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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "windowbase.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/string.h"
33 #include "wx/log.h"
34 #include "wx/intl.h"
35 #include "wx/frame.h"
36 #include "wx/defs.h"
37 #include "wx/window.h"
38 #include "wx/control.h"
39 #include "wx/checkbox.h"
40 #include "wx/radiobut.h"
41 #include "wx/statbox.h"
42 #include "wx/textctrl.h"
43 #include "wx/settings.h"
44 #include "wx/dialog.h"
45 #include "wx/msgdlg.h"
46 #include "wx/statusbr.h"
47 #include "wx/dcclient.h"
48 #endif //WX_PRECOMP
49
50 #if wxUSE_CONSTRAINTS
51 #include "wx/layout.h"
52 #endif // wxUSE_CONSTRAINTS
53
54 #include "wx/sizer.h"
55
56 #if wxUSE_DRAG_AND_DROP
57 #include "wx/dnd.h"
58 #endif // wxUSE_DRAG_AND_DROP
59
60 #if wxUSE_ACCESSIBILITY
61 #include "wx/access.h"
62 #endif
63
64 #if wxUSE_HELP
65 #include "wx/cshelp.h"
66 #endif // wxUSE_HELP
67
68 #if wxUSE_TOOLTIPS
69 #include "wx/tooltip.h"
70 #endif // wxUSE_TOOLTIPS
71
72 #if wxUSE_CARET
73 #include "wx/caret.h"
74 #endif // wxUSE_CARET
75
76 // ----------------------------------------------------------------------------
77 // static data
78 // ----------------------------------------------------------------------------
79
80 #if defined(__WXPM__)
81 int wxWindowBase::ms_lastControlId = 2000;
82 #else
83 int wxWindowBase::ms_lastControlId = -200;
84 #endif
85
86 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
87
88 // ----------------------------------------------------------------------------
89 // event table
90 // ----------------------------------------------------------------------------
91
92 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
93 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
94 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
95 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
96
97 #if wxUSE_HELP
98 EVT_HELP(-1, wxWindowBase::OnHelp)
99 #endif // wxUSE_HELP
100
101 END_EVENT_TABLE()
102
103 // ============================================================================
104 // implementation of the common functionality of the wxWindow class
105 // ============================================================================
106
107 // ----------------------------------------------------------------------------
108 // initialization
109 // ----------------------------------------------------------------------------
110
111 // the default initialization
112 void wxWindowBase::InitBase()
113 {
114 // no window yet, no parent nor children
115 m_parent = (wxWindow *)NULL;
116 m_windowId = -1;
117 m_children.DeleteContents( FALSE ); // don't auto delete node data
118
119 // no constraints on the minimal window size
120 m_minWidth =
121 m_minHeight =
122 m_maxWidth =
123 m_maxHeight = -1;
124
125 // window is created enabled but it's not visible yet
126 m_isShown = FALSE;
127 m_isEnabled = TRUE;
128
129 // the default event handler is just this window
130 m_eventHandler = this;
131
132 #if wxUSE_VALIDATORS
133 // no validator
134 m_windowValidator = (wxValidator *) NULL;
135 #endif // wxUSE_VALIDATORS
136
137 // use the system default colours
138 m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
139 m_foregroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
140
141 // don't set the font here for wxMSW as we don't call WM_SETFONT here and
142 // so the font is *not* really set - but calls to SetFont() later won't do
143 // anything because m_font appears to be already set!
144 #ifndef __WXMSW__
145 m_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
146 #endif // __WXMSW__
147
148 // the colours/fonts are default for now
149 m_hasBgCol =
150 m_hasFgCol =
151 m_hasFont = FALSE;
152
153 // no style bits
154 m_exStyle =
155 m_windowStyle = 0;
156
157 // an optimization for the event processing: checking this flag is much
158 // faster than using IsKindOf(CLASSINFO(wxWindow))
159 m_isWindow = TRUE;
160
161 #if wxUSE_CONSTRAINTS
162 // no constraints whatsoever
163 m_constraints = (wxLayoutConstraints *) NULL;
164 m_constraintsInvolvedIn = (wxWindowList *) NULL;
165 #endif // wxUSE_CONSTRAINTS
166
167 m_windowSizer = (wxSizer *) NULL;
168 m_containingSizer = (wxSizer *) NULL;
169 m_autoLayout = FALSE;
170
171 #if wxUSE_DRAG_AND_DROP
172 m_dropTarget = (wxDropTarget *)NULL;
173 #endif // wxUSE_DRAG_AND_DROP
174
175 #if wxUSE_TOOLTIPS
176 m_tooltip = (wxToolTip *)NULL;
177 #endif // wxUSE_TOOLTIPS
178
179 #if wxUSE_CARET
180 m_caret = (wxCaret *)NULL;
181 #endif // wxUSE_CARET
182
183 #if wxUSE_PALETTE
184 m_hasCustomPalette = FALSE;
185 #endif // wxUSE_PALETTE
186
187 #if wxUSE_ACCESSIBILITY
188 m_accessible = NULL;
189 #endif
190
191 m_virtualSize = wxDefaultSize;
192
193 m_minVirtualWidth =
194 m_minVirtualHeight =
195 m_maxVirtualWidth =
196 m_maxVirtualHeight = -1;
197
198 // Whether we're using the current theme for this window (wxGTK only for now)
199 m_themeEnabled = FALSE;
200 }
201
202 // common part of window creation process
203 bool wxWindowBase::CreateBase(wxWindowBase *parent,
204 wxWindowID id,
205 const wxPoint& WXUNUSED(pos),
206 const wxSize& WXUNUSED(size),
207 long style,
208 const wxValidator& validator,
209 const wxString& name)
210 {
211 // m_isWindow is set to TRUE in wxWindowBase::Init() as well as many other
212 // member variables - check that it has been called (will catch the case
213 // when a new ctor is added which doesn't call InitWindow)
214 wxASSERT_MSG( m_isWindow, wxT("Init() must have been called before!") );
215
216 #if wxUSE_STATBOX
217 // wxGTK doesn't allow to create controls with static box as the parent so
218 // this will result in a crash when the program is ported to wxGTK so warn
219 // the user about it
220
221 // if you get this assert, the correct solution is to create the controls
222 // as siblings of the static box
223 wxASSERT_MSG( !parent || !wxDynamicCast(parent, wxStaticBox),
224 _T("wxStaticBox can't be used as a window parent!") );
225 #endif // wxUSE_STATBOX
226
227 // ids are limited to 16 bits under MSW so if you care about portability,
228 // it's not a good idea to use ids out of this range (and negative ids are
229 // reserved for wxWindows own usage)
230 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767),
231 _T("invalid id value") );
232
233 // generate a new id if the user doesn't care about it
234 m_windowId = id == wxID_ANY ? NewControlId() : id;
235
236 SetName(name);
237 SetWindowStyleFlag(style);
238 SetParent(parent);
239
240 #if wxUSE_VALIDATORS
241 SetValidator(validator);
242 #endif // wxUSE_VALIDATORS
243
244 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
245 // have it too - like this it's possible to set it only in the top level
246 // dialog/frame and all children will inherit it by defult
247 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
248 {
249 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
250 }
251
252 return TRUE;
253 }
254
255 // ----------------------------------------------------------------------------
256 // destruction
257 // ----------------------------------------------------------------------------
258
259 // common clean up
260 wxWindowBase::~wxWindowBase()
261 {
262 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
263
264 // FIXME if these 2 cases result from programming errors in the user code
265 // we should probably assert here instead of silently fixing them
266
267 // Just in case the window has been Closed, but we're then deleting
268 // immediately: don't leave dangling pointers.
269 wxPendingDelete.DeleteObject(this);
270
271 // Just in case we've loaded a top-level window via LoadNativeDialog but
272 // we weren't a dialog class
273 wxTopLevelWindows.DeleteObject(this);
274
275 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
276
277 #if wxUSE_CARET
278 if ( m_caret )
279 delete m_caret;
280 #endif // wxUSE_CARET
281
282 #if wxUSE_VALIDATORS
283 if ( m_windowValidator )
284 delete m_windowValidator;
285 #endif // wxUSE_VALIDATORS
286
287 #if wxUSE_CONSTRAINTS
288 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
289 // at deleted windows as they delete themselves.
290 DeleteRelatedConstraints();
291
292 if ( m_constraints )
293 {
294 // This removes any dangling pointers to this window in other windows'
295 // constraintsInvolvedIn lists.
