1 /////////////////////////////////////////////////////////////////////////////
2 // Name: univ/textctrl.cpp
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
25 6. backspace refreshes too much (until end of line)
29 Optimisation hints from PureQuantify:
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
39 Search for "OPT!" for things which must be optimized.
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is true in which case a single LINE may correspond to multiple ROWs.
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long as wxTextPos) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
84 H e l l o , line 0 (row 0)
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
93 (line 1 == row 2 same as above)
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
103 Search for "OPT" for possible optimizations
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
112 // ============================================================================
114 // ============================================================================
116 // ----------------------------------------------------------------------------
118 // ----------------------------------------------------------------------------
120 #include "wx/wxprec.h"
133 #include "wx/dcclient.h"
134 #include "wx/validate.h"
135 #include "wx/textctrl.h"
138 #include "wx/clipbrd.h"
140 #include "wx/textfile.h"
142 #include "wx/caret.h"
144 #include "wx/univ/inphand.h"
145 #include "wx/univ/renderer.h"
146 #include "wx/univ/colschem.h"
147 #include "wx/univ/theme.h"
149 #include "wx/cmdproc.h"
152 #include "wx/dataobj.h"
155 // turn extra wxTextCtrl-specific debugging on/off
158 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
159 #define WXDEBUG_TEXT_REPLACE
163 #undef WXDEBUG_TEXT_REPLACE
166 // wxStringTokenize only needed for debug checks
167 #ifdef WXDEBUG_TEXT_REPLACE
168 #include "wx/tokenzr.h"
169 #endif // WXDEBUG_TEXT_REPLACE
171 // ----------------------------------------------------------------------------
173 // ----------------------------------------------------------------------------
175 // exchange two positions so that from is always less than or equal to to
176 static inline void OrderPositions(wxTextPos
& from
, wxTextPos
& to
)
180 wxTextPos tmp
= from
;
186 // ----------------------------------------------------------------------------
188 // ----------------------------------------------------------------------------
190 // names of text ctrl commands
191 #define wxTEXT_COMMAND_INSERT _T("insert")
192 #define wxTEXT_COMMAND_REMOVE _T("remove")
194 // the value which is never used for text position, even not -1 which is
195 // sometimes used for some special meaning
196 static const wxTextPos INVALID_POS_VALUE
= wxInvalidTextCoord
;
198 // overlap between pages (when using PageUp/Dn) in lines
199 static const size_t PAGE_OVERLAP_IN_LINES
= 1;
201 // ----------------------------------------------------------------------------
202 // private data of wxTextCtrl
203 // ----------------------------------------------------------------------------
205 // the data only used by single line text controls
206 struct WXDLLEXPORT wxTextSingleLineData
208 // the position of the first visible pixel and the first visible column
210 wxTextCoord m_colStart
;
212 // and the last ones (m_posLastVisible is the width but m_colLastVisible
213 // is an absolute value)
214 wxCoord m_posLastVisible
;
215 wxTextCoord m_colLastVisible
;
218 wxTextSingleLineData()
223 m_colLastVisible
= -1;
224 m_posLastVisible
= -1;
229 // the data only used by multi line text controls
230 struct WXDLLEXPORT wxTextMultiLineData
233 wxArrayString m_lines
;
235 // the current ranges of the scrollbars
239 // should we adjust the horz/vert scrollbar?
240 bool m_updateScrollbarX
,
243 // the max line length in pixels
246 // the index of the line which has the length of m_widthMax
247 wxTextCoord m_lineLongest
;
249 // the rect in which text appears: it is even less than m_rectText because
250 // only the last _complete_ line is shown, hence there is an unoccupied
251 // horizontal band at the bottom of it
252 wxRect m_rectTextReal
;
254 // the x-coordinate of the caret before we started moving it vertically:
255 // this is used to ensure that moving the caret up and then down will
256 // return it to the same position as if we always round it in one direction
257 // we would shift it in that direction
259 // when m_xCaret == -1, we don't have any remembered position
263 wxTextMultiLineData()
269 m_updateScrollbarY
= false;
278 // the data only used by multi line text controls in line wrap mode
279 class WXDLLEXPORT wxWrappedLineData
281 // these functions set all our values, so give them access to them
282 friend void wxTextCtrl::LayoutLine(wxTextCoord line
,
283 wxWrappedLineData
& lineData
) const;
284 friend void wxTextCtrl::LayoutLines(wxTextCoord
) const;
293 // get the start of any row (remember that accessing m_rowsStart doesn't work
294 // for the first one)
295 wxTextCoord
GetRowStart(wxTextCoord row
) const
297 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
299 return row
? m_rowsStart
[row
- 1] : 0;
302 // get the length of the row (using the total line length which we don't
303 // have here but need to calculate the length of the last row, so it must
305 wxTextCoord
GetRowLength(wxTextCoord row
, wxTextCoord lenLine
) const
307 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
309 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
310 // slightly more efficient) and lenLine is the same as the start of the
311 // first row of the next line
312 return ((size_t)row
== m_rowsStart
.GetCount() ? lenLine
: m_rowsStart
[row
])
316 // return the width of the row in pixels
317 wxCoord
GetRowWidth(wxTextCoord row
) const
319 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
321 return m_rowsWidth
[row
];
324 // return the number of rows
325 size_t GetRowCount() const
327 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
329 return m_rowsStart
.GetCount() + 1;
332 // return the number of additional (i.e. after the first one) rows
333 size_t GetExtraRowCount() const
335 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
337 return m_rowsStart
.GetCount();
340 // return the first row of this line
341 wxTextCoord
GetFirstRow() const
343 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
348 // return the first row of the next line
349 wxTextCoord
GetNextRow() const
351 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
353 return m_rowFirst
+ m_rowsStart
.GetCount() + 1;
356 // this just provides direct access to m_rowsStart aerray for efficiency
357 wxTextCoord
GetExtraRowStart(wxTextCoord row
) const
359 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
361 return m_rowsStart
[row
];
364 // this code is unused any longer
366 // return true if the column is in the start of the last row (hence the row
367 // it is in is not wrapped)
368 bool IsLastRow(wxTextCoord colRowStart
) const
370 return colRowStart
== GetRowStart(m_rowsStart
.GetCount());
373 // return true if the column is the last column of the row starting in
375 bool IsLastColInRow(wxTextCoord colRowStart
,
376 wxTextCoord colRowEnd
,
377 wxTextCoord lenLine
) const
379 // find the row which starts with colRowStart
380 size_t nRows
= GetRowCount();
381 for ( size_t n
= 0; n
< nRows
; n
++ )
383 if ( GetRowStart(n
) == colRowStart
)
385 wxTextCoord colNextRowStart
= n
== nRows
- 1
387 : GetRowStart(n
+ 1);
389 wxASSERT_MSG( colRowEnd
< colNextRowStart
,
390 _T("this column is not in this row at all!") );
392 return colRowEnd
== colNextRowStart
- 1;
396 // caller got it wrong
397 wxFAIL_MSG( _T("this column is not in the start of the row!") );
403 // is this row the last one in its line?
404 bool IsLastRow(wxTextCoord row
) const
406 return (size_t)row
== GetExtraRowCount();
409 // the line is valid if it had been laid out correctly: note that just
410 // shiwting the line (because one of previous lines changed) doesn't make
412 bool IsValid() const { return !m_rowsWidth
.IsEmpty(); }
414 // invalidating line will relayout it
415 void Invalidate() { m_rowsWidth
.Empty(); }
418 // for each line we remember the starting columns of all its rows after the
419 // first one (which always starts at 0), i.e. if a line is wrapped twice
420 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
421 wxArrayLong m_rowsStart
;
423 // and the width of each row in pixels (this array starts from 0, as usual)
424 wxArrayInt m_rowsWidth
;
426 // and also its starting row (0 for the first line, first lines'
427 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
428 // and this means that the struct hadn't yet been initialized
429 wxTextCoord m_rowFirst
;
431 // the last modification "time"-stamp used by LayoutLines()
435 WX_DECLARE_OBJARRAY(wxWrappedLineData
, wxArrayWrappedLinesData
);
436 #include "wx/arrimpl.cpp"
437 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData
);
439 struct WXDLLEXPORT wxTextWrappedData
: public wxTextMultiLineData
441 // the width of the column to the right of the text rect used for the
442 // indicator mark display for the wrapped lines
445 // the data for each line
446 wxArrayWrappedLinesData m_linesData
;
448 // flag telling us to recalculate all starting rows starting from this line
449 // (if it is -1, we don't have to recalculate anything) - it is set when
450 // the number of the rows in the middle of the control changes
451 wxTextCoord m_rowFirstInvalid
;
453 // the current timestamp used by LayoutLines()
456 // invalidate starting rows of all lines (NOT rows!) after this one
457 void InvalidateLinesBelow(wxTextCoord line
)
459 if ( m_rowFirstInvalid
== -1 || m_rowFirstInvalid
> line
)
461 m_rowFirstInvalid
= line
;
465 // check if this line is valid: i.e. before the first invalid one
466 bool IsValidLine(wxTextCoord line
) const
468 return ((m_rowFirstInvalid
== -1) || (line
< m_rowFirstInvalid
)) &&
469 m_linesData
[line
].IsValid();
476 m_rowFirstInvalid
= -1;
481 // ----------------------------------------------------------------------------
482 // private classes for undo/redo management
483 // ----------------------------------------------------------------------------
486 We use custom versions of wxWidgets command processor to implement undo/redo
487 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
488 itself: this is a waste of memory as all commands in the given command
489 processor always have the same associated wxTextCtrl and so it makes sense
490 to store the backpointer there.
492 As for the rest of the implementation, it's fairly standard: we have 2
493 command classes corresponding to adding and removing text.
496 // a command corresponding to a wxTextCtrl action
497 class wxTextCtrlCommand
: public wxCommand
500 wxTextCtrlCommand(const wxString
& name
) : wxCommand(true, name
) { }
502 // we don't use these methods as they don't make sense for us as we need a
503 // wxTextCtrl to be applied
504 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return false; }
505 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return false; }
507 // instead, our command processor uses these methods
508 virtual bool Do(wxTextCtrl
*text
) = 0;
509 virtual bool Undo(wxTextCtrl
*text
) = 0;
512 // insert text command
513 class wxTextCtrlInsertCommand
: public wxTextCtrlCommand
516 wxTextCtrlInsertCommand(const wxString
& textToInsert
)
517 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT
), m_text(textToInsert
)
522 // combine the 2 commands together
523 void Append(wxTextCtrlInsertCommand
*other
);
525 virtual bool CanUndo() const;
526 virtual bool Do(wxTextCtrl
*text
);
527 virtual bool Do() { return wxTextCtrlCommand::Do(); }
528 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
529 virtual bool Undo(wxTextCtrl
*text
);
532 // the text we insert
535 // the position where we inserted the text
539 // remove text command
540 class wxTextCtrlRemoveCommand
: public wxTextCtrlCommand
543 wxTextCtrlRemoveCommand(wxTextPos from
, wxTextPos to
)
544 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE
)
550 virtual bool CanUndo() const;
551 virtual bool Do(wxTextCtrl
*text
);
552 virtual bool Do() { return wxTextCtrlCommand::Do(); }
553 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
554 virtual bool Undo(wxTextCtrl
*text
);
557 // the range of text to delete
561 // the text which was deleted when this command was Do()ne
562 wxString m_textDeleted
;
565 // a command processor for a wxTextCtrl
566 class wxTextCtrlCommandProcessor
: public wxCommandProcessor
569 wxTextCtrlCommandProcessor(wxTextCtrl
*text
)
571 m_compressInserts
= false;
576 // override Store() to compress multiple wxTextCtrlInsertCommand into one
577 virtual void Store(wxCommand
*command
);
579 // stop compressing insert commands when this is called
580 void StopCompressing() { m_compressInserts
= false; }
583 wxTextCtrl
*GetTextCtrl() const { return m_text
; }
584 bool IsCompressing() const { return m_compressInserts
; }
587 virtual bool DoCommand(wxCommand
& cmd
)
588 { return ((wxTextCtrlCommand
&)cmd
).Do(m_text
); }
589 virtual bool UndoCommand(wxCommand
& cmd
)
590 { return ((wxTextCtrlCommand
&)cmd
).Undo(m_text
); }
592 // check if this command is a wxTextCtrlInsertCommand and return it casted
593 // to the right type if it is or NULL otherwise
594 wxTextCtrlInsertCommand
*IsInsertCommand(wxCommand
*cmd
);
597 // the control we're associated with
600 // if the flag is true we're compressing subsequent insert commands into
601 // one so that the entire typing could be undone in one call to Undo()
602 bool m_compressInserts
;
605 // ============================================================================
607 // ============================================================================
609 BEGIN_EVENT_TABLE(wxTextCtrl
, wxControl
)
610 EVT_CHAR(wxTextCtrl::OnChar
)
612 EVT_SIZE(wxTextCtrl::OnSize
)
615 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl
, wxControl
)
617 // ----------------------------------------------------------------------------
619 // ----------------------------------------------------------------------------
621 void wxTextCtrl::Init()
627 m_isModified
= false;
638 // init wxScrollHelper
641 // init the undo manager
642 m_cmdProcessor
= new wxTextCtrlCommandProcessor(this);
648 bool wxTextCtrl::Create(wxWindow
*parent
,
650 const wxString
& value
,
654 const wxValidator
& validator
,
655 const wxString
&name
)
657 if ( style
& wxTE_MULTILINE
)
659 // for compatibility with wxMSW we create the controls with vertical
660 // scrollbar always shown unless they have wxTE_RICH style (because
661 // Windows text controls always has vert scrollbar but richedit one
663 if ( !(style
& wxTE_RICH
) )
665 style
|= wxALWAYS_SHOW_SB
;
668 // wrapping style: wxTE_DONTWRAP == wxHSCROLL so if it's _not_ given,
669 // we won't have horizontal scrollbar automatically, no need to do
672 // TODO: support wxTE_NO_VSCROLL (?)
