1 /////////////////////////////////////////////////////////////////////////////
2 // Name: common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
21 #pragma implementation "windowbase.h"
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
32 #include "wx/string.h"
37 #include "wx/window.h"
38 #include "wx/control.h"
39 #include "wx/checkbox.h"
40 #include "wx/radiobut.h"
41 #include "wx/statbox.h"
42 #include "wx/textctrl.h"
43 #include "wx/settings.h"
44 #include "wx/dialog.h"
45 #include "wx/msgdlg.h"
46 #include "wx/statusbr.h"
47 #include "wx/dcclient.h"
50 #if defined(__WXMAC__) && wxUSE_SCROLLBAR
51 #include "wx/scrolbar.h"
55 #include "wx/layout.h"
56 #endif // wxUSE_CONSTRAINTS
60 #if wxUSE_DRAG_AND_DROP
62 #endif // wxUSE_DRAG_AND_DROP
64 #if wxUSE_ACCESSIBILITY
65 #include "wx/access.h"
69 #include "wx/cshelp.h"
73 #include "wx/tooltip.h"
74 #endif // wxUSE_TOOLTIPS
80 #if wxUSE_SYSTEM_OPTIONS
81 #include "wx/sysopt.h"
84 // ----------------------------------------------------------------------------
86 // ----------------------------------------------------------------------------
89 int wxWindowBase::ms_lastControlId
= 2000;
91 int wxWindowBase::ms_lastControlId
= -200;
94 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase
, wxEvtHandler
)
96 // ----------------------------------------------------------------------------
98 // ----------------------------------------------------------------------------
100 BEGIN_EVENT_TABLE(wxWindowBase
, wxEvtHandler
)
101 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged
)
102 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog
)
103 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick
)
106 EVT_HELP(wxID_ANY
, wxWindowBase::OnHelp
)
111 // ============================================================================
112 // implementation of the common functionality of the wxWindow class
113 // ============================================================================
115 // ----------------------------------------------------------------------------
117 // ----------------------------------------------------------------------------
119 // the default initialization
120 wxWindowBase::wxWindowBase()
122 // no window yet, no parent nor children
123 m_parent
= (wxWindow
*)NULL
;
124 m_windowId
= wxID_ANY
;
126 // no constraints on the minimal window size
128 m_maxWidth
= wxDefaultCoord
;
130 m_maxHeight
= wxDefaultCoord
;
132 // invalidiated cache value
133 m_bestSizeCache
= wxDefaultSize
;
135 // window are created enabled and visible by default
139 // the default event handler is just this window
140 m_eventHandler
= this;
144 m_windowValidator
= (wxValidator
*) NULL
;
145 #endif // wxUSE_VALIDATORS
147 // the colours/fonts are default for now, so leave m_font,
148 // m_backgroundColour and m_foregroundColour uninitialized and set those
154 m_inheritFont
= false;
160 m_backgroundStyle
= wxBG_STYLE_SYSTEM
;
162 #if wxUSE_CONSTRAINTS
163 // no constraints whatsoever
164 m_constraints
= (wxLayoutConstraints
*) NULL
;
165 m_constraintsInvolvedIn
= (wxWindowList
*) NULL
;
166 #endif // wxUSE_CONSTRAINTS
168 m_windowSizer
= (wxSizer
*) NULL
;
169 m_containingSizer
= (wxSizer
*) NULL
;
170 m_autoLayout
= false;
172 #if wxUSE_DRAG_AND_DROP
173 m_dropTarget
= (wxDropTarget
*)NULL
;
174 #endif // wxUSE_DRAG_AND_DROP
177 m_tooltip
= (wxToolTip
*)NULL
;
178 #endif // wxUSE_TOOLTIPS
181 m_caret
= (wxCaret
*)NULL
;
182 #endif // wxUSE_CARET
185 m_hasCustomPalette
= false;
186 #endif // wxUSE_PALETTE
188 #if wxUSE_ACCESSIBILITY
192 m_virtualSize
= wxDefaultSize
;
195 m_maxVirtualWidth
= wxDefaultCoord
;
197 m_maxVirtualHeight
= wxDefaultCoord
;
199 m_windowVariant
= wxWINDOW_VARIANT_NORMAL
;
200 #if wxUSE_SYSTEM_OPTIONS
201 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT
) )
203 m_windowVariant
= (wxWindowVariant
) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT
) ;
207 // Whether we're using the current theme for this window (wxGTK only for now)
208 m_themeEnabled
= false;
210 // VZ: this one shouldn't exist...
211 m_isBeingDeleted
= false;
214 // common part of window creation process
215 bool wxWindowBase::CreateBase(wxWindowBase
*parent
,
217 const wxPoint
& WXUNUSED(pos
),
218 const wxSize
& WXUNUSED(size
),
220 const wxValidator
& wxVALIDATOR_PARAM(validator
),
221 const wxString
& name
)
224 // wxGTK doesn't allow to create controls with static box as the parent so
225 // this will result in a crash when the program is ported to wxGTK so warn
228 // if you get this assert, the correct solution is to create the controls
229 // as siblings of the static box
230 wxASSERT_MSG( !parent
|| !wxDynamicCast(parent
, wxStaticBox
),
231 _T("wxStaticBox can't be used as a window parent!") );
232 #endif // wxUSE_STATBOX
234 // ids are limited to 16 bits under MSW so if you care about portability,
235 // it's not a good idea to use ids out of this range (and negative ids are
236 // reserved for wxWidgets own usage)
237 wxASSERT_MSG( id
== wxID_ANY
|| (id
>= 0 && id
< 32767),
238 _T("invalid id value") );
240 // generate a new id if the user doesn't care about it
241 m_windowId
= id
== wxID_ANY
? NewControlId() : id
;
244 SetWindowStyleFlag(style
);
248 SetValidator(validator
);
249 #endif // wxUSE_VALIDATORS
251 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
252 // have it too - like this it's possible to set it only in the top level
253 // dialog/frame and all children will inherit it by defult
254 if ( parent
&& (parent
->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) )
256 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY
);
262 // ----------------------------------------------------------------------------
264 // ----------------------------------------------------------------------------
267 wxWindowBase::~wxWindowBase()
269 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
271 // FIXME if these 2 cases result from programming errors in the user code
272 // we should probably assert here instead of silently fixing them
274 // Just in case the window has been Closed, but we're then deleting
275 // immediately: don't leave dangling pointers.
276 wxPendingDelete
.DeleteObject(this);
278 // Just in case we've loaded a top-level window via LoadNativeDialog but
279 // we weren't a dialog class
280 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
282 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
284 // reset the dangling pointer our parent window may keep to us
287 if ( m_parent
->GetDefaultItem() == this )
289 m_parent
->SetDefaultItem(NULL
);
292 m_parent
->RemoveChild(this);
297 #endif // wxUSE_CARET
300 delete m_windowValidator
;
301 #endif // wxUSE_VALIDATORS
303 #if wxUSE_CONSTRAINTS
304 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
305 // at deleted windows as they delete themselves.
306 DeleteRelatedConstraints();
310 // This removes any dangling pointers to this window in other windows'
311 // constraintsInvolvedIn lists.
312 UnsetConstraints(m_constraints
);
313 delete m_constraints
;
314 m_constraints
= NULL
;
316 #endif // wxUSE_CONSTRAINTS
318 if ( m_containingSizer
)
319 m_containingSizer
->Detach( (wxWindow
*)this );
321 delete m_windowSizer
;
323 #if wxUSE_DRAG_AND_DROP
325 #endif // wxUSE_DRAG_AND_DROP
329 #endif // wxUSE_TOOLTIPS
331 #if wxUSE_ACCESSIBILITY
336 bool wxWindowBase::Destroy()
343 bool wxWindowBase::Close(bool force
)
345 wxCloseEvent
event(wxEVT_CLOSE_WINDOW
, m_windowId
);
346 event
.SetEventObject(this);
347 event
.SetCanVeto(!force
);
349 // return false if window wasn't closed because the application vetoed the
351 return GetEventHandler()->ProcessEvent(event
) && !event
.GetVeto();
354 bool wxWindowBase::DestroyChildren()
356 wxWindowList::compatibility_iterator node
;
359 // we iterate until the list becomes empty
360 node
= GetChildren().GetFirst();
364 wxWindow
*child
= node
->GetData();
366 // note that we really want to call delete and not ->Destroy() here
367 // because we want to delete the child immediately, before we are
368 // deleted, and delayed deletion would result in problems as our (top
369 // level) child could outlive its parent
372 wxASSERT_MSG( !GetChildren().Find(child
),
373 wxT("child didn't remove itself using RemoveChild()") );
379 // ----------------------------------------------------------------------------
380 // size/position related methods
381 // ----------------------------------------------------------------------------
383 // centre the window with respect to its parent in either (or both) directions
384 void wxWindowBase::Centre(int direction
)
386 // the position/size of the parent window or of the entire screen
388 int widthParent
, heightParent
;
390 wxWindow
*parent
= NULL
;
391 wxTopLevelWindow
*winTop
= NULL
;
393 if ( !(direction
& wxCENTRE_ON_SCREEN
) )
395 // find the parent to centre this window on: it should be the
396 // immediate parent for the controls but the top level parent for the
397 // top level windows (like dialogs)
398 parent
= GetParent();
401 while ( parent
&& !parent
->IsTopLevel() )
403 parent
= parent
->GetParent();
407 // there is no wxTopLevelWindow under wxMotif yet
409 // we shouldn't center the dialog on the iconized window: under
410 // Windows, for example, this places it completely off the screen
413 winTop
= wxDynamicCast(parent
, wxTopLevelWindow
);
414 if ( winTop
&& winTop
->IsIconized() )
420 #endif // __WXMOTIF__
422 // did we find the parent?
