1 /////////////////////////////////////////////////////////////////////////////
2 // Name: univ/textctrl.cpp
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
25 6. backspace refreshes too much (until end of line)
29 Optimisation hints from PureQuantify:
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
39 Search for "OPT!" for things which must be optimized.
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is TRUE in which case a single LINE may correspond to multiple ROWs.
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
84 H e l l o , line 0 (row 0)
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
93 (line 1 == row 2 same as above)
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
103 Search for "OPT" for possible optimizations
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
112 // ============================================================================
114 // ============================================================================
116 // ----------------------------------------------------------------------------
118 // ----------------------------------------------------------------------------
120 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
121 #pragma implementation "univtextctrl.h"
124 #include "wx/wxprec.h"
137 #include "wx/dcclient.h"
138 #include "wx/validate.h"
139 #include "wx/textctrl.h"
142 #include "wx/clipbrd.h"
144 #include "wx/textfile.h"
146 #include "wx/caret.h"
148 #include "wx/univ/inphand.h"
149 #include "wx/univ/renderer.h"
150 #include "wx/univ/colschem.h"
151 #include "wx/univ/theme.h"
153 #include "wx/cmdproc.h"
156 #include "wx/dataobj.h"
159 // turn extra wxTextCtrl-specific debugging on/off
162 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
163 #define WXDEBUG_TEXT_REPLACE
167 #undef WXDEBUG_TEXT_REPLACE
170 // wxStringTokenize only needed for debug checks
171 #ifdef WXDEBUG_TEXT_REPLACE
172 #include "wx/tokenzr.h"
173 #endif // WXDEBUG_TEXT_REPLACE
175 // ----------------------------------------------------------------------------
177 // ----------------------------------------------------------------------------
179 // exchange two positions so that from is always less than or equal to to
180 static inline void OrderPositions(wxTextPos
& from
, wxTextPos
& to
)
184 wxTextPos tmp
= from
;
190 // ----------------------------------------------------------------------------
192 // ----------------------------------------------------------------------------
194 // names of text ctrl commands
195 #define wxTEXT_COMMAND_INSERT _T("insert")
196 #define wxTEXT_COMMAND_REMOVE _T("remove")
198 // the value which is never used for text position, even not -1 which is
199 // sometimes used for some special meaning
200 static const wxTextPos INVALID_POS_VALUE
= -2;
202 // overlap between pages (when using PageUp/Dn) in lines
203 static const size_t PAGE_OVERLAP_IN_LINES
= 1;
205 // ----------------------------------------------------------------------------
206 // private data of wxTextCtrl
207 // ----------------------------------------------------------------------------
209 // the data only used by single line text controls
210 struct WXDLLEXPORT wxTextSingleLineData
212 // the position of the first visible pixel and the first visible column
214 wxTextCoord m_colStart
;
216 // and the last ones (m_posLastVisible is the width but m_colLastVisible
217 // is an absolute value)
218 wxCoord m_posLastVisible
;
219 wxTextCoord m_colLastVisible
;
222 wxTextSingleLineData()
227 m_colLastVisible
= -1;
228 m_posLastVisible
= -1;
233 // the data only used by multi line text controls
234 struct WXDLLEXPORT wxTextMultiLineData
237 wxArrayString m_lines
;
239 // the current ranges of the scrollbars
243 // should we adjust the horz/vert scrollbar?
244 bool m_updateScrollbarX
,
247 // the max line length in pixels
250 // the index of the line which has the length of m_widthMax
251 wxTextCoord m_lineLongest
;
253 // the rect in which text appears: it is even less than m_rectText because
254 // only the last _complete_ line is shown, hence there is an unoccupied
255 // horizontal band at the bottom of it
256 wxRect m_rectTextReal
;
258 // the x-coordinate of the caret before we started moving it vertically:
259 // this is used to ensure that moving the caret up and then down will
260 // return it to the same position as if we always round it in one direction
261 // we would shift it in that direction
263 // when m_xCaret == -1, we don't have any remembered position
267 wxTextMultiLineData()
273 m_updateScrollbarY
= FALSE
;
282 // the data only used by multi line text controls in line wrap mode
283 class WXDLLEXPORT wxWrappedLineData
285 // these functions set all our values, so give them access to them
286 friend void wxTextCtrl::LayoutLine(wxTextCoord line
,
287 wxWrappedLineData
& lineData
) const;
288 friend void wxTextCtrl::LayoutLines(wxTextCoord
) const;
297 // get the start of any row (remember that accessing m_rowsStart doesn't work
298 // for the first one)
299 wxTextCoord
GetRowStart(wxTextCoord row
) const
301 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
303 return row
? m_rowsStart
[row
- 1] : 0;
306 // get the length of the row (using the total line length which we don't
307 // have here but need to calculate the length of the last row, so it must
309 wxTextCoord
GetRowLength(wxTextCoord row
, wxTextCoord lenLine
) const
311 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
313 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
314 // slightly more efficient) and lenLine is the same as the start of the
315 // first row of the next line
316 return ((size_t)row
== m_rowsStart
.GetCount() ? lenLine
: m_rowsStart
[row
])
320 // return the width of the row in pixels
321 wxCoord
GetRowWidth(wxTextCoord row
) const
323 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
325 return m_rowsWidth
[row
];
328 // return the number of rows
329 size_t GetRowCount() const
331 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
333 return m_rowsStart
.GetCount() + 1;
336 // return the number of additional (i.e. after the first one) rows
337 size_t GetExtraRowCount() const
339 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
341 return m_rowsStart
.GetCount();
344 // return the first row of this line
345 wxTextCoord
GetFirstRow() const
347 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
352 // return the first row of the next line
353 wxTextCoord
GetNextRow() const
355 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
357 return m_rowFirst
+ m_rowsStart
.GetCount() + 1;
360 // this just provides direct access to m_rowsStart aerray for efficiency
361 wxTextCoord
GetExtraRowStart(wxTextCoord row
) const
363 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
365 return m_rowsStart
[row
];
368 // this code is unused any longer
370 // return TRUE if the column is in the start of the last row (hence the row
371 // it is in is not wrapped)
372 bool IsLastRow(wxTextCoord colRowStart
) const
374 return colRowStart
== GetRowStart(m_rowsStart
.GetCount());
377 // return TRUE if the column is the last column of the row starting in
379 bool IsLastColInRow(wxTextCoord colRowStart
,
380 wxTextCoord colRowEnd
,
381 wxTextCoord lenLine
) const
383 // find the row which starts with colRowStart
384 size_t nRows
= GetRowCount();
385 for ( size_t n
= 0; n
< nRows
; n
++ )
387 if ( GetRowStart(n
) == colRowStart
)
389 wxTextCoord colNextRowStart
= n
== nRows
- 1
391 : GetRowStart(n
+ 1);
393 wxASSERT_MSG( colRowEnd
< colNextRowStart
,
394 _T("this column is not in this row at all!") );
396 return colRowEnd
== colNextRowStart
- 1;
400 // caller got it wrong
401 wxFAIL_MSG( _T("this column is not in the start of the row!") );
407 // is this row the last one in its line?
408 bool IsLastRow(wxTextCoord row
) const
410 return (size_t)row
== GetExtraRowCount();
413 // the line is valid if it had been laid out correctly: note that just
414 // shiwting the line (because one of previous lines changed) doesn't make
416 bool IsValid() const { return !m_rowsWidth
.IsEmpty(); }
418 // invalidating line will relayout it
419 void Invalidate() { m_rowsWidth
.Empty(); }
422 // for each line we remember the starting columns of all its rows after the
423 // first one (which always starts at 0), i.e. if a line is wrapped twice
424 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
425 wxArrayLong m_rowsStart
;
427 // and the width of each row in pixels (this array starts from 0, as usual)
428 wxArrayInt m_rowsWidth
;
430 // and also its starting row (0 for the first line, first lines'
431 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
432 // and this means that the struct hadn't yet been initialized
433 wxTextCoord m_rowFirst
;
435 // the last modification "time"-stamp used by LayoutLines()
439 WX_DECLARE_OBJARRAY(wxWrappedLineData
, wxArrayWrappedLinesData
);
440 #include "wx/arrimpl.cpp"
441 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData
);
443 struct WXDLLEXPORT wxTextWrappedData
: public wxTextMultiLineData
445 // the width of the column to the right of the text rect used for the
446 // indicator mark display for the wrapped lines
449 // the data for each line
450 wxArrayWrappedLinesData m_linesData
;
452 // flag telling us to recalculate all starting rows starting from this line
453 // (if it is -1, we don't have to recalculate anything) - it is set when
454 // the number of the rows in the middle of the control changes
455 wxTextCoord m_rowFirstInvalid
;
457 // the current timestamp used by LayoutLines()
460 // invalidate starting rows of all lines (NOT rows!) after this one
461 void InvalidateLinesBelow(wxTextCoord line
)
463 if ( m_rowFirstInvalid
== -1 || m_rowFirstInvalid
> line
)
465 m_rowFirstInvalid
= line
;
469 // check if this line is valid: i.e. before the first invalid one
470 bool IsValidLine(wxTextCoord line
) const
472 return ((m_rowFirstInvalid
== -1) || (line
< m_rowFirstInvalid
)) &&
473 m_linesData
[line
].IsValid();
480 m_rowFirstInvalid
= -1;
485 // ----------------------------------------------------------------------------
486 // private classes for undo/redo management
487 // ----------------------------------------------------------------------------
490 We use custom versions of wxWindows command processor to implement undo/redo
491 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
492 itself: this is a waste of memory as all commands in the given command
493 processor always have the same associated wxTextCtrl and so it makes sense
494 to store the backpointer there.
496 As for the rest of the implementation, it's fairly standard: we have 2
497 command classes corresponding to adding and removing text.
500 // a command corresponding to a wxTextCtrl action
501 class wxTextCtrlCommand
: public wxCommand
504 wxTextCtrlCommand(const wxString
& name
) : wxCommand(TRUE
, name
) { }
506 // we don't use these methods as they don't make sense for us as we need a
507 // wxTextCtrl to be applied
508 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE
; }
509 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE
; }
511 // instead, our command processor uses these methods
512 virtual bool Do(wxTextCtrl
*text
) = 0;
513 virtual bool Undo(wxTextCtrl
*text
) = 0;
516 // insert text command
517 class wxTextCtrlInsertCommand
: public wxTextCtrlCommand
520 wxTextCtrlInsertCommand(const wxString
& textToInsert
)
521 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT
), m_text(textToInsert
)
526 // combine the 2 commands together
527 void Append(wxTextCtrlInsertCommand
*other
);
529 virtual bool CanUndo() const;
530 virtual bool Do(wxTextCtrl
*text
);
531 virtual bool Undo(wxTextCtrl
*text
);
534 // the text we insert
537 // the position where we inserted the text
541 // remove text command
542 class wxTextCtrlRemoveCommand
: public wxTextCtrlCommand
545 wxTextCtrlRemoveCommand(wxTextPos from
, wxTextPos to
)
546 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE
)
552 virtual bool CanUndo() const;
553 virtual bool Do(wxTextCtrl
*text
);
554 virtual bool Undo(wxTextCtrl
*text
);
557 // the range of text to delete
561 // the text which was deleted when this command was Do()ne
562 wxString m_textDeleted
;
565 // a command processor for a wxTextCtrl
566 class wxTextCtrlCommandProcessor
: public wxCommandProcessor
569 wxTextCtrlCommandProcessor(wxTextCtrl
*text
)
571 m_compressInserts
= FALSE
;
576 // override Store() to compress multiple wxTextCtrlInsertCommand into one
577 virtual void Store(wxCommand
*command
);
579 // stop compressing insert commands when this is called
580 void StopCompressing() { m_compressInserts
= FALSE
; }
583 wxTextCtrl
*GetTextCtrl() const { return m_text
; }
584 bool IsCompressing() const { return m_compressInserts
; }
587 virtual bool DoCommand(wxCommand
& cmd
)
588 { return ((wxTextCtrlCommand
&)cmd
).Do(m_text
); }
589 virtual bool UndoCommand(wxCommand
& cmd
)
590 { return ((wxTextCtrlCommand
&)cmd
).Undo(m_text
); }
592 // check if this command is a wxTextCtrlInsertCommand and return it casted
593 // to the right type if it is or NULL otherwise
594 wxTextCtrlInsertCommand
*IsInsertCommand(wxCommand
*cmd
);
597 // the control we're associated with
600 // if the flag is TRUE we're compressing subsequent insert commands into
601 // one so that the entire typing could be undone in one call to Undo()
602 bool m_compressInserts
;
605 // ============================================================================
607 // ============================================================================
609 BEGIN_EVENT_TABLE(wxTextCtrl
, wxControl
)
610 EVT_CHAR(wxTextCtrl::OnChar
)
612 EVT_SIZE(wxTextCtrl::OnSize
)
615 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl
, wxControl
)
617 // ----------------------------------------------------------------------------
619 // ----------------------------------------------------------------------------
621 void wxTextCtrl::Init()
627 m_isModified
= FALSE
;
638 // init wxScrollHelper
641 // init the undo manager
642 m_cmdProcessor
= new wxTextCtrlCommandProcessor(this);
648 bool wxTextCtrl::Create(wxWindow
*parent
,
650 const wxString
& value
,
654 const wxValidator
& validator
,
655 const wxString
&name
)
657 if ( style
& wxTE_MULTILINE
)
659 // for compatibility with wxMSW we create the controls with vertical
660 // scrollbar always shown unless they have wxTE_RICH style (because
661 // Windows text controls always has vert scrollbar but richedit one
663 if ( !(style
& wxTE_RICH
) )
665 style
|= wxALWAYS_SHOW_SB
;
668 // wxTE_WORDWRAP is 0 for now so we don't need the code below
670 if ( style
& wxTE_WORDWRAP
)
672 // wrapping words means wrapping, hence no horz scrollbar
677 // TODO: support wxTE_NO_VSCROLL (?)
