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[wxWidgets.git] / include / wx / generic / listctrl.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/generic/listctrl.h
3 // Purpose: Generic list control
4 // Author: Robert Roebling
5 // Created: 01/02/97
6 // RCS-ID: $Id$
7 // Copyright: (c) 1998 Robert Roebling and Julian Smart
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifndef __LISTCTRLH_G__
12 #define __LISTCTRLH_G__
13
14 #include "wx/defs.h"
15 #include "wx/object.h"
16 #ifdef __WXMAC__
17 #include "wx/imaglist.h"
18 #else
19 #include "wx/generic/imaglist.h"
20 #endif
21
22 #include "wx/control.h"
23 #include "wx/timer.h"
24 #include "wx/dcclient.h"
25 #include "wx/scrolwin.h"
26 #include "wx/settings.h"
27 #include "wx/listbase.h"
28 #include "wx/textctrl.h"
29
30 #if wxUSE_DRAG_AND_DROP
31 class WXDLLEXPORT wxDropTarget;
32 #endif
33
34 //-----------------------------------------------------------------------------
35 // classes
36 //-----------------------------------------------------------------------------
37
38 class WXDLLEXPORT wxListItem;
39 class WXDLLEXPORT wxListEvent;
40
41 #if !defined(__WXMSW__) || defined(__WXUNIVERSAL__)
42 class WXDLLEXPORT wxListCtrl;
43 #define wxImageListType wxImageList
44 #else
45 #define wxImageListType wxGenericImageList
46 #endif
47
48 //-----------------------------------------------------------------------------
49 // internal classes
50 //-----------------------------------------------------------------------------
51
52 class WXDLLEXPORT wxListHeaderData;
53 class WXDLLEXPORT wxListItemData;
54 class WXDLLEXPORT wxListLineData;
55
56 class WXDLLEXPORT wxListHeaderWindow;
57 class WXDLLEXPORT wxListMainWindow;
58
59 class WXDLLEXPORT wxListRenameTimer;
60 class WXDLLEXPORT wxListTextCtrl;
61
62 //-----------------------------------------------------------------------------
63 // wxListCtrl
64 //-----------------------------------------------------------------------------
65
66 class WXDLLEXPORT wxGenericListCtrl: public wxControl
67 {
68 public:
69 wxGenericListCtrl();
70 wxGenericListCtrl( wxWindow *parent,
71 wxWindowID winid = wxID_ANY,
72 const wxPoint &pos = wxDefaultPosition,
73 const wxSize &size = wxDefaultSize,
74 long style = wxLC_ICON,
75 const wxValidator& validator = wxDefaultValidator,
76 const wxString &name = wxListCtrlNameStr)
77 {
78 Create(parent, winid, pos, size, style, validator, name);
79 }
80 ~wxGenericListCtrl();
81
82 bool Create( wxWindow *parent,
83 wxWindowID winid = wxID_ANY,
84 const wxPoint &pos = wxDefaultPosition,
85 const wxSize &size = wxDefaultSize,
86 long style = wxLC_ICON,
87 const wxValidator& validator = wxDefaultValidator,
88 const wxString &name = wxListCtrlNameStr);
89
90 bool GetColumn( int col, wxListItem& item ) const;
91 bool SetColumn( int col, wxListItem& item );
92 int GetColumnWidth( int col ) const;
93 bool SetColumnWidth( int col, int width);
94 int GetCountPerPage() const; // not the same in wxGLC as in Windows, I think
95 wxRect GetViewRect() const;
96
97 bool GetItem( wxListItem& info ) const;
98 bool SetItem( wxListItem& info ) ;
99 long SetItem( long index, int col, const wxString& label, int imageId = -1 );
100 int GetItemState( long item, long stateMask ) const;
101 bool SetItemState( long item, long state, long stateMask);