296 UnsetConstraints(m_constraints);
297 delete m_constraints;
298 m_constraints = NULL;
299 }
300
301 #endif // wxUSE_CONSTRAINTS
302
303 if ( m_containingSizer )
304 m_containingSizer->Detach( (wxWindow*)this );
305
306 if ( m_windowSizer )
307 delete m_windowSizer;
308
309 #if wxUSE_DRAG_AND_DROP
310 if ( m_dropTarget )
311 delete m_dropTarget;
312 #endif // wxUSE_DRAG_AND_DROP
313
314 #if wxUSE_TOOLTIPS
315 if ( m_tooltip )
316 delete m_tooltip;
317 #endif // wxUSE_TOOLTIPS
318
319 #if wxUSE_ACCESSIBILITY
320 if ( m_accessible )
321 delete m_accessible;
322 #endif
323
324 // reset the dangling pointer our parent window may keep to us
325 if ( m_parent && m_parent->GetDefaultItem() == this )
326 {
327 m_parent->SetDefaultItem(NULL);
328 }
329 }
330
331 bool wxWindowBase::Destroy()
332 {
333 delete this;
334
335 return TRUE;
336 }
337
338 bool wxWindowBase::Close(bool force)
339 {
340 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
341 event.SetEventObject(this);
342 #if WXWIN_COMPATIBILITY
343 event.SetForce(force);
344 #endif // WXWIN_COMPATIBILITY
345 event.SetCanVeto(!force);
346
347 // return FALSE if window wasn't closed because the application vetoed the
348 // close event
349 return GetEventHandler()->ProcessEvent(event) && !event.GetVeto();
350 }
351
352 bool wxWindowBase::DestroyChildren()
353 {
354 wxWindowList::Node *node;
355 for ( ;; )
356 {
357 // we iterate until the list becomes empty
358 node = GetChildren().GetFirst();
359 if ( !node )
360 break;
361
362 wxWindow *child = node->GetData();
363
364 wxASSERT_MSG( child, wxT("children list contains empty nodes") );
365
366 child->Show(FALSE);
367 delete child;
368
369 wxASSERT_MSG( !GetChildren().Find(child),
370 wxT("child didn't remove itself using RemoveChild()") );
371 }
372
373 return TRUE;
374 }
375
376 // ----------------------------------------------------------------------------
377 // size/position related methods
378 // ----------------------------------------------------------------------------
379
380 // centre the window with respect to its parent in either (or both) directions
381 void wxWindowBase::Centre(int direction)
382 {
383 // the position/size of the parent window or of the entire screen
384 wxPoint posParent;
385 int widthParent, heightParent;
386
387 wxWindow *parent = NULL;
388
389 if ( !(direction & wxCENTRE_ON_SCREEN) )
390 {
391 // find the parent to centre this window on: it should be the
392 // immediate parent for the controls but the top level parent for the
393 // top level windows (like dialogs)
394 parent = GetParent();
395 if ( IsTopLevel() )
396 {
397 while ( parent && !parent->IsTopLevel() )
398 {
399 parent = parent->GetParent();
400 }
401 }
402
403 // there is no wxTopLevelWindow under wxMotif yet
404 #ifndef __WXMOTIF__
405 // we shouldn't center the dialog on the iconized window: under
406 // Windows, for example, this places it completely off the screen
407 if ( parent )
408 {
409 wxTopLevelWindow *winTop = wxDynamicCast(parent, wxTopLevelWindow);
410 if ( winTop && winTop->IsIconized() )
411 {
412 parent = NULL;
413 }
414 }
415 #endif // __WXMOTIF__
416
417 // did we find the parent?
418 if ( !parent )
419 {
420 // no other choice
421 direction |= wxCENTRE_ON_SCREEN;
422 }
423 }
424
425 if ( direction & wxCENTRE_ON_SCREEN )
426 {
427 // centre with respect to the whole screen
428 wxDisplaySize(&widthParent, &heightParent);
429 }
430 else
431 {
432 if ( IsTopLevel() )
433 {
434 // centre on the parent
435 parent->GetSize(&widthParent, &heightParent);
436
437 // adjust to the parents position
438 posParent = parent->GetPosition();
439 }
440 else
441 {
442 // centre inside the parents client rectangle
443 parent->GetClientSize(&widthParent, &heightParent);
444 }
445 }
446
447 int width, height;
448 GetSize(&width, &height);
449
450 int xNew = -1,
451 yNew = -1;
452
453 if ( direction & wxHORIZONTAL )
454 xNew = (widthParent - width)/2;
455
456 if ( direction & wxVERTICAL )
457 yNew = (heightParent - height)/2;
458
459 xNew += posParent.x;
460 yNew += posParent.y;
461
462 // Base size of the visible dimensions of the display
463 // to take into account the taskbar
464 wxRect rect = wxGetClientDisplayRect();
465 wxSize size (rect.width,rect.height);
466
467 // NB: in wxMSW, negative position may not neccessary mean "out of screen",
468 // but it may mean that the window is placed on other than the main
469 // display. Therefore we only make sure centered window is on the main display
470 // if the parent is at least partially present here.
471 if (posParent.x + widthParent >= 0) // if parent is (partially) on the main display
472 {
473 if (xNew < 0)
474 xNew = 0;
475 else if (xNew+width > size.x)
476 xNew = size.x-width-1;
477 }
478 if (posParent.y + heightParent >= 0) // if parent is (partially) on the main display
479 {
480 if (yNew+height > size.y)
481 yNew = size.y-height-1;
482
483 // Make certain that the title bar is initially visible
484 // always, even if this would push the bottom of the
485 // dialog of the visible area of the display
486 if (yNew < 0)
487 yNew = 0;
488 }
489
490 // move the window to this position (keeping the old size but using
491 // SetSize() and not Move() to allow xNew and/or yNew to be -1)
492 SetSize(xNew, yNew, width, height, wxSIZE_ALLOW_MINUS_ONE);
493 }
494
495 // fits the window around the children
496 void wxWindowBase::Fit()
497 {
498 if ( GetChildren().GetCount() > 0 )
499 {
500 SetClientSize(DoGetBestSize());
501 }
502 //else: do nothing if we have no children
503 }
504
505 // fits virtual size (ie. scrolled area etc.) around children
506 void wxWindowBase::FitInside()
507 {
508 if ( GetChildren().GetCount() > 0 )
509 {
510 SetVirtualSize( GetBestVirtualSize() );
511 }
512 }
513
514 // return the size best suited for the current window
515 wxSize wxWindowBase::DoGetBestSize() const
516 {
517 if ( m_windowSizer )
518 {
519 return m_windowSizer->GetMinSize();
520 }
521 #if wxUSE_CONSTRAINTS
522 else if ( m_constraints )
523 {
524 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
525
526 // our minimal acceptable size is such that all our windows fit inside
527 int maxX = 0,
528 maxY = 0;
529
530 for ( wxWindowList::Node *node = GetChildren().GetFirst();
531 node;
532 node = node->GetNext() )
533 {
534 wxLayoutConstraints *c = node->GetData()->GetConstraints();
535 if ( !c )
536 {
537 // it's not normal that we have an unconstrained child, but
538 // what can we do about it?
