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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/graphics.h
3 // Purpose: graphics context header
4 // Author: Stefan Csomor
5 // Modified by:
6 // Created:
7 // Copyright: (c) Stefan Csomor
8 // RCS-ID: $Id$
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_GRAPHICS_H_
13 #define _WX_GRAPHICS_H_
14
15 #if wxUSE_GRAPHICS_CONTEXT
16
17 #include "wx/geometry.h"
18 #include "wx/dynarray.h"
19
20 class WXDLLIMPEXP_CORE wxWindowDC;
21 class WXDLLIMPEXP_CORE wxGraphicsContext;
22 class WXDLLIMPEXP_CORE wxGraphicsPath;
23 class WXDLLIMPEXP_CORE wxGraphicsMatrix;
24 class WXDLLIMPEXP_CORE wxGraphicsFigure;
25 class WXDLLIMPEXP_CORE wxGraphicsRenderer;
26 class WXDLLIMPEXP_CORE wxGraphicsPen;
27 class WXDLLIMPEXP_CORE wxGraphicsBrush;
28 class WXDLLIMPEXP_CORE wxGraphicsFont;
29
30 /*
31 * notes about the graphics context apis
32 *
33 * angles : are measured in radians, 0.0 being in direction of positiv x axis, PI/2 being
34 * in direction of positive y axis.
35 */
36
37 // Base class of all objects used for drawing in the new graphics API, the always point back to their
38 // originating rendering engine, there is no dynamic unloading of a renderer currently allowed,
39 // these references are not counted
40
41 //
42 // The data used by objects like graphics pens etc is ref counted, in order to avoid unnecessary expensive
43 // duplication. Any operation on a shared instance that results in a modified state, uncouples this
44 // instance from the other instances that were shared - using copy on write semantics
45 //
46
47 class WXDLLIMPEXP_CORE wxGraphicsObjectRefData : public wxObjectRefData
48 {
49 public :
50 wxGraphicsObjectRefData( wxGraphicsRenderer* renderer );
51 wxGraphicsObjectRefData( const wxGraphicsObjectRefData* data );
52 wxGraphicsRenderer* GetRenderer() const ;
53 virtual wxGraphicsObjectRefData* Clone() const ;
54
55 protected :
56 wxGraphicsRenderer* m_renderer;
57 } ;
58
59 class WXDLLIMPEXP_CORE wxGraphicsObject : public wxObject
60 {
61 public :
62 wxGraphicsObject() ;
63 wxGraphicsObject( wxGraphicsRenderer* renderer ) ;
64 virtual ~wxGraphicsObject() ;
65
66 bool IsNull() const ;
67
68 // returns the renderer that was used to create this instance, or NULL if it has not been initialized yet
69 wxGraphicsRenderer* GetRenderer() const ;
70 wxGraphicsObjectRefData* GetGraphicsData() const ;
71 protected :
72 virtual wxObjectRefData* CreateRefData() const;
73 virtual wxObjectRefData* CloneRefData(const wxObjectRefData* data) const;
74
75 DECLARE_DYNAMIC_CLASS(wxGraphicsObject);
76 } ;
77
78 class WXDLLIMPEXP_CORE wxGraphicsPen : public wxGraphicsObject
79 {
80 public :
81 wxGraphicsPen() {}
82 virtual ~wxGraphicsPen() {}
83 private :
84 DECLARE_DYNAMIC_CLASS(wxGraphicsPen)
85 } ;
86
87 extern WXDLLEXPORT_DATA(wxGraphicsPen) wxNullGraphicsPen;
88
89 class WXDLLIMPEXP_CORE wxGraphicsBrush : public wxGraphicsObject
90 {
91 public :
92 wxGraphicsBrush() {}
93 virtual ~wxGraphicsBrush() {}
94 private :
95 DECLARE_DYNAMIC_CLASS(wxGraphicsBrush)
96 } ;
97
98 extern WXDLLEXPORT_DATA(wxGraphicsBrush) wxNullGraphicsBrush;
99
100 class WXDLLIMPEXP_CORE wxGraphicsFont : public wxGraphicsObject
101 {
102 public :
103 wxGraphicsFont() {}
104 virtual ~wxGraphicsFont() {}
105 private :
106 DECLARE_DYNAMIC_CLASS(wxGraphicsFont)
107 } ;
108
109 extern WXDLLEXPORT_DATA(wxGraphicsFont) wxNullGraphicsFont;
110
111
112 class WXDLLIMPEXP_CORE wxGraphicsMatrixData : public wxGraphicsObjectRefData
113 {
114 public :
115 wxGraphicsMatrixData( wxGraphicsRenderer* renderer) :
116 wxGraphicsObjectRefData(renderer) {}
117
118 virtual ~wxGraphicsMatrixData() {}
119
120 // concatenates the matrix
121 virtual void Concat( const wxGraphicsMatrixData *t ) = 0;
122
123 // sets the matrix to the respective values
124 virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
125 wxDouble tx=0.0, wxDouble ty=0.0) = 0;
126
127 // makes this the inverse matrix
128 virtual void Invert() = 0;
129
130 // returns true if the elements of the transformation matrix are equal ?