674 // create data object for normal multiline or for controls with line
676 if ( style
& wxHSCROLL
)
677 m_data
.mdata
= new wxTextMultiLineData
;
679 m_data
.wdata
= new wxTextWrappedData
;
683 // this doesn't make sense for single line controls
686 // create data object for single line controls
687 m_data
.sdata
= new wxTextSingleLineData
;
690 #if wxUSE_TWO_WINDOWS
691 if ((style
& wxBORDER_MASK
) == 0)
692 style
|= wxBORDER_SUNKEN
;
695 if ( !wxControl::Create(parent
, id
, pos
, size
, style
,
701 SetCursor(wxCURSOR_IBEAM
);
703 if ( style
& wxTE_MULTILINE
)
705 // we should always have at least one line in a multiline control
706 MData().m_lines
.Add(wxEmptyString
);
708 if ( !(style
& wxHSCROLL
) )
710 WData().m_linesData
.Add(new wxWrappedLineData
);
711 WData().InvalidateLinesBelow(0);
714 // we might support it but it's quite useless and other ports don't
716 wxASSERT_MSG( !(style
& wxTE_PASSWORD
),
717 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
724 m_isEditable
= !(style
& wxTE_READONLY
);
727 InitInsertionPoint();
729 // we can't show caret right now as we're not shown yet and so it would
730 // result in garbage on the screen - we'll do it after first OnPaint()
733 CreateInputHandler(wxINP_HANDLER_TEXTCTRL
);
735 wxSizeEvent
sizeEvent(GetSize(), GetId());
736 GetEventHandler()->ProcessEvent(sizeEvent
);
741 wxTextCtrl::~wxTextCtrl()
743 delete m_cmdProcessor
;
747 if ( IsSingleLine() )
749 else if ( WrapLines() )
756 // ----------------------------------------------------------------------------
758 // ----------------------------------------------------------------------------
760 void wxTextCtrl::SetValue(const wxString
& value
)
762 if ( IsSingleLine() && (value
== GetValue()) )
768 Replace(0, GetLastPosition(), value
);
770 if ( IsSingleLine() )
772 SetInsertionPoint(0);
775 // TODO: should we generate the event or not, finally?
778 const wxArrayString
& wxTextCtrl::GetLines() const
780 return MData().m_lines
;
783 size_t wxTextCtrl::GetLineCount() const
785 return MData().m_lines
.GetCount();
788 wxString
wxTextCtrl::GetValue() const
790 // for multiline controls we don't always store the total value but only
791 // recompute it when asked - and to invalidate it we just empty it in
793 if ( !IsSingleLine() && m_value
.empty() )
795 // recalculate: note that we always do it for empty multilien control,
796 // but then it's so quick that it's not important
798 // the first line is special as there is no \n before it, so it's
800 const wxArrayString
& lines
= GetLines();
801 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
802 self
->m_value
<< lines
[0u];
803 size_t count
= lines
.GetCount();
804 for ( size_t n
= 1; n
< count
; n
++ )
806 self
->m_value
<< _T('\n') << lines
[n
];
813 void wxTextCtrl::Clear()
815 SetValue(wxEmptyString
);
818 bool wxTextCtrl::ReplaceLine(wxTextCoord line
,
819 const wxString
& text
)
823 // first, we have to relayout the line entirely
825 // OPT: we might try not to recalc the unchanged part of line
827 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
829 // if we had some number of rows before, use this number, otherwise
830 // just make sure that the test below (rowsNew != rowsOld) will be true
832 if ( lineData
.IsValid() )
834 rowsOld
= lineData
.GetExtraRowCount();
836 else // line wasn't laid out yet
838 // assume it changed entirely as we can't do anything better
842 // now change the line
843 MData().m_lines
[line
] = text
;
845 // OPT: we choose to lay it our immediately instead of delaying it
846 // until it is needed because it allows us to avoid invalidating
847 // lines further down if the number of rows didn't chnage, but
848 // maybe we can imporve this even further?
849 LayoutLine(line
, lineData
);
851 int rowsNew
= lineData
.GetExtraRowCount();
853 if ( rowsNew
!= rowsOld
)
855 // we have to update the line wrap marks as this is normally done
856 // by LayoutLines() which we bypassed by calling LayoutLine()
858 wxTextCoord rowFirst
= lineData
.GetFirstRow(),
859 rowCount
= wxMax(rowsOld
, rowsNew
);
860 RefreshLineWrapMarks(rowFirst
, rowFirst
+ rowCount
);
862 // next, if this is not the last line, as the number of rows in it
863 // changed, we need to shift all the lines below it
864 if ( (size_t)line
< WData().m_linesData
.GetCount() )
866 // number of rows changed shifting all lines below
867 WData().InvalidateLinesBelow(line
+ 1);
870 // the number of rows changed
876 MData().m_lines
[line
] = text
;
879 // the number of rows didn't change
883 void wxTextCtrl::RemoveLine(wxTextCoord line
)
885 MData().m_lines
.RemoveAt(line
);
888 // we need to recalculate all the starting rows from this line, but we
889 // can avoid doing it if this line was never calculated: this means
890 // that we will recalculate all lines below it anyhow later if needed
891 if ( WData().IsValidLine(line
) )
893 WData().InvalidateLinesBelow(line
);
896 WData().m_linesData
.RemoveAt(line
);
900 void wxTextCtrl::InsertLine(wxTextCoord line
, const wxString
& text
)
902 MData().m_lines
.Insert(text
, line
);
905 WData().m_linesData
.Insert(new wxWrappedLineData
, line
);
907 // invalidate everything below it
908 WData().InvalidateLinesBelow(line
);
912 void wxTextCtrl::Replace(wxTextPos from
, wxTextPos to
, const wxString
& text
)
914 wxTextCoord colStart
, colEnd
,
918 !PositionToXY(from
, &colStart
, &lineStart
) ||
919 !PositionToXY(to
, &colEnd
, &lineEnd
) )
921 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
926 #ifdef WXDEBUG_TEXT_REPLACE
927 // a straighforward (but very inefficient) way of calculating what the new
929 wxString textTotal
= GetValue();
930 wxString
textTotalNew(textTotal
, (size_t)from
);
931 textTotalNew
+= text
;
932 if ( (size_t)to
< textTotal
.length() )
933 textTotalNew
+= textTotal
.c_str() + (size_t)to
;
934 #endif // WXDEBUG_TEXT_REPLACE
936 // remember the old selection and reset it immediately: we must do it
937 // before calling Refresh(anything) as, at least under GTK, this leads to
938 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
939 // text would be redrawn as selected if we didn't reset the selection
940 int selStartOld
= m_selStart
,
941 selEndOld
= m_selEnd
;
946 if ( IsSingleLine() )
948 // replace the part of the text with the new value
949 wxString
valueNew(m_value
, (size_t)from
);
951 // remember it for later use
952 wxCoord startNewText
= GetTextWidth(valueNew
);
955 if ( (size_t)to
< m_value
.length() )
957 valueNew
+= m_value
.c_str() + (size_t)to
;
960 // we usually refresh till the end of line except of the most common case
961 // when some text is appended to the end of the string in which case we
963 wxCoord widthNewText
;
965 if ( (size_t)from
< m_value
.length() )
967 // refresh till the end of line
970 else // text appended, not replaced
972 // refresh only the new text
973 widthNewText
= GetTextWidth(text
);
978 // force SData().m_colLastVisible update
979 SData().m_colLastVisible
= -1;
982 RefreshPixelRange(0, startNewText
, widthNewText
);
986 //OPT: special case for replacements inside single line?
989 Join all the lines in the replacement range into one string, then
990 replace a part of it with the new text and break it into lines again.
993 // (0) we want to know if this replacement changes the number of rows
994 // as if it does we need to refresh everything below the changed
995 // text (it will be shifted...) and we can avoid it if there is no
997 bool rowsNumberChanged
= false;
1000 const wxArrayString
& linesOld
= GetLines();
1003 for ( line
= lineStart
; line
<= lineEnd
; line
++ )
1005 if ( line
> lineStart
)
1007 // from the previous line
1008 textOrig
+= _T('\n');
1011 textOrig
+= linesOld
[line
];
1014 // we need to append the '\n' for the last line unless there is no
1016 size_t countOld
= linesOld
.GetCount();
1018 // (2) replace text in the combined string
1020 // (2a) leave the part before replaced area unchanged
1021 wxString
textNew(textOrig
, colStart
);
1023 // these values will be used to refresh the changed area below
1024 wxCoord widthNewText
,
1025 startNewText
= GetTextWidth(textNew
);
1026 if ( (size_t)colStart
== linesOld
[lineStart
].length() )
1028 // text appended, refresh just enough to show the new text
1029 widthNewText
= GetTextWidth(text
.BeforeFirst(_T('\n')));
1031 else // text inserted, refresh till the end of line
1036 // (2b) insert new text
1039 // (2c) and append the end of the old text
1041 // adjust for index shift: to is relative to colStart, not 0
1042 size_t toRel
= (size_t)((to
- from
) + colStart
);
1043 if ( toRel
< textOrig
.length() )
1045 textNew
+= textOrig
.c_str() + toRel
;
1048 // (3) break it into lines
1050 wxArrayString lines
;
1051 const wxChar
*curLineStart
= textNew
.c_str();
1052 for ( const wxChar
*p
= textNew
.c_str(); ; p
++ )
1054 // end of line/text?
1055 if ( !*p
|| *p
== _T('\n') )
1057 lines
.Add(wxString(curLineStart
, p
));
1061 curLineStart
= p
+ 1;
1065 #ifdef WXDEBUG_TEXT_REPLACE
1066 // (3a) all empty tokens should be counted as replacing with "foo" and
1067 // with "foo\n" should have different effects
1068 wxArrayString lines2
= wxStringTokenize(textNew
, _T("\n"),
1069 wxTOKEN_RET_EMPTY_ALL
);
1071 if ( lines2
.IsEmpty() )
1073 lines2
.Add(wxEmptyString
);
1076 wxASSERT_MSG( lines
.GetCount() == lines2
.GetCount(),
1077 _T("Replace() broken") );
1078 for ( size_t n
= 0; n
< lines
.GetCount(); n
++ )
1080 wxASSERT_MSG( lines
[n
] == lines2
[n
], _T("Replace() broken") );
1082 #endif // WXDEBUG_TEXT_REPLACE
1084 // (3b) special case: if we replace everything till the end we need to
1085 // keep an empty line or the lines would disappear completely
1086 // (this also takes care of never leaving m_lines empty)
1087 if ( ((size_t)lineEnd
== countOld
- 1) && lines
.IsEmpty() )
1089 lines
.Add(wxEmptyString
);
1092 size_t nReplaceCount
= lines
.GetCount(),
1095 // (4) merge into the array
1098 for ( line
= lineStart
; line
<= lineEnd
; line
++, nReplaceLine
++ )
1100 if ( nReplaceLine
< nReplaceCount
)
1102 // we have the replacement line for this one
1103 if ( ReplaceLine(line
, lines
[nReplaceLine
]) )
1105 rowsNumberChanged
= true;
1108 UpdateMaxWidth(line
);
1110 else // no more replacement lines
1112 // (4b) delete all extra lines (note that we need to delete
1113 // them backwards because indices shift while we do it)
1114 bool deletedLongestLine
= false;
1115 for ( wxTextCoord lineDel
= lineEnd
; lineDel
>= line
; lineDel
-- )
1117 if ( lineDel
== MData().m_lineLongest
)
1119 // we will need to recalc the max line width
1120 deletedLongestLine
= true;
1123 RemoveLine(lineDel
);
1126 if ( deletedLongestLine
)
1131 // even the line number changed
1132 rowsNumberChanged
= true;
1134 // update line to exit the loop
1139 // (4c) insert the new lines
1140 if ( nReplaceLine
< nReplaceCount
)
1142 // even the line number changed
1143 rowsNumberChanged
= true;
1147 InsertLine(++lineEnd
, lines
[nReplaceLine
++]);
1149 UpdateMaxWidth(lineEnd
);
1151 while ( nReplaceLine
< nReplaceCount
);
1154 // (5) now refresh the changed area
1156 // update the (cached) last position first as refresh functions use it
1157 m_posLast
+= text
.length() - to
+ from
;
1159 // we may optimize refresh if the number of rows didn't change - but if
1160 // it did we have to refresh everything below the part we chanegd as
1161 // well as it might have moved
1162 if ( !rowsNumberChanged
)
1164 // refresh the line we changed
1167 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1171 //OPT: we shouldn't refresh the unchanged part of the line in
1172 // this case, but instead just refresh the tail of it - the
1173 // trouble is that we don't know here where does this tail
1177 // number of rows didn't change, refresh the updated rows and the
1179 if ( lineStart
<= lineEnd
)
1180 RefreshLineRange(lineStart
, lineEnd
);
1182 else // rows number did change
1186 // refresh only part of the first line
1187 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1189 //else: we have to refresh everything as some part of the text
1190 // could be in the previous row before but moved to the next
1191 // one now (due to word wrap)
1193 wxTextCoord lineEnd
= GetLines().GetCount() - 1;
1194 if ( lineStart
<= lineEnd
)
1195 RefreshLineRange(lineStart
, lineEnd
);
1197 // refresh text rect left below
1198 RefreshLineRange(lineEnd
+ 1, 0);
1200 // the vert scrollbar might [dis]appear
1201 MData().m_updateScrollbarY
= true;
1204 // must recalculate it - will do later
1208 #ifdef WXDEBUG_TEXT_REPLACE
1209 // optimized code above should give the same result as straightforward
1210 // computation in the beginning
1211 wxASSERT_MSG( GetValue() == textTotalNew
, _T("error in Replace()") );
1212 #endif // WXDEBUG_TEXT_REPLACE
1214 // update the current position: note that we always put the cursor at the
1215 // end of the replacement text
1216 DoSetInsertionPoint(from
+ text
.length());
1218 // and the selection: this is complicated by the fact that selection coords
1219 // must be first updated to reflect change in text coords, i.e. if we had
1220 // selection from 17 to 19 and we just removed this range, we don't have to
1221 // refresh anything, so we can't just use ClearSelection() here
1222 if ( selStartOld
!= -1 )
1224 // refresh the parst of the selection outside the changed text (which
1225 // we already refreshed)
1226 if ( selStartOld
< from
)
1227 RefreshTextRange(selStartOld
, from
);
1228 if ( to
< selEndOld
)
1229 RefreshTextRange(to
, selEndOld
);
1233 // now call it to do the rest (not related to refreshing)
1237 void wxTextCtrl::Remove(wxTextPos from
, wxTextPos to
)
1239 // Replace() only works with correctly ordered arguments, so exchange them
1241 OrderPositions(from
, to
);
1243 Replace(from
, to
, wxEmptyString
);
1246 void wxTextCtrl::WriteText(const wxString
& text
)
1248 // replace the selection with the new text
1251 Replace(m_curPos
, m_curPos
, text
);
1254 void wxTextCtrl::AppendText(const wxString
& text
)
1256 SetInsertionPointEnd();
1260 // ----------------------------------------------------------------------------
1262 // ----------------------------------------------------------------------------
1264 void wxTextCtrl::SetInsertionPoint(wxTextPos pos
)
1266 wxCHECK_RET( pos
>= 0 && pos
<= GetLastPosition(),
1267 _T("insertion point position out of range") );
1269 // don't do anything if it didn't change
1270 if ( pos
!= m_curPos
)
1272 DoSetInsertionPoint(pos
);
1275 if ( !IsSingleLine() )
1277 // moving cursor should reset the stored abscissa (even if the cursor
1278 // position didn't actually change!)
