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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/generic/timer.cpp
3 // Purpose: wxTimer implementation
4 // Author: Vaclav Slavik
5 // Copyright: (c) Vaclav Slavik
6 // Licence: wxWindows licence
7 /////////////////////////////////////////////////////////////////////////////
9 // For compilers that support precompilation, includes "wx.h".
10 #include "wx/wxprec.h"
16 // ----------------------------------------------------------------------------
17 // NB: when using generic wxTimer implementation in your port, you *must* call
18 // wxTimer::NotifyTimers() often enough. The ideal place for this
19 // is in wxEventLoop::Dispatch().
20 // ----------------------------------------------------------------------------
26 #include "wx/module.h"
29 #include "wx/apptrait.h"
30 #include "wx/generic/private/timer.h"
32 // ----------------------------------------------------------------------------
33 // Time input function
34 // ----------------------------------------------------------------------------
36 #define GetMillisecondsTime wxGetLocalTimeMillis
38 typedef wxLongLong wxTimerTick_t
;
41 #define wxTimerTickFmtSpec wxLongLongFmtSpec "d"
42 #define wxTimerTickPrintfArg(tt) (tt.GetValue())
43 #else // using native wxLongLong
44 #define wxTimerTickFmtSpec wxT("s")
45 #define wxTimerTickPrintfArg(tt) (tt.ToString().c_str())
46 #endif // wx/native long long
48 inline bool wxTickGreaterEqual(wxTimerTick_t x
, wxTimerTick_t y
)
53 // ----------------------------------------------------------------------------
54 // helper structures and wxTimerScheduler
55 // ----------------------------------------------------------------------------
60 wxTimerDesc(wxGenericTimerImpl
*t
) :
61 timer(t
), running(false), next(NULL
), prev(NULL
),
62 shotTime(0), deleteFlag(NULL
) {}
64 wxGenericTimerImpl
*timer
;
66 wxTimerDesc
*next
, *prev
;
67 wxTimerTick_t shotTime
;
68 volatile bool *deleteFlag
; // see comment in ~wxTimer
71 class wxTimerScheduler
74 wxTimerScheduler() : m_timers(NULL
) {}
76 void QueueTimer(wxTimerDesc
*desc
, wxTimerTick_t when
= 0);
77 void RemoveTimer(wxTimerDesc
*desc
);
81 wxTimerDesc
*m_timers
;
84 void wxTimerScheduler::QueueTimer(wxTimerDesc
*desc
, wxTimerTick_t when
)
87 return; // already scheduled
90 when
= GetMillisecondsTime() + desc
->timer
->GetInterval();
91 desc
->shotTime
= when
;
94 wxLogTrace( wxT("timer"),
95 wxT("queued timer %p at tick %") wxTimerTickFmtSpec
,
96 desc
->timer
, wxTimerTickPrintfArg(when
));
100 wxTimerDesc
*d
= m_timers
;
101 while ( d
->next
&& d
->next
->shotTime
< when
) d
= d
->next
;
102 desc
->next
= d
->next
;
105 d
->next
->prev
= desc
;
111 desc
->prev
= desc
->next
= NULL
;
115 void wxTimerScheduler::RemoveTimer(wxTimerDesc
*desc
)
117 desc
->running
= false;
118 if ( desc
== m_timers
)
119 m_timers
= desc
->next
;
121 desc
->prev
->next
= desc
->next
;
123 desc
->next
->prev
= desc
->prev
;
124 desc
->prev
= desc
->next
= NULL
;
127 void wxTimerScheduler::NotifyTimers()
132 volatile bool timerDeleted
;
133 wxTimerTick_t now
= GetMillisecondsTime();
135 for ( wxTimerDesc
*desc
= m_timers
; desc
; desc
= desc
->next
)
137 if ( desc
->running
&& wxTickGreaterEqual(now
, desc
->shotTime
) )
139 oneShot
= desc
->timer
->IsOneShot();
142 timerDeleted
= false;
143 desc
->deleteFlag
= &timerDeleted
;
144 desc
->timer
->Notify();
148 wxLogTrace( wxT("timer"),
149 wxT("notified timer %p sheduled for %")
152 wxTimerTickPrintfArg(desc
->shotTime
) );
154 desc
->deleteFlag
= NULL
;
156 QueueTimer(desc
, now
+ desc
->timer
->GetInterval());
170 // ----------------------------------------------------------------------------
172 // ----------------------------------------------------------------------------
174 wxTimerScheduler
*gs_scheduler
= NULL
;
176 void wxGenericTimerImpl::Init()
179 gs_scheduler
= new wxTimerScheduler
;
180 m_desc
= new wxTimerDesc(this);
183 wxGenericTimerImpl::~wxGenericTimerImpl()
185 wxLogTrace( wxT("timer"), wxT("destroying timer %p..."), this);
189 // NB: this is a hack: wxTimerScheduler must have some way of knowing
190 // that wxTimer object was deleted under its hands -- this may
191 // happen if somebody is really nasty and deletes the timer
192 // from wxTimer::Notify()
193 if ( m_desc
->deleteFlag
!= NULL
)
194 *m_desc
->deleteFlag
= true;
197 wxLogTrace( wxT("timer"), wxT(" ...done destroying timer %p..."), this);
200 bool wxGenericTimerImpl::IsRunning() const
202 return m_desc
->running
;
205 bool wxGenericTimerImpl::Start(int millisecs
, bool oneShot
)
207 wxLogTrace( wxT("timer"), wxT("started timer %p: %i ms, oneshot=%i"),
208 this, millisecs
, oneShot
);
210 if ( !wxTimerImpl::Start(millisecs
, oneShot
) )
213 gs_scheduler
->QueueTimer(m_desc
);
217 void wxGenericTimerImpl::Stop()
219 if ( !m_desc
->running
) return;
221 gs_scheduler
->RemoveTimer(m_desc
);
224 /*static*/ void wxGenericTimerImpl::NotifyTimers()
227 gs_scheduler
->NotifyTimers();
232 // A module to deallocate memory properly:
233 class wxTimerModule
: public wxModule
235 DECLARE_DYNAMIC_CLASS(wxTimerModule
)
238 bool OnInit() { return true; }
239 void OnExit() { wxDELETE(gs_scheduler
); }
242 IMPLEMENT_DYNAMIC_CLASS(wxTimerModule
, wxModule
)
244 // ----------------------------------------------------------------------------
246 // ----------------------------------------------------------------------------
248 wxTimerImpl
*wxGUIAppTraits::CreateTimerImpl(wxTimer
*timer
)
250 return new wxGenericTimerImpl(timer
);