Remove all lines containing cvs/svn "$Id$" keyword.
[wxWidgets.git] / src / univ / textctrl.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/univ/textctrl.cpp
3 // Purpose: wxTextCtrl
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 15.09.00
7 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 /*
12 TODO
13
14 + 1. update vert scrollbar when any line length changes for WrapLines()
15 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
16 -> maybe save the x position and use it instead of current in handling
17 DOWN/UP actions (this would make up/down always return the cursor to
18 the same location)?
19 3. split file into chunks
20 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
21 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
22 with lots of text
23
24 6. backspace refreshes too much (until end of line)
25 */
26
27 /*
28 Optimisation hints from PureQuantify:
29
30 +1. wxStringTokenize is the slowest part of Replace
31 2. GetDC/ReleaseDC are very slow, avoid calling them several times
32 +3. GetCharHeight() should be cached too
33 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
34
35 For line wrapping controls HitTest2 takes 50% of program time. The results
36 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
37
38 Search for "OPT!" for things which must be optimized.
39 */
40
41 /*
42 Some terminology:
43
44 Everywhere in this file LINE refers to a logical line of text, and ROW to a
45 physical line of text on the display. They are the same unless WrapLines()
46 is true in which case a single LINE may correspond to multiple ROWs.
47
48 A text position is an unsigned int (which for reasons of compatibility is
49 still a long as wxTextPos) from 0 to GetLastPosition() inclusive. The positions
50 correspond to the gaps between the letters so the position 0 is just
51 before the first character and the last position is the one beyond the last
52 character. For an empty text control GetLastPosition() returns 0.
53
54 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
55 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
56 the characters, the first column of a line is the first character in it,
57 the last one is length(line text). For compatibility, again, lines and
58 columns are also longs.
59
60 When translating lines/column coordinates to/from positions, the line and
61 column give the character after the given position. Thus, GetLastPosition()
62 doesn't have any corresponding column.
63
64 An example of positions and lines/columns for a control without wrapping
65 containing the text "Hello, Universe!\nGoodbye"
66
67 1 1 1 1 1 1 1
68 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
69 H e l l o , U n i v e r s e ! line 0
70 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
71 0 1 2 3 4 5
72
73 pos: 1 1 1 2 2 2 2 2
74 7 8 9 0 1 2 3 4
75 G o o d b y e line 1
76 col: 0 1 2 3 4 5 6
77
78
79 The same example for a control with line wrap assuming "Universe" is too
80 long to fit on the same line with "Hello,":
81
82 pos: 0 1 2 3 4 5
83 H e l l o , line 0 (row 0)
84 col: 0 1 2 3 4 5
85
86 1 1 1 1 1 1 1
87 pos: 6 7 8 9 0 1 2 3 4 5 6
88 U n i v e r s e ! line 0 (row 1)
89 col: 6 7 8 9 1 1 1 1 1 1
90 0 1 2 3 4 5
91
92 (line 1 == row 2 same as above)
93
94 Note that there is still the same number of columns and positions and that
95 there is no (logical) position at the end of the first ROW. This position
96 is identified with the preceding one (which is not how Windows does it: it
97 identifies it with the next one, i.e. the first position of the next line,
98 but much more logical IMHO).
99 */
100
101 /*
102 Search for "OPT" for possible optimizations
103
104 A possible global optimization would be to always store the coords in the
105 text in triplets (pos, col, line) and update them simultaneously instead of
106 recalculating col and line from pos each time it is needed. Currently we
107 only do it for the current position but we might also do it for the
108 selection start and end.
109 */
110
111 // ============================================================================
112 // declarations
113 // ============================================================================
114
115 // ----------------------------------------------------------------------------
116 // headers
117 // ----------------------------------------------------------------------------
118
119 #include "wx/wxprec.h"
120
121 #ifdef __BORLANDC__
122 #pragma hdrstop
123 #endif
124
125 #if wxUSE_TEXTCTRL
126
127 #include "wx/textctrl.h"
128
129 #ifndef WX_PRECOMP
130 #include "wx/log.h"
131 #include "wx/dcclient.h"
132 #include "wx/validate.h"
133 #include "wx/dataobj.h"
134 #endif
135
136 #include <ctype.h>
137
138 #include "wx/clipbrd.h"
139
140 #include "wx/textfile.h"
141
142 #include "wx/caret.h"
143
144 #include "wx/univ/inphand.h"
145 #include "wx/univ/renderer.h"
146 #include "wx/univ/colschem.h"
147 #include "wx/univ/theme.h"
148
149 #include "wx/cmdproc.h"
150
151 #if wxDEBUG_LEVEL >= 2
152 // turn extra wxTextCtrl-specific debugging on/off
153 #define WXDEBUG_TEXT
154
155 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
156 #define WXDEBUG_TEXT_REPLACE
157 #endif // wxDEBUG_LEVEL >= 2
158
159 // wxStringTokenize only needed for debug checks
160 #ifdef WXDEBUG_TEXT_REPLACE
161 #include "wx/tokenzr.h"
162 #endif // WXDEBUG_TEXT_REPLACE
163
164 // ----------------------------------------------------------------------------
165 // wxStdTextCtrlInputHandler: this control handles only the mouse/kbd actions
166 // common to Win32 and GTK, platform-specific things are implemented elsewhere
167 // ----------------------------------------------------------------------------
168
169 class WXDLLEXPORT wxStdTextCtrlInputHandler : public wxStdInputHandler
170 {
171 public:
172 wxStdTextCtrlInputHandler(wxInputHandler *inphand);
173
174 virtual bool HandleKey(wxInputConsumer *consumer,
175 const wxKeyEvent& event,
176 bool pressed);
177 virtual bool HandleMouse(wxInputConsumer *consumer,
178 const wxMouseEvent& event);
179 virtual bool HandleMouseMove(wxInputConsumer *consumer,
180 const wxMouseEvent& event);
181 virtual bool HandleFocus(wxInputConsumer *consumer, const wxFocusEvent& event);
182
183 protected:
184 // get the position of the mouse click
185 static wxTextPos HitTest(const wxTextCtrl *text, const wxPoint& pos);
186
187 // capture data
188 wxTextCtrl *m_winCapture;
189 };
190
191 // ----------------------------------------------------------------------------
192 // private functions
193 // ----------------------------------------------------------------------------
194
195 // exchange two positions so that from is always less than or equal to to
196 static inline void OrderPositions(wxTextPos& from, wxTextPos& to)
197 {
198 if ( from > to )
199 {
200 wxTextPos tmp = from;
201 from = to;
202 to = tmp;
203 }
204 }
205
206 // ----------------------------------------------------------------------------
207 // constants
208 // ----------------------------------------------------------------------------
209
210 // names of text ctrl commands
211 #define wxTEXT_COMMAND_INSERT wxT("insert")
212 #define wxTEXT_COMMAND_REMOVE wxT("remove")
213
214 // the value which is never used for text position, even not -1 which is
215 // sometimes used for some special meaning
216 static const wxTextPos INVALID_POS_VALUE = wxInvalidTextCoord;
217
218 // overlap between pages (when using PageUp/Dn) in lines
219 static const size_t PAGE_OVERLAP_IN_LINES = 1;
220
221 // ----------------------------------------------------------------------------
222 // private data of wxTextCtrl
223 // ----------------------------------------------------------------------------
224
225 // the data only used by single line text controls
226 struct wxTextSingleLineData
227 {
228 // the position of the first visible pixel and the first visible column
229 wxCoord m_ofsHorz;
230 wxTextCoord m_colStart;
231
232 // and the last ones (m_posLastVisible is the width but m_colLastVisible
233 // is an absolute value)
234 wxCoord m_posLastVisible;
235 wxTextCoord m_colLastVisible;
236
237 // def ctor
238 wxTextSingleLineData()
239 {
240 m_colStart = 0;
241 m_ofsHorz = 0;
242
243 m_colLastVisible = -1;
244 m_posLastVisible = -1;
245 }
246
247 };
248
249 // the data only used by multi line text controls
250 struct wxTextMultiLineData
251 {
252 // the lines of text
253 wxArrayString m_lines;
254
255 // the current ranges of the scrollbars
256 int m_scrollRangeX,
257 m_scrollRangeY;
258
259 // should we adjust the horz/vert scrollbar?
260 bool m_updateScrollbarX,
261 m_updateScrollbarY;
262
263 // the max line length in pixels
264 wxCoord m_widthMax;
265
266 // the index of the line which has the length of m_widthMax
267 wxTextCoord m_lineLongest;
268
269 // the rect in which text appears: it is even less than m_rectText because
270 // only the last _complete_ line is shown, hence there is an unoccupied
271 // horizontal band at the bottom of it
272 wxRect m_rectTextReal;
273
274 // the x-coordinate of the caret before we started moving it vertically:
275 // this is used to ensure that moving the caret up and then down will
276 // return it to the same position as if we always round it in one direction
277 // we would shift it in that direction
278 //
279 // when m_xCaret == -1, we don't have any remembered position
280 wxCoord m_xCaret;
281
282 // the def ctor
283 wxTextMultiLineData()
284 {
285 m_scrollRangeX =
286 m_scrollRangeY = 0;
287
288 m_updateScrollbarX =
289 m_updateScrollbarY = false;
290
291 m_widthMax = -1;
292 m_lineLongest = 0;
293
294 m_xCaret = -1;
295 }
296 };
297
298 // the data only used by multi line text controls in line wrap mode
299 class wxWrappedLineData
300 {
301 // these functions set all our values, so give them access to them
302 friend void wxTextCtrl::LayoutLine(wxTextCoord line,
303 wxWrappedLineData& lineData) const;
304 friend void wxTextCtrl::LayoutLines(wxTextCoord) const;
305
306 public:
307 // def ctor
308 wxWrappedLineData()
309 {
310 m_rowFirst = -1;
311 }
312
313 // get the start of any row (remember that accessing m_rowsStart doesn't work
314 // for the first one)
315 wxTextCoord GetRowStart(wxTextCoord row) const
316 {
317 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
318
319 return row ? m_rowsStart[row - 1] : 0;
320 }
321
322 // get the length of the row (using the total line length which we don't
323 // have here but need to calculate the length of the last row, so it must
324 // be given to us)
325 wxTextCoord GetRowLength(wxTextCoord row, wxTextCoord lenLine) const
326 {
327 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
328
329 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
330 // slightly more efficient) and lenLine is the same as the start of the
331 // first row of the next line
332 return ((size_t)row == m_rowsStart.GetCount() ? lenLine : m_rowsStart[row])
333 - GetRowStart(row);
334 }
335
336 // return the width of the row in pixels
337 wxCoord GetRowWidth(wxTextCoord row) const
338 {
339 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
340
341 return m_rowsWidth[row];
342 }
343
344 // return the number of rows
345 size_t GetRowCount() const
346 {
347 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
348
349 return m_rowsStart.GetCount() + 1;
350 }
351
352 // return the number of additional (i.e. after the first one) rows
353 size_t GetExtraRowCount() const
354 {
355 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
356
357 return m_rowsStart.GetCount();
358 }
359
360 // return the first row of this line
361 wxTextCoord GetFirstRow() const
362 {
363 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
364
365 return m_rowFirst;
366 }
367
368 // return the first row of the next line
369 wxTextCoord GetNextRow() const
370 {
371 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
372
373 return m_rowFirst + m_rowsStart.GetCount() + 1;
374 }
375
376 // this just provides direct access to m_rowsStart aerray for efficiency
377 wxTextCoord GetExtraRowStart(wxTextCoord row) const
378 {
379 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
380
381 return m_rowsStart[row];
382 }
383
384 // this code is unused any longer
385 #if 0
386 // return true if the column is in the start of the last row (hence the row
387 // it is in is not wrapped)
388 bool IsLastRow(wxTextCoord colRowStart) const
389 {
390 return colRowStart == GetRowStart(m_rowsStart.GetCount());
391 }
392
393 // return true if the column is the last column of the row starting in
394 // colRowStart
395 bool IsLastColInRow(wxTextCoord colRowStart,
396 wxTextCoord colRowEnd,
397 wxTextCoord lenLine) const
398 {
399 // find the row which starts with colRowStart
400 size_t nRows = GetRowCount();
401 for ( size_t n = 0; n < nRows; n++ )
402 {
403 if ( GetRowStart(n) == colRowStart )
404 {
405 wxTextCoord colNextRowStart = n == nRows - 1
406 ? lenLine
407 : GetRowStart(n + 1);
408
409 wxASSERT_MSG( colRowEnd < colNextRowStart,
410 wxT("this column is not in this row at all!") );
411
412 return colRowEnd == colNextRowStart - 1;
413 }
414 }
415
416 // caller got it wrong
417 wxFAIL_MSG( wxT("this column is not in the start of the row!") );
418
419 return false;
420 }
421 #endif // 0
422
423 // is this row the last one in its line?
424 bool IsLastRow(wxTextCoord row) const
425 {
426 return (size_t)row == GetExtraRowCount();
427 }
428
429 // the line is valid if it had been laid out correctly: note that just
430 // shiwting the line (because one of previous lines changed) doesn't make
431 // it invalid
432 bool IsValid() const { return !m_rowsWidth.IsEmpty(); }
433
434 // invalidating line will relayout it
435 void Invalidate() { m_rowsWidth.Empty(); }
436
437 private:
438 // for each line we remember the starting columns of all its rows after the
439 // first one (which always starts at 0), i.e. if a line is wrapped twice
440 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
441 wxArrayLong m_rowsStart;
442
443 // and the width of each row in pixels (this array starts from 0, as usual)
444 wxArrayInt m_rowsWidth;
445
446 // and also its starting row (0 for the first line, first lines'
447 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
448 // and this means that the struct hadn't yet been initialized
449 wxTextCoord m_rowFirst;
450
451 // the last modification "time"-stamp used by LayoutLines()
452 size_t m_timestamp;
453 };
454
455 WX_DECLARE_OBJARRAY(wxWrappedLineData, wxArrayWrappedLinesData);
456 #include "wx/arrimpl.cpp"
457 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData);
458
459 struct wxTextWrappedData : public wxTextMultiLineData
460 {
461 // the width of the column to the right of the text rect used for the
462 // indicator mark display for the wrapped lines
463 wxCoord m_widthMark;
464
465 // the data for each line
466 wxArrayWrappedLinesData m_linesData;
467
468 // flag telling us to recalculate all starting rows starting from this line
469 // (if it is -1, we don't have to recalculate anything) - it is set when
470 // the number of the rows in the middle of the control changes
471 wxTextCoord m_rowFirstInvalid;
472
473 // the current timestamp used by LayoutLines()
474 size_t m_timestamp;
475
476 // invalidate starting rows of all lines (NOT rows!) after this one
477 void InvalidateLinesBelow(wxTextCoord line)
478 {
479 if ( m_rowFirstInvalid == -1 || m_rowFirstInvalid > line )
480 {
481 m_rowFirstInvalid = line;
482 }
483 }
484
485 // check if this line is valid: i.e. before the first invalid one
486 bool IsValidLine(wxTextCoord line) const
487 {
488 return ((m_rowFirstInvalid == -1) || (line < m_rowFirstInvalid)) &&
489 m_linesData[line].IsValid();
490 }
491
492 // def ctor
493 wxTextWrappedData()
494 {
495 m_widthMark = 0;
496 m_rowFirstInvalid = -1;
497 m_timestamp = 0;
498 }
499 };
500
501 // ----------------------------------------------------------------------------
502 // private classes for undo/redo management
503 // ----------------------------------------------------------------------------
504
505 /*
506 We use custom versions of wxWidgets command processor to implement undo/redo
507 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
508 itself: this is a waste of memory as all commands in the given command
509 processor always have the same associated wxTextCtrl and so it makes sense
510 to store the backpointer there.
511
512 As for the rest of the implementation, it's fairly standard: we have 2
513 command classes corresponding to adding and removing text.
514 */
515
516 // a command corresponding to a wxTextCtrl action
517 class wxTextCtrlCommand : public wxCommand
518 {
519 public:
520 wxTextCtrlCommand(const wxString& name) : wxCommand(true, name) { }
521
522 // we don't use these methods as they don't make sense for us as we need a
523 // wxTextCtrl to be applied
524 virtual bool Do() { wxFAIL_MSG(wxT("shouldn't be called")); return false; }
525 virtual bool Undo() { wxFAIL_MSG(wxT("shouldn't be called")); return false; }
526
527 // instead, our command processor uses these methods
528 virtual bool Do(wxTextCtrl *text) = 0;
529 virtual bool Undo(wxTextCtrl *text) = 0;
530 };
531
532 // insert text command
533 class wxTextCtrlInsertCommand : public wxTextCtrlCommand
534 {
535 public:
536 wxTextCtrlInsertCommand(const wxString& textToInsert)
537 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT), m_text(textToInsert)
538 {
539 m_from = -1;
540 }
541
542 // combine the 2 commands together
543 void Append(wxTextCtrlInsertCommand *other);
544
545 virtual bool CanUndo() const;
546 virtual bool Do(wxTextCtrl *text);
547 virtual bool Do() { return wxTextCtrlCommand::Do(); }
548 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
549 virtual bool Undo(wxTextCtrl *text);
550
551 private:
552 // the text we insert
553 wxString m_text;
554
555 // the position where we inserted the text
556 wxTextPos m_from;
557 };
558
559 // remove text command
560 class wxTextCtrlRemoveCommand : public wxTextCtrlCommand
561 {
562 public:
563 wxTextCtrlRemoveCommand(wxTextPos from, wxTextPos to)
564 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE)
565 {
566 m_from = from;
567 m_to = to;
568 }
569
570 virtual bool CanUndo() const;
571 virtual bool Do(wxTextCtrl *text);
572 virtual bool Do() { return wxTextCtrlCommand::Do(); }
573 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
574 virtual bool Undo(wxTextCtrl *text);
575
576 private:
577 // the range of text to delete
578 wxTextPos m_from,
579 m_to;
580
581 // the text which was deleted when this command was Do()ne
582 wxString m_textDeleted;
583 };
584
585 // a command processor for a wxTextCtrl
586 class wxTextCtrlCommandProcessor : public wxCommandProcessor
587 {
588 public:
589 wxTextCtrlCommandProcessor(wxTextCtrl *text)
590 {
591 m_compressInserts = false;
592
593 m_text = text;
594 }
595
596 // override Store() to compress multiple wxTextCtrlInsertCommand into one
597 virtual void Store(wxCommand *command);
598
599 // stop compressing insert commands when this is called
600 void StopCompressing() { m_compressInserts = false; }
601
602 // accessors
603 wxTextCtrl *GetTextCtrl() const { return m_text; }
604 bool IsCompressing() const { return m_compressInserts; }
605
606 protected:
607 virtual bool DoCommand(wxCommand& cmd)
608 { return ((wxTextCtrlCommand &)cmd).Do(m_text); }
609 virtual bool UndoCommand(wxCommand& cmd)
610 { return ((wxTextCtrlCommand &)cmd).Undo(m_text); }
611
612 // check if this command is a wxTextCtrlInsertCommand and return it casted
613 // to the right type if it is or NULL otherwise
614 wxTextCtrlInsertCommand *IsInsertCommand(wxCommand *cmd);
615
616 private:
617 // the control we're associated with
618 wxTextCtrl *m_text;
619
620 // if the flag is true we're compressing subsequent insert commands into
621 // one so that the entire typing could be undone in one call to Undo()
622 bool m_compressInserts;
623 };
624
625 // ============================================================================
626 // implementation
627 // ============================================================================
628
629 BEGIN_EVENT_TABLE(wxTextCtrl, wxTextCtrlBase)
630 EVT_CHAR(wxTextCtrl::OnChar)
631
632 EVT_SIZE(wxTextCtrl::OnSize)
633 END_EVENT_TABLE()
634
635 // ----------------------------------------------------------------------------
636 // creation
637 // ----------------------------------------------------------------------------
638
639 void wxTextCtrl::Init()
640 {
641 m_selAnchor =
642 m_selStart =
643 m_selEnd = -1;
644
645 m_isModified = false;
646 m_isEditable = true;
647 m_wrapLines = false;
648
649 m_posLast =
650 m_curPos =
651 m_curCol =
652 m_curRow = 0;
653
654 m_heightLine =
655 m_widthAvg = -1;
656
657 // init the undo manager
658 m_cmdProcessor = new wxTextCtrlCommandProcessor(this);
659
660 // no data yet
661 m_data.data = NULL;
662 }
663
664 bool wxTextCtrl::Create(wxWindow *parent,
665 wxWindowID id,
666 const wxString& value,
667 const wxPoint& pos,
668 const wxSize& size,
669 long style,
670 const wxValidator& validator,
671 const wxString &name)
672 {
673 if ( style & wxTE_MULTILINE )
674 {
675 // for compatibility with wxMSW we create the controls with vertical
676 // scrollbar always shown unless they have wxTE_RICH style (because
677 // Windows text controls always has vert scrollbar but richedit one
678 // doesn't)
679 if ( !(style & wxTE_RICH) )
680 {
681 style |= wxALWAYS_SHOW_SB;
682 }
683
684 // wrapping style: wxTE_DONTWRAP == wxHSCROLL so if it's _not_ given,
685 // we won't have horizontal scrollbar automatically, no need to do
686 // anything
687
688 // TODO: support wxTE_NO_VSCROLL (?)
