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[wxWidgets.git] / include / wx / convauto.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/convauto.h
3 // Purpose: wxConvAuto class declaration
4 // Author: Vadim Zeitlin
5 // Created: 2006-04-03
6 // Copyright: (c) 2006 Vadim Zeitlin
7 // Licence: wxWindows licence
8 ///////////////////////////////////////////////////////////////////////////////
9
10 #ifndef _WX_CONVAUTO_H_
11 #define _WX_CONVAUTO_H_
12
13 #include "wx/strconv.h"
14 #include "wx/fontenc.h"
15
16 // ----------------------------------------------------------------------------
17 // wxConvAuto: uses BOM to automatically detect input encoding
18 // ----------------------------------------------------------------------------
19
20 // All currently recognized BOM values.
21 enum wxBOM
22 {
23 wxBOM_Unknown = -1,
24 wxBOM_None,
25 wxBOM_UTF32BE,
26 wxBOM_UTF32LE,
27 wxBOM_UTF16BE,
28 wxBOM_UTF16LE,
29 wxBOM_UTF8
30 };
31
32 class WXDLLIMPEXP_BASE wxConvAuto : public wxMBConv
33 {
34 public:
35 // default ctor, the real conversion will be created on demand
36 wxConvAuto(wxFontEncoding enc = wxFONTENCODING_DEFAULT)
37 {
38 Init();
39
40 m_encDefault = enc;
41 }
42
43 // copy ctor doesn't initialize anything neither as conversion can only be
44 // deduced on first use
45 wxConvAuto(const wxConvAuto& other) : wxMBConv()
46 {
47 Init();
48
49 m_encDefault = other.m_encDefault;
50 }
51
52 virtual ~wxConvAuto()
53 {
54 if ( m_ownsConv )
55 delete m_conv;
56 }
57
58 // get/set the fall-back encoding used when the input text doesn't have BOM
59 // and isn't UTF-8
60 //
61 // special values are wxFONTENCODING_MAX meaning not to use any fall back
62 // at all (but just fail to convert in this case) and wxFONTENCODING_SYSTEM
63 // meaning to use the encoding of the system locale
64 static wxFontEncoding GetFallbackEncoding() { return ms_defaultMBEncoding; }
65 static void SetFallbackEncoding(wxFontEncoding enc);
66 static void DisableFallbackEncoding()
67 {
68 SetFallbackEncoding(wxFONTENCODING_MAX);
69 }
70
71
72 // override the base class virtual function(s) to use our m_conv
73 virtual size_t ToWChar(wchar_t *dst, size_t dstLen,
74 const char *src, size_t srcLen = wxNO_LEN) const;
75
76 virtual size_t FromWChar(char *dst, size_t dstLen,
77 const wchar_t *src, size_t srcLen = wxNO_LEN) const;
78
79 virtual size_t GetMBNulLen() const { return m_conv->GetMBNulLen(); }
80
81 virtual wxMBConv *Clone() const { return new wxConvAuto(*this); }
82
83 // return the BOM type of this buffer
84 static wxBOM DetectBOM(const char *src, size_t srcLen);
85
86 // return the characters composing the given BOM.
87 static const char* GetBOMChars(wxBOM bomType, size_t* count);
88
89 wxBOM GetBOM() const
90 {
91 return m_bomType;
92 }
93
94 private:
95 // common part of all ctors
96 void Init()
97 {
98 // We don't initialize m_encDefault here as different ctors do it
99 // differently.
100 m_conv = NULL;
101 m_bomType = wxBOM_Unknown;
102 m_ownsConv = false;
103 m_consumedBOM = false;
104 }
105
106 // initialize m_conv with the UTF-8 conversion
107 void InitWithUTF8()
108 {
109 m_conv = &wxConvUTF8;
110 m_ownsConv = false;
111 }
112
113 // create the correct conversion object for the given BOM type
114 void InitFromBOM(wxBOM bomType);
115
116 // create the correct conversion object for the BOM present in the
117 // beginning of the buffer
118 //
119 // return false if the buffer is too short to allow us to determine if we
120 // have BOM or not
121 bool InitFromInput(const char *src, size_t len);
122
123 // adjust src and len to skip over the BOM (identified by m_bomType) at the
124 // start of the buffer
125 void SkipBOM(const char **src, size_t *len) const;
126
127
128 // fall-back multibyte encoding to use, may be wxFONTENCODING_SYSTEM or
129 // wxFONTENCODING_MAX but not wxFONTENCODING_DEFAULT
130 static wxFontEncoding ms_defaultMBEncoding;
131
132 // conversion object which we really use, NULL until the first call to
133 // either ToWChar() or FromWChar()
134 wxMBConv *m_conv;
135
136 // the multibyte encoding to use by default if input isn't Unicode
137 wxFontEncoding m_encDefault;
138
139 // our BOM type
140 wxBOM m_bomType;
141
142 // true if we allocated m_conv ourselves, false if we just use an existing
143 // global conversion
144 bool m_ownsConv;
145
146 // true if we already skipped BOM when converting (and not just calculating
147 // the size)
148 bool m_consumedBOM;
149
150
151 wxDECLARE_NO_ASSIGN_CLASS(wxConvAuto);
152 };
153
154 #endif // _WX_CONVAUTO_H_
155