426 direction
|= wxCENTRE_ON_SCREEN
;
430 if ( direction
& wxCENTRE_ON_SCREEN
)
432 // centre with respect to the whole screen
433 wxDisplaySize(&widthParent
, &heightParent
);
440 winTop
->GetRectForTopLevelChildren(&posParent
.x
, &posParent
.y
, &widthParent
, &heightParent
);
443 // centre on the parent
444 parent
->GetSize(&widthParent
, &heightParent
);
446 // adjust to the parents position
447 posParent
= parent
->GetPosition();
452 // centre inside the parents client rectangle
453 parent
->GetClientSize(&widthParent
, &heightParent
);
458 GetSize(&width
, &height
);
460 int xNew
= wxDefaultCoord
,
461 yNew
= wxDefaultCoord
;
463 if ( direction
& wxHORIZONTAL
)
464 xNew
= (widthParent
- width
)/2;
466 if ( direction
& wxVERTICAL
)
467 yNew
= (heightParent
- height
)/2;
472 // Base size of the visible dimensions of the display
473 // to take into account the taskbar. And the Mac menu bar at top.
474 wxRect clientrect
= wxGetClientDisplayRect();
476 // NB: in wxMSW, negative position may not neccessary mean "out of screen",
477 // but it may mean that the window is placed on other than the main
478 // display. Therefore we only make sure centered window is on the main display
479 // if the parent is at least partially present here.
480 if (posParent
.x
+ widthParent
>= 0) // if parent is (partially) on the main display
482 if (xNew
< clientrect
.GetLeft())
483 xNew
= clientrect
.GetLeft();
484 else if (xNew
+ width
> clientrect
.GetRight())
485 xNew
= clientrect
.GetRight() - width
;
487 if (posParent
.y
+ heightParent
>= 0) // if parent is (partially) on the main display
489 if (yNew
+ height
> clientrect
.GetBottom())
490 yNew
= clientrect
.GetBottom() - height
;
492 // Make certain that the title bar is initially visible
493 // always, even if this would push the bottom of the
494 // dialog off the visible area of the display
495 if (yNew
< clientrect
.GetTop())
496 yNew
= clientrect
.GetTop();
499 // move the window to this position (keeping the old size but using
500 // SetSize() and not Move() to allow xNew and/or yNew to be wxDefaultCoord)
501 SetSize(xNew
, yNew
, width
, height
, wxSIZE_ALLOW_MINUS_ONE
);
504 // fits the window around the children
505 void wxWindowBase::Fit()
507 if ( GetChildren().GetCount() > 0 )
509 SetClientSize(GetBestSize());
511 //else: do nothing if we have no children
514 // fits virtual size (ie. scrolled area etc.) around children
515 void wxWindowBase::FitInside()
517 if ( GetChildren().GetCount() > 0 )
519 SetVirtualSize( GetBestVirtualSize() );
523 // On Mac, scrollbars are explicitly children.
525 static bool wxHasRealChildren(const wxWindowBase
* win
)
527 int realChildCount
= 0;
529 for ( wxWindowList::compatibility_iterator node
= win
->GetChildren().GetFirst();
531 node
= node
->GetNext() )
533 wxWindow
*win
= node
->GetData();
534 if ( !win
->IsTopLevel() && win
->IsShown() && !win
->IsKindOf(CLASSINFO(wxScrollBar
)))
537 return (realChildCount
> 0);
541 void wxWindowBase::InvalidateBestSize()
543 m_bestSizeCache
= wxDefaultSize
;
545 // parent's best size calculation may depend on its children's
546 // best sizes, so let's invalidate it as well to be safe:
548 m_parent
->InvalidateBestSize();
551 // return the size best suited for the current window
552 wxSize
wxWindowBase::DoGetBestSize() const
556 return m_windowSizer
->GetMinSize();
558 #if wxUSE_CONSTRAINTS
559 else if ( m_constraints
)
561 wxConstCast(this, wxWindowBase
)->SatisfyConstraints();
563 // our minimal acceptable size is such that all our windows fit inside
567 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
569 node
= node
->GetNext() )
571 wxLayoutConstraints
*c
= node
->GetData()->GetConstraints();
574 // it's not normal that we have an unconstrained child, but
575 // what can we do about it?
579 int x
= c
->right
.GetValue(),
580 y
= c
->bottom
.GetValue();
588 // TODO: we must calculate the overlaps somehow, otherwise we
589 // will never return a size bigger than the current one :-(
592 return wxSize(maxX
, maxY
);
594 #endif // wxUSE_CONSTRAINTS
595 else if ( !GetChildren().empty()
597 && wxHasRealChildren(this)
601 // our minimal acceptable size is such that all our visible child windows fit inside
605 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
607 node
= node
->GetNext() )
609 wxWindow
*win
= node
->GetData();
610 if ( win
->IsTopLevel() || ( ! win
->IsShown() )
612 || wxDynamicCast(win
, wxStatusBar
)
613 #endif // wxUSE_STATUSBAR
616 // dialogs and frames lie in different top level windows -
617 // don't deal with them here; as for the status bars, they
618 // don't lie in the client area at all
623 win
->GetPosition(&wx
, &wy
);
625 // if the window hadn't been positioned yet, assume that it is in
627 if ( wx
== wxDefaultCoord
)
629 if ( wy
== wxDefaultCoord
)
632 win
->GetSize(&ww
, &wh
);
633 if ( wx
+ ww
> maxX
)
635 if ( wy
+ wh
> maxY
)
639 // for compatibility with the old versions and because it really looks
640 // slightly more pretty like this, add a pad
644 return wxSize(maxX
, maxY
);
646 else // ! has children
648 // for a generic window there is no natural best size - just use either the
649 // minimum size if there is one, or the current size
650 if ( GetMinSize().IsFullySpecified() )
658 wxSize
wxWindowBase::GetBestFittingSize() const
660 // merge the best size with the min size, giving priority to the min size
661 wxSize min
= GetMinSize();
662 if (min
.x
== wxDefaultCoord
|| min
.y
== wxDefaultCoord
)
664 wxSize best
= GetBestSize();
665 if (min
.x
== wxDefaultCoord
) min
.x
= best
.x
;
666 if (min
.y
== wxDefaultCoord
) min
.y
= best
.y
;
672 void wxWindowBase::SetBestFittingSize(const wxSize
& size
)
674 // Set the min size to the size passed in. This will usually either be
675 // wxDefaultSize or the size passed to this window's ctor/Create function.