539 continue;
540 }
541
542 int x = c->right.GetValue(),
543 y = c->bottom.GetValue();
544
545 if ( x > maxX )
546 maxX = x;
547
548 if ( y > maxY )
549 maxY = y;
550
551 // TODO: we must calculate the overlaps somehow, otherwise we
552 // will never return a size bigger than the current one :-(
553 }
554
555 return wxSize(maxX, maxY);
556 }
557 #endif // wxUSE_CONSTRAINTS
558 else if ( GetChildren().GetCount() > 0 )
559 {
560 // our minimal acceptable size is such that all our windows fit inside
561 int maxX = 0,
562 maxY = 0;
563
564 for ( wxWindowList::Node *node = GetChildren().GetFirst();
565 node;
566 node = node->GetNext() )
567 {
568 wxWindow *win = node->GetData();
569 if ( win->IsTopLevel()
570 #if wxUSE_STATUSBAR
571 || wxDynamicCast(win, wxStatusBar)
572 #endif // wxUSE_STATUSBAR
573 )
574 {
575 // dialogs and frames lie in different top level windows -
576 // don't deal with them here; as for the status bars, they
577 // don't lie in the client area at all
578 continue;
579 }
580
581 int wx, wy, ww, wh;
582 win->GetPosition(&wx, &wy);
583
584 // if the window hadn't been positioned yet, assume that it is in
585 // the origin
586 if ( wx == -1 )
587 wx = 0;
588 if ( wy == -1 )
589 wy = 0;
590
591 win->GetSize(&ww, &wh);
592 if ( wx + ww > maxX )
593 maxX = wx + ww;
594 if ( wy + wh > maxY )
595 maxY = wy + wh;
596 }
597
598 // for compatibility with the old versions and because it really looks
599 // slightly more pretty like this, add a pad
600 maxX += 7;
601 maxY += 14;
602
603 return wxSize(maxX, maxY);
604 }
605 else
606 {
607 // for a generic window there is no natural best size - just use the
608 // current one
609 return GetSize();
610 }
611 }
612
613 // by default the origin is not shifted
614 wxPoint wxWindowBase::GetClientAreaOrigin() const
615 {
616 return wxPoint(0, 0);
617 }
618
619 // set the min/max size of the window
620 void wxWindowBase::SetSizeHints(int minW, int minH,
621 int maxW, int maxH,
622 int WXUNUSED(incW), int WXUNUSED(incH))
623 {
624 // setting min width greater than max width leads to infinite loops under
625 // X11 and generally doesn't make any sense, so don't allow it
626 wxCHECK_RET( (minW == -1 || maxW == -1 || minW <= maxW) &&
627 (minH == -1 || maxH == -1 || minH <= maxH),
628 _T("min width/height must be less than max width/height!") );
629
630 m_minWidth = minW;
631 m_maxWidth = maxW;
632 m_minHeight = minH;
633 m_maxHeight = maxH;
634 }
635
636 void wxWindowBase::SetVirtualSizeHints( int minW, int minH,
637 int maxW, int maxH )
638 {
639 m_minVirtualWidth = minW;
640 m_maxVirtualWidth = maxW;
641 m_minVirtualHeight = minH;
642 m_maxVirtualHeight = maxH;
643 }
644
645 void wxWindowBase::DoSetVirtualSize( int x, int y )
646 {
647 if ( m_minVirtualWidth != -1 && m_minVirtualWidth > x )
648 x = m_minVirtualWidth;
649 if ( m_maxVirtualWidth != -1 && m_maxVirtualWidth < x )
650 x = m_maxVirtualWidth;
651 if ( m_minVirtualHeight != -1 && m_minVirtualHeight > y )
652 y = m_minVirtualHeight;
653 if ( m_maxVirtualHeight != -1 && m_maxVirtualHeight < y )
654 y = m_maxVirtualHeight;
655
656 m_virtualSize = wxSize(x, y);
657 }
658
659 wxSize wxWindowBase::DoGetVirtualSize() const
660 {
661 wxSize s( GetClientSize() );
662
663 return wxSize( wxMax( m_virtualSize.GetWidth(), s.GetWidth() ),
664 wxMax( m_virtualSize.GetHeight(), s.GetHeight() ) );
665 }
666
667 // ----------------------------------------------------------------------------
668 // show/hide/enable/disable the window
669 // ----------------------------------------------------------------------------
670
671 bool wxWindowBase::Show(bool show)
672 {
673 if ( show != m_isShown )
674 {
675 m_isShown = show;
676
677 return TRUE;
678 }
679 else
680 {
681 return FALSE;
682 }
683 }
684
685 bool wxWindowBase::Enable(bool enable)
686 {
687 if ( enable != m_isEnabled )
688 {
689 m_isEnabled = enable;
690
691 return TRUE;
692 }
693 else
694 {
695 return FALSE;
696 }
697 }
698 // ----------------------------------------------------------------------------
699 // RTTI
700 // ----------------------------------------------------------------------------
701
702 bool wxWindowBase::IsTopLevel() const
703 {
704 return FALSE;
705 }
706
707 // ----------------------------------------------------------------------------
708 // reparenting the window
709 // ----------------------------------------------------------------------------
710
711 void wxWindowBase::AddChild(wxWindowBase *child)
712 {
713 wxCHECK_RET( child, wxT("can't add a NULL child") );
714
715 // this should never happen and it will lead to a crash later if it does
716 // because RemoveChild() will remove only one node from the children list
717 // and the other(s) one(s) will be left with dangling pointers in them
718 wxASSERT_MSG( !GetChildren().Find(child), _T("AddChild() called twice") );
719
720 GetChildren().Append(child);
721 child->SetParent(this);
722 }
723
724 void wxWindowBase::RemoveChild(wxWindowBase *child)
725 {
726 wxCHECK_RET( child, wxT("can't remove a NULL child") );
727
728 GetChildren().DeleteObject(child);
729 child->SetParent((wxWindow *)NULL);
730 }
731
732 bool wxWindowBase::Reparent(wxWindowBase *newParent)
733 {
734 wxWindow *oldParent = GetParent();
735 if ( newParent == oldParent )
736 {
737 // nothing done
738 return FALSE;
739 }
740
741 // unlink this window from the existing parent.
742 if ( oldParent )
743 {
744 oldParent->RemoveChild(this);
745 }
746 else
747 {
748 wxTopLevelWindows.DeleteObject(this);
749 }
750
751 // add it to the new one
752 if ( newParent )
753 {
754 newParent->AddChild(this);
755 }
756 else
757 {
758 wxTopLevelWindows.Append(this);
759 }
760
761 return TRUE;
762 }
763
764 // ----------------------------------------------------------------------------
765 // event handler stuff
766 // ----------------------------------------------------------------------------
767
768 void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
769 {
770 wxEvtHandler *handlerOld = GetEventHandler();
771
772 handler->SetNextHandler(handlerOld);
773
774 if ( handlerOld )
775 GetEventHandler()->SetPreviousHandler(handler);
776
777 SetEventHandler(handler);
778 }
779
780 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
781 {
782 wxEvtHandler *handlerA = GetEventHandler();
783 if ( handlerA )
784 {
785 wxEvtHandler *handlerB = handlerA->GetNextHandler();
786 handlerA->SetNextHandler((wxEvtHandler *)NULL);
787
788 if ( handlerB )
789 handlerB->SetPreviousHandler((wxEvtHandler *)NULL);
790 SetEventHandler(handlerB);
791
792 if ( deleteHandler )
793 {
794 delete handlerA;
795 handlerA = (wxEvtHandler *)NULL;
796 }
797 }
798
799 return handlerA;
800 }
801
802 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler)
803 {
804 wxCHECK_MSG( handler, FALSE, _T("RemoveEventHandler(NULL) called") );
805
806 wxEvtHandler *handlerPrev = NULL,
807 *handlerCur = GetEventHandler();
808 while ( handlerCur )
809 {
810 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
811
812 if ( handlerCur == handler )
813 {
814 if ( handlerPrev )
815 {
816 handlerPrev->SetNextHandler(handlerNext);
817 }
818 else
819 {
820 SetEventHandler(handlerNext);
821 }
822
823 if ( handlerNext )
824 {
825 handlerNext->SetPreviousHandler ( handlerPrev );
826 }
827 handler->SetNextHandler(NULL);
828
829 return TRUE;
830 }
831
832 handlerPrev = handlerCur;
833 handlerCur = handlerNext;
834 }
835
836 wxFAIL_MSG( _T("where has the event handler gone?") );
837
838 return FALSE;
839 }
840
841 // ----------------------------------------------------------------------------
842 // cursors, fonts &c
843 // ----------------------------------------------------------------------------
844
845 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
846 {
847 if ( !colour.Ok() || (colour == m_backgroundColour) )
848 return FALSE;
849
850 m_backgroundColour = colour;
851
852 m_hasBgCol = TRUE;
853
854 return TRUE;
855 }
856
857 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
858 {
859 if ( !colour.Ok() || (colour == m_foregroundColour) )
860 return FALSE;
861
862 m_foregroundColour = colour;
863
864 m_hasFgCol = TRUE;
865
866 return TRUE;
867 }
868
869 bool wxWindowBase::SetCursor(const wxCursor& cursor)
870 {
871 // setting an invalid cursor is ok, it means that we don't have any special
872 // cursor
873 if ( m_cursor == cursor )
874 {
875 // no change
876 return FALSE;
877 }
878
879 m_cursor = cursor;
880
881 return TRUE;
882 }
883
884 bool wxWindowBase::SetFont(const wxFont& font)
885 {
886 // don't try to set invalid font, always fall back to the default
887 const wxFont& fontOk = font.Ok() ? font : *wxSWISS_FONT;
888
889 if ( fontOk == m_font )
890 {
891 // no change
892 return FALSE;
893 }
894
895 m_font = fontOk;
896
897 m_hasFont = TRUE;
898
899 return TRUE;
900 }
901
902 #if wxUSE_PALETTE
903
904 void wxWindowBase::SetPalette(const wxPalette& pal)
905 {
906 m_hasCustomPalette = TRUE;
907 m_palette = pal;
908
909 // VZ: can anyone explain me what do we do here?