1279 MData().m_xCaret
= -1;
1285 void wxTextCtrl::InitInsertionPoint()
1287 // so far always put it in the beginning
1288 DoSetInsertionPoint(0);
1290 // this will also set the selection anchor correctly
1294 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos
)
1296 wxASSERT_MSG( pos
>= 0 && pos
<= GetLastPosition(),
1297 _T("DoSetInsertionPoint() can only be called with valid pos") );
1300 PositionToXY(m_curPos
, &m_curCol
, &m_curRow
);
1303 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos
)
1305 MoveInsertionPoint(pos
);
1310 void wxTextCtrl::SetInsertionPointEnd()
1312 SetInsertionPoint(GetLastPosition());
1315 wxTextPos
wxTextCtrl::GetInsertionPoint() const
1320 wxTextPos
wxTextCtrl::GetLastPosition() const
1323 if ( IsSingleLine() )
1325 pos
= m_value
.length();
1331 size_t nLineCount
= GetLineCount();
1332 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1334 // +1 is because the positions at the end of this line and of the
1335 // start of the next one are different
1336 pos
+= GetLines()[nLine
].length() + 1;
1341 // the last position is at the end of the last line, not in the
1342 // beginning of the next line after it
1346 // more probable reason of this would be to forget to update m_posLast
1347 wxASSERT_MSG( pos
== m_posLast
, _T("bug in GetLastPosition()") );
1348 #endif // WXDEBUG_TEXT
1356 // ----------------------------------------------------------------------------
1358 // ----------------------------------------------------------------------------
1360 void wxTextCtrl::GetSelection(wxTextPos
* from
, wxTextPos
* to
) const
1368 wxString
wxTextCtrl::GetSelectionText() const
1372 if ( HasSelection() )
1374 if ( IsSingleLine() )
1376 sel
= m_value
.Mid(m_selStart
, m_selEnd
- m_selStart
);
1380 wxTextCoord colStart
, lineStart
,
1382 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1383 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1385 // as always, we need to check for the special case when the start
1386 // and end line are the same
1387 if ( lineEnd
== lineStart
)
1389 sel
= GetLines()[lineStart
].Mid(colStart
, colEnd
- colStart
);
1391 else // sel on multiple lines
1393 // take the end of the first line
1394 sel
= GetLines()[lineStart
].c_str() + colStart
;
1397 // all intermediate ones
1398 for ( wxTextCoord line
= lineStart
+ 1; line
< lineEnd
; line
++ )
1400 sel
<< GetLines()[line
] << _T('\n');
1403 // and the start of the last one
1404 sel
+= GetLines()[lineEnd
].Left(colEnd
);
1412 void wxTextCtrl::SetSelection(wxTextPos from
, wxTextPos to
)
1414 // selecting till -1 is the same as selecting to the end
1415 if ( to
== -1 && from
!= -1 )
1417 to
= GetLastPosition();
1420 if ( from
== -1 || to
== from
)
1424 else // valid sel range
1426 // remember the 'to' position as the current position, used to move the
1427 // caret there later
1428 wxTextPos toOrig
= to
;
1430 OrderPositions(from
, to
);
1432 wxCHECK_RET( to
<= GetLastPosition(),
1433 _T("invalid range in wxTextCtrl::SetSelection") );
1435 if ( from
!= m_selStart
|| to
!= m_selEnd
)
1437 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1438 // directly and so m_selStart/End must be reset by then
1439 wxTextPos selStartOld
= m_selStart
,
1440 selEndOld
= m_selEnd
;
1445 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1446 m_selStart
, m_selEnd
);
1448 // refresh only the part of text which became (un)selected if
1450 if ( selStartOld
== m_selStart
)
1452 RefreshTextRange(selEndOld
, m_selEnd
);
1454 else if ( selEndOld
== m_selEnd
)
1456 RefreshTextRange(m_selStart
, selStartOld
);
1460 // OPT: could check for other cases too but it is probably not
1461 // worth it as the two above are the most common ones
1462 if ( selStartOld
!= -1 )
1463 RefreshTextRange(selStartOld
, selEndOld
);
1464 if ( m_selStart
!= -1 )
1465 RefreshTextRange(m_selStart
, m_selEnd
);
1468 // we need to fully repaint the invalidated areas of the window
1469 // before scrolling it (from DoSetInsertionPoint which is typically
1470 // called after SetSelection()), otherwise they may stay unpainted
1471 m_targetWindow
->Update();
1473 //else: nothing to do
1475 // the insertion point is put at the location where the caret was moved
1476 DoSetInsertionPoint(toOrig
);
1480 void wxTextCtrl::ClearSelection()
1482 if ( HasSelection() )
1484 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1485 // directly (see above as well)
1486 wxTextPos selStart
= m_selStart
,
1489 // no selection any more
1493 // refresh the old selection
1494 RefreshTextRange(selStart
, selEnd
);
1497 // the anchor should be moved even if there was no selection previously
1498 m_selAnchor
= m_curPos
;
1501 void wxTextCtrl::RemoveSelection()
1503 if ( !HasSelection() )
1506 Remove(m_selStart
, m_selEnd
);
1509 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line
,
1510 wxTextPos
*start
, wxTextPos
*end
) const
1517 if ( !HasSelection() )
1519 // no selection at all, hence no selection in this line
1523 wxTextCoord lineStart
, colStart
;
1524 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1525 if ( lineStart
> line
)
1527 // this line is entirely above the selection
1531 wxTextCoord lineEnd
, colEnd
;
1532 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1533 if ( lineEnd
< line
)
1535 // this line is entirely below the selection
1539 if ( line
== lineStart
)
1544 *end
= lineEnd
== lineStart
? colEnd
: GetLineLength(line
);
1546 else if ( line
== lineEnd
)
1549 *start
= lineEnd
== lineStart
? colStart
: 0;
1553 else // the line is entirely inside the selection
1558 *end
= GetLineLength(line
);
1564 // ----------------------------------------------------------------------------
1566 // ----------------------------------------------------------------------------
1568 bool wxTextCtrl::IsModified() const
1570 return m_isModified
;
1573 bool wxTextCtrl::IsEditable() const
1575 // disabled control can never be edited
1576 return m_isEditable
&& IsEnabled();
1579 void wxTextCtrl::MarkDirty()
1581 m_isModified
= true;
1584 void wxTextCtrl::DiscardEdits()
1586 m_isModified
= false;
1589 void wxTextCtrl::SetEditable(bool editable
)
1591 if ( editable
!= m_isEditable
)
1593 m_isEditable
= editable
;
1595 // the caret (dis)appears
1598 // the appearance of the control might have changed
1603 // ----------------------------------------------------------------------------
1604 // col/lines <-> position correspondence
1605 // ----------------------------------------------------------------------------
1608 A few remarks about this stuff:
1610 o The numbering of the text control columns/rows starts from 0.
1611 o Start of first line is position 0, its last position is line.length()
1612 o Start of the next line is the last position of the previous line + 1
1615 int wxTextCtrl::GetLineLength(wxTextCoord line
) const
1617 if ( IsSingleLine() )
1619 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1621 return m_value
.length();
1625 wxCHECK_MSG( (size_t)line
< GetLineCount(), -1,
1626 _T("line index out of range") );
1628 return GetLines()[line
].length();
1632 wxString
wxTextCtrl::GetLineText(wxTextCoord line
) const
1634 if ( IsSingleLine() )
1636 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1642 //this is called during DoGetBestSize
1643 if (line
== 0 && GetLineCount() == 0) return wxEmptyString
;
1645 wxCHECK_MSG( (size_t)line
< GetLineCount(), wxEmptyString
,
1646 _T("line index out of range") );
1648 return GetLines()[line
];
1652 int wxTextCtrl::GetNumberOfLines() const
1654 // there is always 1 line, even if the text is empty
1655 return IsSingleLine() ? 1 : GetLineCount();
1658 wxTextPos
wxTextCtrl::XYToPosition(wxTextCoord x
, wxTextCoord y
) const
1660 // note that this method should accept any values of x and y and return -1
1661 // if they are out of range
1662 if ( IsSingleLine() )
1664 return ( x
> GetLastPosition() || y
> 0 ) ? wxOutOfRangeTextCoord
: x
;
1668 if ( (size_t)y
>= GetLineCount() )
1670 // this position is below the text
1671 return GetLastPosition();
1675 for ( size_t nLine
= 0; nLine
< (size_t)y
; nLine
++ )
1677 // +1 is because the positions at the end of this line and of the
1678 // start of the next one are different
1679 pos
+= GetLines()[nLine
].length() + 1;
1682 // take into account also the position in line
1683 if ( (size_t)x
> GetLines()[y
].length() )
1685 // don't return position in the next line
1686 x
= GetLines()[y
].length();
1693 bool wxTextCtrl::PositionToXY(wxTextPos pos
,
1694 wxTextCoord
*x
, wxTextCoord
*y
) const
1696 if ( IsSingleLine() )
1698 if ( (size_t)pos
> m_value
.length() )
1710 wxTextPos posCur
= 0;
1711 size_t nLineCount
= GetLineCount();
1712 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1714 // +1 is because the start the start of the next line is one
1715 // position after the end of this one
1716 wxTextPos posNew
= posCur
+ GetLines()[nLine
].length() + 1;
1719 // we've found the line, now just calc the column
1727 wxASSERT_MSG( XYToPosition(pos
- posCur
, nLine
) == pos
,
1728 _T("XYToPosition() or PositionToXY() broken") );
1729 #endif // WXDEBUG_TEXT
1733 else // go further down
1739 // beyond the last line
1744 wxTextCoord
wxTextCtrl::GetRowsPerLine(wxTextCoord line
) const
1746 // a normal line has one row
1747 wxTextCoord numRows
= 1;
1751 // add the number of additional rows
1752 numRows
+= WData().m_linesData
[line
].GetExtraRowCount();
1758 wxTextCoord
wxTextCtrl::GetRowCount() const
1760 wxTextCoord count
= GetLineCount();
1765 count
= GetFirstRowOfLine(count
- 1) +
1766 WData().m_linesData
[count
- 1].GetRowCount();
1772 wxTextCoord
wxTextCtrl::GetRowAfterLine(wxTextCoord line
) const
1777 if ( !WData().IsValidLine(line
) )
1782 return WData().m_linesData
[line
].GetNextRow();
1785 wxTextCoord
wxTextCtrl::GetFirstRowOfLine(wxTextCoord line
) const
1790 if ( !WData().IsValidLine(line
) )
1795 return WData().m_linesData
[line
].GetFirstRow();
1798 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos
,
1800 wxCoord
*yOut
) const
1802 wxTextCoord col
, line
;
1804 // optimization for special (but common) case when we already have the col
1806 if ( pos
== m_curPos
)
1811 else // must really calculate col/line from pos
1813 if ( !PositionToXY(pos
, &col
, &line
) )
1817 int hLine
= GetLineHeight();
1819 wxString textLine
= GetLineText(line
);
1820 if ( IsSingleLine() || !WrapLines() )
1822 x
= GetTextWidth(textLine
.Left(col
));
1825 else // difficult case: multline control with line wrap
1827 y
= GetFirstRowOfLine(line
);
1829 wxTextCoord colRowStart
;
1830 y
+= GetRowInLine(line
, col
, &colRowStart
);
1834 // x is the width of the text before this position in this row
1835 x
= GetTextWidth(textLine
.Mid(colRowStart
, col
- colRowStart
));
1846 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos
,
1848 wxCoord
*yOut
) const
1851 if ( !PositionToLogicalXY(pos
, &x
, &y
) )
1854 // finally translate the logical text rect coords into physical client
1856 CalcScrolledPosition(m_rectText
.x
+ x
, m_rectText
.y
+ y
, xOut
, yOut
);
1861 wxPoint
wxTextCtrl::GetCaretPosition() const
1863 wxCoord xCaret
, yCaret
;
1864 if ( !PositionToDeviceXY(m_curPos
, &xCaret
, &yCaret
) )
1866 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1869 return wxPoint(xCaret
, yCaret
);
1872 // pos may be -1 to show the current position
1873 void wxTextCtrl::ShowPosition(wxTextPos pos
)
1875 bool showCaret
= GetCaret() && GetCaret()->IsVisible();
1879 if ( IsSingleLine() )
1881 ShowHorzPosition(GetTextWidth(m_value
.Left(pos
)));
1883 else if ( MData().m_scrollRangeX
|| MData().m_scrollRangeY
) // multiline with scrollbars
1886 GetViewStart(&xStart
, &yStart
);
1892 PositionToLogicalXY(pos
, &x
, &y
);
1894 wxRect rectText
= GetRealTextArea();
1896 // scroll the position vertically into view: if it is currently above
1897 // it, make it the first one, otherwise the last one
1898 if ( MData().m_scrollRangeY
)
1900 y
/= GetLineHeight();
1906 else // we are currently in or below the view area
1908 // find the last row currently shown
1913 // to find the last row we need to use the generic HitTest
1916 // OPT this is a bit silly: we undo this in HitTest(), so
1917 // it would be better to factor out the common
1918 // functionality into a separate function (OTOH it
1919 // won't probably save us that much)
1920 wxPoint
pt(0, rectText
.height
- 1);
1921 pt
+= GetClientAreaOrigin();
1922 pt
+= m_rectText
.GetPosition();
1923 HitTest(pt
, &col
, &yEnd
);
1925 // find the row inside the line
1926 yEnd
= GetFirstRowOfLine(yEnd
) + GetRowInLine(yEnd
, col
);
1930 // finding the last line is easy if each line has exactly
1932 yEnd
= yStart
+ rectText
.height
/ GetLineHeight() - 1;
1937 // scroll down: the current item should appear at the
1938 // bottom of the view
1939 Scroll(0, y
- (yEnd
- yStart
));
1944 // scroll the position horizontally into view
1946 // we follow what I believe to be Windows behaviour here, that is if
1947 // the position is already entirely in the view we do nothing, but if
1948 // we do have to scroll the window to bring it into view, we scroll it
1949 // not just enough to show the position but slightly more so that this
1950 // position is at 1/3 of the window width from the closest border to it
1951 // (I'm not sure that Windows does exactly this but it looks like this)
1952 if ( MData().m_scrollRangeX
)
1954 // unlike for the rows, xStart doesn't correspond to the starting
1955 // column as they all have different widths, so we need to
1956 // translate everything to pixels
1958 // we want the text between x and x2 be entirely inside the view
1959 // (i.e. the current character)
1961 // make xStart the first visible pixel (and not position)
1962 int wChar
= GetAverageWidth();
1967 // we want the position of this column be 1/3 to the right of
1969 x
-= rectText
.width
/ 3;
1972 Scroll(x
/ wChar
, y
);
1974 else // maybe we're beyond the right border of the view?