679 // create data object for normal multiline or for controls with line
681 if ( style
& wxHSCROLL
)
682 m_data
.mdata
= new wxTextMultiLineData
;
684 m_data
.wdata
= new wxTextWrappedData
;
688 // this doesn't make sense for single line controls
691 // create data object for single line controls
692 m_data
.sdata
= new wxTextSingleLineData
;
695 #if wxUSE_TWO_WINDOWS
696 if ((style
& wxBORDER_MASK
) == 0)
697 style
|= wxBORDER_SUNKEN
;
700 if ( !wxControl::Create(parent
, id
, pos
, size
, style
,
706 SetCursor(wxCURSOR_IBEAM
);
708 if ( style
& wxTE_MULTILINE
)
710 // we should always have at least one line in a multiline control
711 MData().m_lines
.Add(wxEmptyString
);
713 if ( !(style
& wxHSCROLL
) )
715 WData().m_linesData
.Add(new wxWrappedLineData
);
716 WData().InvalidateLinesBelow(0);
719 // we might support it but it's quite useless and other ports don't
721 wxASSERT_MSG( !(style
& wxTE_PASSWORD
),
722 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
729 m_isEditable
= !(style
& wxTE_READONLY
);
732 InitInsertionPoint();
734 // we can't show caret right now as we're not shown yet and so it would
735 // result in garbage on the screen - we'll do it after first OnPaint()
738 CreateInputHandler(wxINP_HANDLER_TEXTCTRL
);
740 wxSizeEvent
sizeEvent(GetSize(), GetId());
741 GetEventHandler()->ProcessEvent(sizeEvent
);
746 wxTextCtrl::~wxTextCtrl()
748 delete m_cmdProcessor
;
752 if ( IsSingleLine() )
754 else if ( WrapLines() )
761 // ----------------------------------------------------------------------------
763 // ----------------------------------------------------------------------------
765 void wxTextCtrl::SetValue(const wxString
& value
)
767 if ( IsSingleLine() && (value
== GetValue()) )
773 Replace(0, GetLastPosition(), value
);
775 if ( IsSingleLine() )
777 SetInsertionPoint(0);
780 // TODO: should we generate the event or not, finally?
783 const wxArrayString
& wxTextCtrl::GetLines() const
785 return MData().m_lines
;
788 size_t wxTextCtrl::GetLineCount() const
790 return MData().m_lines
.GetCount();
793 wxString
wxTextCtrl::GetValue() const
795 // for multiline controls we don't always store the total value but only
796 // recompute it when asked - and to invalidate it we just empty it in
798 if ( !IsSingleLine() && m_value
.empty() )
800 // recalculate: note that we always do it for empty multilien control,
801 // but then it's so quick that it's not important
803 // the first line is special as there is no \n before it, so it's
805 const wxArrayString
& lines
= GetLines();
806 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
807 self
->m_value
<< lines
[0u];
808 size_t count
= lines
.GetCount();
809 for ( size_t n
= 1; n
< count
; n
++ )
811 self
->m_value
<< _T('\n') << lines
[n
];
818 void wxTextCtrl::Clear()
823 bool wxTextCtrl::ReplaceLine(wxTextCoord line
,
824 const wxString
& text
)
828 // first, we have to relayout the line entirely
830 // OPT: we might try not to recalc the unchanged part of line
832 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
834 // if we had some number of rows before, use this number, otherwise
835 // just make sure that the test below (rowsNew != rowsOld) will be true
837 if ( lineData
.IsValid() )
839 rowsOld
= lineData
.GetExtraRowCount();
841 else // line wasn't laid out yet
843 // assume it changed entirely as we can't do anything better
847 // now change the line
848 MData().m_lines
[line
] = text
;
850 // OPT: we choose to lay it our immediately instead of delaying it
851 // until it is needed because it allows us to avoid invalidating
852 // lines further down if the number of rows didn't chnage, but
853 // maybe we can imporve this even further?
854 LayoutLine(line
, lineData
);
856 int rowsNew
= lineData
.GetExtraRowCount();
858 if ( rowsNew
!= rowsOld
)
860 // we have to update the line wrap marks as this is normally done
861 // by LayoutLines() which we bypassed by calling LayoutLine()
863 wxTextCoord rowFirst
= lineData
.GetFirstRow(),
864 rowCount
= wxMax(rowsOld
, rowsNew
);
865 RefreshLineWrapMarks(rowFirst
, rowFirst
+ rowCount
);
867 // next, if this is not the last line, as the number of rows in it
868 // changed, we need to shift all the lines below it
869 if ( (size_t)line
< WData().m_linesData
.GetCount() )
871 // number of rows changed shifting all lines below
872 WData().InvalidateLinesBelow(line
+ 1);
875 // the number of rows changed
881 MData().m_lines
[line
] = text
;
884 // the number of rows didn't change
888 void wxTextCtrl::RemoveLine(wxTextCoord line
)
890 MData().m_lines
.RemoveAt(line
);
893 // we need to recalculate all the starting rows from this line, but we
894 // can avoid doing it if this line was never calculated: this means
895 // that we will recalculate all lines below it anyhow later if needed
896 if ( WData().IsValidLine(line
) )
898 WData().InvalidateLinesBelow(line
);
901 WData().m_linesData
.RemoveAt(line
);
905 void wxTextCtrl::InsertLine(wxTextCoord line
, const wxString
& text
)
907 MData().m_lines
.Insert(text
, line
);
910 WData().m_linesData
.Insert(new wxWrappedLineData
, line
);
912 // invalidate everything below it
913 WData().InvalidateLinesBelow(line
);
917 void wxTextCtrl::Replace(wxTextPos from
, wxTextPos to
, const wxString
& text
)
919 wxTextCoord colStart
, colEnd
,
923 !PositionToXY(from
, &colStart
, &lineStart
) ||
924 !PositionToXY(to
, &colEnd
, &lineEnd
) )
926 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
931 #ifdef WXDEBUG_TEXT_REPLACE
932 // a straighforward (but very inefficient) way of calculating what the new
934 wxString textTotal
= GetValue();
935 wxString
textTotalNew(textTotal
, (size_t)from
);
936 textTotalNew
+= text
;
937 if ( (size_t)to
< textTotal
.length() )
938 textTotalNew
+= textTotal
.c_str() + (size_t)to
;
939 #endif // WXDEBUG_TEXT_REPLACE
941 // remember the old selection and reset it immediately: we must do it
942 // before calling Refresh(anything) as, at least under GTK, this leads to
943 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
944 // text would be redrawn as selected if we didn't reset the selection
945 int selStartOld
= m_selStart
,
946 selEndOld
= m_selEnd
;
951 if ( IsSingleLine() )
953 // replace the part of the text with the new value
954 wxString
valueNew(m_value
, (size_t)from
);
956 // remember it for later use
957 wxCoord startNewText
= GetTextWidth(valueNew
);
960 if ( (size_t)to
< m_value
.length() )
962 valueNew
+= m_value
.c_str() + (size_t)to
;
965 // we usually refresh till the end of line except of the most common case
966 // when some text is appended to the end of the string in which case we
968 wxCoord widthNewText
;
970 if ( (size_t)from
< m_value
.length() )
972 // refresh till the end of line
975 else // text appended, not replaced
977 // refresh only the new text
978 widthNewText
= GetTextWidth(text
);
983 // force SData().m_colLastVisible update
984 SData().m_colLastVisible
= -1;
987 RefreshPixelRange(0, startNewText
, widthNewText
);
991 //OPT: special case for replacements inside single line?
994 Join all the lines in the replacement range into one string, then
995 replace a part of it with the new text and break it into lines again.
998 // (0) we want to know if this replacement changes the number of rows
999 // as if it does we need to refresh everything below the changed
1000 // text (it will be shifted...) and we can avoid it if there is no
1002 bool rowsNumberChanged
= FALSE
;
1005 const wxArrayString
& linesOld
= GetLines();
1008 for ( line
= lineStart
; line
<= lineEnd
; line
++ )
1010 if ( line
> lineStart
)
1012 // from the previous line
1013 textOrig
+= _T('\n');
1016 textOrig
+= linesOld
[line
];
1019 // we need to append the '\n' for the last line unless there is no
1021 size_t countOld
= linesOld
.GetCount();
1023 // (2) replace text in the combined string
1025 // (2a) leave the part before replaced area unchanged
1026 wxString
textNew(textOrig
, colStart
);
1028 // these values will be used to refresh the changed area below
1029 wxCoord widthNewText
,
1030 startNewText
= GetTextWidth(textNew
);
1031 if ( (size_t)colStart
== linesOld
[lineStart
].length() )
1033 // text appended, refresh just enough to show the new text
1034 widthNewText
= GetTextWidth(text
.BeforeFirst(_T('\n')));
1036 else // text inserted, refresh till the end of line
1041 // (2b) insert new text
1044 // (2c) and append the end of the old text
1046 // adjust for index shift: to is relative to colStart, not 0
1047 size_t toRel
= (size_t)((to
- from
) + colStart
);
1048 if ( toRel
< textOrig
.length() )
1050 textNew
+= textOrig
.c_str() + toRel
;
1053 // (3) break it into lines
1055 wxArrayString lines
;
1056 const wxChar
*curLineStart
= textNew
.c_str();
1057 for ( const wxChar
*p
= textNew
.c_str(); ; p
++ )
1059 // end of line/text?
1060 if ( !*p
|| *p
== _T('\n') )
1062 lines
.Add(wxString(curLineStart
, p
));
1066 curLineStart
= p
+ 1;
1070 #ifdef WXDEBUG_TEXT_REPLACE
1071 // (3a) all empty tokens should be counted as replacing with "foo" and
1072 // with "foo\n" should have different effects
1073 wxArrayString lines2
= wxStringTokenize(textNew
, _T("\n"),
1074 wxTOKEN_RET_EMPTY_ALL
);
1076 if ( lines2
.IsEmpty() )
1078 lines2
.Add(wxEmptyString
);
1081 wxASSERT_MSG( lines
.GetCount() == lines2
.GetCount(),
1082 _T("Replace() broken") );
1083 for ( size_t n
= 0; n
< lines
.GetCount(); n
++ )
1085 wxASSERT_MSG( lines
[n
] == lines2
[n
], _T("Replace() broken") );
1087 #endif // WXDEBUG_TEXT_REPLACE
1089 // (3b) special case: if we replace everything till the end we need to
1090 // keep an empty line or the lines would disappear completely
1091 // (this also takes care of never leaving m_lines empty)
1092 if ( ((size_t)lineEnd
== countOld
- 1) && lines
.IsEmpty() )
1094 lines
.Add(wxEmptyString
);
1097 size_t nReplaceCount
= lines
.GetCount(),
1100 // (4) merge into the array
1103 for ( line
= lineStart
; line
<= lineEnd
; line
++, nReplaceLine
++ )
1105 if ( nReplaceLine
< nReplaceCount
)
1107 // we have the replacement line for this one
1108 if ( ReplaceLine(line
, lines
[nReplaceLine
]) )
1110 rowsNumberChanged
= TRUE
;
1113 UpdateMaxWidth(line
);
1115 else // no more replacement lines
1117 // (4b) delete all extra lines (note that we need to delete
1118 // them backwards because indices shift while we do it)
1119 bool deletedLongestLine
= FALSE
;
1120 for ( wxTextCoord lineDel
= lineEnd
; lineDel
>= line
; lineDel
-- )
1122 if ( lineDel
== MData().m_lineLongest
)
1124 // we will need to recalc the max line width
1125 deletedLongestLine
= TRUE
;
1128 RemoveLine(lineDel
);
1131 if ( deletedLongestLine
)
1136 // even the line number changed
1137 rowsNumberChanged
= TRUE
;
1139 // update line to exit the loop
1144 // (4c) insert the new lines
1145 if ( nReplaceLine
< nReplaceCount
)
1147 // even the line number changed
1148 rowsNumberChanged
= TRUE
;
1152 InsertLine(++lineEnd
, lines
[nReplaceLine
++]);
1154 UpdateMaxWidth(lineEnd
);
1156 while ( nReplaceLine
< nReplaceCount
);
1159 // (5) now refresh the changed area
1161 // update the (cached) last position first as refresh functions use it
1162 m_posLast
+= text
.length() - to
+ from
;
1164 // we may optimize refresh if the number of rows didn't change - but if
1165 // it did we have to refresh everything below the part we chanegd as
1166 // well as it might have moved
1167 if ( !rowsNumberChanged
)
1169 // refresh the line we changed
1172 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1176 //OPT: we shouldn't refresh the unchanged part of the line in
1177 // this case, but instead just refresh the tail of it - the
1178 // trouble is that we don't know here where does this tail
1182 // number of rows didn't change, refresh the updated rows and the
1184 if ( lineStart
<= lineEnd
)
1185 RefreshLineRange(lineStart
, lineEnd
);
1187 else // rows number did change
1191 // refresh only part of the first line
1192 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1194 //else: we have to refresh everything as some part of the text
1195 // could be in the previous row before but moved to the next
1196 // one now (due to word wrap)
1198 wxTextCoord lineEnd
= GetLines().GetCount() - 1;
1199 if ( lineStart
<= lineEnd
)
1200 RefreshLineRange(lineStart
, lineEnd
);
1202 // refresh text rect left below
1203 RefreshLineRange(lineEnd
+ 1, 0);
1205 // the vert scrollbar might [dis]appear
1206 MData().m_updateScrollbarY
= TRUE
;
1209 // must recalculate it - will do later
1213 #ifdef WXDEBUG_TEXT_REPLACE
1214 // optimized code above should give the same result as straightforward
1215 // computation in the beginning
1216 wxASSERT_MSG( GetValue() == textTotalNew
, _T("error in Replace()") );
1217 #endif // WXDEBUG_TEXT_REPLACE
1219 // update the current position: note that we always put the cursor at the
1220 // end of the replacement text
1221 DoSetInsertionPoint(from
+ text
.length());
1223 // and the selection: this is complicated by the fact that selection coords
1224 // must be first updated to reflect change in text coords, i.e. if we had
1225 // selection from 17 to 19 and we just removed this range, we don't have to
1226 // refresh anything, so we can't just use ClearSelection() here
1227 if ( selStartOld
!= -1 )
1229 // refresh the parst of the selection outside the changed text (which
1230 // we already refreshed)
1231 if ( selStartOld
< from
)
1232 RefreshTextRange(selStartOld
, from
);
1233 if ( to
< selEndOld
)
1234 RefreshTextRange(to
, selEndOld
);
1238 // now call it to do the rest (not related to refreshing)
1242 void wxTextCtrl::Remove(wxTextPos from
, wxTextPos to
)
1244 // Replace() only works with correctly ordered arguments, so exchange them
1246 OrderPositions(from
, to
);
1248 Replace(from
, to
, _T(""));
1251 void wxTextCtrl::WriteText(const wxString
& text
)
1253 // replace the selection with the new text
1256 Replace(m_curPos
, m_curPos
, text
);
1259 void wxTextCtrl::AppendText(const wxString
& text
)
1261 SetInsertionPointEnd();
1265 // ----------------------------------------------------------------------------
1267 // ----------------------------------------------------------------------------
1269 void wxTextCtrl::SetInsertionPoint(wxTextPos pos
)
1271 wxCHECK_RET( pos
>= 0 && pos
<= GetLastPosition(),
1272 _T("insertion point position out of range") );
1274 // don't do anything if it didn't change
1275 if ( pos
!= m_curPos
)
1277 DoSetInsertionPoint(pos
);
1280 if ( !IsSingleLine() )
1282 // moving cursor should reset the stored abscissa (even if the cursor
1283 // position didn't actually change!)