689
690 // create data object for normal multiline or for controls with line
691 // wrap as needed
692 if ( style & wxHSCROLL )
693 {
694 m_data.mdata = new wxTextMultiLineData;
695 }
696 else // we must wrap lines if we don't have horizontal scrollbar
697 {
698 // NB: we can't rely on HasFlag(wxHSCROLL) as the flags can change
699 // later and even wxWindow::Create() itself temporarily resets
700 // wxHSCROLL in wxUniv, so remember that we have a wrapped data
701 // and not just a multi line data in a separate variable
702 m_wrapLines = true;
703 m_data.wdata = new wxTextWrappedData;
704 }
705 }
706 else
707 {
708 // this doesn't make sense for single line controls
709 style &= ~wxHSCROLL;
710
711 // create data object for single line controls
712 m_data.sdata = new wxTextSingleLineData;
713 }
714
715 #if wxUSE_TWO_WINDOWS
716 if ((style & wxBORDER_MASK) == 0)
717 style |= wxBORDER_SUNKEN;
718 #endif
719
720 if ( !wxControl::Create(parent, id, pos, size, style,
721 validator, name) )
722 {
723 return false;
724 }
725
726 SetCursor(wxCURSOR_IBEAM);
727
728 if ( style & wxTE_MULTILINE )
729 {
730 // we should always have at least one line in a multiline control
731 MData().m_lines.Add(wxEmptyString);
732
733 if ( !(style & wxHSCROLL) )
734 {
735 WData().m_linesData.Add(new wxWrappedLineData);
736 WData().InvalidateLinesBelow(0);
737 }
738
739 // we might support it but it's quite useless and other ports don't
740 // support it anyhow
741 wxASSERT_MSG( !(style & wxTE_PASSWORD),
742 wxT("wxTE_PASSWORD can't be used with multiline ctrls") );
743 }
744
745 RecalcFontMetrics();
746 SetValue(value);
747 SetInitialSize(size);
748
749 m_isEditable = !(style & wxTE_READONLY);
750
751 CreateCaret();
752 InitInsertionPoint();
753
754 // we can't show caret right now as we're not shown yet and so it would
755 // result in garbage on the screen - we'll do it after first OnPaint()
756 m_hasCaret = false;
757
758 CreateInputHandler(wxINP_HANDLER_TEXTCTRL);
759
760 wxSizeEvent sizeEvent(GetSize(), GetId());
761 GetEventHandler()->ProcessEvent(sizeEvent);
762
763 return true;
764 }
765
766 wxTextCtrl::~wxTextCtrl()
767 {
768 delete m_cmdProcessor;
769
770 if ( m_data.data )
771 {
772 if ( IsSingleLine() )
773 delete m_data.sdata;
774 else if ( WrapLines() )
775 delete m_data.wdata;
776 else
777 delete m_data.mdata;
778 }
779 }
780
781 // ----------------------------------------------------------------------------
782 // set/get the value
783 // ----------------------------------------------------------------------------
784
785 void wxTextCtrl::DoSetValue(const wxString& value, int flags)
786 {
787 if ( value != GetValue() )
788 {
789 EventsSuppressor noeventsIf(this, !(flags & SetValue_SendEvent));
790
791 Replace(0, GetLastPosition(), value);
792
793 if ( IsSingleLine() )
794 {
795 SetInsertionPoint(0);
796 }
797 }
798 else // nothing changed
799 {
800 // still send event for consistency
801 if ( flags & SetValue_SendEvent )
802 SendTextUpdatedEvent();
803 }
804 }
805
806 const wxArrayString& wxTextCtrl::GetLines() const
807 {
808 return MData().m_lines;
809 }
810
811 size_t wxTextCtrl::GetLineCount() const
812 {
813 return MData().m_lines.GetCount();
814 }
815
816 wxString wxTextCtrl::DoGetValue() const
817 {
818 // for multiline controls we don't always store the total value but only
819 // recompute it when asked - and to invalidate it we just empty it in
820 // Replace()
821 if ( !IsSingleLine() && m_value.empty() )
822 {
823 // recalculate: note that we always do it for empty multilien control,
824 // but then it's so quick that it's not important
825
826 // the first line is special as there is no \n before it, so it's
827 // outside the loop
828 const wxArrayString& lines = GetLines();
829 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
830 self->m_value << lines[0u];
831 size_t count = lines.GetCount();
832 for ( size_t n = 1; n < count; n++ )
833 {
834 self->m_value << wxT('\n') << lines[n];
835 }
836 }
837
838 return m_value;
839 }
840
841 void wxTextCtrl::Clear()
842 {
843 SetValue(wxEmptyString);
844 }
845
846 bool wxTextCtrl::ReplaceLine(wxTextCoord line,
847 const wxString& text)
848 {
849 if ( WrapLines() )
850 {
851 // first, we have to relayout the line entirely
852 //
853 // OPT: we might try not to recalc the unchanged part of line
854
855 wxWrappedLineData& lineData = WData().m_linesData[line];
856
857 // if we had some number of rows before, use this number, otherwise
858 // just make sure that the test below (rowsNew != rowsOld) will be true
859 int rowsOld;
860 if ( lineData.IsValid() )
861 {
862 rowsOld = lineData.GetExtraRowCount();
863 }
864 else // line wasn't laid out yet
865 {
866 // assume it changed entirely as we can't do anything better
867 rowsOld = -1;
868 }
869
870 // now change the line
871 MData().m_lines[line] = text;
872
873 // OPT: we choose to lay it our immediately instead of delaying it
874 // until it is needed because it allows us to avoid invalidating
875 // lines further down if the number of rows didn't chnage, but
876 // maybe we can imporve this even further?
877 LayoutLine(line, lineData);
878
879 int rowsNew = lineData.GetExtraRowCount();
880
881 if ( rowsNew != rowsOld )
882 {
883 // we have to update the line wrap marks as this is normally done
884 // by LayoutLines() which we bypassed by calling LayoutLine()
885 // directly
886 wxTextCoord rowFirst = lineData.GetFirstRow(),
887 rowCount = wxMax(rowsOld, rowsNew);
888 RefreshLineWrapMarks(rowFirst, rowFirst + rowCount);
889
890 // next, if this is not the last line, as the number of rows in it
891 // changed, we need to shift all the lines below it
892 if ( (size_t)line < WData().m_linesData.GetCount() )
893 {
894 // number of rows changed shifting all lines below
895 WData().InvalidateLinesBelow(line + 1);
896 }
897
898 // the number of rows changed
899 return true;
900 }
901 }
902 else // no line wrap
903 {
904 MData().m_lines[line] = text;
905 }
906
907 // the number of rows didn't change
908 return false;
909 }
910
911 void wxTextCtrl::RemoveLine(wxTextCoord line)
912 {
913 MData().m_lines.RemoveAt(line);
914 if ( WrapLines() )
915 {
916 // we need to recalculate all the starting rows from this line, but we
917 // can avoid doing it if this line was never calculated: this means
918 // that we will recalculate all lines below it anyhow later if needed
919 if ( WData().IsValidLine(line) )
920 {
921 WData().InvalidateLinesBelow(line);
922 }
923
924 WData().m_linesData.RemoveAt(line);
925 }
926 }
927
928 void wxTextCtrl::InsertLine(wxTextCoord line, const wxString& text)
929 {
930 MData().m_lines.Insert(text, line);
931 if ( WrapLines() )
932 {
933 WData().m_linesData.Insert(new wxWrappedLineData, line);
934
935 // invalidate everything below it
936 WData().InvalidateLinesBelow(line);
937 }
938 }
939
940 void wxTextCtrl::Replace(wxTextPos from, wxTextPos to, const wxString& text)
941 {
942 wxTextCoord colStart, colEnd,
943 lineStart, lineEnd;
944
945 if ( (from > to) ||
946 !PositionToXY(from, &colStart, &lineStart) ||
947 !PositionToXY(to, &colEnd, &lineEnd) )
948 {
949 wxFAIL_MSG(wxT("invalid range in wxTextCtrl::Replace"));
950
951 return;
952 }
953
954 #ifdef WXDEBUG_TEXT_REPLACE
955 // a straighforward (but very inefficient) way of calculating what the new
956 // value should be
957 wxString textTotal = GetValue();
958 wxString textTotalNew(textTotal, (size_t)from);
959 textTotalNew += text;
960 if ( (size_t)to < textTotal.length() )
961 textTotalNew += textTotal.c_str() + (size_t)to;
962 #endif // WXDEBUG_TEXT_REPLACE
963
964 // remember the old selection and reset it immediately: we must do it
965 // before calling Refresh(anything) as, at least under GTK, this leads to
966 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
967 // text would be redrawn as selected if we didn't reset the selection
968 int selStartOld = m_selStart,
969 selEndOld = m_selEnd;
970
971 m_selStart =
972 m_selEnd = -1;
973
974 if ( IsSingleLine() )
975 {
976 // replace the part of the text with the new value
977 wxString valueNew(m_value, (size_t)from);
978
979 // remember it for later use
980 wxCoord startNewText = GetTextWidth(valueNew);
981
982 valueNew += text;
983 if ( (size_t)to < m_value.length() )
984 {
985 valueNew += m_value.c_str() + (size_t)to;
986 }
987
988 // we usually refresh till the end of line except of the most common case
989 // when some text is appended to the end of the string in which case we
990 // refresh just it
991 wxCoord widthNewText;
992
993 if ( (size_t)from < m_value.length() )
994 {
995 // refresh till the end of line
996 widthNewText = 0;
997 }
998 else // text appended, not replaced
999 {
1000 // refresh only the new text
1001 widthNewText = GetTextWidth(text);
1002 }
1003
1004 m_value = valueNew;
1005
1006 // force SData().m_colLastVisible update
1007 SData().m_colLastVisible = -1;
1008
1009 // repaint
1010 RefreshPixelRange(0, startNewText, widthNewText);
1011 }
1012 else // multiline
1013 {
1014 //OPT: special case for replacements inside single line?
1015
1016 /*
1017 Join all the lines in the replacement range into one string, then
1018 replace a part of it with the new text and break it into lines again.
1019 */
1020
1021 // (0) we want to know if this replacement changes the number of rows
1022 // as if it does we need to refresh everything below the changed
1023 // text (it will be shifted...) and we can avoid it if there is no
1024 // row relayout
1025 bool rowsNumberChanged = false;
1026
1027 // (1) join lines
1028 const wxArrayString& linesOld = GetLines();
1029 wxString textOrig;
1030 wxTextCoord line;
1031 for ( line = lineStart; line <= lineEnd; line++ )
1032 {
1033 if ( line > lineStart )
1034 {
1035 // from the previous line
1036 textOrig += wxT('\n');
1037 }
1038
1039 textOrig += linesOld[line];
1040 }
1041
1042 // we need to append the '\n' for the last line unless there is no
1043 // following line
1044 size_t countOld = linesOld.GetCount();
1045
1046 // (2) replace text in the combined string
1047
1048 // (2a) leave the part before replaced area unchanged
1049 wxString textNew(textOrig, colStart);
1050
1051 // these values will be used to refresh the changed area below
1052 wxCoord widthNewText,
1053 startNewText = GetTextWidth(textNew);
1054 if ( (size_t)colStart == linesOld[lineStart].length() )
1055 {
1056 // text appended, refresh just enough to show the new text
1057 widthNewText = GetTextWidth(text.BeforeFirst(wxT('\n')));
1058 }
1059 else // text inserted, refresh till the end of line
1060 {
1061 widthNewText = 0;
1062 }
1063
1064 // (2b) insert new text
1065 textNew += text;
1066
1067 // (2c) and append the end of the old text
1068
1069 // adjust for index shift: to is relative to colStart, not 0
1070 size_t toRel = (size_t)((to - from) + colStart);
1071 if ( toRel < textOrig.length() )
1072 {
1073 textNew += textOrig.c_str() + toRel;
1074 }
1075
1076 // (3) break it into lines
1077
1078 wxArrayString lines;
1079 const wxChar *curLineStart = textNew.c_str();
1080 for ( const wxChar *p = textNew.c_str(); ; p++ )
1081 {
1082 // end of line/text?
1083 if ( !*p || *p == wxT('\n') )
1084 {
1085 lines.Add(wxString(curLineStart, p));
1086 if ( !*p )
1087 break;
1088
1089 curLineStart = p + 1;
1090 }
1091 }
1092
1093 #ifdef WXDEBUG_TEXT_REPLACE
1094 // (3a) all empty tokens should be counted as replacing with "foo" and
1095 // with "foo\n" should have different effects
1096 wxArrayString lines2 = wxStringTokenize(textNew, wxT("\n"),
1097 wxTOKEN_RET_EMPTY_ALL);
1098
1099 if ( lines2.IsEmpty() )
1100 {
1101 lines2.Add(wxEmptyString);
1102 }
1103
1104 wxASSERT_MSG( lines.GetCount() == lines2.GetCount(),
1105 wxT("Replace() broken") );
1106 for ( size_t n = 0; n < lines.GetCount(); n++ )
1107 {
1108 wxASSERT_MSG( lines[n] == lines2[n], wxT("Replace() broken") );
1109 }
1110 #endif // WXDEBUG_TEXT_REPLACE
1111
1112 // (3b) special case: if we replace everything till the end we need to
1113 // keep an empty line or the lines would disappear completely
1114 // (this also takes care of never leaving m_lines empty)
1115 if ( ((size_t)lineEnd == countOld - 1) && lines.IsEmpty() )
1116 {
1117 lines.Add(wxEmptyString);
1118 }
1119
1120 size_t nReplaceCount = lines.GetCount(),
1121 nReplaceLine = 0;
1122
1123 // (4) merge into the array
1124
1125 // (4a) replace
1126 for ( line = lineStart; line <= lineEnd; line++, nReplaceLine++ )
1127 {
1128 if ( nReplaceLine < nReplaceCount )
1129 {
1130 // we have the replacement line for this one
1131 if ( ReplaceLine(line, lines[nReplaceLine]) )
1132 {
1133 rowsNumberChanged = true;
1134 }
1135
1136 UpdateMaxWidth(line);
1137 }
1138 else // no more replacement lines
1139 {
1140 // (4b) delete all extra lines (note that we need to delete
1141 // them backwards because indices shift while we do it)
1142 bool deletedLongestLine = false;
1143 for ( wxTextCoord lineDel = lineEnd; lineDel >= line; lineDel-- )
1144 {
1145 if ( lineDel == MData().m_lineLongest )
1146 {
1147 // we will need to recalc the max line width
1148 deletedLongestLine = true;
1149 }
1150
1151 RemoveLine(lineDel);
1152 }
1153
1154 if ( deletedLongestLine )
1155 {
1156 RecalcMaxWidth();
1157 }
1158
1159 // even the line number changed
1160 rowsNumberChanged = true;
1161
1162 // update line to exit the loop
1163 line = lineEnd + 1;
1164 }
1165 }
1166
1167 // (4c) insert the new lines
1168 if ( nReplaceLine < nReplaceCount )
1169 {
1170 // even the line number changed
1171 rowsNumberChanged = true;
1172
1173 do
1174 {
1175 InsertLine(++lineEnd, lines[nReplaceLine++]);
1176
1177 UpdateMaxWidth(lineEnd);
1178 }
1179 while ( nReplaceLine < nReplaceCount );
1180 }
1181
1182 // (5) now refresh the changed area
1183
1184 // update the (cached) last position first as refresh functions use it
1185 m_posLast += text.length() - to + from;
1186
1187 // we may optimize refresh if the number of rows didn't change - but if
1188 // it did we have to refresh everything below the part we chanegd as
1189 // well as it might have moved
1190 if ( !rowsNumberChanged )
1191 {
1192 // refresh the line we changed
1193 if ( !WrapLines() )
1194 {
1195 RefreshPixelRange(lineStart++, startNewText, widthNewText);
1196 }
1197 else
1198 {
1199 //OPT: we shouldn't refresh the unchanged part of the line in
1200 // this case, but instead just refresh the tail of it - the
1201 // trouble is that we don't know here where does this tail
1202 // start
1203 }
1204
1205 // number of rows didn't change, refresh the updated rows and the
1206 // last one
1207 if ( lineStart <= lineEnd )
1208 RefreshLineRange(lineStart, lineEnd);
1209 }
1210 else // rows number did change
1211 {
1212 if ( !WrapLines() )
1213 {
1214 // refresh only part of the first line
1215 RefreshPixelRange(lineStart++, startNewText, widthNewText);
1216 }
1217 //else: we have to refresh everything as some part of the text
1218 // could be in the previous row before but moved to the next
1219 // one now (due to word wrap)
1220
1221 wxTextCoord lineEnd = GetLines().GetCount() - 1;
1222 if ( lineStart <= lineEnd )
1223 RefreshLineRange(lineStart, lineEnd);
1224
1225 // refresh text rect left below
1226 RefreshLineRange(lineEnd + 1, 0);
1227
1228 // the vert scrollbar might [dis]appear
1229 MData().m_updateScrollbarY = true;
1230 }
1231
1232 // must recalculate it - will do later
1233 m_value.clear();
1234 }
1235
1236 #ifdef WXDEBUG_TEXT_REPLACE
1237 // optimized code above should give the same result as straightforward
1238 // computation in the beginning
1239 wxASSERT_MSG( GetValue() == textTotalNew, wxT("error in Replace()") );
1240 #endif // WXDEBUG_TEXT_REPLACE
1241
1242 // update the current position: note that we always put the cursor at the
1243 // end of the replacement text
1244 DoSetInsertionPoint(from + text.length());
1245
1246 // and the selection: this is complicated by the fact that selection coords
1247 // must be first updated to reflect change in text coords, i.e. if we had
1248 // selection from 17 to 19 and we just removed this range, we don't have to
1249 // refresh anything, so we can't just use ClearSelection() here
1250 if ( selStartOld != -1 )
1251 {
1252 // refresh the parst of the selection outside the changed text (which
1253 // we already refreshed)
1254 if ( selStartOld < from )
1255 RefreshTextRange(selStartOld, from);
1256 if ( to < selEndOld )
1257 RefreshTextRange(to, selEndOld);
1258
1259 }
1260
1261 // now call it to do the rest (not related to refreshing)
1262 ClearSelection();
1263
1264 SendTextUpdatedEventIfAllowed();
1265 }
1266
1267 void wxTextCtrl::Remove(wxTextPos from, wxTextPos to)
1268 {
1269 // Replace() only works with correctly ordered arguments, so exchange them
1270 // if necessary
1271 OrderPositions(from, to);
1272
1273 Replace(from, to, wxEmptyString);
1274 }
1275
1276 void wxTextCtrl::WriteText(const wxString& text)
1277 {
1278 // replace the selection with the new text
1279 RemoveSelection();
1280
1281 Replace(m_curPos, m_curPos, text);
1282 }
1283
1284 void wxTextCtrl::AppendText(const wxString& text)
1285 {
1286 SetInsertionPointEnd();
1287 WriteText(text);
1288 }
1289
1290 // ----------------------------------------------------------------------------
1291 // current position
1292 // ----------------------------------------------------------------------------
1293
1294 void wxTextCtrl::SetInsertionPoint(wxTextPos pos)
1295 {
1296 wxCHECK_RET( pos >= 0 && pos <= GetLastPosition(),
1297 wxT("insertion point position out of range") );
1298
1299 // don't do anything if it didn't change
1300 if ( pos != m_curPos )
1301 {
1302 DoSetInsertionPoint(pos);
1303 }
1304
1305 if ( !IsSingleLine() )
1306 {
1307 // moving cursor should reset the stored abscissa (even if the cursor
1308 // position didn't actually change!)