678 // Merge the size with the best size if needed
679 wxSize best
= GetBestFittingSize();
681 // If the current size doesn't match then change it
682 if (GetSize() != best
)
687 // by default the origin is not shifted
688 wxPoint
wxWindowBase::GetClientAreaOrigin() const
690 return wxPoint(0, 0);
693 // set the min/max size of the window
694 void wxWindowBase::DoSetSizeHints(int minW
, int minH
,
696 int WXUNUSED(incW
), int WXUNUSED(incH
))
698 // setting min width greater than max width leads to infinite loops under
699 // X11 and generally doesn't make any sense, so don't allow it
700 wxCHECK_RET( (minW
== wxDefaultCoord
|| maxW
== wxDefaultCoord
|| minW
<= maxW
) &&
701 (minH
== wxDefaultCoord
|| maxH
== wxDefaultCoord
|| minH
<= maxH
),
702 _T("min width/height must be less than max width/height!") );
710 void wxWindowBase::SetWindowVariant( wxWindowVariant variant
)
712 if ( m_windowVariant
!= variant
)
714 m_windowVariant
= variant
;
716 DoSetWindowVariant(variant
);
720 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant
)
722 // adjust the font height to correspond to our new variant (notice that
723 // we're only called if something really changed)
724 wxFont font
= GetFont();
725 int size
= font
.GetPointSize();
728 case wxWINDOW_VARIANT_NORMAL
:
731 case wxWINDOW_VARIANT_SMALL
:
736 case wxWINDOW_VARIANT_MINI
:
741 case wxWINDOW_VARIANT_LARGE
:
747 wxFAIL_MSG(_T("unexpected window variant"));
751 font
.SetPointSize(size
);
755 void wxWindowBase::SetVirtualSizeHints( int minW
, int minH
,
758 m_minVirtualWidth
= minW
;
759 m_maxVirtualWidth
= maxW
;
760 m_minVirtualHeight
= minH
;
761 m_maxVirtualHeight
= maxH
;
764 void wxWindowBase::DoSetVirtualSize( int x
, int y
)
766 if ( m_minVirtualWidth
!= wxDefaultCoord
&& m_minVirtualWidth
> x
)
767 x
= m_minVirtualWidth
;
768 if ( m_maxVirtualWidth
!= wxDefaultCoord
&& m_maxVirtualWidth
< x
)
769 x
= m_maxVirtualWidth
;
770 if ( m_minVirtualHeight
!= wxDefaultCoord
&& m_minVirtualHeight
> y
)
771 y
= m_minVirtualHeight
;
772 if ( m_maxVirtualHeight
!= wxDefaultCoord
&& m_maxVirtualHeight
< y
)
773 y
= m_maxVirtualHeight
;
775 m_virtualSize
= wxSize(x
, y
);
778 wxSize
wxWindowBase::DoGetVirtualSize() const
780 wxSize
s( GetClientSize() );
782 return wxSize( wxMax( m_virtualSize
.GetWidth(), s
.GetWidth() ),
783 wxMax( m_virtualSize
.GetHeight(), s
.GetHeight() ) );
786 // ----------------------------------------------------------------------------
787 // show/hide/enable/disable the window
788 // ----------------------------------------------------------------------------
790 bool wxWindowBase::Show(bool show
)
792 if ( show
!= m_isShown
)
804 bool wxWindowBase::Enable(bool enable
)
806 if ( enable
!= m_isEnabled
)
808 m_isEnabled
= enable
;
817 // ----------------------------------------------------------------------------
819 // ----------------------------------------------------------------------------
821 bool wxWindowBase::IsTopLevel() const
826 // ----------------------------------------------------------------------------
827 // reparenting the window
828 // ----------------------------------------------------------------------------
830 void wxWindowBase::AddChild(wxWindowBase
*child
)
832 wxCHECK_RET( child
, wxT("can't add a NULL child") );
834 // this should never happen and it will lead to a crash later if it does
835 // because RemoveChild() will remove only one node from the children list
836 // and the other(s) one(s) will be left with dangling pointers in them
837 wxASSERT_MSG( !GetChildren().Find((wxWindow
*)child
), _T("AddChild() called twice") );
839 GetChildren().Append((wxWindow
*)child
);
840 child
->SetParent(this);
843 void wxWindowBase::RemoveChild(wxWindowBase
*child
)
845 wxCHECK_RET( child
, wxT("can't remove a NULL child") );
847 GetChildren().DeleteObject((wxWindow
*)child
);
848 child
->SetParent(NULL
);
851 bool wxWindowBase::Reparent(wxWindowBase
*newParent
)
853 wxWindow
*oldParent
= GetParent();
854 if ( newParent
== oldParent
)
860 // unlink this window from the existing parent.
863 oldParent
->RemoveChild(this);
867 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
870 // add it to the new one
873 newParent
->AddChild(this);
877 wxTopLevelWindows
.Append((wxWindow
*)this);
883 // ----------------------------------------------------------------------------
884 // event handler stuff
885 // ----------------------------------------------------------------------------
887 void wxWindowBase::PushEventHandler(wxEvtHandler
*handler
)
889 wxEvtHandler
*handlerOld
= GetEventHandler();
891 handler
->SetNextHandler(handlerOld
);
894 GetEventHandler()->SetPreviousHandler(handler
);
896 SetEventHandler(handler
);
899 wxEvtHandler
*wxWindowBase::PopEventHandler(bool deleteHandler
)
901 wxEvtHandler
*handlerA
= GetEventHandler();
904 wxEvtHandler
*handlerB
= handlerA
->GetNextHandler();
905 handlerA
->SetNextHandler((wxEvtHandler
*)NULL
);
908 handlerB
->SetPreviousHandler((wxEvtHandler
*)NULL
);
909 SetEventHandler(handlerB
);
914 handlerA
= (wxEvtHandler
*)NULL
;
921 bool wxWindowBase::RemoveEventHandler(wxEvtHandler
*handler
)
923 wxCHECK_MSG( handler
, false, _T("RemoveEventHandler(NULL) called") );
925 wxEvtHandler
*handlerPrev
= NULL
,
926 *handlerCur
= GetEventHandler();
929 wxEvtHandler
*handlerNext
= handlerCur
->GetNextHandler();
931 if ( handlerCur
== handler
)
935 handlerPrev
->SetNextHandler(handlerNext
);
939 SetEventHandler(handlerNext
);
944 handlerNext
->SetPreviousHandler ( handlerPrev
);
947 handler
->SetNextHandler(NULL
);
948 handler
->SetPreviousHandler(NULL
);
953 handlerPrev
= handlerCur
;
954 handlerCur
= handlerNext
;
957 wxFAIL_MSG( _T("where has the event handler gone?") );
962 // ----------------------------------------------------------------------------
964 // ----------------------------------------------------------------------------
966 void wxWindowBase::InheritAttributes()
968 const wxWindowBase
* const parent
= GetParent();
972 // we only inherit attributes which had been explicitly set for the parent
973 // which ensures that this only happens if the user really wants it and
974 // not by default which wouldn't make any sense in modern GUIs where the
975 // controls don't all use the same fonts (nor colours)
976 if ( parent
->m_inheritFont
&& !m_hasFont
)
977 SetFont(parent
->GetFont());
979 // in addition, there is a possibility to explicitly forbid inheriting
980 // colours at each class level by overriding ShouldInheritColours()
981 if ( ShouldInheritColours() )
983 if ( parent
->m_inheritFgCol
&& !m_hasFgCol
)
984 SetForegroundColour(parent
->GetForegroundColour());
986 if ( parent
->m_inheritBgCol
&& !m_hasBgCol
)
987 SetBackgroundColour(parent
->GetBackgroundColour());
991 /* static */ wxVisualAttributes
992 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant
WXUNUSED(variant
))
994 // it is important to return valid values for all attributes from here,
995 // GetXXX() below rely on this
996 wxVisualAttributes attrs
;
997 attrs
.font
= wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
);
998 attrs
.colFg
= wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT
);
999 attrs
.colBg
= wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE
);
1004 wxColour
wxWindowBase::GetBackgroundColour() const
1006 if ( !m_backgroundColour
.Ok() )
1008 wxASSERT_MSG( !m_hasBgCol
, _T("we have invalid explicit bg colour?") );
1010 // get our default background colour
1011 wxColour colBg
= GetDefaultAttributes().colBg
;
1013 // we must return some valid colour to avoid redoing this every time
1014 // and also to avoid surprizing the applications written for older
1015 // wxWidgets versions where GetBackgroundColour() always returned
1016 // something -- so give them something even if it doesn't make sense
1017 // for this window (e.g. it has a themed background)
1019 colBg
= GetClassDefaultAttributes().colBg
;
1024 return m_backgroundColour
;
1027 wxColour
wxWindowBase::GetForegroundColour() const
1029 // logic is the same as above
1030 if ( !m_hasFgCol
&& !m_foregroundColour
.Ok() )
1032 wxASSERT_MSG( !m_hasFgCol
, _T("we have invalid explicit fg colour?") );
1034 wxColour colFg
= GetDefaultAttributes().colFg
;
1037 colFg
= GetClassDefaultAttributes().colFg
;
1042 return m_foregroundColour
;
1045 bool wxWindowBase::SetBackgroundColour( const wxColour
&colour
)
1047 if ( colour
== m_backgroundColour
)
1050 m_hasBgCol
= colour
.Ok();
1051 if ( m_backgroundStyle
!= wxBG_STYLE_CUSTOM
)
1052 m_backgroundStyle
= m_hasBgCol
? wxBG_STYLE_COLOUR
: wxBG_STYLE_SYSTEM
;
1054 m_inheritBgCol
= m_hasBgCol
;
1055 m_backgroundColour
= colour
;
1056 SetThemeEnabled( !m_hasBgCol
&& !m_foregroundColour
.Ok() );
1060 bool wxWindowBase::SetForegroundColour( const wxColour
&colour
)
1062 if (colour
== m_foregroundColour
)
1065 m_hasFgCol
= colour
.Ok();
1066 m_inheritFgCol
= m_hasFgCol
;
1067 m_foregroundColour
= colour
;
1068 SetThemeEnabled( !m_hasFgCol
&& !m_backgroundColour
.Ok() );
1072 bool wxWindowBase::SetCursor(const wxCursor
& cursor
)
1074 // setting an invalid cursor is ok, it means that we don't have any special
1076 if ( m_cursor
== cursor
)
1087 wxFont
wxWindowBase::GetFont() const
1089 // logic is the same as in GetBackgroundColour()
1092 wxASSERT_MSG( !m_hasFont
, _T("we have invalid explicit font?") );
1094 wxFont font
= GetDefaultAttributes().font
;
1096 font
= GetClassDefaultAttributes().font
;
1104 bool wxWindowBase::SetFont(const wxFont
& font
)
1106 if ( font
== m_font
)
1113 m_hasFont
= font
.Ok();
1114 m_inheritFont
= m_hasFont
;
1116 InvalidateBestSize();
1123 void wxWindowBase::SetPalette(const wxPalette
& pal
)
1125 m_hasCustomPalette
= true;
1128 // VZ: can anyone explain me what do we do here?
