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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/aui/dockart.cpp
3 // Purpose: wxaui: wx advanced user interface - docking window manager
4 // Author: Benjamin I. Williams
5 // Modified by:
6 // Created: 2005-05-17
7 // RCS-ID: $Id$
8 // Copyright: (C) Copyright 2005-2006, Kirix Corporation, All Rights Reserved
9 // Licence: wxWindows Library Licence, Version 3.1
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #include "wx/wxprec.h"
21
22 #ifdef __BORLANDC__
23 #pragma hdrstop
24 #endif
25
26 #if wxUSE_AUI
27
28 #include "wx/aui/framemanager.h"
29 #include "wx/aui/dockart.h"
30
31 #ifndef WX_PRECOMP
32 #include "wx/settings.h"
33 #include "wx/dcclient.h"
34 #include "wx/image.h"
35 #endif
36
37 #ifdef __WXMAC__
38 #include "wx/mac/private.h"
39 #include "wx/graphics.h"
40 #endif
41
42 #ifdef __WXGTK__
43 #include <gtk/gtk.h>
44 #include "wx/renderer.h"
45 #endif
46
47
48 // -- wxAuiDefaultDockArt class implementation --
49
50 // wxAuiDefaultDockArt is an art provider class which does all of the drawing for
51 // wxAuiManager. This allows the library caller to customize the dock art
52 // (probably by deriving from this class), or to completely replace all drawing
53 // with custom dock art (probably by writing a new stand-alone class derived
54 // from the wxAuiDockArt base class). The active dock art class can be set via
55 // wxAuiManager::SetDockArt()
56
57
58 // wxAuiBlendColour is used by wxAuiStepColour
59 double wxAuiBlendColour(double fg, double bg, double alpha)
60 {
61 double result = bg + (alpha * (fg - bg));
62 if (result < 0.0)
63 result = 0.0;
64 if (result > 255)
65 result = 255;
66 return result;
67 }
68
69 // wxAuiStepColour() it a utility function that simply darkens
70 // or lightens a color, based on the specified percentage
71 // ialpha of 0 would be completely black, 100 completely white
72 // an ialpha of 100 returns the same colour
73 wxColor wxAuiStepColour(const wxColor& c, int ialpha)
74 {
75 if (ialpha == 100)
76 return c;
77
78 double r = c.Red(), g = c.Green(), b = c.Blue();
79 double bg;
80
81 // ialpha is 0..200 where 0 is completely black
82 // and 200 is completely white and 100 is the same
83 // convert that to normal alpha 0.0 - 1.0
84 ialpha = wxMin(ialpha, 200);
85 ialpha = wxMax(ialpha, 0);
86 double alpha = ((double)(ialpha - 100.0))/100.0;
87
88 if (ialpha > 100)
89 {
90 // blend with white
91 bg = 255.0;
92 alpha = 1.0 - alpha; // 0 = transparent fg; 1 = opaque fg
93 }
94 else
95 {
96 // blend with black
97 bg = 0.0;
98 alpha = 1.0 + alpha; // 0 = transparent fg; 1 = opaque fg
99 }
100
101 r = wxAuiBlendColour(r, bg, alpha);
102 g = wxAuiBlendColour(g, bg, alpha);
103 b = wxAuiBlendColour(b, bg, alpha);
104
105 return wxColour((unsigned char)r, (unsigned char)g, (unsigned char)b);
106 }
107
108
109 wxColor wxAuiLightContrastColour(const wxColour& c)
110 {
111 int amount = 120;
112
113 // if the color is especially dark, then
114 // make the contrast even lighter
115 if (c.Red() < 128 && c.Green() < 128 && c.Blue() < 128)
116 amount = 160;
117
118 return wxAuiStepColour(c, amount);
119 }
120
121 // wxAuiBitmapFromBits() is a utility function that creates a
122 // masked bitmap from raw bits (XBM format)
123 wxBitmap wxAuiBitmapFromBits(const unsigned char bits[], int w, int h,
124 const wxColour& color)
125 {
126 wxImage img = wxBitmap((const char*)bits, w, h).ConvertToImage();