1309 MData().m_xCaret = -1;
1310 }
1311
1312 ClearSelection();
1313 }
1314
1315 void wxTextCtrl::InitInsertionPoint()
1316 {
1317 // so far always put it in the beginning
1318 DoSetInsertionPoint(0);
1319
1320 // this will also set the selection anchor correctly
1321 ClearSelection();
1322 }
1323
1324 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos)
1325 {
1326 wxASSERT_MSG( pos >= 0 && pos <= GetLastPosition(),
1327 wxT("DoSetInsertionPoint() can only be called with valid pos") );
1328
1329 m_curPos = pos;
1330 PositionToXY(m_curPos, &m_curCol, &m_curRow);
1331 }
1332
1333 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos)
1334 {
1335 MoveInsertionPoint(pos);
1336
1337 ShowPosition(pos);
1338 }
1339
1340 void wxTextCtrl::SetInsertionPointEnd()
1341 {
1342 SetInsertionPoint(GetLastPosition());
1343 }
1344
1345 wxTextPos wxTextCtrl::GetInsertionPoint() const
1346 {
1347 return m_curPos;
1348 }
1349
1350 wxTextPos wxTextCtrl::GetLastPosition() const
1351 {
1352 wxTextPos pos;
1353 if ( IsSingleLine() )
1354 {
1355 pos = m_value.length();
1356 }
1357 else // multiline
1358 {
1359 #ifdef WXDEBUG_TEXT
1360 pos = 0;
1361 size_t nLineCount = GetLineCount();
1362 for ( size_t nLine = 0; nLine < nLineCount; nLine++ )
1363 {
1364 // +1 is because the positions at the end of this line and of the
1365 // start of the next one are different
1366 pos += GetLines()[nLine].length() + 1;
1367 }
1368
1369 if ( pos > 0 )
1370 {
1371 // the last position is at the end of the last line, not in the
1372 // beginning of the next line after it
1373 pos--;
1374 }
1375
1376 // more probable reason of this would be to forget to update m_posLast
1377 wxASSERT_MSG( pos == m_posLast, wxT("bug in GetLastPosition()") );
1378 #endif // WXDEBUG_TEXT
1379
1380 pos = m_posLast;
1381 }
1382
1383 return pos;
1384 }
1385
1386 // ----------------------------------------------------------------------------
1387 // selection
1388 // ----------------------------------------------------------------------------
1389
1390 void wxTextCtrl::GetSelection(wxTextPos* from, wxTextPos* to) const
1391 {
1392 if ( from )
1393 *from = m_selStart;
1394 if ( to )
1395 *to = m_selEnd;
1396 }
1397
1398 wxString wxTextCtrl::GetSelectionText() const
1399 {
1400 wxString sel;
1401
1402 if ( HasSelection() )
1403 {
1404 if ( IsSingleLine() )
1405 {
1406 sel = m_value.Mid(m_selStart, m_selEnd - m_selStart);
1407 }
1408 else // multiline
1409 {
1410 wxTextCoord colStart, lineStart,
1411 colEnd, lineEnd;
1412 PositionToXY(m_selStart, &colStart, &lineStart);
1413 PositionToXY(m_selEnd, &colEnd, &lineEnd);
1414
1415 // as always, we need to check for the special case when the start
1416 // and end line are the same
1417 if ( lineEnd == lineStart )
1418 {
1419 sel = GetLines()[lineStart].Mid(colStart, colEnd - colStart);
1420 }
1421 else // sel on multiple lines
1422 {
1423 // take the end of the first line
1424 sel = GetLines()[lineStart].c_str() + colStart;
1425 sel += wxT('\n');
1426
1427 // all intermediate ones
1428 for ( wxTextCoord line = lineStart + 1; line < lineEnd; line++ )
1429 {
1430 sel << GetLines()[line] << wxT('\n');
1431 }
1432
1433 // and the start of the last one
1434 sel += GetLines()[lineEnd].Left(colEnd);
1435 }
1436 }
1437 }
1438
1439 return sel;
1440 }
1441
1442 void wxTextCtrl::SetSelection(wxTextPos from, wxTextPos to)
1443 {
1444 // selecting till -1 is the same as selecting to the end
1445 if ( to == -1 )
1446 {
1447 // and selecting (-1, -1) range is the same as selecting everything, by
1448 // convention
1449 if ( from == -1 )
1450 from = 0;
1451 to = GetLastPosition();
1452 }
1453
1454 if ( from == -1 || to == from )
1455 {
1456 ClearSelection();
1457 }
1458 else // valid sel range
1459 {
1460 // remember the 'to' position as the current position, used to move the
1461 // caret there later
1462 wxTextPos toOrig = to;
1463
1464 OrderPositions(from, to);
1465
1466 wxCHECK_RET( to <= GetLastPosition(),
1467 wxT("invalid range in wxTextCtrl::SetSelection") );
1468
1469 if ( from != m_selStart || to != m_selEnd )
1470 {
1471 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1472 // directly and so m_selStart/End must be reset by then
1473 wxTextPos selStartOld = m_selStart,
1474 selEndOld = m_selEnd;
1475
1476 m_selStart = from;
1477 m_selEnd = to;
1478
1479 wxLogTrace(wxT("text"), wxT("Selection range is %ld-%ld"),
1480 m_selStart, m_selEnd);
1481
1482 // refresh only the part of text which became (un)selected if
1483 // possible
1484 if ( selStartOld == m_selStart )
1485 {
1486 RefreshTextRange(selEndOld, m_selEnd);
1487 }
1488 else if ( selEndOld == m_selEnd )
1489 {
1490 RefreshTextRange(m_selStart, selStartOld);
1491 }
1492 else
1493 {
1494 // OPT: could check for other cases too but it is probably not
1495 // worth it as the two above are the most common ones
1496 if ( selStartOld != -1 )
1497 RefreshTextRange(selStartOld, selEndOld);
1498 if ( m_selStart != -1 )
1499 RefreshTextRange(m_selStart, m_selEnd);
1500 }
1501
1502 // we need to fully repaint the invalidated areas of the window
1503 // before scrolling it (from DoSetInsertionPoint which is typically
1504 // called after SetSelection()), otherwise they may stay unpainted
1505 m_targetWindow->Update();
1506 }
1507 //else: nothing to do
1508
1509 // the insertion point is put at the location where the caret was moved
1510 DoSetInsertionPoint(toOrig);
1511 }
1512 }
1513
1514 void wxTextCtrl::ClearSelection()
1515 {
1516 if ( HasSelection() )
1517 {
1518 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1519 // directly (see above as well)
1520 wxTextPos selStart = m_selStart,
1521 selEnd = m_selEnd;
1522
1523 // no selection any more
1524 m_selStart =
1525 m_selEnd = -1;
1526
1527 // refresh the old selection
1528 RefreshTextRange(selStart, selEnd);
1529 }
1530
1531 // the anchor should be moved even if there was no selection previously
1532 m_selAnchor = m_curPos;
1533 }
1534
1535 void wxTextCtrl::RemoveSelection()
1536 {
1537 if ( !HasSelection() )
1538 return;
1539
1540 Remove(m_selStart, m_selEnd);
1541 }
1542
1543 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line,
1544 wxTextPos *start, wxTextPos *end) const
1545 {
1546 if ( start )
1547 *start = -1;
1548 if ( end )
1549 *end = -1;
1550
1551 if ( !HasSelection() )
1552 {
1553 // no selection at all, hence no selection in this line
1554 return false;
1555 }
1556
1557 wxTextCoord lineStart, colStart;
1558 PositionToXY(m_selStart, &colStart, &lineStart);
1559 if ( lineStart > line )
1560 {
1561 // this line is entirely above the selection
1562 return false;
1563 }
1564
1565 wxTextCoord lineEnd, colEnd;
1566 PositionToXY(m_selEnd, &colEnd, &lineEnd);
1567 if ( lineEnd < line )
1568 {
1569 // this line is entirely below the selection
1570 return false;
1571 }
1572
1573 if ( line == lineStart )
1574 {
1575 if ( start )
1576 *start = colStart;
1577 if ( end )
1578 *end = lineEnd == lineStart ? colEnd : GetLineLength(line);
1579 }
1580 else if ( line == lineEnd )
1581 {
1582 if ( start )
1583 *start = lineEnd == lineStart ? colStart : 0;
1584 if ( end )
1585 *end = colEnd;
1586 }
1587 else // the line is entirely inside the selection
1588 {
1589 if ( start )
1590 *start = 0;
1591 if ( end )
1592 *end = GetLineLength(line);
1593 }
1594
1595 return true;
1596 }
1597
1598 // ----------------------------------------------------------------------------
1599 // flags
1600 // ----------------------------------------------------------------------------
1601
1602 bool wxTextCtrl::IsModified() const
1603 {
1604 return m_isModified;
1605 }
1606
1607 bool wxTextCtrl::IsEditable() const
1608 {
1609 // disabled control can never be edited
1610 return m_isEditable && IsEnabled();
1611 }
1612
1613 void wxTextCtrl::MarkDirty()
1614 {
1615 m_isModified = true;
1616 }
1617
1618 void wxTextCtrl::DiscardEdits()
1619 {
1620 m_isModified = false;
1621 }
1622
1623 void wxTextCtrl::SetEditable(bool editable)
1624 {
1625 if ( editable != m_isEditable )
1626 {
1627 m_isEditable = editable;
1628
1629 // the caret (dis)appears
1630 CreateCaret();
1631
1632 // the appearance of the control might have changed
1633 Refresh();
1634 }
1635 }
1636
1637 // ----------------------------------------------------------------------------
1638 // col/lines <-> position correspondence
1639 // ----------------------------------------------------------------------------
1640
1641 /*
1642 A few remarks about this stuff:
1643
1644 o The numbering of the text control columns/rows starts from 0.
1645 o Start of first line is position 0, its last position is line.length()
1646 o Start of the next line is the last position of the previous line + 1
1647 */
1648
1649 int wxTextCtrl::GetLineLength(wxTextCoord line) const
1650 {
1651 if ( IsSingleLine() )
1652 {
1653 wxASSERT_MSG( line == 0, wxT("invalid GetLineLength() parameter") );
1654
1655 return m_value.length();
1656 }
1657 else // multiline
1658 {
1659 wxCHECK_MSG( (size_t)line < GetLineCount(), -1,
1660 wxT("line index out of range") );
1661
1662 return GetLines()[line].length();
1663 }
1664 }
1665
1666 wxString wxTextCtrl::GetLineText(wxTextCoord line) const
1667 {
1668 if ( IsSingleLine() )
1669 {
1670 wxASSERT_MSG( line == 0, wxT("invalid GetLineLength() parameter") );
1671
1672 return m_value;
1673 }
1674 else // multiline
1675 {
1676 //this is called during DoGetBestSize
1677 if (line == 0 && GetLineCount() == 0) return wxEmptyString ;
1678
1679 wxCHECK_MSG( (size_t)line < GetLineCount(), wxEmptyString,
1680 wxT("line index out of range") );
1681
1682 return GetLines()[line];
1683 }
1684 }
1685
1686 int wxTextCtrl::GetNumberOfLines() const
1687 {
1688 // there is always 1 line, even if the text is empty
1689 return IsSingleLine() ? 1 : GetLineCount();
1690 }
1691
1692 wxTextPos wxTextCtrl::XYToPosition(wxTextCoord x, wxTextCoord y) const
1693 {
1694 // note that this method should accept any values of x and y and return -1
1695 // if they are out of range
1696 if ( IsSingleLine() )
1697 {
1698 return ( x > GetLastPosition() || y > 0 ) ? wxOutOfRangeTextCoord : x;
1699 }
1700 else // multiline
1701 {
1702 if ( (size_t)y >= GetLineCount() )
1703 {
1704 // this position is below the text
1705 return GetLastPosition();
1706 }
1707
1708 wxTextPos pos = 0;
1709 for ( size_t nLine = 0; nLine < (size_t)y; nLine++ )
1710 {
1711 // +1 is because the positions at the end of this line and of the
1712 // start of the next one are different
1713 pos += GetLines()[nLine].length() + 1;
1714 }
1715
1716 // take into account also the position in line
1717 if ( (size_t)x > GetLines()[y].length() )
1718 {
1719 // don't return position in the next line
1720 x = GetLines()[y].length();
1721 }
1722
1723 return pos + x;
1724 }
1725 }
1726
1727 bool wxTextCtrl::PositionToXY(wxTextPos pos,
1728 wxTextCoord *x, wxTextCoord *y) const
1729 {
1730 if ( IsSingleLine() )
1731 {
1732 if ( (size_t)pos > m_value.length() )
1733 return false;
1734
1735 if ( x )
1736 *x = pos;
1737 if ( y )
1738 *y = 0;
1739
1740 return true;
1741 }
1742 else // multiline
1743 {
1744 wxTextPos posCur = 0;
1745 size_t nLineCount = GetLineCount();
1746 for ( size_t nLine = 0; nLine < nLineCount; nLine++ )
1747 {
1748 // +1 is because the start the start of the next line is one
1749 // position after the end of this one
1750 wxTextPos posNew = posCur + GetLines()[nLine].length() + 1;
1751 if ( posNew > pos )
1752 {
1753 // we've found the line, now just calc the column
1754 if ( x )
1755 *x = pos - posCur;
1756
1757 if ( y )
1758 *y = nLine;
1759
1760 #ifdef WXDEBUG_TEXT
1761 wxASSERT_MSG( XYToPosition(pos - posCur, nLine) == pos,
1762 wxT("XYToPosition() or PositionToXY() broken") );
1763 #endif // WXDEBUG_TEXT
1764
1765 return true;
1766 }
1767 else // go further down
1768 {
1769 posCur = posNew;
1770 }
1771 }
1772
1773 // beyond the last line
1774 return false;
1775 }
1776 }
1777
1778 wxTextCoord wxTextCtrl::GetRowsPerLine(wxTextCoord line) const
1779 {
1780 // a normal line has one row
1781 wxTextCoord numRows = 1;
1782
1783 if ( WrapLines() )
1784 {
1785 // add the number of additional rows
1786 numRows += WData().m_linesData[line].GetExtraRowCount();
1787 }
1788
1789 return numRows;
1790 }
1791
1792 wxTextCoord wxTextCtrl::GetRowCount() const
1793 {
1794 wxTextCoord count = GetLineCount();
1795 if (count == 0)
1796 return 0;
1797 if ( WrapLines() )
1798 {
1799 count = GetFirstRowOfLine(count - 1) +
1800 WData().m_linesData[count - 1].GetRowCount();
1801 }
1802
1803 return count;
1804 }
1805
1806 wxTextCoord wxTextCtrl::GetRowAfterLine(wxTextCoord line) const
1807 {
1808 if ( !WrapLines() )
1809 return line + 1;
1810
1811 if ( !WData().IsValidLine(line) )
1812 {
1813 LayoutLines(line);
1814 }
1815
1816 return WData().m_linesData[line].GetNextRow();
1817 }
1818
1819 wxTextCoord wxTextCtrl::GetFirstRowOfLine(wxTextCoord line) const
1820 {
1821 if ( !WrapLines() )
1822 return line;
1823
1824 if ( !WData().IsValidLine(line) )
1825 {
1826 LayoutLines(line);
1827 }
1828
1829 return WData().m_linesData[line].GetFirstRow();
1830 }
1831
1832 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos,
1833 wxCoord *xOut,
1834 wxCoord *yOut) const
1835 {
1836 wxTextCoord col, line;
1837
1838 // optimization for special (but common) case when we already have the col
1839 // and line
1840 if ( pos == m_curPos )
1841 {
1842 col = m_curCol;
1843 line = m_curRow;
1844 }
1845 else // must really calculate col/line from pos
1846 {
1847 if ( !PositionToXY(pos, &col, &line) )
1848 return false;
1849 }
1850
1851 int hLine = GetLineHeight();
1852 wxCoord x, y;
1853 wxString textLine = GetLineText(line);
1854 if ( IsSingleLine() || !WrapLines() )
1855 {
1856 x = GetTextWidth(textLine.Left(col));
1857 y = line*hLine;
1858 }
1859 else // difficult case: multline control with line wrap
1860 {
1861 y = GetFirstRowOfLine(line);
1862
1863 wxTextCoord colRowStart;
1864 y += GetRowInLine(line, col, &colRowStart);
1865
1866 y *= hLine;
1867
1868 // x is the width of the text before this position in this row
1869 x = GetTextWidth(textLine.Mid(colRowStart, col - colRowStart));
1870 }
1871
1872 if ( xOut )
1873 *xOut = x;
1874 if ( yOut )
1875 *yOut = y;
1876
1877 return true;
1878 }
1879
1880 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos,
1881 wxCoord *xOut,
1882 wxCoord *yOut) const
1883 {
1884 wxCoord x, y;
1885 if ( !PositionToLogicalXY(pos, &x, &y) )
1886 return false;
1887
1888 // finally translate the logical text rect coords into physical client
1889 // coords
1890 CalcScrolledPosition(m_rectText.x + x, m_rectText.y + y, xOut, yOut);
1891
1892 return true;
1893 }
1894
1895 wxPoint wxTextCtrl::GetCaretPosition() const
1896 {
1897 wxCoord xCaret, yCaret;
1898 if ( !PositionToDeviceXY(m_curPos, &xCaret, &yCaret) )
1899 {
1900 wxFAIL_MSG( wxT("Caret can't be beyond the text!") );
1901 }
1902
1903 return wxPoint(xCaret, yCaret);
1904 }
1905
1906 // pos may be -1 to show the current position
1907 void wxTextCtrl::ShowPosition(wxTextPos pos)
1908 {
1909 bool showCaret = GetCaret() && GetCaret()->IsVisible();
1910 if (showCaret)
1911 HideCaret();
1912
1913 if ( IsSingleLine() )
1914 {
1915 ShowHorzPosition(GetTextWidth(m_value.Left(pos)));
1916 }
1917 else if ( MData().m_scrollRangeX || MData().m_scrollRangeY ) // multiline with scrollbars
1918 {
1919 int xStart, yStart;
1920 GetViewStart(&xStart, &yStart);
1921
1922 if ( pos == -1 )
1923 pos = m_curPos;
1924
1925 wxCoord x, y;
1926 PositionToLogicalXY(pos, &x, &y);
1927
1928 wxRect rectText = GetRealTextArea();
1929
1930 // scroll the position vertically into view: if it is currently above
1931 // it, make it the first one, otherwise the last one
1932 if ( MData().m_scrollRangeY )
1933 {
1934 y /= GetLineHeight();
1935
1936 if ( y < yStart )
1937 {
1938 Scroll(0, y);
1939 }
1940 else // we are currently in or below the view area
1941 {
1942 // find the last row currently shown
1943 wxTextCoord yEnd;
1944
1945 if ( WrapLines() )
1946 {
1947 // to find the last row we need to use the generic HitTest
1948 wxTextCoord col;
1949
1950 // OPT this is a bit silly: we undo this in HitTest(), so
1951 // it would be better to factor out the common
1952 // functionality into a separate function (OTOH it
1953 // won't probably save us that much)
1954 wxPoint pt(0, rectText.height - 1);
1955 pt += GetClientAreaOrigin();
1956 pt += m_rectText.GetPosition();
1957 HitTest(pt, &col, &yEnd);
1958
1959 // find the row inside the line
1960 yEnd = GetFirstRowOfLine(yEnd) + GetRowInLine(yEnd, col);
1961 }
1962 else
1963 {
1964 // finding the last line is easy if each line has exactly
1965 // one row
1966 yEnd = yStart + rectText.height / GetLineHeight();
1967 }
1968
1969 if ( yEnd < y )
1970 {
1971 // scroll down: the current item should appear at the
1972 // bottom of the view
1973 Scroll(0, y - (yEnd - yStart));
1974 }
1975 }
1976 }
1977
1978 // scroll the position horizontally into view
1979 //
1980 // we follow what I believe to be Windows behaviour here, that is if
1981 // the position is already entirely in the view we do nothing, but if
1982 // we do have to scroll the window to bring it into view, we scroll it
1983 // not just enough to show the position but slightly more so that this
1984 // position is at 1/3 of the window width from the closest border to it
1985 // (I'm not sure that Windows does exactly this but it looks like this)
1986 if ( MData().m_scrollRangeX )
1987 {
1988 // unlike for the rows, xStart doesn't correspond to the starting
1989 // column as they all have different widths, so we need to
1990 // translate everything to pixels
1991
1992 // we want the text between x and x2 be entirely inside the view
1993 // (i.e. the current character)
1994
1995 // make xStart the first visible pixel (and not position)
1996 int wChar = GetAverageWidth();
1997 xStart *= wChar;
1998
1999 if ( x < xStart )
2000 {
2001 // we want the position of this column be 1/3 to the right of
2002 // the left edge
2003 x -= rectText.width / 3;
2004 if ( x < 0 )
2005 x = 0;
2006 Scroll(x / wChar, y);
2007 }
2008 else // maybe we're beyond the right border of the view?