1284 MData().m_xCaret
= -1;
1290 void wxTextCtrl::InitInsertionPoint()
1292 // so far always put it in the beginning
1293 DoSetInsertionPoint(0);
1295 // this will also set the selection anchor correctly
1299 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos
)
1301 wxASSERT_MSG( pos
>= 0 && pos
<= GetLastPosition(),
1302 _T("DoSetInsertionPoint() can only be called with valid pos") );
1305 PositionToXY(m_curPos
, &m_curCol
, &m_curRow
);
1308 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos
)
1310 MoveInsertionPoint(pos
);
1315 void wxTextCtrl::SetInsertionPointEnd()
1317 SetInsertionPoint(GetLastPosition());
1320 wxTextPos
wxTextCtrl::GetInsertionPoint() const
1325 wxTextPos
wxTextCtrl::GetLastPosition() const
1328 if ( IsSingleLine() )
1330 pos
= m_value
.length();
1336 size_t nLineCount
= GetLineCount();
1337 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1339 // +1 is because the positions at the end of this line and of the
1340 // start of the next one are different
1341 pos
+= GetLines()[nLine
].length() + 1;
1346 // the last position is at the end of the last line, not in the
1347 // beginning of the next line after it
1351 // more probable reason of this would be to forget to update m_posLast
1352 wxASSERT_MSG( pos
== m_posLast
, _T("bug in GetLastPosition()") );
1353 #endif // WXDEBUG_TEXT
1361 // ----------------------------------------------------------------------------
1363 // ----------------------------------------------------------------------------
1365 void wxTextCtrl::GetSelection(wxTextPos
* from
, wxTextPos
* to
) const
1373 wxString
wxTextCtrl::GetSelectionText() const
1377 if ( HasSelection() )
1379 if ( IsSingleLine() )
1381 sel
= m_value
.Mid(m_selStart
, m_selEnd
- m_selStart
);
1385 wxTextCoord colStart
, lineStart
,
1387 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1388 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1390 // as always, we need to check for the special case when the start
1391 // and end line are the same
1392 if ( lineEnd
== lineStart
)
1394 sel
= GetLines()[lineStart
].Mid(colStart
, colEnd
- colStart
);
1396 else // sel on multiple lines
1398 // take the end of the first line
1399 sel
= GetLines()[lineStart
].c_str() + colStart
;
1402 // all intermediate ones
1403 for ( wxTextCoord line
= lineStart
+ 1; line
< lineEnd
; line
++ )
1405 sel
<< GetLines()[line
] << _T('\n');
1408 // and the start of the last one
1409 sel
+= GetLines()[lineEnd
].Left(colEnd
);
1417 void wxTextCtrl::SetSelection(wxTextPos from
, wxTextPos to
)
1419 // selecting till -1 is the same as selecting to the end
1420 if ( to
== -1 && from
!= -1 )
1422 to
= GetLastPosition();
1425 if ( from
== -1 || to
== from
)
1429 else // valid sel range
1431 // remember the 'to' position as the current position, used to move the
1432 // caret there later
1433 wxTextPos toOrig
= to
;
1435 OrderPositions(from
, to
);
1437 wxCHECK_RET( to
<= GetLastPosition(),
1438 _T("invalid range in wxTextCtrl::SetSelection") );
1440 if ( from
!= m_selStart
|| to
!= m_selEnd
)
1442 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1443 // directly and so m_selStart/End must be reset by then
1444 wxTextPos selStartOld
= m_selStart
,
1445 selEndOld
= m_selEnd
;
1450 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1451 m_selStart
, m_selEnd
);
1453 // refresh only the part of text which became (un)selected if
1455 if ( selStartOld
== m_selStart
)
1457 RefreshTextRange(selEndOld
, m_selEnd
);
1459 else if ( selEndOld
== m_selEnd
)
1461 RefreshTextRange(m_selStart
, selStartOld
);
1465 // OPT: could check for other cases too but it is probably not
1466 // worth it as the two above are the most common ones
1467 if ( selStartOld
!= -1 )
1468 RefreshTextRange(selStartOld
, selEndOld
);
1469 if ( m_selStart
!= -1 )
1470 RefreshTextRange(m_selStart
, m_selEnd
);
1473 // we need to fully repaint the invalidated areas of the window
1474 // before scrolling it (from DoSetInsertionPoint which is typically
1475 // called after SetSelection()), otherwise they may stay unpainted
1476 m_targetWindow
->Update();
1478 //else: nothing to do
1480 // the insertion point is put at the location where the caret was moved
1481 DoSetInsertionPoint(toOrig
);
1485 void wxTextCtrl::ClearSelection()
1487 if ( HasSelection() )
1489 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1490 // directly (see above as well)
1491 wxTextPos selStart
= m_selStart
,
1494 // no selection any more
1498 // refresh the old selection
1499 RefreshTextRange(selStart
, selEnd
);
1502 // the anchor should be moved even if there was no selection previously
1503 m_selAnchor
= m_curPos
;
1506 void wxTextCtrl::RemoveSelection()
1508 if ( !HasSelection() )
1511 Remove(m_selStart
, m_selEnd
);
1514 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line
,
1515 wxTextPos
*start
, wxTextPos
*end
) const
1522 if ( !HasSelection() )
1524 // no selection at all, hence no selection in this line
1528 wxTextCoord lineStart
, colStart
;
1529 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1530 if ( lineStart
> line
)
1532 // this line is entirely above the selection
1536 wxTextCoord lineEnd
, colEnd
;
1537 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1538 if ( lineEnd
< line
)
1540 // this line is entirely below the selection
1544 if ( line
== lineStart
)
1549 *end
= lineEnd
== lineStart
? colEnd
: GetLineLength(line
);
1551 else if ( line
== lineEnd
)
1554 *start
= lineEnd
== lineStart
? colStart
: 0;
1558 else // the line is entirely inside the selection
1563 *end
= GetLineLength(line
);
1569 // ----------------------------------------------------------------------------
1571 // ----------------------------------------------------------------------------
1573 bool wxTextCtrl::IsModified() const
1575 return m_isModified
;
1578 bool wxTextCtrl::IsEditable() const
1580 // disabled control can never be edited
1581 return m_isEditable
&& IsEnabled();
1584 void wxTextCtrl::DiscardEdits()
1586 m_isModified
= FALSE
;
1589 void wxTextCtrl::SetEditable(bool editable
)
1591 if ( editable
!= m_isEditable
)
1593 m_isEditable
= editable
;
1595 // the caret (dis)appears
1598 // the appearance of the control might have changed
1603 // ----------------------------------------------------------------------------
1604 // col/lines <-> position correspondence
1605 // ----------------------------------------------------------------------------
1608 A few remarks about this stuff:
1610 o The numbering of the text control columns/rows starts from 0.
1611 o Start of first line is position 0, its last position is line.length()
1612 o Start of the next line is the last position of the previous line + 1
1615 int wxTextCtrl::GetLineLength(wxTextCoord line
) const
1617 if ( IsSingleLine() )
1619 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1621 return m_value
.length();
1625 wxCHECK_MSG( (size_t)line
< GetLineCount(), -1,
1626 _T("line index out of range") );
1628 return GetLines()[line
].length();
1632 wxString
wxTextCtrl::GetLineText(wxTextCoord line
) const
1634 if ( IsSingleLine() )
1636 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1642 wxCHECK_MSG( (size_t)line
< GetLineCount(), _T(""),
1643 _T("line index out of range") );
1645 return GetLines()[line
];
1649 int wxTextCtrl::GetNumberOfLines() const
1651 // there is always 1 line, even if the text is empty
1652 return IsSingleLine() ? 1 : GetLineCount();
1655 wxTextPos
wxTextCtrl::XYToPosition(wxTextCoord x
, wxTextCoord y
) const
1657 // note that this method should accept any values of x and y and return -1
1658 // if they are out of range
1659 if ( IsSingleLine() )
1661 return x
> GetLastPosition() || y
> 0 ? -1 : x
;
1665 if ( (size_t)y
>= GetLineCount() )
1667 // this position is below the text
1668 return GetLastPosition();
1672 for ( size_t nLine
= 0; nLine
< (size_t)y
; nLine
++ )
1674 // +1 is because the positions at the end of this line and of the
1675 // start of the next one are different
1676 pos
+= GetLines()[nLine
].length() + 1;
1679 // take into account also the position in line
1680 if ( (size_t)x
> GetLines()[y
].length() )
1682 // don't return position in the next line
1683 x
= GetLines()[y
].length();
1690 bool wxTextCtrl::PositionToXY(wxTextPos pos
,
1691 wxTextCoord
*x
, wxTextCoord
*y
) const
1693 if ( IsSingleLine() )
1695 if ( (size_t)pos
> m_value
.length() )
1707 wxTextPos posCur
= 0;
1708 size_t nLineCount
= GetLineCount();
1709 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1711 // +1 is because the start the start of the next line is one
1712 // position after the end of this one
1713 wxTextPos posNew
= posCur
+ GetLines()[nLine
].length() + 1;
1716 // we've found the line, now just calc the column
1724 wxASSERT_MSG( XYToPosition(pos
- posCur
, nLine
) == pos
,
1725 _T("XYToPosition() or PositionToXY() broken") );
1726 #endif // WXDEBUG_TEXT
1730 else // go further down
1736 // beyond the last line
1741 wxTextCoord
wxTextCtrl::GetRowsPerLine(wxTextCoord line
) const
1743 // a normal line has one row
1744 wxTextCoord numRows
= 1;
1748 // add the number of additional rows
1749 numRows
+= WData().m_linesData
[line
].GetExtraRowCount();
1755 wxTextCoord
wxTextCtrl::GetRowCount() const
1757 wxTextCoord count
= GetLineCount();
1762 count
= GetFirstRowOfLine(count
- 1) +
1763 WData().m_linesData
[count
- 1].GetRowCount();
1769 wxTextCoord
wxTextCtrl::GetRowAfterLine(wxTextCoord line
) const
1774 if ( !WData().IsValidLine(line
) )
1779 return WData().m_linesData
[line
].GetNextRow();
1782 wxTextCoord
wxTextCtrl::GetFirstRowOfLine(wxTextCoord line
) const
1787 if ( !WData().IsValidLine(line
) )
1792 return WData().m_linesData
[line
].GetFirstRow();
1795 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos
,
1797 wxCoord
*yOut
) const
1799 wxTextCoord col
, line
;
1801 // optimization for special (but common) case when we already have the col
1803 if ( pos
== m_curPos
)
1808 else // must really calculate col/line from pos
1810 if ( !PositionToXY(pos
, &col
, &line
) )
1814 int hLine
= GetLineHeight();
1816 wxString textLine
= GetLineText(line
);
1817 if ( IsSingleLine() || !WrapLines() )
1819 x
= GetTextWidth(textLine
.Left(col
));
1822 else // difficult case: multline control with line wrap
1824 y
= GetFirstRowOfLine(line
);
1826 wxTextCoord colRowStart
;
1827 y
+= GetRowInLine(line
, col
, &colRowStart
);
1831 // x is the width of the text before this position in this row
1832 x
= GetTextWidth(textLine
.Mid(colRowStart
, col
- colRowStart
));
1843 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos
,
1845 wxCoord
*yOut
) const
1848 if ( !PositionToLogicalXY(pos
, &x
, &y
) )
1851 // finally translate the logical text rect coords into physical client
1853 CalcScrolledPosition(m_rectText
.x
+ x
, m_rectText
.y
+ y
, xOut
, yOut
);
1858 wxPoint
wxTextCtrl::GetCaretPosition() const
1860 wxCoord xCaret
, yCaret
;
1861 if ( !PositionToDeviceXY(m_curPos
, &xCaret
, &yCaret
) )
1863 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1866 return wxPoint(xCaret
, yCaret
);
1869 // pos may be -1 to show the current position
1870 void wxTextCtrl::ShowPosition(wxTextPos pos
)
1872 bool showCaret
= GetCaret() && GetCaret()->IsVisible();
1876 if ( IsSingleLine() )
1878 ShowHorzPosition(GetTextWidth(m_value
.Left(pos
)));
1880 else if ( MData().m_scrollRangeX
|| MData().m_scrollRangeY
) // multiline with scrollbars
1883 GetViewStart(&xStart
, &yStart
);
1889 PositionToLogicalXY(pos
, &x
, &y
);
1891 wxRect rectText
= GetRealTextArea();
1893 // scroll the position vertically into view: if it is currently above
1894 // it, make it the first one, otherwise the last one
1895 if ( MData().m_scrollRangeY
)
1897 y
/= GetLineHeight();
1903 else // we are currently in or below the view area
1905 // find the last row currently shown
1910 // to find the last row we need to use the generic HitTest
1913 // OPT this is a bit silly: we undo this in HitTest(), so
1914 // it would be better to factor out the common
1915 // functionality into a separate function (OTOH it
1916 // won't probably save us that much)
1917 wxPoint
pt(0, rectText
.height
- 1);
1918 pt
+= GetClientAreaOrigin();
1919 pt
+= m_rectText
.GetPosition();
1920 HitTest(pt
, &col
, &yEnd
);
1922 // find the row inside the line
1923 yEnd
= GetFirstRowOfLine(yEnd
) + GetRowInLine(yEnd
, col
);
1927 // finding the last line is easy if each line has exactly
1929 yEnd
= yStart
+ rectText
.height
/ GetLineHeight() - 1;
1934 // scroll down: the current item should appear at the
1935 // bottom of the view
1936 Scroll(0, y
- (yEnd
- yStart
));
1941 // scroll the position horizontally into view
1943 // we follow what I believe to be Windows behaviour here, that is if
1944 // the position is already entirely in the view we do nothing, but if
1945 // we do have to scroll the window to bring it into view, we scroll it
1946 // not just enough to show the position but slightly more so that this
1947 // position is at 1/3 of the window width from the closest border to it
1948 // (I'm not sure that Windows does exactly this but it looks like this)
1949 if ( MData().m_scrollRangeX
)
1951 // unlike for the rows, xStart doesn't correspond to the starting
1952 // column as they all have different widths, so we need to
1953 // translate everything to pixels
1955 // we want the text between x and x2 be entirely inside the view
1956 // (i.e. the current character)
1958 // make xStart the first visible pixel (and not position)
1959 int wChar
= GetAverageWidth();
1964 // we want the position of this column be 1/3 to the right of
1966 x
-= rectText
.width
/ 3;
1969 Scroll(x
/ wChar
, y
);
1971 else // maybe we're beyond the right border of the view?