1976 wxTextCoord col
, row
;
1977 if ( PositionToXY(pos
, &col
, &row
) )
1979 wxString lineText
= GetLineText(row
);
1980 wxCoord x2
= x
+ GetTextWidth(lineText
[(size_t)col
]);
1981 if ( x2
> xStart
+ rectText
.width
)
1983 // we want the position of this column be 1/3 to the
1984 // left of the right edge, i.e. 2/3 right of the left
1986 x2
-= (2*rectText
.width
)/3;
1989 Scroll(x2
/ wChar
, row
);
1995 //else: multiline but no scrollbars, hence nothing to do
2001 // ----------------------------------------------------------------------------
2003 // ----------------------------------------------------------------------------
2006 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2007 distinguish between inlusive/exclusive words and between words and
2008 WORDS (in vim sense) and also, finally, make the set of characters
2009 which make up a word configurable - currently we use the exclusive
2010 WORDS only (coincidentally, this is what Windows edit control does)
2012 For future references, here is what vim help says:
2014 A word consists of a sequence of letters, digits and underscores, or
2015 a sequence of other non-blank characters, separated with white space
2016 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2019 A WORD consists of a sequence of non-blank characters, separated with
2020 white space. An empty line is also considered to be a word and a
2024 static inline bool IsWordChar(wxChar ch
)
2026 return !wxIsspace(ch
);
2029 wxTextPos
wxTextCtrl::GetWordStart() const
2031 if ( m_curPos
== -1 || m_curPos
== 0 )
2034 if ( m_curCol
== 0 )
2036 // go to the end of the previous line
2037 return m_curPos
- 1;
2040 // it shouldn't be possible to learn where the word starts in the password
2045 // start at the previous position
2046 const wxChar
*p0
= GetLineText(m_curRow
).c_str();
2047 const wxChar
*p
= p0
+ m_curCol
- 1;
2049 // find the end of the previous word
2050 while ( (p
> p0
) && !IsWordChar(*p
) )
2053 // now find the beginning of this word
2054 while ( (p
> p0
) && IsWordChar(*p
) )
2057 // we might have gone too far
2058 if ( !IsWordChar(*p
) )
2061 return (m_curPos
- m_curCol
) + p
- p0
;
2064 wxTextPos
wxTextCtrl::GetWordEnd() const
2066 if ( m_curPos
== -1 )
2069 wxString line
= GetLineText(m_curRow
);
2070 if ( (size_t)m_curCol
== line
.length() )
2072 // if we're on the last position in the line, go to the next one - if
2074 wxTextPos pos
= m_curPos
;
2075 if ( pos
< GetLastPosition() )
2081 // it shouldn't be possible to learn where the word ends in the password
2084 return GetLastPosition();
2086 // start at the current position
2087 const wxChar
*p0
= line
.c_str();
2088 const wxChar
*p
= p0
+ m_curCol
;
2090 // find the start of the next word
2091 while ( *p
&& !IsWordChar(*p
) )
2094 // now find the end of it
2095 while ( *p
&& IsWordChar(*p
) )
2098 // and find the start of the next word
2099 while ( *p
&& !IsWordChar(*p
) )
2102 return (m_curPos
- m_curCol
) + p
- p0
;
2105 // ----------------------------------------------------------------------------
2107 // ----------------------------------------------------------------------------
2109 void wxTextCtrl::Copy()
2112 if ( HasSelection() )
2114 wxClipboardLocker clipLock
;
2116 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2117 wxString text
= wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2118 wxTextDataObject
*data
= new wxTextDataObject(text
);
2119 wxTheClipboard
->SetData(data
);
2121 #endif // wxUSE_CLIPBOARD
2124 void wxTextCtrl::Cut()
2129 bool wxTextCtrl::DoCut()
2131 if ( !HasSelection() )
2141 void wxTextCtrl::Paste()
2146 bool wxTextCtrl::DoPaste()
2149 wxClipboardLocker clipLock
;
2151 wxTextDataObject data
;
2152 if ( wxTheClipboard
->IsSupported(data
.GetFormat())
2153 && wxTheClipboard
->GetData(data
) )
2155 // reverse transformation: '\r\n\" -> '\n'
2156 wxString text
= wxTextFile::Translate(data
.GetText(),
2157 wxTextFileType_Unix
);
2158 if ( !text
.empty() )
2165 #endif // wxUSE_CLIPBOARD
2170 // ----------------------------------------------------------------------------
2172 // ----------------------------------------------------------------------------
2174 wxTextCtrlInsertCommand
*
2175 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand
*command
)
2177 return (wxTextCtrlInsertCommand
*)
2178 (command
&& (command
->GetName() == wxTEXT_COMMAND_INSERT
)
2182 void wxTextCtrlCommandProcessor::Store(wxCommand
*command
)
2184 wxTextCtrlInsertCommand
*cmdIns
= IsInsertCommand(command
);
2187 if ( IsCompressing() )
2189 wxTextCtrlInsertCommand
*
2190 cmdInsLast
= IsInsertCommand(GetCurrentCommand());
2192 // it is possible that we don't have any last command at all if,
2193 // for example, it was undone since the last Store(), so deal with
2197 cmdInsLast
->Append(cmdIns
);
2201 // don't need to call the base class version
2206 // append the following insert commands to this one
2207 m_compressInserts
= true;
2209 // let the base class version will do the job normally
2211 else // not an insert command
2213 // stop compressing insert commands - this won't work with the last
2214 // command not being an insert one anyhow
2217 // let the base class version will do the job normally
2220 wxCommandProcessor::Store(command
);
2223 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand
*other
)
2225 m_text
+= other
->m_text
;
2228 bool wxTextCtrlInsertCommand::CanUndo() const
2230 return m_from
!= -1;
2233 bool wxTextCtrlInsertCommand::Do(wxTextCtrl
*text
)
2235 // the text is going to be inserted at the current position, remember where
2237 m_from
= text
->GetInsertionPoint();
2239 // and now do insert it
2240 text
->WriteText(m_text
);
2245 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl
*text
)
2247 wxCHECK_MSG( CanUndo(), false, _T("impossible to undo insert cmd") );
2249 // remove the text from where we inserted it
2250 text
->Remove(m_from
, m_from
+ m_text
.length());
2255 bool wxTextCtrlRemoveCommand::CanUndo() const
2257 // if we were executed, we should have the text we removed
2258 return !m_textDeleted
.empty();
2261 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl
*text
)
2263 text
->SetSelection(m_from
, m_to
);
2264 m_textDeleted
= text
->GetSelectionText();
2265 text
->RemoveSelection();
2270 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl
*text
)
2272 // it is possible that the text was deleted and that we can't restore text
2273 // at the same position we removed it any more
2274 wxTextPos posLast
= text
->GetLastPosition();
2275 text
->SetInsertionPoint(m_from
> posLast
? posLast
: m_from
);
2276 text
->WriteText(m_textDeleted
);
2281 void wxTextCtrl::Undo()
2283 // the caller must check it
2284 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2286 m_cmdProcessor
->Undo();
2289 void wxTextCtrl::Redo()
2291 // the caller must check it
2292 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2294 m_cmdProcessor
->Redo();
2297 bool wxTextCtrl::CanUndo() const
2299 return IsEditable() && m_cmdProcessor
->CanUndo();
2302 bool wxTextCtrl::CanRedo() const
2304 return IsEditable() && m_cmdProcessor
->CanRedo();
2307 // ----------------------------------------------------------------------------
2309 // ----------------------------------------------------------------------------
2311 wxSize
wxTextCtrl::DoGetBestClientSize() const
2313 // when we're called for the very first time from Create() we must
2314 // calculate the font metrics here because we can't do it before calling
2315 // Create() (there is no window yet and wxGTK crashes) but we need them
2317 if ( m_heightLine
== -1 )
2319 wxConstCast(this, wxTextCtrl
)->RecalcFontMetrics();
2323 GetTextExtent(GetTextToShow(GetLineText(0)), &w
, &h
);
2325 int wChar
= GetAverageWidth(),
2326 hChar
= GetLineHeight();
2328 int widthMin
= wxMax(10*wChar
, 100);
2334 if ( !IsSingleLine() )
2336 // let the control have a reasonable number of lines
2337 int lines
= GetNumberOfLines();
2340 else if ( lines
> 10 )
2347 rectText
.height
= h
;
2348 wxRect rectTotal
= GetRenderer()->GetTextTotalArea(this, rectText
);
2349 return wxSize(rectTotal
.width
, rectTotal
.height
);
2352 void wxTextCtrl::UpdateTextRect()
2354 wxRect
rectTotal(GetClientSize());
2355 wxCoord
*extraSpace
= WrapLines() ? &WData().m_widthMark
: NULL
;
2356 m_rectText
= GetRenderer()->GetTextClientArea(this, rectTotal
, extraSpace
);
2358 // code elsewhere is confused by negative rect size
2359 if ( m_rectText
.width
<= 0 )
2360 m_rectText
.width
= 1;
2361 if ( m_rectText
.height
<= 0 )
2362 m_rectText
.height
= 1;
2364 if ( !IsSingleLine() )
2366 // invalidate it so that GetRealTextArea() will recalc it
2367 MData().m_rectTextReal
.width
= 0;
2369 // only scroll this rect when the window is scrolled: note that we have
2370 // to scroll not only the text but the line wrap marks too if we show
2372 wxRect rectText
= GetRealTextArea();
2373 if ( extraSpace
&& *extraSpace
)
2375 rectText
.width
+= *extraSpace
;
2377 SetTargetRect(rectText
);
2379 // relayout all lines
2382 WData().m_rowFirstInvalid
= 0;
2384 // increase timestamp: this means that the lines which had been
2385 // laid out before will be relayd out the next time LayoutLines()
2386 // is called because their timestamp will be smaller than the
2388 WData().m_timestamp
++;
2392 UpdateLastVisible();
2395 void wxTextCtrl::UpdateLastVisible()
2397 // this method is only used for horizontal "scrollbarless" scrolling which
2398 // is used only with single line controls
2399 if ( !IsSingleLine() )
2402 // use (efficient) HitTestLine to find the last visible character
2403 wxString text
= m_value
.Mid((size_t)SData().m_colStart
/* to the end */);
2405 switch ( HitTestLine(text
, m_rectText
.width
, &col
) )
2407 case wxTE_HT_BEYOND
:
2408 // everything is visible
2409 SData().m_colLastVisible
= text
.length();
2412 SData().m_posLastVisible
= -1;
2416 case wxTE_HT_BEFORE:
2420 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2423 case wxTE_HT_ON_TEXT
:
2426 // the last entirely seen character is the previous one because
2427 // this one is only partly visible - unless the width of the
2428 // string is exactly the max width
2429 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(col
+ 1));
2430 if ( SData().m_posLastVisible
> m_rectText
.width
)
2432 // this character is not entirely visible, take the
2437 SData().m_posLastVisible
= -1;
2439 //else: we can just see it
2441 SData().m_colLastVisible
= col
;
2446 // calculate the width of the text really shown
2447 if ( SData().m_posLastVisible
== -1 )
2449 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(SData().m_colLastVisible
+ 1));
2452 // current value is relative the start of the string text which starts at
2453 // SData().m_colStart, we need an absolute offset into string
2454 SData().m_colLastVisible
+= SData().m_colStart
;
2456 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2457 (int) SData().m_colLastVisible
, (long) SData().m_posLastVisible
);
2460 void wxTextCtrl::OnSize(wxSizeEvent
& event
)
2464 if ( !IsSingleLine() )
2467 // update them immediately because if we are called for the first time,
2468 // we need to create them in order for the base class version to
2469 // position the scrollbars correctly - if we don't do it now, it won't
2470 // happen at all if we don't get more size events
2474 MData().m_updateScrollbarX
=
2475 MData().m_updateScrollbarY
= true;
2481 wxCoord
wxTextCtrl::GetTotalWidth() const
2484 CalcUnscrolledPosition(m_rectText
.width
, 0, &w
, NULL
);
2488 wxCoord
wxTextCtrl::GetTextWidth(const wxString
& text
) const
2491 GetTextExtent(GetTextToShow(text
), &w
, NULL
);
2495 wxRect
wxTextCtrl::GetRealTextArea() const
2497 // for single line text control it's just the same as text rect
2498 if ( IsSingleLine() )
2501 // the real text area always holds an entire number of lines, so the only
2502 // difference with the text area is a narrow strip along the bottom border
2503 wxRect rectText
= MData().m_rectTextReal
;
2504 if ( !rectText
.width
)
2507 rectText
= m_rectText
;
2509 // when we're called for the very first time, the line height might not
2510 // had been calculated yet, so do get it now
2511 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2512 self
->RecalcFontMetrics();
2514 int hLine
= GetLineHeight();
2515 rectText
.height
= (m_rectText
.height
/ hLine
) * hLine
;
2518 self
->MData().m_rectTextReal
= rectText
;
2524 wxTextCoord
wxTextCtrl::GetRowInLine(wxTextCoord line
,
2526 wxTextCoord
*colRowStart
) const
2528 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2530 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2532 if ( !WData().IsValidLine(line
) )
2535 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2538 rowMax
= lineData
.GetExtraRowCount();
2542 while ( (row
< rowMax
) && (col
>= lineData
.GetExtraRowStart(row
)) )
2545 // it's ok here that row is 1 greater than needed: like this, it is
2546 // counted as a normal (and not extra) row
2548 //else: only one row anyhow
2552 // +1 because we need a real row number, not the extra row one
2553 *colRowStart
= lineData
.GetRowStart(row
);
2555 // this can't happen, of course
2556 wxASSERT_MSG( *colRowStart
<= col
, _T("GetRowInLine() is broken") );
2562 void wxTextCtrl::LayoutLine(wxTextCoord line
, wxWrappedLineData
& lineData
) const
2564 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2565 // else now and has rather awkward interface for our needs here
2567 lineData
.m_rowsStart
.Empty();
2568 lineData
.m_rowsWidth
.Empty();
2570 const wxString
& text
= GetLineText(line
);
2572 size_t colRowStart
= 0;
2575 size_t lenRow
= GetPartOfWrappedLine
2577 text
.c_str() + colRowStart
,
2581 // remember the start of this row (not for the first one as
2582 // it's always 0) and its width
2584 lineData
.m_rowsStart
.Add(colRowStart
);
2585 lineData
.m_rowsWidth
.Add(widthRow
);
2587 colRowStart
+= lenRow
;
2589 while ( colRowStart
< text
.length() );
2591 // put the current timestamp on it
2592 lineData
.m_timestamp
= WData().m_timestamp
;
2595 void wxTextCtrl::LayoutLines(wxTextCoord lineLast
) const
2597 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2599 // if we were called, some line was dirty and if it was dirty we must have
2600 // had m_rowFirstInvalid set to something too
2601 wxTextCoord lineFirst
= WData().m_rowFirstInvalid
;
2602 wxASSERT_MSG( lineFirst
!= -1, _T("nothing to layout?") );
2604 wxTextCoord rowFirst
, rowCur
;
2607 // start after the last known valid line
2608 const wxWrappedLineData
& lineData
= WData().m_linesData
[lineFirst
- 1];
2609 rowFirst
= lineData
.GetFirstRow() + lineData
.GetRowCount();
2611 else // no valid lines, start at row 0
2617 for ( wxTextCoord line
= lineFirst
; line
<= lineLast
; line
++ )
2619 // set the starting row for this line
2620 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2621 lineData
.m_rowFirst
= rowCur
;
2623 // had the line been already broken into rows?
