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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: event.h
3 // Purpose: interface of wxEvtHandler, wxEventBlocker and many
4 // wxEvent-derived classes
5 // Author: wxWidgets team
6 // RCS-ID: $Id$
7 // Licence: wxWindows license
8 /////////////////////////////////////////////////////////////////////////////
9
10 /**
11 The predefined constants for the number of times we propagate event
12 upwards window child-parent chain.
13 */
14 enum wxEventPropagation
15 {
16 /// don't propagate it at all
17 wxEVENT_PROPAGATE_NONE = 0,
18
19 /// propagate it until it is processed
20 wxEVENT_PROPAGATE_MAX = INT_MAX
21 };
22
23 /**
24 The different categories for a wxEvent; see wxEvent::GetEventCategory.
25
26 @note They are used as OR-combinable flags by wxEventLoopBase::YieldFor.
27 */
28 enum wxEventCategory
29 {
30 /**
31 This is the category for those events which are generated to update
32 the appearance of the GUI but which (usually) do not comport data
33 processing, i.e. which do not provide input or output data
34 (e.g. size events, scroll events, etc).
35 They are events NOT directly generated by the user's input devices.
36 */
37 wxEVT_CATEGORY_UI = 1,
38
39 /**
40 This category groups those events which are generated directly from the
41 user through input devices like mouse and keyboard and usually result in
42 data to be processed from the application
43 (e.g. mouse clicks, key presses, etc).
44 */
45 wxEVT_CATEGORY_USER_INPUT = 2,
46
47 /// This category is for wxSocketEvent
48 wxEVT_CATEGORY_SOCKET = 4,
49
50 /// This category is for wxTimerEvent
51 wxEVT_CATEGORY_TIMER = 8,
52
53 /**
54 This category is for any event used to send notifications from the
55 secondary threads to the main one or in general for notifications among
56 different threads (which may or may not be user-generated).
57 See e.g. wxThreadEvent.
58 */
59 wxEVT_CATEGORY_THREAD = 16,
60
61 /**
62 This mask is used in wxEventLoopBase::YieldFor to specify that all event
63 categories should be processed.
64 */
65 wxEVT_CATEGORY_ALL =
66 wxEVT_CATEGORY_UI|wxEVT_CATEGORY_USER_INPUT|wxEVT_CATEGORY_SOCKET| \
67 wxEVT_CATEGORY_TIMER|wxEVT_CATEGORY_THREAD
68 };
69
70 /**
71 @class wxEvent
72
73 An event is a structure holding information about an event passed to a
74 callback or member function.
75
76 wxEvent used to be a multipurpose event object, and is an abstract base class
77 for other event classes (see below).
78
79 For more information about events, see the @ref overview_events overview.
80
81 @beginWxPerlOnly
82 In wxPerl custom event classes should be derived from
83 @c Wx::PlEvent and @c Wx::PlCommandEvent.
84 @endWxPerlOnly
85
86 @library{wxbase}
87 @category{events}
88
89 @see wxCommandEvent, wxMouseEvent
90 */
91 class wxEvent : public wxObject
92 {
93 public:
94 /**
95 Constructor.
96
97 Notice that events are usually created by wxWidgets itself and creating
98 e.g. a wxPaintEvent in your code and sending it to e.g. a wxTextCtrl
99 will not usually affect it at all as native controls have no specific
100 knowledge about wxWidgets events. However you may construct objects of
101 specific types and pass them to wxEvtHandler::ProcessEvent() if you
102 want to create your own custom control and want to process its events
103 in the same manner as the standard ones.
104
105 Also please notice that the order of parameters in this constructor is
106 different from almost all the derived classes which specify the event
107 type as the first argument.
108
109 @param id
110 The identifier of the object (window, timer, ...) which generated
111 this event.
112 @param eventType
113 The unique type of event, e.g. wxEVT_PAINT, wxEVT_SIZE or
114 wxEVT_COMMAND_BUTTON_CLICKED.
115 */
116 wxEvent(int id = 0, wxEventType eventType = wxEVT_NULL);
117
118 /**
119 Returns a copy of the event.
120
121 Any event that is posted to the wxWidgets event system for later action
122 (via wxEvtHandler::AddPendingEvent, wxEvtHandler::QueueEvent or wxPostEvent())
123 must implement this method.
124
125 All wxWidgets events fully implement this method, but any derived events
126 implemented by the user should also implement this method just in case they
127 (or some event derived from them) are ever posted.
128
129 All wxWidgets events implement a copy constructor, so the easiest way of
130 implementing the Clone function is to implement a copy constructor for
131 a new event (call it MyEvent) and then define the Clone function like this:
132
133 @code
134 wxEvent *Clone() const { return new MyEvent(*this); }
135 @endcode
136 */
137 virtual wxEvent* Clone() const = 0;
138
139 /**
140 Returns the object (usually a window) associated with the event, if any.
141 */
142 wxObject* GetEventObject() const;
143
144 /**
145 Returns the identifier of the given event type, such as @c wxEVT_COMMAND_BUTTON_CLICKED.
146 */
147 wxEventType GetEventType() const;
148
149 /**
150 Returns a generic category for this event.
151 wxEvent implementation returns @c wxEVT_CATEGORY_UI by default.
152
153 This function is used to selectively process events in wxEventLoopBase::YieldFor.
154 */
155 virtual wxEventCategory GetEventCategory() const;
156
157 /**
158 Returns the identifier associated with this event, such as a button command id.
159 */
160 int GetId() const;
161
162 /**
163 Returns @true if the event handler should be skipped, @false otherwise.
164 */
165 bool GetSkipped() const;
166
167 /**
168 Gets the timestamp for the event. The timestamp is the time in milliseconds
169 since some fixed moment (not necessarily the standard Unix Epoch, so only
170 differences between the timestamps and not their absolute values usually make sense).
171
172 @warning
173 wxWidgets returns a non-NULL timestamp only for mouse and key events
174 (see wxMouseEvent and wxKeyEvent).
175 */
176 long GetTimestamp() const;
177
178 /**
179 Returns @true if the event is or is derived from wxCommandEvent else it returns @false.
180
181 @note exists only for optimization purposes.
182 */
183 bool IsCommandEvent() const;
184
185 /**
186 Sets the propagation level to the given value (for example returned from an
187 earlier call to wxEvent::StopPropagation).
188 */
189 void ResumePropagation(int propagationLevel);
190
191 /**
192 Sets the originating object.
193 */
194 void SetEventObject(wxObject* object);
195
196 /**
197 Sets the event type.
198 */
199 void SetEventType(wxEventType type);
200
201 /**
202 Sets the identifier associated with this event, such as a button command id.
203 */
204 void SetId(int id);
205
206 /**
207 Sets the timestamp for the event.
208 */
209 void SetTimestamp(long timeStamp = 0);
210
211 /**
212 Test if this event should be propagated or not, i.e. if the propagation level
213 is currently greater than 0.
214 */
215 bool ShouldPropagate() const;
216
217 /**
218 This method can be used inside an event handler to control whether further
219 event handlers bound to this event will be called after the current one returns.
220
221 Without Skip() (or equivalently if Skip(@false) is used), the event will not
222 be processed any more. If Skip(@true) is called, the event processing system
223 continues searching for a further handler function for this event, even though
224 it has been processed already in the current handler.
225
226 In general, it is recommended to skip all non-command events to allow the
227 default handling to take place. The command events are, however, normally not
228 skipped as usually a single command such as a button click or menu item
229 selection must only be processed by one handler.
230 */
231 void Skip(bool skip = true);
232
233 /**
234 Stop the event from propagating to its parent window.
235
236 Returns the old propagation level value which may be later passed to
237 ResumePropagation() to allow propagating the event again.
238 */
239 int StopPropagation();
240
241 protected:
242 /**
243 Indicates how many levels the event can propagate.
244
245 This member is protected and should typically only be set in the constructors
246 of the derived classes. It may be temporarily changed by StopPropagation()
247 and ResumePropagation() and tested with ShouldPropagate().
248
249 The initial value is set to either @c wxEVENT_PROPAGATE_NONE (by default)
250 meaning that the event shouldn't be propagated at all or to
251 @c wxEVENT_PROPAGATE_MAX (for command events) meaning that it should be
252 propagated as much as necessary.
253
254 Any positive number means that the event should be propagated but no more than
255 the given number of times. E.g. the propagation level may be set to 1 to
256 propagate the event to its parent only, but not to its grandparent.
257 */
258 int m_propagationLevel;
259 };
260
261 /**
262 @class wxEventBlocker
263
264 This class is a special event handler which allows to discard
265 any event (or a set of event types) directed to a specific window.
266
267 Example:
268
269 @code
270 void MyWindow::DoSomething()
271 {
272 {
273 // block all events directed to this window while
274 // we do the 1000 FunctionWhichSendsEvents() calls
275 wxEventBlocker blocker(this);
276
277 for ( int i = 0; i 1000; i++ )
278 FunctionWhichSendsEvents(i);
279
280 } // ~wxEventBlocker called, old event handler is restored
281
282 // the event generated by this call will be processed:
283 FunctionWhichSendsEvents(0)
284 }
285 @endcode
286
287 @library{wxcore}
288 @category{events}
289
290 @see @ref overview_events_processing, wxEvtHandler
291 */
292 class wxEventBlocker : public wxEvtHandler
293 {
294 public:
295 /**
296 Constructs the blocker for the given window and for the given event type.
297
298 If @a type is @c wxEVT_ANY, then all events for that window are blocked.
299 You can call Block() after creation to add other event types to the list
300 of events to block.
301
302 Note that the @a win window @b must remain alive until the
303 wxEventBlocker object destruction.
304 */
305 wxEventBlocker(wxWindow* win, wxEventType type = -1);
306
307 /**
308 Destructor. The blocker will remove itself from the chain of event handlers for
309 the window provided in the constructor, thus restoring normal processing of events.
310 */
311 virtual ~wxEventBlocker();
312
313 /**
314 Adds to the list of event types which should be blocked the given @a eventType.
315 */
316 void Block(wxEventType eventType);
317 };
318
319
320
321 /**
322 @class wxEvtHandler
323
324 A class that can handle events from the windowing system.
325 wxWindow is (and therefore all window classes are) derived from this class.
326
327 When events are received, wxEvtHandler invokes the method listed in the
328 event table using itself as the object. When using multiple inheritance
329 <b>it is imperative that the wxEvtHandler(-derived) class is the first
330 class inherited</b> such that the @c this pointer for the overall object
331 will be identical to the @c this pointer of the wxEvtHandler portion.
332
333 @library{wxbase}
334 @category{events}
335
336 @see @ref overview_events_processing, wxEventBlocker, wxEventLoopBase
337 */
338 class wxEvtHandler : public wxObject, public wxTrackable
339 {
340 public:
341 /**
342 Constructor.
343 */
344 wxEvtHandler();
345
346 /**
347 Destructor.
348
349 If the handler is part of a chain, the destructor will unlink itself
350 (see Unlink()).
351 */
352 virtual ~wxEvtHandler();
353
354
355 /**
356 @name Event queuing and processing
357 */
358 //@{
359
360 /**
361 Queue event for a later processing.
362
363 This method is similar to ProcessEvent() but while the latter is
364 synchronous, i.e. the event is processed immediately, before the
365 function returns, this one is asynchronous and returns immediately
366 while the event will be processed at some later time (usually during
367 the next event loop iteration).
368
369 Another important difference is that this method takes ownership of the
370 @a event parameter, i.e. it will delete it itself. This implies that
371 the event should be allocated on the heap and that the pointer can't be
372 used any more after the function returns (as it can be deleted at any
373 moment).
374
375 QueueEvent() can be used for inter-thread communication from the worker
376 threads to the main thread, it is safe in the sense that it uses
377 locking internally and avoids the problem mentioned in AddPendingEvent()
378 documentation by ensuring that the @a event object is not used by the
379 calling thread any more. Care should still be taken to avoid that some
380 fields of this object are used by it, notably any wxString members of
381 the event object must not be shallow copies of another wxString object
382 as this would result in them still using the same string buffer behind
383 the scenes. For example:
384 @code
385 void FunctionInAWorkerThread(const wxString& str)
386 {
387 wxCommandEvent* evt = new wxCommandEvent;
388
389 // NOT evt->SetString(str) as this would be a shallow copy
390 evt->SetString(str.c_str()); // make a deep copy
391
392 wxTheApp->QueueEvent( evt );
393 }
394 @endcode
395
396 Note that you can use wxThreadEvent instead of wxCommandEvent
397 to avoid this problem:
398 @code
399 void FunctionInAWorkerThread(const wxString& str)
400 {
401 wxThreadEvent evt;
402 evt->SetString(str);
403
404 // wxThreadEvent::Clone() makes sure that the internal wxString
405 // member is not shared by other wxString instances:
406 wxTheApp->QueueEvent( evt.Clone() );
407 }
408 @endcode
409
410 Finally notice that this method automatically wakes up the event loop
411 if it is currently idle by calling ::wxWakeUpIdle() so there is no need
412 to do it manually when using it.
413
414 @since 2.9.0
415
416 @param event
417 A heap-allocated event to be queued, QueueEvent() takes ownership
418 of it. This parameter shouldn't be @c NULL.
419 */
420 virtual void QueueEvent(wxEvent *event);
421
422 /**
423 Post an event to be processed later.
424
425 This function is similar to QueueEvent() but can't be used to post
426 events from worker threads for the event objects with wxString fields
427 (i.e. in practice most of them) because of an unsafe use of the same
428 wxString object which happens because the wxString field in the
429 original @a event object and its copy made internally by this function
430 share the same string buffer internally. Use QueueEvent() to avoid
431 this.
432
433 A copy of @a event is made by the function, so the original can be deleted
434 as soon as function returns (it is common that the original is created
435 on the stack). This requires that the wxEvent::Clone() method be
436 implemented by event so that it can be duplicated and stored until it
437 gets processed.
438
439 @param event
440 Event to add to the pending events queue.
441 */
442 virtual void AddPendingEvent(const wxEvent& event);
443
444 /**
445 Processes an event, searching event tables and calling zero or more suitable
446 event handler function(s).
447
448 Normally, your application would not call this function: it is called in the
449 wxWidgets implementation to dispatch incoming user interface events to the
450 framework (and application).
451
452 However, you might need to call it if implementing new functionality
453 (such as a new control) where you define new event types, as opposed to
454 allowing the user to override virtual functions.