127 img.Replace(0,0,0,123,123,123);
128 img.Replace(255,255,255,color.Red(),color.Green(),color.Blue());
129 img.SetMaskColour(123,123,123);
130 return wxBitmap(img);
131 }
132
133
134 static void DrawGradientRectangle(wxDC& dc,
135 const wxRect& rect,
136 const wxColour& start_color,
137 const wxColour& end_color,
138 int direction)
139 {
140 int rd, gd, bd, high = 0;
141 rd = end_color.Red() - start_color.Red();
142 gd = end_color.Green() - start_color.Green();
143 bd = end_color.Blue() - start_color.Blue();
144
145 if (direction == wxAUI_GRADIENT_VERTICAL)
146 high = rect.GetHeight()-1;
147 else
148 high = rect.GetWidth()-1;
149
150 for (int i = 0; i <= high; ++i)
151 {
152 int r,g,b;
153
154
155 r = start_color.Red() + (high <= 0 ? 0 : (((i*rd*100)/high)/100));
156 g = start_color.Green() + (high <= 0 ? 0 : (((i*gd*100)/high)/100));
157 b = start_color.Blue() + (high <= 0 ? 0 : (((i*bd*100)/high)/100));
158
159 wxPen p(wxColor((unsigned char)r,
160 (unsigned char)g,
161 (unsigned char)b));
162 dc.SetPen(p);
163
164 if (direction == wxAUI_GRADIENT_VERTICAL)
165 dc.DrawLine(rect.x, rect.y+i, rect.x+rect.width, rect.y+i);
166 else
167 dc.DrawLine(rect.x+i, rect.y, rect.x+i, rect.y+rect.height);
168 }
169 }
170
171 wxString wxAuiChopText(wxDC& dc, const wxString& text, int max_size)
172 {
173 wxCoord x,y;
174
175 // first check if the text fits with no problems
176 dc.GetTextExtent(text, &x, &y);
177 if (x <= max_size)
178 return text;
179
180 size_t i, len = text.Length();
181 size_t last_good_length = 0;
182 for (i = 0; i < len; ++i)
183 {
184 wxString s = text.Left(i);
185 s += wxT("...");
186
187 dc.GetTextExtent(s, &x, &y);
188 if (x > max_size)
189 break;
190
191 last_good_length = i;
192 }
193
194 wxString ret = text.Left(last_good_length);
195 ret += wxT("...");
196 return ret;
197 }
198
199 wxAuiDefaultDockArt::wxAuiDefaultDockArt()
200 {
201 #ifdef __WXMAC__
202 wxBrush toolbarbrush;
203 toolbarbrush.MacSetTheme( kThemeBrushToolbarBackground );
204 wxColor base_colour = toolbarbrush.GetColour();
205 #else
206 wxColor base_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
207 #endif
208
209 // the base_colour is too pale to use as our base colour,
210 // so darken it a bit --
211 if ((255-base_colour.Red()) +
212 (255-base_colour.Green()) +
213 (255-base_colour.Blue()) < 60)
214 {
215 base_colour = wxAuiStepColour(base_colour, 92);
216 }
217
218 m_base_colour = base_colour;
219 wxColor darker1_colour = wxAuiStepColour(base_colour, 85);
220 wxColor darker2_colour = wxAuiStepColour(base_colour, 75);
221 wxColor darker3_colour = wxAuiStepColour(base_colour, 60);
222 //wxColor darker4_colour = wxAuiStepColour(base_colour, 50);
223 wxColor darker5_colour = wxAuiStepColour(base_colour, 40);
224
225 m_active_caption_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT);
226 m_active_caption_gradient_colour = wxAuiLightContrastColour(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));
227 m_active_caption_text_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT);
228 m_inactive_caption_colour = darker1_colour;
229 m_inactive_caption_gradient_colour = wxAuiStepColour(base_colour, 97);
230 m_inactive_caption_text_colour = *wxBLACK;
231
232 #ifdef __WXMAC__
233 m_sash_brush = toolbarbrush;
234 m_background_brush = toolbarbrush;
235 m_gripper_brush = toolbarbrush;
236 #else
237 m_sash_brush = wxBrush(base_colour);