2009 {
2010 wxTextCoord col, row;
2011 if ( PositionToXY(pos, &col, &row) )
2012 {
2013 wxString lineText = GetLineText(row);
2014 wxCoord x2 = x + GetTextWidth(lineText[(size_t)col]);
2015 if ( x2 > xStart + rectText.width )
2016 {
2017 // we want the position of this column be 1/3 to the
2018 // left of the right edge, i.e. 2/3 right of the left
2019 // one
2020 x2 -= (2*rectText.width)/3;
2021 if ( x2 < 0 )
2022 x2 = 0;
2023 Scroll(x2 / wChar, row);
2024 }
2025 }
2026 }
2027 }
2028 }
2029 //else: multiline but no scrollbars, hence nothing to do
2030
2031 if (showCaret)
2032 ShowCaret();
2033 }
2034
2035 // ----------------------------------------------------------------------------
2036 // word stuff
2037 // ----------------------------------------------------------------------------
2038
2039 /*
2040 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2041 distinguish between inlusive/exclusive words and between words and
2042 WORDS (in vim sense) and also, finally, make the set of characters
2043 which make up a word configurable - currently we use the exclusive
2044 WORDS only (coincidentally, this is what Windows edit control does)
2045
2046 For future references, here is what vim help says:
2047
2048 A word consists of a sequence of letters, digits and underscores, or
2049 a sequence of other non-blank characters, separated with white space
2050 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2051 option.
2052
2053 A WORD consists of a sequence of non-blank characters, separated with
2054 white space. An empty line is also considered to be a word and a
2055 WORD.
2056 */
2057
2058 static inline bool IsWordChar(wxChar ch)
2059 {
2060 return !wxIsspace(ch);
2061 }
2062
2063 wxTextPos wxTextCtrl::GetWordStart() const
2064 {
2065 if ( m_curPos == -1 || m_curPos == 0 )
2066 return 0;
2067
2068 if ( m_curCol == 0 )
2069 {
2070 // go to the end of the previous line
2071 return m_curPos - 1;
2072 }
2073
2074 // it shouldn't be possible to learn where the word starts in the password
2075 // text entry zone
2076 if ( IsPassword() )
2077 return 0;
2078
2079 // start at the previous position
2080 const wxChar *p0 = GetLineText(m_curRow).c_str();
2081 const wxChar *p = p0 + m_curCol - 1;
2082
2083 // find the end of the previous word
2084 while ( (p > p0) && !IsWordChar(*p) )
2085 p--;
2086
2087 // now find the beginning of this word
2088 while ( (p > p0) && IsWordChar(*p) )
2089 p--;
2090
2091 // we might have gone too far
2092 if ( !IsWordChar(*p) )
2093 p++;
2094
2095 return (m_curPos - m_curCol) + p - p0;
2096 }
2097
2098 wxTextPos wxTextCtrl::GetWordEnd() const
2099 {
2100 if ( m_curPos == -1 )
2101 return 0;
2102
2103 wxString line = GetLineText(m_curRow);
2104 if ( (size_t)m_curCol == line.length() )
2105 {
2106 // if we're on the last position in the line, go to the next one - if
2107 // it exists
2108 wxTextPos pos = m_curPos;
2109 if ( pos < GetLastPosition() )
2110 pos++;
2111
2112 return pos;
2113 }
2114
2115 // it shouldn't be possible to learn where the word ends in the password
2116 // text entry zone
2117 if ( IsPassword() )
2118 return GetLastPosition();
2119
2120 // start at the current position
2121 const wxChar *p0 = line.c_str();
2122 const wxChar *p = p0 + m_curCol;
2123
2124 // find the start of the next word
2125 while ( *p && !IsWordChar(*p) )
2126 p++;
2127
2128 // now find the end of it
2129 while ( *p && IsWordChar(*p) )
2130 p++;
2131
2132 // and find the start of the next word
2133 while ( *p && !IsWordChar(*p) )
2134 p++;
2135
2136 return (m_curPos - m_curCol) + p - p0;
2137 }
2138
2139 // ----------------------------------------------------------------------------
2140 // clipboard stuff
2141 // ----------------------------------------------------------------------------
2142
2143 void wxTextCtrl::Copy()
2144 {
2145 #if wxUSE_CLIPBOARD
2146 if ( HasSelection() )
2147 {
2148 wxClipboardLocker clipLock;
2149
2150 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2151 wxString text = wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2152 wxTextDataObject *data = new wxTextDataObject(text);
2153 wxTheClipboard->SetData(data);
2154 }
2155 #endif // wxUSE_CLIPBOARD
2156 }
2157
2158 void wxTextCtrl::Cut()
2159 {
2160 (void)DoCut();
2161 }
2162
2163 bool wxTextCtrl::DoCut()
2164 {
2165 if ( !HasSelection() )
2166 return false;
2167
2168 Copy();
2169
2170 RemoveSelection();
2171
2172 return true;
2173 }
2174
2175 void wxTextCtrl::Paste()
2176 {
2177 (void)DoPaste();
2178 }
2179
2180 bool wxTextCtrl::DoPaste()
2181 {
2182 #if wxUSE_CLIPBOARD
2183 wxClipboardLocker clipLock;
2184
2185 wxTextDataObject data;
2186 if ( wxTheClipboard->IsSupported(data.GetFormat())
2187 && wxTheClipboard->GetData(data) )
2188 {
2189 // reverse transformation: '\r\n\" -> '\n'
2190 wxString text = wxTextFile::Translate(data.GetText(),
2191 wxTextFileType_Unix);
2192 if ( !text.empty() )
2193 {
2194 WriteText(text);
2195
2196 return true;
2197 }
2198 }
2199 #endif // wxUSE_CLIPBOARD
2200
2201 return false;
2202 }
2203
2204 // ----------------------------------------------------------------------------
2205 // Undo and redo
2206 // ----------------------------------------------------------------------------
2207
2208 wxTextCtrlInsertCommand *
2209 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand *command)
2210 {
2211 return (wxTextCtrlInsertCommand *)
2212 (command && (command->GetName() == wxTEXT_COMMAND_INSERT)
2213 ? command : NULL);
2214 }
2215
2216 void wxTextCtrlCommandProcessor::Store(wxCommand *command)
2217 {
2218 wxTextCtrlInsertCommand *cmdIns = IsInsertCommand(command);
2219 if ( cmdIns )
2220 {
2221 if ( IsCompressing() )
2222 {
2223 wxTextCtrlInsertCommand *
2224 cmdInsLast = IsInsertCommand(GetCurrentCommand());
2225
2226 // it is possible that we don't have any last command at all if,
2227 // for example, it was undone since the last Store(), so deal with
2228 // this case too
2229 if ( cmdInsLast )
2230 {
2231 cmdInsLast->Append(cmdIns);
2232
2233 delete cmdIns;
2234
2235 // don't need to call the base class version
2236 return;
2237 }
2238 }
2239
2240 // append the following insert commands to this one
2241 m_compressInserts = true;
2242
2243 // let the base class version will do the job normally
2244 }
2245 else // not an insert command
2246 {
2247 // stop compressing insert commands - this won't work with the last
2248 // command not being an insert one anyhow
2249 StopCompressing();
2250
2251 // let the base class version will do the job normally
2252 }
2253
2254 wxCommandProcessor::Store(command);
2255 }
2256
2257 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand *other)
2258 {
2259 m_text += other->m_text;
2260 }
2261
2262 bool wxTextCtrlInsertCommand::CanUndo() const
2263 {
2264 return m_from != -1;
2265 }
2266
2267 bool wxTextCtrlInsertCommand::Do(wxTextCtrl *text)
2268 {
2269 // the text is going to be inserted at the current position, remember where
2270 // exactly it is
2271 m_from = text->GetInsertionPoint();
2272
2273 // and now do insert it
2274 text->WriteText(m_text);
2275
2276 return true;
2277 }
2278
2279 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl *text)
2280 {
2281 wxCHECK_MSG( CanUndo(), false, wxT("impossible to undo insert cmd") );
2282
2283 // remove the text from where we inserted it
2284 text->Remove(m_from, m_from + m_text.length());
2285
2286 return true;
2287 }
2288
2289 bool wxTextCtrlRemoveCommand::CanUndo() const
2290 {
2291 // if we were executed, we should have the text we removed
2292 return !m_textDeleted.empty();
2293 }
2294
2295 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl *text)
2296 {
2297 text->SetSelection(m_from, m_to);
2298 m_textDeleted = text->GetSelectionText();
2299 text->RemoveSelection();
2300
2301 return true;
2302 }
2303
2304 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl *text)
2305 {
2306 // it is possible that the text was deleted and that we can't restore text
2307 // at the same position we removed it any more
2308 wxTextPos posLast = text->GetLastPosition();
2309 text->SetInsertionPoint(m_from > posLast ? posLast : m_from);
2310 text->WriteText(m_textDeleted);
2311
2312 return true;
2313 }
2314
2315 void wxTextCtrl::Undo()
2316 {
2317 // the caller must check it
2318 wxASSERT_MSG( CanUndo(), wxT("can't call Undo() if !CanUndo()") );
2319
2320 m_cmdProcessor->Undo();
2321 }
2322
2323 void wxTextCtrl::Redo()
2324 {
2325 // the caller must check it
2326 wxASSERT_MSG( CanRedo(), wxT("can't call Undo() if !CanUndo()") );
2327
2328 m_cmdProcessor->Redo();
2329 }
2330
2331 bool wxTextCtrl::CanUndo() const
2332 {
2333 return IsEditable() && m_cmdProcessor->CanUndo();
2334 }
2335
2336 bool wxTextCtrl::CanRedo() const
2337 {
2338 return IsEditable() && m_cmdProcessor->CanRedo();
2339 }
2340
2341 // ----------------------------------------------------------------------------
2342 // geometry
2343 // ----------------------------------------------------------------------------
2344
2345 wxSize wxTextCtrl::DoGetBestClientSize() const
2346 {
2347 // when we're called for the very first time from Create() we must
2348 // calculate the font metrics here because we can't do it before calling
2349 // Create() (there is no window yet and wxGTK crashes) but we need them
2350 // here
2351 if ( m_heightLine == -1 )
2352 {
2353 wxConstCast(this, wxTextCtrl)->RecalcFontMetrics();
2354 }
2355
2356 wxCoord w, h;
2357 GetTextExtent(GetTextToShow(GetLineText(0)), &w, &h);
2358
2359 int wChar = GetAverageWidth(),
2360 hChar = GetLineHeight();
2361
2362 int widthMin = wxMax(10*wChar, 100);
2363 if ( w < widthMin )
2364 w = widthMin;
2365 if ( h < hChar )
2366 h = hChar;
2367
2368 if ( !IsSingleLine() )
2369 {
2370 // let the control have a reasonable number of lines
2371 int lines = GetNumberOfLines();
2372 if ( lines < 5 )
2373 lines = 5;
2374 else if ( lines > 10 )
2375 lines = 10;
2376 h *= lines;
2377 }
2378
2379 wxRect rectText;
2380 rectText.width = w;
2381 rectText.height = h;
2382 wxRect rectTotal = GetRenderer()->GetTextTotalArea(this, rectText);
2383 return wxSize(rectTotal.width, rectTotal.height);
2384 }
2385
2386 void wxTextCtrl::UpdateTextRect()
2387 {
2388 wxRect rectTotal(GetClientSize());
2389 wxCoord *extraSpace = WrapLines() ? &WData().m_widthMark : NULL;
2390 m_rectText = GetRenderer()->GetTextClientArea(this, rectTotal, extraSpace);
2391
2392 // code elsewhere is confused by negative rect size
2393 if ( m_rectText.width <= 0 )
2394 m_rectText.width = 1;
2395 if ( m_rectText.height <= 0 )
2396 m_rectText.height = 1;
2397
2398 if ( !IsSingleLine() )
2399 {
2400 // invalidate it so that GetRealTextArea() will recalc it
2401 MData().m_rectTextReal.width = 0;
2402
2403 // only scroll this rect when the window is scrolled: note that we have
2404 // to scroll not only the text but the line wrap marks too if we show
2405 // them
2406 wxRect rectText = GetRealTextArea();
2407 if ( extraSpace && *extraSpace )
2408 {
2409 rectText.width += *extraSpace;
2410 }
2411 SetTargetRect(rectText);
2412
2413 // relayout all lines
2414 if ( WrapLines() )
2415 {
2416 WData().m_rowFirstInvalid = 0;
2417
2418 // increase timestamp: this means that the lines which had been
2419 // laid out before will be relaid out the next time LayoutLines()
2420 // is called because their timestamp will be smaller than the
2421 // current one
2422 WData().m_timestamp++;
2423 }
2424 }
2425
2426 UpdateLastVisible();
2427 }
2428
2429 void wxTextCtrl::UpdateLastVisible()
2430 {
2431 // this method is only used for horizontal "scrollbarless" scrolling which
2432 // is used only with single line controls
2433 if ( !IsSingleLine() )
2434 return;
2435
2436 // use (efficient) HitTestLine to find the last visible character
2437 wxString text = m_value.Mid((size_t)SData().m_colStart /* to the end */);
2438 wxTextCoord col;
2439 switch ( HitTestLine(text, m_rectText.width, &col) )
2440 {
2441 case wxTE_HT_BEYOND:
2442 // everything is visible
2443 SData().m_ofsHorz = 0;
2444
2445 SData().m_colStart = 0;
2446 SData().m_colLastVisible = text.length();
2447
2448 // calculate it below
2449 SData().m_posLastVisible = -1;
2450 break;
2451
2452 /*
2453 case wxTE_HT_BEFORE:
2454 case wxTE_HT_BELOW:
2455 */
2456 default:
2457 wxFAIL_MSG(wxT("unexpected HitTestLine() return value"));
2458 // fall through
2459
2460 case wxTE_HT_ON_TEXT:
2461 if ( col > 0 )
2462 {
2463 // the last entirely seen character is the previous one because
2464 // this one is only partly visible - unless the width of the
2465 // string is exactly the max width
2466 SData().m_posLastVisible = GetTextWidth(text.Truncate(col + 1));
2467 if ( SData().m_posLastVisible > m_rectText.width )
2468 {
2469 // this character is not entirely visible, take the
2470 // previous one
2471 col--;
2472
2473 // recalc it
2474 SData().m_posLastVisible = -1;
2475 }
2476 //else: we can just see it
2477
2478 SData().m_colLastVisible = col;
2479 }
2480 break;
2481 }
2482
2483 // calculate the width of the text really shown
2484 if ( SData().m_posLastVisible == -1 )
2485 {
2486 SData().m_posLastVisible = GetTextWidth(text.Truncate(SData().m_colLastVisible + 1));
2487 }
2488
2489 // current value is relative the start of the string text which starts at
2490 // SData().m_colStart, we need an absolute offset into string
2491 SData().m_colLastVisible += SData().m_colStart;
2492
2493 wxLogTrace(wxT("text"), wxT("Last visible column/position is %d/%ld"),
2494 (int) SData().m_colLastVisible, (long) SData().m_posLastVisible);
2495 }
2496
2497 void wxTextCtrl::OnSize(wxSizeEvent& event)
2498 {
2499 UpdateTextRect();
2500
2501 if ( !IsSingleLine() )
2502 {
2503 #if 0
2504 // update them immediately because if we are called for the first time,
2505 // we need to create them in order for the base class version to
2506 // position the scrollbars correctly - if we don't do it now, it won't
2507 // happen at all if we don't get more size events
2508 UpdateScrollbars();
2509 #endif // 0
2510
2511 MData().m_updateScrollbarX =
2512 MData().m_updateScrollbarY = true;
2513 }
2514
2515 event.Skip();
2516 }
2517
2518 wxCoord wxTextCtrl::GetTotalWidth() const
2519 {
2520 wxCoord w;
2521 CalcUnscrolledPosition(m_rectText.width, 0, &w, NULL);
2522 return w;
2523 }
2524
2525 wxCoord wxTextCtrl::GetTextWidth(const wxString& text) const
2526 {
2527 wxCoord w;
2528 GetTextExtent(GetTextToShow(text), &w, NULL);
2529 return w;
2530 }
2531
2532 wxRect wxTextCtrl::GetRealTextArea() const
2533 {
2534 // for single line text control it's just the same as text rect
2535 if ( IsSingleLine() )
2536 return m_rectText;
2537
2538 // the real text area always holds an entire number of lines, so the only
2539 // difference with the text area is a narrow strip along the bottom border
2540 wxRect rectText = MData().m_rectTextReal;
2541 if ( !rectText.width )
2542 {
2543 // recalculate it
2544 rectText = m_rectText;
2545
2546 // when we're called for the very first time, the line height might not
2547 // had been calculated yet, so do get it now
2548 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2549 self->RecalcFontMetrics();
2550
2551 int hLine = GetLineHeight();
2552 rectText.height = (m_rectText.height / hLine) * hLine;
2553
2554 // cache the result
2555 self->MData().m_rectTextReal = rectText;
2556 }
2557
2558 return rectText;
2559 }
2560
2561 wxTextCoord wxTextCtrl::GetRowInLine(wxTextCoord line,
2562 wxTextCoord col,
2563 wxTextCoord *colRowStart) const
2564 {
2565 wxASSERT_MSG( WrapLines(), wxT("shouldn't be called") );
2566
2567 const wxWrappedLineData& lineData = WData().m_linesData[line];
2568
2569 if ( !WData().IsValidLine(line) )
2570 LayoutLines(line);
2571
2572 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2573 // extra row)
2574 size_t row = 0,
2575 rowMax = lineData.GetExtraRowCount();
2576 if ( rowMax )
2577 {
2578 row = 0;
2579 while ( (row < rowMax) && (col >= lineData.GetExtraRowStart(row)) )
2580 row++;
2581
2582 // it's ok here that row is 1 greater than needed: like this, it is
2583 // counted as a normal (and not extra) row
2584 }
2585 //else: only one row anyhow
2586
2587 if ( colRowStart )
2588 {
2589 // +1 because we need a real row number, not the extra row one
2590 *colRowStart = lineData.GetRowStart(row);
2591
2592 // this can't happen, of course
2593 wxASSERT_MSG( *colRowStart <= col, wxT("GetRowInLine() is broken") );
2594 }
2595
2596 return row;
2597 }
2598
2599 void wxTextCtrl::LayoutLine(wxTextCoord line, wxWrappedLineData& lineData) const
2600 {
2601 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2602 // else now and has rather awkward interface for our needs here
2603
2604 lineData.m_rowsStart.Empty();
2605 lineData.m_rowsWidth.Empty();
2606
2607 const wxString& text = GetLineText(line);
2608 wxCoord widthRow;
2609 size_t colRowStart = 0;
2610 do
2611 {
2612 size_t lenRow = GetPartOfWrappedLine
2613 (
2614 text.c_str() + colRowStart,
2615 &widthRow
2616 );
2617
2618 // remember the start of this row (not for the first one as
2619 // it's always 0) and its width
2620 if ( colRowStart )
2621 lineData.m_rowsStart.Add(colRowStart);
2622 lineData.m_rowsWidth.Add(widthRow);
2623
2624 colRowStart += lenRow;
2625 }
2626 while ( colRowStart < text.length() );
2627
2628 // put the current timestamp on it
2629 lineData.m_timestamp = WData().m_timestamp;
2630 }
2631
2632 void wxTextCtrl::LayoutLines(wxTextCoord lineLast) const
2633 {
2634 wxASSERT_MSG( WrapLines(), wxT("should only be used for line wrapping") );
2635
2636 // if we were called, some line was dirty and if it was dirty we must have
2637 // had m_rowFirstInvalid set to something too
2638 wxTextCoord lineFirst = WData().m_rowFirstInvalid;
2639 wxASSERT_MSG( lineFirst != -1, wxT("nothing to layout?") );
2640
2641 wxTextCoord rowFirst, rowCur;
2642 if ( lineFirst )
2643 {
2644 // start after the last known valid line
2645 const wxWrappedLineData& lineData = WData().m_linesData[lineFirst - 1];
2646 rowFirst = lineData.GetFirstRow() + lineData.GetRowCount();
2647 }
2648 else // no valid lines, start at row 0
2649 {
2650 rowFirst = 0;
2651 }
2652
2653 rowCur = rowFirst;
2654 for ( wxTextCoord line = lineFirst; line <= lineLast; line++ )
2655 {
2656 // set the starting row for this line
2657 wxWrappedLineData& lineData = WData().m_linesData[line];
2658 lineData.m_rowFirst = rowCur;
2659
2660 // had the line been already broken into rows?