2625 // if so, compare its timestamp with the current one: if nothing has
2626 // been changed, don't relayout it
2627 if ( !lineData
.IsValid() ||
2628 (lineData
.m_timestamp
< WData().m_timestamp
) )
2630 // now do break it in rows
2631 LayoutLine(line
, lineData
);
2634 rowCur
+= lineData
.GetRowCount();
2637 // we are now valid at least up to this line, but if it is the last one we
2638 // just don't have any more invalid rows at all
2639 if ( (size_t)lineLast
== WData().m_linesData
.GetCount() -1 )
2644 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2645 self
->WData().m_rowFirstInvalid
= lineLast
;
2647 // also refresh the line end indicators (FIXME shouldn't do it always!)
2648 self
->RefreshLineWrapMarks(rowFirst
, rowCur
);
2651 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar
* text
,
2652 wxCoord
*widthReal
) const
2654 // this function is slow, it shouldn't be called unless really needed
2655 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2659 wxCoord wReal
= wxDefaultCoord
;
2660 switch ( HitTestLine(s
, m_rectText
.width
, &col
) )
2663 case wxTE_HT_BEFORE:
2667 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2670 case wxTE_HT_ON_TEXT
:
2673 // the last entirely seen character is the previous one because
2674 // this one is only partly visible - unless the width of the
2675 // string is exactly the max width
2676 wReal
= GetTextWidth(s
.Truncate(col
+ 1));
2677 if ( wReal
> m_rectText
.width
)
2679 // this character is not entirely visible, take the
2684 wReal
= wxDefaultCoord
;
2686 //else: we can just see it
2688 // wrap at any character or only at words boundaries?
2689 if ( !(GetWindowStyle() & wxTE_LINEWRAP
) )
2691 // find the (last) not word char before this word
2692 wxTextCoord colWordStart
;
2693 for ( colWordStart
= col
;
2694 colWordStart
&& IsWordChar(s
[(size_t)colWordStart
]);
2698 if ( colWordStart
> 0 )
2700 if ( colWordStart
!= col
)
2702 // will have to recalc the real width
2703 wReal
= wxDefaultCoord
;
2708 //else: only a single word, have to wrap it here
2713 case wxTE_HT_BEYOND
:
2717 // we return the number of characters, not the index of the last one
2718 if ( (size_t)col
< s
.length() )
2720 // but don't return more than this (empty) string has
2726 if ( wReal
== wxDefaultCoord
)
2728 // calc it if not done yet
2729 wReal
= GetTextWidth(s
.Truncate(col
));
2735 // VZ: old, horribly inefficient code which can still be used for checking
2736 // the result (in line, not word, wrap mode only) - to be removed later
2738 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2739 wxClientDC
dc(self
);
2740 dc
.SetFont(GetFont());
2741 self
->DoPrepareDC(dc
);
2743 wxCoord widthMax
= m_rectText
.width
;
2745 // the text which we can keep in this ROW
2748 for ( wOld
= w
= 0; *text
&& (w
<= widthMax
); )
2752 dc
.GetTextExtent(str
, &w
, NULL
);
2757 // if we wrapped, the last letter was one too much
2758 if ( str
.length() > 1 )
2761 str
.erase(str
.length() - 1, 1);
2763 else // but always keep at least one letter in each row
2765 // the real width then is the last value of w and not teh one
2770 else // we didn't wrap
2775 wxASSERT( col
== str
.length() );
2779 wxASSERT( *widthReal
== wOld
);
2784 //return str.length();
2790 // OPT: this function is called a lot - would be nice to optimize it but I
2791 // don't really know how yet
2792 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLine(const wxString
& line
,
2794 wxTextCoord
*colOut
) const
2796 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2799 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2800 wxClientDC
dc(self
);
2801 dc
.SetFont(GetFont());
2802 self
->DoPrepareDC(dc
);
2805 dc
.GetTextExtent(line
, &width
, NULL
);
2808 // clicking beyond the end of line is equivalent to clicking at
2809 // the end of it, so return the last line column
2810 col
= line
.length();
2813 // unless the line is empty and so doesn't have any column at all -
2814 // in this case return 0, what else can we do?
2818 res
= wxTE_HT_BEYOND
;
2824 res
= wxTE_HT_BEFORE
;
2826 else // we're inside the line
2828 // now calculate the column: first, approximate it with fixed-width
2829 // value and then calculate the correct value iteratively: note that
2830 // we use the first character of the line instead of (average)
2831 // GetCharWidth(): it is common to have lines of dashes, for example,
2832 // and this should give us much better approximation in such case
2834 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2835 dc
.GetTextExtent(line
[0], &width
, NULL
);
2842 else if ( (size_t)col
> line
.length() )
2844 col
= line
.length();
2847 // matchDir is the direction in which we should move to reach the
2848 // character containing the given position
2854 } matchDir
= Match_None
;
2857 // check that we didn't go beyond the line boundary
2863 if ( (size_t)col
> line
.length() )
2865 col
= line
.length();
2869 wxString
strBefore(line
, (size_t)col
);
2870 dc
.GetTextExtent(strBefore
, &width
, NULL
);
2873 if ( matchDir
== Match_Right
)
2875 // we were going to the right and, finally, moved beyond
2876 // the original position - stop on the previous one
2882 if ( matchDir
== Match_None
)
2884 // we just started iterating, now we know that we should
2886 matchDir
= Match_Left
;
2888 //else: we are still to the right of the target, continue
2892 // invert the logic above
2893 if ( matchDir
== Match_Left
)
2895 // with the exception that we don't need to backtrack here
2899 if ( matchDir
== Match_None
)
2902 matchDir
= Match_Right
;
2906 // this is not supposed to happen
2907 wxASSERT_MSG( matchDir
, _T("logic error in wxTextCtrl::HitTest") );
2909 if ( matchDir
== Match_Right
)
2916 // check that we calculated it correctly
2918 if ( res
== wxTE_HT_ON_TEXT
)
2921 wxString text
= line
.Left(col
);
2922 dc
.GetTextExtent(text
, &width1
, NULL
);
2923 if ( (size_t)col
< line
.length() )
2928 dc
.GetTextExtent(text
, &width2
, NULL
);
2930 wxASSERT_MSG( (width1
<= x
) && (x
< width2
),
2931 _T("incorrect HitTestLine() result") );
2933 else // we return last char
2935 wxASSERT_MSG( x
>= width1
, _T("incorrect HitTestLine() result") );
2938 #endif // WXDEBUG_TEXT
2946 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pt
, long *pos
) const
2949 wxTextCtrlHitTestResult rc
= HitTest(pt
, &x
, &y
);
2950 if ( rc
!= wxTE_HT_UNKNOWN
&& pos
)
2952 *pos
= XYToPosition(x
, y
);
2958 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pos
,
2959 wxTextCoord
*colOut
,
2960 wxTextCoord
*rowOut
) const
2962 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
);
2965 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLogical(const wxPoint
& pos
,
2966 wxTextCoord
*colOut
,
2967 wxTextCoord
*rowOut
) const
2969 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
, false);
2972 wxTextCtrlHitTestResult
wxTextCtrl::HitTest2(wxCoord y0
,
2975 wxTextCoord
*rowOut
,
2976 wxTextCoord
*colStart
,
2977 wxTextCoord
*colEnd
,
2978 wxTextCoord
*colRowStartOut
,
2979 bool deviceCoords
) const
2981 // is the point in the text area or to the right or below it?
2982 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2984 // translate the window coords x0 and y0 into the client coords in the text
2985 // area by adjusting for both the client and text area offsets (unless this
2986 // was already done)
2990 wxPoint pt
= GetClientAreaOrigin() + m_rectText
.GetPosition();
2991 CalcUnscrolledPosition(x10
- pt
.x
, y0
- pt
.y
, &x1
, &y
);
2999 // calculate the row (it is really a LINE, not a ROW)
3002 // these vars are used only for WrapLines() case
3003 wxTextCoord colRowStart
= 0;
3006 if ( colRowStartOut
)
3007 *colRowStartOut
= 0;
3009 int hLine
= GetLineHeight();
3012 // and clicking before it is the same as clicking on the first one
3015 res
= wxTE_HT_BEFORE
;
3019 wxTextCoord rowLast
= GetNumberOfLines() - 1;
3021 if ( IsSingleLine() || !WrapLines() )
3023 // in this case row calculation is simple as all lines have the
3024 // same height and so row is the same as line
3025 if ( row
> rowLast
)
3027 // clicking below the text is the same as clicking on the last
3031 res
= wxTE_HT_BELOW
;
3034 else // multline control with line wrap
3036 // use binary search to find the line containing this row
3037 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3039 hi
= linesData
.GetCount(),
3044 const wxWrappedLineData
& lineData
= linesData
[cur
];
3045 if ( !WData().IsValidLine(cur
) )
3047 wxTextCoord rowFirst
= lineData
.GetFirstRow();
3049 if ( row
< rowFirst
)
3055 // our row is after the first row of the cur line:
3056 // obviously, if cur is the last line, it contains this
3057 // row, otherwise we have to test that it is before the
3058 // first row of the next line
3059 bool found
= cur
== linesData
.GetCount() - 1;
3062 // if the row is beyond the end of text, adjust it to
3063 // be the last one and set res accordingly
3064 if ( (size_t)(row
- rowFirst
) >= lineData
.GetRowCount() )
3066 res
= wxTE_HT_BELOW
;
3068 row
= lineData
.GetRowCount() + rowFirst
- 1;
3071 else // not the last row
3073 const wxWrappedLineData
&
3074 lineNextData
= linesData
[cur
+ 1];
3075 if ( !WData().IsValidLine(cur
+ 1) )
3076 LayoutLines(cur
+ 1);
3077 found
= row
< lineNextData
.GetFirstRow();
3082 colRowStart
= lineData
.GetRowStart(row
- rowFirst
);
3083 rowLen
= lineData
.GetRowLength(row
- rowFirst
,
3084 GetLines()[cur
].length());
3098 if ( res
== wxTE_HT_ON_TEXT
)
3100 // now find the position in the line
3101 wxString lineText
= GetLineText(row
),
3104 if ( colRowStart
|| rowLen
)
3106 // look in this row only, not in whole line
3107 rowText
= lineText
.Mid(colRowStart
, rowLen
);
3111 // just take the whole string
3117 res
= HitTestLine(GetTextToShow(rowText
), x1
, colStart
);
3121 if ( colRowStartOut
)
3123 // give them the column offset in this ROW in pixels
3124 *colRowStartOut
= colRowStart
;
3127 // take into account that the ROW doesn't start in the
3128 // beginning of the LINE
3129 *colStart
+= colRowStart
;
3134 // the hit test result we return is for x1, so throw out
3135 // the result for x2 here
3136 int x2
= x1
+ x20
- x10
;
3137 (void)HitTestLine(GetTextToShow(rowText
), x2
, colEnd
);
3139 *colEnd
+= colRowStart
;
3143 else // before/after vertical text span
3147 // fill the column with the first/last position in the
3148 // corresponding line
3149 if ( res
== wxTE_HT_BEFORE
)
3151 else // res == wxTE_HT_BELOW
3152 *colStart
= GetLineText(GetNumberOfLines() - 1).length();
3158 // give them the row in text coords (as is)
3165 bool wxTextCtrl::GetLineAndRow(wxTextCoord row
,
3166 wxTextCoord
*lineOut
,
3167 wxTextCoord
*rowInLineOut
) const
3175 int nLines
= GetNumberOfLines();
3178 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3179 for ( line
= 0; line
< nLines
; line
++ )
3181 if ( !WData().IsValidLine(line
) )
3184 if ( row
< linesData
[line
].GetNextRow() )
3186 // we found the right line
3187 rowInLine
= row
- linesData
[line
].GetFirstRow();
3193 if ( line
== nLines
)
3195 // the row is out of range
3199 else // no line wrapping, everything is easy
3201 if ( row
>= nLines
)
3210 *rowInLineOut
= rowInLine
;
3215 // ----------------------------------------------------------------------------
3217 // ----------------------------------------------------------------------------
3220 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3221 scrolling in both horizontal and vertical direction implemented using
3222 wxScrollHelper and the second one is manual scrolling implemented using
3223 SData().m_ofsHorz and used by the single line controls without scroll bar.
3225 The first version (the standard one) always scrolls by fixed amount which is
3226 fine for vertical scrolling as all lines have the same height but is rather
3227 ugly for horizontal scrolling if proportional font is used. This is why we
3228 manually update and use SData().m_ofsHorz which contains the length of the string
3229 which is hidden beyond the left borde. An important property of text
3230 controls using this kind of scrolling is that an entire number of characters
3231 is always shown and that parts of characters never appear on display -
3232 neither in the leftmost nor rightmost positions.
3234 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3235 done as usual for wxScrollWindow.