238 m_background_brush = wxBrush(base_colour);
239 m_gripper_brush = wxBrush(base_colour);
240 #endif
241 m_border_pen = wxPen(darker2_colour);
242 m_gripper_pen1 = wxPen(darker5_colour);
243 m_gripper_pen2 = wxPen(darker3_colour);
244 m_gripper_pen3 = *wxWHITE_PEN;
245
246 #ifdef __WXMAC__
247 m_caption_font = *wxSMALL_FONT;
248 #else
249 m_caption_font = wxFont(8, wxDEFAULT, wxNORMAL, wxNORMAL, FALSE);
250 #endif
251
252 // some built in bitmaps
253 #if defined( __WXMAC__ )
254 static unsigned char close_bits[]={
255 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3,
256 0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3,
257 0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF };
258 #elif defined(__WXGTK__)
259 static unsigned char close_bits[]={
260 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8,
261 0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef,
262 0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
263 #else
264 static unsigned char close_bits[]={
265 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xf3, 0xcf, 0xf9,
266 0x9f, 0xfc, 0x3f, 0xfe, 0x3f, 0xfe, 0x9f, 0xfc, 0xcf, 0xf9, 0xe7, 0xf3,
267 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
268 #endif
269
270 static unsigned char maximize_bits[] = {
271 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xf7, 0xf7, 0x07, 0xf0,
272 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x07, 0xf0,
273 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
274
275 static unsigned char restore_bits[]={
276 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xf0, 0x1f, 0xf0, 0xdf, 0xf7,
277 0x07, 0xf4, 0x07, 0xf4, 0xf7, 0xf5, 0xf7, 0xf1, 0xf7, 0xfd, 0xf7, 0xfd,
278 0x07, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
279
280 static unsigned char pin_bits[]={
281 0xff,0xff,0xff,0xff,0xff,0xff,0x1f,0xfc,0xdf,0xfc,0xdf,0xfc,
282 0xdf,0xfc,0xdf,0xfc,0xdf,0xfc,0x0f,0xf8,0x7f,0xff,0x7f,0xff,
283 0x7f,0xff,0xff,0xff,0xff,0xff,0xff,0xff};
284
285 #ifdef __WXMAC__
286 m_inactive_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, *wxWHITE);
287 m_active_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, *wxWHITE );
288 #else
289 m_inactive_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, m_inactive_caption_text_colour);
290 m_active_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, m_active_caption_text_colour);
291 #endif
292
293 #ifdef __WXMAC__
294 m_inactive_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, *wxWHITE);
295 m_active_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, *wxWHITE );
296 #else
297 m_inactive_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, m_inactive_caption_text_colour);
298 m_active_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, m_active_caption_text_colour);
299 #endif
300
301 #ifdef __WXMAC__
302 m_inactive_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, *wxWHITE);
303 m_active_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, *wxWHITE );
304 #else
305 m_inactive_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, m_inactive_caption_text_colour);
306 m_active_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, m_active_caption_text_colour);
307 #endif
308
309 m_inactive_pin_bitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_inactive_caption_text_colour);
310 m_active_pin_bitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_active_caption_text_colour);
311
312 // default metric values