455
456 Notice that you don't usually need to override ProcessEvent() to
457 customize the event handling, overriding the specially provided
458 TryBefore() and TryAfter() functions is usually enough. For example,
459 wxMDIParentFrame may override TryBefore() to ensure that the menu
460 events are processed in the active child frame before being processed
461 in the parent frame itself.
462
463 The normal order of event table searching is as follows:
464 -# wxApp::FilterEvent() is called. If it returns anything but @c -1
465 (default) the processing stops here.
466 -# TryBefore() is called (this is where wxValidator are taken into
467 account for wxWindow objects). If this returns @true, the function exits.
468 -# If the object is disabled (via a call to wxEvtHandler::SetEvtHandlerEnabled)
469 the function skips to step (7).
470 -# Dynamic event table of the handlers bound using Bind<>() is
471 searched. If a handler is found, it is executed and the function
472 returns @true unless the handler used wxEvent::Skip() to indicate
473 that it didn't handle the event in which case the search continues.
474 -# Static events table of the handlers bound using event table
475 macros is searched for this event handler. If this fails, the base
476 class event table table is tried, and so on until no more tables
477 exist or an appropriate function was found. If a handler is found,
478 the same logic as in the previous step applies.
479 -# The search is applied down the entire chain of event handlers (usually the
480 chain has a length of one). This chain can be formed using wxEvtHandler::SetNextHandler():
481 @image html overview_events_chain.png
482 (referring to the image, if @c A->ProcessEvent is called and it doesn't handle
483 the event, @c B->ProcessEvent will be called and so on...).
484 Note that in the case of wxWindow you can build a stack of event handlers
485 (see wxWindow::PushEventHandler() for more info).
486 If any of the handlers of the chain return @true, the function exits.
487 -# TryAfter() is called: for the wxWindow object this may propagate the
488 event to the window parent (recursively). If the event is still not
489 processed, ProcessEvent() on wxTheApp object is called as the last
490 step.
491
492 Notice that steps (2)-(6) are performed in ProcessEventLocally()
493 which is called by this function.
494
495 @param event
496 Event to process.
497 @return
498 @true if a suitable event handler function was found and executed,
499 and the function did not call wxEvent::Skip.
500
501 @see SearchEventTable()
502 */
503 virtual bool ProcessEvent(wxEvent& event);
504
505 /**
506 Try to process the event in this handler and all those chained to it.
507
508 As explained in ProcessEvent() documentation, the event handlers may be
509 chained in a doubly-linked list. This function tries to process the
510 event in this handler (including performing any pre-processing done in
511 TryBefore(), e.g. applying validators) and all those following it in
512 the chain until the event is processed or the chain is exhausted.
513
514 This function is called from ProcessEvent() and, in turn, calls
515 TryThis() for each handler in turn. It is not virtual and so cannot be
516 overridden but can, and should, be called to forward an event to
517 another handler instead of ProcessEvent() which would result in a
518 duplicate call to TryAfter(), e.g. resulting in all unprocessed events
519 being sent to the application object multiple times.
520
521 @since 2.9.1
522
523 @param event
524 Event to process.
525 @return
526 @true if this handler of one of those chained to it processed the
527 event.
528 */
529 bool ProcessEventLocally(wxEvent& event);
530
531 /**
532 Processes an event by calling ProcessEvent() and handles any exceptions
533 that occur in the process.
534 If an exception is thrown in event handler, wxApp::OnExceptionInMainLoop is called.
535
536 @param event
537 Event to process.
538
539 @return @true if the event was processed, @false if no handler was found
540 or an exception was thrown.
541
542 @see wxWindow::HandleWindowEvent
543 */
544 bool SafelyProcessEvent(wxEvent& event);
545
546 /**
547 Processes the pending events previously queued using QueueEvent() or
548 AddPendingEvent(); you must call this function only if you are sure
549 there are pending events for this handler, otherwise a @c wxCHECK
550 will fail.
551
552 The real processing still happens in ProcessEvent() which is called by this
553 function.
554
555 Note that this function needs a valid application object (see
556 wxAppConsole::GetInstance()) because wxApp holds the list of the event
557 handlers with pending events and this function manipulates that list.
558 */
559 void ProcessPendingEvents();
560
561 /**
562 Deletes all events queued on this event handler using QueueEvent() or
563 AddPendingEvent().
564
565 Use with care because the events which are deleted are (obviously) not
566 processed and this may have unwanted consequences (e.g. user actions events
567 will be lost).
568 */
569 void DeletePendingEvents();
570
571 /**
572 Searches the event table, executing an event handler function if an appropriate
573 one is found.
574
575 @param table
576 Event table to be searched.
577 @param event
578 Event to be matched against an event table entry.
579
580 @return @true if a suitable event handler function was found and
581 executed, and the function did not call wxEvent::Skip.
582
583 @remarks This function looks through the object's event table and tries
584 to find an entry that will match the event.
585 An entry will match if:
586 @li The event type matches, and
587 @li the identifier or identifier range matches, or the event table
588 entry's identifier is zero.
589
590 If a suitable function is called but calls wxEvent::Skip, this
591 function will fail, and searching will continue.
592
593 @todo this function in the header is listed as an "implementation only" function;
594 are we sure we want to document it?
595
596 @see ProcessEvent()
597 */
598 virtual bool SearchEventTable(wxEventTable& table,
599 wxEvent& event);
600
601 //@}
602
603
604 /**
605 @name Connecting and disconnecting
606 */
607 //@{
608
609 /**
610 Connects the given function dynamically with the event handler, id and
611 event type.
612
613 Notice that Bind() provides a more flexible and safer way to do the
614 same thing as Connect(), please use it in any new code -- while
615 Connect() is not formally deprecated due to its existing widespread
616 usage, it has no advantages compared to Bind().
617
618 This is an alternative to the use of static event tables. It is more
619 flexible as it allows to connect events generated by some object to an
620 event handler defined in a different object of a different class (which
621 is impossible to do directly with the event tables -- the events can be
622 only handled in another object if they are propagated upwards to it).
623 Do make sure to specify the correct @a eventSink when connecting to an
624 event of a different object.
625
626 See @ref overview_events_bind for more detailed explanation
627 of this function and the @ref page_samples_event sample for usage
628 examples.
629
630 This specific overload allows you to connect an event handler to a @e range
631 of @e source IDs.
632 Do not confuse @e source IDs with event @e types: source IDs identify the
633 event generator objects (typically wxMenuItem or wxWindow objects) while the
634 event @e type identify which type of events should be handled by the
635 given @e function (an event generator object may generate many different
636 types of events!).
637
638 @param id
639 The first ID of the identifier range to be associated with the event
640 handler function.
641 @param lastId
642 The last ID of the identifier range to be associated with the event
643 handler function.
644 @param eventType
645 The event type to be associated with this event handler.
646 @param function
647 The event handler function. Note that this function should
648 be explicitly converted to the correct type which can be done using a macro
649 called @c wxFooEventHandler for the handler for any @c wxFooEvent.
650 @param userData
651 Data to be associated with the event table entry.
652 @param eventSink
653 Object whose member function should be called. It must be specified
654 when connecting an event generated by one object to a member
655 function of a different object. If it is omitted, @c this is used.
656
657 @beginWxPerlOnly
658 In wxPerl this function takes 4 arguments: @a id, @a lastid,
659 @a type, @a method; if @a method is undef, the handler is
660 disconnected.}
661 @endWxPerlOnly
662
663 @see Bind<>()
664 */
665 void Connect(int id, int lastId, wxEventType eventType,
666 wxObjectEventFunction function,
667 wxObject* userData = NULL,
668 wxEvtHandler* eventSink = NULL);
669
670 /**
671 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
672 overload for more info.
673
674 This overload can be used to attach an event handler to a single source ID:
675
676 Example:
677 @code
678 frame->Connect( wxID_EXIT,
679 wxEVT_COMMAND_MENU_SELECTED,
680 wxCommandEventHandler(MyFrame::OnQuit) );
681 @endcode
682
683 @beginWxPerlOnly
684 Not supported by wxPerl.
685 @endWxPerlOnly
686 */
687 void Connect(int id, wxEventType eventType,
688 wxObjectEventFunction function,
689 wxObject* userData = NULL,
690 wxEvtHandler* eventSink = NULL);
691
692 /**
693 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
694 overload for more info.
695
696 This overload will connect the given event handler so that regardless of the
697 ID of the event source, the handler will be called.
698
699 @beginWxPerlOnly
700 Not supported by wxPerl.
701 @endWxPerlOnly
702 */
703 void Connect(wxEventType eventType,
704 wxObjectEventFunction function,
705 wxObject* userData = NULL,
706 wxEvtHandler* eventSink = NULL);
707
708 /**
709 Disconnects the given function dynamically from the event handler, using the
710 specified parameters as search criteria and returning @true if a matching
711 function has been found and removed.
712
713 This method can only disconnect functions which have been added using the
714 Connect() method. There is no way to disconnect functions connected using
715 the (static) event tables.
716
717 @param eventType
718 The event type associated with this event handler.
719 @param function
720 The event handler function.
721 @param userData
722 Data associated with the event table entry.
723 @param eventSink
724 Object whose member function should be called.
725
726 @beginWxPerlOnly
727 Not supported by wxPerl.
728 @endWxPerlOnly
729 */
730 bool Disconnect(wxEventType eventType,
731 wxObjectEventFunction function,
732 wxObject* userData = NULL,
733 wxEvtHandler* eventSink = NULL);
734
735 /**
736 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
737 overload for more info.
738
739 This overload takes the additional @a id parameter.
740
741 @beginWxPerlOnly
742 Not supported by wxPerl.
743 @endWxPerlOnly
744 */
745 bool Disconnect(int id = wxID_ANY,
746 wxEventType eventType = wxEVT_NULL,
747 wxObjectEventFunction function = NULL,
748 wxObject* userData = NULL,
749 wxEvtHandler* eventSink = NULL);
750
751 /**
752 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
753 overload for more info.
754
755 This overload takes an additional range of source IDs.
756
757 @beginWxPerlOnly
758 In wxPerl this function takes 3 arguments: @a id,
759 @a lastid, @a type.
760 @endWxPerlOnly
761 */
762 bool Disconnect(int id, int lastId,
763 wxEventType eventType,
764 wxObjectEventFunction function = NULL,
765 wxObject* userData = NULL,
766 wxEvtHandler* eventSink = NULL);
767 //@}
768
769
770 /**
771 @name Binding and Unbinding
772 */
773 //@{
774
775 /**
776 Binds the given function, functor or method dynamically with the event.
777
778 This offers basically the same functionality as Connect(), but it is
779 more flexible as it also allows you to use ordinary functions and
780 arbitrary functors as event handlers. It is also less restrictive then
781 Connect() because you can use an arbitrary method as an event handler,
782 where as Connect() requires a wxEvtHandler derived handler.
783
784 See @ref overview_events_bind for more detailed explanation
785 of this function and the @ref page_samples_event sample for usage
786 examples.
787
788 @param eventType
789 The event type to be associated with this event handler.
790 @param functor
791 The event handler functor. This can be an ordinary function but also
792 an arbitrary functor like boost::function<>.
793 @param id
794 The first ID of the identifier range to be associated with the event
795 handler.
796 @param lastId
797 The last ID of the identifier range to be associated with the event
798 handler.
799 @param userData
800 Data to be associated with the event table entry.
801
802 @see @ref overview_cpp_rtti_disabled
803
804 @since 2.9.0
805 */
806 template <typename EventTag, typename Functor>
807 void Bind(const EventTag& eventType,
808 Functor functor,
809 int id = wxID_ANY,
810 int lastId = wxID_ANY,
811 wxObject *userData = NULL);
812
813 /**
814 See the Bind<>(const EventTag&, Functor, int, int, wxObject*) overload for
815 more info.
816
817 This overload will bind the given method as the event handler.
818
819 @param eventType
820 The event type to be associated with this event handler.
821 @param method
822 The event handler method. This can be an arbitrary method (doesn't need
823 to be from a wxEvtHandler derived class).
824 @param handler
825 Object whose method should be called. It must always be specified
826 so it can be checked at compile time whether the given method is an
827 actual member of the given handler.
828 @param id
829 The first ID of the identifier range to be associated with the event
830 handler.
831 @param lastId
832 The last ID of the identifier range to be associated with the event
833 handler.
834 @param userData
835 Data to be associated with the event table entry.
836
837 @see @ref overview_cpp_rtti_disabled
838
839 @since 2.9.0
840 */
841 template <typename EventTag, typename Class, typename EventArg, typename EventHandler>
842 void Bind(const EventTag &eventType,
843 void (Class::*method)(EventArg &),
844 EventHandler *handler,
845 int id = wxID_ANY,
846 int lastId = wxID_ANY,
847 wxObject *userData = NULL);
848 /**
849 Unbinds the given function, functor or method dynamically from the
850 event handler, using the specified parameters as search criteria and
851 returning @true if a matching function has been found and removed.
852
853 This method can only unbind functions, functors or methods which have
854 been added using the Bind<>() method. There is no way to unbind
855 functions bound using the (static) event tables.
856
857 @param eventType
858 The event type associated with this event handler.
859 @param functor
860 The event handler functor. This can be an ordinary function but also
861 an arbitrary functor like boost::function<>.
862 @param id
863 The first ID of the identifier range associated with the event
864 handler.
865 @param lastId
866 The last ID of the identifier range associated with the event
867 handler.
868 @param userData
869 Data associated with the event table entry.
870
871 @see @ref overview_cpp_rtti_disabled
872
873 @since 2.9.0
874 */
875 template <typename EventTag, typename Functor>
876 bool Unbind(const EventTag& eventType,
877 Functor functor,
878 int id = wxID_ANY,
879 int lastId = wxID_ANY,
880 wxObject *userData = NULL);
881
882 /**
883 See the Unbind<>(const EventTag&, Functor, int, int, wxObject*)
884 overload for more info.
885
886 This overload unbinds the given method from the event..
887
888 @param eventType
889 The event type associated with this event handler.
890 @param method
891 The event handler method associated with this event.
892 @param handler
893 Object whose method was called.
894 @param id
895 The first ID of the identifier range associated with the event
896 handler.
897 @param lastId
898 The last ID of the identifier range associated with the event
899 handler.