102 bool SetItemImage( long item, int image, int selImage = -1 );
103 bool SetItemColumnImage( long item, long column, int image );
104 wxString GetItemText( long item ) const;
105 void SetItemText( long item, const wxString& str );
106 wxUIntPtr GetItemData( long item ) const;
107 bool SetItemData( long item, long data );
108 bool GetItemRect( long item, wxRect& rect, int code = wxLIST_RECT_BOUNDS ) const;
109 bool GetItemPosition( long item, wxPoint& pos ) const;
110 bool SetItemPosition( long item, const wxPoint& pos ); // not supported in wxGLC
111 int GetItemCount() const;
112 int GetColumnCount() const;
113 void SetItemSpacing( int spacing, bool isSmall = false );
114 wxSize GetItemSpacing() const;
115 void SetItemTextColour( long item, const wxColour& col);
116 wxColour GetItemTextColour( long item ) const;
117 void SetItemBackgroundColour( long item, const wxColour &col);
118 wxColour GetItemBackgroundColour( long item ) const;
119 void SetItemFont( long item, const wxFont &f);
120 wxFont GetItemFont( long item ) const;
121 int GetSelectedItemCount() const;
122 wxColour GetTextColour() const;
123 void SetTextColour(const wxColour& col);
124 long GetTopItem() const;
125
126 void SetSingleStyle( long style, bool add = true ) ;
127 void SetWindowStyleFlag( long style );
128 void RecreateWindow() {}
129 long GetNextItem( long item, int geometry = wxLIST_NEXT_ALL, int state = wxLIST_STATE_DONTCARE ) const;
130 wxImageListType *GetImageList( int which ) const;
131 void SetImageList( wxImageListType *imageList, int which );
132 void AssignImageList( wxImageListType *imageList, int which );
133 bool Arrange( int flag = wxLIST_ALIGN_DEFAULT ); // always wxLIST_ALIGN_LEFT in wxGLC
134
135 void ClearAll();
136 bool DeleteItem( long item );
137 bool DeleteAllItems();
138 bool DeleteAllColumns();
139 bool DeleteColumn( int col );
140
141 void SetItemCount(long count);
142
143 wxTextCtrl *EditLabel(long item,
144 wxClassInfo* textControlClass = CLASSINFO(wxTextCtrl));
145 wxTextCtrl* GetEditControl() const;
146 void Edit( long item ) { EditLabel(item); }
147
148 bool EnsureVisible( long item );
149 long FindItem( long start, const wxString& str, bool partial = false );
150 long FindItem( long start, wxUIntPtr data );
151 long FindItem( long start, const wxPoint& pt, int direction ); // not supported in wxGLC
152 long HitTest( const wxPoint& point, int& flags, long *pSubItem = NULL );
153 long InsertItem(wxListItem& info);
154 long InsertItem( long index, const wxString& label );
155 long InsertItem( long index, int imageIndex );
156 long InsertItem( long index, const wxString& label, int imageIndex );
157 long InsertColumn( long col, wxListItem& info );
158 long InsertColumn( long col, const wxString& heading,
159 int format = wxLIST_FORMAT_LEFT, int width = -1 );
160 bool ScrollList( int dx, int dy );
161 bool SortItems( wxListCtrlCompare fn, long data );
162 bool Update( long item );
163 // Must provide overload to avoid hiding it (and warnings about it)
164 virtual void Update() { wxControl::Update(); }
165
166 // are we in report mode?
167 bool InReportView() const { return HasFlag(wxLC_REPORT); }
168
169 // are we in virtual report mode?
170 bool IsVirtual() const { return HasFlag(wxLC_VIRTUAL); }
171
172 // do we have a header window?