1129 wxWindowDC
d((wxWindow
*) this);
1133 wxWindow
*wxWindowBase::GetAncestorWithCustomPalette() const
1135 wxWindow
*win
= (wxWindow
*)this;
1136 while ( win
&& !win
->HasCustomPalette() )
1138 win
= win
->GetParent();
1144 #endif // wxUSE_PALETTE
1147 void wxWindowBase::SetCaret(wxCaret
*caret
)
1158 wxASSERT_MSG( m_caret
->GetWindow() == this,
1159 wxT("caret should be created associated to this window") );
1162 #endif // wxUSE_CARET
1164 #if wxUSE_VALIDATORS
1165 // ----------------------------------------------------------------------------
1167 // ----------------------------------------------------------------------------
1169 void wxWindowBase::SetValidator(const wxValidator
& validator
)
1171 if ( m_windowValidator
)
1172 delete m_windowValidator
;
1174 m_windowValidator
= (wxValidator
*)validator
.Clone();
1176 if ( m_windowValidator
)
1177 m_windowValidator
->SetWindow(this);
1179 #endif // wxUSE_VALIDATORS
1181 // ----------------------------------------------------------------------------
1182 // update region stuff
1183 // ----------------------------------------------------------------------------
1185 wxRect
wxWindowBase::GetUpdateClientRect() const
1187 wxRegion rgnUpdate
= GetUpdateRegion();
1188 rgnUpdate
.Intersect(GetClientRect());
1189 wxRect rectUpdate
= rgnUpdate
.GetBox();
1190 wxPoint ptOrigin
= GetClientAreaOrigin();
1191 rectUpdate
.x
-= ptOrigin
.x
;
1192 rectUpdate
.y
-= ptOrigin
.y
;
1197 bool wxWindowBase::IsExposed(int x
, int y
) const
1199 return m_updateRegion
.Contains(x
, y
) != wxOutRegion
;
1202 bool wxWindowBase::IsExposed(int x
, int y
, int w
, int h
) const
1204 return m_updateRegion
.Contains(x
, y
, w
, h
) != wxOutRegion
;
1207 void wxWindowBase::ClearBackground()
1209 // wxGTK uses its own version, no need to add never used code
1211 wxClientDC
dc((wxWindow
*)this);
1212 wxBrush
brush(GetBackgroundColour(), wxSOLID
);
1213 dc
.SetBackground(brush
);
1218 // ----------------------------------------------------------------------------
1219 // find child window by id or name
1220 // ----------------------------------------------------------------------------
1222 wxWindow
*wxWindowBase::FindWindow( long id
)
1224 if ( id
== m_windowId
)
1225 return (wxWindow
*)this;
1227 wxWindowBase
*res
= (wxWindow
*)NULL
;
1228 wxWindowList::compatibility_iterator node
;
1229 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1231 wxWindowBase
*child
= node
->GetData();
1232 res
= child
->FindWindow( id
);
1235 return (wxWindow
*)res
;
1238 wxWindow
*wxWindowBase::FindWindow( const wxString
& name
)
1240 if ( name
== m_windowName
)
1241 return (wxWindow
*)this;
1243 wxWindowBase
*res
= (wxWindow
*)NULL
;
1244 wxWindowList::compatibility_iterator node
;
1245 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1247 wxWindow
*child
= node
->GetData();
1248 res
= child
->FindWindow(name
);
1251 return (wxWindow
*)res
;
1255 // find any window by id or name or label: If parent is non-NULL, look through
1256 // children for a label or title matching the specified string. If NULL, look
1257 // through all top-level windows.
1259 // to avoid duplicating code we reuse the same helper function but with
1260 // different comparators
1262 typedef bool (*wxFindWindowCmp
)(const wxWindow
*win
,
1263 const wxString
& label
, long id
);
1266 bool wxFindWindowCmpLabels(const wxWindow
*win
, const wxString
& label
,
1269 return win
->GetLabel() == label
;
1273 bool wxFindWindowCmpNames(const wxWindow
*win
, const wxString
& label
,
1276 return win
->GetName() == label
;
1280 bool wxFindWindowCmpIds(const wxWindow
*win
, const wxString
& WXUNUSED(label
),
1283 return win
->GetId() == id
;
1286 // recursive helper for the FindWindowByXXX() functions
1288 wxWindow
*wxFindWindowRecursively(const wxWindow
*parent
,
1289 const wxString
& label
,
1291 wxFindWindowCmp cmp
)
1295 // see if this is the one we're looking for
1296 if ( (*cmp
)(parent
, label
, id
) )
1297 return (wxWindow
*)parent
;
1299 // It wasn't, so check all its children
1300 for ( wxWindowList::compatibility_iterator node
= parent
->GetChildren().GetFirst();
1302 node
= node
->GetNext() )
1304 // recursively check each child
1305 wxWindow
*win
= (wxWindow
*)node
->GetData();
1306 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1316 // helper for FindWindowByXXX()
1318 wxWindow
*wxFindWindowHelper(const wxWindow
*parent
,
1319 const wxString
& label
,
1321 wxFindWindowCmp cmp
)
1325 // just check parent and all its children
1326 return wxFindWindowRecursively(parent
, label
, id
, cmp
);
1329 // start at very top of wx's windows
1330 for ( wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1332 node
= node
->GetNext() )
1334 // recursively check each window & its children
1335 wxWindow
*win
= node
->GetData();
1336 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1346 wxWindowBase::FindWindowByLabel(const wxString
& title
, const wxWindow
*parent
)
1348 return wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpLabels
);
1353 wxWindowBase::FindWindowByName(const wxString
& title
, const wxWindow
*parent
)
1355 wxWindow
*win
= wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpNames
);
1359 // fall back to the label
1360 win
= FindWindowByLabel(title
, parent
);
1368 wxWindowBase::FindWindowById( long id
, const wxWindow
* parent
)
1370 return wxFindWindowHelper(parent
, _T(""), id
, wxFindWindowCmpIds
);
1373 // ----------------------------------------------------------------------------
1374 // dialog oriented functions
1375 // ----------------------------------------------------------------------------
1377 void wxWindowBase::MakeModal(bool modal
)
1379 // Disable all other windows
1382 wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1385 wxWindow
*win
= node
->GetData();
1387 win
->Enable(!modal
);
1389 node
= node
->GetNext();
1394 bool wxWindowBase::Validate()
1396 #if wxUSE_VALIDATORS
1397 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1399 wxWindowList::compatibility_iterator node
;
1400 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1402 wxWindowBase
*child
= node
->GetData();
1403 wxValidator
*validator
= child
->GetValidator();
1404 if ( validator
&& !validator
->Validate((wxWindow
*)this) )
1409 if ( recurse
&& !child
->Validate() )
1414 #endif // wxUSE_VALIDATORS
1419 bool wxWindowBase::TransferDataToWindow()
1421 #if wxUSE_VALIDATORS
1422 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1424 wxWindowList::compatibility_iterator node
;
1425 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1427 wxWindowBase
*child
= node
->GetData();
1428 wxValidator
*validator
= child
->GetValidator();
1429 if ( validator
&& !validator
->TransferToWindow() )
1431 wxLogWarning(_("Could not transfer data to window"));
1433 wxLog::FlushActive();
1441 if ( !child
->TransferDataToWindow() )
1443 // warning already given
1448 #endif // wxUSE_VALIDATORS
1453 bool wxWindowBase::TransferDataFromWindow()
1455 #if wxUSE_VALIDATORS
1456 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1458 wxWindowList::compatibility_iterator node
;
1459 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1461 wxWindow
*child
= node
->GetData();
1462 wxValidator
*validator
= child
->GetValidator();
1463 if ( validator
&& !validator
->TransferFromWindow() )
1465 // nop warning here because the application is supposed to give
1466 // one itself - we don't know here what might have gone wrongly
1473 if ( !child
->TransferDataFromWindow() )
1475 // warning already given
1480 #endif // wxUSE_VALIDATORS
1485 void wxWindowBase::InitDialog()
1487 wxInitDialogEvent
event(GetId());
1488 event
.SetEventObject( this );
1489 GetEventHandler()->ProcessEvent(event
);
1492 // ----------------------------------------------------------------------------
1493 // context-sensitive help support
1494 // ----------------------------------------------------------------------------
1498 // associate this help text with this window
1499 void wxWindowBase::SetHelpText(const wxString
& text
)
1501 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1504 helpProvider
->AddHelp(this, text
);
1508 // associate this help text with all windows with the same id as this
1510 void wxWindowBase::SetHelpTextForId(const wxString
& text
)
1512 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1515 helpProvider
->AddHelp(GetId(), text
);
1519 // get the help string associated with this window (may be empty)
1520 wxString
wxWindowBase::GetHelpText() const
1523 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1526 text
= helpProvider
->GetHelp(this);
1532 // show help for this window
1533 void wxWindowBase::OnHelp(wxHelpEvent
& event
)
1535 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1538 if ( helpProvider
->ShowHelp(this) )
1540 // skip the event.Skip() below
1548 #endif // wxUSE_HELP
1550 // ----------------------------------------------------------------------------
1551 // tooltipsroot.Replace("\\", "/");
1552 // ----------------------------------------------------------------------------
1556 void wxWindowBase::SetToolTip( const wxString
&tip
)
1558 // don't create the new tooltip if we already have one
1561 m_tooltip
->SetTip( tip
);
1565 SetToolTip( new wxToolTip( tip
) );
1568 // setting empty tooltip text does not remove the tooltip any more - use
1569 // SetToolTip((wxToolTip *)NULL) for this
1572 void wxWindowBase::DoSetToolTip(wxToolTip
*tooltip
)
1577 m_tooltip
= tooltip
;
1580 #endif // wxUSE_TOOLTIPS
1582 // ----------------------------------------------------------------------------
1583 // constraints and sizers
1584 // ----------------------------------------------------------------------------
1586 #if wxUSE_CONSTRAINTS
1588 void wxWindowBase::SetConstraints( wxLayoutConstraints
*constraints
)
1590 if ( m_constraints
)
1592 UnsetConstraints(m_constraints
);
1593 delete m_constraints
;
1595 m_constraints
= constraints
;
1596 if ( m_constraints
)
1598 // Make sure other windows know they're part of a 'meaningful relationship'
1599 if ( m_constraints
->left
.GetOtherWindow() && (m_constraints
->left
.GetOtherWindow() != this) )
1600 m_constraints
->left
.GetOtherWindow()->AddConstraintReference(this);
1601 if ( m_constraints
->top
.GetOtherWindow() && (m_constraints
->top
.GetOtherWindow() != this) )
1602 m_constraints
->top
.GetOtherWindow()->AddConstraintReference(this);
1603 if ( m_constraints
->right
.GetOtherWindow() && (m_constraints
->right
.GetOtherWindow() != this) )
1604 m_constraints
->right
.GetOtherWindow()->AddConstraintReference(this);
1605 if ( m_constraints
->bottom
.GetOtherWindow() && (m_constraints
->bottom
.GetOtherWindow() != this) )
1606 m_constraints
->bottom
.GetOtherWindow()->AddConstraintReference(this);
1607 if ( m_constraints
->width
.GetOtherWindow() && (m_constraints
->width
.GetOtherWindow() != this) )
1608 m_constraints
->width
.GetOtherWindow()->AddConstraintReference(this);
1609 if ( m_constraints
->height
.GetOtherWindow() && (m_constraints
->height
.GetOtherWindow() != this) )
1610 m_constraints
->height
.GetOtherWindow()->AddConstraintReference(this);
1611 if ( m_constraints
->centreX
.GetOtherWindow() && (m_constraints
->centreX
.GetOtherWindow() != this) )
1612 m_constraints
->centreX
.GetOtherWindow()->AddConstraintReference(this);
1613 if ( m_constraints
->centreY
.GetOtherWindow() && (m_constraints
->centreY
.GetOtherWindow() != this) )
1614 m_constraints
->centreY
.GetOtherWindow()->AddConstraintReference(this);
1618 // This removes any dangling pointers to this window in other windows'
1619 // constraintsInvolvedIn lists.