131 virtual bool IsEqual( const wxGraphicsMatrixData* t) const = 0;
132
133 // return true if this is the identity matrix
134 virtual bool IsIdentity() const = 0;
135
136 //
137 // transformation
138 //
139
140 // add the translation to this matrix
141 virtual void Translate( wxDouble dx , wxDouble dy ) = 0;
142
143 // add the scale to this matrix
144 virtual void Scale( wxDouble xScale , wxDouble yScale ) = 0;
145
146 // add the rotation to this matrix (radians)
147 virtual void Rotate( wxDouble angle ) = 0;
148
149 //
150 // apply the transforms
151 //
152
153 // applies that matrix to the point
154 virtual void TransformPoint( wxDouble *x, wxDouble *y ) const = 0;
155
156 // applies the matrix except for translations
157 virtual void TransformDistance( wxDouble *dx, wxDouble *dy ) const =0;
158
159 // returns the native representation
160 virtual void * GetNativeMatrix() const = 0;
161 } ;
162
163 class WXDLLIMPEXP_CORE wxGraphicsMatrix : public wxGraphicsObject
164 {
165 public :
166 wxGraphicsMatrix() {}
167
168 virtual ~wxGraphicsMatrix() {}
169
170 // concatenates the matrix
171 virtual void Concat( const wxGraphicsMatrix *t );
172 void Concat( const wxGraphicsMatrix &t ) { Concat( &t ); }
173
174 // sets the matrix to the respective values
175 virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
176 wxDouble tx=0.0, wxDouble ty=0.0);
177
178 // makes this the inverse matrix
179 virtual void Invert();
180
181 // returns true if the elements of the transformation matrix are equal ?
182 virtual bool IsEqual( const wxGraphicsMatrix* t) const;
183 bool IsEqual( const wxGraphicsMatrix& t) const { return IsEqual( &t ); }
184
185 // return true if this is the identity matrix
186 virtual bool IsIdentity() const;
187
188 //
189 // transformation
190 //
191
192 // add the translation to this matrix
193 virtual void Translate( wxDouble dx , wxDouble dy );
194
195 // add the scale to this matrix
196 virtual void Scale( wxDouble xScale , wxDouble yScale );
197
198 // add the rotation to this matrix (radians)
199 virtual void Rotate( wxDouble angle );
200
201 //
202 // apply the transforms
203 //
204
205 // applies that matrix to the point
206 virtual void TransformPoint( wxDouble *x, wxDouble *y ) const;
207
208 // applies the matrix except for translations
209 virtual void TransformDistance( wxDouble *dx, wxDouble *dy ) const;
210
211 // returns the native representation
212 virtual void * GetNativeMatrix() const;
213
214 const wxGraphicsMatrixData* GetMatrixData() const
215 { return (const wxGraphicsMatrixData*) GetRefData(); }
216 wxGraphicsMatrixData* GetMatrixData()
217 { return (wxGraphicsMatrixData*) GetRefData(); }
218
219 private :
220 DECLARE_DYNAMIC_CLASS(wxGraphicsMatrix)
221 } ;
222
223 extern WXDLLEXPORT_DATA(wxGraphicsMatrix) wxNullGraphicsMatrix;
224
225 class WXDLLIMPEXP_CORE wxGraphicsPathData : public wxGraphicsObjectRefData
226 {
227 public :
228 wxGraphicsPathData(wxGraphicsRenderer* renderer) : wxGraphicsObjectRefData(renderer) {}
229 virtual ~wxGraphicsPathData() {}
230
231 //
232 // These are the path primitives from which everything else can be constructed
233 //
234
235 // begins a new subpath at (x,y)
236 virtual void MoveToPoint( wxDouble x, wxDouble y ) = 0;
237
238 // adds a straight line from the current point to (x,y)
239 virtual void AddLineToPoint( wxDouble x, wxDouble y ) = 0;
240
241 // adds a cubic Bezier curve from the current point, using two control points and an end point
242 virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ) = 0;
243
244 // adds another path
245 virtual void AddPath( const wxGraphicsPathData* path ) =0;
246
247 // closes the current sub-path
248 virtual void CloseSubpath() = 0;
249
250 // gets the last point of the current path, (0,0) if not yet set
251 virtual void GetCurrentPoint( wxDouble* x, wxDouble* y) const = 0;
252
253 // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
254 virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) = 0;
255
256 //
257 // These are convenience functions which - if not available natively will be assembled
258 // using the primitives from above
259 //
260
261 // adds a quadratic Bezier curve from the current point, using a control point and an end point
262 virtual void AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y );
263
264 // appends a rectangle as a new closed subpath