173 bool HasHeader() const
174 { return InReportView() && !HasFlag(wxLC_NO_HEADER); }
175
176 // refresh items selectively (only useful for virtual list controls)
177 void RefreshItem(long item);
178 void RefreshItems(long itemFrom, long itemTo);
179
180 #if WXWIN_COMPATIBILITY_2_6
181 // obsolete, don't use
182 wxDEPRECATED( int GetItemSpacing( bool isSmall ) const );
183 #endif // WXWIN_COMPATIBILITY_2_6
184
185 virtual wxVisualAttributes GetDefaultAttributes() const
186 {
187 return GetClassDefaultAttributes(GetWindowVariant());
188 }
189
190 static wxVisualAttributes
191 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
192
193 // implementation only from now on
194 // -------------------------------
195
196 void OnInternalIdle( );
197 void OnSize( wxSizeEvent &event );
198
199 // We have to hand down a few functions
200 virtual void Refresh(bool eraseBackground = true,
201 const wxRect *rect = NULL);
202
203 virtual void Freeze();
204 virtual void Thaw();
205
206 virtual bool SetBackgroundColour( const wxColour &colour );
207 virtual bool SetForegroundColour( const wxColour &colour );
208 virtual wxColour GetBackgroundColour() const;
209 virtual wxColour GetForegroundColour() const;
210 virtual bool SetFont( const wxFont &font );
211 virtual bool SetCursor( const wxCursor &cursor );
212
213 #if wxUSE_DRAG_AND_DROP
214 virtual void SetDropTarget( wxDropTarget *dropTarget );
215 virtual wxDropTarget *GetDropTarget() const;
216 #endif
217
218 virtual bool ShouldInheritColours() const { return false; }
219 virtual void SetFocus();
220
221 // implementation
222 // --------------
223
224 wxImageListType *m_imageListNormal;
225 wxImageListType *m_imageListSmall;
226 wxImageListType *m_imageListState; // what's that ?
227 bool m_ownsImageListNormal,
228 m_ownsImageListSmall,
229 m_ownsImageListState;
230 wxListHeaderWindow *m_headerWin;
231 wxListMainWindow *m_mainWin;
232 wxCoord m_headerHeight;
233
234 protected:
235 virtual bool DoPopupMenu( wxMenu *menu, int x, int y );
236
237 // take into account the coordinates difference between the container
238 // window and the list control window itself here
239 virtual void DoClientToScreen( int *x, int *y ) const;
240 virtual void DoScreenToClient( int *x, int *y ) const;
241
242 virtual wxSize DoGetBestSize() const;
243
244 // return the text for the given column of the given item
245 virtual wxString OnGetItemText(long item, long column) const;
246
247 // return the icon for the given item. In report view, OnGetItemImage will
248 // only be called for the first column. See OnGetItemColumnImage for
249 // details.
250 virtual int OnGetItemImage(long item) const;
251
252 // return the icon for the given item and column.
253 virtual int OnGetItemColumnImage(long item, long column) const;
254
255 // return the attribute for the item (may return NULL if none)
256 virtual wxListItemAttr *OnGetItemAttr(long item) const;
257
258 // it calls our OnGetXXX() functions
259 friend class WXDLLEXPORT wxListMainWindow;
260
261 private:
262 // create the header window
263 void CreateHeaderWindow();
264
265 // calculate and set height of the header
266 void CalculateAndSetHeaderHeight();
267
268 // reposition the header and the main window in the report view depending
269 // on whether it should be shown or not
270 void ResizeReportView(bool showHeader);
271
272 DECLARE_EVENT_TABLE()
273 DECLARE_DYNAMIC_CLASS(wxGenericListCtrl)
274 };
275
276 #if !defined(__WXMSW__) || defined(__WXUNIVERSAL__)
277 /*
278 * wxListCtrl has to be a real class or we have problems with
279 * the run-time information.
280 */
281
282 class WXDLLEXPORT wxListCtrl: public wxGenericListCtrl
283 {
284 DECLARE_DYNAMIC_CLASS(wxListCtrl)
285
286 public:
287 wxListCtrl() {}
288
289 wxListCtrl(wxWindow *parent, wxWindowID winid = wxID_ANY,
290 const wxPoint& pos = wxDefaultPosition,
291 const wxSize& size = wxDefaultSize,
292 long style = wxLC_ICON,
293 const wxValidator &validator = wxDefaultValidator,
294 const wxString &name = wxListCtrlNameStr)
295 : wxGenericListCtrl(parent, winid, pos, size, style, validator, name)
296 {
297 }
298 };
299 #endif // !__WXMSW__ || __WXUNIVERSAL__
300
301 #endif // __LISTCTRLH_G__