3238 void wxTextCtrl::ShowHorzPosition(wxCoord pos
)
3240 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3242 // pos is the logical position to show
3244 // SData().m_ofsHorz is the fisrt logical position shown
3245 if ( pos
< SData().m_ofsHorz
)
3249 HitTestLine(m_value
, pos
, &col
);
3254 wxCoord width
= m_rectText
.width
;
3257 // if we are called from the ctor, m_rectText is not initialized
3258 // yet, so do it now
3260 width
= m_rectText
.width
;
3263 // SData().m_ofsHorz + width is the last logical position shown
3264 if ( pos
> SData().m_ofsHorz
+ width
)
3268 HitTestLine(m_value
, pos
- width
, &col
);
3269 ScrollText(col
+ 1);
3274 // scroll the window horizontally so that the first visible character becomes
3275 // the one at this position
3276 void wxTextCtrl::ScrollText(wxTextCoord col
)
3278 wxASSERT_MSG( IsSingleLine(),
3279 _T("ScrollText() is for single line controls only") );
3281 // never scroll beyond the left border
3285 // OPT: could only get the extent of the part of the string between col
3286 // and SData().m_colStart
3287 wxCoord ofsHorz
= GetTextWidth(GetLineText(0).Left(col
));
3289 if ( ofsHorz
!= SData().m_ofsHorz
)
3291 // remember the last currently used pixel
3292 int posLastVisible
= SData().m_posLastVisible
;
3293 if ( posLastVisible
== -1 )
3295 // this may happen when we're called very early, during the
3296 // controls construction
3297 UpdateLastVisible();
3299 posLastVisible
= SData().m_posLastVisible
;
3302 // NB1: to scroll to the right, offset must be negative, hence the
3303 // order of operands
3304 int dx
= SData().m_ofsHorz
- ofsHorz
;
3306 // NB2: we call Refresh() below which results in a call to
3307 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3308 SData().m_ofsHorz
= ofsHorz
;
3309 SData().m_colStart
= col
;
3311 // after changing m_colStart, recalc the last visible position: we need
3312 // to recalc the last visible position beore scrolling in order to make
3313 // it appear exactly at the right edge of the text area after scrolling
3314 UpdateLastVisible();
3319 // we want to force the update of it after scrolling
3320 SData().m_colLastVisible
= -1;
3324 // scroll only the rectangle inside which there is the text
3325 wxRect rect
= m_rectText
;
3326 rect
.width
= posLastVisible
;
3328 rect
= ScrollNoRefresh(dx
, 0, &rect
);
3331 we need to manually refresh the part which ScrollWindow() doesn't
3332 refresh (with new API this means the part outside the rect returned
3333 by ScrollNoRefresh): indeed, if we had this:
3337 where '*' is text and 'o' is blank area at the end (too small to
3338 hold the next char) then after scrolling by 2 positions to the left
3343 where 'R' is the area refreshed by ScrollWindow() - but we still
3344 need to refresh the 'o' at the end as it may be now big enough to
3345 hold the new character shifted into view.
3347 when we are scrolling to the right, we need to update this rect as
3348 well because it might have contained something before but doesn't
3349 contain anything any more
3352 // we can combine both rectangles into one when scrolling to the left,
3353 // but we need two separate Refreshes() otherwise
3356 // refresh the uncovered part on the left
3357 Refresh(true, &rect
);
3359 // and now the area on the right
3360 rect
.x
= m_rectText
.x
+ posLastVisible
;
3361 rect
.width
= m_rectText
.width
- posLastVisible
;
3363 else // scrolling to the left
3365 // just extend the rect covering the uncovered area to the edge of
3367 rect
.width
+= m_rectText
.width
- posLastVisible
;
3370 Refresh(true, &rect
);
3372 // I don't know exactly why is this needed here but without it we may
3373 // scroll the window again (from the same method) before the previously
3374 // invalidated area is repainted when typing *very* quickly - and this
3375 // may lead to the display corruption
3380 void wxTextCtrl::CalcUnscrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3382 if ( IsSingleLine() )
3384 // we don't use wxScrollHelper
3386 *xx
= x
+ SData().m_ofsHorz
;
3392 // let the base class do it
3393 wxScrollHelper::CalcUnscrolledPosition(x
, y
, xx
, yy
);
3397 void wxTextCtrl::CalcScrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3399 if ( IsSingleLine() )
3401 // we don't use wxScrollHelper
3403 *xx
= x
- SData().m_ofsHorz
;
3409 // let the base class do it
3410 wxScrollHelper::CalcScrolledPosition(x
, y
, xx
, yy
);
3414 void wxTextCtrl::DoPrepareDC(wxDC
& dc
)
3416 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3417 // useless to call base class version as they don't use normal scrolling
3418 if ( IsSingleLine() && SData().m_ofsHorz
)
3420 // adjust the DC origin if the text is shifted
3421 wxPoint pt
= dc
.GetDeviceOrigin();
3422 dc
.SetDeviceOrigin(pt
.x
- SData().m_ofsHorz
, pt
.y
);
3426 wxScrollHelper::DoPrepareDC(dc
);
3430 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line
)
3434 // check if the max width changes after this line was modified
3435 wxCoord widthMaxOld
= MData().m_widthMax
,
3437 GetTextExtent(GetLineText(line
), &width
, NULL
);
3439 if ( line
== MData().m_lineLongest
)
3441 // this line was the longest one, is it still?
3442 if ( width
> MData().m_widthMax
)
3444 MData().m_widthMax
= width
;
3446 else if ( width
< MData().m_widthMax
)
3448 // we need to find the new longest line
3451 //else: its length didn't change, nothing to do
3453 else // it wasn't the longest line, but maybe it became it?
3455 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3456 if ( width
> GetMaxWidth() )
3458 MData().m_widthMax
= width
;
3459 MData().m_lineLongest
= line
;
3463 MData().m_updateScrollbarX
= MData().m_widthMax
!= widthMaxOld
;
3466 void wxTextCtrl::RecalcFontMetrics()
3468 m_heightLine
= GetCharHeight();
3469 m_widthAvg
= GetCharWidth();
3472 void wxTextCtrl::RecalcMaxWidth()
3474 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3476 MData().m_widthMax
= -1;
3477 (void)GetMaxWidth();
3480 wxCoord
wxTextCtrl::GetMaxWidth() const
3482 if ( MData().m_widthMax
== -1 )
3486 // OPT: should we remember the widths of all the lines?
3488 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
3489 wxClientDC
dc(self
);
3490 dc
.SetFont(GetFont());
3492 self
->MData().m_widthMax
= 0;
3494 size_t count
= GetLineCount();
3495 for ( size_t n
= 0; n
< count
; n
++ )
3498 dc
.GetTextExtent(GetLines()[n
], &width
, NULL
);
3499 if ( width
> MData().m_widthMax
)
3501 // remember the width and the line which has it
3502 self
->MData().m_widthMax
= width
;
3503 self
->MData().m_lineLongest
= n
;
3508 wxASSERT_MSG( MData().m_widthMax
!= -1, _T("should have at least 1 line") );
3510 return MData().m_widthMax
;
3513 void wxTextCtrl::UpdateScrollbars()
3515 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3517 wxSize size
= GetRealTextArea().GetSize();
3519 // is our height enough to show all items?
3520 wxTextCoord nRows
= GetRowCount();
3521 wxCoord lineHeight
= GetLineHeight();
3522 bool showScrollbarY
= nRows
*lineHeight
> size
.y
;
3524 // is our width enough to show the longest line?
3525 wxCoord charWidth
, maxWidth
;
3526 bool showScrollbarX
;
3529 charWidth
= GetAverageWidth();
3530 maxWidth
= GetMaxWidth();
3531 showScrollbarX
= maxWidth
> size
.x
;
3533 else // never show the horz scrollbar
3535 // just to suppress compiler warnings about using uninit vars below
3536 charWidth
= maxWidth
= 0;
3538 showScrollbarX
= false;
3541 // calc the scrollbars ranges
3542 int scrollRangeX
= showScrollbarX
3543 ? (maxWidth
+ 2*charWidth
- 1) / charWidth
3545 int scrollRangeY
= showScrollbarY
? nRows
: 0;
3547 int scrollRangeXOld
= MData().m_scrollRangeX
,
3548 scrollRangeYOld
= MData().m_scrollRangeY
;
3549 if ( (scrollRangeY
!= scrollRangeYOld
) || (scrollRangeX
!= scrollRangeXOld
) )
3552 GetViewStart(&x
, &y
);
3555 // we want to leave the scrollbars at the same position which means
3556 // that x and y have to be adjusted as the number of positions may have
3559 // the number of positions is calculated from knowing that last
3560 // position = range - thumbSize and thumbSize == pageSize which is
3561 // equal to the window width / pixelsPerLine
3562 if ( scrollRangeXOld
)
3564 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3565 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3568 if ( scrollRangeYOld
)
3569 y
*= scrollRangeY
/ scrollRangeYOld
;
3572 SetScrollbars(charWidth
, lineHeight
,
3573 scrollRangeX
, scrollRangeY
,
3575 true /* no refresh */);
3577 if ( scrollRangeXOld
)
3579 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3580 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3584 MData().m_scrollRangeX
= scrollRangeX
;
3585 MData().m_scrollRangeY
= scrollRangeY
;
3587 // bring the current position in view
3591 MData().m_updateScrollbarX
=
3592 MData().m_updateScrollbarY
= false;
3595 void wxTextCtrl::OnInternalIdle()
3597 // notice that single line text control never has scrollbars
3598 if ( !IsSingleLine() &&
3599 (MData().m_updateScrollbarX
|| MData().m_updateScrollbarY
) )
3603 wxControl::OnInternalIdle();
3606 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent
& event
) const
3608 bool forward
= event
.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN
;
3609 if ( event
.GetOrientation() == wxHORIZONTAL
)
3611 return forward
? m_curCol
<= GetLineLength(m_curRow
) : m_curCol
> 0;
3615 return forward
? m_curRow
< GetNumberOfLines() : m_curRow
> 0;
3619 // ----------------------------------------------------------------------------
3621 // ----------------------------------------------------------------------------
3623 void wxTextCtrl::RefreshSelection()
3625 if ( HasSelection() )
3627 RefreshTextRange(m_selStart
, m_selEnd
);
3631 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst
, wxTextCoord lineLast
)
3633 wxASSERT_MSG( lineFirst
<= lineLast
|| !lineLast
,
3634 _T("no lines to refresh") );
3637 // rect.x is already 0
3638 rect
.width
= m_rectText
.width
;
3639 wxCoord h
= GetLineHeight();
3641 wxTextCoord rowFirst
;
3642 if ( lineFirst
< GetNumberOfLines() )
3644 rowFirst
= GetFirstRowOfLine(lineFirst
);
3646 else // lineFirst == GetNumberOfLines()
3648 // lineFirst may be beyond the last line only if we refresh till
3649 // the end, otherwise it's illegal
3650 wxASSERT_MSG( lineFirst
== GetNumberOfLines() && !lineLast
,
3651 _T("invalid line range") );
3653 rowFirst
= GetRowAfterLine(lineFirst
- 1);
3656 rect
.y
= rowFirst
*h
;
3660 // refresh till this line (inclusive)
3661 wxTextCoord rowLast
= GetRowAfterLine(lineLast
);
3663 rect
.height
= (rowLast
- rowFirst
+ 1)*h
;
3665 else // lineLast == 0 means to refresh till the end
3667 // FIXME: calc it exactly
3668 rect
.height
= 32000;
3671 RefreshTextRect(rect
);
3674 void wxTextCtrl::RefreshTextRange(wxTextPos start
, wxTextPos end
)
3676 wxCHECK_RET( start
!= -1 && end
!= -1,
3677 _T("invalid RefreshTextRange() arguments") );
3679 // accept arguments in any order as it is more conenient for the caller
3680 OrderPositions(start
, end
);
3682 // this is acceptable but we don't do anything in this case
3686 wxTextPos colStart
, lineStart
;
3687 if ( !PositionToXY(start
, &colStart
, &lineStart
) )
3689 // the range is entirely beyond the end of the text, nothing to do
3693 wxTextCoord colEnd
, lineEnd
;
3694 if ( !PositionToXY(end
, &colEnd
, &lineEnd
) )
3696 // the range spans beyond the end of text, refresh to the end
3698 lineEnd
= GetNumberOfLines() - 1;
3701 // refresh all lines one by one
3702 for ( wxTextCoord line
= lineStart
; line
<= lineEnd
; line
++ )
3704 // refresh the first line from the start of the range to the end, the
3705 // intermediate ones entirely and the last one from the beginning to
3706 // the end of the range
3707 wxTextPos posStart
= line
== lineStart
? colStart
: 0;
3709 if ( (line
!= lineEnd
) || (colEnd
== -1) )
3711 // intermediate line or the last one but we need to refresh it
3712 // until the end anyhow - do it
3713 posCount
= wxSTRING_MAXLEN
;
3717 // refresh just the positions in between the start and the end one
3718 posCount
= colEnd
- posStart
;
3722 RefreshColRange(line
, posStart
, posCount
);
3726 void wxTextCtrl::RefreshColRange(wxTextCoord line
,
3730 wxString text
= GetLineText(line
);
3732 wxASSERT_MSG( (size_t)start
<= text
.length() && count
,
3733 _T("invalid RefreshColRange() parameter") );
3735 RefreshPixelRange(line
,
3736 GetTextWidth(text
.Left((size_t)start
)),
3737 GetTextWidth(text
.Mid((size_t)start
, (size_t)count
)));
3740 // this method accepts "logical" coords in the sense that they are coordinates
3741 // in a logical line but it can span several rows if we wrap lines and
3742 // RefreshPixelRange() will then refresh several rows
3743 void wxTextCtrl::RefreshPixelRange(wxTextCoord line
,
3747 // we will use line text only in line wrap case
3751 text
= GetLineText(line
);
3754 // special case: width == 0 means to refresh till the end of line
3757 // refresh till the end of visible line
3758 width
= GetTotalWidth();
3762 // refresh till the end of text
3763 wxCoord widthAll
= GetTextWidth(text
);
3765 // extend width to the end of ROW
3766 width
= widthAll
- widthAll
% width
+ width
;
3769 // no need to refresh beyond the end of line
3772 //else: just refresh the specified part
3774 wxCoord h
= GetLineHeight();
3777 rect
.y
= GetFirstRowOfLine(line
)*h
;
3782 // (1) skip all rows which we don't touch at all
3783 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
3784 if ( !WData().IsValidLine(line
) )
3787 wxCoord wLine
= 0; // suppress compiler warning about uninit var
3788 size_t rowLast
= lineData
.GetRowCount(),
3790 while ( (row
< rowLast
) &&
3791 (rect
.x
> (wLine
= lineData
.GetRowWidth(row
++))) )
3797 // (2) now refresh all lines except the last one: note that the first
3798 // line is refreshed from the given start to the end, all the next
3800 while ( (row
< rowLast
) && (width
> wLine
- rect
.x
) )
3802 rect
.width
= GetTotalWidth() - rect
.x
;
3803 RefreshTextRect(rect
);
3805 width
-= wLine
- rect
.x
;
3809 wLine
= lineData
.GetRowWidth(row
++);
3812 // (3) the code below will refresh the last line
3817 RefreshTextRect(rect
);
3820 void wxTextCtrl::RefreshTextRect(const wxRect