1973 wxTextCoord col
, row
;
1974 if ( PositionToXY(pos
, &col
, &row
) )
1976 wxString lineText
= GetLineText(row
);
1977 wxCoord x2
= x
+ GetTextWidth(lineText
[(size_t)col
]);
1978 if ( x2
> xStart
+ rectText
.width
)
1980 // we want the position of this column be 1/3 to the
1981 // left of the right edge, i.e. 2/3 right of the left
1983 x2
-= (2*rectText
.width
)/3;
1986 Scroll(x2
/ wChar
, row
);
1992 //else: multiline but no scrollbars, hence nothing to do
1998 // ----------------------------------------------------------------------------
2000 // ----------------------------------------------------------------------------
2003 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2004 distinguish between inlusive/exclusive words and between words and
2005 WORDS (in vim sense) and also, finally, make the set of characters
2006 which make up a word configurable - currently we use the exclusive
2007 WORDS only (coincidentally, this is what Windows edit control does)
2009 For future references, here is what vim help says:
2011 A word consists of a sequence of letters, digits and underscores, or
2012 a sequence of other non-blank characters, separated with white space
2013 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2016 A WORD consists of a sequence of non-blank characters, separated with
2017 white space. An empty line is also considered to be a word and a
2021 static inline bool IsWordChar(wxChar ch
)
2023 return !wxIsspace(ch
);
2026 wxTextPos
wxTextCtrl::GetWordStart() const
2028 if ( m_curPos
== -1 || m_curPos
== 0 )
2031 if ( m_curCol
== 0 )
2033 // go to the end of the previous line
2034 return m_curPos
- 1;
2037 // it shouldn't be possible to learn where the word starts in the password
2042 // start at the previous position
2043 const wxChar
*p0
= GetLineText(m_curRow
).c_str();
2044 const wxChar
*p
= p0
+ m_curCol
- 1;
2046 // find the end of the previous word
2047 while ( (p
> p0
) && !IsWordChar(*p
) )
2050 // now find the beginning of this word
2051 while ( (p
> p0
) && IsWordChar(*p
) )
2054 // we might have gone too far
2055 if ( !IsWordChar(*p
) )
2058 return (m_curPos
- m_curCol
) + p
- p0
;
2061 wxTextPos
wxTextCtrl::GetWordEnd() const
2063 if ( m_curPos
== -1 )
2066 wxString line
= GetLineText(m_curRow
);
2067 if ( (size_t)m_curCol
== line
.length() )
2069 // if we're on the last position in the line, go to the next one - if
2071 wxTextPos pos
= m_curPos
;
2072 if ( pos
< GetLastPosition() )
2078 // it shouldn't be possible to learn where the word ends in the password
2081 return GetLastPosition();
2083 // start at the current position
2084 const wxChar
*p0
= line
.c_str();
2085 const wxChar
*p
= p0
+ m_curCol
;
2087 // find the start of the next word
2088 while ( *p
&& !IsWordChar(*p
) )
2091 // now find the end of it
2092 while ( *p
&& IsWordChar(*p
) )
2095 // and find the start of the next word
2096 while ( *p
&& !IsWordChar(*p
) )
2099 return (m_curPos
- m_curCol
) + p
- p0
;
2102 // ----------------------------------------------------------------------------
2104 // ----------------------------------------------------------------------------
2106 void wxTextCtrl::Copy()
2109 if ( HasSelection() )
2111 wxClipboardLocker clipLock
;
2113 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2114 wxString text
= wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2115 wxTextDataObject
*data
= new wxTextDataObject(text
);
2116 wxTheClipboard
->SetData(data
);
2118 #endif // wxUSE_CLIPBOARD
2121 void wxTextCtrl::Cut()
2126 bool wxTextCtrl::DoCut()
2128 if ( !HasSelection() )
2138 void wxTextCtrl::Paste()
2143 bool wxTextCtrl::DoPaste()
2146 wxClipboardLocker clipLock
;
2148 wxTextDataObject data
;
2149 if ( wxTheClipboard
->IsSupported(data
.GetFormat())
2150 && wxTheClipboard
->GetData(data
) )
2152 // reverse transformation: '\r\n\" -> '\n'
2153 wxString text
= wxTextFile::Translate(data
.GetText(),
2154 wxTextFileType_Unix
);
2155 if ( !text
.empty() )
2162 #endif // wxUSE_CLIPBOARD
2167 // ----------------------------------------------------------------------------
2169 // ----------------------------------------------------------------------------
2171 wxTextCtrlInsertCommand
*
2172 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand
*command
)
2174 return (wxTextCtrlInsertCommand
*)
2175 (command
&& (command
->GetName() == wxTEXT_COMMAND_INSERT
)
2179 void wxTextCtrlCommandProcessor::Store(wxCommand
*command
)
2181 wxTextCtrlInsertCommand
*cmdIns
= IsInsertCommand(command
);
2184 if ( IsCompressing() )
2186 wxTextCtrlInsertCommand
*
2187 cmdInsLast
= IsInsertCommand(GetCurrentCommand());
2189 // it is possible that we don't have any last command at all if,
2190 // for example, it was undone since the last Store(), so deal with
2194 cmdInsLast
->Append(cmdIns
);
2198 // don't need to call the base class version
2203 // append the following insert commands to this one
2204 m_compressInserts
= TRUE
;
2206 // let the base class version will do the job normally
2208 else // not an insert command
2210 // stop compressing insert commands - this won't work with the last
2211 // command not being an insert one anyhow
2214 // let the base class version will do the job normally
2217 wxCommandProcessor::Store(command
);
2220 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand
*other
)
2222 m_text
+= other
->m_text
;
2225 bool wxTextCtrlInsertCommand::CanUndo() const
2227 return m_from
!= -1;
2230 bool wxTextCtrlInsertCommand::Do(wxTextCtrl
*text
)
2232 // the text is going to be inserted at the current position, remember where
2234 m_from
= text
->GetInsertionPoint();
2236 // and now do insert it
2237 text
->WriteText(m_text
);
2242 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl
*text
)
2244 wxCHECK_MSG( CanUndo(), FALSE
, _T("impossible to undo insert cmd") );
2246 // remove the text from where we inserted it
2247 text
->Remove(m_from
, m_from
+ m_text
.length());
2252 bool wxTextCtrlRemoveCommand::CanUndo() const
2254 // if we were executed, we should have the text we removed
2255 return !m_textDeleted
.empty();
2258 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl
*text
)
2260 text
->SetSelection(m_from
, m_to
);
2261 m_textDeleted
= text
->GetSelectionText();
2262 text
->RemoveSelection();
2267 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl
*text
)
2269 // it is possible that the text was deleted and that we can't restore text
2270 // at the same position we removed it any more
2271 wxTextPos posLast
= text
->GetLastPosition();
2272 text
->SetInsertionPoint(m_from
> posLast
? posLast
: m_from
);
2273 text
->WriteText(m_textDeleted
);
2278 void wxTextCtrl::Undo()
2280 // the caller must check it
2281 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2283 m_cmdProcessor
->Undo();
2286 void wxTextCtrl::Redo()
2288 // the caller must check it
2289 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2291 m_cmdProcessor
->Redo();
2294 bool wxTextCtrl::CanUndo() const
2296 return IsEditable() && m_cmdProcessor
->CanUndo();
2299 bool wxTextCtrl::CanRedo() const
2301 return IsEditable() && m_cmdProcessor
->CanRedo();
2304 // ----------------------------------------------------------------------------
2306 // ----------------------------------------------------------------------------
2308 wxSize
wxTextCtrl::DoGetBestClientSize() const
2310 // when we're called for the very first time from Create() we must
2311 // calculate the font metrics here because we can't do it before calling
2312 // Create() (there is no window yet and wxGTK crashes) but we need them
2314 if ( m_heightLine
== -1 )
2316 wxConstCast(this, wxTextCtrl
)->RecalcFontMetrics();
2320 GetTextExtent(GetTextToShow(GetLineText(0)), &w
, &h
);
2322 int wChar
= GetAverageWidth(),
2323 hChar
= GetLineHeight();
2325 int widthMin
= wxMax(10*wChar
, 100);
2331 if ( !IsSingleLine() )
2333 // let the control have a reasonable number of lines
2334 int lines
= GetNumberOfLines();
2337 else if ( lines
> 10 )
2344 rectText
.height
= h
;
2345 wxRect rectTotal
= GetRenderer()->GetTextTotalArea(this, rectText
);
2346 return wxSize(rectTotal
.width
, rectTotal
.height
);
2349 void wxTextCtrl::UpdateTextRect()
2351 wxRect
rectTotal(wxPoint(0, 0), GetClientSize());
2352 wxCoord
*extraSpace
= WrapLines() ? &WData().m_widthMark
: NULL
;
2353 m_rectText
= GetRenderer()->GetTextClientArea(this, rectTotal
, extraSpace
);
2355 // code elsewhere is confused by negative rect size
2356 if ( m_rectText
.width
<= 0 )
2357 m_rectText
.width
= 1;
2358 if ( m_rectText
.height
<= 0 )
2359 m_rectText
.height
= 1;
2361 if ( !IsSingleLine() )
2363 // invalidate it so that GetRealTextArea() will recalc it
2364 MData().m_rectTextReal
.width
= 0;
2366 // only scroll this rect when the window is scrolled: note that we have
2367 // to scroll not only the text but the line wrap marks too if we show
2369 wxRect rectText
= GetRealTextArea();
2370 if ( extraSpace
&& *extraSpace
)
2372 rectText
.width
+= *extraSpace
;
2374 SetTargetRect(rectText
);
2376 // relayout all lines
2379 WData().m_rowFirstInvalid
= 0;
2381 // increase timestamp: this means that the lines which had been
2382 // laid out before will be relayd out the next time LayoutLines()
2383 // is called because their timestamp will be smaller than the
2385 WData().m_timestamp
++;
2389 UpdateLastVisible();
2392 void wxTextCtrl::UpdateLastVisible()
2394 // this method is only used for horizontal "scrollbarless" scrolling which
2395 // is used only with single line controls
2396 if ( !IsSingleLine() )
2399 // use (efficient) HitTestLine to find the last visible character
2400 wxString text
= m_value
.Mid((size_t)SData().m_colStart
/* to the end */);
2402 switch ( HitTestLine(text
, m_rectText
.width
, &col
) )
2404 case wxTE_HT_BEYOND
:
2405 // everything is visible
2406 SData().m_colLastVisible
= text
.length();
2409 SData().m_posLastVisible
= -1;
2413 case wxTE_HT_BEFORE:
2417 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2420 case wxTE_HT_ON_TEXT
:
2423 // the last entirely seen character is the previous one because
2424 // this one is only partly visible - unless the width of the
2425 // string is exactly the max width
2426 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(col
+ 1));
2427 if ( SData().m_posLastVisible
> m_rectText
.width
)
2429 // this character is not entirely visible, take the
2434 SData().m_posLastVisible
= -1;
2436 //else: we can just see it
2438 SData().m_colLastVisible
= col
;
2443 // calculate the width of the text really shown
2444 if ( SData().m_posLastVisible
== -1 )
2446 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(SData().m_colLastVisible
+ 1));
2449 // current value is relative the start of the string text which starts at
2450 // SData().m_colStart, we need an absolute offset into string
2451 SData().m_colLastVisible
+= SData().m_colStart
;
2453 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2454 (int) SData().m_colLastVisible
, (long) SData().m_posLastVisible
);
2457 void wxTextCtrl::OnSize(wxSizeEvent
& event
)
2461 if ( !IsSingleLine() )
2464 // update them immediately because if we are called for the first time,
2465 // we need to create them in order for the base class version to
2466 // position the scrollbars correctly - if we don't do it now, it won't
2467 // happen at all if we don't get more size events
2471 MData().m_updateScrollbarX
=
2472 MData().m_updateScrollbarY
= TRUE
;
2478 wxCoord
wxTextCtrl::GetTotalWidth() const
2481 CalcUnscrolledPosition(m_rectText
.width
, 0, &w
, NULL
);
2485 wxCoord
wxTextCtrl::GetTextWidth(const wxString
& text
) const
2488 GetTextExtent(GetTextToShow(text
), &w
, NULL
);
2492 wxRect
wxTextCtrl::GetRealTextArea() const
2494 // for single line text control it's just the same as text rect
2495 if ( IsSingleLine() )
2498 // the real text area always holds an entire number of lines, so the only
2499 // difference with the text area is a narrow strip along the bottom border
2500 wxRect rectText
= MData().m_rectTextReal
;
2501 if ( !rectText
.width
)
2504 rectText
= m_rectText
;
2506 // when we're called for the very first time, the line height might not
2507 // had been calculated yet, so do get it now
2508 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2509 self
->RecalcFontMetrics();
2511 int hLine
= GetLineHeight();
2512 rectText
.height
= (m_rectText
.height
/ hLine
) * hLine
;
2515 self
->MData().m_rectTextReal
= rectText
;
2521 wxTextCoord
wxTextCtrl::GetRowInLine(wxTextCoord line
,
2523 wxTextCoord
*colRowStart
) const
2525 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2527 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2529 if ( !WData().IsValidLine(line
) )
2532 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2535 rowMax
= lineData
.GetExtraRowCount();
2539 while ( (row
< rowMax
) && (col
>= lineData
.GetExtraRowStart(row
)) )
2542 // it's ok here that row is 1 greater than needed: like this, it is
2543 // counted as a normal (and not extra) row
2545 //else: only one row anyhow
2549 // +1 because we need a real row number, not the extra row one
2550 *colRowStart
= lineData
.GetRowStart(row
);
2552 // this can't happen, of course
2553 wxASSERT_MSG( *colRowStart
<= col
, _T("GetRowInLine() is broken") );
2559 void wxTextCtrl::LayoutLine(wxTextCoord line
, wxWrappedLineData
& lineData
) const
2561 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2562 // else now and has rather awkward interface for our needs here
2564 lineData
.m_rowsStart
.Empty();
2565 lineData
.m_rowsWidth
.Empty();
2567 const wxString
& text
= GetLineText(line
);
2569 size_t colRowStart
= 0;
2572 size_t lenRow
= GetPartOfWrappedLine
2574 text
.c_str() + colRowStart
,
2578 // remember the start of this row (not for the first one as
2579 // it's always 0) and its width
2581 lineData
.m_rowsStart
.Add(colRowStart
);
2582 lineData
.m_rowsWidth
.Add(widthRow
);
2584 colRowStart
+= lenRow
;
2586 while ( colRowStart
< text
.length() );
2588 // put the current timestamp on it
2589 lineData
.m_timestamp
= WData().m_timestamp
;
2592 void wxTextCtrl::LayoutLines(wxTextCoord lineLast
) const
2594 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2596 // if we were called, some line was dirty and if it was dirty we must have
2597 // had m_rowFirstInvalid set to something too
2598 wxTextCoord lineFirst
= WData().m_rowFirstInvalid
;
2599 wxASSERT_MSG( lineFirst
!= -1, _T("nothing to layout?") );
2601 wxTextCoord rowFirst
, rowCur
;
2604 // start after the last known valid line
2605 const wxWrappedLineData
& lineData
= WData().m_linesData
[lineFirst
- 1];
2606 rowFirst
= lineData
.GetFirstRow() + lineData
.GetRowCount();
2608 else // no valid lines, start at row 0
2614 for ( wxTextCoord line
= lineFirst
; line
<= lineLast
; line
++ )
2616 // set the starting row for this line
2617 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2618 lineData
.m_rowFirst
= rowCur
;
2620 // had the line been already broken into rows?