313 #if defined(__WXMAC__)
314 SInt32 height;
315 GetThemeMetric( kThemeMetricSmallPaneSplitterHeight , &height );
316 m_sash_size = height;
317 #elif defined(__WXGTK__)
318 m_sash_size = wxRendererNative::Get().GetSplitterParams(NULL).widthSash;
319 #else
320 m_sash_size = 4;
321 #endif
322 m_caption_size = 17;
323 m_border_size = 1;
324 m_button_size = 14;
325 m_gripper_size = 9;
326 m_gradient_type = wxAUI_GRADIENT_VERTICAL;
327 }
328
329 int wxAuiDefaultDockArt::GetMetric(int id)
330 {
331 switch (id)
332 {
333 case wxAUI_DOCKART_SASH_SIZE: return m_sash_size;
334 case wxAUI_DOCKART_CAPTION_SIZE: return m_caption_size;
335 case wxAUI_DOCKART_GRIPPER_SIZE: return m_gripper_size;
336 case wxAUI_DOCKART_PANE_BORDER_SIZE: return m_border_size;
337 case wxAUI_DOCKART_PANE_BUTTON_SIZE: return m_button_size;
338 case wxAUI_DOCKART_GRADIENT_TYPE: return m_gradient_type;
339 default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
340 }
341
342 return 0;
343 }
344
345 void wxAuiDefaultDockArt::SetMetric(int id, int new_val)
346 {
347 switch (id)
348 {
349 case wxAUI_DOCKART_SASH_SIZE: m_sash_size = new_val; break;
350 case wxAUI_DOCKART_CAPTION_SIZE: m_caption_size = new_val; break;
351 case wxAUI_DOCKART_GRIPPER_SIZE: m_gripper_size = new_val; break;
352 case wxAUI_DOCKART_PANE_BORDER_SIZE: m_border_size = new_val; break;
353 case wxAUI_DOCKART_PANE_BUTTON_SIZE: m_button_size = new_val; break;
354 case wxAUI_DOCKART_GRADIENT_TYPE: m_gradient_type = new_val; break;
355 default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
356 }
357 }
358
359 wxColour wxAuiDefaultDockArt::GetColour(int id)
360 {
361 switch (id)
362 {
363 case wxAUI_DOCKART_BACKGROUND_COLOUR: return m_background_brush.GetColour();
364 case wxAUI_DOCKART_SASH_COLOUR: return m_sash_brush.GetColour();
365 case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR: return m_inactive_caption_colour;
366 case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR: return m_inactive_caption_gradient_colour;
367 case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR: return m_inactive_caption_text_colour;
368 case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR: return m_active_caption_colour;
369 case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR: return m_active_caption_gradient_colour;
370 case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR: return m_active_caption_text_colour;
371 case wxAUI_DOCKART_BORDER_COLOUR: return m_border_pen.GetColour();
372 case wxAUI_DOCKART_GRIPPER_COLOUR: return m_gripper_brush.GetColour();
373 default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
374 }
375
376 return wxColour();
377 }
378
379 void wxAuiDefaultDockArt::SetColour(int id, const wxColor& colour)
380 {
381 switch (id)
382 {
383 case wxAUI_DOCKART_BACKGROUND_COLOUR: m_background_brush.SetColour(colour); break;
384 case wxAUI_DOCKART_SASH_COLOUR: m_sash_brush.SetColour(colour); break;
385 case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR: m_inactive_caption_colour = colour; break;
386 case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR: m_inactive_caption_gradient_colour = colour; break;
387 case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR: m_inactive_caption_text_colour = colour; break;
388 case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR: m_active_caption_colour = colour; break;
389 case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR: m_active_caption_gradient_colour = colour; break;