900 @param userData
901 Data associated with the event table entry.
902
903 @see @ref overview_cpp_rtti_disabled
904
905 @since 2.9.0
906 */
907 template <typename EventTag, typename Class, typename EventArg, typename EventHandler>
908 bool Unbind(const EventTag &eventType,
909 void (Class::*method)(EventArg&),
910 EventHandler *handler,
911 int id = wxID_ANY,
912 int lastId = wxID_ANY,
913 wxObject *userData = NULL );
914 //@}
915 /**
916 @name User-supplied data
917 */
918 //@{
919
920 /**
921 Returns user-supplied client data.
922
923 @remarks Normally, any extra data the programmer wishes to associate with
924 the object should be made available by deriving a new class with
925 new data members.
926
927 @see SetClientData()
928 */
929 void* GetClientData() const;
930
931 /**
932 Returns a pointer to the user-supplied client data object.
933
934 @see SetClientObject(), wxClientData
935 */
936 wxClientData* GetClientObject() const;
937
938 /**
939 Sets user-supplied client data.
940
941 @param data
942 Data to be associated with the event handler.
943
944 @remarks Normally, any extra data the programmer wishes to associate
945 with the object should be made available by deriving a new
946 class with new data members. You must not call this method
947 and SetClientObject on the same class - only one of them.
948
949 @see GetClientData()
950 */
951 void SetClientData(void* data);
952
953 /**
954 Set the client data object. Any previous object will be deleted.
955
956 @see GetClientObject(), wxClientData
957 */
958 void SetClientObject(wxClientData* data);
959
960 //@}
961
962
963 /**
964 @name Event handler chaining
965
966 wxEvtHandler can be arranged in a double-linked list of handlers
967 which is automatically iterated by ProcessEvent() if needed.
968 */
969 //@{
970
971 /**
972 Returns @true if the event handler is enabled, @false otherwise.
973
974 @see SetEvtHandlerEnabled()
975 */
976 bool GetEvtHandlerEnabled() const;
977
978 /**
979 Returns the pointer to the next handler in the chain.
980
981 @see SetNextHandler(), GetPreviousHandler(), SetPreviousHandler(),
982 wxWindow::PushEventHandler, wxWindow::PopEventHandler
983 */
984 wxEvtHandler* GetNextHandler() const;
985
986 /**
987 Returns the pointer to the previous handler in the chain.
988
989 @see SetPreviousHandler(), GetNextHandler(), SetNextHandler(),
990 wxWindow::PushEventHandler, wxWindow::PopEventHandler
991 */
992 wxEvtHandler* GetPreviousHandler() const;
993
994 /**
995 Enables or disables the event handler.
996
997 @param enabled
998 @true if the event handler is to be enabled, @false if it is to be disabled.
999
1000 @remarks You can use this function to avoid having to remove the event
1001 handler from the chain, for example when implementing a
1002 dialog editor and changing from edit to test mode.
1003
1004 @see GetEvtHandlerEnabled()
1005 */
1006 void SetEvtHandlerEnabled(bool enabled);
1007
1008 /**
1009 Sets the pointer to the next handler.
1010
1011 @remarks
1012 See ProcessEvent() for more info about how the chains of event handlers
1013 are internally used.
1014 Also remember that wxEvtHandler uses double-linked lists and thus if you
1015 use this function, you should also call SetPreviousHandler() on the
1016 argument passed to this function:
1017 @code
1018 handlerA->SetNextHandler(handlerB);
1019 handlerB->SetPreviousHandler(handlerA);
1020 @endcode
1021
1022 @param handler
1023 The event handler to be set as the next handler.
1024 Cannot be @NULL.
1025
1026 @see @ref overview_events_processing
1027 */
1028 virtual void SetNextHandler(wxEvtHandler* handler);
1029
1030 /**
1031 Sets the pointer to the previous handler.
1032 All remarks about SetNextHandler() apply to this function as well.
1033
1034 @param handler
1035 The event handler to be set as the previous handler.
1036 Cannot be @NULL.
1037
1038 @see @ref overview_events_processing
1039 */
1040 virtual void SetPreviousHandler(wxEvtHandler* handler);
1041
1042 /**
1043 Unlinks this event handler from the chain it's part of (if any);
1044 then links the "previous" event handler to the "next" one
1045 (so that the chain won't be interrupted).
1046
1047 E.g. if before calling Unlink() you have the following chain:
1048 @image html evthandler_unlink_before.png
1049 then after calling @c B->Unlink() you'll have:
1050 @image html evthandler_unlink_after.png
1051
1052 @since 2.9.0
1053 */
1054 void Unlink();
1055
1056 /**
1057 Returns @true if the next and the previous handler pointers of this
1058 event handler instance are @NULL.
1059
1060 @since 2.9.0
1061
1062 @see SetPreviousHandler(), SetNextHandler()
1063 */
1064 bool IsUnlinked() const;
1065
1066 //@}
1067
1068 protected:
1069 /**
1070 Method called by ProcessEvent() before examining this object event
1071 tables.
1072
1073 This method can be overridden to hook into the event processing logic
1074 as early as possible. You should usually call the base class version
1075 when overriding this method, even if wxEvtHandler itself does nothing
1076 here, some derived classes do use this method, e.g. wxWindow implements
1077 support for wxValidator in it.
1078
1079 Example:
1080 @code
1081 class MyClass : public BaseClass // inheriting from wxEvtHandler
1082 {
1083 ...
1084 protected:
1085 virtual bool TryBefore(wxEvent& event)
1086 {
1087 if ( MyPreProcess(event) )
1088 return true;
1089
1090 return BaseClass::TryBefore(event);
1091 }
1092 };
1093 @endcode
1094
1095 @see ProcessEvent()
1096 */
1097 virtual bool TryBefore(wxEvent& event);
1098
1099 /**
1100 Try to process the event in this event handler.
1101
1102 This method is called from ProcessEventLocally() and thus, indirectly,
1103 from ProcessEvent(), please see the detailed description of the event
1104 processing logic there.
1105
1106 It is currently @em not virtual and so may not be overridden.
1107
1108 @since 2.9.1
1109
1110 @param event
1111 Event to process.
1112 @return
1113 @true if this object itself defines a handler for this event and
1114 the handler didn't skip the event.
1115 */
1116 bool TryThis(wxEvent& event);
1117
1118 /**
1119 Method called by ProcessEvent() as last resort.
1120
1121 This method can be overridden to implement post-processing for the
1122 events which were not processed anywhere else.
1123
1124 The base class version handles forwarding the unprocessed events to
1125 wxApp at wxEvtHandler level and propagating them upwards the window
1126 child-parent chain at wxWindow level and so should usually be called
1127 when overriding this method:
1128 @code
1129 class MyClass : public BaseClass // inheriting from wxEvtHandler
1130 {
1131 ...
1132 protected:
1133 virtual bool TryAfter(wxEvent& event)
1134 {
1135 if ( BaseClass::TryAfter(event) )
1136 return true;
1137
1138 return MyPostProcess(event);
1139 }
1140 };
1141 @endcode
1142
1143 @see ProcessEvent()
1144 */
1145 virtual bool TryAfter(wxEvent& event);
1146 };
1147
1148
1149 /**
1150 Flags for categories of keys.
1151
1152 These values are used by wxKeyEvent::IsKeyInCategory(). They may be
1153 combined via the bitwise operators |, &, and ~.
1154
1155 @since 2.9.1
1156 */
1157 enum wxKeyCategoryFlags
1158 {
1159 /// arrow keys, on and off numeric keypads
1160 WXK_CATEGORY_ARROW,
1161
1162 /// page up and page down keys, on and off numeric keypads
1163 WXK_CATEGORY_PAGING,
1164
1165 /// home and end keys, on and off numeric keypads
1166 WXK_CATEGORY_JUMP,
1167
1168 /// tab key, on and off numeric keypads
1169 WXK_CATEGORY_TAB,
1170
1171 /// backspace and delete keys, on and off numeric keypads
1172 WXK_CATEGORY_CUT,
1173
1174 /// union of WXK_CATEGORY_ARROW, WXK_CATEGORY_PAGING, and WXK_CATEGORY_JUMP categories
1175 WXK_CATEGORY_NAVIGATION
1176 };
1177
1178
1179 /**
1180 @class wxKeyEvent
1181
1182 This event class contains information about keypress (character) events.
1183
1184 Notice that there are three different kinds of keyboard events in wxWidgets:
1185 key down and up events and char events. The difference between the first two
1186 is clear - the first corresponds to a key press and the second to a key
1187 release - otherwise they are identical. Just note that if the key is
1188 maintained in a pressed state you will typically get a lot of (automatically
1189 generated) down events but only one up so it is wrong to assume that there is
1190 one up event corresponding to each down one.
1191
1192 Both key events provide untranslated key codes while the char event carries
1193 the translated one. The untranslated code for alphanumeric keys is always
1194 an upper case value. For the other keys it is one of @c WXK_XXX values
1195 from the ::wxKeyCode enumeration.
1196 The translated key is, in general, the character the user expects to appear
1197 as the result of the key combination when typing the text into a text entry
1198 zone, for example.
1199
1200 A few examples to clarify this (all assume that CAPS LOCK is unpressed
1201 and the standard US keyboard): when the @c 'A' key is pressed, the key down
1202 event key code is equal to @c ASCII A == 65. But the char event key code
1203 is @c ASCII a == 97. On the other hand, if you press both SHIFT and
1204 @c 'A' keys simultaneously , the key code in key down event will still be
1205 just @c 'A' while the char event key code parameter will now be @c 'A'
1206 as well.
1207
1208 Although in this simple case it is clear that the correct key code could be
1209 found in the key down event handler by checking the value returned by
1210 wxKeyEvent::ShiftDown(), in general you should use @c EVT_CHAR for this as
1211 for non-alphanumeric keys the translation is keyboard-layout dependent and
1212 can only be done properly by the system itself.
1213
1214 Another kind of translation is done when the control key is pressed: for
1215 example, for CTRL-A key press the key down event still carries the
1216 same key code @c 'a' as usual but the char event will have key code of 1,
1217 the ASCII value of this key combination.
1218
1219 You may discover how the other keys on your system behave interactively by
1220 running the @ref page_samples_text wxWidgets sample and pressing some keys
1221 in any of the text controls shown in it.
1222
1223 @b Tip: be sure to call @c event.Skip() for events that you don't process in
1224 key event function, otherwise menu shortcuts may cease to work under Windows.
1225
1226 @note If a key down (@c EVT_KEY_DOWN) event is caught and the event handler
1227 does not call @c event.Skip() then the corresponding char event
1228 (@c EVT_CHAR) will not happen.
1229 This is by design and enables the programs that handle both types of
1230 events to be a bit simpler.
1231
1232 @note For Windows programmers: The key and char events in wxWidgets are
1233 similar to but slightly different from Windows @c WM_KEYDOWN and
1234 @c WM_CHAR events. In particular, Alt-x combination will generate a
1235 char event in wxWidgets (unless it is used as an accelerator).
1236
1237
1238 @beginEventTable{wxKeyEvent}
1239 @event{EVT_KEY_DOWN(func)}
1240 Process a @c wxEVT_KEY_DOWN event (any key has been pressed).
1241 @event{EVT_KEY_UP(func)}
1242 Process a @c wxEVT_KEY_UP event (any key has been released).
1243 @event{EVT_CHAR(func)}
1244 Process a @c wxEVT_CHAR event.
1245 @endEventTable
1246
1247 @see wxKeyboardState
1248
1249 @library{wxcore}
1250 @category{events}
1251 */
1252 class wxKeyEvent : public wxEvent,
1253 public wxKeyboardState
1254 {
1255 public:
1256 /**
1257 Constructor.
1258 Currently, the only valid event types are @c wxEVT_CHAR and @c wxEVT_CHAR_HOOK.
1259 */
1260 wxKeyEvent(wxEventType keyEventType = wxEVT_NULL);
1261
1262 /**
1263 Returns the virtual key code. ASCII events return normal ASCII values,
1264 while non-ASCII events return values such as @b WXK_LEFT for the left cursor
1265 key. See ::wxKeyCode for a full list of the virtual key codes.
1266
1267 Note that in Unicode build, the returned value is meaningful only if the
1268 user entered a character that can be represented in current locale's default
1269 charset. You can obtain the corresponding Unicode character using GetUnicodeKey().
1270 */
1271 int GetKeyCode() const;
1272
1273 /**
1274 Returns true if the key is in the given key category.
1275
1276 @param category
1277 A bitwise combination of named ::wxKeyCategoryFlags constants.
1278
1279 @since 2.9.1
1280 */
1281 bool IsKeyInCategory(int category) const;
1282
1283 //@{
1284 /**
1285 Obtains the position (in client coordinates) at which the key was pressed.
1286 */
1287 wxPoint GetPosition() const;
1288 void GetPosition(long* x, long* y) const;
1289 //@}
1290
1291 /**
1292 Returns the raw key code for this event. This is a platform-dependent scan code
1293 which should only be used in advanced applications.
1294
1295 @note Currently the raw key codes are not supported by all ports, use
1296 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1297 */
1298 wxUint32 GetRawKeyCode() const;
1299
1300 /**
1301 Returns the low level key flags for this event. The flags are
1302 platform-dependent and should only be used in advanced applications.
1303
1304 @note Currently the raw key flags are not supported by all ports, use
1305 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1306 */
1307 wxUint32 GetRawKeyFlags() const;
1308
1309 /**
1310 Returns the Unicode character corresponding to this key event.
1311
1312 This function is only available in Unicode build, i.e. when
1313 @c wxUSE_UNICODE is 1.
1314 */
1315 wxChar GetUnicodeKey() const;
1316
1317 /**
1318 Returns the X position (in client coordinates) of the event.
1319 */
1320 wxCoord GetX() const;
1321
1322 /**
1323 Returns the Y position (in client coordinates) of the event.
1324 */
1325 wxCoord GetY() const;
1326 };
1327
1328
1329
1330 /**
1331 @class wxJoystickEvent
1332
1333 This event class contains information about joystick events, particularly
1334 events received by windows.
1335
1336 @beginEventTable{wxJoystickEvent}
1337 @event{EVT_JOY_BUTTON_DOWN(func)}
1338 Process a @c wxEVT_JOY_BUTTON_DOWN event.
1339 @event{EVT_JOY_BUTTON_UP(func)}
1340 Process a @c wxEVT_JOY_BUTTON_UP event.
1341 @event{EVT_JOY_MOVE(func)}
1342 Process a @c wxEVT_JOY_MOVE event.
1343 @event{EVT_JOY_ZMOVE(func)}
1344 Process a @c wxEVT_JOY_ZMOVE event.
1345 @event{EVT_JOYSTICK_EVENTS(func)}
1346 Processes all joystick events.
1347 @endEventTable
1348
1349 @library{wxcore}
1350 @category{events}
1351
1352 @see wxJoystick
1353 */
1354 class wxJoystickEvent : public wxEvent
1355 {
1356 public:
1357 /**
1358 Constructor.
1359 */
1360 wxJoystickEvent(wxEventType eventType = wxEVT_NULL, int state = 0,
1361 int joystick = wxJOYSTICK1,
1362 int change = 0);
1363
1364 /**
1365 Returns @true if the event was a down event from the specified button
1366 (or any button).