2622 // if so, compare its timestamp with the current one: if nothing has
2623 // been changed, don't relayout it
2624 if ( !lineData
.IsValid() ||
2625 (lineData
.m_timestamp
< WData().m_timestamp
) )
2627 // now do break it in rows
2628 LayoutLine(line
, lineData
);
2631 rowCur
+= lineData
.GetRowCount();
2634 // we are now valid at least up to this line, but if it is the last one we
2635 // just don't have any more invalid rows at all
2636 if ( (size_t)lineLast
== WData().m_linesData
.GetCount() -1 )
2641 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2642 self
->WData().m_rowFirstInvalid
= lineLast
;
2644 // also refresh the line end indicators (FIXME shouldn't do it always!)
2645 self
->RefreshLineWrapMarks(rowFirst
, rowCur
);
2648 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar
* text
,
2649 wxCoord
*widthReal
) const
2651 // this function is slow, it shouldn't be called unless really needed
2652 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2657 switch ( HitTestLine(s
, m_rectText
.width
, &col
) )
2660 case wxTE_HT_BEFORE:
2664 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2667 case wxTE_HT_ON_TEXT
:
2670 // the last entirely seen character is the previous one because
2671 // this one is only partly visible - unless the width of the
2672 // string is exactly the max width
2673 wReal
= GetTextWidth(s
.Truncate(col
+ 1));
2674 if ( wReal
> m_rectText
.width
)
2676 // this character is not entirely visible, take the
2683 //else: we can just see it
2685 // wrap at any character or only at words boundaries?
2686 if ( !(GetWindowStyle() & wxTE_LINEWRAP
) )
2688 // find the (last) not word char before this word
2689 wxTextCoord colWordStart
;
2690 for ( colWordStart
= col
;
2691 colWordStart
&& IsWordChar(s
[(size_t)colWordStart
]);
2695 if ( colWordStart
> 0 )
2697 if ( colWordStart
!= col
)
2699 // will have to recalc the real width
2705 //else: only a single word, have to wrap it here
2710 case wxTE_HT_BEYOND
:
2714 // we return the number of characters, not the index of the last one
2715 if ( (size_t)col
< s
.length() )
2717 // but don't return more than this (empty) string has
2725 // calc it if not done yet
2726 wReal
= GetTextWidth(s
.Truncate(col
));
2732 // VZ: old, horribly inefficient code which can still be used for checking
2733 // the result (in line, not word, wrap mode only) - to be removed later
2735 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2736 wxClientDC
dc(self
);
2737 dc
.SetFont(GetFont());
2738 self
->DoPrepareDC(dc
);
2740 wxCoord widthMax
= m_rectText
.width
;
2742 // the text which we can keep in this ROW
2745 for ( wOld
= w
= 0; *text
&& (w
<= widthMax
); )
2749 dc
.GetTextExtent(str
, &w
, NULL
);
2754 // if we wrapped, the last letter was one too much
2755 if ( str
.length() > 1 )
2758 str
.erase(str
.length() - 1, 1);
2760 else // but always keep at least one letter in each row
2762 // the real width then is the last value of w and not teh one
2767 else // we didn't wrap
2772 wxASSERT( col
== str
.length() );
2776 wxASSERT( *widthReal
== wOld
);
2781 //return str.length();
2787 // OPT: this function is called a lot - would be nice to optimize it but I
2788 // don't really know how yet
2789 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLine(const wxString
& line
,
2791 wxTextCoord
*colOut
) const
2793 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2796 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2797 wxClientDC
dc(self
);
2798 dc
.SetFont(GetFont());
2799 self
->DoPrepareDC(dc
);
2802 dc
.GetTextExtent(line
, &width
, NULL
);
2805 // clicking beyond the end of line is equivalent to clicking at
2806 // the end of it, so return the last line column
2807 col
= line
.length();
2810 // unless the line is empty and so doesn't have any column at all -
2811 // in this case return 0, what else can we do?
2815 res
= wxTE_HT_BEYOND
;
2821 res
= wxTE_HT_BEFORE
;
2823 else // we're inside the line
2825 // now calculate the column: first, approximate it with fixed-width
2826 // value and then calculate the correct value iteratively: note that
2827 // we use the first character of the line instead of (average)
2828 // GetCharWidth(): it is common to have lines of dashes, for example,
2829 // and this should give us much better approximation in such case
2831 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2832 dc
.GetTextExtent(line
[0], &width
, NULL
);
2839 else if ( (size_t)col
> line
.length() )
2841 col
= line
.length();
2844 // matchDir is the direction in which we should move to reach the
2845 // character containing the given position
2851 } matchDir
= Match_None
;
2854 // check that we didn't go beyond the line boundary
2860 if ( (size_t)col
> line
.length() )
2862 col
= line
.length();
2866 wxString
strBefore(line
, (size_t)col
);
2867 dc
.GetTextExtent(strBefore
, &width
, NULL
);
2870 if ( matchDir
== Match_Right
)
2872 // we were going to the right and, finally, moved beyond
2873 // the original position - stop on the previous one
2879 if ( matchDir
== Match_None
)
2881 // we just started iterating, now we know that we should
2883 matchDir
= Match_Left
;
2885 //else: we are still to the right of the target, continue
2889 // invert the logic above
2890 if ( matchDir
== Match_Left
)
2892 // with the exception that we don't need to backtrack here
2896 if ( matchDir
== Match_None
)
2899 matchDir
= Match_Right
;
2903 // this is not supposed to happen
2904 wxASSERT_MSG( matchDir
, _T("logic error in wxTextCtrl::HitTest") );
2906 if ( matchDir
== Match_Right
)
2913 // check that we calculated it correctly
2915 if ( res
== wxTE_HT_ON_TEXT
)
2918 wxString text
= line
.Left(col
);
2919 dc
.GetTextExtent(text
, &width1
, NULL
);
2920 if ( (size_t)col
< line
.length() )
2925 dc
.GetTextExtent(text
, &width2
, NULL
);
2927 wxASSERT_MSG( (width1
<= x
) && (x
< width2
),
2928 _T("incorrect HitTestLine() result") );
2930 else // we return last char
2932 wxASSERT_MSG( x
>= width1
, _T("incorrect HitTestLine() result") );
2935 #endif // WXDEBUG_TEXT
2943 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pos
,
2944 wxTextCoord
*colOut
,
2945 wxTextCoord
*rowOut
) const
2947 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
);
2950 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLogical(const wxPoint
& pos
,
2951 wxTextCoord
*colOut
,
2952 wxTextCoord
*rowOut
) const
2954 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
, FALSE
);
2957 wxTextCtrlHitTestResult
wxTextCtrl::HitTest2(wxCoord y0
,
2960 wxTextCoord
*rowOut
,
2961 wxTextCoord
*colStart
,
2962 wxTextCoord
*colEnd
,
2963 wxTextCoord
*colRowStartOut
,
2964 bool deviceCoords
) const
2966 // is the point in the text area or to the right or below it?
2967 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2969 // translate the window coords x0 and y0 into the client coords in the text
2970 // area by adjusting for both the client and text area offsets (unless this
2971 // was already done)
2975 wxPoint pt
= GetClientAreaOrigin() + m_rectText
.GetPosition();
2976 CalcUnscrolledPosition(x10
- pt
.x
, y0
- pt
.y
, &x1
, &y
);
2984 // calculate the row (it is really a LINE, not a ROW)
2987 // these vars are used only for WrapLines() case
2988 wxTextCoord colRowStart
= 0;
2991 if ( colRowStartOut
)
2992 *colRowStartOut
= 0;
2994 int hLine
= GetLineHeight();
2997 // and clicking before it is the same as clicking on the first one
3000 res
= wxTE_HT_BEFORE
;
3004 wxTextCoord rowLast
= GetNumberOfLines() - 1;
3006 if ( IsSingleLine() || !WrapLines() )
3008 // in this case row calculation is simple as all lines have the
3009 // same height and so row is the same as line
3010 if ( row
> rowLast
)
3012 // clicking below the text is the same as clicking on the last
3016 res
= wxTE_HT_BELOW
;
3019 else // multline control with line wrap
3021 // use binary search to find the line containing this row
3022 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3024 hi
= linesData
.GetCount(),
3029 const wxWrappedLineData
& lineData
= linesData
[cur
];
3030 if ( !WData().IsValidLine(cur
) )
3032 wxTextCoord rowFirst
= lineData
.GetFirstRow();
3034 if ( row
< rowFirst
)
3040 // our row is after the first row of the cur line:
3041 // obviously, if cur is the last line, it contains this
3042 // row, otherwise we have to test that it is before the
3043 // first row of the next line
3044 bool found
= cur
== linesData
.GetCount() - 1;
3047 // if the row is beyond the end of text, adjust it to
3048 // be the last one and set res accordingly
3049 if ( (size_t)(row
- rowFirst
) >= lineData
.GetRowCount() )
3051 res
= wxTE_HT_BELOW
;
3053 row
= lineData
.GetRowCount() + rowFirst
- 1;
3056 else // not the last row
3058 const wxWrappedLineData
&
3059 lineNextData
= linesData
[cur
+ 1];
3060 if ( !WData().IsValidLine(cur
+ 1) )
3061 LayoutLines(cur
+ 1);
3062 found
= row
< lineNextData
.GetFirstRow();
3067 colRowStart
= lineData
.GetRowStart(row
- rowFirst
);
3068 rowLen
= lineData
.GetRowLength(row
- rowFirst
,
3069 GetLines()[cur
].length());
3083 if ( res
== wxTE_HT_ON_TEXT
)
3085 // now find the position in the line
3086 wxString lineText
= GetLineText(row
),
3089 if ( colRowStart
|| rowLen
)
3091 // look in this row only, not in whole line
3092 rowText
= lineText
.Mid(colRowStart
, rowLen
);
3096 // just take the whole string
3102 res
= HitTestLine(GetTextToShow(rowText
), x1
, colStart
);
3106 if ( colRowStartOut
)
3108 // give them the column offset in this ROW in pixels
3109 *colRowStartOut
= colRowStart
;
3112 // take into account that the ROW doesn't start in the
3113 // beginning of the LINE
3114 *colStart
+= colRowStart
;
3119 // the hit test result we return is for x1, so throw out
3120 // the result for x2 here
3121 int x2
= x1
+ x20
- x10
;
3122 (void)HitTestLine(GetTextToShow(rowText
), x2
, colEnd
);
3124 *colEnd
+= colRowStart
;
3128 else // before/after vertical text span
3132 // fill the column with the first/last position in the
3133 // corresponding line
3134 if ( res
== wxTE_HT_BEFORE
)
3136 else // res == wxTE_HT_BELOW
3137 *colStart
= GetLineText(GetNumberOfLines() - 1).length();
3143 // give them the row in text coords (as is)
3150 bool wxTextCtrl::GetLineAndRow(wxTextCoord row
,
3151 wxTextCoord
*lineOut
,
3152 wxTextCoord
*rowInLineOut
) const
3160 int nLines
= GetNumberOfLines();
3163 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3164 for ( line
= 0; line
< nLines
; line
++ )
3166 if ( !WData().IsValidLine(line
) )
3169 if ( row
< linesData
[line
].GetNextRow() )
3171 // we found the right line
3172 rowInLine
= row
- linesData
[line
].GetFirstRow();
3178 if ( line
== nLines
)
3180 // the row is out of range
3184 else // no line wrapping, everything is easy
3186 if ( row
>= nLines
)
3195 *rowInLineOut
= rowInLine
;
3200 // ----------------------------------------------------------------------------
3202 // ----------------------------------------------------------------------------
3205 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3206 scrolling in both horizontal and vertical direction implemented using
3207 wxScrollHelper and the second one is manual scrolling implemented using
3208 SData().m_ofsHorz and used by the single line controls without scroll bar.
3210 The first version (the standard one) always scrolls by fixed amount which is
3211 fine for vertical scrolling as all lines have the same height but is rather
3212 ugly for horizontal scrolling if proportional font is used. This is why we
3213 manually update and use SData().m_ofsHorz which contains the length of the string
3214 which is hidden beyond the left borde. An important property of text
3215 controls using this kind of scrolling is that an entire number of characters
3216 is always shown and that parts of characters never appear on display -
3217 neither in the leftmost nor rightmost positions.
3219 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3220 done as usual for wxScrollWindow.