265 virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h );
266
267 // appends an ellipsis as a new closed subpath fitting the passed rectangle
268 virtual void AddCircle( wxDouble x, wxDouble y, wxDouble r );
269
270 // appends a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
271 virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) ;
272
273 // appends an ellipse
274 virtual void AddEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h);
275
276 // appends a rounded rectangle
277 virtual void AddRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius);
278
279 // returns the native path
280 virtual void * GetNativePath() const = 0;
281
282 // give the native path returned by GetNativePath() back (there might be some deallocations necessary)
283 virtual void UnGetNativePath(void *p) const= 0;
284
285 // transforms each point of this path by the matrix
286 virtual void Transform( const wxGraphicsMatrixData* matrix ) =0;
287
288 // gets the bounding box enclosing all points (possibly including control points)
289 virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const=0;
290
291 virtual bool Contains( wxDouble x, wxDouble y, int fillStyle = wxODDEVEN_RULE) const=0;
292 };
293
294 class WXDLLIMPEXP_CORE wxGraphicsPath : public wxGraphicsObject
295 {
296 public :
297 wxGraphicsPath() {}
298 virtual ~wxGraphicsPath() {}
299
300 //
301 // These are the path primitives from which everything else can be constructed
302 //
303
304 // begins a new subpath at (x,y)
305 virtual void MoveToPoint( wxDouble x, wxDouble y );
306 void MoveToPoint( const wxPoint2DDouble& p);
307
308 // adds a straight line from the current point to (x,y)
309 virtual void AddLineToPoint( wxDouble x, wxDouble y );
310 void AddLineToPoint( const wxPoint2DDouble& p);
311
312 // adds a cubic Bezier curve from the current point, using two control points and an end point
313 virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ) ;
314 void AddCurveToPoint( const wxPoint2DDouble& c1, const wxPoint2DDouble& c2, const wxPoint2DDouble& e);
315
316 // adds another path
317 virtual void AddPath( const wxGraphicsPath& path );
318
319 // closes the current sub-path
320 virtual void CloseSubpath() ;
321
322 // gets the last point of the current path, (0,0) if not yet set
323 virtual void GetCurrentPoint( wxDouble* x, wxDouble* y) const;
324 wxPoint2DDouble GetCurrentPoint() const;
325
326 // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
327 virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) ;
328 void AddArc( const wxPoint2DDouble& c, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise);
329
330 //
331 // These are convenience functions which - if not available natively will be assembled
332 // using the primitives from above
333 //
334
335 // adds a quadratic Bezier curve from the current point, using a control point and an end point
336 virtual void AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y );
337
338 // appends a rectangle as a new closed subpath
339 virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h );
340
341 // appends an ellipsis as a new closed subpath fitting the passed rectangle
342 virtual void AddCircle( wxDouble x, wxDouble y, wxDouble r );
343
344 // appends a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
345 virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) ;
346
347 // appends an ellipse
348 virtual void AddEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h);
349
350 // appends a rounded rectangle
351 virtual void AddRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius);
352
353 // returns the native path
354 virtual void * GetNativePath() const;
355
356 // give the native path returned by GetNativePath() back (there might be some deallocations necessary)
357 virtual void UnGetNativePath(void *p)const;
358
359 // transforms each point of this path by the matrix
360 virtual void Transform( const wxGraphicsMatrix& matrix );
361
362 // gets the bounding box enclosing all points (possibly including control points)
363 virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h)const;
364 wxRect2DDouble GetBox()const;
365
366 virtual bool Contains( wxDouble x, wxDouble y, int fillStyle = wxODDEVEN_RULE)const;
367 bool Contains( const wxPoint2DDouble& c, int fillStyle = wxODDEVEN_RULE)const;
368
