemId GetNextSibling(const wxTreeItemId& item) const = 0;
238 // get the previous sibling
239 virtual wxTreeItemId GetPrevSibling(const wxTreeItemId& item) const = 0;
240
241 // get first visible item
242 virtual wxTreeItemId GetFirstVisibleItem() const = 0;
243 // get the next visible item: item must be visible itself!
244 // see IsVisible() and wxTreeCtrl::GetFirstVisibleItem()
245 virtual wxTreeItemId GetNextVisible(const wxTreeItemId& item) const = 0;
246 // get the previous visible item: item must be visible itself!
247 virtual wxTreeItemId GetPrevVisible(const wxTreeItemId& item) const = 0;
248
249 // operations
250 // ----------
251
252 // add the root node to the tree
253 virtual wxTreeItemId AddRoot(const wxString& text,
254 int image = -1, int selImage = -1,
255 wxTreeItemData *data = NULL) = 0;
256
257 // insert a new item in as the first child of the parent
258 wxTreeItemId PrependItem(const wxTreeItemId& parent,
259 const wxString& text,
260 int image = -1, int selImage = -1,
261 wxTreeItemData *data = NULL)
262 {
263 return DoInsertItem(parent, 0u, text, image, selImage, data);
264 }
265
266 // insert a new item after a given one
267 wxTreeItemId InsertItem(const wxTreeItemId& parent,
268 const wxTreeItemId& idPrevious,
269 const wxString& text,
270 int image = -1, int selImage = -1,
271 wxTreeItemData *data = NULL)
272 {
273 return DoInsertAfter(parent, idPrevious, text, image, selImage, data);
274 }
275
276 // insert a new item before the one with the given index
277 wxTreeItemId InsertItem(const wxTreeItemId& parent,
278 size_t pos,
279 const wxString& text,
280 int image = -1, int selImage = -1,
281 wxTreeItemData *data = NULL)
282 {
283 return DoInsertItem(parent, pos, text, image, selImage, data);
284 }
285
286 // insert a new item in as the last child of the parent
287 wxTreeItemId AppendItem(const wxTreeItemId& parent,
288 const wxString& text,
289 int image = -1, int selImage = -1,
290 wxTreeItemData *data = NULL)
291 {
292 return DoInsertItem(parent, (size_t)-1, text, image, selImage, data);
293 }
294
295 // delete this item and associated data if any
296 virtual void Delete(const wxTreeItemId& item) = 0;
297 // delete all children (but don't delete the item itself)
298 // NB: this won't send wxEVT_COMMAND_TREE_ITEM_DELETED events
299 virtual void DeleteChildren(const wxTreeItemId& item) = 0;
300 // delete all items from the tree
301 // NB: this won't send wxEVT_COMMAND_TREE_ITEM_DELETED events
302 virtual void DeleteAllItems() = 0;
303
304 // expand this item
305 virtual void Expand(const wxTreeItemId& item) = 0;
306 // expand the item and all its children recursively
307 void ExpandAllChildren(const wxTreeItemId& item);
308 // expand all items
309 void ExpandAll();
310 // collapse the item without removing its children
311 virtual void Collapse(const wxTreeItemId& item) = 0;
312 // collapse the item and all its children
313 void CollapseAllChildren(const wxTreeItemId& item);
314 // collapse all items
315 void CollapseAll();
316 // collapse the item and remove all children
317 virtual void CollapseAndReset(const wxTreeItemId& item) = 0;
318 // toggles the current state
319 virtual void Toggle(const wxTreeItemId& item) = 0;
320
321 // remove the selection from currently selected item (if any)
322 virtual void Unselect() = 0;
323 // unselect all items (only makes sense for multiple selection control)
324 virtual void UnselectAll() = 0;
325 // select this item
326 virtual void SelectItem(const wxTreeItemId& item, bool select = true) = 0;
327 // unselect this item
328 void UnselectItem(const wxTreeItemId& item) { SelectItem(item, false); }
329 // toggle item selection
330 void ToggleItemSelection(const wxTreeItemId& item)
331 {
332 SelectItem(item, !IsSelected(item));
333 }
334
335 // make sure this item is visible (expanding the parent item and/or
336 // scrolling to this item if necessary)
337 virtual void EnsureVisible(const wxTreeItemId& item) = 0;
338 // scroll to this item (but don't expand its parent)
339 virtual void ScrollTo(const wxTreeItemId& item) = 0;
340
341 // start editing the item label: this (temporarily) replaces the item
342 // with a one line edit control. The item will be selected if it hadn't
343 // been before. textCtrlClass parameter allows you to create an edit
344 // control of arbitrary user-defined class deriving from wxTextCtrl.
