1 # =========================================================================
2 # This configuration file was generated by
3 # Bakefile 0.2.2 (http://bakefile.sourceforge.net)
4 # Beware that all changes made to this file will be overwritten next
5 # time you run Bakefile!
6 # =========================================================================
9 # -------------------------------------------------------------------------
10 # These are configurable options:
11 # -------------------------------------------------------------------------
19 # Standard flags for CC
22 # Standard flags for C++
25 # Standard preprocessor flags (common for CC and CXX)
28 # Standard linker flags
32 CPP = $(CC) /EP /nologo
34 # What type of library to build? [0,1]
37 # Build wxUniversal instead of native port? [0,1]
40 # Compile Unicode build of wxWidgets? [0,1]
43 # Use MSLU library when building Unicode version. [0,1]
46 # Type of compiled binaries [debug,release]
49 # The target processor architecture must be specified when it is not X86.
50 # This does not affect the compiler output, so you still need to make sure
51 # your environment is set up appropriately with the correct compiler in the
52 # PATH. Rather it affects some options passed to some of the common build
53 # utilities such as the resource compiler and the linker.
55 # Accepted values: AMD64, IA64.
58 # Should debugging info be included in the executables? The default value
59 # "default" means that debug info will be included if BUILD=debug
60 # and not included if BUILD=release. [0,1,default]
63 # Should __WXDEBUG__ be defined? The default value "default" means that it will
64 # be defined if BUILD=debug and not defined if BUILD=release. [0,1,default]
67 # Should link against debug RTL (msvcrtd.dll) or release (msvcrt.dll)?
68 # Acts according to BUILD by default. [0,1,default]
69 DEBUG_RUNTIME_LIBS = default
71 # Multiple libraries or single huge monolithic one? [0,1]
74 # Build GUI libraries? [0,1]
77 # Build wxHTML library (USE_GUI must be 1)? [0,1]
80 # Build multimedia library (USE_GUI must be 1)? [0,1]
83 # Build wxXRC library (USE_GUI must be 1)? [0,1]
86 # Build wxAUI library (USE_GUI must be 1)? [0,1]
89 # Build wxRichTextCtrl library (USE_GUI must be 1)? [0,1]
92 # Build wxStyledTextCtrl library (USE_GUI must be 1)? [0,1]
95 # Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
98 # Build quality assurance classes library (USE_GUI must be 1)? [0,1]
101 # Enable exceptions in compiled code. [0,1]
104 # Enable run-time type information (RTTI) in compiled code. [0,1]
107 # Enable threading in compiled code. [0,1]
110 # Link with gdiplus.lib? (Needed for wxGraphicsContext, will also set wxUSE_GRAPHICS_CONTEXT) [0,1]
113 # Is this official build by wxWidgets developers? [0,1]
116 # Use this to name your customized DLLs differently
125 # Name of your custom configuration. This affects directory
126 # where object files are stored as well as the location of
127 # compiled .lib files and setup.h under the lib/ toplevel directory.
130 # Compiler flags needed to compile test suite in tests directory. If you want
131 # to run the tests, set it so that the compiler can find CppUnit headers.
134 # Linker flags needed to link test suite in tests directory. If you want
135 # to run the tests, include CppUnit library here.
138 # Version of C runtime library to use. You can change this to
139 # static if SHARED=0, but it is highly recommended to not do
140 # it if SHARED=1 unless you know what you are doing. [dynamic,static]
141 RUNTIME_LIBS = dynamic