369 const wxGraphicsPathData* GetPathData() const
370 { return (const wxGraphicsPathData*) GetRefData(); }
371 wxGraphicsPathData* GetPathData()
372 { return (wxGraphicsPathData*) GetRefData(); }
373
374 private :
375 DECLARE_DYNAMIC_CLASS(wxGraphicsPath)
376 } ;
377
378 extern WXDLLEXPORT_DATA(wxGraphicsPath) wxNullGraphicsPath;
379
380
381 class WXDLLIMPEXP_CORE wxGraphicsContext : public wxGraphicsObject
382 {
383 public:
384 wxGraphicsContext(wxGraphicsRenderer* renderer);
385
386 virtual ~wxGraphicsContext();
387
388 static wxGraphicsContext* Create( const wxWindowDC& dc) ;
389
390 static wxGraphicsContext* CreateFromNative( void * context ) ;
391
392 static wxGraphicsContext* CreateFromNativeWindow( void * window ) ;
393
394 static wxGraphicsContext* Create( wxWindow* window ) ;
395
396 wxGraphicsPath CreatePath() const;
397
398 virtual wxGraphicsPen CreatePen(const wxPen& pen) const;
399
400 virtual wxGraphicsBrush CreateBrush(const wxBrush& brush ) const;
401
402 // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
403 virtual wxGraphicsBrush CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
404 const wxColour&c1, const wxColour&c2) const;
405
406 // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
407 // with radius r and color cColor
408 virtual wxGraphicsBrush CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
409 const wxColour &oColor, const wxColour &cColor) const;
410
411 // sets the font
412 virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) const;
413
414 // create a 'native' matrix corresponding to these values
415 virtual wxGraphicsMatrix CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
416 wxDouble tx=0.0, wxDouble ty=0.0) const;
417
418 // push the current state of the context, ie the transformation matrix on a stack
419 virtual void PushState() = 0;
420
421 // pops a stored state from the stack
422 virtual void PopState() = 0;
423
424 // clips drawings to the region, combined to current clipping region
425 virtual void Clip( const wxRegion &region ) = 0;
426
427 // clips drawings to the rect
428 virtual void Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
429
430 // resets the clipping to original extent
431 virtual void ResetClip() = 0 ;
432
433 // returns the native context
434 virtual void * GetNativeContext() = 0;
435
436 //
437 // transformation : changes the current transformation matrix CTM of the context
438 //
439
440 // translate
441 virtual void Translate( wxDouble dx , wxDouble dy ) = 0;
442
443 // scale
444 virtual void Scale( wxDouble xScale , wxDouble yScale ) = 0;
445
446 // rotate (radians)
447 virtual void Rotate( wxDouble angle ) = 0;
448
449 // concatenates this transform with the current transform of this context
450 virtual void ConcatTransform( const wxGraphicsMatrix& matrix ) = 0;
451
452 // sets the transform of this context
453 virtual void SetTransform( const wxGraphicsMatrix& matrix ) = 0;
454
455 // gets the matrix of this context
456 virtual wxGraphicsMatrix GetTransform() const = 0;
457 //
458 // setting the paint
459 //
460
461 // sets the pen
462 virtual void SetPen( const wxGraphicsPen& pen );
463
464 void SetPen( const wxPen& pen );
465
466 // sets the brush for filling
467 virtual void SetBrush( const wxGraphicsBrush& brush );
468
469 void SetBrush( const wxBrush& brush );
470
471 // sets the font
472 virtual void SetFont( const wxGraphicsFont& font );
473
474 void SetFont( const wxFont& font, const wxColour& colour );
475
476
477 // strokes along a path with the current pen
478 virtual void StrokePath( const wxGraphicsPath& path ) = 0;
479
480 // fills a path with the current brush
481 virtual void FillPath( const wxGraphicsPath& path, int fillStyle = wxODDEVEN_RULE ) = 0;
482
483 // draws a path by first filling and then stroking
484 virtual void DrawPath( const wxGraphicsPath& path, int fillStyle = wxODDEVEN_RULE );
485
486 //
487 // text
488 //
489
490 virtual void DrawText( const wxString &str, wxDouble x, wxDouble y ) = 0;
491
492 virtual void DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle );
493
494 virtual void GetTextExtent( const wxString &text, wxDouble *width, wxDouble *height,
495 wxDouble *descent, wxDouble *externalLeading ) const = 0;
496
497 virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const = 0;
498
499 //
500 // image support
501 //
502