390 case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR: m_active_caption_text_colour = colour; break;
391 case wxAUI_DOCKART_BORDER_COLOUR: m_border_pen.SetColour(colour); break;
392 case wxAUI_DOCKART_GRIPPER_COLOUR:
393 m_gripper_brush.SetColour(colour);
394 m_gripper_pen1.SetColour(wxAuiStepColour(colour, 40));
395 m_gripper_pen2.SetColour(wxAuiStepColour(colour, 60));
396 break;
397 default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
398 }
399 }
400
401 void wxAuiDefaultDockArt::SetFont(int id, const wxFont& font)
402 {
403 if (id == wxAUI_DOCKART_CAPTION_FONT)
404 m_caption_font = font;
405 }
406
407 wxFont wxAuiDefaultDockArt::GetFont(int id)
408 {
409 if (id == wxAUI_DOCKART_CAPTION_FONT)
410 return m_caption_font;
411 return wxNullFont;
412 }
413
414 void wxAuiDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation, const wxRect& rect)
415 {
416 #if defined(__WXMAC__)
417 wxUnusedVar(window);
418 wxUnusedVar(orientation);
419
420 HIRect splitterRect = CGRectMake( rect.x , rect.y , rect.width , rect.height );
421 CGContextRef cgContext ;
422 #if wxMAC_USE_CORE_GRAPHICS
423 cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext() ;
424 #else
425 Rect bounds ;
426 GetPortBounds( (CGrafPtr) dc.m_macPort , &bounds ) ;
427 QDBeginCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
428 CGContextTranslateCTM( cgContext , 0 , bounds.bottom - bounds.top ) ;
429 CGContextScaleCTM( cgContext , 1 , -1 ) ;
430 #endif
431
432 HIThemeSplitterDrawInfo drawInfo ;
433 drawInfo.version = 0 ;
434 drawInfo.state = kThemeStateActive ;
435 drawInfo.adornment = kHIThemeSplitterAdornmentNone ;
436 HIThemeDrawPaneSplitter( &splitterRect , &drawInfo , cgContext , kHIThemeOrientationNormal ) ;
437
438 #if wxMAC_USE_CORE_GRAPHICS
439 #else
440 QDEndCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
441 #endif
442
443 #elif defined(__WXGTK__)
444 // clear out the rectangle first
445 dc.SetPen(*wxTRANSPARENT_PEN);
446 dc.SetBrush(m_sash_brush);
447 dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
448
449 #if 0
450 GdkRectangle gdk_rect;
451 if (orientation == wxVERTICAL )
452 {
453 gdk_rect.x = rect.x;
454 gdk_rect.y = rect.y;
455 gdk_rect.width = m_sash_size;
456 gdk_rect.height = rect.height;
457 }
458 else
459 {
460 gdk_rect.x = rect.x;
461 gdk_rect.y = rect.y;
462 gdk_rect.width = rect.width;
463 gdk_rect.height = m_sash_size;
464 }
465 #endif
466
467 if (!window) return;
468 if (!window->m_wxwindow) return;
469 if (!GTK_WIDGET_DRAWABLE(window->m_wxwindow)) return;
470
471 gtk_paint_handle
472 (
473 window->m_wxwindow->style,
474 window->GTKGetDrawingWindow(),
475 // flags & wxCONTROL_CURRENT ? GTK_STATE_PRELIGHT : GTK_STATE_NORMAL,
476 GTK_STATE_NORMAL,
477 GTK_SHADOW_NONE,
478 NULL /* no clipping */,
479 window->m_wxwindow,
480 "paned",
481 rect.x,
482 rect.y,
483 rect.width,
484 rect.height,
485 (orientation == wxVERTICAL) ? GTK_ORIENTATION_VERTICAL : GTK_ORIENTATION_HORIZONTAL
486 );
487
488 #else
489 wxUnusedVar(window);
490 wxUnusedVar(orientation);
491 dc.SetPen(*wxTRANSPARENT_PEN);
492 dc.SetBrush(m_sash_brush);
493 dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
494 #endif
495 }
496
497
498 void wxAuiDefaultDockArt::DrawBackground(wxDC& dc, wxWindow *WXUNUSED(window), int, const wxRect& rect)
499 {
500 dc.SetPen(*wxTRANSPARENT_PEN);
501 #ifdef __WXMAC__