910 wxWindowDC d((wxWindow *) this);
911 d.SetPalette(pal);
912 }
913
914 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
915 {
916 wxWindow *win = (wxWindow *)this;
917 while ( win && !win->HasCustomPalette() )
918 {
919 win = win->GetParent();
920 }
921
922 return win;
923 }
924
925 #endif // wxUSE_PALETTE
926
927 #if wxUSE_CARET
928 void wxWindowBase::SetCaret(wxCaret *caret)
929 {
930 if ( m_caret )
931 {
932 delete m_caret;
933 }
934
935 m_caret = caret;
936
937 if ( m_caret )
938 {
939 wxASSERT_MSG( m_caret->GetWindow() == this,
940 wxT("caret should be created associated to this window") );
941 }
942 }
943 #endif // wxUSE_CARET
944
945 #if wxUSE_VALIDATORS
946 // ----------------------------------------------------------------------------
947 // validators
948 // ----------------------------------------------------------------------------
949
950 void wxWindowBase::SetValidator(const wxValidator& validator)
951 {
952 if ( m_windowValidator )
953 delete m_windowValidator;
954
955 m_windowValidator = (wxValidator *)validator.Clone();
956
957 if ( m_windowValidator )
958 m_windowValidator->SetWindow(this) ;
959 }
960 #endif // wxUSE_VALIDATORS
961
962 // ----------------------------------------------------------------------------
963 // update region stuff
964 // ----------------------------------------------------------------------------
965
966 wxRect wxWindowBase::GetUpdateClientRect() const
967 {
968 wxRegion rgnUpdate = GetUpdateRegion();
969 rgnUpdate.Intersect(GetClientRect());
970 wxRect rectUpdate = rgnUpdate.GetBox();
971 wxPoint ptOrigin = GetClientAreaOrigin();
972 rectUpdate.x -= ptOrigin.x;
973 rectUpdate.y -= ptOrigin.y;
974
975 return rectUpdate;
976 }
977
978 bool wxWindowBase::IsExposed(int x, int y) const
979 {
980 return m_updateRegion.Contains(x, y) != wxOutRegion;
981 }
982
983 bool wxWindowBase::IsExposed(int x, int y, int w, int h) const
984 {
985 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
986 }
987
988 // ----------------------------------------------------------------------------
989 // find child window by id or name
990 // ----------------------------------------------------------------------------
991
992 wxWindow *wxWindowBase::FindWindow( long id )
993 {
994 if ( id == m_windowId )
995 return (wxWindow *)this;
996
997 wxWindowBase *res = (wxWindow *)NULL;
998 wxWindowList::Node *node;
999 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1000 {
1001 wxWindowBase *child = node->GetData();
1002 res = child->FindWindow( id );
1003 }
1004
1005 return (wxWindow *)res;
1006 }
1007
1008 wxWindow *wxWindowBase::FindWindow( const wxString& name )
1009 {
1010 if ( name == m_windowName )
1011 return (wxWindow *)this;
1012
1013 wxWindowBase *res = (wxWindow *)NULL;
1014 wxWindowList::Node *node;
1015 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1016 {
1017 wxWindow *child = node->GetData();
1018 res = child->FindWindow(name);
1019 }
1020
1021 return (wxWindow *)res;
1022 }
1023
1024
1025 // find any window by id or name or label: If parent is non-NULL, look through
1026 // children for a label or title matching the specified string. If NULL, look
1027 // through all top-level windows.
1028 //
1029 // to avoid duplicating code we reuse the same helper function but with
1030 // different comparators
1031
1032 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1033 const wxString& label, long id);
1034
1035 static
1036 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1037 long WXUNUSED(id))
1038 {
1039 return win->GetLabel() == label;
1040 }
1041
1042 static
1043 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1044 long WXUNUSED(id))
1045 {
1046 return win->GetName() == label;
1047 }
1048
1049 static
1050 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1051 long id)
1052 {
1053 return win->GetId() == id;
1054 }
1055
1056 // recursive helper for the FindWindowByXXX() functions
1057 static
1058 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1059 const wxString& label,
1060 long id,
1061 wxFindWindowCmp cmp)
1062 {
1063 if ( parent )
1064 {
1065 // see if this is the one we're looking for
1066 if ( (*cmp)(parent, label, id) )
1067 return (wxWindow *)parent;
1068
1069 // It wasn't, so check all its children
1070 for ( wxWindowList::Node * node = parent->GetChildren().GetFirst();
1071 node;
1072 node = node->GetNext() )
1073 {
1074 // recursively check each child
1075 wxWindow *win = (wxWindow *)node->GetData();
1076 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1077 if (retwin)
1078 return retwin;
1079 }
1080 }
1081
1082 // Not found
1083 return NULL;
1084 }
1085
1086 // helper for FindWindowByXXX()
1087 static
1088 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1089 const wxString& label,
1090 long id,
1091 wxFindWindowCmp cmp)
1092 {
1093 if ( parent )
1094 {
1095 // just check parent and all its children
1096 return wxFindWindowRecursively(parent, label, id, cmp);
1097 }
1098
1099 // start at very top of wx's windows
1100 for ( wxWindowList::Node * node = wxTopLevelWindows.GetFirst();
1101 node;
1102 node = node->GetNext() )
1103 {
1104 // recursively check each window & its children
1105 wxWindow *win = node->GetData();
1106 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1107 if (retwin)
1108 return retwin;
1109 }
1110
1111 return NULL;
1112 }
1113
1114 /* static */
1115 wxWindow *
1116 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1117 {
1118 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1119 }
1120
1121 /* static */
1122 wxWindow *
1123 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1124 {
1125 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1126
1127 if ( !win )
1128 {
1129 // fall back to the label
1130 win = FindWindowByLabel(title, parent);
1131 }
1132
1133 return win;
1134 }
1135
1136 /* static */
1137 wxWindow *
1138 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1139 {
1140 return wxFindWindowHelper(parent, _T(""), id, wxFindWindowCmpIds);
1141 }
1142
1143 // ----------------------------------------------------------------------------
1144 // dialog oriented functions
1145 // ----------------------------------------------------------------------------
1146
1147 void wxWindowBase::MakeModal(bool modal)
1148 {
1149 // Disable all other windows
1150 if ( IsTopLevel() )
1151 {
1152 wxWindowList::Node *node = wxTopLevelWindows.GetFirst();
1153 while (node)
1154 {
1155 wxWindow *win = node->GetData();
1156 if (win != this)
1157 win->Enable(!modal);
1158
1159 node = node->GetNext();
1160 }
1161 }
1162 }
1163
1164 bool wxWindowBase::Validate()
1165 {
1166 #if wxUSE_VALIDATORS
1167 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1168
1169 wxWindowList::Node *node;
1170 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1171 {
1172 wxWindowBase *child = node->GetData();
1173 wxValidator *validator = child->GetValidator();
1174 if ( validator && !validator->Validate((wxWindow *)this) )
1175 {
1176 return FALSE;
1177 }
1178
1179 if ( recurse && !child->Validate() )
1180 {
1181 return FALSE;
1182 }
1183 }
1184 #endif // wxUSE_VALIDATORS
1185
1186 return TRUE;
1187 }
1188
1189 bool wxWindowBase::TransferDataToWindow()
1190 {
1191 #if wxUSE_VALIDATORS
1192 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1193
1194 wxWindowList::Node *node;
1195 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1196 {
1197 wxWindowBase *child = node->GetData();
1198 wxValidator *validator = child->GetValidator();
1199 if ( validator && !validator->TransferToWindow() )
1200 {
1201 wxLogWarning(_("Could not transfer data to window"));
1202 #if wxUSE_LOG
1203 wxLog::FlushActive();
1204 #endif // wxUSE_LOG
1205
1206 return FALSE;
1207 }
1208
1209 if ( recurse )
1210 {
1211 if ( !child->TransferDataToWindow() )
1212 {
1213 // warning already given
1214 return FALSE;
1215 }
1216 }
1217 }
1218 #endif // wxUSE_VALIDATORS
1219
1220 return TRUE;
1221 }
1222
1223 bool wxWindowBase::TransferDataFromWindow()
1224 {
1225 #if wxUSE_VALIDATORS
1226 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1227
1228 wxWindowList::Node *node;
1229 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1230 {
1231 wxWindow *child = node->GetData();
1232 wxValidator *validator = child->GetValidator();
1233 if ( validator && !validator->TransferFromWindow() )
1234 {
1235 // nop warning here because the application is supposed to give
1236 // one itself - we don't know here what might have gone wrongly
1237
1238 return FALSE;
1239 }
1240
1241 if ( recurse )
1242 {
1243 if ( !child->TransferDataFromWindow() )
1244 {
1245 // warning already given
1246 return FALSE;
1247 }
1248 }
1249 }
1250 #endif // wxUSE_VALIDATORS
1251
1252 return TRUE;
1253 }
1254
1255 void wxWindowBase::InitDialog()
1256 {
1257 wxInitDialogEvent event(GetId());
1258 event.SetEventObject( this );
1259 GetEventHandler()->ProcessEvent(event);
1260 }
1261
1262 // ----------------------------------------------------------------------------
1263 // context-sensitive help support
1264 // ----------------------------------------------------------------------------
1265
1266 #if wxUSE_HELP
1267
1268 // associate this help text with this window
1269 void wxWindowBase::SetHelpText(const wxString& text)
1270 {
1271 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1272 if ( helpProvider )
1273 {
1274 helpProvider->AddHelp(this, text);
1275 }
1276 }
1277
1278 // associate this help text with all windows with the same id as this
1279 // one
1280 void wxWindowBase::SetHelpTextForId(const wxString& text)
1281 {
1282 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1283 if ( helpProvider )
1284 {
1285 helpProvider->AddHelp(GetId(), text);
1286 }
1287 }
1288
1289 // get the help string associated with this window (may be empty)
1290 wxString wxWindowBase::GetHelpText() const
1291 {
1292 wxString text;
1293 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1294 if ( helpProvider )
1295 {
1296 text = helpProvider->GetHelp(this);
1297 }
1298
1299 return text;
1300 }
1301
1302 // show help for this window
1303 void wxWindowBase::OnHelp(wxHelpEvent& event)
1304 {
1305 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1306 if ( helpProvider )
1307 {
1308 if ( helpProvider->ShowHelp(this) )
1309 {
1310 // skip the event.Skip() below
1311 return;
1312 }
1313 }
1314
1315 event.Skip();
1316 }
1317
1318 #endif // wxUSE_HELP
1319
1320 // ----------------------------------------------------------------------------
1321 // tooltipsroot.Replace("\\", "/");
1322 // ----------------------------------------------------------------------------
1323
1324 #if wxUSE_TOOLTIPS
1325
1326 void wxWindowBase::SetToolTip( const wxString &tip )
1327 {
1328 // don't create the new tooltip if we already have one
1329 if ( m_tooltip )
1330 {
1331 m_tooltip->SetTip( tip );
1332 }
1333 else
1334 {
1335 SetToolTip( new wxToolTip( tip ) );
1336 }
1337
1338 // setting empty tooltip text does not remove the tooltip any more - use
1339 // SetToolTip((wxToolTip *)NULL) for this
1340 }
1341
1342 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
1343 {
1344 if ( m_tooltip )
1345 delete m_tooltip;
1346
1347 m_tooltip = tooltip;
1348 }
1349
1350 #endif // wxUSE_TOOLTIPS
1351
1352 // ----------------------------------------------------------------------------
1353 // constraints and sizers
1354 // ----------------------------------------------------------------------------
1355
1356 #if wxUSE_CONSTRAINTS
1357
1358 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
1359 {
1360 if ( m_constraints )
1361 {
1362 UnsetConstraints(m_constraints);
1363 delete m_constraints;
1364 }
1365 m_constraints = constraints;
1366 if ( m_constraints )
1367 {
1368 // Make sure other windows know they're part of a 'meaningful relationship'
1369 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
1370 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
1371 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
1372 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
1373 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
1374 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
1375 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
1376 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
1377 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
1378 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
1379 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
1380 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
1381 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
1382 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
1383 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
1384 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
1385 }
1386 }
1387
1388 // This removes any dangling pointers to this window in other windows'
1389 // constraintsInvolvedIn lists.