3223 void wxTextCtrl::ShowHorzPosition(wxCoord pos
)
3225 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3227 // pos is the logical position to show
3229 // SData().m_ofsHorz is the fisrt logical position shown
3230 if ( pos
< SData().m_ofsHorz
)
3234 HitTestLine(m_value
, pos
, &col
);
3239 wxCoord width
= m_rectText
.width
;
3242 // if we are called from the ctor, m_rectText is not initialized
3243 // yet, so do it now
3245 width
= m_rectText
.width
;
3248 // SData().m_ofsHorz + width is the last logical position shown
3249 if ( pos
> SData().m_ofsHorz
+ width
)
3253 HitTestLine(m_value
, pos
- width
, &col
);
3254 ScrollText(col
+ 1);
3259 // scroll the window horizontally so that the first visible character becomes
3260 // the one at this position
3261 void wxTextCtrl::ScrollText(wxTextCoord col
)
3263 wxASSERT_MSG( IsSingleLine(),
3264 _T("ScrollText() is for single line controls only") );
3266 // never scroll beyond the left border
3270 // OPT: could only get the extent of the part of the string between col
3271 // and SData().m_colStart
3272 wxCoord ofsHorz
= GetTextWidth(GetLineText(0).Left(col
));
3274 if ( ofsHorz
!= SData().m_ofsHorz
)
3276 // remember the last currently used pixel
3277 int posLastVisible
= SData().m_posLastVisible
;
3278 if ( posLastVisible
== -1 )
3280 // this may happen when we're called very early, during the
3281 // controls construction
3282 UpdateLastVisible();
3284 posLastVisible
= SData().m_posLastVisible
;
3287 // NB1: to scroll to the right, offset must be negative, hence the
3288 // order of operands
3289 int dx
= SData().m_ofsHorz
- ofsHorz
;
3291 // NB2: we call Refresh() below which results in a call to
3292 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3293 SData().m_ofsHorz
= ofsHorz
;
3294 SData().m_colStart
= col
;
3296 // after changing m_colStart, recalc the last visible position: we need
3297 // to recalc the last visible position beore scrolling in order to make
3298 // it appear exactly at the right edge of the text area after scrolling
3299 UpdateLastVisible();
3304 // we want to force the update of it after scrolling
3305 SData().m_colLastVisible
= -1;
3309 // scroll only the rectangle inside which there is the text
3310 wxRect rect
= m_rectText
;
3311 rect
.width
= posLastVisible
;
3313 rect
= ScrollNoRefresh(dx
, 0, &rect
);
3316 we need to manually refresh the part which ScrollWindow() doesn't
3317 refresh (with new API this means the part outside the rect returned
3318 by ScrollNoRefresh): indeed, if we had this:
3322 where '*' is text and 'o' is blank area at the end (too small to
3323 hold the next char) then after scrolling by 2 positions to the left
3328 where 'R' is the area refreshed by ScrollWindow() - but we still
3329 need to refresh the 'o' at the end as it may be now big enough to
3330 hold the new character shifted into view.
3332 when we are scrolling to the right, we need to update this rect as
3333 well because it might have contained something before but doesn't
3334 contain anything any more
3337 // we can combine both rectangles into one when scrolling to the left,
3338 // but we need two separate Refreshes() otherwise
3341 // refresh the uncovered part on the left
3342 Refresh(TRUE
, &rect
);
3344 // and now the area on the right
3345 rect
.x
= m_rectText
.x
+ posLastVisible
;
3346 rect
.width
= m_rectText
.width
- posLastVisible
;
3348 else // scrolling to the left
3350 // just extend the rect covering the uncovered area to the edge of
3352 rect
.width
+= m_rectText
.width
- posLastVisible
;
3355 Refresh(TRUE
, &rect
);
3357 // I don't know exactly why is this needed here but without it we may
3358 // scroll the window again (from the same method) before the previously
3359 // invalidated area is repainted when typing *very* quickly - and this
3360 // may lead to the display corruption
3365 void wxTextCtrl::CalcUnscrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3367 if ( IsSingleLine() )
3369 // we don't use wxScrollHelper
3371 *xx
= x
+ SData().m_ofsHorz
;
3377 // let the base class do it
3378 wxScrollHelper::CalcUnscrolledPosition(x
, y
, xx
, yy
);
3382 void wxTextCtrl::CalcScrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3384 if ( IsSingleLine() )
3386 // we don't use wxScrollHelper
3388 *xx
= x
- SData().m_ofsHorz
;
3394 // let the base class do it
3395 wxScrollHelper::CalcScrolledPosition(x
, y
, xx
, yy
);
3399 void wxTextCtrl::DoPrepareDC(wxDC
& dc
)
3401 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3402 // useless to call base class version as they don't use normal scrolling
3403 if ( IsSingleLine() && SData().m_ofsHorz
)
3405 // adjust the DC origin if the text is shifted
3406 wxPoint pt
= dc
.GetDeviceOrigin();
3407 dc
.SetDeviceOrigin(pt
.x
- SData().m_ofsHorz
, pt
.y
);
3411 wxScrollHelper::DoPrepareDC(dc
);
3415 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line
)
3419 // check if the max width changes after this line was modified
3420 wxCoord widthMaxOld
= MData().m_widthMax
,
3422 GetTextExtent(GetLineText(line
), &width
, NULL
);
3424 if ( line
== MData().m_lineLongest
)
3426 // this line was the longest one, is it still?
3427 if ( width
> MData().m_widthMax
)
3429 MData().m_widthMax
= width
;
3431 else if ( width
< MData().m_widthMax
)
3433 // we need to find the new longest line
3436 //else: its length didn't change, nothing to do
3438 else // it wasn't the longest line, but maybe it became it?
3440 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3441 if ( width
> GetMaxWidth() )
3443 MData().m_widthMax
= width
;
3444 MData().m_lineLongest
= line
;
3448 MData().m_updateScrollbarX
= MData().m_widthMax
!= widthMaxOld
;
3451 void wxTextCtrl::RecalcFontMetrics()
3453 m_heightLine
= GetCharHeight();
3454 m_widthAvg
= GetCharWidth();
3457 void wxTextCtrl::RecalcMaxWidth()
3459 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3461 MData().m_widthMax
= -1;
3462 (void)GetMaxWidth();
3465 wxCoord
wxTextCtrl::GetMaxWidth() const
3467 if ( MData().m_widthMax
== -1 )
3471 // OPT: should we remember the widths of all the lines?
3473 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
3474 wxClientDC
dc(self
);
3475 dc
.SetFont(GetFont());
3477 self
->MData().m_widthMax
= 0;
3479 size_t count
= GetLineCount();
3480 for ( size_t n
= 0; n
< count
; n
++ )
3483 dc
.GetTextExtent(GetLines()[n
], &width
, NULL
);
3484 if ( width
> MData().m_widthMax
)
3486 // remember the width and the line which has it
3487 self
->MData().m_widthMax
= width
;
3488 self
->MData().m_lineLongest
= n
;
3493 wxASSERT_MSG( MData().m_widthMax
!= -1, _T("should have at least 1 line") );
3495 return MData().m_widthMax
;
3498 void wxTextCtrl::UpdateScrollbars()
3500 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3502 wxSize size
= GetRealTextArea().GetSize();
3504 // is our height enough to show all items?
3505 wxTextCoord nRows
= GetRowCount();
3506 wxCoord lineHeight
= GetLineHeight();
3507 bool showScrollbarY
= nRows
*lineHeight
> size
.y
;
3509 // is our width enough to show the longest line?
3510 wxCoord charWidth
, maxWidth
;
3511 bool showScrollbarX
;
3514 charWidth
= GetAverageWidth();
3515 maxWidth
= GetMaxWidth();
3516 showScrollbarX
= maxWidth
> size
.x
;
3518 else // never show the horz scrollbar
3520 // just to suppress compiler warnings about using uninit vars below
3521 charWidth
= maxWidth
= 0;
3523 showScrollbarX
= FALSE
;
3526 // calc the scrollbars ranges
3527 int scrollRangeX
= showScrollbarX
3528 ? (maxWidth
+ 2*charWidth
- 1) / charWidth
3530 int scrollRangeY
= showScrollbarY
? nRows
: 0;
3532 int scrollRangeXOld
= MData().m_scrollRangeX
,
3533 scrollRangeYOld
= MData().m_scrollRangeY
;
3534 if ( (scrollRangeY
!= scrollRangeYOld
) || (scrollRangeX
!= scrollRangeXOld
) )
3537 GetViewStart(&x
, &y
);
3540 // we want to leave the scrollbars at the same position which means
3541 // that x and y have to be adjusted as the number of positions may have
3544 // the number of positions is calculated from knowing that last
3545 // position = range - thumbSize and thumbSize == pageSize which is
3546 // equal to the window width / pixelsPerLine
3547 if ( scrollRangeXOld
)
3549 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3550 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3553 if ( scrollRangeYOld
)
3554 y
*= scrollRangeY
/ scrollRangeYOld
;
3557 SetScrollbars(charWidth
, lineHeight
,
3558 scrollRangeX
, scrollRangeY
,
3560 TRUE
/* no refresh */);
3562 if ( scrollRangeXOld
)
3564 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3565 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3569 MData().m_scrollRangeX
= scrollRangeX
;
3570 MData().m_scrollRangeY
= scrollRangeY
;
3572 // bring the current position in view
3576 MData().m_updateScrollbarX
=
3577 MData().m_updateScrollbarY
= FALSE
;
3580 void wxTextCtrl::OnInternalIdle()
3582 // notice that single line text control never has scrollbars
3583 if ( !IsSingleLine() &&
3584 (MData().m_updateScrollbarX
|| MData().m_updateScrollbarY
) )
3588 wxControl::OnInternalIdle();
3591 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent
& event
) const
3593 bool forward
= event
.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN
;
3594 if ( event
.GetOrientation() == wxHORIZONTAL
)
3596 return forward
? m_curCol
<= GetLineLength(m_curRow
) : m_curCol
> 0;
3600 return forward
? m_curRow
< GetNumberOfLines() : m_curRow
> 0;
3604 // ----------------------------------------------------------------------------
3606 // ----------------------------------------------------------------------------
3608 void wxTextCtrl::RefreshSelection()
3610 if ( HasSelection() )
3612 RefreshTextRange(m_selStart
, m_selEnd
);
3616 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst
, wxTextCoord lineLast
)
3618 wxASSERT_MSG( lineFirst
<= lineLast
|| !lineLast
,
3619 _T("no lines to refresh") );
3622 // rect.x is already 0
3623 rect
.width
= m_rectText
.width
;
3624 wxCoord h
= GetLineHeight();
3626 wxTextCoord rowFirst
;
3627 if ( lineFirst
< GetNumberOfLines() )
3629 rowFirst
= GetFirstRowOfLine(lineFirst
);
3631 else // lineFirst == GetNumberOfLines()
3633 // lineFirst may be beyond the last line only if we refresh till
3634 // the end, otherwise it's illegal
3635 wxASSERT_MSG( lineFirst
== GetNumberOfLines() && !lineLast
,
3636 _T("invalid line range") );
3638 rowFirst
= GetRowAfterLine(lineFirst
- 1);
3641 rect
.y
= rowFirst
*h
;
3645 // refresh till this line (inclusive)
3646 wxTextCoord rowLast
= GetRowAfterLine(lineLast
);
3648 rect
.height
= (rowLast
- rowFirst
+ 1)*h
;
3650 else // lineLast == 0 means to refresh till the end
3652 // FIXME: calc it exactly
3653 rect
.height
= 32000;
3656 RefreshTextRect(rect
);
3659 void wxTextCtrl::RefreshTextRange(wxTextPos start
, wxTextPos end
)
3661 wxCHECK_RET( start
!= -1 && end
!= -1,
3662 _T("invalid RefreshTextRange() arguments") );
3664 // accept arguments in any order as it is more conenient for the caller
3665 OrderPositions(start
, end
);
3667 // this is acceptable but we don't do anything in this case
3671 wxTextPos colStart
, lineStart
;
3672 if ( !PositionToXY(start
, &colStart
, &lineStart
) )
3674 // the range is entirely beyond the end of the text, nothing to do
3678 wxTextCoord colEnd
, lineEnd
;
3679 if ( !PositionToXY(end
, &colEnd
, &lineEnd
) )
3681 // the range spans beyond the end of text, refresh to the end
3683 lineEnd
= GetNumberOfLines() - 1;
3686 // refresh all lines one by one
3687 for ( wxTextCoord line
= lineStart
; line
<= lineEnd
; line
++ )
3689 // refresh the first line from the start of the range to the end, the
3690 // intermediate ones entirely and the last one from the beginning to
3691 // the end of the range
3692 wxTextPos posStart
= line
== lineStart
? colStart
: 0;
3694 if ( (line
!= lineEnd
) || (colEnd
== -1) )
3696 // intermediate line or the last one but we need to refresh it
3697 // until the end anyhow - do it
3698 posCount
= wxSTRING_MAXLEN
;
3702 // refresh just the positions in between the start and the end one
3703 posCount
= colEnd
- posStart
;
3707 RefreshColRange(line
, posStart
, posCount
);
3711 void wxTextCtrl::RefreshColRange(wxTextCoord line
,
3715 wxString text
= GetLineText(line
);
3717 wxASSERT_MSG( (size_t)start
<= text
.length() && count
,
3718 _T("invalid RefreshColRange() parameter") );
3720 RefreshPixelRange(line
,
3721 GetTextWidth(text
.Left((size_t)start
)),
3722 GetTextWidth(text
.Mid((size_t)start
, (size_t)count
)));
3725 // this method accepts "logical" coords in the sense that they are coordinates
3726 // in a logical line but it can span several rows if we wrap lines and
3727 // RefreshPixelRange() will then refresh several rows
3728 void wxTextCtrl::RefreshPixelRange(wxTextCoord line
,
3732 // we will use line text only in line wrap case
3736 text
= GetLineText(line
);
3739 // special case: width == 0 means to refresh till the end of line
3742 // refresh till the end of visible line
3743 width
= GetTotalWidth();
3747 // refresh till the end of text
3748 wxCoord widthAll
= GetTextWidth(text
);
3750 // extend width to the end of ROW
3751 width
= widthAll
- widthAll
% width
+ width
;
3754 // no need to refresh beyond the end of line
3757 //else: just refresh the specified part
3759 wxCoord h
= GetLineHeight();
3762 rect
.y
= GetFirstRowOfLine(line
)*h
;
3767 // (1) skip all rows which we don't touch at all
3768 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
3769 if ( !WData().IsValidLine(line
) )
3772 wxCoord wLine
= 0; // suppress compiler warning about uninit var
3773 size_t rowLast
= lineData
.GetRowCount(),
3775 while ( (row
< rowLast
) &&
3776 (rect
.x
> (wLine
= lineData
.GetRowWidth(row
++))) )
3782 // (2) now refresh all lines except the last one: note that the first
3783 // line is refreshed from the given start to the end, all the next
3785 while ( (row
< rowLast
) && (width
> wLine
- rect
.x
) )
3787 rect
.width
= GetTotalWidth() - rect
.x
;
3788 RefreshTextRect(rect
);
3790 width
-= wLine
- rect
.x
;
3794 wLine
= lineData
.GetRowWidth(row
++);
3797 // (3) the code below will refresh the last line
3802 RefreshTextRect(rect
);
3805 void wxTextCtrl::RefreshTextRect(const wxRect