1620 void wxWindowBase::UnsetConstraints(wxLayoutConstraints
*c
)
1624 if ( c
->left
.GetOtherWindow() && (c
->top
.GetOtherWindow() != this) )
1625 c
->left
.GetOtherWindow()->RemoveConstraintReference(this);
1626 if ( c
->top
.GetOtherWindow() && (c
->top
.GetOtherWindow() != this) )
1627 c
->top
.GetOtherWindow()->RemoveConstraintReference(this);
1628 if ( c
->right
.GetOtherWindow() && (c
->right
.GetOtherWindow() != this) )
1629 c
->right
.GetOtherWindow()->RemoveConstraintReference(this);
1630 if ( c
->bottom
.GetOtherWindow() && (c
->bottom
.GetOtherWindow() != this) )
1631 c
->bottom
.GetOtherWindow()->RemoveConstraintReference(this);
1632 if ( c
->width
.GetOtherWindow() && (c
->width
.GetOtherWindow() != this) )
1633 c
->width
.GetOtherWindow()->RemoveConstraintReference(this);
1634 if ( c
->height
.GetOtherWindow() && (c
->height
.GetOtherWindow() != this) )
1635 c
->height
.GetOtherWindow()->RemoveConstraintReference(this);
1636 if ( c
->centreX
.GetOtherWindow() && (c
->centreX
.GetOtherWindow() != this) )
1637 c
->centreX
.GetOtherWindow()->RemoveConstraintReference(this);
1638 if ( c
->centreY
.GetOtherWindow() && (c
->centreY
.GetOtherWindow() != this) )
1639 c
->centreY
.GetOtherWindow()->RemoveConstraintReference(this);
1643 // Back-pointer to other windows we're involved with, so if we delete this
1644 // window, we must delete any constraints we're involved with.
1645 void wxWindowBase::AddConstraintReference(wxWindowBase
*otherWin
)
1647 if ( !m_constraintsInvolvedIn
)
1648 m_constraintsInvolvedIn
= new wxWindowList
;
1649 if ( !m_constraintsInvolvedIn
->Find((wxWindow
*)otherWin
) )
1650 m_constraintsInvolvedIn
->Append((wxWindow
*)otherWin
);
1653 // REMOVE back-pointer to other windows we're involved with.
1654 void wxWindowBase::RemoveConstraintReference(wxWindowBase
*otherWin
)
1656 if ( m_constraintsInvolvedIn
)
1657 m_constraintsInvolvedIn
->DeleteObject((wxWindow
*)otherWin
);
1660 // Reset any constraints that mention this window
1661 void wxWindowBase::DeleteRelatedConstraints()
1663 if ( m_constraintsInvolvedIn
)
1665 wxWindowList::compatibility_iterator node
= m_constraintsInvolvedIn
->GetFirst();
1668 wxWindow
*win
= node
->GetData();
1669 wxLayoutConstraints
*constr
= win
->GetConstraints();
1671 // Reset any constraints involving this window
1674 constr
->left
.ResetIfWin(this);
1675 constr
->top
.ResetIfWin(this);
1676 constr
->right
.ResetIfWin(this);
1677 constr
->bottom
.ResetIfWin(this);
1678 constr
->width
.ResetIfWin(this);
1679 constr
->height
.ResetIfWin(this);
1680 constr
->centreX
.ResetIfWin(this);
1681 constr
->centreY
.ResetIfWin(this);
1684 wxWindowList::compatibility_iterator next
= node
->GetNext();
1685 m_constraintsInvolvedIn
->Erase(node
);
1689 delete m_constraintsInvolvedIn
;
1690 m_constraintsInvolvedIn
= (wxWindowList
*) NULL
;
1694 #endif // wxUSE_CONSTRAINTS
1696 void wxWindowBase::SetSizer(wxSizer
*sizer
, bool deleteOld
)
1698 if ( sizer
== m_windowSizer
)
1702 delete m_windowSizer
;
1704 m_windowSizer
= sizer
;
1706 SetAutoLayout( sizer
!= NULL
);
1709 void wxWindowBase::SetSizerAndFit(wxSizer
*sizer
, bool deleteOld
)
1711 SetSizer( sizer
, deleteOld
);
1712 sizer
->SetSizeHints( (wxWindow
*) this );
1716 void wxWindowBase::SetContainingSizer(wxSizer
* sizer
)
1718 // adding a window to a sizer twice is going to result in fatal and
1719 // hard to debug problems later because when deleting the second
1720 // associated wxSizerItem we're going to dereference a dangling
1721 // pointer; so try to detect this as early as possible
1722 wxASSERT_MSG( !sizer
|| m_containingSizer
!= sizer
,
1723 _T("Adding a window to the same sizer twice?") );
1725 m_containingSizer
= sizer
;
1728 #if wxUSE_CONSTRAINTS
1730 void wxWindowBase::SatisfyConstraints()
1732 wxLayoutConstraints
*constr
= GetConstraints();
1733 bool wasOk
= constr
&& constr
->AreSatisfied();
1735 ResetConstraints(); // Mark all constraints as unevaluated
1739 // if we're a top level panel (i.e. our parent is frame/dialog), our
1740 // own constraints will never be satisfied any more unless we do it
1744 while ( noChanges
> 0 )
1746 LayoutPhase1(&noChanges
);
1750 LayoutPhase2(&noChanges
);
1753 #endif // wxUSE_CONSTRAINTS
1755 bool wxWindowBase::Layout()
1757 // If there is a sizer, use it instead of the constraints
1761 GetVirtualSize(&w
, &h
);
1762 GetSizer()->SetDimension( 0, 0, w
, h
);
1764 #if wxUSE_CONSTRAINTS
1767 SatisfyConstraints(); // Find the right constraints values
1768 SetConstraintSizes(); // Recursively set the real window sizes
1775 #if wxUSE_CONSTRAINTS
1777 // first phase of the constraints evaluation: set our own constraints
1778 bool wxWindowBase::LayoutPhase1(int *noChanges
)
1780 wxLayoutConstraints
*constr
= GetConstraints();
1782 return !constr
|| constr
->SatisfyConstraints(this, noChanges
);
1785 // second phase: set the constraints for our children
1786 bool wxWindowBase::LayoutPhase2(int *noChanges
)
1793 // Layout grand children
1799 // Do a phase of evaluating child constraints
1800 bool wxWindowBase::DoPhase(int phase
)
1802 // the list containing the children for which the constraints are already
1804 wxWindowList succeeded
;
1806 // the max number of iterations we loop before concluding that we can't set
1808 static const int maxIterations
= 500;
1810 for ( int noIterations
= 0; noIterations
< maxIterations
; noIterations
++ )
1814 // loop over all children setting their constraints
1815 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
1817 node
= node
->GetNext() )
1819 wxWindow
*child
= node
->GetData();
1820 if ( child
->IsTopLevel() )
1822 // top level children are not inside our client area
1826 if ( !child
->GetConstraints() || succeeded
.Find(child
) )
1828 // this one is either already ok or nothing we can do about it
1832 int tempNoChanges
= 0;
1833 bool success
= phase
== 1 ? child
->LayoutPhase1(&tempNoChanges
)
1834 : child
->LayoutPhase2(&tempNoChanges
);
1835 noChanges
+= tempNoChanges
;
1839 succeeded
.Append(child
);
1845 // constraints are set
1853 void wxWindowBase::ResetConstraints()
1855 wxLayoutConstraints
*constr
= GetConstraints();
1858 constr
->left
.SetDone(false);
1859 constr
->top
.SetDone(false);
1860 constr
->right
.SetDone(false);
1861 constr
->bottom
.SetDone(false);
1862 constr
->width
.SetDone(false);
1863 constr
->height
.SetDone(false);
1864 constr
->centreX
.SetDone(false);
1865 constr
->centreY
.SetDone(false);
1868 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
1871 wxWindow
*win
= node
->GetData();
1872 if ( !win
->IsTopLevel() )
1873 win
->ResetConstraints();
1874 node
= node
->GetNext();
1878 // Need to distinguish between setting the 'fake' size for windows and sizers,
1879 // and setting the real values.