1390 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
1391 {
1392 if ( c )
1393 {
1394 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1395 c->left.GetOtherWindow()->RemoveConstraintReference(this);
1396 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1397 c->top.GetOtherWindow()->RemoveConstraintReference(this);
1398 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
1399 c->right.GetOtherWindow()->RemoveConstraintReference(this);
1400 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
1401 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
1402 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
1403 c->width.GetOtherWindow()->RemoveConstraintReference(this);
1404 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
1405 c->height.GetOtherWindow()->RemoveConstraintReference(this);
1406 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
1407 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
1408 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
1409 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
1410 }
1411 }
1412
1413 // Back-pointer to other windows we're involved with, so if we delete this
1414 // window, we must delete any constraints we're involved with.
1415 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
1416 {
1417 if ( !m_constraintsInvolvedIn )
1418 m_constraintsInvolvedIn = new wxWindowList;
1419 if ( !m_constraintsInvolvedIn->Find(otherWin) )
1420 m_constraintsInvolvedIn->Append(otherWin);
1421 }
1422
1423 // REMOVE back-pointer to other windows we're involved with.
1424 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
1425 {
1426 if ( m_constraintsInvolvedIn )
1427 m_constraintsInvolvedIn->DeleteObject(otherWin);
1428 }
1429
1430 // Reset any constraints that mention this window
1431 void wxWindowBase::DeleteRelatedConstraints()
1432 {
1433 if ( m_constraintsInvolvedIn )
1434 {
1435 wxWindowList::Node *node = m_constraintsInvolvedIn->GetFirst();
1436 while (node)
1437 {
1438 wxWindow *win = node->GetData();
1439 wxLayoutConstraints *constr = win->GetConstraints();
1440
1441 // Reset any constraints involving this window
1442 if ( constr )
1443 {
1444 constr->left.ResetIfWin(this);
1445 constr->top.ResetIfWin(this);
1446 constr->right.ResetIfWin(this);
1447 constr->bottom.ResetIfWin(this);
1448 constr->width.ResetIfWin(this);
1449 constr->height.ResetIfWin(this);
1450 constr->centreX.ResetIfWin(this);
1451 constr->centreY.ResetIfWin(this);
1452 }
1453
1454 wxWindowList::Node *next = node->GetNext();
1455 delete node;
1456 node = next;
1457 }
1458
1459 delete m_constraintsInvolvedIn;
1460 m_constraintsInvolvedIn = (wxWindowList *) NULL;
1461 }
1462 }
1463
1464 #endif // wxUSE_CONSTRAINTS
1465
1466 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
1467 {
1468 if ( deleteOld )
1469 delete m_windowSizer;
1470
1471 m_windowSizer = sizer;
1472
1473 SetAutoLayout( sizer != NULL );
1474 }
1475
1476 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
1477 {
1478 SetSizer( sizer, deleteOld );
1479 sizer->SetSizeHints( (wxWindow*) this );
1480 }
1481
1482 #if wxUSE_CONSTRAINTS
1483
1484 void wxWindowBase::SatisfyConstraints()
1485 {
1486 wxLayoutConstraints *constr = GetConstraints();
1487 bool wasOk = constr && constr->AreSatisfied();
1488
1489 ResetConstraints(); // Mark all constraints as unevaluated
1490
1491 int noChanges = 1;
1492
1493 // if we're a top level panel (i.e. our parent is frame/dialog), our
1494 // own constraints will never be satisfied any more unless we do it
1495 // here
1496 if ( wasOk )
1497 {
1498 while ( noChanges > 0 )
1499 {
1500 LayoutPhase1(&noChanges);
1501 }
1502 }
1503
1504 LayoutPhase2(&noChanges);
1505 }
1506
1507 #endif // wxUSE_CONSTRAINTS
1508
1509 bool wxWindowBase::Layout()
1510 {
1511 // If there is a sizer, use it instead of the constraints
1512 if ( GetSizer() )
1513 {
1514 int w, h;
1515 GetVirtualSize(&w, &h);
1516 GetSizer()->SetDimension( 0, 0, w, h );
1517 }
1518 #if wxUSE_CONSTRAINTS
1519 else
1520 {
1521 SatisfyConstraints(); // Find the right constraints values
1522 SetConstraintSizes(); // Recursively set the real window sizes
1523 }
1524 #endif
1525
1526 return TRUE;
1527 }
1528
1529 #if wxUSE_CONSTRAINTS
1530
1531 // first phase of the constraints evaluation: set our own constraints
1532 bool wxWindowBase::LayoutPhase1(int *noChanges)
1533 {
1534 wxLayoutConstraints *constr = GetConstraints();
1535
1536 return !constr || constr->SatisfyConstraints(this, noChanges);
1537 }
1538
1539 // second phase: set the constraints for our children
1540 bool wxWindowBase::LayoutPhase2(int *noChanges)
1541 {
1542 *noChanges = 0;
1543
1544 // Layout children
1545 DoPhase(1);
1546
1547 // Layout grand children
1548 DoPhase(2);
1549
1550 return TRUE;
1551 }
1552
1553 // Do a phase of evaluating child constraints
1554 bool wxWindowBase::DoPhase(int phase)
1555 {
1556 // the list containing the children for which the constraints are already
1557 // set correctly
1558 wxWindowList succeeded;
1559
1560 // the max number of iterations we loop before concluding that we can't set
1561 // the constraints
1562 static const int maxIterations = 500;
1563
1564 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
1565 {
1566 int noChanges = 0;
1567
1568 // loop over all children setting their constraints
1569 for ( wxWindowList::Node *node = GetChildren().GetFirst();
1570 node;
1571 node = node->GetNext() )
1572 {
1573 wxWindow *child = node->GetData();
1574 if ( child->IsTopLevel() )
1575 {
1576 // top level children are not inside our client area
1577 continue;
1578 }
1579
1580 if ( !child->GetConstraints() || succeeded.Find(child) )
1581 {
1582 // this one is either already ok or nothing we can do about it
1583 continue;
1584 }
1585
1586 int tempNoChanges = 0;
1587 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
1588 : child->LayoutPhase2(&tempNoChanges);
1589 noChanges += tempNoChanges;
1590
1591 if ( success )
1592 {
1593 succeeded.Append(child);
1594 }
1595 }
1596
1597 if ( !noChanges )
1598 {
1599 // constraints are set
1600 break;
1601 }
1602 }
1603
1604 return TRUE;
1605 }
1606
1607 void wxWindowBase::ResetConstraints()
1608 {
1609 wxLayoutConstraints *constr = GetConstraints();
1610 if ( constr )
1611 {
1612 constr->left.SetDone(FALSE);
1613 constr->top.SetDone(FALSE);
1614 constr->right.SetDone(FALSE);
1615 constr->bottom.SetDone(FALSE);
1616 constr->width.SetDone(FALSE);
1617 constr->height.SetDone(FALSE);
1618 constr->centreX.SetDone(FALSE);
1619 constr->centreY.SetDone(FALSE);
1620 }
1621
1622 wxWindowList::Node *node = GetChildren().GetFirst();
1623 while (node)
1624 {
1625 wxWindow *win = node->GetData();
1626 if ( !win->IsTopLevel() )
1627 win->ResetConstraints();
1628 node = node->GetNext();
1629 }
1630 }
1631
1632 // Need to distinguish between setting the 'fake' size for windows and sizers,
1633 // and setting the real values.