& rectClient
, bool textOnly
)
3808 CalcScrolledPosition(rectClient
.x
, rectClient
.y
, &rect
.x
, &rect
.y
);
3809 rect
.width
= rectClient
.width
;
3810 rect
.height
= rectClient
.height
;
3812 // account for the text area offset
3813 rect
.Offset(m_rectText
.GetPosition());
3815 // don't refresh beyond the text area unless we're refreshing the line wrap
3816 // marks in which case textOnly is FALSE
3819 if ( rect
.GetRight() > m_rectText
.GetRight() )
3821 rect
.SetRight(m_rectText
.GetRight());
3823 if ( rect
.width
<= 0 )
3825 // nothing to refresh
3831 // check the bottom boundary always, even for the line wrap marks
3832 if ( rect
.GetBottom() > m_rectText
.GetBottom() )
3834 rect
.SetBottom(m_rectText
.GetBottom());
3836 if ( rect
.height
<= 0 )
3838 // nothing to refresh
3843 // never refresh before the visible rect
3844 if ( rect
.x
< m_rectText
.x
)
3845 rect
.x
= m_rectText
.x
;
3847 if ( rect
.y
< m_rectText
.y
)
3848 rect
.y
= m_rectText
.y
;
3850 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3851 rect
.x
, rect
.y
, rect
.x
+ rect
.width
, rect
.y
+ rect
.height
);
3853 Refresh(TRUE
, &rect
);
3856 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst
,
3857 wxTextCoord rowLast
)
3859 if ( WData().m_widthMark
)
3862 rectMarks
.x
= m_rectText
.width
;
3863 rectMarks
.width
= WData().m_widthMark
;
3864 rectMarks
.y
= rowFirst
*GetLineHeight();
3865 rectMarks
.height
= (rowLast
- rowFirst
)*GetLineHeight();
3867 RefreshTextRect(rectMarks
, FALSE
/* don't limit to text area */);
3871 // ----------------------------------------------------------------------------
3873 // ----------------------------------------------------------------------------
3875 void wxTextCtrl::DoDrawBorder(wxDC
& dc
, const wxRect
& rect
)
3877 m_renderer
->DrawTextBorder(dc
, GetBorder(), rect
, GetStateFlags());
3880 // ----------------------------------------------------------------------------
3881 // client area drawing
3882 // ----------------------------------------------------------------------------
3885 Several remarks about wxTextCtrl redraw logic:
3887 1. only the regions which must be updated are redrawn, this means that we
3888 never Refresh() the entire window but use RefreshPixelRange() and
3889 ScrollWindow() which only refresh small parts of it and iterate over the
3890 update region in our DoDraw()
3892 2. the text displayed on the screen is obtained using GetTextToShow(): it
3893 should be used for all drawing/measuring
3896 wxString
wxTextCtrl::GetTextToShow(const wxString
& text
) const
3900 textShown
= wxString(_T('*'), text
.length());
3907 void wxTextCtrl::DoDrawTextInRect(wxDC
& dc
, const wxRect
& rectUpdate
)
3909 // debugging trick to see the update rect visually
3911 static int s_countUpdates
= -1;
3912 if ( s_countUpdates
!= -1 )
3914 wxWindowDC
dc(this);
3915 dc
.SetBrush(*(++s_countUpdates
% 2 ? wxRED_BRUSH
: wxGREEN_BRUSH
));
3916 dc
.SetPen(*wxTRANSPARENT_PEN
);
3917 dc
.DrawRectangle(rectUpdate
);
3919 #endif // WXDEBUG_TEXT
3921 // calculate the range lineStart..lineEnd of lines to redraw
3922 wxTextCoord lineStart
, lineEnd
;
3923 if ( IsSingleLine() )
3930 wxPoint pt
= rectUpdate
.GetPosition();
3931 (void)HitTest(pt
, NULL
, &lineStart
);
3933 pt
.y
+= rectUpdate
.height
;
3934 (void)HitTest(pt
, NULL
, &lineEnd
);
3937 // prepare for drawing
3938 wxCoord hLine
= GetLineHeight();
3940 // these vars will be used for hit testing of the current row
3941 wxCoord y
= rectUpdate
.y
;
3942 const wxCoord x1
= rectUpdate
.x
;
3943 const wxCoord x2
= rectUpdate
.x
+ rectUpdate
.width
;
3946 rectText
.height
= hLine
;
3947 wxCoord yClient
= y
- GetClientAreaOrigin().y
;
3949 // we want to always start at the top of the line, otherwise if we redraw a
3950 // rect whose top is in the middle of a line, we'd draw this line shifted
3951 yClient
-= (yClient
- m_rectText
.y
) % hLine
;
3953 if ( IsSingleLine() )
3955 rectText
.y
= yClient
;
3957 else // multiline, adjust for scrolling
3959 CalcUnscrolledPosition(0, yClient
, NULL
, &rectText
.y
);
3962 wxRenderer
*renderer
= GetRenderer();
3964 // do draw the invalidated parts of each line: note that we iterate here
3965 // over ROWs, not over LINEs
3966 for ( wxTextCoord line
= lineStart
;
3967 y
< rectUpdate
.y
+ rectUpdate
.height
;
3969 rectText
.y
+= hLine
)
3971 // calculate the update rect in text positions for this line
3972 wxTextCoord colStart
, colEnd
, colRowStart
;
3973 wxTextCtrlHitTestResult ht
= HitTest2(y
, x1
, x2
,
3974 &line
, &colStart
, &colEnd
,
3977 if ( (ht
== wxTE_HT_BEYOND
) || (ht
== wxTE_HT_BELOW
) )
3979 wxASSERT_MSG( line
<= lineEnd
, _T("how did we get that far?") );
3981 if ( line
== lineEnd
)
3983 // we redrew everything
3987 // the update rect is beyond the end of line, no need to redraw
3988 // anything on this line - but continue with the remaining ones
3992 // for single line controls we may additionally cut off everything
3993 // which is to the right of the last visible position
3994 if ( IsSingleLine() )
3996 // don't show the columns which are scrolled out to the left
3997 if ( colStart
< SData().m_colStart
)
3998 colStart
= SData().m_colStart
;
4000 // colEnd may be less than colStart if colStart was changed by the
4002 if ( colEnd
< colStart
)
4005 // don't draw the chars beyond the rightmost one
4006 if ( SData().m_colLastVisible
== -1 )
4008 // recalculate this rightmost column
4009 UpdateLastVisible();
4012 if ( colStart
> SData().m_colLastVisible
)
4014 // don't bother redrawing something that is beyond the last
4019 if ( colEnd
> SData().m_colLastVisible
)
4021 colEnd
= SData().m_colLastVisible
;
4025 // extract the part of line we need to redraw
4026 wxString textLine
= GetTextToShow(GetLineText(line
));
4027 wxString text
= textLine
.Mid(colStart
, colEnd
- colStart
+ 1);
4029 // now deal with the selection: only do something if at least part of
4030 // the line is selected
4031 wxTextPos selStart
, selEnd
;
4032 if ( GetSelectedPartOfLine(line
, &selStart
, &selEnd
) )
4034 // and if this part is (at least partly) in the current row
4035 if ( (selStart
<= colEnd
) &&
4036 (selEnd
>= wxMax(colStart
, colRowStart
)) )
4038 // these values are relative to the start of the line while the
4039 // string passed to DrawTextLine() is only part of it, so
4040 // adjust the selection range accordingly
4041 selStart
-= colStart
;
4047 if ( (size_t)selEnd
>= text
.length() )
4048 selEnd
= text
.length();
4052 // reset selStart and selEnd to avoid passing them to
4053 // DrawTextLine() below
4059 // calculate the text coords on screen
4060 wxASSERT_MSG( colStart
>= colRowStart
, _T("invalid string part") );
4061 wxCoord ofsStart
= GetTextWidth(
4062 textLine
.Mid(colRowStart
,
4063 colStart
- colRowStart
));
4064 rectText
.x
= m_rectText
.x
+ ofsStart
;
4065 rectText
.width
= GetTextWidth(text
);
4068 renderer
->DrawTextLine(dc
, text
, rectText
, selStart
, selEnd
,
4070 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4071 line
, colStart
, colEnd
);
4075 void wxTextCtrl::DoDrawLineWrapMarks(wxDC
& dc
, const wxRect
& rectUpdate
)
4077 wxASSERT_MSG( WrapLines() && WData().m_widthMark
,
4078 _T("shouldn't be called at all") );
4080 wxRenderer
*renderer
= GetRenderer();
4083 rectMark
.x
= rectUpdate
.x
;
4084 rectMark
.width
= rectUpdate
.width
;
4085 wxCoord yTop
= GetClientAreaOrigin().y
;
4086 CalcUnscrolledPosition(0, rectUpdate
.y
- yTop
, NULL
, &rectMark
.y
);
4087 wxCoord hLine
= GetLineHeight();
4088 rectMark
.height
= hLine
;
4090 wxTextCoord line
, rowInLine
;
4093 CalcUnscrolledPosition(0, rectUpdate
.GetBottom() - yTop
, NULL
, &yBottom
);
4094 for ( ; rectMark
.y
< yBottom
; rectMark
.y
+= hLine
)
4096 if ( !GetLineAndRow(rectMark
.y
/ hLine
, &line
, &rowInLine
) )
4098 // we went beyond the end of text
4102 // is this row continued on the next one?
4103 if ( !WData().m_linesData
[line
].IsLastRow(rowInLine
) )
4105 renderer
->DrawLineWrapMark(dc
, rectMark
);
4110 void wxTextCtrl::DoDraw(wxControlRenderer
*renderer
)
4112 // hide the caret while we're redrawing the window and show it after we are
4114 wxCaretSuspend
cs(this);
4117 wxDC
& dc
= renderer
->GetDC();
4118 dc
.SetFont(GetFont());
4119 dc
.SetTextForeground(GetForegroundColour());
4121 // get the intersection of the update region with the text area: note that
4122 // the update region is in window coords and text area is in the client
4123 // ones, so it must be shifted before computing intersection
4124 wxRegion rgnUpdate
= GetUpdateRegion();
4126 wxRect rectTextArea
= GetRealTextArea();
4127 wxPoint pt
= GetClientAreaOrigin();
4128 wxRect rectTextAreaAdjusted
= rectTextArea
;
4129 rectTextAreaAdjusted
.x
+= pt
.x
;
4130 rectTextAreaAdjusted
.y
+= pt
.y
;
4131 rgnUpdate
.Intersect(rectTextAreaAdjusted
);
4133 // even though the drawing is already clipped to the update region, we must
4134 // explicitly clip it to the rect we will use as otherwise parts of letters
4135 // might be drawn outside of it (if even a small part of a charater is
4136 // inside, HitTest() will return its column and DrawText() can't draw only
4137 // the part of the character, of course)
4139 // FIXME: is this really a bug in wxMSW?
4140 rectTextArea
.width
--;
4142 dc
.SetClippingRegion(rectTextArea
);
4144 // adjust for scrolling
4147 // and now refresh the invalidated parts of the window
4148 wxRegionIterator
iter(rgnUpdate
);
4149 for ( ; iter
.HaveRects(); iter
++ )
4151 wxRect r
= iter
.GetRect();
4153 // this is a workaround for wxGTK::wxRegion bug
4155 if ( !r
.width
|| !r
.height
)
4157 // ignore invalid rect
4162 DoDrawTextInRect(dc
, r
);
4165 // now redraw the line wrap marks (if we draw them)
4166 if ( WrapLines() && WData().m_widthMark
)
4168 // this is the rect inside which line wrap marks are drawn
4170 rectMarks
.x
= rectTextAreaAdjusted
.GetRight() + 1;
4171 rectMarks
.y
= rectTextAreaAdjusted
.y
;
4172 rectMarks
.width
= WData().m_widthMark
;
4173 rectMarks
.height
= rectTextAreaAdjusted
.height
;
4175 rgnUpdate
= GetUpdateRegion();
4176 rgnUpdate
.Intersect(rectMarks
);
4178 wxRect rectUpdate
= rgnUpdate
.GetBox();
4179 if ( rectUpdate
.width
&& rectUpdate
.height
)
4181 // the marks are outside previously set clipping region
4182 dc
.DestroyClippingRegion();
4184 DoDrawLineWrapMarks(dc
, rectUpdate
);
4188 // show caret first time only: we must show it after drawing the text or
4189 // the display can be corrupted when it's hidden
4190 if ( !m_hasCaret
&& GetCaret() && (FindFocus() == this) )
4198 // ----------------------------------------------------------------------------
4200 // ----------------------------------------------------------------------------
4202 bool wxTextCtrl::SetFont(const wxFont
& font
)
4204 if ( !wxControl::SetFont(font
) )
4207 // and refresh everything, of course
4208 InitInsertionPoint();
4211 // update geometry parameters
4213 RecalcFontMetrics();
4214 if ( !IsSingleLine() )
4220 // recreate it, in fact
4228 bool wxTextCtrl::Enable(bool enable
)
4230 if ( !wxTextCtrlBase::Enable(enable
) )
4233 if (FindFocus() == this && GetCaret() &&
4234 ((enable
&& !GetCaret()->IsVisible()) ||
4235 (!enable
&& GetCaret()->IsVisible())))
4241 void wxTextCtrl::CreateCaret()
4247 // FIXME use renderer
4248 caret
= new wxCaret(this, 1, GetLineHeight());
4250 caret
->SetBlinkTime(0);
4255 // read only controls don't have the caret
4256 caret
= (wxCaret
*)NULL
;
4259 // SetCaret() will delete the old caret if any
4263 void wxTextCtrl::ShowCaret(bool show
)
4265 wxCaret
*caret
= GetCaret();
4268 // (re)position caret correctly
4269 caret
->Move(GetCaretPosition());
4271 // and show it there
4272 if ((show
&& !caret
->IsVisible()) ||
4273 (!show
&& caret
->IsVisible()))
4278 // ----------------------------------------------------------------------------
4279 // vertical scrolling (multiline only)
4280 // ----------------------------------------------------------------------------
4282 size_t wxTextCtrl::GetLinesPerPage() const
4284 if ( IsSingleLine() )
4287 return GetRealTextArea().height
/ GetLineHeight();
4290 wxTextPos
wxTextCtrl::GetPositionAbove()
4292 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4293 _T("can't move cursor vertically in a single line control") );
4295 // move the cursor up by one ROW not by one LINE: this means that
4296 // we should really use HitTest() and not just go to the same
4297 // position in the previous line
4298 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4299 if ( MData().m_xCaret
== -1 )
4301 // remember the initial cursor abscissa
4302 MData().m_xCaret
= pt
.x
;
4306 // use the remembered abscissa
4307 pt
.x
= MData().m_xCaret
;
4310 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4311 pt
.y
-= GetLineHeight();
4313 wxTextCoord col
, row
;
4314 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BEFORE
)
4316 // can't move further
4317 return INVALID_POS_VALUE
;
4320 return XYToPosition(col
, row
);
4323 wxTextPos
wxTextCtrl::GetPositionBelow()
4325 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4326 _T("can't move cursor vertically in a single line control") );
4328 // see comments for wxACTION_TEXT_UP
4329 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4330 if ( MData().m_xCaret
== -1 )
4332 // remember the initial cursor abscissa
4333 MData().m_xCaret
= pt
.x
;
4337 // use the remembered abscissa
4338 pt
.x
= MData().m_xCaret
;
4341 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4342 pt
.y
+= GetLineHeight();
4344 wxTextCoord col
, row
;
4345 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BELOW
)
4347 // can't go further down
4348 return INVALID_POS_VALUE
;
4351 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4352 // from a longer line to a shorter one, for example (OTOH
4353 // wxTE_HT_BEFORE can never happen)
4354 return XYToPosition(col
, row
);
4357 // ----------------------------------------------------------------------------
4359 // ----------------------------------------------------------------------------
4361 bool wxTextCtrl::PerformAction(const wxControlAction
& actionOrig
,
4363 const wxString
& strArg
)
4365 // has the text changed as result of this action?