& rectClient
, bool textOnly
)
3823 CalcScrolledPosition(rectClient
.x
, rectClient
.y
, &rect
.x
, &rect
.y
);
3824 rect
.width
= rectClient
.width
;
3825 rect
.height
= rectClient
.height
;
3827 // account for the text area offset
3828 rect
.Offset(m_rectText
.GetPosition());
3830 // don't refresh beyond the text area unless we're refreshing the line wrap
3831 // marks in which case textOnly is false
3834 if ( rect
.GetRight() > m_rectText
.GetRight() )
3836 rect
.SetRight(m_rectText
.GetRight());
3838 if ( rect
.width
<= 0 )
3840 // nothing to refresh
3846 // check the bottom boundary always, even for the line wrap marks
3847 if ( rect
.GetBottom() > m_rectText
.GetBottom() )
3849 rect
.SetBottom(m_rectText
.GetBottom());
3851 if ( rect
.height
<= 0 )
3853 // nothing to refresh
3858 // never refresh before the visible rect
3859 if ( rect
.x
< m_rectText
.x
)
3860 rect
.x
= m_rectText
.x
;
3862 if ( rect
.y
< m_rectText
.y
)
3863 rect
.y
= m_rectText
.y
;
3865 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3866 rect
.x
, rect
.y
, rect
.x
+ rect
.width
, rect
.y
+ rect
.height
);
3868 Refresh(true, &rect
);
3871 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst
,
3872 wxTextCoord rowLast
)
3874 if ( WData().m_widthMark
)
3877 rectMarks
.x
= m_rectText
.width
;
3878 rectMarks
.width
= WData().m_widthMark
;
3879 rectMarks
.y
= rowFirst
*GetLineHeight();
3880 rectMarks
.height
= (rowLast
- rowFirst
)*GetLineHeight();
3882 RefreshTextRect(rectMarks
, false /* don't limit to text area */);
3886 // ----------------------------------------------------------------------------
3888 // ----------------------------------------------------------------------------
3890 void wxTextCtrl::DoDrawBorder(wxDC
& dc
, const wxRect
& rect
)
3892 m_renderer
->DrawTextBorder(dc
, GetBorder(), rect
, GetStateFlags());
3895 // ----------------------------------------------------------------------------
3896 // client area drawing
3897 // ----------------------------------------------------------------------------
3900 Several remarks about wxTextCtrl redraw logic:
3902 1. only the regions which must be updated are redrawn, this means that we
3903 never Refresh() the entire window but use RefreshPixelRange() and
3904 ScrollWindow() which only refresh small parts of it and iterate over the
3905 update region in our DoDraw()
3907 2. the text displayed on the screen is obtained using GetTextToShow(): it
3908 should be used for all drawing/measuring
3911 wxString
wxTextCtrl::GetTextToShow(const wxString
& text
) const
3915 textShown
= wxString(_T('*'), text
.length());
3922 void wxTextCtrl::DoDrawTextInRect(wxDC
& dc
, const wxRect
& rectUpdate
)
3924 // debugging trick to see the update rect visually
3926 static int s_countUpdates
= -1;
3927 if ( s_countUpdates
!= -1 )
3929 wxWindowDC
dc(this);
3930 dc
.SetBrush(*(++s_countUpdates
% 2 ? wxRED_BRUSH
: wxGREEN_BRUSH
));
3931 dc
.SetPen(*wxTRANSPARENT_PEN
);
3932 dc
.DrawRectangle(rectUpdate
);
3934 #endif // WXDEBUG_TEXT
3936 // calculate the range lineStart..lineEnd of lines to redraw
3937 wxTextCoord lineStart
, lineEnd
;
3938 if ( IsSingleLine() )
3945 wxPoint pt
= rectUpdate
.GetPosition();
3946 (void)HitTest(pt
, NULL
, &lineStart
);
3948 pt
.y
+= rectUpdate
.height
;
3949 (void)HitTest(pt
, NULL
, &lineEnd
);
3952 // prepare for drawing
3953 wxCoord hLine
= GetLineHeight();
3955 // these vars will be used for hit testing of the current row
3956 wxCoord y
= rectUpdate
.y
;
3957 const wxCoord x1
= rectUpdate
.x
;
3958 const wxCoord x2
= rectUpdate
.x
+ rectUpdate
.width
;
3961 rectText
.height
= hLine
;
3962 wxCoord yClient
= y
- GetClientAreaOrigin().y
;
3964 // we want to always start at the top of the line, otherwise if we redraw a
3965 // rect whose top is in the middle of a line, we'd draw this line shifted
3966 yClient
-= (yClient
- m_rectText
.y
) % hLine
;
3968 if ( IsSingleLine() )
3970 rectText
.y
= yClient
;
3972 else // multiline, adjust for scrolling
3974 CalcUnscrolledPosition(0, yClient
, NULL
, &rectText
.y
);
3977 wxRenderer
*renderer
= GetRenderer();
3979 // do draw the invalidated parts of each line: note that we iterate here
3980 // over ROWs, not over LINEs
3981 for ( wxTextCoord line
= lineStart
;
3982 y
< rectUpdate
.y
+ rectUpdate
.height
;
3984 rectText
.y
+= hLine
)
3986 // calculate the update rect in text positions for this line
3987 wxTextCoord colStart
, colEnd
, colRowStart
;
3988 wxTextCtrlHitTestResult ht
= HitTest2(y
, x1
, x2
,
3989 &line
, &colStart
, &colEnd
,
3992 if ( (ht
== wxTE_HT_BEYOND
) || (ht
== wxTE_HT_BELOW
) )
3994 wxASSERT_MSG( line
<= lineEnd
, _T("how did we get that far?") );
3996 if ( line
== lineEnd
)
3998 // we redrew everything
4002 // the update rect is beyond the end of line, no need to redraw
4003 // anything on this line - but continue with the remaining ones
4007 // for single line controls we may additionally cut off everything
4008 // which is to the right of the last visible position
4009 if ( IsSingleLine() )
4011 // don't show the columns which are scrolled out to the left
4012 if ( colStart
< SData().m_colStart
)
4013 colStart
= SData().m_colStart
;
4015 // colEnd may be less than colStart if colStart was changed by the
4017 if ( colEnd
< colStart
)
4020 // don't draw the chars beyond the rightmost one
4021 if ( SData().m_colLastVisible
== -1 )
4023 // recalculate this rightmost column
4024 UpdateLastVisible();
4027 if ( colStart
> SData().m_colLastVisible
)
4029 // don't bother redrawing something that is beyond the last
4034 if ( colEnd
> SData().m_colLastVisible
)
4036 colEnd
= SData().m_colLastVisible
;
4040 // extract the part of line we need to redraw
4041 wxString textLine
= GetTextToShow(GetLineText(line
));
4042 wxString text
= textLine
.Mid(colStart
, colEnd
- colStart
+ 1);
4044 // now deal with the selection: only do something if at least part of
4045 // the line is selected
4046 wxTextPos selStart
, selEnd
;
4047 if ( GetSelectedPartOfLine(line
, &selStart
, &selEnd
) )
4049 // and if this part is (at least partly) in the current row
4050 if ( (selStart
<= colEnd
) &&
4051 (selEnd
>= wxMax(colStart
, colRowStart
)) )
4053 // these values are relative to the start of the line while the
4054 // string passed to DrawTextLine() is only part of it, so
4055 // adjust the selection range accordingly
4056 selStart
-= colStart
;
4062 if ( (size_t)selEnd
>= text
.length() )
4063 selEnd
= text
.length();
4067 // reset selStart and selEnd to avoid passing them to
4068 // DrawTextLine() below
4074 // calculate the text coords on screen
4075 wxASSERT_MSG( colStart
>= colRowStart
, _T("invalid string part") );
4076 wxCoord ofsStart
= GetTextWidth(
4077 textLine
.Mid(colRowStart
,
4078 colStart
- colRowStart
));
4079 rectText
.x
= m_rectText
.x
+ ofsStart
;
4080 rectText
.width
= GetTextWidth(text
);
4083 renderer
->DrawTextLine(dc
, text
, rectText
, selStart
, selEnd
,
4085 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4086 line
, colStart
, colEnd
);
4090 void wxTextCtrl::DoDrawLineWrapMarks(wxDC
& dc
, const wxRect
& rectUpdate
)
4092 wxASSERT_MSG( WrapLines() && WData().m_widthMark
,
4093 _T("shouldn't be called at all") );
4095 wxRenderer
*renderer
= GetRenderer();
4098 rectMark
.x
= rectUpdate
.x
;
4099 rectMark
.width
= rectUpdate
.width
;
4100 wxCoord yTop
= GetClientAreaOrigin().y
;
4101 CalcUnscrolledPosition(0, rectUpdate
.y
- yTop
, NULL
, &rectMark
.y
);
4102 wxCoord hLine
= GetLineHeight();
4103 rectMark
.height
= hLine
;
4105 wxTextCoord line
, rowInLine
;
4108 CalcUnscrolledPosition(0, rectUpdate
.GetBottom() - yTop
, NULL
, &yBottom
);
4109 for ( ; rectMark
.y
< yBottom
; rectMark
.y
+= hLine
)
4111 if ( !GetLineAndRow(rectMark
.y
/ hLine
, &line
, &rowInLine
) )
4113 // we went beyond the end of text
4117 // is this row continued on the next one?
4118 if ( !WData().m_linesData
[line
].IsLastRow(rowInLine
) )
4120 renderer
->DrawLineWrapMark(dc
, rectMark
);
4125 void wxTextCtrl::DoDraw(wxControlRenderer
*renderer
)
4127 // hide the caret while we're redrawing the window and show it after we are
4129 wxCaretSuspend
cs(this);
4132 wxDC
& dc
= renderer
->GetDC();
4133 dc
.SetFont(GetFont());
4134 dc
.SetTextForeground(GetForegroundColour());
4136 // get the intersection of the update region with the text area: note that
4137 // the update region is in window coords and text area is in the client
4138 // ones, so it must be shifted before computing intersection
4139 wxRegion rgnUpdate
= GetUpdateRegion();
4141 wxRect rectTextArea
= GetRealTextArea();
4142 wxPoint pt
= GetClientAreaOrigin();
4143 wxRect rectTextAreaAdjusted
= rectTextArea
;
4144 rectTextAreaAdjusted
.x
+= pt
.x
;
4145 rectTextAreaAdjusted
.y
+= pt
.y
;
4146 rgnUpdate
.Intersect(rectTextAreaAdjusted
);
4148 // even though the drawing is already clipped to the update region, we must
4149 // explicitly clip it to the rect we will use as otherwise parts of letters
4150 // might be drawn outside of it (if even a small part of a charater is
4151 // inside, HitTest() will return its column and DrawText() can't draw only
4152 // the part of the character, of course)
4154 // FIXME: is this really a bug in wxMSW?
4155 rectTextArea
.width
--;
4157 dc
.SetClippingRegion(rectTextArea
);
4159 // adjust for scrolling
4162 // and now refresh the invalidated parts of the window
4163 wxRegionIterator
iter(rgnUpdate
);
4164 for ( ; iter
.HaveRects(); iter
++ )
4166 wxRect r
= iter
.GetRect();
4168 // this is a workaround for wxGTK::wxRegion bug
4170 if ( !r
.width
|| !r
.height
)
4172 // ignore invalid rect
4177 DoDrawTextInRect(dc
, r
);
4180 // now redraw the line wrap marks (if we draw them)
4181 if ( WrapLines() && WData().m_widthMark
)
4183 // this is the rect inside which line wrap marks are drawn
4185 rectMarks
.x
= rectTextAreaAdjusted
.GetRight() + 1;
4186 rectMarks
.y
= rectTextAreaAdjusted
.y
;
4187 rectMarks
.width
= WData().m_widthMark
;
4188 rectMarks
.height
= rectTextAreaAdjusted
.height
;
4190 rgnUpdate
= GetUpdateRegion();
4191 rgnUpdate
.Intersect(rectMarks
);
4193 wxRect rectUpdate
= rgnUpdate
.GetBox();
4194 if ( rectUpdate
.width
&& rectUpdate
.height
)
4196 // the marks are outside previously set clipping region
4197 dc
.DestroyClippingRegion();
4199 DoDrawLineWrapMarks(dc
, rectUpdate
);
4203 // show caret first time only: we must show it after drawing the text or
4204 // the display can be corrupted when it's hidden
4205 if ( !m_hasCaret
&& GetCaret() && (FindFocus() == this) )
4213 // ----------------------------------------------------------------------------
4215 // ----------------------------------------------------------------------------
4217 bool wxTextCtrl::SetFont(const wxFont
& font
)
4219 if ( !wxControl::SetFont(font
) )
4222 // and refresh everything, of course
4223 InitInsertionPoint();
4226 // update geometry parameters
4228 RecalcFontMetrics();
4229 if ( !IsSingleLine() )
4235 // recreate it, in fact
4243 bool wxTextCtrl::Enable(bool enable
)
4245 if ( !wxTextCtrlBase::Enable(enable
) )
4248 if (FindFocus() == this && GetCaret() &&
4249 ((enable
&& !GetCaret()->IsVisible()) ||
4250 (!enable
&& GetCaret()->IsVisible())))
4256 void wxTextCtrl::CreateCaret()
4262 // FIXME use renderer
4263 caret
= new wxCaret(this, 1, GetLineHeight());
4265 caret
->SetBlinkTime(0);
4270 // read only controls don't have the caret
4271 caret
= (wxCaret
*)NULL
;
4274 // SetCaret() will delete the old caret if any
4278 void wxTextCtrl::ShowCaret(bool show
)
4280 wxCaret
*caret
= GetCaret();
4283 // (re)position caret correctly
4284 caret
->Move(GetCaretPosition());
4286 // and show it there
4287 if ((show
&& !caret
->IsVisible()) ||
4288 (!show
&& caret
->IsVisible()))
4293 // ----------------------------------------------------------------------------
4294 // vertical scrolling (multiline only)
4295 // ----------------------------------------------------------------------------
4297 size_t wxTextCtrl::GetLinesPerPage() const
4299 if ( IsSingleLine() )
4302 return GetRealTextArea().height
/ GetLineHeight();
4305 wxTextPos
wxTextCtrl::GetPositionAbove()
4307 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4308 _T("can't move cursor vertically in a single line control") );
4310 // move the cursor up by one ROW not by one LINE: this means that
4311 // we should really use HitTest() and not just go to the same
4312 // position in the previous line
4313 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4314 if ( MData().m_xCaret
== -1 )
4316 // remember the initial cursor abscissa
4317 MData().m_xCaret
= pt
.x
;
4321 // use the remembered abscissa
4322 pt
.x
= MData().m_xCaret
;
4325 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4326 pt
.y
-= GetLineHeight();
4328 wxTextCoord col
, row
;
4329 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BEFORE
)
4331 // can't move further
4332 return INVALID_POS_VALUE
;
4335 return XYToPosition(col
, row
);
4338 wxTextPos
wxTextCtrl::GetPositionBelow()
4340 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4341 _T("can't move cursor vertically in a single line control") );
4343 // see comments for wxACTION_TEXT_UP
4344 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4345 if ( MData().m_xCaret
== -1 )
4347 // remember the initial cursor abscissa
4348 MData().m_xCaret
= pt
.x
;
4352 // use the remembered abscissa
4353 pt
.x
= MData().m_xCaret
;
4356 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4357 pt
.y
+= GetLineHeight();
4359 wxTextCoord col
, row
;
4360 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BELOW
)
4362 // can't go further down
4363 return INVALID_POS_VALUE
;
4366 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4367 // from a longer line to a shorter one, for example (OTOH
4368 // wxTE_HT_BEFORE can never happen)
4369 return XYToPosition(col
, row
);
4372 // ----------------------------------------------------------------------------
4374 // ----------------------------------------------------------------------------
4376 bool wxTextCtrl::PerformAction(const wxControlAction
& actionOrig
,
4378 const wxString
& strArg
)
4380 // has the text changed as result of this action?