1367
1368 @param button
1369 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1370 indicate any button down event.
1371 */
1372 bool ButtonDown(int button = wxJOY_BUTTON_ANY) const;
1373
1374 /**
1375 Returns @true if the specified button (or any button) was in a down state.
1376
1377 @param button
1378 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1379 indicate any button down event.
1380 */
1381 bool ButtonIsDown(int button = wxJOY_BUTTON_ANY) const;
1382
1383 /**
1384 Returns @true if the event was an up event from the specified button
1385 (or any button).
1386
1387 @param button
1388 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1389 indicate any button down event.
1390 */
1391 bool ButtonUp(int button = wxJOY_BUTTON_ANY) const;
1392
1393 /**
1394 Returns the identifier of the button changing state.
1395
1396 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1397 */
1398 int GetButtonChange() const;
1399
1400 /**
1401 Returns the down state of the buttons.
1402
1403 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1404 */
1405 int GetButtonState() const;
1406
1407 /**
1408 Returns the identifier of the joystick generating the event - one of
1409 wxJOYSTICK1 and wxJOYSTICK2.
1410 */
1411 int GetJoystick() const;
1412
1413 /**
1414 Returns the x, y position of the joystick event.
1415 */
1416 wxPoint GetPosition() const;
1417
1418 /**
1419 Returns the z position of the joystick event.
1420 */
1421 int GetZPosition() const;
1422
1423 /**
1424 Returns @true if this was a button up or down event
1425 (@e not 'is any button down?').
1426 */
1427 bool IsButton() const;
1428
1429 /**
1430 Returns @true if this was an x, y move event.
1431 */
1432 bool IsMove() const;
1433
1434 /**
1435 Returns @true if this was a z move event.
1436 */
1437 bool IsZMove() const;
1438 };
1439
1440
1441
1442 /**
1443 @class wxScrollWinEvent
1444
1445 A scroll event holds information about events sent from scrolling windows.
1446
1447 Note that you can use the EVT_SCROLLWIN* macros for intercepting scroll window events
1448 from the receiving window.
1449
1450 @beginEventTable{wxScrollWinEvent}
1451 @event{EVT_SCROLLWIN(func)}
1452 Process all scroll events.
1453 @event{EVT_SCROLLWIN_TOP(func)}
1454 Process wxEVT_SCROLLWIN_TOP scroll-to-top events.
1455 @event{EVT_SCROLLWIN_BOTTOM(func)}
1456 Process wxEVT_SCROLLWIN_BOTTOM scroll-to-bottom events.
1457 @event{EVT_SCROLLWIN_LINEUP(func)}
1458 Process wxEVT_SCROLLWIN_LINEUP line up events.
1459 @event{EVT_SCROLLWIN_LINEDOWN(func)}
1460 Process wxEVT_SCROLLWIN_LINEDOWN line down events.
1461 @event{EVT_SCROLLWIN_PAGEUP(func)}
1462 Process wxEVT_SCROLLWIN_PAGEUP page up events.
1463 @event{EVT_SCROLLWIN_PAGEDOWN(func)}
1464 Process wxEVT_SCROLLWIN_PAGEDOWN page down events.
1465 @event{EVT_SCROLLWIN_THUMBTRACK(func)}
1466 Process wxEVT_SCROLLWIN_THUMBTRACK thumbtrack events
1467 (frequent events sent as the user drags the thumbtrack).
1468 @event{EVT_SCROLLWIN_THUMBRELEASE(func)}
1469 Process wxEVT_SCROLLWIN_THUMBRELEASE thumb release events.
1470 @endEventTable
1471
1472
1473 @library{wxcore}
1474 @category{events}
1475
1476 @see wxScrollEvent, @ref overview_events
1477 */
1478 class wxScrollWinEvent : public wxEvent
1479 {
1480 public:
1481 /**
1482 Constructor.
1483 */
1484 wxScrollWinEvent(wxEventType commandType = wxEVT_NULL, int pos = 0,
1485 int orientation = 0);
1486
1487 /**
1488 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
1489 scrollbar.
1490
1491 @todo wxHORIZONTAL and wxVERTICAL should go in their own enum
1492 */
1493 int GetOrientation() const;
1494
1495 /**
1496 Returns the position of the scrollbar for the thumb track and release events.
1497
1498 Note that this field can't be used for the other events, you need to query
1499 the window itself for the current position in that case.
1500 */
1501 int GetPosition() const;
1502 };
1503
1504
1505
1506 /**
1507 @class wxSysColourChangedEvent
1508
1509 This class is used for system colour change events, which are generated
1510 when the user changes the colour settings using the control panel.
1511 This is only appropriate under Windows.
1512
1513 @remarks
1514 The default event handler for this event propagates the event to child windows,
1515 since Windows only sends the events to top-level windows.
1516 If intercepting this event for a top-level window, remember to call the base
1517 class handler, or to pass the event on to the window's children explicitly.
1518
1519 @beginEventTable{wxSysColourChangedEvent}
1520 @event{EVT_SYS_COLOUR_CHANGED(func)}
1521 Process a @c wxEVT_SYS_COLOUR_CHANGED event.
1522 @endEventTable
1523
1524 @library{wxcore}
1525 @category{events}
1526
1527 @see @ref overview_events
1528 */
1529 class wxSysColourChangedEvent : public wxEvent
1530 {
1531 public:
1532 /**
1533 Constructor.
1534 */
1535 wxSysColourChangedEvent();
1536 };
1537
1538
1539
1540 /**
1541 @class wxWindowCreateEvent
1542
1543 This event is sent just after the actual window associated with a wxWindow
1544 object has been created.
1545
1546 Since it is derived from wxCommandEvent, the event propagates up
1547 the window hierarchy.
1548
1549 @beginEventTable{wxWindowCreateEvent}
1550 @event{EVT_WINDOW_CREATE(func)}
1551 Process a @c wxEVT_CREATE event.
1552 @endEventTable
1553
1554 @library{wxcore}
1555 @category{events}
1556
1557 @see @ref overview_events, wxWindowDestroyEvent
1558 */
1559 class wxWindowCreateEvent : public wxCommandEvent
1560 {
1561 public:
1562 /**
1563 Constructor.
1564 */
1565 wxWindowCreateEvent(wxWindow* win = NULL);
1566
1567 /// Retutn the window being created.
1568 wxWindow *GetWindow() const;
1569 };
1570
1571
1572
1573 /**
1574 @class wxPaintEvent
1575
1576 A paint event is sent when a window's contents needs to be repainted.
1577
1578 The handler of this event must create a wxPaintDC object and use it for
1579 painting the window contents. For example:
1580 @code
1581 void MyWindow::OnPaint(wxPaintEvent& event)
1582 {
1583 wxPaintDC dc(this);
1584
1585 DrawMyDocument(dc);
1586 }
1587 @endcode
1588
1589 Notice that you must @e not create other kinds of wxDC (e.g. wxClientDC or
1590 wxWindowDC) in EVT_PAINT handlers and also don't create wxPaintDC outside
1591 of this event handlers.
1592
1593
1594 You can optimize painting by retrieving the rectangles that have been damaged
1595 and only repainting these. The rectangles are in terms of the client area,
1596 and are unscrolled, so you will need to do some calculations using the current
1597 view position to obtain logical, scrolled units.
1598 Here is an example of using the wxRegionIterator class:
1599 @code
1600 // Called when window needs to be repainted.
1601 void MyWindow::OnPaint(wxPaintEvent& event)
1602 {
1603 wxPaintDC dc(this);
1604
1605 // Find Out where the window is scrolled to
1606 int vbX,vbY; // Top left corner of client
1607 GetViewStart(&vbX,&vbY);
1608
1609 int vX,vY,vW,vH; // Dimensions of client area in pixels
1610 wxRegionIterator upd(GetUpdateRegion()); // get the update rect list
1611
1612 while (upd)
1613 {
1614 vX = upd.GetX();
1615 vY = upd.GetY();
1616 vW = upd.GetW();
1617 vH = upd.GetH();
1618
1619 // Alternatively we can do this:
1620 // wxRect rect(upd.GetRect());
1621
1622 // Repaint this rectangle
1623 ...some code...
1624
1625 upd ++ ;
1626 }
1627 }
1628 @endcode
1629
1630 @remarks
1631 Please notice that in general it is impossible to change the drawing of a
1632 standard control (such as wxButton) and so you shouldn't attempt to handle
1633 paint events for them as even if it might work on some platforms, this is
1634 inherently not portable and won't work everywhere.
1635
1636
1637 @beginEventTable{wxPaintEvent}
1638 @event{EVT_PAINT(func)}
1639 Process a @c wxEVT_PAINT event.
1640 @endEventTable
1641
1642 @library{wxcore}
1643 @category{events}
1644
1645 @see @ref overview_events
1646 */
1647 class wxPaintEvent : public wxEvent
1648 {
1649 public:
1650 /**
1651 Constructor.
1652 */
1653 wxPaintEvent(int id = 0);
1654 };
1655
1656
1657
1658 /**
1659 @class wxMaximizeEvent
1660
1661 An event being sent when a top level window is maximized. Notice that it is
1662 not sent when the window is restored to its original size after it had been
1663 maximized, only a normal wxSizeEvent is generated in this case.
1664
1665 @beginEventTable{wxMaximizeEvent}
1666 @event{EVT_MAXIMIZE(func)}
1667 Process a @c wxEVT_MAXIMIZE event.
1668 @endEventTable
1669
1670 @library{wxcore}
1671 @category{events}
1672
1673 @see @ref overview_events, wxTopLevelWindow::Maximize,
1674 wxTopLevelWindow::IsMaximized
1675 */
1676 class wxMaximizeEvent : public wxEvent
1677 {
1678 public:
1679 /**
1680 Constructor. Only used by wxWidgets internally.
1681 */
1682 wxMaximizeEvent(int id = 0);
1683 };
1684
1685 /**
1686 The possibles modes to pass to wxUpdateUIEvent::SetMode().
1687 */
1688 enum wxUpdateUIMode
1689 {
1690 /** Send UI update events to all windows. */
1691 wxUPDATE_UI_PROCESS_ALL,
1692
1693 /** Send UI update events to windows that have
1694 the wxWS_EX_PROCESS_UI_UPDATES flag specified. */
1695 wxUPDATE_UI_PROCESS_SPECIFIED
1696 };
1697
1698
1699 /**
1700 @class wxUpdateUIEvent
1701
1702 This class is used for pseudo-events which are called by wxWidgets
1703 to give an application the chance to update various user interface elements.
1704
1705 Without update UI events, an application has to work hard to check/uncheck,
1706 enable/disable, show/hide, and set the text for elements such as menu items
1707 and toolbar buttons. The code for doing this has to be mixed up with the code
1708 that is invoked when an action is invoked for a menu item or button.
1709
1710 With update UI events, you define an event handler to look at the state of the
1711 application and change UI elements accordingly. wxWidgets will call your member
1712 functions in idle time, so you don't have to worry where to call this code.
1713
1714 In addition to being a clearer and more declarative method, it also means you don't
1715 have to worry whether you're updating a toolbar or menubar identifier. The same
1716 handler can update a menu item and toolbar button, if the identifier is the same.
1717 Instead of directly manipulating the menu or button, you call functions in the event
1718 object, such as wxUpdateUIEvent::Check. wxWidgets will determine whether such a
1719 call has been made, and which UI element to update.
1720
1721 These events will work for popup menus as well as menubars. Just before a menu is
1722 popped up, wxMenu::UpdateUI is called to process any UI events for the window that
1723 owns the menu.
1724
1725 If you find that the overhead of UI update processing is affecting your application,
1726 you can do one or both of the following:
1727 @li Call wxUpdateUIEvent::SetMode with a value of wxUPDATE_UI_PROCESS_SPECIFIED,
1728 and set the extra style wxWS_EX_PROCESS_UI_UPDATES for every window that should
1729 receive update events. No other windows will receive update events.
1730 @li Call wxUpdateUIEvent::SetUpdateInterval with a millisecond value to set the delay
1731 between updates. You may need to call wxWindow::UpdateWindowUI at critical points,
1732 for example when a dialog is about to be shown, in case the user sees a slight
1733 delay before windows are updated.
1734
1735 Note that although events are sent in idle time, defining a wxIdleEvent handler
1736 for a window does not affect this because the events are sent from wxWindow::OnInternalIdle
1737 which is always called in idle time.
1738
1739 wxWidgets tries to optimize update events on some platforms.
1740 On Windows and GTK+, events for menubar items are only sent when the menu is about
1741 to be shown, and not in idle time.
1742
1743
1744 @beginEventTable{wxUpdateUIEvent}
1745 @event{EVT_UPDATE_UI(id, func)}
1746 Process a @c wxEVT_UPDATE_UI event for the command with the given id.
1747 @event{EVT_UPDATE_UI_RANGE(id1, id2, func)}
1748 Process a @c wxEVT_UPDATE_UI event for any command with id included in the given range.
1749 @endEventTable
1750
1751 @library{wxcore}
1752 @category{events}
1753
1754 @see @ref overview_events
1755 */
1756 class wxUpdateUIEvent : public wxCommandEvent
1757 {
1758 public:
1759 /**
1760 Constructor.
1761 */
1762 wxUpdateUIEvent(wxWindowID commandId = 0);
1763
1764 /**
1765 Returns @true if it is appropriate to update (send UI update events to)
1766 this window.
1767
1768 This function looks at the mode used (see wxUpdateUIEvent::SetMode),
1769 the wxWS_EX_PROCESS_UI_UPDATES flag in @a window, the time update events
1770 were last sent in idle time, and the update interval, to determine whether
1771 events should be sent to this window now. By default this will always
1772 return @true because the update mode is initially wxUPDATE_UI_PROCESS_ALL
1773 and the interval is set to 0; so update events will be sent as often as
1774 possible. You can reduce the frequency that events are sent by changing the
1775 mode and/or setting an update interval.
