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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: generic/caret.cpp
3 // Purpose: generic wxCaret class implementation
4 // Author: Vadim Zeitlin (original code by Robert Roebling)
5 // Modified by:
6 // Created: 25.05.99
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #if wxUSE_CARET
28
29 #ifndef WX_PRECOMP
30 #include "wx/window.h"
31 #include "wx/dcclient.h"
32 #include "wx/dcmemory.h"
33 #endif //WX_PRECOMP
34
35 #include "wx/caret.h"
36
37 // ----------------------------------------------------------------------------
38 // global variables for this module
39 // ----------------------------------------------------------------------------
40
41 // the blink time (common to all carets for MSW compatibility)
42 static int gs_blinkTime = 500; // in milliseconds
43
44 // ============================================================================
45 // implementation
46 // ============================================================================
47
48 // ----------------------------------------------------------------------------
49 // timer stuff
50 // ----------------------------------------------------------------------------
51
52 wxCaretTimer::wxCaretTimer(wxCaret *caret)
53 {
54 m_caret = caret;
55 }
56
57 void wxCaretTimer::Notify()
58 {
59 m_caret->OnTimer();
60 }
61
62 void wxCaret::OnTimer()
63 {
64 // don't blink the caret when we don't have the focus
65 if ( m_hasFocus )
66 Blink();
67 }
68
69 // ----------------------------------------------------------------------------
70 // wxCaret static functions and data
71 // ----------------------------------------------------------------------------
72
73 int wxCaretBase::GetBlinkTime()
74 {
75 return gs_blinkTime;
76 }
77
78 void wxCaretBase::SetBlinkTime(int milliseconds)
79 {
80 gs_blinkTime = milliseconds;
81 }
82
83 // ----------------------------------------------------------------------------
84 // initialization and destruction
85 // ----------------------------------------------------------------------------
86
87 void wxCaret::InitGeneric()
88 {
89 m_hasFocus = true;
90 m_blinkedOut = true;
91 #ifndef wxHAS_CARET_USING_OVERLAYS
92 m_xOld =
93 m_yOld = -1;
94 m_bmpUnderCaret.Create(m_width, m_height);
95 #endif
96 }
97
98 wxCaret::~wxCaret()
99 {
100 if ( IsVisible() )
101 {
102 // stop blinking
103 if ( m_timer.IsRunning() )
104 m_timer.Stop();
105 }
106 }
107
108 // ----------------------------------------------------------------------------
109 // showing/hiding/moving the caret (base class interface)
110 // ----------------------------------------------------------------------------
111
112 void wxCaret::DoShow()
113 {
114 int blinkTime = GetBlinkTime();
115 if ( blinkTime )
116 m_timer.Start(blinkTime);
117
118 if ( m_blinkedOut )
119 Blink();
120 }
121
122 void wxCaret::DoHide()
123 {
124 m_timer.Stop();
125
126 if ( !m_blinkedOut )
127 {
128 Blink();
129 }
130 }
131
132 void wxCaret::DoMove()
133 {
134 #ifdef wxHAS_CARET_USING_OVERLAYS
135 m_overlay.Reset();
136 #endif
137 if ( IsVisible() )
138 {
139 if ( !m_blinkedOut )
140 {
141 // hide it right now and it will be shown the next time it blinks
142 Blink();
143
144 // but if the caret is not blinking, we should blink it back into
145 // visibility manually
146 if ( !m_timer.IsRunning() )
147 Blink();
148 }
149 }
150 //else: will be shown at the correct location when it is shown
151 }
152
153 void wxCaret::DoSize()
154 {
155 int countVisible = m_countVisible;
156 if (countVisible > 0)
157 {
158 m_countVisible = 0;
159 DoHide();
160 }
161 #ifdef wxHAS_CARET_USING_OVERLAYS
162 m_overlay.Reset();
163 #else
164 // Change bitmap size
165 m_bmpUnderCaret = wxBitmap(m_width, m_height);
166 #endif
167 if (countVisible > 0)
168 {
169 m_countVisible = countVisible;
170 DoShow();
171 }
172 }
173
174 // ----------------------------------------------------------------------------
175 // handling the focus
176 // ----------------------------------------------------------------------------
177
178 void wxCaret::OnSetFocus()
179 {
180 m_hasFocus = true;
181
182 if ( IsVisible() )
183 Refresh();
184 }
185
186 void wxCaret::OnKillFocus()
187 {
188 m_hasFocus = false;
189
190 if ( IsVisible() )
191 {
192 // the caret must be shown - otherwise, if it is hidden now, it will
193 // stay so until the focus doesn't return because it won't blink any
194 // more
195
196 // hide it first if it isn't hidden ...
197 if ( !m_blinkedOut )
198 Blink();
199
200 // .. and show it in the new style
201 Blink();
202 }
203 }
204
205 // ----------------------------------------------------------------------------
206 // drawing the caret
207 // ----------------------------------------------------------------------------
208
209 void wxCaret::Blink()
210 {
211 m_blinkedOut = !m_blinkedOut;
212
213 Refresh();
214 }
215
216 void wxCaret::Refresh()
217 {
218 wxClientDC dcWin(GetWindow());
219 // this is the new code, switch to 0 if this gives problems
220 #ifdef wxHAS_CARET_USING_OVERLAYS
221 wxDCOverlay dcOverlay( m_overlay, &dcWin, m_x, m_y, m_width , m_height );
222 if ( m_blinkedOut )
223 {
224 dcOverlay.Clear();
225 }
226 else
227 {
228 DoDraw( &dcWin );
229 }
230 #else
231 wxMemoryDC dcMem;
232 dcMem.SelectObject(m_bmpUnderCaret);
233 if ( m_blinkedOut )
234 {
235 // restore the old image
236 dcWin.Blit(m_xOld, m_yOld, m_width, m_height,
237 &dcMem, 0, 0);
238 m_xOld =
239 m_yOld = -1;
240 }
241 else
242 {
243 if ( m_xOld == -1 && m_yOld == -1 )
244 {
245 // save the part we're going to overdraw
246
247 int x = m_x,
248 y = m_y;
249 #if defined(__WXGTK__) && !defined(__WX_DC_BLIT_FIXED__)
250 wxPoint pt = dcWin.GetDeviceOrigin();
251 x += pt.x;
252 y += pt.y;
253 #endif // broken wxGTK wxDC::Blit
254 dcMem.Blit(0, 0, m_width, m_height,
255 &dcWin, x, y);
256
257 m_xOld = m_x;
258 m_yOld = m_y;
259 }
260 //else: we already saved the image below the caret, don't do it any
261 // more
262
263 // and draw the caret there
264 DoDraw(&dcWin);
265 }
266 #endif
267 }
268
269 void wxCaret::DoDraw(wxDC *dc)
270 {
271 dc->SetPen( *wxBLACK_PEN );
272
273 dc->SetBrush(*(m_hasFocus ? wxBLACK_BRUSH : wxTRANSPARENT_BRUSH));
274 dc->SetPen(*wxBLACK_PEN);
275
276 // VZ: unfortunately, the rectangle comes out a pixel smaller when this is
277 // done under wxGTK - no idea why
278 //dc->SetLogicalFunction(wxINVERT);
279
280 dc->DrawRectangle(m_x, m_y, m_width, m_height);
281 }
282
283 #endif // wxUSE_CARET