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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/gtk/region.h
4 // Author: Robert Roebling
6 // Copyright: (c) 1998 Robert Roebling
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
10 #ifndef _WX_GTK_REGION_H_
11 #define _WX_GTK_REGION_H_
13 #if defined(__GNUG__) && !defined(__APPLE__)
18 #include "wx/gdiobj.h"
19 #include "wx/gdicmn.h"
21 //-----------------------------------------------------------------------------
23 //-----------------------------------------------------------------------------
27 //-----------------------------------------------------------------------------
29 //-----------------------------------------------------------------------------
38 // So far, for internal use only
41 wxRGN_AND
, // Creates the intersection of the two combined regions.
42 wxRGN_COPY
, // Creates a copy of the region identified by hrgnSrc1.
43 wxRGN_DIFF
, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
44 wxRGN_OR
, // Creates the union of two combined regions.
45 wxRGN_XOR
// Creates the union of two combined regions except for any overlapping areas.
48 // ----------------------------------------------------------------------------
50 // ----------------------------------------------------------------------------
52 class wxRegion
: public wxGDIObject
57 wxRegion( wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
)
62 wxRegion( const wxPoint
& topLeft
, const wxPoint
& bottomRight
)
64 InitRect(topLeft
.x
, topLeft
.y
,
65 bottomRight
.x
- topLeft
.x
, bottomRight
.y
- topLeft
.y
);
68 wxRegion( const wxRect
& rect
)
70 InitRect(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
73 wxRegion( size_t n
, const wxPoint
*points
, int fillStyle
= wxODDEVEN_RULE
);
75 wxRegion( const wxBitmap
& bmp
,
76 const wxColour
& transColour
= wxNullColour
,
79 Union(bmp
, transColour
, tolerance
);
84 wxRegion( const wxRegion
& region
)
87 wxRegion
& operator = ( const wxRegion
& region
) { Ref(region
); return *this; }
89 bool Ok() const { return m_refData
!= NULL
; }
91 bool operator == ( const wxRegion
& region
);
92 bool operator != ( const wxRegion
& region
) { return !(*this == region
); }
96 bool Offset( wxCoord x
, wxCoord y
);
98 bool Union( wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
);
99 bool Union( const wxRect
& rect
);
100 bool Union( const wxRegion
& region
);
102 bool Intersect( wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
);
103 bool Intersect( const wxRect
& rect
);
104 bool Intersect( const wxRegion
& region
);
106 bool Subtract( wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
);
107 bool Subtract( const wxRect
& rect
);
108 bool Subtract( const wxRegion
& region
);
110 bool Xor( wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
);
111 bool Xor( const wxRect
& rect
);
112 bool Xor( const wxRegion
& region
);
114 void GetBox( wxCoord
& x
, wxCoord
& y
, wxCoord
&w
, wxCoord
&h
) const;
115 wxRect
GetBox() const ;
118 bool IsEmpty() const { return Empty(); }
120 wxRegionContain
Contains( wxCoord x
, wxCoord y
) const;
121 wxRegionContain
Contains( wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
) const;
122 wxRegionContain
Contains(const wxPoint
& pt
) const;
123 wxRegionContain
Contains(const wxRect
& rect
) const;
125 // Convert the region to a B&W bitmap with the white pixels being inside
127 wxBitmap
ConvertToBitmap() const;
129 // Use the non-transparent pixels of a wxBitmap for the region to combine
130 // with this region. If the bitmap has a mask then it will be used,
131 // otherwise the colour to be treated as transparent may be specified,
132 // along with an optional tolerance value.
133 bool Union(const wxBitmap
& bmp
,
134 const wxColour
& transColour
= wxNullColour
,
139 // Init with GdkRegion, set ref count to 2 so that
140 // the C++ class will not destroy the region!
141 wxRegion( GdkRegion
*region
);
143 GdkRegion
*GetRegion() const;
147 virtual wxObjectRefData
*CreateRefData() const;
148 virtual wxObjectRefData
*CloneRefData(const wxObjectRefData
*data
) const;
150 // common part of ctors for a rectangle region
151 void InitRect(wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
);
154 DECLARE_DYNAMIC_CLASS(wxRegion
);
157 // ----------------------------------------------------------------------------
158 // wxRegionIterator: decomposes a region into rectangles
159 // ----------------------------------------------------------------------------
161 class wxRegionIterator
: public wxObject
165 wxRegionIterator(const wxRegion
& region
);
167 void Reset() { m_current
= 0u; }
168 void Reset(const wxRegion
& region
);
170 bool HaveRects() const;
171 operator bool () const { return HaveRects(); }
173 wxRegionIterator
& operator ++ ();
174 wxRegionIterator
operator ++ (int);
176 wxCoord
GetX() const;
177 wxCoord
GetY() const;
178 wxCoord
GetW() const;
179 wxCoord
GetWidth() const { return GetW(); }
180 wxCoord
GetH() const;
181 wxCoord
GetHeight() const { return GetH(); }
182 wxRect
GetRect() const;
189 DECLARE_DYNAMIC_CLASS(wxRegionIterator
);