2661 //
2662 // if so, compare its timestamp with the current one: if nothing has
2663 // been changed, don't relayout it
2664 if ( !lineData.IsValid() ||
2665 (lineData.m_timestamp < WData().m_timestamp) )
2666 {
2667 // now do break it in rows
2668 LayoutLine(line, lineData);
2669 }
2670
2671 rowCur += lineData.GetRowCount();
2672 }
2673
2674 // we are now valid at least up to this line, but if it is the last one we
2675 // just don't have any more invalid rows at all
2676 if ( (size_t)lineLast == WData().m_linesData.GetCount() -1 )
2677 {
2678 lineLast = -1;
2679 }
2680
2681 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2682 self->WData().m_rowFirstInvalid = lineLast;
2683
2684 // also refresh the line end indicators (FIXME shouldn't do it always!)
2685 self->RefreshLineWrapMarks(rowFirst, rowCur);
2686 }
2687
2688 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar* text,
2689 wxCoord *widthReal) const
2690 {
2691 // this function is slow, it shouldn't be called unless really needed
2692 wxASSERT_MSG( WrapLines(), wxT("shouldn't be called") );
2693
2694 wxString s(text);
2695 wxTextCoord col;
2696 wxCoord wReal = wxDefaultCoord;
2697 switch ( HitTestLine(s, m_rectText.width, &col) )
2698 {
2699 /*
2700 case wxTE_HT_BEFORE:
2701 case wxTE_HT_BELOW:
2702 */
2703 default:
2704 wxFAIL_MSG(wxT("unexpected HitTestLine() return value"));
2705 // fall through
2706
2707 case wxTE_HT_ON_TEXT:
2708 if ( col > 0 )
2709 {
2710 // the last entirely seen character is the previous one because
2711 // this one is only partly visible - unless the width of the
2712 // string is exactly the max width
2713 wReal = GetTextWidth(s.Truncate(col + 1));
2714 if ( wReal > m_rectText.width )
2715 {
2716 // this character is not entirely visible, take the
2717 // previous one
2718 col--;
2719
2720 // recalc the width
2721 wReal = wxDefaultCoord;
2722 }
2723 //else: we can just see it
2724
2725 // wrap at any character or only at words boundaries?
2726 if ( !(GetWindowStyle() & wxTE_CHARWRAP) )
2727 {
2728 // find the (last) not word char before this word
2729 wxTextCoord colWordStart;
2730 for ( colWordStart = col;
2731 colWordStart && IsWordChar(s[(size_t)colWordStart]);
2732 colWordStart-- )
2733 ;
2734
2735 if ( colWordStart > 0 )
2736 {
2737 if ( colWordStart != col )
2738 {
2739 // will have to recalc the real width
2740 wReal = wxDefaultCoord;
2741
2742 col = colWordStart;
2743 }
2744 }
2745 //else: only a single word, have to wrap it here
2746 }
2747 }
2748 break;
2749
2750 case wxTE_HT_BEYOND:
2751 break;
2752 }
2753
2754 // we return the number of characters, not the index of the last one
2755 if ( (size_t)col < s.length() )
2756 {
2757 // but don't return more than this (empty) string has
2758 col++;
2759 }
2760
2761 if ( widthReal )
2762 {
2763 if ( wReal == wxDefaultCoord )
2764 {
2765 // calc it if not done yet
2766 wReal = GetTextWidth(s.Truncate(col));
2767 }
2768
2769 *widthReal = wReal;
2770 }
2771
2772 // VZ: old, horribly inefficient code which can still be used for checking
2773 // the result (in line, not word, wrap mode only) - to be removed later
2774 #if 0
2775 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2776 wxClientDC dc(self);
2777 dc.SetFont(GetFont());
2778 self->DoPrepareDC(dc);
2779
2780 wxCoord widthMax = m_rectText.width;
2781
2782 // the text which we can keep in this ROW
2783 wxString str;
2784 wxCoord w, wOld;
2785 for ( wOld = w = 0; *text && (w <= widthMax); )
2786 {
2787 wOld = w;
2788 str += *text++;
2789 dc.GetTextExtent(str, &w, NULL);
2790 }
2791
2792 if ( w > widthMax )
2793 {
2794 // if we wrapped, the last letter was one too much
2795 if ( str.length() > 1 )
2796 {
2797 // remove it
2798 str.erase(str.length() - 1, 1);
2799 }
2800 else // but always keep at least one letter in each row
2801 {
2802 // the real width then is the last value of w and not teh one
2803 // before last
2804 wOld = w;
2805 }
2806 }
2807 else // we didn't wrap
2808 {
2809 wOld = w;
2810 }
2811
2812 wxASSERT( col == str.length() );
2813
2814 if ( widthReal )
2815 {
2816 wxASSERT( *widthReal == wOld );
2817
2818 *widthReal = wOld;
2819 }
2820
2821 //return str.length();
2822 #endif
2823
2824 return col;
2825 }
2826
2827 // OPT: this function is called a lot - would be nice to optimize it but I
2828 // don't really know how yet
2829 wxTextCtrlHitTestResult wxTextCtrl::HitTestLine(const wxString& line,
2830 wxCoord x,
2831 wxTextCoord *colOut) const
2832 {
2833 wxTextCtrlHitTestResult res = wxTE_HT_ON_TEXT;
2834
2835 int col;
2836 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2837 wxClientDC dc(self);
2838 dc.SetFont(GetFont());
2839 self->DoPrepareDC(dc);
2840
2841 wxCoord width;
2842 dc.GetTextExtent(line, &width, NULL);
2843 if ( x >= width )
2844 {
2845 // clicking beyond the end of line is equivalent to clicking at
2846 // the end of it, so return the last line column
2847 col = line.length();
2848 if ( col )
2849 {
2850 // unless the line is empty and so doesn't have any column at all -
2851 // in this case return 0, what else can we do?
2852 col--;
2853 }
2854
2855 res = wxTE_HT_BEYOND;
2856 }
2857 else if ( x < 0 )
2858 {
2859 col = 0;
2860
2861 res = wxTE_HT_BEFORE;
2862 }
2863 else // we're inside the line
2864 {
2865 // now calculate the column: first, approximate it with fixed-width
2866 // value and then calculate the correct value iteratively: note that
2867 // we use the first character of the line instead of (average)
2868 // GetCharWidth(): it is common to have lines of dashes, for example,
2869 // and this should give us much better approximation in such case
2870 //
2871 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2872 dc.GetTextExtent(line[0], &width, NULL);
2873
2874 col = x / width;
2875 if ( col < 0 )
2876 {
2877 col = 0;
2878 }
2879 else if ( (size_t)col > line.length() )
2880 {
2881 col = line.length();
2882 }
2883
2884 // matchDir is the direction in which we should move to reach the
2885 // character containing the given position
2886 enum
2887 {
2888 Match_Left = -1,
2889 Match_None = 0,
2890 Match_Right = 1
2891 } matchDir = Match_None;
2892 for ( ;; )
2893 {
2894 // check that we didn't go beyond the line boundary
2895 if ( col < 0 )
2896 {
2897 col = 0;
2898 break;
2899 }
2900 if ( (size_t)col > line.length() )
2901 {
2902 col = line.length();
2903 break;
2904 }
2905
2906 wxString strBefore(line, (size_t)col);
2907 dc.GetTextExtent(strBefore, &width, NULL);
2908 if ( width > x )
2909 {
2910 if ( matchDir == Match_Right )
2911 {
2912 // we were going to the right and, finally, moved beyond
2913 // the original position - stop on the previous one
2914 col--;
2915
2916 break;
2917 }
2918
2919 if ( matchDir == Match_None )
2920 {
2921 // we just started iterating, now we know that we should
2922 // move to the left
2923 matchDir = Match_Left;
2924 }
2925 //else: we are still to the right of the target, continue
2926 }
2927 else // width < x
2928 {
2929 // invert the logic above
2930 if ( matchDir == Match_Left )
2931 {
2932 // with the exception that we don't need to backtrack here
2933 break;
2934 }
2935
2936 if ( matchDir == Match_None )
2937 {
2938 // go to the right
2939 matchDir = Match_Right;
2940 }
2941 }
2942
2943 // this is not supposed to happen
2944 wxASSERT_MSG( matchDir, wxT("logic error in wxTextCtrl::HitTest") );
2945
2946 if ( matchDir == Match_Right )
2947 col++;
2948 else
2949 col--;
2950 }
2951 }
2952
2953 // check that we calculated it correctly
2954 #ifdef WXDEBUG_TEXT
2955 if ( res == wxTE_HT_ON_TEXT )
2956 {
2957 wxCoord width1;
2958 wxString text = line.Left(col);
2959 dc.GetTextExtent(text, &width1, NULL);
2960 if ( (size_t)col < line.length() )
2961 {
2962 wxCoord width2;
2963
2964 text += line[col];
2965 dc.GetTextExtent(text, &width2, NULL);
2966
2967 wxASSERT_MSG( (width1 <= x) && (x < width2),
2968 wxT("incorrect HitTestLine() result") );
2969 }
2970 else // we return last char
2971 {
2972 wxASSERT_MSG( x >= width1, wxT("incorrect HitTestLine() result") );
2973 }
2974 }
2975 #endif // WXDEBUG_TEXT
2976
2977 if ( colOut )
2978 *colOut = col;
2979
2980 return res;
2981 }
2982
2983 wxTextCtrlHitTestResult wxTextCtrl::HitTest(const wxPoint& pt, long *pos) const
2984 {
2985 wxTextCoord x, y;
2986 wxTextCtrlHitTestResult rc = HitTest(pt, &x, &y);
2987 if ( rc != wxTE_HT_UNKNOWN && pos )
2988 {
2989 *pos = XYToPosition(x, y);
2990 }
2991
2992 return rc;
2993 }
2994
2995 wxTextCtrlHitTestResult wxTextCtrl::HitTest(const wxPoint& pos,
2996 wxTextCoord *colOut,
2997 wxTextCoord *rowOut) const
2998 {
2999 return HitTest2(pos.y, pos.x, 0, rowOut, colOut, NULL, NULL);
3000 }
3001
3002 wxTextCtrlHitTestResult wxTextCtrl::HitTestLogical(const wxPoint& pos,
3003 wxTextCoord *colOut,
3004 wxTextCoord *rowOut) const
3005 {
3006 return HitTest2(pos.y, pos.x, 0, rowOut, colOut, NULL, NULL, false);
3007 }
3008
3009 wxTextCtrlHitTestResult wxTextCtrl::HitTest2(wxCoord y0,
3010 wxCoord x10,
3011 wxCoord x20,
3012 wxTextCoord *rowOut,
3013 wxTextCoord *colStart,
3014 wxTextCoord *colEnd,
3015 wxTextCoord *colRowStartOut,
3016 bool deviceCoords) const
3017 {
3018 // is the point in the text area or to the right or below it?
3019 wxTextCtrlHitTestResult res = wxTE_HT_ON_TEXT;
3020
3021 // translate the window coords x0 and y0 into the client coords in the text
3022 // area by adjusting for both the client and text area offsets (unless this
3023 // was already done)
3024 int x1, y;
3025 if ( deviceCoords )
3026 {
3027 wxPoint pt = GetClientAreaOrigin() + m_rectText.GetPosition();
3028 CalcUnscrolledPosition(x10 - pt.x, y0 - pt.y, &x1, &y);
3029 }
3030 else
3031 {
3032 y = y0;
3033 x1 = x10;
3034 }
3035
3036 // calculate the row (it is really a LINE, not a ROW)
3037 wxTextCoord row;
3038
3039 // these vars are used only for WrapLines() case
3040 wxTextCoord colRowStart = 0;
3041 size_t rowLen = 0;
3042
3043 if ( colRowStartOut )
3044 *colRowStartOut = 0;
3045
3046 int hLine = GetLineHeight();
3047 if ( y < 0 )
3048 {
3049 // and clicking before it is the same as clicking on the first one
3050 row = 0;
3051
3052 res = wxTE_HT_BEFORE;
3053 }
3054 else // y >= 0
3055 {
3056 wxTextCoord rowLast = GetNumberOfLines() - 1;
3057 row = y / hLine;
3058 if ( IsSingleLine() || !WrapLines() )
3059 {
3060 // in this case row calculation is simple as all lines have the
3061 // same height and so row is the same as line
3062 if ( row > rowLast )
3063 {
3064 // clicking below the text is the same as clicking on the last
3065 // line
3066 row = rowLast;
3067
3068 res = wxTE_HT_BELOW;
3069 }
3070 }
3071 else // multline control with line wrap
3072 {
3073 // use binary search to find the line containing this row
3074 const wxArrayWrappedLinesData& linesData = WData().m_linesData;
3075 size_t lo = 0,
3076 hi = linesData.GetCount(),
3077 cur;
3078 while ( lo < hi )
3079 {
3080 cur = (lo + hi)/2;
3081 const wxWrappedLineData& lineData = linesData[cur];
3082 if ( !WData().IsValidLine(cur) )
3083 LayoutLines(cur);
3084 wxTextCoord rowFirst = lineData.GetFirstRow();
3085
3086 if ( row < rowFirst )
3087 {
3088 hi = cur;
3089 }
3090 else
3091 {
3092 // our row is after the first row of the cur line:
3093 // obviously, if cur is the last line, it contains this
3094 // row, otherwise we have to test that it is before the
3095 // first row of the next line
3096 bool found = cur == linesData.GetCount() - 1;
3097 if ( found )
3098 {
3099 // if the row is beyond the end of text, adjust it to
3100 // be the last one and set res accordingly
3101 if ( (size_t)(row - rowFirst) >= lineData.GetRowCount() )
3102 {
3103 res = wxTE_HT_BELOW;
3104
3105 row = lineData.GetRowCount() + rowFirst - 1;
3106 }
3107 }
3108 else // not the last row
3109 {
3110 const wxWrappedLineData&
3111 lineNextData = linesData[cur + 1];
3112 if ( !WData().IsValidLine(cur + 1) )
3113 LayoutLines(cur + 1);
3114 found = row < lineNextData.GetFirstRow();
3115 }
3116
3117 if ( found )
3118 {
3119 colRowStart = lineData.GetRowStart(row - rowFirst);
3120 rowLen = lineData.GetRowLength(row - rowFirst,
3121 GetLines()[cur].length());
3122 row = cur;
3123
3124 break;
3125 }
3126 else
3127 {
3128 lo = cur;
3129 }
3130 }
3131 }
3132 }
3133 }
3134
3135 if ( res == wxTE_HT_ON_TEXT )
3136 {
3137 // now find the position in the line
3138 wxString lineText = GetLineText(row),
3139 rowText;
3140
3141 if ( colRowStart || rowLen )
3142 {
3143 // look in this row only, not in whole line
3144 rowText = lineText.Mid(colRowStart, rowLen);
3145 }
3146 else
3147 {
3148 // just take the whole string
3149 rowText = lineText;
3150 }
3151
3152 if ( colStart )
3153 {
3154 res = HitTestLine(GetTextToShow(rowText), x1, colStart);
3155
3156 if ( colRowStart )
3157 {
3158 if ( colRowStartOut )
3159 {
3160 // give them the column offset in this ROW in pixels
3161 *colRowStartOut = colRowStart;
3162 }
3163
3164 // take into account that the ROW doesn't start in the
3165 // beginning of the LINE
3166 *colStart += colRowStart;
3167 }
3168
3169 if ( colEnd )
3170 {
3171 // the hit test result we return is for x1, so throw out
3172 // the result for x2 here
3173 int x2 = x1 + x20 - x10;
3174 (void)HitTestLine(GetTextToShow(rowText), x2, colEnd);
3175
3176 *colEnd += colRowStart;
3177 }
3178 }
3179 }
3180 else // before/after vertical text span
3181 {
3182 if ( colStart )
3183 {
3184 // fill the column with the first/last position in the
3185 // corresponding line
3186 if ( res == wxTE_HT_BEFORE )
3187 *colStart = 0;
3188 else // res == wxTE_HT_BELOW
3189 *colStart = GetLineText(GetNumberOfLines() - 1).length();
3190 }
3191 }
3192
3193 if ( rowOut )
3194 {
3195 // give them the row in text coords (as is)
3196 *rowOut = row;
3197 }
3198
3199 return res;
3200 }
3201
3202 bool wxTextCtrl::GetLineAndRow(wxTextCoord row,
3203 wxTextCoord *lineOut,
3204 wxTextCoord *rowInLineOut) const
3205 {
3206 wxTextCoord line,
3207 rowInLine = 0;
3208
3209 if ( row < 0 )
3210 return false;
3211
3212 int nLines = GetNumberOfLines();
3213 if ( WrapLines() )
3214 {
3215 const wxArrayWrappedLinesData& linesData = WData().m_linesData;
3216 for ( line = 0; line < nLines; line++ )
3217 {
3218 if ( !WData().IsValidLine(line) )
3219 LayoutLines(line);
3220
3221 if ( row < linesData[line].GetNextRow() )
3222 {
3223 // we found the right line
3224 rowInLine = row - linesData[line].GetFirstRow();
3225
3226 break;
3227 }
3228 }
3229
3230 if ( line == nLines )
3231 {
3232 // the row is out of range
3233 return false;
3234 }
3235 }
3236 else // no line wrapping, everything is easy
3237 {
3238 if ( row >= nLines )
3239 return false;
3240
3241 line = row;
3242 }
3243
3244 if ( lineOut )
3245 *lineOut = line;
3246 if ( rowInLineOut )
3247 *rowInLineOut = rowInLine;
3248
3249 return true;
3250 }
3251
3252 // ----------------------------------------------------------------------------
3253 // scrolling
3254 // ----------------------------------------------------------------------------
3255
3256 /*
3257 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3258 scrolling in both horizontal and vertical direction implemented using
3259 wxScrollHelper and the second one is manual scrolling implemented using
3260 SData().m_ofsHorz and used by the single line controls without scroll bar.
3261
3262 The first version (the standard one) always scrolls by fixed amount which is
3263 fine for vertical scrolling as all lines have the same height but is rather
3264 ugly for horizontal scrolling if proportional font is used. This is why we
3265 manually update and use SData().m_ofsHorz which contains the length of the string
3266 which is hidden beyond the left border. An important property of text
3267 controls using this kind of scrolling is that an entire number of characters
3268 is always shown and that parts of characters never appear on display -
3269 neither in the leftmost nor rightmost positions.