1880 void wxWindowBase::SetConstraintSizes(bool recurse
)
1882 wxLayoutConstraints
*constr
= GetConstraints();
1883 if ( constr
&& constr
->AreSatisfied() )
1885 int x
= constr
->left
.GetValue();
1886 int y
= constr
->top
.GetValue();
1887 int w
= constr
->width
.GetValue();
1888 int h
= constr
->height
.GetValue();
1890 if ( (constr
->width
.GetRelationship() != wxAsIs
) ||
1891 (constr
->height
.GetRelationship() != wxAsIs
) )
1893 SetSize(x
, y
, w
, h
);
1897 // If we don't want to resize this window, just move it...
1903 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
1904 GetClassInfo()->GetClassName(),
1910 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
1913 wxWindow
*win
= node
->GetData();
1914 if ( !win
->IsTopLevel() && win
->GetConstraints() )
1915 win
->SetConstraintSizes();
1916 node
= node
->GetNext();
1921 // Only set the size/position of the constraint (if any)
1922 void wxWindowBase::SetSizeConstraint(int x
, int y
, int w
, int h
)
1924 wxLayoutConstraints
*constr
= GetConstraints();
1927 if ( x
!= wxDefaultCoord
)
1929 constr
->left
.SetValue(x
);
1930 constr
->left
.SetDone(true);
1932 if ( y
!= wxDefaultCoord
)
1934 constr
->top
.SetValue(y
);
1935 constr
->top
.SetDone(true);
1937 if ( w
!= wxDefaultCoord
)
1939 constr
->width
.SetValue(w
);
1940 constr
->width
.SetDone(true);
1942 if ( h
!= wxDefaultCoord
)
1944 constr
->height
.SetValue(h
);
1945 constr
->height
.SetDone(true);
1950 void wxWindowBase::MoveConstraint(int x
, int y
)
1952 wxLayoutConstraints
*constr
= GetConstraints();
1955 if ( x
!= wxDefaultCoord
)
1957 constr
->left
.SetValue(x
);
1958 constr
->left
.SetDone(true);
1960 if ( y
!= wxDefaultCoord
)
1962 constr
->top
.SetValue(y
);
1963 constr
->top
.SetDone(true);
1968 void wxWindowBase::GetSizeConstraint(int *w
, int *h
) const
1970 wxLayoutConstraints
*constr
= GetConstraints();
1973 *w
= constr
->width
.GetValue();
1974 *h
= constr
->height
.GetValue();
1980 void wxWindowBase::GetClientSizeConstraint(int *w
, int *h
) const
1982 wxLayoutConstraints
*constr
= GetConstraints();
1985 *w
= constr
->width
.GetValue();
1986 *h
= constr
->height
.GetValue();
1989 GetClientSize(w
, h
);
1992 void wxWindowBase::GetPositionConstraint(int *x
, int *y
) const
1994 wxLayoutConstraints
*constr
= GetConstraints();
1997 *x
= constr
->left
.GetValue();
1998 *y
= constr
->top
.GetValue();
2004 #endif // wxUSE_CONSTRAINTS
2006 void wxWindowBase::AdjustForParentClientOrigin(int& x
, int& y
, int sizeFlags
) const
2008 // don't do it for the dialogs/frames - they float independently of their
2010 if ( !IsTopLevel() )
2012 wxWindow
*parent
= GetParent();
2013 if ( !(sizeFlags
& wxSIZE_NO_ADJUSTMENTS
) && parent
)
2015 wxPoint
pt(parent
->GetClientAreaOrigin());
2022 // ----------------------------------------------------------------------------
2023 // do Update UI processing for child controls
2024 // ----------------------------------------------------------------------------
2026 void wxWindowBase::UpdateWindowUI(long flags
)
2028 wxUpdateUIEvent
event(GetId());
2029 event
.m_eventObject
= this;
2031 if ( GetEventHandler()->ProcessEvent(event
) )
2033 DoUpdateWindowUI(event
);
2036 if (flags
& wxUPDATE_UI_RECURSE
)
2038 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2041 wxWindow
* child
= (wxWindow
*) node
->GetData();
2042 child
->UpdateWindowUI(flags
);
2043 node
= node
->GetNext();
2048 // do the window-specific processing after processing the update event
2049 // TODO: take specific knowledge out of this function and
2050 // put in each control's base class. Unfortunately we don't
2051 // yet have base implementation files for wxCheckBox and wxRadioButton.
2052 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent
& event
)
2054 if ( event
.GetSetEnabled() )
2055 Enable(event
.GetEnabled());
2058 if ( event
.GetSetText() )
2060 wxControl
*control
= wxDynamicCastThis(wxControl
);
2063 if ( event
.GetText() != control
->GetLabel() )
2064 control
->SetLabel(event
.GetText());
2067 #endif // wxUSE_CONTROLS
2069 if ( event
.GetSetChecked() )
2072 wxCheckBox
*checkbox
= wxDynamicCastThis(wxCheckBox
);
2075 checkbox
->SetValue(event
.GetChecked());
2077 #endif // wxUSE_CHECKBOX
2080 wxRadioButton
*radiobtn
= wxDynamicCastThis(wxRadioButton
);
2083 radiobtn
->SetValue(event
.GetChecked());
2085 #endif // wxUSE_RADIOBTN
2090 // call internal idle recursively
2091 // may be obsolete (wait until OnIdle scheme stabilises)
2092 void wxWindowBase::ProcessInternalIdle()
2096 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2099 wxWindow
*child
= node
->GetData();
2100 child
->ProcessInternalIdle();
2101 node
= node
->GetNext();
2106 // ----------------------------------------------------------------------------
2107 // dialog units translations
2108 // ----------------------------------------------------------------------------
2110 wxPoint
wxWindowBase::ConvertPixelsToDialog(const wxPoint
& pt
)
2112 int charWidth
= GetCharWidth();
2113 int charHeight
= GetCharHeight();
2114 wxPoint pt2
= wxDefaultPosition
;
2115 if (pt
.x
!= wxDefaultCoord
)
2116 pt2
.x
= (int) ((pt
.x
* 4) / charWidth
);
2117 if (pt
.y
!= wxDefaultCoord
)
2118 pt2
.y
= (int) ((pt
.y
* 8) / charHeight
);
2123 wxPoint
wxWindowBase::ConvertDialogToPixels(const wxPoint
& pt
)
2125 int charWidth
= GetCharWidth();
2126 int charHeight
= GetCharHeight();
2127 wxPoint pt2
= wxDefaultPosition
;
2128 if (pt
.x
!= wxDefaultCoord
)
2129 pt2
.x
= (int) ((pt
.x
* charWidth
) / 4);
2130 if (pt
.y
!= wxDefaultCoord
)
2131 pt2
.y
= (int) ((pt
.y
* charHeight
) / 8);
2136 // ----------------------------------------------------------------------------
2138 // ----------------------------------------------------------------------------
2140 // propagate the colour change event to the subwindows
2141 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent
& event
)
2143 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2146 // Only propagate to non-top-level windows
2147 wxWindow
*win
= node
->GetData();
2148 if ( !win
->IsTopLevel() )
2150 wxSysColourChangedEvent event2
;
2151 event
.m_eventObject
= win
;
2152 win
->GetEventHandler()->ProcessEvent(event2
);
2155 node
= node
->GetNext();
2161 // the default action is to populate dialog with data when it's created,
2162 // and nudge the UI into displaying itself correctly in case
2163 // we've turned the wxUpdateUIEvents frequency down low.