1776
1777 @see ResetUpdateTime(), SetUpdateInterval(), SetMode()
1778 */
1779 static bool CanUpdate(wxWindow* window);
1780
1781 /**
1782 Check or uncheck the UI element.
1783 */
1784 void Check(bool check);
1785
1786 /**
1787 Enable or disable the UI element.
1788 */
1789 void Enable(bool enable);
1790
1791 /**
1792 Returns @true if the UI element should be checked.
1793 */
1794 bool GetChecked() const;
1795
1796 /**
1797 Returns @true if the UI element should be enabled.
1798 */
1799 bool GetEnabled() const;
1800
1801 /**
1802 Static function returning a value specifying how wxWidgets will send update
1803 events: to all windows, or only to those which specify that they will process
1804 the events.
1805
1806 @see SetMode()
1807 */
1808 static wxUpdateUIMode GetMode();
1809
1810 /**
1811 Returns @true if the application has called Check().
1812 For wxWidgets internal use only.
1813 */
1814 bool GetSetChecked() const;
1815
1816 /**
1817 Returns @true if the application has called Enable().
1818 For wxWidgets internal use only.
1819 */
1820 bool GetSetEnabled() const;
1821
1822 /**
1823 Returns @true if the application has called Show().
1824 For wxWidgets internal use only.
1825 */
1826 bool GetSetShown() const;
1827
1828 /**
1829 Returns @true if the application has called SetText().
1830 For wxWidgets internal use only.
1831 */
1832 bool GetSetText() const;
1833
1834 /**
1835 Returns @true if the UI element should be shown.
1836 */
1837 bool GetShown() const;
1838
1839 /**
1840 Returns the text that should be set for the UI element.
1841 */
1842 wxString GetText() const;
1843
1844 /**
1845 Returns the current interval between updates in milliseconds.
1846 The value -1 disables updates, 0 updates as frequently as possible.
1847
1848 @see SetUpdateInterval().
1849 */
1850 static long GetUpdateInterval();
1851
1852 /**
1853 Used internally to reset the last-updated time to the current time.
1854
1855 It is assumed that update events are normally sent in idle time, so this
1856 is called at the end of idle processing.
1857
1858 @see CanUpdate(), SetUpdateInterval(), SetMode()
1859 */
1860 static void ResetUpdateTime();
1861
1862 /**
1863 Specify how wxWidgets will send update events: to all windows, or only to
1864 those which specify that they will process the events.
1865
1866 @param mode
1867 this parameter may be one of the ::wxUpdateUIMode enumeration values.
1868 The default mode is wxUPDATE_UI_PROCESS_ALL.
1869 */
1870 static void SetMode(wxUpdateUIMode mode);
1871
1872 /**
1873 Sets the text for this UI element.
1874 */
1875 void SetText(const wxString& text);
1876
1877 /**
1878 Sets the interval between updates in milliseconds.
1879
1880 Set to -1 to disable updates, or to 0 to update as frequently as possible.
1881 The default is 0.
1882
1883 Use this to reduce the overhead of UI update events if your application
1884 has a lot of windows. If you set the value to -1 or greater than 0,
1885 you may also need to call wxWindow::UpdateWindowUI at appropriate points
1886 in your application, such as when a dialog is about to be shown.
1887 */
1888 static void SetUpdateInterval(long updateInterval);
1889
1890 /**
1891 Show or hide the UI element.
1892 */
1893 void Show(bool show);
1894 };
1895
1896
1897
1898 /**
1899 @class wxClipboardTextEvent
1900
1901 This class represents the events generated by a control (typically a
1902 wxTextCtrl but other windows can generate these events as well) when its
1903 content gets copied or cut to, or pasted from the clipboard.
1904
1905 There are three types of corresponding events wxEVT_COMMAND_TEXT_COPY,
1906 wxEVT_COMMAND_TEXT_CUT and wxEVT_COMMAND_TEXT_PASTE.
1907
1908 If any of these events is processed (without being skipped) by an event
1909 handler, the corresponding operation doesn't take place which allows to
1910 prevent the text from being copied from or pasted to a control. It is also
1911 possible to examine the clipboard contents in the PASTE event handler and
1912 transform it in some way before inserting in a control -- for example,
1913 changing its case or removing invalid characters.
1914
1915 Finally notice that a CUT event is always preceded by the COPY event which
1916 makes it possible to only process the latter if it doesn't matter if the
1917 text was copied or cut.
1918
1919 @note
1920 These events are currently only generated by wxTextCtrl under GTK+.
1921 They are generated by all controls under Windows.
1922
1923 @beginEventTable{wxClipboardTextEvent}
1924 @event{EVT_TEXT_COPY(id, func)}
1925 Some or all of the controls content was copied to the clipboard.
1926 @event{EVT_TEXT_CUT(id, func)}
1927 Some or all of the controls content was cut (i.e. copied and
1928 deleted).
1929 @event{EVT_TEXT_PASTE(id, func)}
1930 Clipboard content was pasted into the control.
1931 @endEventTable
1932
1933
1934 @library{wxcore}
1935 @category{events}
1936
1937 @see wxClipboard
1938 */
1939 class wxClipboardTextEvent : public wxCommandEvent
1940 {
1941 public:
1942 /**
1943 Constructor.
1944 */
1945 wxClipboardTextEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
1946 };
1947
1948
1949
1950 /**
1951 @class wxMouseEvent
1952
1953 This event class contains information about the events generated by the mouse:
1954 they include mouse buttons press and release events and mouse move events.
1955
1956 All mouse events involving the buttons use @c wxMOUSE_BTN_LEFT for the
1957 left mouse button, @c wxMOUSE_BTN_MIDDLE for the middle one and
1958 @c wxMOUSE_BTN_RIGHT for the right one. And if the system supports more
1959 buttons, the @c wxMOUSE_BTN_AUX1 and @c wxMOUSE_BTN_AUX2 events
1960 can also be generated. Note that not all mice have even a middle button so a
1961 portable application should avoid relying on the events from it (but the right
1962 button click can be emulated using the left mouse button with the control key
1963 under Mac platforms with a single button mouse).
1964
1965 For the @c wxEVT_ENTER_WINDOW and @c wxEVT_LEAVE_WINDOW events
1966 purposes, the mouse is considered to be inside the window if it is in the
1967 window client area and not inside one of its children. In other words, the
1968 parent window receives @c wxEVT_LEAVE_WINDOW event not only when the
1969 mouse leaves the window entirely but also when it enters one of its children.
1970
1971 The position associated with a mouse event is expressed in the window
1972 coordinates of the window which generated the event, you can use
1973 wxWindow::ClientToScreen() to convert it to screen coordinates and possibly
1974 call wxWindow::ScreenToClient() next to convert it to window coordinates of
1975 another window.
1976
1977 @note Note that under Windows CE mouse enter and leave events are not natively
1978 supported by the system but are generated by wxWidgets itself. This has several
1979 drawbacks: the LEAVE_WINDOW event might be received some time after the mouse
1980 left the window and the state variables for it may have changed during this time.
1981
1982 @note Note the difference between methods like wxMouseEvent::LeftDown and
1983 the inherited wxMouseState::LeftIsDown: the former returns @true when
1984 the event corresponds to the left mouse button click while the latter
1985 returns @true if the left mouse button is currently being pressed.
1986 For example, when the user is dragging the mouse you can use
1987 wxMouseEvent::LeftIsDown to test whether the left mouse button is
1988 (still) depressed. Also, by convention, if wxMouseEvent::LeftDown
1989 returns @true, wxMouseEvent::LeftIsDown will also return @true in
1990 wxWidgets whatever the underlying GUI behaviour is (which is
1991 platform-dependent). The same applies, of course, to other mouse
1992 buttons as well.
1993
1994
1995 @beginEventTable{wxMouseEvent}
1996 @event{EVT_LEFT_DOWN(func)}
1997 Process a @c wxEVT_LEFT_DOWN event. The handler of this event should normally
1998 call event.Skip() to allow the default processing to take place as otherwise
1999 the window under mouse wouldn't get the focus.
2000 @event{EVT_LEFT_UP(func)}
2001 Process a @c wxEVT_LEFT_UP event.
2002 @event{EVT_LEFT_DCLICK(func)}
2003 Process a @c wxEVT_LEFT_DCLICK event.
2004 @event{EVT_MIDDLE_DOWN(func)}
2005 Process a @c wxEVT_MIDDLE_DOWN event.
2006 @event{EVT_MIDDLE_UP(func)}
2007 Process a @c wxEVT_MIDDLE_UP event.
2008 @event{EVT_MIDDLE_DCLICK(func)}
2009 Process a @c wxEVT_MIDDLE_DCLICK event.
2010 @event{EVT_RIGHT_DOWN(func)}
2011 Process a @c wxEVT_RIGHT_DOWN event.
2012 @event{EVT_RIGHT_UP(func)}
2013 Process a @c wxEVT_RIGHT_UP event.
2014 @event{EVT_RIGHT_DCLICK(func)}
2015 Process a @c wxEVT_RIGHT_DCLICK event.
2016 @event{EVT_MOUSE_AUX1_DOWN(func)}
2017 Process a @c wxEVT_MOUSE_AUX1_DOWN event.
2018 @event{EVT_MOUSE_AUX1_UP(func)}
2019 Process a @c wxEVT_MOUSE_AUX1_UP event.
2020 @event{EVT_MOUSE_AUX1_DCLICK(func)}
2021 Process a @c wxEVT_MOUSE_AUX1_DCLICK event.
2022 @event{EVT_MOUSE_AUX2_DOWN(func)}
2023 Process a @c wxEVT_MOUSE_AUX2_DOWN event.
2024 @event{EVT_MOUSE_AUX2_UP(func)}
2025 Process a @c wxEVT_MOUSE_AUX2_UP event.
2026 @event{EVT_MOUSE_AUX2_DCLICK(func)}
2027 Process a @c wxEVT_MOUSE_AUX2_DCLICK event.
2028 @event{EVT_MOTION(func)}
2029 Process a @c wxEVT_MOTION event.
2030 @event{EVT_ENTER_WINDOW(func)}
2031 Process a @c wxEVT_ENTER_WINDOW event.
2032 @event{EVT_LEAVE_WINDOW(func)}
2033 Process a @c wxEVT_LEAVE_WINDOW event.
2034 @event{EVT_MOUSEWHEEL(func)}
2035 Process a @c wxEVT_MOUSEWHEEL event.
2036 @event{EVT_MOUSE_EVENTS(func)}
2037 Process all mouse events.
2038 @endEventTable
2039
2040 @library{wxcore}
2041 @category{events}
2042
2043 @see wxKeyEvent
2044 */
2045 class wxMouseEvent : public wxEvent,
2046 public wxMouseState
2047 {
2048 public:
2049 /**
2050 Constructor. Valid event types are:
2051
2052 @li wxEVT_ENTER_WINDOW
2053 @li wxEVT_LEAVE_WINDOW
2054 @li wxEVT_LEFT_DOWN
2055 @li wxEVT_LEFT_UP
2056 @li wxEVT_LEFT_DCLICK
2057 @li wxEVT_MIDDLE_DOWN
2058 @li wxEVT_MIDDLE_UP
2059 @li wxEVT_MIDDLE_DCLICK
2060 @li wxEVT_RIGHT_DOWN
2061 @li wxEVT_RIGHT_UP
2062 @li wxEVT_RIGHT_DCLICK
2063 @li wxEVT_MOUSE_AUX1_DOWN
2064 @li wxEVT_MOUSE_AUX1_UP
2065 @li wxEVT_MOUSE_AUX1_DCLICK
2066 @li wxEVT_MOUSE_AUX2_DOWN
2067 @li wxEVT_MOUSE_AUX2_UP
2068 @li wxEVT_MOUSE_AUX2_DCLICK
2069 @li wxEVT_MOTION
2070 @li wxEVT_MOUSEWHEEL
2071 */
2072 wxMouseEvent(wxEventType mouseEventType = wxEVT_NULL);
2073
2074 /**
2075 Returns @true if the event was a first extra button double click.
2076 */
2077 bool Aux1DClick() const;
2078
2079 /**
2080 Returns @true if the first extra button mouse button changed to down.
2081 */
2082 bool Aux1Down() const;
2083
2084 /**
2085 Returns @true if the first extra button mouse button changed to up.
2086 */
2087 bool Aux1Up() const;
2088
2089 /**
2090 Returns @true if the event was a second extra button double click.
2091 */
2092 bool Aux2DClick() const;
2093
2094 /**
2095 Returns @true if the second extra button mouse button changed to down.
2096 */
2097 bool Aux2Down() const;
2098
2099 /**
2100 Returns @true if the second extra button mouse button changed to up.
2101 */
2102 bool Aux2Up() const;
2103
2104 /**
2105 Returns @true if the event was generated by the specified button.
2106
2107 @see wxMouseState::ButtoinIsDown()
2108 */
2109 bool Button(wxMouseButton but) const;
2110
2111 /**
2112 If the argument is omitted, this returns @true if the event was a mouse
2113 double click event. Otherwise the argument specifies which double click event
2114 was generated (see Button() for the possible values).
2115 */
2116 bool ButtonDClick(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2117
2118 /**
2119 If the argument is omitted, this returns @true if the event was a mouse
2120 button down event. Otherwise the argument specifies which button-down event
2121 was generated (see Button() for the possible values).
2122 */
2123 bool ButtonDown(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2124
2125 /**
2126 If the argument is omitted, this returns @true if the event was a mouse
2127 button up event. Otherwise the argument specifies which button-up event
2128 was generated (see Button() for the possible values).
2129 */
2130 bool ButtonUp(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2131
2132 /**
2133 Returns @true if this was a dragging event (motion while a button is depressed).
2134
2135 @see Moving()
2136 */
2137 bool Dragging() const;
2138
2139 /**
2140 Returns @true if the mouse was entering the window.
2141
2142 @see Leaving()
2143 */
2144 bool Entering() const;
2145
2146 /**
2147 Returns the mouse button which generated this event or @c wxMOUSE_BTN_NONE
2148 if no button is involved (for mouse move, enter or leave event, for example).
2149 Otherwise @c wxMOUSE_BTN_LEFT is returned for the left button down, up and
2150 double click events, @c wxMOUSE_BTN_MIDDLE and @c wxMOUSE_BTN_RIGHT
2151 for the same events for the middle and the right buttons respectively.
2152 */
2153 int GetButton() const;
2154
2155 /**
2156 Returns the number of mouse clicks for this event: 1 for a simple click, 2
2157 for a double-click, 3 for a triple-click and so on.