502 // we have to clear first, otherwise we are drawing a light striped pattern
503 // over an already darker striped background
504 dc.SetBrush(*wxWHITE_BRUSH) ;
505 dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
506 #endif
507 dc.SetBrush(m_background_brush);
508 dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
509 }
510
511 void wxAuiDefaultDockArt::DrawBorder(wxDC& dc, wxWindow *WXUNUSED(window), const wxRect& _rect,
512 wxAuiPaneInfo& pane)
513 {
514 dc.SetPen(m_border_pen);
515 dc.SetBrush(*wxTRANSPARENT_BRUSH);
516
517 wxRect rect = _rect;
518 int i, border_width = GetMetric(wxAUI_DOCKART_PANE_BORDER_SIZE);
519
520 if (pane.IsToolbar())
521 {
522 for (i = 0; i < border_width; ++i)
523 {
524 dc.SetPen(*wxWHITE_PEN);
525 dc.DrawLine(rect.x, rect.y, rect.x+rect.width, rect.y);
526 dc.DrawLine(rect.x, rect.y, rect.x, rect.y+rect.height);
527 dc.SetPen(m_border_pen);
528 dc.DrawLine(rect.x, rect.y+rect.height-1,
529 rect.x+rect.width, rect.y+rect.height-1);
530 dc.DrawLine(rect.x+rect.width-1, rect.y,
531 rect.x+rect.width-1, rect.y+rect.height);
532 rect.Deflate(1);
533 }
534 }
535 else
536 {
537 for (i = 0; i < border_width; ++i)
538 {
539 dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
540 rect.Deflate(1);
541 }
542 }
543 }
544
545
546 void wxAuiDefaultDockArt::DrawCaptionBackground(wxDC& dc, const wxRect& rect, bool active)
547 {
548 if (m_gradient_type == wxAUI_GRADIENT_NONE)
549 {
550 if (active)
551 dc.SetBrush(wxBrush(m_active_caption_colour));
552 else
553 dc.SetBrush(wxBrush(m_inactive_caption_colour));
554
555 dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
556 }
557 else
558 {
559 if (active)
560 {
561 // on mac the gradients are expected to become darker from the top
562 #ifdef __WXMAC__
563 DrawGradientRectangle(dc, rect,
564 m_active_caption_colour,
565 m_active_caption_gradient_colour,
566 m_gradient_type);
567 #else
568 // on other platforms, active gradients become lighter at the top
569 DrawGradientRectangle(dc, rect,
570 m_active_caption_gradient_colour,
571 m_active_caption_colour,
572 m_gradient_type);
573 #endif
574 }
575 else
576 {
577 #ifdef __WXMAC__
578 // on mac the gradients are expected to become darker from the top
579 DrawGradientRectangle(dc, rect,
580 m_inactive_caption_gradient_colour,
581 m_inactive_caption_colour,
582 m_gradient_type);
583 #else
584 // on other platforms, inactive gradients become lighter at the bottom
585 DrawGradientRectangle(dc, rect,
586 m_inactive_caption_colour,
587 m_inactive_caption_gradient_colour,
588 m_gradient_type);
589 #endif
590 }
591 }
592 }
593
594
595 void wxAuiDefaultDockArt::DrawCaption(wxDC& dc, wxWindow *WXUNUSED(window),
596 const wxString& text,
597 const wxRect& rect,
598 wxAuiPaneInfo& pane)
599 {
600 dc.SetPen(*wxTRANSPARENT_PEN);
601 dc.SetFont(m_caption_font);
602
603 DrawCaptionBackground(dc, rect,
604 (pane.state & wxAuiPaneInfo::optionActive)?true:false);
605
606 if (pane.state & wxAuiPaneInfo::optionActive)
607 dc.SetTextForeground(m_active_caption_text_colour);
608 else
609 dc.SetTextForeground(m_inactive_caption_text_colour);
610
611
612 wxCoord w,h;
613 dc.GetTextExtent(wxT("ABCDEFHXfgkj"), &w, &h);
614
615 wxRect clip_rect = rect;
616 clip_rect.width -= 3; // text offset
617 clip_rect.width -= 2; // button padding
618 if (pane.HasCloseButton())
619 clip_rect.width -= m_button_size;
620 if (pane.HasPinButton())
621 clip_rect.width -= m_button_size;
622 if (pane.HasMaximizeButton())