2164 void wxWindowBase::OnInitDialog( wxInitDialogEvent
&WXUNUSED(event
) )
2166 TransferDataToWindow();
2168 // Update the UI at this point
2169 UpdateWindowUI(wxUPDATE_UI_RECURSE
);
2172 // process Ctrl-Alt-mclick
2173 void wxWindowBase::OnMiddleClick( wxMouseEvent
& event
)
2176 if ( event
.ControlDown() && event
.AltDown() )
2178 // don't translate these strings
2181 #ifdef __WXUNIVERSAL__
2183 #endif // __WXUNIVERSAL__
2185 switch ( wxGetOsVersion() )
2187 case wxMOTIF_X
: port
+= _T("Motif"); break;
2189 case wxMAC_DARWIN
: port
+= _T("Mac"); break;
2190 case wxBEOS
: port
+= _T("BeOS"); break;
2194 case wxGTK_BEOS
: port
+= _T("GTK"); break;
2200 case wxWIN386
: port
+= _T("MS Windows"); break;
2204 case wxMGL_OS2
: port
+= _T("MGL"); break;
2206 case wxOS2_PM
: port
+= _T("OS/2"); break;
2207 default: port
+= _T("unknown"); break;
2210 wxMessageBox(wxString::Format(
2212 " wxWidgets Library (%s port)\nVersion %u.%u.%u%s%s, compiled at %s %s\n Copyright (c) 1995-2004 wxWidgets team"
2231 _T("wxWidgets information"),
2232 wxICON_INFORMATION
| wxOK
,
2236 #endif // wxUSE_MSGDLG
2242 // ----------------------------------------------------------------------------
2244 // ----------------------------------------------------------------------------
2246 #if wxUSE_ACCESSIBILITY
2247 void wxWindowBase::SetAccessible(wxAccessible
* accessible
)
2249 if (m_accessible
&& (accessible
!= m_accessible
))
2250 delete m_accessible
;
2251 m_accessible
= accessible
;
2253 m_accessible
->SetWindow((wxWindow
*) this);
2256 // Returns the accessible object, creating if necessary.
2257 wxAccessible
* wxWindowBase::GetOrCreateAccessible()
2260 m_accessible
= CreateAccessible();
2261 return m_accessible
;
2264 // Override to create a specific accessible object.
2265 wxAccessible
* wxWindowBase::CreateAccessible()
2267 return new wxWindowAccessible((wxWindow
*) this);
2273 // ----------------------------------------------------------------------------
2274 // list classes implementation
2275 // ----------------------------------------------------------------------------
2277 void wxWindowListNode::DeleteData()
2279 delete (wxWindow
*)GetData();
2283 // ----------------------------------------------------------------------------
2285 // ----------------------------------------------------------------------------
2287 wxBorder
wxWindowBase::GetBorder(long flags
) const
2289 wxBorder border
= (wxBorder
)(flags
& wxBORDER_MASK
);
2290 if ( border
== wxBORDER_DEFAULT
)
2292 border
= GetDefaultBorder();
2298 wxBorder
wxWindowBase::GetDefaultBorder() const
2300 return wxBORDER_NONE
;
2303 // ----------------------------------------------------------------------------
2305 // ----------------------------------------------------------------------------
2307 wxHitTest
wxWindowBase::DoHitTest(wxCoord x
, wxCoord y
) const
2309 // here we just check if the point is inside the window or not
2311 // check the top and left border first
2312 bool outside
= x
< 0 || y
< 0;
2315 // check the right and bottom borders too
2316 wxSize size
= GetSize();
2317 outside
= x
>= size
.x
|| y
>= size
.y
;
2320 return outside
? wxHT_WINDOW_OUTSIDE
: wxHT_WINDOW_INSIDE
;
2323 // ----------------------------------------------------------------------------
2325 // ----------------------------------------------------------------------------
2327 struct WXDLLEXPORT wxWindowNext
2331 } *wxWindowBase::ms_winCaptureNext
= NULL
;
2333 void wxWindowBase::CaptureMouse()
2335 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), this);
2337 wxWindow
*winOld
= GetCapture();
2340 ((wxWindowBase
*) winOld
)->DoReleaseMouse();
2343 wxWindowNext
*item
= new wxWindowNext
;
2345 item
->next
= ms_winCaptureNext
;
2346 ms_winCaptureNext
= item
;
2348 //else: no mouse capture to save
2353 void wxWindowBase::ReleaseMouse()
2355 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), this);
2357 wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") );
2361 if ( ms_winCaptureNext
)
2363 ((wxWindowBase
*)ms_winCaptureNext
->win
)->DoCaptureMouse();
2365 wxWindowNext
*item
= ms_winCaptureNext
;
2366 ms_winCaptureNext
= item
->next
;
2369 //else: stack is empty, no previous capture
2371 wxLogTrace(_T("mousecapture"),
2372 (const wxChar
*) _T("After ReleaseMouse() mouse is captured by %p"),
2379 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId
),
2380 int WXUNUSED(modifiers
),
2381 int WXUNUSED(keycode
))
2387 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId
))
2393 #endif // wxUSE_HOTKEY
2395 void wxWindowBase::SendDestroyEvent()
2397 wxWindowDestroyEvent event
;
2398 event
.SetEventObject(this);
2399 event
.SetId(GetId());
2400 GetEventHandler()->ProcessEvent(event
);
2403 // ----------------------------------------------------------------------------
2405 // ----------------------------------------------------------------------------
2407 bool wxWindowBase::TryValidator(wxEvent
& wxVALIDATOR_PARAM(event
))
2409 #if wxUSE_VALIDATORS
2410 // Can only use the validator of the window which
2411 // is receiving the event
2412 if ( event
.GetEventObject() == this )
2414 wxValidator
*validator
= GetValidator();
2415 if ( validator
&& validator
->ProcessEvent(event
) )
2420 #endif // wxUSE_VALIDATORS
2425 bool wxWindowBase::TryParent(wxEvent
& event
)
2427 // carry on up the parent-child hierarchy if the propgation count hasn't
2429 if ( event
.ShouldPropagate() )
2431 // honour the requests to stop propagation at this window: this is
2432 // used by the dialogs, for example, to prevent processing the events
2433 // from the dialog controls in the parent frame which rarely, if ever,
2435 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS
) )
2437 wxWindow
*parent
= GetParent();
2438 if ( parent
&& !parent
->IsBeingDeleted() )
2440 wxPropagateOnce
propagateOnce(event
);
2442 return parent
->GetEventHandler()->ProcessEvent(event
);
2447 return wxEvtHandler::TryParent(event
);
2450 // ----------------------------------------------------------------------------
2451 // keyboard navigation
2452 // ----------------------------------------------------------------------------
2454 // Navigates in the specified direction.
2455 bool wxWindowBase::Navigate(int flags
)
2457 wxNavigationKeyEvent eventNav
;
2458 eventNav
.SetFlags(flags
);
2459 eventNav
.SetEventObject(this);
2460 if ( GetParent()->GetEventHandler()->ProcessEvent(eventNav
) )
2467 void wxWindowBase::DoMoveInTabOrder(wxWindow
*win
, MoveKind move
)
2469 // check that we're not a top level window
2470 wxCHECK_RET( GetParent(),
2471 _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
2473 // detect the special case when we have nothing to do anyhow and when the
2474 // code below wouldn't work
2478 // find the target window in the siblings list
2479 wxWindowList
& siblings
= GetParent()->GetChildren();
2480 wxWindowList::compatibility_iterator i
= siblings
.Find(win
);
2481 wxCHECK_RET( i
, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") );
2483 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
2484 // can't just move the node around
2485 wxWindow
*self
= (wxWindow
*)this;
2486 siblings
.DeleteObject(self
);
2487 if ( move
== MoveAfter
)
2494 siblings
.Insert(i
, self
);
2496 else // MoveAfter and win was the last sibling
2498 siblings
.Append(self
);
2502 // ----------------------------------------------------------------------------
2504 // ----------------------------------------------------------------------------
2506 /*static*/ wxWindow
* wxWindowBase::FindFocus()
2508 wxWindowBase
*win
= DoFindFocus();
2509 return win
? win
->GetMainWindowOfCompositeControl() : NULL
;
2512 // ----------------------------------------------------------------------------
2514 // ----------------------------------------------------------------------------
2516 wxWindow
* wxGetTopLevelParent(wxWindow
*win
)
2518 while ( win
&& !win
->IsTopLevel() )
2519 win
= win
->GetParent();
2524 #if wxUSE_ACCESSIBILITY
2525 // ----------------------------------------------------------------------------
2526 // accessible object for windows
2527 // ----------------------------------------------------------------------------
2529 // Can return either a child object, or an integer
2530 // representing the child element, starting from 1.
2531 wxAccStatus
wxWindowAccessible::HitTest(const wxPoint
& WXUNUSED(pt
), int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(childObject
))
2533 wxASSERT( GetWindow() != NULL
);
2537 return wxACC_NOT_IMPLEMENTED
;
2540 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
2541 wxAccStatus
wxWindowAccessible::GetLocation(wxRect
& rect
, int elementId
)
2543 wxASSERT( GetWindow() != NULL
);
2547 wxWindow
* win
= NULL
;
2554 if (elementId
<= (int) GetWindow()->GetChildren().GetCount())
2556 win
= GetWindow()->GetChildren().Item(elementId
-1)->GetData();
2563 rect
= win
->GetRect();
2564 if (win
->GetParent() && !win
->IsKindOf(CLASSINFO(wxTopLevelWindow
)))
2565 rect
.SetPosition(win
->GetParent()->ClientToScreen(rect
.GetPosition()));
2569 return wxACC_NOT_IMPLEMENTED
;
2572 // Navigates from fromId to toId/toObject.