2158
2159 Currently this function is implemented only in wxMac and returns -1 for the
2160 other platforms (you can still distinguish simple clicks from double-clicks as
2161 they generate different kinds of events however).
2162
2163 @since 2.9.0
2164 */
2165 int GetClickCount() const;
2166
2167 /**
2168 Returns the configured number of lines (or whatever) to be scrolled per
2169 wheel action. Defaults to three.
2170 */
2171 int GetLinesPerAction() const;
2172
2173 /**
2174 Returns the logical mouse position in pixels (i.e. translated according to the
2175 translation set for the DC, which usually indicates that the window has been
2176 scrolled).
2177 */
2178 wxPoint GetLogicalPosition(const wxDC& dc) const;
2179
2180 /**
2181 Get wheel delta, normally 120.
2182
2183 This is the threshold for action to be taken, and one such action
2184 (for example, scrolling one increment) should occur for each delta.
2185 */
2186 int GetWheelDelta() const;
2187
2188 /**
2189 Get wheel rotation, positive or negative indicates direction of rotation.
2190
2191 Current devices all send an event when rotation is at least +/-WheelDelta, but
2192 finer resolution devices can be created in the future.
2193
2194 Because of this you shouldn't assume that one event is equal to 1 line, but you
2195 should be able to either do partial line scrolling or wait until several
2196 events accumulate before scrolling.
2197 */
2198 int GetWheelRotation() const;
2199
2200 /**
2201 Gets the axis the wheel operation concerns; @c 0 is the Y axis as on
2202 most mouse wheels, @c 1 is the X axis.
2203
2204 Note that only some models of mouse have horizontal wheel axis.
2205 */
2206 int GetWheelAxis() const;
2207
2208 /**
2209 Returns @true if the event was a mouse button event (not necessarily a button
2210 down event - that may be tested using ButtonDown()).
2211 */
2212 bool IsButton() const;
2213
2214 /**
2215 Returns @true if the system has been setup to do page scrolling with
2216 the mouse wheel instead of line scrolling.
2217 */
2218 bool IsPageScroll() const;
2219
2220 /**
2221 Returns @true if the mouse was leaving the window.
2222
2223 @see Entering().
2224 */
2225 bool Leaving() const;
2226
2227 /**
2228 Returns @true if the event was a left double click.
2229 */
2230 bool LeftDClick() const;
2231
2232 /**
2233 Returns @true if the left mouse button changed to down.
2234 */
2235 bool LeftDown() const;
2236
2237 /**
2238 Returns @true if the left mouse button changed to up.
2239 */
2240 bool LeftUp() const;
2241
2242 /**
2243 Returns @true if the Meta key was down at the time of the event.
2244 */
2245 bool MetaDown() const;
2246
2247 /**
2248 Returns @true if the event was a middle double click.
2249 */
2250 bool MiddleDClick() const;
2251
2252 /**
2253 Returns @true if the middle mouse button changed to down.
2254 */
2255 bool MiddleDown() const;
2256
2257 /**
2258 Returns @true if the middle mouse button changed to up.
2259 */
2260 bool MiddleUp() const;
2261
2262 /**
2263 Returns @true if this was a motion event and no mouse buttons were pressed.
2264 If any mouse button is held pressed, then this method returns @false and
2265 Dragging() returns @true.
2266 */
2267 bool Moving() const;
2268
2269 /**
2270 Returns @true if the event was a right double click.
2271 */
2272 bool RightDClick() const;
2273
2274 /**
2275 Returns @true if the right mouse button changed to down.
2276 */
2277 bool RightDown() const;
2278
2279 /**
2280 Returns @true if the right mouse button changed to up.
2281 */
2282 bool RightUp() const;
2283 };
2284
2285
2286
2287 /**
2288 @class wxDropFilesEvent
2289
2290 This class is used for drop files events, that is, when files have been dropped
2291 onto the window. This functionality is currently only available under Windows.
2292
2293 The window must have previously been enabled for dropping by calling
2294 wxWindow::DragAcceptFiles().
2295
2296 Important note: this is a separate implementation to the more general drag and drop
2297 implementation documented in the @ref overview_dnd. It uses the older, Windows
2298 message-based approach of dropping files.
2299
2300 @beginEventTable{wxDropFilesEvent}
2301 @event{EVT_DROP_FILES(func)}
2302 Process a @c wxEVT_DROP_FILES event.
2303 @endEventTable
2304
2305 @onlyfor{wxmsw}
2306
2307 @library{wxcore}
2308 @category{events}
2309
2310 @see @ref overview_events
2311 */
2312 class wxDropFilesEvent : public wxEvent
2313 {
2314 public:
2315 /**
2316 Constructor.
2317 */
2318 wxDropFilesEvent(wxEventType id = 0, int noFiles = 0,
2319 wxString* files = NULL);
2320
2321 /**
2322 Returns an array of filenames.
2323 */
2324 wxString* GetFiles() const;
2325
2326 /**
2327 Returns the number of files dropped.
2328 */
2329 int GetNumberOfFiles() const;
2330
2331 /**
2332 Returns the position at which the files were dropped.
2333 Returns an array of filenames.
2334 */
2335 wxPoint GetPosition() const;
2336 };
2337
2338
2339
2340 /**
2341 @class wxCommandEvent
2342
2343 This event class contains information about command events, which originate
2344 from a variety of simple controls.
2345
2346 Note that wxCommandEvents and wxCommandEvent-derived event classes by default
2347 and unlike other wxEvent-derived classes propagate upward from the source
2348 window (the window which emits the event) up to the first parent which processes
2349 the event. Be sure to read @ref overview_events_propagation.
2350
2351 More complex controls, such as wxTreeCtrl, have separate command event classes.
2352
2353 @beginEventTable{wxCommandEvent}
2354 @event{EVT_COMMAND(id, event, func)}
2355 Process a command, supplying the window identifier, command event identifier,
2356 and member function.
2357 @event{EVT_COMMAND_RANGE(id1, id2, event, func)}
2358 Process a command for a range of window identifiers, supplying the minimum and
2359 maximum window identifiers, command event identifier, and member function.
2360 @event{EVT_BUTTON(id, func)}
2361 Process a @c wxEVT_COMMAND_BUTTON_CLICKED command, which is generated by a wxButton control.
2362 @event{EVT_CHECKBOX(id, func)}
2363 Process a @c wxEVT_COMMAND_CHECKBOX_CLICKED command, which is generated by a wxCheckBox control.
2364 @event{EVT_CHOICE(id, func)}
2365 Process a @c wxEVT_COMMAND_CHOICE_SELECTED command, which is generated by a wxChoice control.
2366 @event{EVT_COMBOBOX(id, func)}
2367 Process a @c wxEVT_COMMAND_COMBOBOX_SELECTED command, which is generated by a wxComboBox control.
2368 @event{EVT_LISTBOX(id, func)}
2369 Process a @c wxEVT_COMMAND_LISTBOX_SELECTED command, which is generated by a wxListBox control.
2370 @event{EVT_LISTBOX_DCLICK(id, func)}
2371 Process a @c wxEVT_COMMAND_LISTBOX_DOUBLECLICKED command, which is generated by a wxListBox control.
2372 @event{EVT_CHECKLISTBOX(id, func)}
2373 Process a @c wxEVT_COMMAND_CHECKLISTBOX_TOGGLED command, which is generated by a wxCheckListBox control.
2374 @event{EVT_MENU(id, func)}
2375 Process a @c wxEVT_COMMAND_MENU_SELECTED command, which is generated by a menu item.
2376 @event{EVT_MENU_RANGE(id1, id2, func)}
2377 Process a @c wxEVT_COMMAND_MENU_RANGE command, which is generated by a range of menu items.
2378 @event{EVT_CONTEXT_MENU(func)}
2379 Process the event generated when the user has requested a popup menu to appear by
2380 pressing a special keyboard key (under Windows) or by right clicking the mouse.
2381 @event{EVT_RADIOBOX(id, func)}
2382 Process a @c wxEVT_COMMAND_RADIOBOX_SELECTED command, which is generated by a wxRadioBox control.
2383 @event{EVT_RADIOBUTTON(id, func)}
2384 Process a @c wxEVT_COMMAND_RADIOBUTTON_SELECTED command, which is generated by a wxRadioButton control.
2385 @event{EVT_SCROLLBAR(id, func)}
2386 Process a @c wxEVT_COMMAND_SCROLLBAR_UPDATED command, which is generated by a wxScrollBar
2387 control. This is provided for compatibility only; more specific scrollbar event macros
2388 should be used instead (see wxScrollEvent).
2389 @event{EVT_SLIDER(id, func)}
2390 Process a @c wxEVT_COMMAND_SLIDER_UPDATED command, which is generated by a wxSlider control.
2391 @event{EVT_TEXT(id, func)}
2392 Process a @c wxEVT_COMMAND_TEXT_UPDATED command, which is generated by a wxTextCtrl control.
2393 @event{EVT_TEXT_ENTER(id, func)}
2394 Process a @c wxEVT_COMMAND_TEXT_ENTER command, which is generated by a wxTextCtrl control.
2395 Note that you must use wxTE_PROCESS_ENTER flag when creating the control if you want it
2396 to generate such events.
2397 @event{EVT_TEXT_MAXLEN(id, func)}
2398 Process a @c wxEVT_COMMAND_TEXT_MAXLEN command, which is generated by a wxTextCtrl control
2399 when the user tries to enter more characters into it than the limit previously set
2400 with SetMaxLength().
2401 @event{EVT_TOGGLEBUTTON(id, func)}
2402 Process a @c wxEVT_COMMAND_TOGGLEBUTTON_CLICKED event.
2403 @event{EVT_TOOL(id, func)}
2404 Process a @c wxEVT_COMMAND_TOOL_CLICKED event (a synonym for @c wxEVT_COMMAND_MENU_SELECTED).
2405 Pass the id of the tool.
2406 @event{EVT_TOOL_RANGE(id1, id2, func)}
2407 Process a @c wxEVT_COMMAND_TOOL_CLICKED event for a range of identifiers. Pass the ids of the tools.
2408 @event{EVT_TOOL_RCLICKED(id, func)}
2409 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event. Pass the id of the tool. (Not available on wxOSX.)
2410 @event{EVT_TOOL_RCLICKED_RANGE(id1, id2, func)}
2411 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event for a range of ids. Pass the ids of the tools. (Not available on wxOSX.)
2412 @event{EVT_TOOL_ENTER(id, func)}
2413 Process a @c wxEVT_COMMAND_TOOL_ENTER event. Pass the id of the toolbar itself.
2414 The value of wxCommandEvent::GetSelection() is the tool id, or -1 if the mouse cursor
2415 has moved off a tool. (Not available on wxOSX.)
2416 @event{EVT_COMMAND_LEFT_CLICK(id, func)}
2417 Process a @c wxEVT_COMMAND_LEFT_CLICK command, which is generated by a control (wxMSW only).
2418 @event{EVT_COMMAND_LEFT_DCLICK(id, func)}
2419 Process a @c wxEVT_COMMAND_LEFT_DCLICK command, which is generated by a control (wxMSW only).
2420 @event{EVT_COMMAND_RIGHT_CLICK(id, func)}
2421 Process a @c wxEVT_COMMAND_RIGHT_CLICK command, which is generated by a control (wxMSW only).
2422 @event{EVT_COMMAND_SET_FOCUS(id, func)}
2423 Process a @c wxEVT_COMMAND_SET_FOCUS command, which is generated by a control (wxMSW only).
2424 @event{EVT_COMMAND_KILL_FOCUS(id, func)}
2425 Process a @c wxEVT_COMMAND_KILL_FOCUS command, which is generated by a control (wxMSW only).
2426 @event{EVT_COMMAND_ENTER(id, func)}
2427 Process a @c wxEVT_COMMAND_ENTER command, which is generated by a control.
2428 @endEventTable
2429
2430 @library{wxcore}
2431 @category{events}
2432 */
2433 class wxCommandEvent : public wxEvent
2434 {
2435 public:
2436 /**
2437 Constructor.
2438 */
2439 wxCommandEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
2440
2441 /**
2442 Returns client data pointer for a listbox or choice selection event
2443 (not valid for a deselection).
2444 */
2445 void* GetClientData() const;
2446
2447 /**
2448 Returns client object pointer for a listbox or choice selection event
2449 (not valid for a deselection).
2450 */
2451 wxClientData* GetClientObject() const;
2452
2453 /**
2454 Returns extra information dependant on the event objects type.
2455
2456 If the event comes from a listbox selection, it is a boolean
2457 determining whether the event was a selection (@true) or a
2458 deselection (@false). A listbox deselection only occurs for
2459 multiple-selection boxes, and in this case the index and string values
2460 are indeterminate and the listbox must be examined by the application.
2461 */
2462 long GetExtraLong() const;
2463
2464 /**
2465 Returns the integer identifier corresponding to a listbox, choice or
2466 radiobox selection (only if the event was a selection, not a deselection),
2467 or a boolean value representing the value of a checkbox.
2468 */
2469 int GetInt() const;
2470
2471 /**
2472 Returns item index for a listbox or choice selection event (not valid for
2473 a deselection).
2474 */
2475 int GetSelection() const;
2476
2477 /**
2478 Returns item string for a listbox or choice selection event. If one
2479 or several items have been deselected, returns the index of the first
2480 deselected item. If some items have been selected and others deselected
2481 at the same time, it will return the index of the first selected item.
2482 */
2483 wxString GetString() const;
2484
2485 /**
2486 This method can be used with checkbox and menu events: for the checkboxes, the
2487 method returns @true for a selection event and @false for a deselection one.
2488 For the menu events, this method indicates if the menu item just has become
2489 checked or unchecked (and thus only makes sense for checkable menu items).
2490
2491 Notice that this method can not be used with wxCheckListBox currently.
2492 */
2493 bool IsChecked() const;
2494
2495 /**
2496 For a listbox or similar event, returns @true if it is a selection, @false
2497 if it is a deselection. If some items have been selected and others deselected
2498 at the same time, it will return @true.
2499 */
2500 bool IsSelection() const;
2501
2502 /**
2503 Sets the client data for this event.
2504 */
2505 void SetClientData(void* clientData);
2506
2507 /**
2508 Sets the client object for this event. The client object is not owned by the
2509 event object and the event object will not delete the client object in its destructor.
2510
2511 The client object must be owned and deleted by another object (e.g. a control)
2512 that has longer life time than the event object.