1634 void wxWindowBase::SetConstraintSizes(bool recurse)
1635 {
1636 wxLayoutConstraints *constr = GetConstraints();
1637 if ( constr && constr->AreSatisfied() )
1638 {
1639 int x = constr->left.GetValue();
1640 int y = constr->top.GetValue();
1641 int w = constr->width.GetValue();
1642 int h = constr->height.GetValue();
1643
1644 if ( (constr->width.GetRelationship() != wxAsIs ) ||
1645 (constr->height.GetRelationship() != wxAsIs) )
1646 {
1647 SetSize(x, y, w, h);
1648 }
1649 else
1650 {
1651 // If we don't want to resize this window, just move it...
1652 Move(x, y);
1653 }
1654 }
1655 else if ( constr )
1656 {
1657 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
1658 GetClassInfo()->GetClassName(),
1659 GetName().c_str());
1660 }
1661
1662 if ( recurse )
1663 {
1664 wxWindowList::Node *node = GetChildren().GetFirst();
1665 while (node)
1666 {
1667 wxWindow *win = node->GetData();
1668 if ( !win->IsTopLevel() && win->GetConstraints() )
1669 win->SetConstraintSizes();
1670 node = node->GetNext();
1671 }
1672 }
1673 }
1674
1675 // Only set the size/position of the constraint (if any)
1676 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
1677 {
1678 wxLayoutConstraints *constr = GetConstraints();
1679 if ( constr )
1680 {
1681 if ( x != -1 )
1682 {
1683 constr->left.SetValue(x);
1684 constr->left.SetDone(TRUE);
1685 }
1686 if ( y != -1 )
1687 {
1688 constr->top.SetValue(y);
1689 constr->top.SetDone(TRUE);
1690 }
1691 if ( w != -1 )
1692 {
1693 constr->width.SetValue(w);
1694 constr->width.SetDone(TRUE);
1695 }
1696 if ( h != -1 )
1697 {
1698 constr->height.SetValue(h);
1699 constr->height.SetDone(TRUE);
1700 }
1701 }
1702 }
1703
1704 void wxWindowBase::MoveConstraint(int x, int y)
1705 {
1706 wxLayoutConstraints *constr = GetConstraints();
1707 if ( constr )
1708 {
1709 if ( x != -1 )
1710 {
1711 constr->left.SetValue(x);
1712 constr->left.SetDone(TRUE);
1713 }
1714 if ( y != -1 )
1715 {
1716 constr->top.SetValue(y);
1717 constr->top.SetDone(TRUE);
1718 }
1719 }
1720 }
1721
1722 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
1723 {
1724 wxLayoutConstraints *constr = GetConstraints();
1725 if ( constr )
1726 {
1727 *w = constr->width.GetValue();
1728 *h = constr->height.GetValue();
1729 }
1730 else
1731 GetSize(w, h);
1732 }
1733
1734 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
1735 {
1736 wxLayoutConstraints *constr = GetConstraints();
1737 if ( constr )
1738 {
1739 *w = constr->width.GetValue();
1740 *h = constr->height.GetValue();
1741 }
1742 else
1743 GetClientSize(w, h);
1744 }
1745
1746 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
1747 {
1748 wxLayoutConstraints *constr = GetConstraints();
1749 if ( constr )
1750 {
1751 *x = constr->left.GetValue();
1752 *y = constr->top.GetValue();
1753 }
1754 else
1755 GetPosition(x, y);
1756 }
1757
1758 #endif // wxUSE_CONSTRAINTS
1759
1760 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
1761 {
1762 // don't do it for the dialogs/frames - they float independently of their
1763 // parent
1764 if ( !IsTopLevel() )
1765 {
1766 wxWindow *parent = GetParent();
1767 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
1768 {
1769 wxPoint pt(parent->GetClientAreaOrigin());
1770 x += pt.x;
1771 y += pt.y;
1772 }
1773 }
1774 }
1775
1776 // ----------------------------------------------------------------------------
1777 // do Update UI processing for child controls
1778 // ----------------------------------------------------------------------------
1779
1780 // TODO: should this be implemented for the child window rather
1781 // than the parent? Then you can override it e.g. for wxCheckBox
1782 // to do the Right Thing rather than having to assume a fixed number
1783 // of control classes.
1784 void wxWindowBase::UpdateWindowUI()
1785 {
1786 #if wxUSE_CONTROLS
1787 wxUpdateUIEvent event(GetId());
1788 event.m_eventObject = this;
1789
1790 if ( GetEventHandler()->ProcessEvent(event) )
1791 {
1792 if ( event.GetSetEnabled() )
1793 Enable(event.GetEnabled());
1794
1795 if ( event.GetSetText() )
1796 {
1797 wxControl *control = wxDynamicCastThis(wxControl);
1798 if ( control )
1799 {
1800 #if wxUSE_TEXTCTRL
1801 wxTextCtrl *text = wxDynamicCast(control, wxTextCtrl);
1802 if ( text )
1803 {
1804 if ( event.GetText() != text->GetValue() )
1805 text->SetValue(event.GetText());
1806 }
1807 else
1808 #endif // wxUSE_TEXTCTRL
1809 {
1810 if ( event.GetText() != control->GetLabel() )
1811 control->SetLabel(event.GetText());
1812 }
1813 }
1814 }
1815
1816 #if wxUSE_CHECKBOX
1817 wxCheckBox *checkbox = wxDynamicCastThis(wxCheckBox);
1818 if ( checkbox )
1819 {
1820 if ( event.GetSetChecked() )
1821 checkbox->SetValue(event.GetChecked());
1822 }
1823 #endif // wxUSE_CHECKBOX
1824
1825 #if wxUSE_RADIOBTN
1826 wxRadioButton *radiobtn = wxDynamicCastThis(wxRadioButton);
1827 if ( radiobtn )
1828 {
1829 if ( event.GetSetChecked() )
1830 radiobtn->SetValue(event.GetChecked());
1831 }
1832 #endif // wxUSE_RADIOBTN
1833 }
1834 #endif // wxUSE_CONTROLS
1835 }
1836
1837 // ----------------------------------------------------------------------------
1838 // dialog units translations
1839 // ----------------------------------------------------------------------------
1840
1841 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
1842 {
1843 int charWidth = GetCharWidth();
1844 int charHeight = GetCharHeight();
1845 wxPoint pt2(-1, -1);
1846 if (pt.x != -1)
1847 pt2.x = (int) ((pt.x * 4) / charWidth) ;
1848 if (pt.y != -1)
1849 pt2.y = (int) ((pt.y * 8) / charHeight) ;
1850
1851 return pt2;
1852 }
1853
1854 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
1855 {
1856 int charWidth = GetCharWidth();
1857 int charHeight = GetCharHeight();
1858 wxPoint pt2(-1, -1);
1859 if (pt.x != -1)
1860 pt2.x = (int) ((pt.x * charWidth) / 4) ;
1861 if (pt.y != -1)
1862 pt2.y = (int) ((pt.y * charHeight) / 8) ;
1863
1864 return pt2;
1865 }
1866
1867 // ----------------------------------------------------------------------------
1868 // event handlers
1869 // ----------------------------------------------------------------------------
1870
1871 // propagate the colour change event to the subwindows
1872 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
1873 {
1874 wxWindowList::Node *node = GetChildren().GetFirst();
1875 while ( node )
1876 {
1877 // Only propagate to non-top-level windows
1878 wxWindow *win = node->GetData();
1879 if ( !win->IsTopLevel() )
1880 {
1881 wxSysColourChangedEvent event2;
1882 event.m_eventObject = win;
1883 win->GetEventHandler()->ProcessEvent(event2);
1884 }
1885
1886 node = node->GetNext();
1887 }
1888 }
1889
1890 // the default action is to populate dialog with data when it's created
1891 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
1892 {
1893 TransferDataToWindow();
1894 }
1895
1896 // process Ctrl-Alt-mclick
1897 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
1898 {
1899 #if wxUSE_MSGDLG
1900 if ( event.ControlDown() && event.AltDown() )
1901 {
1902 // don't translate these strings
1903 wxString port;
1904
1905 #ifdef __WXUNIVERSAL__
1906 port = _T("Univ/");
1907 #endif // __WXUNIVERSAL__
1908
1909 switch ( wxGetOsVersion() )
1910 {
1911 case wxMOTIF_X: port += _T("Motif"); break;
1912 case wxMAC:
1913 case wxMAC_DARWIN: port += _T("Mac"); break;
1914 case wxBEOS: port += _T("BeOS"); break;
1915 case wxGTK:
1916 case wxGTK_WIN32:
1917 case wxGTK_OS2:
1918 case wxGTK_BEOS: port += _T("GTK"); break;
1919 case wxWINDOWS:
1920 case wxPENWINDOWS:
1921 case wxWINDOWS_NT:
1922 case wxWIN32S:
1923 case wxWIN95:
1924 case wxWIN386: port += _T("MS Windows"); break;
1925 case wxMGL_UNIX:
1926 case wxMGL_X:
1927 case wxMGL_WIN32:
1928 case wxMGL_OS2: port += _T("MGL"); break;
1929 case wxWINDOWS_OS2:
1930 case wxOS2_PM: port += _T("OS/2"); break;
1931 default: port += _T("unknown"); break;
1932 }
1933
1934 wxMessageBox(wxString::Format(
1935 _T(
1936 " wxWindows Library (%s port)\nVersion %u.%u.%u%s, compiled at %s %s\n Copyright (c) 1995-2002 wxWindows team"
1937 ),
1938 port.c_str(),
1939 wxMAJOR_VERSION,
1940 wxMINOR_VERSION,
1941 wxRELEASE_NUMBER,
1942 #if wxUSE_UNICODE
1943 L" (Unicode)",
1944 #else
1945 "",
1946 #endif
1947 __TDATE__,
1948 __TTIME__
1949 ),
1950 _T("wxWindows information"),
1951 wxICON_INFORMATION | wxOK,
1952 (wxWindow *)this);
1953 }
1954 else
1955 #endif // wxUSE_MSGDLG
1956 {
1957 event.Skip();
1958 }
1959 }
1960
1961 // ----------------------------------------------------------------------------
1962 // accessibility
1963 // ----------------------------------------------------------------------------
1964
1965 #if wxUSE_ACCESSIBILITY
1966 void wxWindowBase::SetAccessible(wxAccessible* accessible)
1967 {
1968 if (m_accessible && (accessible != m_accessible))
1969 delete m_accessible;
1970 m_accessible = accessible;
1971 if (m_accessible)
1972 m_accessible->SetWindow((wxWindow*) this);
1973 }
1974
1975 // Returns the accessible object, creating if necessary.