2573 wxAccStatus
wxWindowAccessible::Navigate(wxNavDir navDir
, int fromId
,
2574 int* WXUNUSED(toId
), wxAccessible
** toObject
)
2576 wxASSERT( GetWindow() != NULL
);
2582 case wxNAVDIR_FIRSTCHILD
:
2584 if (GetWindow()->GetChildren().GetCount() == 0)
2586 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetFirst()->GetData();
2587 *toObject
= childWindow
->GetOrCreateAccessible();
2591 case wxNAVDIR_LASTCHILD
:
2593 if (GetWindow()->GetChildren().GetCount() == 0)
2595 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetLast()->GetData();
2596 *toObject
= childWindow
->GetOrCreateAccessible();
2600 case wxNAVDIR_RIGHT
:
2604 wxWindowList::compatibility_iterator node
=
2605 wxWindowList::compatibility_iterator();
2608 // Can't navigate to sibling of this window
2609 // if we're a top-level window.
2610 if (!GetWindow()->GetParent())
2611 return wxACC_NOT_IMPLEMENTED
;
2613 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2617 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
2618 node
= GetWindow()->GetChildren().Item(fromId
-1);
2621 if (node
&& node
->GetNext())
2623 wxWindow
* nextWindow
= node
->GetNext()->GetData();
2624 *toObject
= nextWindow
->GetOrCreateAccessible();
2632 case wxNAVDIR_PREVIOUS
:
2634 wxWindowList::compatibility_iterator node
=
2635 wxWindowList::compatibility_iterator();
2638 // Can't navigate to sibling of this window
2639 // if we're a top-level window.
2640 if (!GetWindow()->GetParent())
2641 return wxACC_NOT_IMPLEMENTED
;
2643 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2647 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
2648 node
= GetWindow()->GetChildren().Item(fromId
-1);
2651 if (node
&& node
->GetPrevious())
2653 wxWindow
* previousWindow
= node
->GetPrevious()->GetData();
2654 *toObject
= previousWindow
->GetOrCreateAccessible();
2662 return wxACC_NOT_IMPLEMENTED
;
2665 // Gets the name of the specified object.
2666 wxAccStatus
wxWindowAccessible::GetName(int childId
, wxString
* name
)
2668 wxASSERT( GetWindow() != NULL
);
2674 // If a child, leave wxWidgets to call the function on the actual
2677 return wxACC_NOT_IMPLEMENTED
;
2679 // This will eventually be replaced by specialised
2680 // accessible classes, one for each kind of wxWidgets
2681 // control or window.
2683 if (GetWindow()->IsKindOf(CLASSINFO(wxButton
)))
2684 title
= ((wxButton
*) GetWindow())->GetLabel();
2687 title
= GetWindow()->GetName();
2689 if (!title
.IsEmpty())
2695 return wxACC_NOT_IMPLEMENTED
;
2698 // Gets the number of children.
2699 wxAccStatus
wxWindowAccessible::GetChildCount(int* childId
)
2701 wxASSERT( GetWindow() != NULL
);
2705 *childId
= (int) GetWindow()->GetChildren().GetCount();
2709 // Gets the specified child (starting from 1).
2710 // If *child is NULL and return value is wxACC_OK,
2711 // this means that the child is a simple element and
2712 // not an accessible object.
2713 wxAccStatus
wxWindowAccessible::GetChild(int childId
, wxAccessible
** child
)
2715 wxASSERT( GetWindow() != NULL
);
2725 if (childId
> (int) GetWindow()->GetChildren().GetCount())
2728 wxWindow
* childWindow
= GetWindow()->GetChildren().Item(childId
-1)->GetData();
2729 *child
= childWindow
->GetOrCreateAccessible();
2736 // Gets the parent, or NULL.
2737 wxAccStatus
wxWindowAccessible::GetParent(wxAccessible
** parent
)
2739 wxASSERT( GetWindow() != NULL
);
2743 wxWindow
* parentWindow
= GetWindow()->GetParent();
2751 *parent
= parentWindow
->GetOrCreateAccessible();
2759 // Performs the default action. childId is 0 (the action for this object)
2760 // or > 0 (the action for a child).
2761 // Return wxACC_NOT_SUPPORTED if there is no default action for this
2762 // window (e.g. an edit control).
2763 wxAccStatus
wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId
))
2765 wxASSERT( GetWindow() != NULL
);
2769 return wxACC_NOT_IMPLEMENTED
;
2772 // Gets the default action for this object (0) or > 0 (the action for a child).
2773 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
2774 // string if there is no action.
2775 // The retrieved string describes the action that is performed on an object,
2776 // not what the object does as a result. For example, a toolbar button that prints
2777 // a document has a default action of "Press" rather than "Prints the current document."
2778 wxAccStatus
wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId
), wxString
* WXUNUSED(actionName
))
2780 wxASSERT( GetWindow() != NULL
);
2784 return wxACC_NOT_IMPLEMENTED
;
2787 // Returns the description for this object or a child.
2788 wxAccStatus
wxWindowAccessible::GetDescription(int WXUNUSED(childId
), wxString
* description
)
2790 wxASSERT( GetWindow() != NULL
);
2794 wxString
ht(GetWindow()->GetHelpText());
2800 return wxACC_NOT_IMPLEMENTED
;
2803 // Returns help text for this object or a child, similar to tooltip text.
2804 wxAccStatus
wxWindowAccessible::GetHelpText(int WXUNUSED(childId
), wxString
* helpText
)
2806 wxASSERT( GetWindow() != NULL
);
2810 wxString
ht(GetWindow()->GetHelpText());
2816 return wxACC_NOT_IMPLEMENTED
;
2819 // Returns the keyboard shortcut for this object or child.
2820 // Return e.g. ALT+K
2821 wxAccStatus
wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId
), wxString
* WXUNUSED(shortcut
))
2823 wxASSERT( GetWindow() != NULL
);
2827 return wxACC_NOT_IMPLEMENTED
;
2830 // Returns a role constant.
2831 wxAccStatus
wxWindowAccessible::GetRole(int childId
, wxAccRole
* role
)
2833 wxASSERT( GetWindow() != NULL
);
2837 // If a child, leave wxWidgets to call the function on the actual
2840 return wxACC_NOT_IMPLEMENTED
;
2842 if (GetWindow()->IsKindOf(CLASSINFO(wxControl
)))
2843 return wxACC_NOT_IMPLEMENTED
;
2845 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar
)))
2846 return wxACC_NOT_IMPLEMENTED
;
2849 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar
)))
2850 return wxACC_NOT_IMPLEMENTED
;
2853 //*role = wxROLE_SYSTEM_CLIENT;
2854 *role
= wxROLE_SYSTEM_CLIENT
;
2858 return wxACC_NOT_IMPLEMENTED
;
2862 // Returns a state constant.
2863 wxAccStatus
wxWindowAccessible::GetState(int childId
, long* state
)
2865 wxASSERT( GetWindow() != NULL
);
2869 // If a child, leave wxWidgets to call the function on the actual
2872 return wxACC_NOT_IMPLEMENTED
;
2874 if (GetWindow()->IsKindOf(CLASSINFO(wxControl
)))
2875 return wxACC_NOT_IMPLEMENTED
;
2878 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar
)))
2879 return wxACC_NOT_IMPLEMENTED
;
2882 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar
)))
2883 return wxACC_NOT_IMPLEMENTED
;
2890 return wxACC_NOT_IMPLEMENTED
;
2894 // Returns a localized string representing the value for the object
2896 wxAccStatus
wxWindowAccessible::GetValue(int WXUNUSED(childId
), wxString
* WXUNUSED(strValue
))
2898 wxASSERT( GetWindow() != NULL
);
2902 return wxACC_NOT_IMPLEMENTED
;
2905 // Selects the object or child.
2906 wxAccStatus
wxWindowAccessible::Select(int WXUNUSED(childId
), wxAccSelectionFlags
WXUNUSED(selectFlags
))
2908 wxASSERT( GetWindow() != NULL
);
2912 return wxACC_NOT_IMPLEMENTED
;
2915 // Gets the window with the keyboard focus.
2916 // If childId is 0 and child is NULL, no object in
2917 // this subhierarchy has the focus.
2918 // If this object has the focus, child should be 'this'.
2919 wxAccStatus
wxWindowAccessible::GetFocus(int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(child
))
2921 wxASSERT( GetWindow() != NULL
);
2925 return wxACC_NOT_IMPLEMENTED
;
2928 // Gets a variant representing the selected children
2930 // Acceptable values:
2931 // - a null variant (IsNull() returns true)
2932 // - a list variant (GetType() == wxT("list")
2933 // - an integer representing the selected child element,
2934 // or 0 if this object is selected (GetType() == wxT("long")
2935 // - a "void*" pointer to a wxAccessible child object
2936 wxAccStatus
wxWindowAccessible::GetSelections(wxVariant
* WXUNUSED(selections
))
2938 wxASSERT( GetWindow() != NULL
);
2942 return wxACC_NOT_IMPLEMENTED
;
2945 #endif // wxUSE_ACCESSIBILITY