2513 */
2514 void SetClientObject(wxClientData* clientObject);
2515
2516 /**
2517 Sets the @b m_extraLong member.
2518 */
2519 void SetExtraLong(long extraLong);
2520
2521 /**
2522 Sets the @b m_commandInt member.
2523 */
2524 void SetInt(int intCommand);
2525
2526 /**
2527 Sets the @b m_commandString member.
2528 */
2529 void SetString(const wxString& string);
2530 };
2531
2532
2533
2534 /**
2535 @class wxActivateEvent
2536
2537 An activate event is sent when a window or application is being activated
2538 or deactivated.
2539
2540 @beginEventTable{wxActivateEvent}
2541 @event{EVT_ACTIVATE(func)}
2542 Process a @c wxEVT_ACTIVATE event.
2543 @event{EVT_ACTIVATE_APP(func)}
2544 Process a @c wxEVT_ACTIVATE_APP event.
2545 This event is received by the wxApp-derived instance only.
2546 @event{EVT_HIBERNATE(func)}
2547 Process a hibernate event, supplying the member function. This event applies
2548 to wxApp only, and only on Windows SmartPhone and PocketPC.
2549 It is generated when the system is low on memory; the application should free
2550 up as much memory as possible, and restore full working state when it receives
2551 a wxEVT_ACTIVATE or wxEVT_ACTIVATE_APP event.
2552 @endEventTable
2553
2554 @library{wxcore}
2555 @category{events}
2556
2557 @see @ref overview_events, wxApp::IsActive
2558 */
2559 class wxActivateEvent : public wxEvent
2560 {
2561 public:
2562 /**
2563 Constructor.
2564 */
2565 wxActivateEvent(wxEventType eventType = wxEVT_NULL, bool active = true,
2566 int id = 0);
2567
2568 /**
2569 Returns @true if the application or window is being activated, @false otherwise.
2570 */
2571 bool GetActive() const;
2572 };
2573
2574
2575
2576 /**
2577 @class wxContextMenuEvent
2578
2579 This class is used for context menu events, sent to give
2580 the application a chance to show a context (popup) menu for a wxWindow.
2581
2582 Note that if wxContextMenuEvent::GetPosition returns wxDefaultPosition, this
2583 means that the event originated from a keyboard context button event, and you
2584 should compute a suitable position yourself, for example by calling wxGetMousePosition().
2585
2586 When a keyboard context menu button is pressed on Windows, a right-click event
2587 with default position is sent first, and if this event is not processed, the
2588 context menu event is sent. So if you process mouse events and you find your
2589 context menu event handler is not being called, you could call wxEvent::Skip()
2590 for mouse right-down events.
2591
2592 @beginEventTable{wxContextMenuEvent}
2593 @event{EVT_CONTEXT_MENU(func)}
2594 A right click (or other context menu command depending on platform) has been detected.
2595 @endEventTable
2596
2597
2598 @library{wxcore}
2599 @category{events}
2600
2601 @see wxCommandEvent, @ref overview_events
2602 */
2603 class wxContextMenuEvent : public wxCommandEvent
2604 {
2605 public:
2606 /**
2607 Constructor.
2608 */
2609 wxContextMenuEvent(wxEventType id = wxEVT_NULL, int id = 0,
2610 const wxPoint& pos = wxDefaultPosition);
2611
2612 /**
2613 Returns the position in screen coordinates at which the menu should be shown.
2614 Use wxWindow::ScreenToClient to convert to client coordinates.
2615
2616 You can also omit a position from wxWindow::PopupMenu in order to use
2617 the current mouse pointer position.
2618
2619 If the event originated from a keyboard event, the value returned from this
2620 function will be wxDefaultPosition.
2621 */
2622 const wxPoint& GetPosition() const;
2623
2624 /**
2625 Sets the position at which the menu should be shown.
2626 */
2627 void SetPosition(const wxPoint& point);
2628 };
2629
2630
2631
2632 /**
2633 @class wxEraseEvent
2634
2635 An erase event is sent when a window's background needs to be repainted.
2636
2637 On some platforms, such as GTK+, this event is simulated (simply generated just
2638 before the paint event) and may cause flicker. It is therefore recommended that
2639 you set the text background colour explicitly in order to prevent flicker.
2640 The default background colour under GTK+ is grey.
2641
2642 To intercept this event, use the EVT_ERASE_BACKGROUND macro in an event table
2643 definition.
2644
2645 You must call wxEraseEvent::GetDC and use the returned device context if it is
2646 non-@NULL. If it is @NULL, create your own temporary wxClientDC object.
2647
2648 @remarks
2649 Use the device context returned by GetDC to draw on, don't create
2650 a wxPaintDC in the event handler.
2651
2652 @beginEventTable{wxEraseEvent}
2653 @event{EVT_ERASE_BACKGROUND(func)}
2654 Process a @c wxEVT_ERASE_BACKGROUND event.
2655 @endEventTable
2656
2657 @library{wxcore}
2658 @category{events}
2659
2660 @see @ref overview_events
2661 */
2662 class wxEraseEvent : public wxEvent
2663 {
2664 public:
2665 /**
2666 Constructor.
2667 */
2668 wxEraseEvent(int id = 0, wxDC* dc = NULL);
2669
2670 /**
2671 Returns the device context associated with the erase event to draw on.
2672 */
2673 wxDC* GetDC() const;
2674 };
2675
2676
2677
2678 /**
2679 @class wxFocusEvent
2680
2681 A focus event is sent when a window's focus changes. The window losing focus
2682 receives a "kill focus" event while the window gaining it gets a "set focus" one.
2683
2684 Notice that the set focus event happens both when the user gives focus to the
2685 window (whether using the mouse or keyboard) and when it is done from the
2686 program itself using wxWindow::SetFocus.
2687
2688 @beginEventTable{wxFocusEvent}
2689 @event{EVT_SET_FOCUS(func)}
2690 Process a @c wxEVT_SET_FOCUS event.
2691 @event{EVT_KILL_FOCUS(func)}
2692 Process a @c wxEVT_KILL_FOCUS event.
2693 @endEventTable
2694
2695 @library{wxcore}
2696 @category{events}
2697
2698 @see @ref overview_events
2699 */
2700 class wxFocusEvent : public wxEvent
2701 {
2702 public:
2703 /**
2704 Constructor.
2705 */
2706 wxFocusEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2707
2708 /**
2709 Returns the window associated with this event, that is the window which had the
2710 focus before for the @c wxEVT_SET_FOCUS event and the window which is
2711 going to receive focus for the @c wxEVT_KILL_FOCUS one.
2712
2713 Warning: the window pointer may be @NULL!
2714 */
2715 wxWindow *GetWindow() const;
2716 };
2717
2718
2719
2720 /**
2721 @class wxChildFocusEvent
2722
2723 A child focus event is sent to a (parent-)window when one of its child windows
2724 gains focus, so that the window could restore the focus back to its corresponding
2725 child if it loses it now and regains later.
2726
2727 Notice that child window is the direct child of the window receiving event.
2728 Use wxWindow::FindFocus() to retreive the window which is actually getting focus.
2729
2730 @beginEventTable{wxChildFocusEvent}
2731 @event{EVT_CHILD_FOCUS(func)}
2732 Process a @c wxEVT_CHILD_FOCUS event.
2733 @endEventTable
2734
2735 @library{wxcore}
2736 @category{events}
2737
2738 @see @ref overview_events
2739 */
2740 class wxChildFocusEvent : public wxCommandEvent
2741 {
2742 public:
2743 /**
2744 Constructor.
2745
2746 @param win
2747 The direct child which is (or which contains the window which is) receiving
2748 the focus.
2749 */
2750 wxChildFocusEvent(wxWindow* win = NULL);
2751
2752 /**
2753 Returns the direct child which receives the focus, or a (grand-)parent of the
2754 control receiving the focus.
2755
2756 To get the actually focused control use wxWindow::FindFocus.
2757 */
2758 wxWindow *GetWindow() const;
2759 };
2760
2761
2762
2763 /**
2764 @class wxMouseCaptureLostEvent
2765
2766 An mouse capture lost event is sent to a window that obtained mouse capture,
2767 which was subsequently loss due to "external" event, for example when a dialog
2768 box is shown or if another application captures the mouse.
2769
2770 If this happens, this event is sent to all windows that are on capture stack
2771 (i.e. called CaptureMouse, but didn't call ReleaseMouse yet). The event is
2772 not sent if the capture changes because of a call to CaptureMouse or
2773 ReleaseMouse.
2774
2775 This event is currently emitted under Windows only.
2776
2777 @beginEventTable{wxMouseCaptureLostEvent}
2778 @event{EVT_MOUSE_CAPTURE_LOST(func)}
2779 Process a @c wxEVT_MOUSE_CAPTURE_LOST event.
2780 @endEventTable
2781
2782 @onlyfor{wxmsw}
2783
2784 @library{wxcore}
2785 @category{events}
2786
2787 @see wxMouseCaptureChangedEvent, @ref overview_events,
2788 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
2789 */
2790 class wxMouseCaptureLostEvent : public wxEvent
2791 {
2792 public:
2793 /**
2794 Constructor.
2795 */
2796 wxMouseCaptureLostEvent(wxWindowID windowId = 0);
2797 };
2798
2799
2800
2801 /**
2802 @class wxNotifyEvent
2803
2804 This class is not used by the event handlers by itself, but is a base class
2805 for other event classes (such as wxBookCtrlEvent).
2806
2807 It (or an object of a derived class) is sent when the controls state is being
2808 changed and allows the program to wxNotifyEvent::Veto() this change if it wants
2809 to prevent it from happening.
2810
2811 @library{wxcore}
2812 @category{events}
2813
2814 @see wxBookCtrlEvent
2815 */
2816 class wxNotifyEvent : public wxCommandEvent
2817 {
2818 public:
2819 /**
2820 Constructor (used internally by wxWidgets only).
2821 */
2822 wxNotifyEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2823
2824 /**
2825 This is the opposite of Veto(): it explicitly allows the event to be processed.
2826 For most events it is not necessary to call this method as the events are allowed
2827 anyhow but some are forbidden by default (this will be mentioned in the corresponding
2828 event description).
2829 */
2830 void Allow();
2831
2832 /**
2833 Returns @true if the change is allowed (Veto() hasn't been called) or @false
2834 otherwise (if it was).
2835 */
2836 bool IsAllowed() const;
2837
2838 /**
2839 Prevents the change announced by this event from happening.
2840
2841 It is in general a good idea to notify the user about the reasons for vetoing
2842 the change because otherwise the applications behaviour (which just refuses to
2843 do what the user wants) might be quite surprising.
2844 */
2845 void Veto();
2846 };
2847
2848
2849 /**
2850 @class wxThreadEvent
2851
2852 This class adds some simple functionalities to wxCommandEvent coinceived
2853 for inter-threads communications.
2854
2855 This event is not natively emitted by any control/class: this is just
2856 an helper class for the user.
2857 Its most important feature is the GetEventCategory() implementation which
2858 allows thread events to @b NOT be processed by wxEventLoopBase::YieldFor calls
2859 (unless the @c wxEVT_CATEGORY_THREAD is specified - which is never in wx code).
2860
2861 @library{wxcore}
2862 @category{events,threading}
2863
2864 @see @ref overview_thread, wxEventLoopBase::YieldFor
2865 */
2866 class wxThreadEvent : public wxCommandEvent
2867 {
2868 public:
2869 /**
2870 Constructor.
2871 */
2872 wxThreadEvent(wxEventType eventType = wxEVT_COMMAND_THREAD, int id = wxID_ANY);
2873
2874 /**
2875 Clones this event making sure that all internal members which use
2876 COW (only @c m_commandString for now; see @ref overview_refcount)
2877 are unshared (see wxObject::UnShare).
2878 */
2879 virtual wxEvent *Clone() const;
2880
2881 /**
2882 Returns @c wxEVT_CATEGORY_THREAD.
2883
2884 This is important to avoid unwanted processing of thread events
2885 when calling wxEventLoopBase::YieldFor().
2886 */
2887 virtual wxEventCategory GetEventCategory() const;
2888
2889 /**
2890 Sets custom data payload.
2891
2892 The @a payload argument may be of any type that wxAny can handle
2893 (i.e. pretty much anything). Note that T's copy constructor must be
2894 thread-safe, i.e. create a copy that doesn't share anything with
2895 the original (see Clone()).
2896
2897 @note This method is not available with Visual C++ 6.
2898
2899 @since 2.9.1
2900
2901 @see GetPayload(), wxAny
2902 */
2903 template<typename T>
2904 void SetPayload(const T& payload);
2905
2906 /**
2907 Get custom data payload.
2908
2909 Correct type is checked in debug builds.
2910
2911 @note This method is not available with Visual C++ 6.
2912
2913 @since 2.9.1
2914
2915 @see SetPayload(), wxAny
2916 */
2917 template<typename T>
2918 T GetPayload() const;
2919 };
2920
2921
2922 /**
2923 @class wxHelpEvent
2924
2925 A help event is sent when the user has requested context-sensitive help.
2926 This can either be caused by the application requesting context-sensitive help mode
2927 via wxContextHelp, or (on MS Windows) by the system generating a WM_HELP message when
2928 the user pressed F1 or clicked on the query button in a dialog caption.
2929
2930 A help event is sent to the window that the user clicked on, and is propagated
2931 up the window hierarchy until the event is processed or there are no more event
2932 handlers.
2933
2934 The application should call wxEvent::GetId to check the identity of the
2935 clicked-on window, and then either show some suitable help or call wxEvent::Skip()
2936 if the identifier is unrecognised.
2937
2938 Calling Skip is important because it allows wxWidgets to generate further
2939 events for ancestors of the clicked-on window. Otherwise it would be impossible to
2940 show help for container windows, since processing would stop after the first window
2941 found.
2942
2943 @beginEventTable{wxHelpEvent}
2944 @event{EVT_HELP(id, func)}
2945 Process a @c wxEVT_HELP event.
2946 @event{EVT_HELP_RANGE(id1, id2, func)}
2947 Process a @c wxEVT_HELP event for a range of ids.
2948 @endEventTable
2949
2950 @library{wxcore}
2951 @category{events}
2952
2953 @see wxContextHelp, wxDialog, @ref overview_events
2954 */
2955 class wxHelpEvent : public wxCommandEvent
2956 {
2957 public:
2958 /**
2959 Indicates how a wxHelpEvent was generated.
2960 */
2961 enum Origin
2962 {
2963 Origin_Unknown, /**< unrecognized event source. */
2964 Origin_Keyboard, /**< event generated from F1 key press. */
2965
2966 /** event generated by wxContextHelp or from the [?] button on
2967 the title bar (Windows). */
2968 Origin_HelpButton
2969 };
2970
2971 /**
2972 Constructor.
2973 */
2974 wxHelpEvent(wxEventType type = wxEVT_NULL,
2975 wxWindowID winid = 0,
2976 const wxPoint& pt = wxDefaultPosition,
2977 wxHelpEvent::Origin origin = Origin_Unknown);
2978
2979 /**
2980 Returns the origin of the help event which is one of the ::wxHelpEventOrigin
2981 values.