3270
3271 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3272 done as usual for wxScrollWindow.
3273 */
3274
3275 void wxTextCtrl::ShowHorzPosition(wxCoord pos)
3276 {
3277 wxASSERT_MSG( IsSingleLine(), wxT("doesn't work for multiline") );
3278
3279 // pos is the logical position to show
3280
3281 // SData().m_ofsHorz is the first logical position shown
3282 if ( pos < SData().m_ofsHorz )
3283 {
3284 // scroll backwards
3285 wxTextCoord col;
3286 HitTestLine(m_value, pos, &col);
3287 ScrollText(col);
3288 }
3289 else
3290 {
3291 wxCoord width = m_rectText.width;
3292 if ( !width )
3293 {
3294 // if we are called from the ctor, m_rectText is not initialized
3295 // yet, so do it now
3296 UpdateTextRect();
3297 width = m_rectText.width;
3298 }
3299
3300 // SData().m_ofsHorz + width is the last logical position shown
3301 if ( pos > SData().m_ofsHorz + width)
3302 {
3303 // scroll forward
3304 wxTextCoord col;
3305 HitTestLine(m_value, pos - width, &col);
3306 ScrollText(col + 1);
3307 }
3308 }
3309 }
3310
3311 // scroll the window horizontally so that the first visible character becomes
3312 // the one at this position
3313 void wxTextCtrl::ScrollText(wxTextCoord col)
3314 {
3315 wxASSERT_MSG( IsSingleLine(),
3316 wxT("ScrollText() is for single line controls only") );
3317
3318 // never scroll beyond the left border
3319 if ( col < 0 )
3320 col = 0;
3321
3322 // OPT: could only get the extent of the part of the string between col
3323 // and SData().m_colStart
3324 wxCoord ofsHorz = GetTextWidth(GetLineText(0).Left(col));
3325
3326 if ( ofsHorz != SData().m_ofsHorz )
3327 {
3328 // remember the last currently used pixel
3329 int posLastVisible = SData().m_posLastVisible;
3330 if ( posLastVisible == -1 )
3331 {
3332 // this may happen when we're called very early, during the
3333 // controls construction
3334 UpdateLastVisible();
3335
3336 posLastVisible = SData().m_posLastVisible;
3337 }
3338
3339 // NB1: to scroll to the right, offset must be negative, hence the
3340 // order of operands
3341 int dx = SData().m_ofsHorz - ofsHorz;
3342
3343 // NB2: we call Refresh() below which results in a call to
3344 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3345 SData().m_ofsHorz = ofsHorz;
3346 SData().m_colStart = col;
3347
3348 // after changing m_colStart, recalc the last visible position: we need
3349 // to recalc the last visible position beore scrolling in order to make
3350 // it appear exactly at the right edge of the text area after scrolling
3351 UpdateLastVisible();
3352
3353 #if 0 // do we?
3354 if ( dx < 0 )
3355 {
3356 // we want to force the update of it after scrolling
3357 SData().m_colLastVisible = -1;
3358 }
3359 #endif
3360
3361 // scroll only the rectangle inside which there is the text
3362 wxRect rect = m_rectText;
3363 rect.width = posLastVisible;
3364
3365 rect = ScrollNoRefresh(dx, 0, &rect);
3366
3367 /*
3368 we need to manually refresh the part which ScrollWindow() doesn't
3369 refresh (with new API this means the part outside the rect returned
3370 by ScrollNoRefresh): indeed, if we had this:
3371
3372 ********o
3373
3374 where '*' is text and 'o' is blank area at the end (too small to
3375 hold the next char) then after scrolling by 2 positions to the left
3376 we're going to have
3377
3378 ******RRo
3379
3380 where 'R' is the area refreshed by ScrollWindow() - but we still
3381 need to refresh the 'o' at the end as it may be now big enough to
3382 hold the new character shifted into view.
3383
3384 when we are scrolling to the right, we need to update this rect as
3385 well because it might have contained something before but doesn't
3386 contain anything any more
3387 */
3388
3389 // we can combine both rectangles into one when scrolling to the left,
3390 // but we need two separate Refreshes() otherwise
3391 if ( dx > 0 )
3392 {
3393 // refresh the uncovered part on the left
3394 Refresh(true, &rect);
3395
3396 // and now the area on the right
3397 rect.x = m_rectText.x + posLastVisible;
3398 rect.width = m_rectText.width - posLastVisible;
3399 }
3400 else // scrolling to the left
3401 {
3402 // just extend the rect covering the uncovered area to the edge of
3403 // the text rect
3404 rect.width += m_rectText.width - posLastVisible;
3405 }
3406
3407 Refresh(true, &rect);
3408
3409 // I don't know exactly why is this needed here but without it we may
3410 // scroll the window again (from the same method) before the previously
3411 // invalidated area is repainted when typing *very* quickly - and this
3412 // may lead to the display corruption
3413 Update();
3414 }
3415 }
3416
3417 void wxTextCtrl::CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
3418 {
3419 if ( IsSingleLine() )
3420 {
3421 // we don't use wxScrollHelper
3422 if ( xx )
3423 *xx = x + SData().m_ofsHorz;
3424 if ( yy )
3425 *yy = y;
3426 }
3427 else
3428 {
3429 // let the base class do it
3430 wxScrollHelper::CalcUnscrolledPosition(x, y, xx, yy);
3431 }
3432 }
3433
3434 void wxTextCtrl::CalcScrolledPosition(int x, int y, int *xx, int *yy) const
3435 {
3436 if ( IsSingleLine() )
3437 {
3438 // we don't use wxScrollHelper
3439 if ( xx )
3440 *xx = x - SData().m_ofsHorz;
3441 if ( yy )
3442 *yy = y;
3443 }
3444 else
3445 {
3446 // let the base class do it
3447 wxScrollHelper::CalcScrolledPosition(x, y, xx, yy);
3448 }
3449 }
3450
3451 void wxTextCtrl::DoPrepareDC(wxDC& dc)
3452 {
3453 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3454 // useless to call base class version as they don't use normal scrolling
3455 if ( IsSingleLine() && SData().m_ofsHorz )
3456 {
3457 // adjust the DC origin if the text is shifted
3458 wxPoint pt = dc.GetDeviceOrigin();
3459 dc.SetDeviceOrigin(pt.x - SData().m_ofsHorz, pt.y);
3460 }
3461 else
3462 {
3463 wxScrollHelper::DoPrepareDC(dc);
3464 }
3465 }
3466
3467 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line)
3468 {
3469 // OPT!
3470
3471 // check if the max width changes after this line was modified
3472 wxCoord widthMaxOld = MData().m_widthMax,
3473 width;
3474 GetTextExtent(GetLineText(line), &width, NULL);
3475
3476 if ( line == MData().m_lineLongest )
3477 {
3478 // this line was the longest one, is it still?
3479 if ( width > MData().m_widthMax )
3480 {
3481 MData().m_widthMax = width;
3482 }
3483 else if ( width < MData().m_widthMax )
3484 {
3485 // we need to find the new longest line
3486 RecalcMaxWidth();
3487 }
3488 //else: its length didn't change, nothing to do
3489 }
3490 else // it wasn't the longest line, but maybe it became it?
3491 {
3492 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3493 if ( width > GetMaxWidth() )
3494 {
3495 MData().m_widthMax = width;
3496 MData().m_lineLongest = line;
3497 }
3498 }
3499
3500 MData().m_updateScrollbarX = MData().m_widthMax != widthMaxOld;
3501 }
3502
3503 void wxTextCtrl::RecalcFontMetrics()
3504 {
3505 m_heightLine = GetCharHeight();
3506 m_widthAvg = GetCharWidth();
3507 }
3508
3509 void wxTextCtrl::RecalcMaxWidth()
3510 {
3511 wxASSERT_MSG( !IsSingleLine(), wxT("only used for multiline") );
3512
3513 MData().m_widthMax = -1;
3514 (void)GetMaxWidth();
3515 }
3516
3517 wxCoord wxTextCtrl::GetMaxWidth() const
3518 {
3519 if ( MData().m_widthMax == -1 )
3520 {
3521 // recalculate it
3522
3523 // OPT: should we remember the widths of all the lines?
3524
3525 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
3526 wxClientDC dc(self);
3527 dc.SetFont(GetFont());
3528
3529 self->MData().m_widthMax = 0;
3530
3531 size_t count = GetLineCount();
3532 for ( size_t n = 0; n < count; n++ )
3533 {
3534 wxCoord width;
3535 dc.GetTextExtent(GetLines()[n], &width, NULL);
3536 if ( width > MData().m_widthMax )
3537 {
3538 // remember the width and the line which has it
3539 self->MData().m_widthMax = width;
3540 self->MData().m_lineLongest = n;
3541 }
3542 }
3543 }
3544
3545 wxASSERT_MSG( MData().m_widthMax != -1, wxT("should have at least 1 line") );
3546
3547 return MData().m_widthMax;
3548 }
3549
3550 void wxTextCtrl::UpdateScrollbars()
3551 {
3552 wxASSERT_MSG( !IsSingleLine(), wxT("only used for multiline") );
3553
3554 wxSize size = GetRealTextArea().GetSize();
3555
3556 // is our height enough to show all items?
3557 wxTextCoord nRows = GetRowCount();
3558 wxCoord lineHeight = GetLineHeight();
3559 bool showScrollbarY = nRows*lineHeight > size.y;
3560
3561 // is our width enough to show the longest line?
3562 wxCoord charWidth, maxWidth;
3563 bool showScrollbarX;
3564 if ( !WrapLines() )
3565 {
3566 charWidth = GetAverageWidth();
3567 maxWidth = GetMaxWidth();
3568 showScrollbarX = maxWidth > size.x;
3569 }
3570 else // never show the horz scrollbar
3571 {
3572 // just to suppress compiler warnings about using uninit vars below
3573 charWidth = maxWidth = 0;
3574
3575 showScrollbarX = false;
3576 }
3577
3578 // calc the scrollbars ranges
3579 int scrollRangeX = showScrollbarX
3580 ? (maxWidth + 2*charWidth - 1) / charWidth
3581 : 0;
3582 int scrollRangeY = showScrollbarY ? nRows : 0;
3583
3584 int scrollRangeXOld = MData().m_scrollRangeX,
3585 scrollRangeYOld = MData().m_scrollRangeY;
3586 if ( (scrollRangeY != scrollRangeYOld) || (scrollRangeX != scrollRangeXOld) )
3587 {
3588 int x, y;
3589 GetViewStart(&x, &y);
3590
3591 #if 0
3592 // we want to leave the scrollbars at the same position which means
3593 // that x and y have to be adjusted as the number of positions may have
3594 // changed
3595 //
3596 // the number of positions is calculated from knowing that last
3597 // position = range - thumbSize and thumbSize == pageSize which is
3598 // equal to the window width / pixelsPerLine
3599 if ( scrollRangeXOld )
3600 {
3601 x *= scrollRangeX - m_rectText.width / charWidth;
3602 x /= scrollRangeXOld - m_rectText.width / charWidth;
3603 }
3604
3605 if ( scrollRangeYOld )
3606 y *= scrollRangeY / scrollRangeYOld;
3607 #endif // 0
3608
3609 SetScrollbars(charWidth, lineHeight,
3610 scrollRangeX, scrollRangeY,
3611 x, y,
3612 true /* no refresh */);
3613
3614 if ( scrollRangeXOld )
3615 {
3616 const int w = m_rectText.width / charWidth;
3617 if ( w != scrollRangeXOld )
3618 {
3619 x *= scrollRangeX - w;
3620 x /= scrollRangeXOld - w;
3621 }
3622 Scroll(x, y);
3623 }
3624
3625 MData().m_scrollRangeX = scrollRangeX;
3626 MData().m_scrollRangeY = scrollRangeY;
3627
3628 // bring the current position in view
3629 ShowPosition(-1);
3630 }
3631
3632 MData().m_updateScrollbarX =
3633 MData().m_updateScrollbarY = false;
3634 }
3635
3636 void wxTextCtrl::OnInternalIdle()
3637 {
3638 // notice that single line text control never has scrollbars
3639 if ( !IsSingleLine() &&
3640 (MData().m_updateScrollbarX || MData().m_updateScrollbarY) )
3641 {
3642 UpdateScrollbars();
3643 }
3644 wxControl::OnInternalIdle();
3645 }
3646
3647 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent& event) const
3648 {
3649 bool forward = event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN;
3650 if ( event.GetOrientation() == wxHORIZONTAL )
3651 {
3652 return forward ? m_curCol <= GetLineLength(m_curRow) : m_curCol > 0;
3653 }
3654 else // wxVERTICAL
3655 {
3656 return forward ? m_curRow < GetNumberOfLines() : m_curRow > 0;
3657 }
3658 }
3659
3660 // ----------------------------------------------------------------------------
3661 // refresh
3662 // ----------------------------------------------------------------------------
3663
3664 void wxTextCtrl::RefreshSelection()
3665 {
3666 if ( HasSelection() )
3667 {
3668 RefreshTextRange(m_selStart, m_selEnd);
3669 }
3670 }
3671
3672 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst, wxTextCoord lineLast)
3673 {
3674 wxASSERT_MSG( lineFirst <= lineLast || !lineLast,
3675 wxT("no lines to refresh") );
3676
3677 wxRect rect;
3678 // rect.x is already 0
3679 rect.width = m_rectText.width;
3680 wxCoord h = GetLineHeight();
3681
3682 wxTextCoord rowFirst;
3683 if ( lineFirst < GetNumberOfLines() )
3684 {
3685 rowFirst = GetFirstRowOfLine(lineFirst);
3686 }
3687 else // lineFirst == GetNumberOfLines()
3688 {
3689 // lineFirst may be beyond the last line only if we refresh till
3690 // the end, otherwise it's illegal
3691 wxASSERT_MSG( lineFirst == GetNumberOfLines() && !lineLast,
3692 wxT("invalid line range") );
3693
3694 rowFirst = GetRowAfterLine(lineFirst - 1);
3695 }
3696
3697 rect.y = rowFirst*h;
3698
3699 if ( lineLast )
3700 {
3701 // refresh till this line (inclusive)
3702 wxTextCoord rowLast = GetRowAfterLine(lineLast);
3703
3704 rect.height = (rowLast - rowFirst + 1)*h;
3705 }
3706 else // lineLast == 0 means to refresh till the end
3707 {
3708 // FIXME: calc it exactly
3709 rect.height = 32000;
3710 }
3711
3712 RefreshTextRect(rect);
3713 }
3714
3715 void wxTextCtrl::RefreshTextRange(wxTextPos start, wxTextPos end)
3716 {
3717 wxCHECK_RET( start != -1 && end != -1,
3718 wxT("invalid RefreshTextRange() arguments") );
3719
3720 // accept arguments in any order as it is more conenient for the caller
3721 OrderPositions(start, end);
3722
3723 // this is acceptable but we don't do anything in this case
3724 if ( start == end )
3725 return;
3726
3727 wxTextPos colStart, lineStart;
3728 if ( !PositionToXY(start, &colStart, &lineStart) )
3729 {
3730 // the range is entirely beyond the end of the text, nothing to do
3731 return;
3732 }
3733
3734 wxTextCoord colEnd, lineEnd;
3735 if ( !PositionToXY(end, &colEnd, &lineEnd) )
3736 {
3737 // the range spans beyond the end of text, refresh to the end
3738 colEnd = -1;
3739 lineEnd = GetNumberOfLines() - 1;
3740 }
3741
3742 // refresh all lines one by one
3743 for ( wxTextCoord line = lineStart; line <= lineEnd; line++ )
3744 {
3745 // refresh the first line from the start of the range to the end, the
3746 // intermediate ones entirely and the last one from the beginning to
3747 // the end of the range
3748 wxTextPos posStart = line == lineStart ? colStart : 0;
3749 size_t posCount;
3750 if ( (line != lineEnd) || (colEnd == -1) )
3751 {
3752 // intermediate line or the last one but we need to refresh it
3753 // until the end anyhow - do it
3754 posCount = wxString::npos;
3755 }
3756 else // last line
3757 {
3758 // refresh just the positions in between the start and the end one
3759 posCount = colEnd - posStart;
3760 }
3761
3762 if ( posCount )
3763 RefreshColRange(line, posStart, posCount);
3764 }
3765 }
3766
3767 void wxTextCtrl::RefreshColRange(wxTextCoord line,
3768 wxTextPos start,
3769 size_t count)
3770 {
3771 wxString text = GetLineText(line);
3772
3773 wxASSERT_MSG( (size_t)start <= text.length() && count,
3774 wxT("invalid RefreshColRange() parameter") );
3775
3776 RefreshPixelRange(line,
3777 GetTextWidth(text.Left((size_t)start)),
3778 GetTextWidth(text.Mid((size_t)start, (size_t)count)));
3779 }
3780
3781 // this method accepts "logical" coords in the sense that they are coordinates
3782 // in a logical line but it can span several rows if we wrap lines and
3783 // RefreshPixelRange() will then refresh several rows
3784 void wxTextCtrl::RefreshPixelRange(wxTextCoord line,
3785 wxCoord start,
3786 wxCoord width)
3787 {
3788 // we will use line text only in line wrap case
3789 wxString text;
3790 if ( WrapLines() )
3791 {
3792 text = GetLineText(line);
3793 }
3794
3795 // special case: width == 0 means to refresh till the end of line
3796 if ( width == 0 )
3797 {
3798 // refresh till the end of visible line
3799 width = GetTotalWidth();
3800
3801 if ( WrapLines() )
3802 {
3803 // refresh till the end of text
3804 wxCoord widthAll = GetTextWidth(text);
3805
3806 // extend width to the end of ROW
3807 width = widthAll - widthAll % width + width;
3808 }
3809
3810 // no need to refresh beyond the end of line
3811 width -= start;
3812 }
3813 //else: just refresh the specified part
3814
3815 wxCoord h = GetLineHeight();
3816 wxRect rect;
3817 rect.x = start;
3818 rect.y = GetFirstRowOfLine(line)*h;
3819 rect.height = h;
3820
3821 if ( WrapLines() )
3822 {
3823 // (1) skip all rows which we don't touch at all
3824 const wxWrappedLineData& lineData = WData().m_linesData[line];
3825 if ( !WData().IsValidLine(line) )
3826 LayoutLines(line);
3827
3828 wxCoord wLine = 0; // suppress compiler warning about uninit var
3829 size_t rowLast = lineData.GetRowCount(),
3830 row = 0;
3831 while ( (row < rowLast) &&
3832 (rect.x > (wLine = lineData.GetRowWidth(row++))) )
3833 {
3834 rect.x -= wLine;
3835 rect.y += h;
3836 }
3837
3838 // (2) now refresh all lines except the last one: note that the first
3839 // line is refreshed from the given start to the end, all the next
3840 // ones - entirely
3841 while ( (row < rowLast) && (width > wLine - rect.x) )
3842 {
3843 rect.width = GetTotalWidth() - rect.x;
3844 RefreshTextRect(rect);
3845
3846 width -= wLine - rect.x;
3847 rect.x = 0;
3848 rect.y += h;
3849