4381 bool textChanged
= false;
4383 // the remembered cursor abscissa for multiline text controls is usually
4384 // reset after each user action but for ones which do use it (UP and DOWN
4385 // for example) we shouldn't do it - as indicated by this flag
4386 bool rememberAbscissa
= false;
4388 // the command this action corresponds to or NULL if this action doesn't
4389 // change text at all or can't be undone
4390 wxTextCtrlCommand
*command
= (wxTextCtrlCommand
*)NULL
;
4395 if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_DEL
, &action
) )
4400 else if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_SEL
, &action
) )
4404 else // not selection nor delete action
4406 action
= actionOrig
;
4409 // set newPos to -2 as it can't become equal to it in the assignments below
4410 // (but it can become -1)
4411 wxTextPos newPos
= INVALID_POS_VALUE
;
4413 if ( action
== wxACTION_TEXT_HOME
)
4415 newPos
= m_curPos
- m_curCol
;
4417 else if ( action
== wxACTION_TEXT_END
)
4419 newPos
= m_curPos
+ GetLineLength(m_curRow
) - m_curCol
;
4421 else if ( (action
== wxACTION_TEXT_GOTO
) ||
4422 (action
== wxACTION_TEXT_FIRST
) ||
4423 (action
== wxACTION_TEXT_LAST
) )
4425 if ( action
== wxACTION_TEXT_FIRST
)
4427 else if ( action
== wxACTION_TEXT_LAST
)
4428 numArg
= GetLastPosition();
4429 //else: numArg already contains the position
4433 else if ( action
== wxACTION_TEXT_UP
)
4435 if ( !IsSingleLine() )
4437 newPos
= GetPositionAbove();
4439 if ( newPos
!= INVALID_POS_VALUE
)
4441 // remember where the cursor original had been
4442 rememberAbscissa
= true;
4446 else if ( action
== wxACTION_TEXT_DOWN
)
4448 if ( !IsSingleLine() )
4450 newPos
= GetPositionBelow();
4452 if ( newPos
!= INVALID_POS_VALUE
)
4454 // remember where the cursor original had been
4455 rememberAbscissa
= true;
4459 else if ( action
== wxACTION_TEXT_LEFT
)
4461 newPos
= m_curPos
- 1;
4463 else if ( action
== wxACTION_TEXT_WORD_LEFT
)
4465 newPos
= GetWordStart();
4467 else if ( action
== wxACTION_TEXT_RIGHT
)
4469 newPos
= m_curPos
+ 1;
4471 else if ( action
== wxACTION_TEXT_WORD_RIGHT
)
4473 newPos
= GetWordEnd();
4475 else if ( action
== wxACTION_TEXT_INSERT
)
4477 if ( IsEditable() && !strArg
.empty() )
4479 // inserting text can be undone
4480 command
= new wxTextCtrlInsertCommand(strArg
);
4485 else if ( (action
== wxACTION_TEXT_PAGE_UP
) ||
4486 (action
== wxACTION_TEXT_PAGE_DOWN
) )
4488 if ( !IsSingleLine() )
4490 size_t count
= GetLinesPerPage();
4491 if ( count
> PAGE_OVERLAP_IN_LINES
)
4493 // pages should overlap slightly to allow the reader to keep
4494 // orientation in the text
4495 count
-= PAGE_OVERLAP_IN_LINES
;
4498 // remember where the cursor original had been
4499 rememberAbscissa
= true;
4501 bool goUp
= action
== wxACTION_TEXT_PAGE_UP
;
4502 for ( size_t line
= 0; line
< count
; line
++ )
4504 wxTextPos pos
= goUp
? GetPositionAbove() : GetPositionBelow();
4505 if ( pos
== INVALID_POS_VALUE
)
4507 // can't move further
4511 MoveInsertionPoint(pos
);
4515 // we implement the Unix scrolling model here: cursor will always
4516 // be on the first line after Page Down and on the last one after
4519 // Windows programs usually keep the cursor line offset constant
4520 // but do we really need it?
4524 // find the line such that when it is the first one, the
4525 // current position is in the last line
4527 for ( size_t line
= 0; line
< count
; line
++ )
4529 pos
= GetPositionAbove();
4530 if ( pos
== INVALID_POS_VALUE
)
4533 MoveInsertionPoint(pos
);
4536 MoveInsertionPoint(newPos
);
4538 PositionToLogicalXY(pos
, NULL
, &y
);
4540 else // scrolled down
4542 PositionToLogicalXY(newPos
, NULL
, &y
);
4545 // scroll vertically only
4546 Scroll(wxDefaultCoord
, y
);
4549 else if ( action
== wxACTION_TEXT_SEL_WORD
)
4551 SetSelection(GetWordStart(), GetWordEnd());
4553 else if ( action
== wxACTION_TEXT_ANCHOR_SEL
)
4557 else if ( action
== wxACTION_TEXT_EXTEND_SEL
)
4559 SetSelection(m_selAnchor
, numArg
);
4561 else if ( action
== wxACTION_TEXT_COPY
)
4565 else if ( action
== wxACTION_TEXT_CUT
)
4570 else if ( action
== wxACTION_TEXT_PASTE
)
4575 else if ( action
== wxACTION_TEXT_UNDO
)
4580 else if ( action
== wxACTION_TEXT_REDO
)
4587 return wxControl::PerformAction(action
, numArg
, strArg
);
4590 if ( newPos
!= INVALID_POS_VALUE
)
4592 // bring the new position into the range
4596 wxTextPos posLast
= GetLastPosition();
4597 if ( newPos
> posLast
)
4602 // if we have the selection, remove just it
4604 if ( HasSelection() )
4611 // otherwise delete everything between current position and
4613 if ( m_curPos
!= newPos
)
4618 else // nothing to delete
4620 // prevent test below from working
4621 from
= INVALID_POS_VALUE
;
4623 // and this is just to silent the compiler warning
4628 if ( from
!= INVALID_POS_VALUE
)
4630 command
= new wxTextCtrlRemoveCommand(from
, to
);
4633 else // cursor movement command
4636 DoSetInsertionPoint(newPos
);
4640 SetSelection(m_selAnchor
, m_curPos
);
4642 else // simple movement
4644 // clear the existing selection
4649 if ( !rememberAbscissa
&& !IsSingleLine() )
4651 MData().m_xCaret
= -1;
4657 // execute and remember it to be able to undo it later
4658 m_cmdProcessor
->Submit(command
);
4660 // undoable commands always change text
4663 else // no undoable command
4665 // m_cmdProcessor->StopCompressing()
4670 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4672 wxCommandEvent
event(wxEVT_COMMAND_TEXT_UPDATED
, GetId());
4673 InitCommandEvent(event
);
4674 GetEventHandler()->ProcessEvent(event
);
4676 // as the text changed...
4677 m_isModified
= true;
4683 void wxTextCtrl::OnChar(wxKeyEvent
& event
)
4685 // only process the key events from "simple keys" here
4686 if ( !event
.HasModifiers() )
4688 int keycode
= event
.GetKeyCode();
4689 if ( keycode
== WXK_RETURN
)
4691 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER
) )
4693 wxCommandEvent
event(wxEVT_COMMAND_TEXT_ENTER
, GetId());
4694 InitCommandEvent(event
);
4695 event
.SetString(GetValue());
4696 GetEventHandler()->ProcessEvent(event
);
4698 else // interpret <Enter> normally: insert new line
4700 PerformAction(wxACTION_TEXT_INSERT
, -1, _T('\n'));
4703 else if ( keycode
< 255 && isprint(keycode
) )
4705 PerformAction(wxACTION_TEXT_INSERT
, -1, (wxChar
)keycode
);
4707 // skip event.Skip() below
4712 // Ctrl-R refreshes the control in debug mode
4713 else if ( event
.ControlDown() && event
.GetKeyCode() == 'r' )
4715 #endif // __WXDEBUG__
4720 // ----------------------------------------------------------------------------
4721 // wxStdTextCtrlInputHandler
4722 // ----------------------------------------------------------------------------
4724 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler
*inphand
)
4725 : wxStdInputHandler(inphand
)
4727 m_winCapture
= (wxTextCtrl
*)NULL
;
4731 wxTextPos
wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl
*text
,
4734 wxTextCoord col
, row
;
4735 wxTextCtrlHitTestResult ht
= text
->HitTest(pt
, &col
, &row
);
4737 wxTextPos pos
= text
->XYToPosition(col
, row
);
4739 // if the point is after the last column we must adjust the position to be
4740 // the last position in the line (unless it is already the last)
4741 if ( (ht
== wxTE_HT_BEYOND
) && (pos
< text
->GetLastPosition()) )
4749 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer
*consumer
,
4750 const wxKeyEvent
& event
,
4753 // we're only interested in key presses
4757 int keycode
= event
.GetKeyCode();
4759 wxControlAction action
;
4761 bool ctrlDown
= event
.ControlDown(),
4762 shiftDown
= event
.ShiftDown();
4765 action
= wxACTION_TEXT_PREFIX_SEL
;
4768 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4769 // treat it first separately
4770 if ( event
.AltDown() )
4772 if ( keycode
== WXK_BACK
&& !ctrlDown
&& !shiftDown
)
4773 action
= wxACTION_TEXT_UNDO
;
4775 else switch ( keycode
)
4779 action
<< (ctrlDown
? wxACTION_TEXT_FIRST
4780 : wxACTION_TEXT_HOME
);
4784 action
<< (ctrlDown
? wxACTION_TEXT_LAST
4785 : wxACTION_TEXT_END
);
4790 action
<< wxACTION_TEXT_UP
;
4795 action
<< wxACTION_TEXT_DOWN
;
4799 action
<< (ctrlDown
? wxACTION_TEXT_WORD_LEFT
4800 : wxACTION_TEXT_LEFT
);
4804 action
<< (ctrlDown
? wxACTION_TEXT_WORD_RIGHT
4805 : wxACTION_TEXT_RIGHT
);
4810 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4811 // to? for now, it's the same as without control
4812 action
<< wxACTION_TEXT_PAGE_DOWN
;
4817 action
<< wxACTION_TEXT_PAGE_UP
;
4823 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_RIGHT
;
4828 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_LEFT
;
4833 // reset the action as it could be already set to one of the
4835 action
= wxACTION_NONE
;
4842 action
= wxACTION_TEXT_REDO
;
4846 action
= wxACTION_TEXT_COPY
;
4850 action
= wxACTION_TEXT_PASTE
;
4854 action
= wxACTION_TEXT_CUT
;
4858 action
= wxACTION_TEXT_UNDO
;
4864 if ( (action
!= wxACTION_NONE
) && (action
!= wxACTION_TEXT_PREFIX_SEL
) )
4866 consumer
->PerformAction(action
, -1, str
);
4871 return wxStdInputHandler::HandleKey(consumer
, event
, pressed
);
4874 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4875 const wxMouseEvent
& event
)
4877 if ( event
.LeftDown() )
4879 wxASSERT_MSG( !m_winCapture
, _T("left button going down twice?") );
4881 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4883 m_winCapture
= text
;
4884 m_winCapture
->CaptureMouse();
4888 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4891 text
->PerformAction(wxACTION_TEXT_ANCHOR_SEL
, pos
);
4894 else if ( event
.LeftDClick() )
4896 // select the word the cursor is on
4897 consumer
->PerformAction(wxACTION_TEXT_SEL_WORD
);
4899 else if ( event
.LeftUp() )
4903 m_winCapture
->ShowCaret();
4905 m_winCapture
->ReleaseMouse();
4906 m_winCapture
= (wxTextCtrl
*)NULL
;
4910 return wxStdInputHandler::HandleMouse(consumer
, event
);
4913 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
4914 const wxMouseEvent
& event
)
4919 wxTextCtrl
*text
= wxStaticCast(m_winCapture
, wxTextCtrl
);
4920 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4923 text
->PerformAction(wxACTION_TEXT_EXTEND_SEL
, pos
);
4927 return wxStdInputHandler::HandleMouseMove(consumer
, event
);
4931 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer
*consumer
,
4932 const wxFocusEvent
& event
)
4934 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4936 // the selection appearance changes depending on whether we have the focus
4937 text
->RefreshSelection();
4939 if (event
.GetEventType() == wxEVT_SET_FOCUS
)
4941 if (text
->GetCaret() && !text
->GetCaret()->IsVisible())
4946 if (text
->GetCaret() && text
->GetCaret()->IsVisible())
4950 // never refresh entirely
4954 #endif // wxUSE_TEXTCTRL