1976 wxAccessible* wxWindowBase::GetOrCreateAccessible()
1977 {
1978 if (!m_accessible)
1979 m_accessible = CreateAccessible();
1980 return m_accessible;
1981 }
1982
1983 // Override to create a specific accessible object.
1984 wxAccessible* wxWindowBase::CreateAccessible()
1985 {
1986 return new wxWindowAccessible((wxWindow*) this);
1987 }
1988
1989 #endif
1990
1991 // ----------------------------------------------------------------------------
1992 // list classes implementation
1993 // ----------------------------------------------------------------------------
1994
1995 void wxWindowListNode::DeleteData()
1996 {
1997 delete (wxWindow *)GetData();
1998 }
1999
2000 // ----------------------------------------------------------------------------
2001 // borders
2002 // ----------------------------------------------------------------------------
2003
2004 wxBorder wxWindowBase::GetBorder() const
2005 {
2006 wxBorder border = (wxBorder)(m_windowStyle & wxBORDER_MASK);
2007 if ( border == wxBORDER_DEFAULT )
2008 {
2009 border = GetDefaultBorder();
2010 }
2011
2012 return border;
2013 }
2014
2015 wxBorder wxWindowBase::GetDefaultBorder() const
2016 {
2017 return wxBORDER_NONE;
2018 }
2019
2020 // ----------------------------------------------------------------------------
2021 // hit testing
2022 // ----------------------------------------------------------------------------
2023
2024 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
2025 {
2026 // here we just check if the point is inside the window or not
2027
2028 // check the top and left border first
2029 bool outside = x < 0 || y < 0;
2030 if ( !outside )
2031 {
2032 // check the right and bottom borders too
2033 wxSize size = GetSize();
2034 outside = x >= size.x || y >= size.y;
2035 }
2036
2037 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
2038 }
2039
2040 // ----------------------------------------------------------------------------
2041 // mouse capture
2042 // ----------------------------------------------------------------------------
2043
2044 struct WXDLLEXPORT wxWindowNext
2045 {
2046 wxWindow *win;
2047 wxWindowNext *next;
2048 } *wxWindowBase::ms_winCaptureNext = NULL;
2049
2050 void wxWindowBase::CaptureMouse()
2051 {
2052 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), this);
2053
2054 wxWindow *winOld = GetCapture();
2055 if ( winOld )
2056 {
2057 ((wxWindowBase*) winOld)->DoReleaseMouse();
2058
2059 // save it on stack
2060 wxWindowNext *item = new wxWindowNext;
2061 item->win = winOld;
2062 item->next = ms_winCaptureNext;
2063 ms_winCaptureNext = item;
2064 }
2065 //else: no mouse capture to save
2066
2067 DoCaptureMouse();
2068 }
2069
2070 void wxWindowBase::ReleaseMouse()
2071 {
2072 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), this);
2073
2074 wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") );
2075
2076 DoReleaseMouse();
2077
2078 if ( ms_winCaptureNext )
2079 {
2080 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
2081
2082 wxWindowNext *item = ms_winCaptureNext;
2083 ms_winCaptureNext = item->next;
2084 delete item;
2085 }
2086 //else: stack is empty, no previous capture
2087
2088 wxLogTrace(_T("mousecapture"),
2089 _T("After ReleaseMouse() mouse is captured by %p"),
2090 GetCapture());
2091 }
2092
2093
2094 void wxWindowBase::SendDestroyEvent()
2095 {
2096 wxWindowDestroyEvent event;
2097 event.SetEventObject(this);
2098 event.SetId(GetId());
2099 GetEventHandler()->ProcessEvent(event);
2100 }
2101
2102 // ----------------------------------------------------------------------------
2103 // global functions
2104 // ----------------------------------------------------------------------------
2105
2106 wxWindow* wxGetTopLevelParent(wxWindow *win)
2107 {
2108 while ( win && !win->IsTopLevel() )
2109 win = win->GetParent();
2110
2111 return win;
2112 }
2113
2114 #if wxUSE_ACCESSIBILITY
2115 // ----------------------------------------------------------------------------
2116 // accessible object for windows
2117 // ----------------------------------------------------------------------------
2118
2119 // Can return either a child object, or an integer
2120 // representing the child element, starting from 1.
2121 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject)
2122 {
2123 wxASSERT( GetWindow() != NULL );
2124 if (!GetWindow())
2125 return wxACC_FAIL;
2126
2127 return wxACC_NOT_IMPLEMENTED;
2128 }
2129
2130 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
2131 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
2132 {
2133 wxASSERT( GetWindow() != NULL );
2134 if (!GetWindow())
2135 return wxACC_FAIL;
2136
2137 wxWindow* win = NULL;
2138 if (elementId == 0)
2139 {
2140 win = GetWindow();
2141 }
2142 else
2143 {
2144 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
2145 {
2146 win = (wxWindow*) GetWindow()->GetChildren().Nth(elementId-1)->GetData();
2147 }
2148 else
2149 return wxACC_FAIL;
2150 }
2151 if (win)
2152 {
2153 rect = win->GetRect();
2154 if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow)))
2155 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
2156 return wxACC_OK;
2157 }
2158
2159 return wxACC_NOT_IMPLEMENTED;
2160 }
2161
2162 // Navigates from fromId to toId/toObject.
2163 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
2164 int* toId, wxAccessible** toObject)
2165 {
2166 wxASSERT( GetWindow() != NULL );
2167 if (!GetWindow())
2168 return wxACC_FAIL;
2169
2170 switch (navDir)
2171 {
2172 case wxNAVDIR_FIRSTCHILD:
2173 {
2174 if (GetWindow()->GetChildren().GetCount() == 0)
2175 return wxACC_FALSE;
2176 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
2177 *toObject = childWindow->GetOrCreateAccessible();
2178
2179 return wxACC_OK;
2180 }
2181 case wxNAVDIR_LASTCHILD:
2182 {
2183 if (GetWindow()->GetChildren().GetCount() == 0)
2184 return wxACC_FALSE;
2185 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
2186 *toObject = childWindow->GetOrCreateAccessible();
2187
2188 return wxACC_OK;
2189 }
2190 case wxNAVDIR_RIGHT:
2191 case wxNAVDIR_DOWN:
2192 case wxNAVDIR_NEXT:
2193 {
2194 wxWindowList::Node *node = NULL;
2195 if (fromId == 0)
2196 {
2197 // Can't navigate to sibling of this window
2198 // if we're a top-level window.
2199 if (!GetWindow()->GetParent())
2200 return wxACC_NOT_IMPLEMENTED;
2201
2202 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2203 }
2204 else
2205 {
2206 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2207 node = (wxWindowList::Node*) GetWindow()->GetChildren().Nth(fromId-1);
2208 }
2209
2210 if (node && node->GetNext())
2211 {
2212 wxWindow* nextWindow = (wxWindow*) node->GetNext()->Data();
2213 *toObject = nextWindow->GetOrCreateAccessible();
2214 return wxACC_OK;
2215 }
2216 else
2217 return wxACC_FALSE;
2218 }
2219 case wxNAVDIR_LEFT:
2220 case wxNAVDIR_UP:
2221 case wxNAVDIR_PREVIOUS:
2222 {
2223 wxWindowList::Node *node = NULL;
2224 if (fromId == 0)
2225 {
2226 // Can't navigate to sibling of this window
2227 // if we're a top-level window.
2228 if (!GetWindow()->GetParent())
2229 return wxACC_NOT_IMPLEMENTED;
2230
2231 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2232 }
2233 else
2234 {
2235 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2236 node = (wxWindowList::Node*) GetWindow()->GetChildren().Nth(fromId-1);
2237 }
2238
2239 if (node && node->GetPrevious())
2240 {
2241 wxWindow* previousWindow = (wxWindow*) node->GetPrevious()->Data();
2242 *toObject = previousWindow->GetOrCreateAccessible();
2243 return wxACC_OK;
2244 }
2245 else
2246 return wxACC_FALSE;
2247 }
2248 }
2249
2250 return wxACC_NOT_IMPLEMENTED;
2251 }
2252
2253 // Gets the name of the specified object.