3850 wLine = lineData.GetRowWidth(row++);
3851 }
3852
3853 // (3) the code below will refresh the last line
3854 }
3855
3856 rect.width = width;
3857
3858 RefreshTextRect(rect);
3859 }
3860
3861 void wxTextCtrl::RefreshTextRect(const wxRect& rectClient, bool textOnly)
3862 {
3863 wxRect rect;
3864 CalcScrolledPosition(rectClient.x, rectClient.y, &rect.x, &rect.y);
3865 rect.width = rectClient.width;
3866 rect.height = rectClient.height;
3867
3868 // account for the text area offset
3869 rect.Offset(m_rectText.GetPosition());
3870
3871 // don't refresh beyond the text area unless we're refreshing the line wrap
3872 // marks in which case textOnly is false
3873 if ( textOnly )
3874 {
3875 if ( rect.GetRight() > m_rectText.GetRight() )
3876 {
3877 rect.SetRight(m_rectText.GetRight());
3878
3879 if ( rect.width <= 0 )
3880 {
3881 // nothing to refresh
3882 return;
3883 }
3884 }
3885 }
3886
3887 // check the bottom boundary always, even for the line wrap marks
3888 if ( rect.GetBottom() > m_rectText.GetBottom() )
3889 {
3890 rect.SetBottom(m_rectText.GetBottom());
3891
3892 if ( rect.height <= 0 )
3893 {
3894 // nothing to refresh
3895 return;
3896 }
3897 }
3898
3899 // never refresh before the visible rect
3900 if ( rect.x < m_rectText.x )
3901 rect.x = m_rectText.x;
3902
3903 if ( rect.y < m_rectText.y )
3904 rect.y = m_rectText.y;
3905
3906 wxLogTrace(wxT("text"), wxT("Refreshing (%d, %d)-(%d, %d)"),
3907 rect.x, rect.y, rect.x + rect.width, rect.y + rect.height);
3908
3909 Refresh(true, &rect);
3910 }
3911
3912 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst,
3913 wxTextCoord rowLast)
3914 {
3915 if ( WData().m_widthMark )
3916 {
3917 wxRect rectMarks;
3918 rectMarks.x = m_rectText.width;
3919 rectMarks.width = WData().m_widthMark;
3920 rectMarks.y = rowFirst*GetLineHeight();
3921 rectMarks.height = (rowLast - rowFirst)*GetLineHeight();
3922
3923 RefreshTextRect(rectMarks, false /* don't limit to text area */);
3924 }
3925 }
3926
3927 // ----------------------------------------------------------------------------
3928 // border drawing
3929 // ----------------------------------------------------------------------------
3930
3931 void wxTextCtrl::DoDrawBorder(wxDC& dc, const wxRect& rect)
3932 {
3933 m_renderer->DrawTextBorder(dc, GetBorder(), rect, GetStateFlags());
3934 }
3935
3936 // ----------------------------------------------------------------------------
3937 // client area drawing
3938 // ----------------------------------------------------------------------------
3939
3940 /*
3941 Several remarks about wxTextCtrl redraw logic:
3942
3943 1. only the regions which must be updated are redrawn, this means that we
3944 never Refresh() the entire window but use RefreshPixelRange() and
3945 ScrollWindow() which only refresh small parts of it and iterate over the
3946 update region in our DoDraw()
3947
3948 2. the text displayed on the screen is obtained using GetTextToShow(): it
3949 should be used for all drawing/measuring
3950 */
3951
3952 wxString wxTextCtrl::GetTextToShow(const wxString& text) const
3953 {
3954 wxString textShown;
3955 if ( IsPassword() )
3956 textShown = wxString(wxT('*'), text.length());
3957 else
3958 textShown = text;
3959
3960 return textShown;
3961 }
3962
3963 void wxTextCtrl::DoDrawTextInRect(wxDC& dc, const wxRect& rectUpdate)
3964 {
3965 // debugging trick to see the update rect visually
3966 #ifdef WXDEBUG_TEXT
3967 static int s_countUpdates = -1;
3968 if ( s_countUpdates != -1 )
3969 {
3970 wxWindowDC dc(this);
3971 dc.SetBrush(*(++s_countUpdates % 2 ? wxRED_BRUSH : wxGREEN_BRUSH));
3972 dc.SetPen(*wxTRANSPARENT_PEN);
3973 dc.DrawRectangle(rectUpdate);
3974 }
3975 #endif // WXDEBUG_TEXT
3976
3977 // calculate the range lineStart..lineEnd of lines to redraw
3978 wxTextCoord lineStart, lineEnd;
3979 if ( IsSingleLine() )
3980 {
3981 lineStart =
3982 lineEnd = 0;
3983 }
3984 else // multiline
3985 {
3986 wxPoint pt = rectUpdate.GetPosition();
3987 (void)HitTest(pt, NULL, &lineStart);
3988
3989 pt.y += rectUpdate.height;
3990 (void)HitTest(pt, NULL, &lineEnd);
3991 }
3992
3993 // prepare for drawing
3994 wxCoord hLine = GetLineHeight();
3995
3996 // these vars will be used for hit testing of the current row
3997 wxCoord y = rectUpdate.y;
3998 const wxCoord x1 = rectUpdate.x;
3999 const wxCoord x2 = rectUpdate.x + rectUpdate.width;
4000
4001 wxRect rectText;
4002 rectText.height = hLine;
4003 wxCoord yClient = y - GetClientAreaOrigin().y;
4004
4005 // we want to always start at the top of the line, otherwise if we redraw a
4006 // rect whose top is in the middle of a line, we'd draw this line shifted
4007 yClient -= (yClient - m_rectText.y) % hLine;
4008
4009 if ( IsSingleLine() )
4010 {
4011 rectText.y = yClient;
4012 }
4013 else // multiline, adjust for scrolling
4014 {
4015 CalcUnscrolledPosition(0, yClient, NULL, &rectText.y);
4016 }
4017
4018 wxRenderer *renderer = GetRenderer();
4019
4020 // do draw the invalidated parts of each line: note that we iterate here
4021 // over ROWs, not over LINEs
4022 for ( wxTextCoord line = lineStart;
4023 y < rectUpdate.y + rectUpdate.height;
4024 y += hLine,
4025 rectText.y += hLine )
4026 {
4027 // calculate the update rect in text positions for this line
4028 wxTextCoord colStart, colEnd, colRowStart;
4029 wxTextCtrlHitTestResult ht = HitTest2(y, x1, x2,
4030 &line, &colStart, &colEnd,
4031 &colRowStart);
4032
4033 if ( (ht == wxTE_HT_BEYOND) || (ht == wxTE_HT_BELOW) )
4034 {
4035 wxASSERT_MSG( line <= lineEnd, wxT("how did we get that far?") );
4036
4037 if ( line == lineEnd )
4038 {
4039 // we redrew everything
4040 break;
4041 }
4042
4043 // the update rect is beyond the end of line, no need to redraw
4044 // anything on this line - but continue with the remaining ones
4045 continue;
4046 }
4047
4048 // for single line controls we may additionally cut off everything
4049 // which is to the right of the last visible position
4050 if ( IsSingleLine() )
4051 {
4052 // don't show the columns which are scrolled out to the left
4053 if ( colStart < SData().m_colStart )
4054 colStart = SData().m_colStart;
4055
4056 // colEnd may be less than colStart if colStart was changed by the
4057 // assignment above
4058 if ( colEnd < colStart )
4059 colEnd = colStart;
4060
4061 // don't draw the chars beyond the rightmost one
4062 if ( SData().m_colLastVisible == -1 )
4063 {
4064 // recalculate this rightmost column
4065 UpdateLastVisible();
4066 }
4067
4068 if ( colStart > SData().m_colLastVisible )
4069 {
4070 // don't bother redrawing something that is beyond the last
4071 // visible position
4072 continue;
4073 }
4074
4075 if ( colEnd > SData().m_colLastVisible )
4076 {
4077 colEnd = SData().m_colLastVisible;
4078 }
4079 }
4080
4081 // extract the part of line we need to redraw
4082 wxString textLine = GetTextToShow(GetLineText(line));
4083 wxString text = textLine.Mid(colStart, colEnd - colStart + 1);
4084
4085 // now deal with the selection: only do something if at least part of
4086 // the line is selected
4087 wxTextPos selStart, selEnd;
4088 if ( GetSelectedPartOfLine(line, &selStart, &selEnd) )
4089 {
4090 // and if this part is (at least partly) in the current row
4091 if ( (selStart <= colEnd) &&
4092 (selEnd >= wxMax(colStart, colRowStart)) )
4093 {
4094 // these values are relative to the start of the line while the
4095 // string passed to DrawTextLine() is only part of it, so
4096 // adjust the selection range accordingly
4097 selStart -= colStart;
4098 selEnd -= colStart;
4099
4100 if ( selStart < 0 )
4101 selStart = 0;
4102
4103 if ( (size_t)selEnd >= text.length() )
4104 selEnd = text.length();
4105 }
4106 else
4107 {
4108 // reset selStart and selEnd to avoid passing them to
4109 // DrawTextLine() below
4110 selStart =
4111 selEnd = -1;
4112 }
4113 }
4114
4115 // calculate the text coords on screen
4116 wxASSERT_MSG( colStart >= colRowStart, wxT("invalid string part") );
4117 wxCoord ofsStart = GetTextWidth(
4118 textLine.Mid(colRowStart,
4119 colStart - colRowStart));
4120 rectText.x = m_rectText.x + ofsStart;
4121 rectText.width = GetTextWidth(text);
4122
4123 // do draw the text
4124 renderer->DrawTextLine(dc, text, rectText, selStart, selEnd,
4125 GetStateFlags());
4126 wxLogTrace(wxT("text"), wxT("Line %ld: positions %ld-%ld redrawn."),
4127 line, colStart, colEnd);
4128 }
4129 }
4130
4131 void wxTextCtrl::DoDrawLineWrapMarks(wxDC& dc, const wxRect& rectUpdate)
4132 {
4133 wxASSERT_MSG( WrapLines() && WData().m_widthMark,
4134 wxT("shouldn't be called at all") );
4135
4136 wxRenderer *renderer = GetRenderer();
4137
4138 wxRect rectMark;
4139 rectMark.x = rectUpdate.x;
4140 rectMark.width = rectUpdate.width;
4141 wxCoord yTop = GetClientAreaOrigin().y;
4142 CalcUnscrolledPosition(0, rectUpdate.y - yTop, NULL, &rectMark.y);
4143 wxCoord hLine = GetLineHeight();
4144 rectMark.height = hLine;
4145
4146 wxTextCoord line, rowInLine;
4147
4148 wxCoord yBottom;
4149 CalcUnscrolledPosition(0, rectUpdate.GetBottom() - yTop, NULL, &yBottom);
4150 for ( ; rectMark.y < yBottom; rectMark.y += hLine )
4151 {
4152 if ( !GetLineAndRow(rectMark.y / hLine, &line, &rowInLine) )
4153 {
4154 // we went beyond the end of text
4155 break;
4156 }
4157
4158 // is this row continued on the next one?
4159 if ( !WData().m_linesData[line].IsLastRow(rowInLine) )
4160 {
4161 renderer->DrawLineWrapMark(dc, rectMark);
4162 }
4163 }
4164 }
4165
4166 void wxTextCtrl::DoDraw(wxControlRenderer *renderer)
4167 {
4168 // hide the caret while we're redrawing the window and show it after we are
4169 // done with it
4170 wxCaretSuspend cs(this);
4171
4172 // prepare the DC
4173 wxDC& dc = renderer->GetDC();
4174 dc.SetFont(GetFont());
4175 dc.SetTextForeground(GetForegroundColour());
4176
4177 // get the intersection of the update region with the text area: note that
4178 // the update region is in window coords and text area is in the client
4179 // ones, so it must be shifted before computing intersection
4180 wxRegion rgnUpdate = GetUpdateRegion();
4181
4182 wxRect rectTextArea = GetRealTextArea();
4183 wxPoint pt = GetClientAreaOrigin();
4184 wxRect rectTextAreaAdjusted = rectTextArea;
4185 rectTextAreaAdjusted.x += pt.x;
4186 rectTextAreaAdjusted.y += pt.y;
4187 rgnUpdate.Intersect(rectTextAreaAdjusted);
4188
4189 // even though the drawing is already clipped to the update region, we must
4190 // explicitly clip it to the rect we will use as otherwise parts of letters
4191 // might be drawn outside of it (if even a small part of a charater is
4192 // inside, HitTest() will return its column and DrawText() can't draw only
4193 // the part of the character, of course)
4194 #ifdef __WXMSW__
4195 // FIXME: is this really a bug in wxMSW?
4196 rectTextArea.width--;
4197 #endif // __WXMSW__
4198 dc.DestroyClippingRegion();
4199 dc.SetClippingRegion(rectTextArea);
4200
4201 // adjust for scrolling
4202 DoPrepareDC(dc);
4203
4204 // and now refresh the invalidated parts of the window
4205 wxRegionIterator iter(rgnUpdate);
4206 for ( ; iter.HaveRects(); iter++ )
4207 {
4208 wxRect r = iter.GetRect();
4209
4210 // this is a workaround for wxGTK::wxRegion bug
4211 #ifdef __WXGTK__
4212 if ( !r.width || !r.height )
4213 {
4214 // ignore invalid rect
4215 continue;
4216 }
4217 #endif // __WXGTK__
4218
4219 DoDrawTextInRect(dc, r);
4220 }
4221
4222 // now redraw the line wrap marks (if we draw them)
4223 if ( WrapLines() && WData().m_widthMark )
4224 {
4225 // this is the rect inside which line wrap marks are drawn
4226 wxRect rectMarks;
4227 rectMarks.x = rectTextAreaAdjusted.GetRight() + 1;
4228 rectMarks.y = rectTextAreaAdjusted.y;
4229 rectMarks.width = WData().m_widthMark;
4230 rectMarks.height = rectTextAreaAdjusted.height;
4231
4232 rgnUpdate = GetUpdateRegion();
4233 rgnUpdate.Intersect(rectMarks);
4234
4235 wxRect rectUpdate = rgnUpdate.GetBox();
4236 if ( rectUpdate.width && rectUpdate.height )
4237 {
4238 // the marks are outside previously set clipping region
4239 dc.DestroyClippingRegion();
4240
4241 DoDrawLineWrapMarks(dc, rectUpdate);
4242 }
4243 }
4244
4245 // show caret first time only: we must show it after drawing the text or
4246 // the display can be corrupted when it's hidden
4247 if ( !m_hasCaret && GetCaret() && (FindFocus() == this) )
4248 {
4249 ShowCaret();
4250
4251 m_hasCaret = true;
4252 }
4253 }
4254
4255 // ----------------------------------------------------------------------------
4256 // caret
4257 // ----------------------------------------------------------------------------
4258
4259 bool wxTextCtrl::SetFont(const wxFont& font)
4260 {
4261 if ( !wxControl::SetFont(font) )
4262 return false;
4263
4264 // and refresh everything, of course
4265 InitInsertionPoint();
4266 ClearSelection();
4267
4268 // update geometry parameters
4269 UpdateTextRect();
4270 RecalcFontMetrics();
4271 if ( !IsSingleLine() )
4272 {
4273 UpdateScrollbars();
4274 RecalcMaxWidth();
4275 }
4276
4277 // recreate it, in fact
4278 CreateCaret();
4279
4280 Refresh();
4281
4282 return true;
4283 }
4284
4285 bool wxTextCtrl::Enable(bool enable)
4286 {
4287 if ( !wxTextCtrlBase::Enable(enable) )
4288 return false;
4289
4290 if (FindFocus() == this && GetCaret() &&
4291 ((enable && !GetCaret()->IsVisible()) ||
4292 (!enable && GetCaret()->IsVisible())))
4293 ShowCaret(enable);
4294
4295 return true;
4296 }
4297
4298 void wxTextCtrl::CreateCaret()
4299 {
4300 wxCaret *caret;
4301
4302 if ( IsEditable() )
4303 {
4304 // FIXME use renderer
4305 caret = new wxCaret(this, 1, GetLineHeight());
4306 }
4307 else
4308 {
4309 // read only controls don't have the caret
4310 caret = NULL;
4311 }
4312
4313 // SetCaret() will delete the old caret if any
4314 SetCaret(caret);
4315 }
4316
4317 void wxTextCtrl::ShowCaret(bool show)
4318 {
4319 wxCaret *caret = GetCaret();
4320 if ( caret )
4321 {
4322 // (re)position caret correctly
4323 caret->Move(GetCaretPosition());
4324
4325 // and show it there
4326 if ((show && !caret->IsVisible()) ||
4327 (!show && caret->IsVisible()))
4328 caret->Show(show);
4329 }
4330 }
4331
4332 // ----------------------------------------------------------------------------
4333 // vertical scrolling (multiline only)
4334 // ----------------------------------------------------------------------------
4335
4336 size_t wxTextCtrl::GetLinesPerPage() const
4337 {
4338 if ( IsSingleLine() )
4339 return 1;
4340
4341 return GetRealTextArea().height / GetLineHeight();
4342 }
4343
4344 wxTextPos wxTextCtrl::GetPositionAbove()
4345 {
4346 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE,
4347 wxT("can't move cursor vertically in a single line control") );
4348
4349 // move the cursor up by one ROW not by one LINE: this means that
4350 // we should really use HitTest() and not just go to the same
4351 // position in the previous line
4352 wxPoint pt = GetCaretPosition() - m_rectText.GetPosition();
4353 if ( MData().m_xCaret == -1 )
4354 {
4355 // remember the initial cursor abscissa
4356 MData().m_xCaret = pt.x;
4357 }
4358 else
4359 {
4360 // use the remembered abscissa
4361 pt.x = MData().m_xCaret;
4362 }
4363
4364 CalcUnscrolledPosition(pt.x, pt.y, &pt.x, &pt.y);
4365 pt.y -= GetLineHeight();
4366
4367 wxTextCoord col, row;
4368 if ( HitTestLogical(pt, &col, &row) == wxTE_HT_BEFORE )
4369 {
4370 // can't move further
4371 return INVALID_POS_VALUE;
4372 }
4373
4374 return XYToPosition(col, row);
4375 }
4376
4377 wxTextPos wxTextCtrl::GetPositionBelow()
4378 {
4379 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE,
4380 wxT("can't move cursor vertically in a single line control") );
4381
4382 // see comments for wxACTION_TEXT_UP
4383 wxPoint pt = GetCaretPosition() - m_rectText.GetPosition();
4384 if ( MData().m_xCaret == -1 )
4385 {
4386 // remember the initial cursor abscissa
4387 MData().m_xCaret = pt.x;
4388 }
4389 else
4390 {
4391 // use the remembered abscissa
4392 pt.x = MData().m_xCaret;
4393 }
4394
4395 CalcUnscrolledPosition(pt.x, pt.y, &pt.x, &pt.y);
4396 pt.y += GetLineHeight();
4397
4398 wxTextCoord col, row;
4399 if ( HitTestLogical(pt, &col, &row) == wxTE_HT_BELOW )
4400 {
4401 // can't go further down
4402 return INVALID_POS_VALUE;
4403 }
4404
4405 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4406 // from a longer line to a shorter one, for example (OTOH
4407 // wxTE_HT_BEFORE can never happen)
4408 return XYToPosition(col, row);
4409 }
4410
4411 // ----------------------------------------------------------------------------
4412 // input
4413 // ----------------------------------------------------------------------------
4414
4415 bool wxTextCtrl::PerformAction(const wxControlAction& actionOrig,
4416 long numArg,
4417 const wxString& strArg)
4418 {
4419 // has the text changed as result of this action?
