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Define __VISUALC__ for ICC under Windows again.
[wxWidgets.git] / src / osx / iphone / evtloop.mm
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/osx/iphone/evtloop.mm
3 // Purpose: implementation of wxEventLoop for OS X
4 // Author: Vadim Zeitlin, Stefan Csomor
5 // Modified by:
6 // Created: 2006-01-12
7 // Copyright: (c) 2006 Vadim Zeitlin <vadim@wxwindows.org>
8 // Licence: wxWindows licence
9 ///////////////////////////////////////////////////////////////////////////////
10
11 // ============================================================================
12 // declarations
13 // ============================================================================
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 // for compilers that support precompilation, includes "wx.h".
20 #include "wx/wxprec.h"
21
22 #ifdef __BORLANDC__
23 #pragma hdrstop
24 #endif
25
26 #include "wx/evtloop.h"
27
28 #ifndef WX_PRECOMP
29 #include "wx/app.h"
30 #endif // WX_PRECOMP
31
32 #include "wx/log.h"
33
34 #if wxUSE_GUI
35 #include "wx/nonownedwnd.h"
36 #endif
37
38 #include "wx/osx/private.h"
39
40 // ============================================================================
41 // wxEventLoop implementation
42 // ============================================================================
43
44 /*
45 static int CalculateUIEventMaskFromEventCategory(wxEventCategory cat)
46 {
47 NSLeftMouseDownMask |
48 NSLeftMouseUpMask |
49 NSRightMouseDownMask |
50 NSRightMouseUpMask = 1 << NSRightMouseUp,
51 NSMouseMovedMask = 1 << NSMouseMoved,
52 NSLeftMouseDraggedMask = 1 << NSLeftMouseDragged,
53 NSRightMouseDraggedMask = 1 << NSRightMouseDragged,
54 NSMouseEnteredMask = 1 << NSMouseEntered,
55 NSMouseExitedMask = 1 << NSMouseExited,
56 NSScrollWheelMask = 1 << NSScrollWheel,
57 #if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4
58 NSTabletPointMask = 1 << NSTabletPoint,
59 NSTabletProximityMask = 1 << NSTabletProximity,
60 #endif
61 NSOtherMouseDownMask = 1 << NSOtherMouseDown,
62 NSOtherMouseUpMask = 1 << NSOtherMouseUp,
63 NSOtherMouseDraggedMask = 1 << NSOtherMouseDragged,
64
65
66
67 NSKeyDownMask = 1 << NSKeyDown,
68 NSKeyUpMask = 1 << NSKeyUp,
69 NSFlagsChangedMask = 1 << NSFlagsChanged,
70
71 NSAppKitDefinedMask = 1 << NSAppKitDefined,
72 NSSystemDefinedMask = 1 << NSSystemDefined,
73 UIApplicationDefinedMask = 1 << UIApplicationDefined,
74 NSPeriodicMask = 1 << NSPeriodic,
75 NSCursorUpdateMask = 1 << NSCursorUpdate,
76
77 NSAnyEventMask = 0xffffffffU
78 }
79 */
80
81 wxGUIEventLoop::wxGUIEventLoop()
82 {
83 }
84
85 void wxGUIEventLoop::OSXDoRun()
86 {
87 if ( IsMain() )
88 {
89 wxMacAutoreleasePool pool;
90 const char* appname = "app";
91 UIApplicationMain( 1, (char**) &appname, nil, @"wxAppDelegate" );
92 }
93 else
94 {
95 wxCFEventLoop::OSXDoRun();
96 }
97 }
98
99 int wxGUIEventLoop::DoDispatchTimeout(unsigned long timeout)
100 {
101 return wxCFEventLoop::DoDispatchTimeout(timeout);
102 }
103
104 void wxGUIEventLoop::OSXDoStop()
105 {
106 return wxCFEventLoop::OSXDoStop();
107 }
108
109 CFRunLoopRef wxGUIEventLoop::CFGetCurrentRunLoop() const
110 {
111 return wxCFEventLoop::CFGetCurrentRunLoop();
112 }
113
114 void wxGUIEventLoop::WakeUp()
115 {
116 return wxCFEventLoop::WakeUp();
117 }
118
119 // TODO move into a evtloop_osx.cpp
120
121 wxModalEventLoop::wxModalEventLoop(wxWindow *modalWindow)
122 {
123 m_modalWindow = dynamic_cast<wxNonOwnedWindow*> (modalWindow);
124 wxASSERT_MSG( m_modalWindow != NULL, "must pass in a toplevel window for modal event loop" );
125 m_modalNativeWindow = m_modalWindow->GetWXWindow();
126 }
127
128 wxModalEventLoop::wxModalEventLoop(WXWindow modalNativeWindow)
129 {
130 m_modalWindow = NULL;
131 wxASSERT_MSG( modalNativeWindow != NULL, "must pass in a toplevel window for modal event loop" );
132 m_modalNativeWindow = modalNativeWindow;
133 }
134
135 // END move into a evtloop_osx.cpp
136
137
138 void wxModalEventLoop::OSXDoRun()
139 {
140 // presentModalViewController:animated:
141 }
142
143 void wxModalEventLoop::OSXDoStop()
144 {
145 // (void)dismissModalViewControllerAnimated:(BOOL)animated
146 }