345 virtual wxTextCtrl *EditLabel(const wxTreeItemId& item,
346 wxClassInfo* textCtrlClass = CLASSINFO(wxTextCtrl)) = 0;
347 // returns the same pointer as StartEdit() if the item is being edited,
348 // NULL otherwise (it's assumed that no more than one item may be
349 // edited simultaneously)
350 virtual wxTextCtrl *GetEditControl() const = 0;
351 // end editing and accept or discard the changes to item label
352 virtual void EndEditLabel(const wxTreeItemId& item,
353 bool discardChanges = false) = 0;
354
355 // sorting
356 // -------
357
358 // this function is called to compare 2 items and should return -1, 0
359 // or +1 if the first item is less than, equal to or greater than the
360 // second one. The base class version performs alphabetic comparaison
361 // of item labels (GetText)
362 virtual int OnCompareItems(const wxTreeItemId& item1,
363 const wxTreeItemId& item2)
364 {
365 return wxStrcmp(GetItemText(item1), GetItemText(item2));
366 }
367
368 // sort the children of this item using OnCompareItems
369 //
370 // NB: this function is not reentrant and not MT-safe (FIXME)!
371 virtual void SortChildren(const wxTreeItemId& item) = 0;
372
373 // items geometry
374 // --------------
375
376 // determine to which item (if any) belongs the given point (the
377 // coordinates specified are relative to the client area of tree ctrl)
378 // and, in the second variant, fill the flags parameter with a bitmask
379 // of wxTREE_HITTEST_xxx constants.
380 wxTreeItemId HitTest(const wxPoint& point) const
381 { int dummy; return DoTreeHitTest(point, dummy); }
382 wxTreeItemId HitTest(const wxPoint& point, int& flags) const
383 { return DoTreeHitTest(point, flags); }
384
385 // get the bounding rectangle of the item (or of its label only)
386 virtual bool GetBoundingRect(const wxTreeItemId& item,
387 wxRect& rect,
388 bool textOnly = false) const = 0;
389
390
391 // implementation
392 // --------------
393
394 virtual bool ShouldInheritColours() const { return false; }
395
396 // hint whether to calculate best size quickly or accurately
397 void SetQuickBestSize(bool q) { m_quickBestSize = q; }
398 bool GetQuickBestSize() const { return m_quickBestSize; }
399
400 protected:
401 virtual wxSize DoGetBestSize() const;
402
403 // comon part of Get/SetItemState()
404 virtual int DoGetItemState(const wxTreeItemId& item) const = 0;
405 virtual void DoSetItemState(const wxTreeItemId& item, int state) = 0;
406
407 // common part of Append/Prepend/InsertItem()
408 //
409 // pos is the position at which to insert the item or (size_t)-1 to append
410 // it to the end
411 virtual wxTreeItemId DoInsertItem(const wxTreeItemId& parent,
412 size_t pos,
413 const wxString& text,
414 int image, int selImage,
415 wxTreeItemData *data) = 0;
416
417 // and this function implements overloaded InsertItem() taking wxTreeItemId
418 // (it can't be called InsertItem() as we'd have virtual function hiding
419 // problem in derived classes then)
420 virtual wxTreeItemId DoInsertAfter(const wxTreeItemId& parent,
421 const wxTreeItemId& idPrevious,
422 const wxString& text,
423 int image = -1, int selImage = -1,
424 wxTreeItemData *data = NULL) = 0;
425
426 // real HitTest() implementation: again, can't be called just HitTest()
427 // because it's overloaded and so the non-virtual overload would be hidden
428 // (and can't be called DoHitTest() because this is already in wxWindow)
429 virtual wxTreeItemId DoTreeHitTest(const wxPoint& point,
430 int& flags) const = 0;
431
432
433 wxImageList *m_imageListNormal, // images for tree elements
434 *m_imageListState; // special images for app defined states
435 bool m_ownsImageListNormal,
436 m_ownsImageListState;
437
438 // spacing between left border and the text
439 unsigned int m_spacing;
440
441 // whether full or quick calculation is done in DoGetBestSize
442 bool m_quickBestSize;
443
444
445 wxDECLARE_NO_COPY_CLASS(wxTreeCtrlBase);
446 };
447
448 // ----------------------------------------------------------------------------
449 // include the platform-dependent wxTreeCtrl class
450 // ----------------------------------------------------------------------------
451
452 #if defined(__WXUNIVERSAL__)
453 #include "wx/generic/treectlg.h"
454 #elif defined(__WXPALMOS__)
455 #include "wx/generic/treectlg.h"
456 #elif defined(__WXMSW__)
457 #include "wx/msw/treectrl.h"
458 #elif defined(__WXMOTIF__)
459 #include "wx/generic/treectlg.h"
460 #elif defined(__WXGTK__)
461 #include "wx/generic/treectlg.h"
462 #elif defined(__WXMAC__)
463 #include "wx/generic/treectlg.h"
464 #elif defined(__WXCOCOA__)
465 #include "wx/generic/treectlg.h"
466 #elif defined(__WXPM__)
467 #include "wx/generic/treectlg.h"
468 #endif
469
470 #endif // wxUSE_TREECTRL
471
472 #endif // _WX_TREECTRL_H_BASE_