4420 bool textChanged = false;
4421
4422 // the remembered cursor abscissa for multiline text controls is usually
4423 // reset after each user action but for ones which do use it (UP and DOWN
4424 // for example) we shouldn't do it - as indicated by this flag
4425 bool rememberAbscissa = false;
4426
4427 // the command this action corresponds to or NULL if this action doesn't
4428 // change text at all or can't be undone
4429 wxTextCtrlCommand *command = NULL;
4430
4431 wxString action;
4432 bool del = false,
4433 sel = false;
4434 if ( actionOrig.StartsWith(wxACTION_TEXT_PREFIX_DEL, &action) )
4435 {
4436 if ( IsEditable() )
4437 del = true;
4438 }
4439 else if ( actionOrig.StartsWith(wxACTION_TEXT_PREFIX_SEL, &action) )
4440 {
4441 sel = true;
4442 }
4443 else // not selection nor delete action
4444 {
4445 action = actionOrig;
4446 }
4447
4448 // set newPos to -2 as it can't become equal to it in the assignments below
4449 // (but it can become -1)
4450 wxTextPos newPos = INVALID_POS_VALUE;
4451
4452 if ( action == wxACTION_TEXT_HOME )
4453 {
4454 newPos = m_curPos - m_curCol;
4455 }
4456 else if ( action == wxACTION_TEXT_END )
4457 {
4458 newPos = m_curPos + GetLineLength(m_curRow) - m_curCol;
4459 }
4460 else if ( (action == wxACTION_TEXT_GOTO) ||
4461 (action == wxACTION_TEXT_FIRST) ||
4462 (action == wxACTION_TEXT_LAST) )
4463 {
4464 if ( action == wxACTION_TEXT_FIRST )
4465 numArg = 0;
4466 else if ( action == wxACTION_TEXT_LAST )
4467 numArg = GetLastPosition();
4468 //else: numArg already contains the position
4469
4470 newPos = numArg;
4471 }
4472 else if ( action == wxACTION_TEXT_UP )
4473 {
4474 if ( !IsSingleLine() )
4475 {
4476 newPos = GetPositionAbove();
4477
4478 if ( newPos != INVALID_POS_VALUE )
4479 {
4480 // remember where the cursor original had been
4481 rememberAbscissa = true;
4482 }
4483 }
4484 }
4485 else if ( action == wxACTION_TEXT_DOWN )
4486 {
4487 if ( !IsSingleLine() )
4488 {
4489 newPos = GetPositionBelow();
4490
4491 if ( newPos != INVALID_POS_VALUE )
4492 {
4493 // remember where the cursor original had been
4494 rememberAbscissa = true;
4495 }
4496 }
4497 }
4498 else if ( action == wxACTION_TEXT_LEFT )
4499 {
4500 newPos = m_curPos - 1;
4501 }
4502 else if ( action == wxACTION_TEXT_WORD_LEFT )
4503 {
4504 newPos = GetWordStart();
4505 }
4506 else if ( action == wxACTION_TEXT_RIGHT )
4507 {
4508 newPos = m_curPos + 1;
4509 }
4510 else if ( action == wxACTION_TEXT_WORD_RIGHT )
4511 {
4512 newPos = GetWordEnd();
4513 }
4514 else if ( action == wxACTION_TEXT_INSERT )
4515 {
4516 if ( IsEditable() && !strArg.empty() )
4517 {
4518 // inserting text can be undone
4519 command = new wxTextCtrlInsertCommand(strArg);
4520
4521 textChanged = true;
4522 }
4523 }
4524 else if ( (action == wxACTION_TEXT_PAGE_UP) ||
4525 (action == wxACTION_TEXT_PAGE_DOWN) )
4526 {
4527 if ( !IsSingleLine() )
4528 {
4529 size_t count = GetLinesPerPage();
4530 if ( count > PAGE_OVERLAP_IN_LINES )
4531 {
4532 // pages should overlap slightly to allow the reader to keep
4533 // orientation in the text
4534 count -= PAGE_OVERLAP_IN_LINES;
4535 }
4536
4537 // remember where the cursor original had been
4538 rememberAbscissa = true;
4539
4540 bool goUp = action == wxACTION_TEXT_PAGE_UP;
4541 for ( size_t line = 0; line < count; line++ )
4542 {
4543 wxTextPos pos = goUp ? GetPositionAbove() : GetPositionBelow();
4544 if ( pos == INVALID_POS_VALUE )
4545 {
4546 // can't move further
4547 break;
4548 }
4549
4550 MoveInsertionPoint(pos);
4551 newPos = pos;
4552 }
4553
4554 // we implement the Unix scrolling model here: cursor will always
4555 // be on the first line after Page Down and on the last one after
4556 // Page Up
4557 //
4558 // Windows programs usually keep the cursor line offset constant
4559 // but do we really need it?
4560 wxCoord y;
4561 if ( goUp )
4562 {
4563 // find the line such that when it is the first one, the
4564 // current position is in the last line
4565 wxTextPos pos = 0;
4566 for ( size_t line = 0; line < count; line++ )
4567 {
4568 pos = GetPositionAbove();
4569 if ( pos == INVALID_POS_VALUE )
4570 break;
4571
4572 MoveInsertionPoint(pos);
4573 }
4574
4575 MoveInsertionPoint(newPos);
4576
4577 PositionToLogicalXY(pos, NULL, &y);
4578 }
4579 else // scrolled down
4580 {
4581 PositionToLogicalXY(newPos, NULL, &y);
4582 }
4583
4584 // scroll vertically only
4585 Scroll(wxDefaultCoord, y);
4586 }
4587 }
4588 else if ( action == wxACTION_TEXT_SEL_WORD )
4589 {
4590 SetSelection(GetWordStart(), GetWordEnd());
4591 }
4592 else if ( action == wxACTION_TEXT_ANCHOR_SEL )
4593 {
4594 newPos = numArg;
4595 }
4596 else if ( action == wxACTION_TEXT_EXTEND_SEL )
4597 {
4598 SetSelection(m_selAnchor, numArg);
4599 }
4600 else if ( action == wxACTION_TEXT_COPY )
4601 {
4602 Copy();
4603 }
4604 else if ( action == wxACTION_TEXT_CUT )
4605 {
4606 if ( IsEditable() )
4607 Cut();
4608 }
4609 else if ( action == wxACTION_TEXT_PASTE )
4610 {
4611 if ( IsEditable() )
4612 Paste();
4613 }
4614 else if ( action == wxACTION_TEXT_UNDO )
4615 {
4616 if ( CanUndo() )
4617 Undo();
4618 }
4619 else if ( action == wxACTION_TEXT_REDO )
4620 {
4621 if ( CanRedo() )
4622 Redo();
4623 }
4624 else
4625 {
4626 return wxControl::PerformAction(action, numArg, strArg);
4627 }
4628
4629 if ( newPos != INVALID_POS_VALUE )
4630 {
4631 // bring the new position into the range
4632 if ( newPos < 0 )
4633 newPos = 0;
4634
4635 wxTextPos posLast = GetLastPosition();
4636 if ( newPos > posLast )
4637 newPos = posLast;
4638
4639 if ( del )
4640 {
4641 // if we have the selection, remove just it
4642 wxTextPos from, to;
4643 if ( HasSelection() )
4644 {
4645 from = m_selStart;
4646 to = m_selEnd;
4647 }
4648 else
4649 {
4650 // otherwise delete everything between current position and
4651 // the new one
4652 if ( m_curPos != newPos )
4653 {
4654 from = m_curPos;
4655 to = newPos;
4656 }
4657 else // nothing to delete
4658 {
4659 // prevent test below from working
4660 from = INVALID_POS_VALUE;
4661
4662 // and this is just to silent the compiler warning
4663 to = 0;
4664 }
4665 }
4666
4667 if ( from != INVALID_POS_VALUE )
4668 {
4669 command = new wxTextCtrlRemoveCommand(from, to);
4670 }
4671 }
4672 else // cursor movement command
4673 {
4674 // just go there
4675 DoSetInsertionPoint(newPos);
4676
4677 if ( sel )
4678 {
4679 SetSelection(m_selAnchor, m_curPos);
4680 }
4681 else // simple movement
4682 {
4683 // clear the existing selection
4684 ClearSelection();
4685 }
4686 }
4687
4688 if ( !rememberAbscissa && !IsSingleLine() )
4689 {
4690 MData().m_xCaret = -1;
4691 }
4692 }
4693
4694 if ( command )
4695 {
4696 // execute and remember it to be able to undo it later
4697 m_cmdProcessor->Submit(command);
4698
4699 // undoable commands always change text
4700 textChanged = true;
4701 }
4702 else // no undoable command
4703 {
4704 // m_cmdProcessor->StopCompressing()
4705 }
4706
4707 if ( textChanged )
4708 {
4709 wxASSERT_MSG( IsEditable(), wxT("non editable control changed?") );
4710
4711 wxCommandEvent event(wxEVT_TEXT, GetId());
4712 InitCommandEvent(event);
4713 GetEventHandler()->ProcessEvent(event);
4714
4715 // as the text changed...
4716 m_isModified = true;
4717 }
4718
4719 return true;
4720 }
4721
4722 void wxTextCtrl::OnChar(wxKeyEvent& event)
4723 {
4724 // only process the key events from "simple keys" here
4725 if ( !event.HasModifiers() )
4726 {
4727 int keycode = event.GetKeyCode();
4728 #if wxUSE_UNICODE
4729 wxChar unicode = event.GetUnicodeKey();
4730 #endif
4731 if ( keycode == WXK_RETURN )
4732 {
4733 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER) )
4734 {
4735 wxCommandEvent event(wxEVT_TEXT_ENTER, GetId());
4736 InitCommandEvent(event);
4737 event.SetString(GetValue());
4738 GetEventHandler()->ProcessEvent(event);
4739 }
4740 else // interpret <Enter> normally: insert new line
4741 {
4742 PerformAction(wxACTION_TEXT_INSERT, -1, wxT('\n'));
4743 }
4744 }
4745 else if ( keycode < 255 && isprint(keycode) )
4746 {
4747 PerformAction(wxACTION_TEXT_INSERT, -1, (wxChar)keycode);
4748
4749 // skip event.Skip() below
4750 return;
4751 }
4752 #if wxUSE_UNICODE
4753 else if (unicode > 0)
4754 {
4755 PerformAction(wxACTION_TEXT_INSERT, -1, unicode);
4756
4757 return;
4758 }
4759 #endif
4760 }
4761 #if wxDEBUG_LEVEL >= 2
4762 // Ctrl-R refreshes the control in debug mode
4763 else if ( event.ControlDown() && event.GetKeyCode() == 'r' )
4764 Refresh();
4765 #endif // wxDEBUG_LEVEL >= 2
4766
4767 event.Skip();
4768 }
4769
4770 /* static */
4771 wxInputHandler *wxTextCtrl::GetStdInputHandler(wxInputHandler *handlerDef)
4772 {
4773 static wxStdTextCtrlInputHandler s_handler(handlerDef);
4774
4775 return &s_handler;
4776 }
4777
4778 // ----------------------------------------------------------------------------
4779 // wxStdTextCtrlInputHandler
4780 // ----------------------------------------------------------------------------
4781
4782 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler *inphand)
4783 : wxStdInputHandler(inphand)
4784 {
4785 m_winCapture = NULL;
4786 }
4787
4788 /* static */
4789 wxTextPos wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl *text,
4790 const wxPoint& pt)
4791 {
4792 wxTextCoord col, row;
4793 wxTextCtrlHitTestResult ht = text->HitTest(pt, &col, &row);
4794
4795 wxTextPos pos = text->XYToPosition(col, row);
4796
4797 // if the point is after the last column we must adjust the position to be
4798 // the last position in the line (unless it is already the last)
4799 if ( (ht == wxTE_HT_BEYOND) && (pos < text->GetLastPosition()) )
4800 {
4801 pos++;
4802 }
4803
4804 return pos;
4805 }
4806
4807 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer *consumer,
4808 const wxKeyEvent& event,
4809 bool pressed)
4810 {
4811 // we're only interested in key presses
4812 if ( !pressed )
4813 return false;
4814
4815 int keycode = event.GetKeyCode();
4816
4817 wxControlAction action;
4818 wxString str;
4819 bool ctrlDown = event.ControlDown(),
4820 shiftDown = event.ShiftDown();
4821 if ( shiftDown )
4822 {
4823 action = wxACTION_TEXT_PREFIX_SEL;
4824 }
4825
4826 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4827 // treat it first separately
4828 if ( event.AltDown() )
4829 {
4830 if ( keycode == WXK_BACK && !ctrlDown && !shiftDown )
4831 action = wxACTION_TEXT_UNDO;
4832 }
4833 else switch ( keycode )
4834 {
4835 // cursor movement
4836 case WXK_HOME:
4837 action << (ctrlDown ? wxACTION_TEXT_FIRST
4838 : wxACTION_TEXT_HOME);
4839 break;
4840
4841 case WXK_END:
4842 action << (ctrlDown ? wxACTION_TEXT_LAST
4843 : wxACTION_TEXT_END);
4844 break;
4845
4846 case WXK_UP:
4847 if ( !ctrlDown )
4848 action << wxACTION_TEXT_UP;
4849 break;
4850
4851 case WXK_DOWN:
4852 if ( !ctrlDown )
4853 action << wxACTION_TEXT_DOWN;
4854 break;
4855
4856 case WXK_LEFT:
4857 action << (ctrlDown ? wxACTION_TEXT_WORD_LEFT
4858 : wxACTION_TEXT_LEFT);
4859 break;
4860
4861 case WXK_RIGHT:
4862 action << (ctrlDown ? wxACTION_TEXT_WORD_RIGHT
4863 : wxACTION_TEXT_RIGHT);
4864 break;
4865
4866 case WXK_PAGEDOWN:
4867 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4868 // to? for now, it's the same as without control
4869 action << wxACTION_TEXT_PAGE_DOWN;
4870 break;
4871
4872 case WXK_PAGEUP:
4873 action << wxACTION_TEXT_PAGE_UP;
4874 break;
4875
4876 // delete
4877 case WXK_DELETE:
4878 if ( !ctrlDown )
4879 action << wxACTION_TEXT_PREFIX_DEL << wxACTION_TEXT_RIGHT;
4880 break;
4881
4882 case WXK_BACK:
4883 if ( !ctrlDown )
4884 action << wxACTION_TEXT_PREFIX_DEL << wxACTION_TEXT_LEFT;
4885 break;
4886
4887 // something else
4888 default:
4889 // reset the action as it could be already set to one of the
4890 // prefixes
4891 action = wxACTION_NONE;
4892
4893 if ( ctrlDown )
4894 {
4895 switch ( keycode )
4896 {
4897 case 'A':
4898 action = wxACTION_TEXT_REDO;
4899 break;
4900
4901 case 'C':
4902 action = wxACTION_TEXT_COPY;
4903 break;
4904
4905 case 'V':
4906 action = wxACTION_TEXT_PASTE;
4907 break;
4908
4909 case 'X':
4910 action = wxACTION_TEXT_CUT;
4911 break;
4912
4913 case 'Z':
4914 action = wxACTION_TEXT_UNDO;
4915 break;
4916 }
4917 }
4918 }
4919
4920 if ( (action != wxACTION_NONE) && (action != wxACTION_TEXT_PREFIX_SEL) )
4921 {
4922 consumer->PerformAction(action, -1, str);
4923
4924 return true;
4925 }
4926
4927 return wxStdInputHandler::HandleKey(consumer, event, pressed);
4928 }
4929
4930 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer *consumer,
4931 const wxMouseEvent& event)
4932 {
4933 if ( event.LeftDown() )
4934 {
4935 wxASSERT_MSG( !m_winCapture, wxT("left button going down twice?") );
4936
4937 wxTextCtrl *text = wxStaticCast(consumer->GetInputWindow(), wxTextCtrl);
4938
4939 m_winCapture = text;
4940 m_winCapture->CaptureMouse();
4941
4942 text->HideCaret();
4943
4944 wxTextPos pos = HitTest(text, event.GetPosition());
4945 if ( pos != -1 )
4946 {
4947 text->PerformAction(wxACTION_TEXT_ANCHOR_SEL, pos);
4948 }
4949 }
4950 else if ( event.LeftDClick() )
4951 {
4952 // select the word the cursor is on
4953 consumer->PerformAction(wxACTION_TEXT_SEL_WORD);
4954 }
4955 else if ( event.LeftUp() )
4956 {
4957 if ( m_winCapture )
4958 {
4959 m_winCapture->ShowCaret();
4960
4961 m_winCapture->ReleaseMouse();
4962 m_winCapture = NULL;
4963 }
4964 }
4965
4966 return wxStdInputHandler::HandleMouse(consumer, event);
4967 }
4968
4969 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer *consumer,
4970 const wxMouseEvent& event)
4971 {
4972 if ( m_winCapture )
4973 {
4974 // track it
4975 wxTextCtrl *text = wxStaticCast(m_winCapture, wxTextCtrl);
4976 wxTextPos pos = HitTest(text, event.GetPosition());
4977 if ( pos != -1 )
4978 {
4979 text->PerformAction(wxACTION_TEXT_EXTEND_SEL, pos);
4980 }
4981 }
4982
4983 return wxStdInputHandler::HandleMouseMove(consumer, event);
4984 }
4985
4986 bool
4987 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer *consumer,
4988 const wxFocusEvent& event)
4989 {
4990 wxTextCtrl *text = wxStaticCast(consumer->GetInputWindow(), wxTextCtrl);
4991
4992 // the selection appearance changes depending on whether we have the focus
4993 text->RefreshSelection();
4994
4995 if (event.GetEventType() == wxEVT_SET_FOCUS)
4996 {
4997 if (text->GetCaret() && !text->GetCaret()->IsVisible())
4998 text->ShowCaret();
4999 }
5000 else
5001 {
5002 if (text->GetCaret() && text->GetCaret()->IsVisible())
5003 text->HideCaret();
5004 }
5005
5006 // never refresh entirely
5007 return false;
5008 }
5009
5010 #endif // wxUSE_TEXTCTRL