503 virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
504
505 virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
506
507 //
508 // convenience methods
509 //
510
511 // strokes a single line
512 virtual void StrokeLine( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2);
513
514 // stroke lines connecting each of the points
515 virtual void StrokeLines( size_t n, const wxPoint2DDouble *points);
516
517 // stroke disconnected lines from begin to end points
518 virtual void StrokeLines( size_t n, const wxPoint2DDouble *beginPoints, const wxPoint2DDouble *endPoints);
519
520 // draws a polygon
521 virtual void DrawLines( size_t n, const wxPoint2DDouble *points, int fillStyle = wxODDEVEN_RULE );
522
523 // draws a polygon
524 virtual void DrawRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h);
525
526 // draws an ellipse
527 virtual void DrawEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h);
528
529 // draws a rounded rectangle
530 virtual void DrawRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius);
531
532 // wrappers using wxPoint2DDouble TODO
533
534 // helper to determine if a 0.5 offset should be applied for the drawing operation
535 virtual bool ShouldOffset() const { return false; }
536
537 protected :
538
539 wxGraphicsPen m_pen;
540 wxGraphicsBrush m_brush;
541 wxGraphicsFont m_font;
542
543 private :
544 DECLARE_NO_COPY_CLASS(wxGraphicsContext)
545 DECLARE_ABSTRACT_CLASS(wxGraphicsContext)
546 };
547
548 #if 0
549
550 //
551 // A graphics figure allows to cache path, pen etc creations, also will be a basis for layering/grouping elements
552 //
553
554 class WXDLLIMPEXP_CORE wxGraphicsFigure : public wxGraphicsObject
555 {
556 public :
557 wxGraphicsFigure(wxGraphicsRenderer* renderer) ;
558
559 virtual ~wxGraphicsFigure() ;
560
561 void SetPath( wxGraphicsMatrix* matrix );
562
563 void SetMatrix( wxGraphicsPath* path);
564
565 // draws this object on the context
566 virtual void Draw( wxGraphicsContext* cg );
567
568 // returns the path of this object
569 wxGraphicsPath* GetPath() { return m_path; }
570
571 // returns the transformation matrix of this object, may be null if there is no transformation necessary
572 wxGraphicsMatrix* GetMatrix() { return m_matrix; }
573
574 private :
575 wxGraphicsMatrix* m_matrix;
576 wxGraphicsPath* m_path;
577
578 DECLARE_DYNAMIC_CLASS(wxGraphicsFigure)
579 } ;
580
581 #endif
582
583 //
584 // The graphics renderer is the instance corresponding to the rendering engine used, eg there is ONE core graphics renderer
585 // instance on OSX. This instance is pointed back to by all objects created by it. Therefore you can create eg additional
586 // paths at any point from a given matrix etc.
587 //
588
589 class WXDLLIMPEXP_CORE wxGraphicsRenderer : public wxObject
590 {
591 public :
592 wxGraphicsRenderer() {}
593
594 virtual ~wxGraphicsRenderer() {}
595
596 static wxGraphicsRenderer* GetDefaultRenderer();
597
598 // Context
599
600 virtual wxGraphicsContext * CreateContext( const wxWindowDC& dc) = 0 ;
601
602 virtual wxGraphicsContext * CreateContextFromNativeContext( void * context ) = 0;
603
604 virtual wxGraphicsContext * CreateContextFromNativeWindow( void * window ) = 0;
605
606 virtual wxGraphicsContext * CreateContext( wxWindow* window ) = 0;
607
608 // Path
609
610 virtual wxGraphicsPath CreatePath() = 0;
611
612 // Matrix
613
614 virtual wxGraphicsMatrix CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
615 wxDouble tx=0.0, wxDouble ty=0.0) = 0;
616
617 // Paints
618
619 virtual wxGraphicsPen CreatePen(const wxPen& pen) = 0 ;
620
621 virtual wxGraphicsBrush CreateBrush(const wxBrush& brush ) = 0 ;
622
623 // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
624 virtual wxGraphicsBrush CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
625 const wxColour&c1, const wxColour&c2) = 0;
626
627 // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
628 // with radius r and color cColor
629 virtual wxGraphicsBrush CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
630 const wxColour &oColor, const wxColour &cColor) = 0;
631
632 // sets the font
633 virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) = 0;
634
635 private :
636 DECLARE_NO_COPY_CLASS(wxGraphicsRenderer)
637 DECLARE_ABSTRACT_CLASS(wxGraphicsRenderer)
638 } ;
639
640 #endif
641
642 #endif // _WX_GRAPHICS_H_