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[wxWidgets.git] / include / wx / mac / carbon / bitmap.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: bitmap.h
3 // Purpose: wxBitmap class
4 // Author: Stefan Csomor
5 // Modified by:
6 // Created: 1998-01-01
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_BITMAP_H_
13 #define _WX_BITMAP_H_
14
15 #include "wx/palette.h"
16
17 // Bitmap
18 class WXDLLEXPORT wxBitmap;
19 class wxBitmapRefData ;
20 class WXDLLEXPORT wxBitmapHandler;
21 class WXDLLEXPORT wxControl;
22 class WXDLLEXPORT wxCursor;
23 class WXDLLEXPORT wxDC;
24 class WXDLLEXPORT wxIcon;
25 class WXDLLEXPORT wxImage;
26 class WXDLLEXPORT wxPixelDataBase;
27
28 // A mask is a bitmap used for drawing bitmaps
29 // Internally it is stored as a 8 bit deep memory chunk, 0 = black means the source will be drawn
30 // 255 = white means the source will not be drawn, no other values will be present
31 // 8 bit is chosen only for performance reasons, note also that this is the inverse value range
32 // from alpha, where 0 = invisible , 255 = fully drawn
33
34 class WXDLLEXPORT wxMask: public wxObject
35 {
36 DECLARE_DYNAMIC_CLASS(wxMask)
37 DECLARE_NO_COPY_CLASS(wxMask)
38
39 public:
40 wxMask();
41
42 // Construct a mask from a bitmap and a colour indicating
43 // the transparent area
44 wxMask(const wxBitmap& bitmap, const wxColour& colour);
45
46 // Construct a mask from a mono bitmap (black meaning show pixels, white meaning transparent)
47 wxMask(const wxBitmap& bitmap);
48
49 // implementation helper only : construct a mask from a 32 bit memory buffer
50 wxMask(const wxMemoryBuffer& buf, int width , int height , int bytesPerRow ) ;
51
52 virtual ~wxMask();
53
54 bool Create(const wxBitmap& bitmap, const wxColour& colour);
55 bool Create(const wxBitmap& bitmap);
56 bool Create(const wxMemoryBuffer& buf, int width , int height , int bytesPerRow ) ;
57
58 // Implementation below
59
60 void Init() ;
61
62 // a 8 bit depth mask
63 void* GetRawAccess() const;
64 int GetBytesPerRow() const { return m_bytesPerRow ; }
65 // renders/updates native representation when necessary
66 void RealizeNative() ;
67
68 WXHBITMAP GetHBITMAP() const ;
69
70
71 private:
72 wxMemoryBuffer m_memBuf ;
73 int m_bytesPerRow ;
74 int m_width ;
75 int m_height ;
76
77 WXHBITMAP m_maskBitmap ;
78
79 };
80
81 class WXDLLEXPORT wxBitmapHandler: public wxBitmapHandlerBase
82 {
83 public:
84 wxBitmapHandler() { }
85 virtual ~wxBitmapHandler();
86
87 virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
88 virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
89 int desiredWidth, int desiredHeight);
90 virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
91
92 private:
93 DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
94 };
95
96 #define M_BITMAPHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData())
97
98 class WXDLLEXPORT wxBitmap: public wxBitmapBase
99 {
100 DECLARE_DYNAMIC_CLASS(wxBitmap)
101
102 friend class WXDLLEXPORT wxBitmapHandler;
103
104 public:
105 wxBitmap(); // Platform-specific
106
107 // Initialize with raw data.
108 wxBitmap(const char bits[], int width, int height, int depth = 1);
109
110 // Initialize with XPM data
111 bool CreateFromXpm(const char **bits);
112 wxBitmap(const char **bits);
113 wxBitmap(char **bits);
114
115 // Load a file or resource
116 wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_PICT_RESOURCE);
117
118 // Constructor for generalised creation from data
119 wxBitmap(void *data, wxBitmapType type, int width, int height, int depth = 1);
120
121 // If depth is omitted, will create a bitmap compatible with the display
122 wxBitmap(int width, int height, int depth = -1);
123
124 // Convert from wxImage:
125 wxBitmap(const wxImage& image, int depth = -1);
126
127 // Convert from wxIcon
128 wxBitmap(const wxIcon& icon) { CopyFromIcon(icon); }
129
130 virtual ~wxBitmap();
131
132 wxImage ConvertToImage() const;
133
134 // get the given part of bitmap
135 wxBitmap GetSubBitmap( const wxRect& rect ) const;
136
137 virtual bool Create(int width, int height, int depth = -1);
138 virtual bool Create(void *data, wxBitmapType type, int width, int height, int depth = 1);
139 // virtual bool Create( WXHICON icon) ;
140 virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
141 virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const;
142
143 wxBitmapRefData *GetBitmapData() const
144 { return (wxBitmapRefData *)m_refData; }
145
146 // copies the contents and mask of the given (colour) icon to the bitmap
147 virtual bool CopyFromIcon(const wxIcon& icon);
148
149 bool Ok() const;
150 int GetWidth() const;
151 int GetHeight() const;
152 int GetDepth() const;
153 void SetWidth(int w);
154 void SetHeight(int h);
155 void SetDepth(int d);
156 void SetOk(bool isOk);
157
158 #if WXWIN_COMPATIBILITY_2_4
159 // these functions do nothing and are only there for backwards
160 // compatibility
161 wxDEPRECATED( int GetQuality() const );
162 wxDEPRECATED( void SetQuality(int quality) );
163 #endif // WXWIN_COMPATIBILITY_2_4
164
165 #if wxUSE_PALETTE
166 wxPalette* GetPalette() const;
167 void SetPalette(const wxPalette& palette);
168 #endif // wxUSE_PALETTE
169
170 wxMask *GetMask() const;
171 void SetMask(wxMask *mask) ;
172
173 inline bool operator == (const wxBitmap& bitmap) const { return m_refData == bitmap.m_refData; }
174 inline bool operator != (const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; }
175
176 static void InitStandardHandlers();
177
178 // raw bitmap access support functions, for internal use only
179 void *GetRawData(wxPixelDataBase& data, int bpp);
180 void UngetRawData(wxPixelDataBase& data);
181
182 // these functions are internal and shouldn't be used, they risk to
183 // disappear in the future
184 bool HasAlpha() const;
185 void UseAlpha();
186
187 // returns the 'native' implementation, a GWorldPtr for the content and one for the mask
188 WXHBITMAP GetHBITMAP( WXHBITMAP * mask = NULL ) const;
189
190 #ifdef __WXMAC_OSX__
191 // returns a CGImageRef which must released after usage with CGImageRelease
192 WXCGIMAGEREF CGImageCreate() const ;
193 #endif
194 // get read only access to the underlying buffer
195 void *GetRawAccess() const ;
196 // brackets to the underlying OS structure for read/write access
197 // makes sure that no cached images will be constructed until terminated
198 void *BeginRawAccess() ;
199 void EndRawAccess() ;
200 };
201 #endif
202 // _WX_BITMAP_H_