4366 bool textChanged
= FALSE
;
4368 // the remembered cursor abscissa for multiline text controls is usually
4369 // reset after each user action but for ones which do use it (UP and DOWN
4370 // for example) we shouldn't do it - as indicated by this flag
4371 bool rememberAbscissa
= FALSE
;
4373 // the command this action corresponds to or NULL if this action doesn't
4374 // change text at all or can't be undone
4375 wxTextCtrlCommand
*command
= (wxTextCtrlCommand
*)NULL
;
4380 if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_DEL
, &action
) )
4385 else if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_SEL
, &action
) )
4389 else // not selection nor delete action
4391 action
= actionOrig
;
4394 // set newPos to -2 as it can't become equal to it in the assignments below
4395 // (but it can become -1)
4396 wxTextPos newPos
= INVALID_POS_VALUE
;
4398 if ( action
== wxACTION_TEXT_HOME
)
4400 newPos
= m_curPos
- m_curCol
;
4402 else if ( action
== wxACTION_TEXT_END
)
4404 newPos
= m_curPos
+ GetLineLength(m_curRow
) - m_curCol
;
4406 else if ( (action
== wxACTION_TEXT_GOTO
) ||
4407 (action
== wxACTION_TEXT_FIRST
) ||
4408 (action
== wxACTION_TEXT_LAST
) )
4410 if ( action
== wxACTION_TEXT_FIRST
)
4412 else if ( action
== wxACTION_TEXT_LAST
)
4413 numArg
= GetLastPosition();
4414 //else: numArg already contains the position
4418 else if ( action
== wxACTION_TEXT_UP
)
4420 if ( !IsSingleLine() )
4422 newPos
= GetPositionAbove();
4424 if ( newPos
!= INVALID_POS_VALUE
)
4426 // remember where the cursor original had been
4427 rememberAbscissa
= TRUE
;
4431 else if ( action
== wxACTION_TEXT_DOWN
)
4433 if ( !IsSingleLine() )
4435 newPos
= GetPositionBelow();
4437 if ( newPos
!= INVALID_POS_VALUE
)
4439 // remember where the cursor original had been
4440 rememberAbscissa
= TRUE
;
4444 else if ( action
== wxACTION_TEXT_LEFT
)
4446 newPos
= m_curPos
- 1;
4448 else if ( action
== wxACTION_TEXT_WORD_LEFT
)
4450 newPos
= GetWordStart();
4452 else if ( action
== wxACTION_TEXT_RIGHT
)
4454 newPos
= m_curPos
+ 1;
4456 else if ( action
== wxACTION_TEXT_WORD_RIGHT
)
4458 newPos
= GetWordEnd();
4460 else if ( action
== wxACTION_TEXT_INSERT
)
4462 if ( IsEditable() && !strArg
.empty() )
4464 // inserting text can be undone
4465 command
= new wxTextCtrlInsertCommand(strArg
);
4470 else if ( (action
== wxACTION_TEXT_PAGE_UP
) ||
4471 (action
== wxACTION_TEXT_PAGE_DOWN
) )
4473 if ( !IsSingleLine() )
4475 size_t count
= GetLinesPerPage();
4476 if ( count
> PAGE_OVERLAP_IN_LINES
)
4478 // pages should overlap slightly to allow the reader to keep
4479 // orientation in the text
4480 count
-= PAGE_OVERLAP_IN_LINES
;
4483 // remember where the cursor original had been
4484 rememberAbscissa
= TRUE
;
4486 bool goUp
= action
== wxACTION_TEXT_PAGE_UP
;
4487 for ( size_t line
= 0; line
< count
; line
++ )
4489 wxTextPos pos
= goUp
? GetPositionAbove() : GetPositionBelow();
4490 if ( pos
== INVALID_POS_VALUE
)
4492 // can't move further
4496 MoveInsertionPoint(pos
);
4500 // we implement the Unix scrolling model here: cursor will always
4501 // be on the first line after Page Down and on the last one after
4504 // Windows programs usually keep the cursor line offset constant
4505 // but do we really need it?
4509 // find the line such that when it is the first one, the
4510 // current position is in the last line
4512 for ( size_t line
= 0; line
< count
; line
++ )
4514 pos
= GetPositionAbove();
4515 if ( pos
== INVALID_POS_VALUE
)
4518 MoveInsertionPoint(pos
);
4521 MoveInsertionPoint(newPos
);
4523 PositionToLogicalXY(pos
, NULL
, &y
);
4525 else // scrolled down
4527 PositionToLogicalXY(newPos
, NULL
, &y
);
4530 // scroll vertically only
4534 else if ( action
== wxACTION_TEXT_SEL_WORD
)
4536 SetSelection(GetWordStart(), GetWordEnd());
4538 else if ( action
== wxACTION_TEXT_ANCHOR_SEL
)
4542 else if ( action
== wxACTION_TEXT_EXTEND_SEL
)
4544 SetSelection(m_selAnchor
, numArg
);
4546 else if ( action
== wxACTION_TEXT_COPY
)
4550 else if ( action
== wxACTION_TEXT_CUT
)
4555 else if ( action
== wxACTION_TEXT_PASTE
)
4560 else if ( action
== wxACTION_TEXT_UNDO
)
4565 else if ( action
== wxACTION_TEXT_REDO
)
4572 return wxControl::PerformAction(action
, numArg
, strArg
);
4575 if ( newPos
!= INVALID_POS_VALUE
)
4577 // bring the new position into the range
4581 wxTextPos posLast
= GetLastPosition();
4582 if ( newPos
> posLast
)
4587 // if we have the selection, remove just it
4589 if ( HasSelection() )
4596 // otherwise delete everything between current position and
4598 if ( m_curPos
!= newPos
)
4603 else // nothing to delete
4605 // prevent test below from working
4606 from
= INVALID_POS_VALUE
;
4608 // and this is just to silent the compiler warning
4613 if ( from
!= INVALID_POS_VALUE
)
4615 command
= new wxTextCtrlRemoveCommand(from
, to
);
4618 else // cursor movement command
4621 DoSetInsertionPoint(newPos
);
4625 SetSelection(m_selAnchor
, m_curPos
);
4627 else // simple movement
4629 // clear the existing selection
4634 if ( !rememberAbscissa
&& !IsSingleLine() )
4636 MData().m_xCaret
= -1;
4642 // execute and remember it to be able to undo it later
4643 m_cmdProcessor
->Submit(command
);
4645 // undoable commands always change text
4648 else // no undoable command
4650 // m_cmdProcessor->StopCompressing()
4655 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4657 wxCommandEvent
event(wxEVT_COMMAND_TEXT_UPDATED
, GetId());
4658 InitCommandEvent(event
);
4659 event
.SetString(GetValue());
4660 GetEventHandler()->ProcessEvent(event
);
4662 // as the text changed...
4663 m_isModified
= TRUE
;
4669 void wxTextCtrl::OnChar(wxKeyEvent
& event
)
4671 // only process the key events from "simple keys" here
4672 if ( !event
.HasModifiers() )
4674 int keycode
= event
.GetKeyCode();
4675 if ( keycode
== WXK_RETURN
)
4677 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER
) )
4679 wxCommandEvent
event(wxEVT_COMMAND_TEXT_ENTER
, GetId());
4680 InitCommandEvent(event
);
4681 event
.SetString(GetValue());
4682 GetEventHandler()->ProcessEvent(event
);
4684 else // interpret <Enter> normally: insert new line
4686 PerformAction(wxACTION_TEXT_INSERT
, -1, _T('\n'));
4689 else if ( keycode
< 255 && isprint(keycode
) )
4691 PerformAction(wxACTION_TEXT_INSERT
, -1, (wxChar
)keycode
);
4693 // skip event.Skip() below
4698 // Ctrl-R refreshes the control in debug mode
4699 else if ( event
.ControlDown() && event
.GetKeyCode() == 'r' )
4701 #endif // __WXDEBUG__
4706 // ----------------------------------------------------------------------------
4707 // wxStdTextCtrlInputHandler
4708 // ----------------------------------------------------------------------------
4710 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler
*inphand
)
4711 : wxStdInputHandler(inphand
)
4713 m_winCapture
= (wxTextCtrl
*)NULL
;
4717 wxTextPos
wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl
*text
,
4720 wxTextCoord col
, row
;
4721 wxTextCtrlHitTestResult ht
= text
->HitTest(pt
, &col
, &row
);
4723 wxTextPos pos
= text
->XYToPosition(col
, row
);
4725 // if the point is after the last column we must adjust the position to be
4726 // the last position in the line (unless it is already the last)
4727 if ( (ht
== wxTE_HT_BEYOND
) && (pos
< text
->GetLastPosition()) )
4735 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer
*consumer
,
4736 const wxKeyEvent
& event
,
4739 // we're only interested in key presses
4743 int keycode
= event
.GetKeyCode();
4745 wxControlAction action
;
4747 bool ctrlDown
= event
.ControlDown(),
4748 shiftDown
= event
.ShiftDown();
4751 action
= wxACTION_TEXT_PREFIX_SEL
;
4754 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4755 // treat it first separately
4756 if ( event
.AltDown() )
4758 if ( keycode
== WXK_BACK
&& !ctrlDown
&& !shiftDown
)
4759 action
= wxACTION_TEXT_UNDO
;
4761 else switch ( keycode
)
4765 action
<< (ctrlDown
? wxACTION_TEXT_FIRST
4766 : wxACTION_TEXT_HOME
);
4770 action
<< (ctrlDown
? wxACTION_TEXT_LAST
4771 : wxACTION_TEXT_END
);
4776 action
<< wxACTION_TEXT_UP
;
4781 action
<< wxACTION_TEXT_DOWN
;
4785 action
<< (ctrlDown
? wxACTION_TEXT_WORD_LEFT
4786 : wxACTION_TEXT_LEFT
);
4790 action
<< (ctrlDown
? wxACTION_TEXT_WORD_RIGHT
4791 : wxACTION_TEXT_RIGHT
);
4796 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4797 // to? for now, it's the same as without control
4798 action
<< wxACTION_TEXT_PAGE_DOWN
;
4803 action
<< wxACTION_TEXT_PAGE_UP
;
4809 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_RIGHT
;
4814 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_LEFT
;
4819 // reset the action as it could be already set to one of the
4821 action
= wxACTION_NONE
;
4828 action
= wxACTION_TEXT_REDO
;
4832 action
= wxACTION_TEXT_COPY
;
4836 action
= wxACTION_TEXT_PASTE
;
4840 action
= wxACTION_TEXT_CUT
;
4844 action
= wxACTION_TEXT_UNDO
;
4850 if ( (action
!= wxACTION_NONE
) && (action
!= wxACTION_TEXT_PREFIX_SEL
) )
4852 consumer
->PerformAction(action
, -1, str
);
4857 return wxStdInputHandler::HandleKey(consumer
, event
, pressed
);
4860 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4861 const wxMouseEvent
& event
)
4863 if ( event
.LeftDown() )
4865 wxASSERT_MSG( !m_winCapture
, _T("left button going down twice?") );
4867 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4869 m_winCapture
= text
;
4870 m_winCapture
->CaptureMouse();
4874 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4877 text
->PerformAction(wxACTION_TEXT_ANCHOR_SEL
, pos
);
4880 else if ( event
.LeftDClick() )
4882 // select the word the cursor is on
4883 consumer
->PerformAction(wxACTION_TEXT_SEL_WORD
);
4885 else if ( event
.LeftUp() )
4889 m_winCapture
->ShowCaret();
4891 m_winCapture
->ReleaseMouse();
4892 m_winCapture
= (wxTextCtrl
*)NULL
;
4896 return wxStdInputHandler::HandleMouse(consumer
, event
);
4899 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
4900 const wxMouseEvent
& event
)
4905 wxTextCtrl
*text
= wxStaticCast(m_winCapture
, wxTextCtrl
);
4906 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4909 text
->PerformAction(wxACTION_TEXT_EXTEND_SEL
, pos
);
4913 return wxStdInputHandler::HandleMouseMove(consumer
, event
);
4917 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer
*consumer
,
4918 const wxFocusEvent
& event
)
4920 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4922 // the selection appearance changes depending on whether we have the focus
4923 text
->RefreshSelection();
4925 if (event
.GetEventType() == wxEVT_SET_FOCUS
)
4927 if (text
->GetCaret() && !text
->GetCaret()->IsVisible())
4932 if (text
->GetCaret() && text
->GetCaret()->IsVisible())
4936 // never refresh entirely
4940 #endif // wxUSE_TEXTCTRL