2254 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
2255 {
2256 wxASSERT( GetWindow() != NULL );
2257 if (!GetWindow())
2258 return wxACC_FAIL;
2259
2260 wxString title;
2261
2262 // If a child, leave wxWindows to call the function on the actual
2263 // child object.
2264 if (childId > 0)
2265 return wxACC_NOT_IMPLEMENTED;
2266
2267 // This will eventually be replaced by specialised
2268 // accessible classes, one for each kind of wxWindows
2269 // control or window.
2270 if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
2271 title = ((wxButton*) GetWindow())->GetLabel();
2272 else
2273 title = GetWindow()->GetName();
2274
2275 if (!title.IsEmpty())
2276 {
2277 *name = title;
2278 return wxACC_OK;
2279 }
2280 else
2281 return wxACC_NOT_IMPLEMENTED;
2282 }
2283
2284 // Gets the number of children.
2285 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
2286 {
2287 wxASSERT( GetWindow() != NULL );
2288 if (!GetWindow())
2289 return wxACC_FAIL;
2290
2291 *childId = (int) GetWindow()->GetChildren().GetCount();
2292 return wxACC_OK;
2293 }
2294
2295 // Gets the specified child (starting from 1).
2296 // If *child is NULL and return value is wxACC_OK,
2297 // this means that the child is a simple element and
2298 // not an accessible object.
2299 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
2300 {
2301 wxASSERT( GetWindow() != NULL );
2302 if (!GetWindow())
2303 return wxACC_FAIL;
2304
2305 if (childId == 0)
2306 {
2307 *child = this;
2308 return wxACC_OK;
2309 }
2310
2311 if (childId > (int) GetWindow()->GetChildren().GetCount())
2312 return wxACC_FAIL;
2313
2314 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().Nth(childId-1)->GetData();
2315 *child = childWindow->GetOrCreateAccessible();
2316 if (*child)
2317 return wxACC_OK;
2318 else
2319 return wxACC_FAIL;
2320 }
2321
2322 // Gets the parent, or NULL.
2323 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
2324 {
2325 wxASSERT( GetWindow() != NULL );
2326 if (!GetWindow())
2327 return wxACC_FAIL;
2328
2329 wxWindow* parentWindow = GetWindow()->GetParent();
2330 if (!parentWindow)
2331 {
2332 *parent = NULL;
2333 return wxACC_OK;
2334 }
2335 else
2336 {
2337 *parent = parentWindow->GetOrCreateAccessible();
2338 if (*parent)
2339 return wxACC_OK;
2340 else
2341 return wxACC_FAIL;
2342 }
2343 }
2344
2345 // Performs the default action. childId is 0 (the action for this object)
2346 // or > 0 (the action for a child).
2347 // Return wxACC_NOT_SUPPORTED if there is no default action for this
2348 // window (e.g. an edit control).
2349 wxAccStatus wxWindowAccessible::DoDefaultAction(int childId)
2350 {
2351 wxASSERT( GetWindow() != NULL );
2352 if (!GetWindow())
2353 return wxACC_FAIL;
2354
2355 return wxACC_NOT_IMPLEMENTED;
2356 }
2357
2358 // Gets the default action for this object (0) or > 0 (the action for a child).
2359 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
2360 // string if there is no action.
2361 // The retrieved string describes the action that is performed on an object,
2362 // not what the object does as a result. For example, a toolbar button that prints
2363 // a document has a default action of "Press" rather than "Prints the current document."
2364 wxAccStatus wxWindowAccessible::GetDefaultAction(int childId, wxString* actionName)
2365 {
2366 wxASSERT( GetWindow() != NULL );
2367 if (!GetWindow())
2368 return wxACC_FAIL;
2369
2370 return wxACC_NOT_IMPLEMENTED;
2371 }
2372
2373 // Returns the description for this object or a child.
2374 wxAccStatus wxWindowAccessible::GetDescription(int childId, wxString* description)
2375 {
2376 wxASSERT( GetWindow() != NULL );
2377 if (!GetWindow())
2378 return wxACC_FAIL;
2379
2380 wxString ht(GetWindow()->GetHelpText());
2381 if (!ht.IsEmpty())
2382 {
2383 *description = ht;
2384 return wxACC_OK;
2385 }
2386 return wxACC_NOT_IMPLEMENTED;
2387 }
2388
2389 // Returns help text for this object or a child, similar to tooltip text.
2390 wxAccStatus wxWindowAccessible::GetHelpText(int childId, wxString* helpText)
2391 {
2392 wxASSERT( GetWindow() != NULL );
2393 if (!GetWindow())
2394 return wxACC_FAIL;
2395
2396 wxString ht(GetWindow()->GetHelpText());
2397 if (!ht.IsEmpty())
2398 {
2399 *helpText = ht;
2400 return wxACC_OK;
2401 }
2402 return wxACC_NOT_IMPLEMENTED;
2403 }
2404
2405 // Returns the keyboard shortcut for this object or child.
2406 // Return e.g. ALT+K
2407 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int childId, wxString* shortcut)
2408 {
2409 wxASSERT( GetWindow() != NULL );
2410 if (!GetWindow())
2411 return wxACC_FAIL;
2412
2413 return wxACC_NOT_IMPLEMENTED;
2414 }
2415
2416 // Returns a role constant.
2417 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
2418 {
2419 wxASSERT( GetWindow() != NULL );
2420 if (!GetWindow())
2421 return wxACC_FAIL;
2422
2423 // If a child, leave wxWindows to call the function on the actual
2424 // child object.
2425 if (childId > 0)
2426 return wxACC_NOT_IMPLEMENTED;
2427
2428 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
2429 return wxACC_NOT_IMPLEMENTED;
2430 #if wxUSE_STATUSBAR
2431 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
2432 return wxACC_NOT_IMPLEMENTED;
2433 #endif
2434 #if wxUSE_TOOLBAR
2435 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
2436 return wxACC_NOT_IMPLEMENTED;
2437 #endif
2438
2439 //*role = wxROLE_SYSTEM_CLIENT;
2440 *role = wxROLE_SYSTEM_CLIENT;
2441 return wxACC_OK;
2442
2443 return wxACC_NOT_IMPLEMENTED;
2444 }
2445
2446 // Returns a state constant.
2447 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
2448 {
2449 wxASSERT( GetWindow() != NULL );
2450 if (!GetWindow())
2451 return wxACC_FAIL;
2452
2453 // If a child, leave wxWindows to call the function on the actual
2454 // child object.
2455 if (childId > 0)
2456 return wxACC_NOT_IMPLEMENTED;
2457
2458 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
2459 return wxACC_NOT_IMPLEMENTED;
2460
2461 #if wxUSE_STATUSBAR
2462 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
2463 return wxACC_NOT_IMPLEMENTED;
2464 #endif
2465 #if wxUSE_TOOLBAR
2466 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
2467 return wxACC_NOT_IMPLEMENTED;
2468 #endif
2469
2470 *state = 0;
2471 return wxACC_OK;
2472
2473 return wxACC_NOT_IMPLEMENTED;
2474 }
2475
2476 // Returns a localized string representing the value for the object
2477 // or child.
2478 wxAccStatus wxWindowAccessible::GetValue(int childId, wxString* strValue)
2479 {
2480 wxASSERT( GetWindow() != NULL );
2481 if (!GetWindow())
2482 return wxACC_FAIL;
2483
2484 return wxACC_NOT_IMPLEMENTED;
2485 }
2486
2487 // Selects the object or child.
2488 wxAccStatus wxWindowAccessible::Select(int childId, wxAccSelectionFlags selectFlags)
2489 {
2490 wxASSERT( GetWindow() != NULL );
2491 if (!GetWindow())
2492 return wxACC_FAIL;
2493
2494 return wxACC_NOT_IMPLEMENTED;
2495 }
2496
2497 // Gets the window with the keyboard focus.
2498 // If childId is 0 and child is NULL, no object in
2499 // this subhierarchy has the focus.
2500 // If this object has the focus, child should be 'this'.
2501 wxAccStatus wxWindowAccessible::GetFocus(int* childId, wxAccessible** child)
2502 {
2503 wxASSERT( GetWindow() != NULL );
2504 if (!GetWindow())
2505 return wxACC_FAIL;
2506
2507 return wxACC_NOT_IMPLEMENTED;
2508 }
2509
2510 // Gets a variant representing the selected children
2511 // of this object.
2512 // Acceptable values:
2513 // - a null variant (IsNull() returns TRUE)
2514 // - a list variant (GetType() == wxT("list")
2515 // - an integer representing the selected child element,
2516 // or 0 if this object is selected (GetType() == wxT("long")
2517 // - a "void*" pointer to a wxAccessible child object
2518 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* selections)
2519 {
2520 wxASSERT( GetWindow() != NULL );
2521 if (!GetWindow())
2522 return wxACC_FAIL;
2523
2524 return wxACC_NOT_IMPLEMENTED;
2525 }
2526
2527 #endif // wxUSE_ACCESSIBILITY