623 clip_rect.width -= m_button_size;
624
625 wxString draw_text = wxAuiChopText(dc, text, clip_rect.width);
626
627 dc.SetClippingRegion(clip_rect);
628 dc.DrawText(draw_text, rect.x+3, rect.y+(rect.height/2)-(h/2)-1);
629 dc.DestroyClippingRegion();
630 }
631
632 void wxAuiDefaultDockArt::DrawGripper(wxDC& dc, wxWindow *WXUNUSED(window),
633 const wxRect& rect,
634 wxAuiPaneInfo& pane)
635 {
636 dc.SetPen(*wxTRANSPARENT_PEN);
637 dc.SetBrush(m_gripper_brush);
638
639 dc.DrawRectangle(rect.x, rect.y, rect.width,rect.height);
640
641 if (!pane.HasGripperTop())
642 {
643 int y = 5;
644 while (1)
645 {
646 dc.SetPen(m_gripper_pen1);
647 dc.DrawPoint(rect.x+3, rect.y+y);
648 dc.SetPen(m_gripper_pen2);
649 dc.DrawPoint(rect.x+3, rect.y+y+1);
650 dc.DrawPoint(rect.x+4, rect.y+y);
651 dc.SetPen(m_gripper_pen3);
652 dc.DrawPoint(rect.x+5, rect.y+y+1);
653 dc.DrawPoint(rect.x+5, rect.y+y+2);
654 dc.DrawPoint(rect.x+4, rect.y+y+2);
655
656 y += 4;
657 if (y > rect.GetHeight()-5)
658 break;
659 }
660 }
661 else
662 {
663 int x = 5;
664 while (1)
665 {
666 dc.SetPen(m_gripper_pen1);
667 dc.DrawPoint(rect.x+x, rect.y+3);
668 dc.SetPen(m_gripper_pen2);
669 dc.DrawPoint(rect.x+x+1, rect.y+3);
670 dc.DrawPoint(rect.x+x, rect.y+4);
671 dc.SetPen(m_gripper_pen3);
672 dc.DrawPoint(rect.x+x+1, rect.y+5);
673 dc.DrawPoint(rect.x+x+2, rect.y+5);
674 dc.DrawPoint(rect.x+x+2, rect.y+4);
675
676 x += 4;
677 if (x > rect.GetWidth()-5)
678 break;
679 }
680 }
681 }
682
683 void wxAuiDefaultDockArt::DrawPaneButton(wxDC& dc, wxWindow *WXUNUSED(window),
684 int button,
685 int button_state,
686 const wxRect& _rect,
687 wxAuiPaneInfo& pane)
688 {
689 wxBitmap bmp;
690 if (!(&pane))
691 return;
692 switch (button)
693 {
694 default:
695 case wxAUI_BUTTON_CLOSE:
696 if (pane.state & wxAuiPaneInfo::optionActive)
697 bmp = m_active_close_bitmap;
698 else
699 bmp = m_inactive_close_bitmap;
700 break;
701 case wxAUI_BUTTON_PIN:
702 if (pane.state & wxAuiPaneInfo::optionActive)
703 bmp = m_active_pin_bitmap;
704 else
705 bmp = m_inactive_pin_bitmap;
706 break;
707 case wxAUI_BUTTON_MAXIMIZE_RESTORE:
708 if (pane.IsMaximized())
709 {
710 if (pane.state & wxAuiPaneInfo::optionActive)
711 bmp = m_active_restore_bitmap;
712 else
713 bmp = m_inactive_restore_bitmap;
714 }
715 else
716 {
717 if (pane.state & wxAuiPaneInfo::optionActive)
718 bmp = m_active_maximize_bitmap;
719 else
720 bmp = m_inactive_maximize_bitmap;
721 }
722 break;
723 }
724
725
726 wxRect rect = _rect;
727
728 int old_y = rect.y;
729 rect.y = rect.y + (rect.height/2) - (bmp.GetHeight()/2);
730 rect.height = old_y + rect.height - rect.y - 1;
731
732
733 if (button_state == wxAUI_BUTTON_STATE_PRESSED)
734 {
735 rect.x++;
736 rect.y++;
737 }
738
739 if (button_state == wxAUI_BUTTON_STATE_HOVER ||
740 button_state == wxAUI_BUTTON_STATE_PRESSED)
741 {
742 if (pane.state & wxAuiPaneInfo::optionActive)
743 {
744 dc.SetBrush(wxBrush(wxAuiStepColour(m_active_caption_colour, 120)));
745 dc.SetPen(wxPen(wxAuiStepColour(m_active_caption_colour, 70)));
746 }
747 else
748 {
749 dc.SetBrush(wxBrush(wxAuiStepColour(m_inactive_caption_colour, 120)));
750 dc.SetPen(wxPen(wxAuiStepColour(m_inactive_caption_colour, 70)));
751 }
752
753 // draw the background behind the button
754 dc.DrawRectangle(rect.x, rect.y, 15, 15);
755 }
756
757
758 // draw the button itself
759 dc.DrawBitmap(bmp, rect.x, rect.y, true);
760 }
761
762
763 #endif // wxUSE_AUI