2982
2983 The application may handle events generated using the keyboard or mouse
2984 differently, e.g. by using wxGetMousePosition() for the mouse events.
2985
2986 @see SetOrigin()
2987 */
2988 wxHelpEvent::Origin GetOrigin() const;
2989
2990 /**
2991 Returns the left-click position of the mouse, in screen coordinates.
2992 This allows the application to position the help appropriately.
2993 */
2994 const wxPoint& GetPosition() const;
2995
2996 /**
2997 Set the help event origin, only used internally by wxWidgets normally.
2998
2999 @see GetOrigin()
3000 */
3001 void SetOrigin(wxHelpEvent::Origin origin);
3002
3003 /**
3004 Sets the left-click position of the mouse, in screen coordinates.
3005 */
3006 void SetPosition(const wxPoint& pt);
3007 };
3008
3009
3010
3011 /**
3012 @class wxScrollEvent
3013
3014 A scroll event holds information about events sent from stand-alone
3015 scrollbars (see wxScrollBar) and sliders (see wxSlider).
3016
3017 Note that scrolled windows send the wxScrollWinEvent which does not derive from
3018 wxCommandEvent, but from wxEvent directly - don't confuse these two kinds of
3019 events and use the event table macros mentioned below only for the scrollbar-like
3020 controls.
3021
3022 @section scrollevent_diff The difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED
3023
3024 The EVT_SCROLL_THUMBRELEASE event is only emitted when actually dragging the thumb
3025 using the mouse and releasing it (This EVT_SCROLL_THUMBRELEASE event is also followed
3026 by an EVT_SCROLL_CHANGED event).
3027
3028 The EVT_SCROLL_CHANGED event also occurs when using the keyboard to change the thumb
3029 position, and when clicking next to the thumb (In all these cases the EVT_SCROLL_THUMBRELEASE
3030 event does not happen).
3031
3032 In short, the EVT_SCROLL_CHANGED event is triggered when scrolling/ moving has finished
3033 independently of the way it had started. Please see the widgets sample ("Slider" page)
3034 to see the difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED in action.
3035
3036 @remarks
3037 Note that unless specifying a scroll control identifier, you will need to test for scrollbar
3038 orientation with wxScrollEvent::GetOrientation, since horizontal and vertical scroll events
3039 are processed using the same event handler.
3040
3041 @beginEventTable{wxScrollEvent}
3042 You can use EVT_COMMAND_SCROLL... macros with window IDs for when intercepting
3043 scroll events from controls, or EVT_SCROLL... macros without window IDs for
3044 intercepting scroll events from the receiving window -- except for this, the
3045 macros behave exactly the same.
3046 @event{EVT_SCROLL(func)}
3047 Process all scroll events.
3048 @event{EVT_SCROLL_TOP(func)}
3049 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
3050 @event{EVT_SCROLL_BOTTOM(func)}
3051 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
3052 @event{EVT_SCROLL_LINEUP(func)}
3053 Process wxEVT_SCROLL_LINEUP line up events.
3054 @event{EVT_SCROLL_LINEDOWN(func)}
3055 Process wxEVT_SCROLL_LINEDOWN line down events.
3056 @event{EVT_SCROLL_PAGEUP(func)}
3057 Process wxEVT_SCROLL_PAGEUP page up events.
3058 @event{EVT_SCROLL_PAGEDOWN(func)}
3059 Process wxEVT_SCROLL_PAGEDOWN page down events.
3060 @event{EVT_SCROLL_THUMBTRACK(func)}
3061 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent as the
3062 user drags the thumbtrack).
3063 @event{EVT_SCROLL_THUMBRELEASE(func)}
3064 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
3065 @event{EVT_SCROLL_CHANGED(func)}
3066 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
3067 @event{EVT_COMMAND_SCROLL(id, func)}
3068 Process all scroll events.
3069 @event{EVT_COMMAND_SCROLL_TOP(id, func)}
3070 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
3071 @event{EVT_COMMAND_SCROLL_BOTTOM(id, func)}
3072 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
3073 @event{EVT_COMMAND_SCROLL_LINEUP(id, func)}
3074 Process wxEVT_SCROLL_LINEUP line up events.
3075 @event{EVT_COMMAND_SCROLL_LINEDOWN(id, func)}
3076 Process wxEVT_SCROLL_LINEDOWN line down events.
3077 @event{EVT_COMMAND_SCROLL_PAGEUP(id, func)}
3078 Process wxEVT_SCROLL_PAGEUP page up events.
3079 @event{EVT_COMMAND_SCROLL_PAGEDOWN(id, func)}
3080 Process wxEVT_SCROLL_PAGEDOWN page down events.
3081 @event{EVT_COMMAND_SCROLL_THUMBTRACK(id, func)}
3082 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent
3083 as the user drags the thumbtrack).
3084 @event{EVT_COMMAND_SCROLL_THUMBRELEASE(func)}
3085 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
3086 @event{EVT_COMMAND_SCROLL_CHANGED(func)}
3087 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
3088 @endEventTable
3089
3090 @library{wxcore}
3091 @category{events}
3092
3093 @see wxScrollBar, wxSlider, wxSpinButton, wxScrollWinEvent, @ref overview_events
3094 */
3095 class wxScrollEvent : public wxCommandEvent
3096 {
3097 public:
3098 /**
3099 Constructor.
3100 */
3101 wxScrollEvent(wxEventType commandType = wxEVT_NULL, int id = 0, int pos = 0,
3102 int orientation = 0);
3103
3104 /**
3105 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
3106 scrollbar.
3107 */
3108 int GetOrientation() const;
3109
3110 /**
3111 Returns the position of the scrollbar.
3112 */
3113 int GetPosition() const;
3114 };
3115
3116 /**
3117 See wxIdleEvent::SetMode() for more info.
3118 */
3119 enum wxIdleMode
3120 {
3121 /** Send idle events to all windows */
3122 wxIDLE_PROCESS_ALL,
3123
3124 /** Send idle events to windows that have the wxWS_EX_PROCESS_IDLE flag specified */
3125 wxIDLE_PROCESS_SPECIFIED
3126 };
3127
3128
3129 /**
3130 @class wxIdleEvent
3131
3132 This class is used for idle events, which are generated when the system becomes
3133 idle. Note that, unless you do something specifically, the idle events are not
3134 sent if the system remains idle once it has become it, e.g. only a single idle
3135 event will be generated until something else resulting in more normal events
3136 happens and only then is the next idle event sent again.
3137
3138 If you need to ensure a continuous stream of idle events, you can either use
3139 wxIdleEvent::RequestMore method in your handler or call wxWakeUpIdle() periodically
3140 (for example from a timer event handler), but note that both of these approaches
3141 (and especially the first one) increase the system load and so should be avoided
3142 if possible.
3143
3144 By default, idle events are sent to all windows (and also wxApp, as usual).
3145 If this is causing a significant overhead in your application, you can call
3146 wxIdleEvent::SetMode with the value wxIDLE_PROCESS_SPECIFIED, and set the
3147 wxWS_EX_PROCESS_IDLE extra window style for every window which should receive
3148 idle events.
3149
3150 @beginEventTable{wxIdleEvent}
3151 @event{EVT_IDLE(func)}
3152 Process a @c wxEVT_IDLE event.
3153 @endEventTable
3154
3155 @library{wxbase}
3156 @category{events}
3157
3158 @see @ref overview_events, wxUpdateUIEvent, wxWindow::OnInternalIdle
3159 */
3160 class wxIdleEvent : public wxEvent
3161 {
3162 public:
3163 /**
3164 Constructor.
3165 */
3166 wxIdleEvent();
3167
3168 /**
3169 Returns @true if it is appropriate to send idle events to this window.
3170
3171 This function looks at the mode used (see wxIdleEvent::SetMode),
3172 and the wxWS_EX_PROCESS_IDLE style in @a window to determine whether idle
3173 events should be sent to this window now.
3174
3175 By default this will always return @true because the update mode is initially
3176 wxIDLE_PROCESS_ALL. You can change the mode to only send idle events to
3177 windows with the wxWS_EX_PROCESS_IDLE extra window style set.
3178
3179 @see SetMode()
3180 */
3181 static bool CanSend(wxWindow* window);
3182
3183 /**
3184 Static function returning a value specifying how wxWidgets will send idle
3185 events: to all windows, or only to those which specify that they
3186 will process the events.
3187
3188 @see SetMode().
3189 */
3190 static wxIdleMode GetMode();
3191
3192 /**
3193 Returns @true if the OnIdle function processing this event requested more
3194 processing time.
3195
3196 @see RequestMore()
3197 */
3198 bool MoreRequested() const;
3199
3200 /**
3201 Tells wxWidgets that more processing is required.
3202
3203 This function can be called by an OnIdle handler for a window or window event
3204 handler to indicate that wxApp::OnIdle should forward the OnIdle event once
3205 more to the application windows.
3206
3207 If no window calls this function during OnIdle, then the application will
3208 remain in a passive event loop (not calling OnIdle) until a new event is
3209 posted to the application by the windowing system.
3210
3211 @see MoreRequested()
3212 */
3213 void RequestMore(bool needMore = true);
3214
3215 /**
3216 Static function for specifying how wxWidgets will send idle events: to
3217 all windows, or only to those which specify that they will process the events.
3218
3219 @param mode
3220 Can be one of the ::wxIdleMode values.
3221 The default is wxIDLE_PROCESS_ALL.
3222 */
3223 static void SetMode(wxIdleMode mode);
3224 };
3225
3226
3227
3228 /**
3229 @class wxInitDialogEvent
3230
3231 A wxInitDialogEvent is sent as a dialog or panel is being initialised.
3232 Handlers for this event can transfer data to the window.
3233
3234 The default handler calls wxWindow::TransferDataToWindow.
3235
3236 @beginEventTable{wxInitDialogEvent}
3237 @event{EVT_INIT_DIALOG(func)}
3238 Process a @c wxEVT_INIT_DIALOG event.
3239 @endEventTable
3240
3241 @library{wxcore}
3242 @category{events}
3243
3244 @see @ref overview_events
3245 */
3246 class wxInitDialogEvent : public wxEvent
3247 {
3248 public:
3249 /**
3250 Constructor.
3251 */
3252 wxInitDialogEvent(int id = 0);
3253 };
3254
3255
3256
3257 /**
3258 @class wxWindowDestroyEvent
3259
3260 This event is sent as early as possible during the window destruction
3261 process.
3262
3263 For the top level windows, as early as possible means that this is done by
3264 wxFrame or wxDialog destructor, i.e. after the destructor of the derived
3265 class was executed and so any methods specific to the derived class can't
3266 be called any more from this event handler. If you need to do this, you
3267 must call wxWindow::SendDestroyEvent() from your derived class destructor.
3268
3269 For the child windows, this event is generated just before deleting the
3270 window from wxWindow::Destroy() (which is also called when the parent
3271 window is deleted) or from the window destructor if operator @c delete was
3272 used directly (which is not recommended for this very reason).
3273
3274 It is usually pointless to handle this event in the window itself but it ca
3275 be very useful to receive notifications about the window destruction in the
3276 parent window or in any other object interested in this window.
3277
3278 @library{wxcore}
3279 @category{events}
3280
3281 @see @ref overview_events, wxWindowCreateEvent
3282 */
3283 class wxWindowDestroyEvent : public wxCommandEvent
3284 {
3285 public:
3286 /**
3287 Constructor.
3288 */
3289 wxWindowDestroyEvent(wxWindow* win = NULL);
3290
3291 /// Retutn the window being destroyed.
3292 wxWindow *GetWindow() const;
3293 };
3294
3295
3296 /**
3297 @class wxNavigationKeyEvent
3298
3299 This event class contains information about navigation events,
3300 generated by navigation keys such as tab and page down.
3301
3302 This event is mainly used by wxWidgets implementations.
3303 A wxNavigationKeyEvent handler is automatically provided by wxWidgets
3304 when you make a class into a control container with the macro
3305 WX_DECLARE_CONTROL_CONTAINER.
3306
3307 @beginEventTable{wxNavigationKeyEvent}
3308 @event{EVT_NAVIGATION_KEY(func)}
3309 Process a navigation key event.
3310 @endEventTable
3311
3312 @library{wxcore}
3313 @category{events}
3314
3315 @see wxWindow::Navigate, wxWindow::NavigateIn
3316 */
3317 class wxNavigationKeyEvent : public wxEvent
3318 {
3319 public:
3320 /**
3321 Flags which can be used with wxNavigationKeyEvent.
3322 */
3323 enum wxNavigationKeyEventFlags
3324 {
3325 IsBackward = 0x0000,
3326 IsForward = 0x0001,
3327 WinChange = 0x0002,
3328 FromTab = 0x0004
3329 };
3330
3331 wxNavigationKeyEvent();
3332 wxNavigationKeyEvent(const wxNavigationKeyEvent& event);
3333
3334 /**
3335 Returns the child that has the focus, or @NULL.
3336 */
3337 wxWindow* GetCurrentFocus() const;
3338
3339 /**
3340 Returns @true if the navigation was in the forward direction.
3341 */
3342 bool GetDirection() const;
3343
3344 /**
3345 Returns @true if the navigation event was from a tab key.
3346 This is required for proper navigation over radio buttons.
3347 */
3348 bool IsFromTab() const;
3349
3350 /**
3351 Returns @true if the navigation event represents a window change
3352 (for example, from Ctrl-Page Down in a notebook).
3353 */
3354 bool IsWindowChange() const;
3355
3356 /**
3357 Sets the current focus window member.
3358 */
3359 void SetCurrentFocus(wxWindow* currentFocus);
3360
3361 /**
3362 Sets the direction to forward if @a direction is @true, or backward
3363 if @false.
3364 */
3365 void SetDirection(bool direction);
3366
3367 /**
3368 Sets the flags for this event.
3369 The @a flags can be a combination of the ::wxNavigationKeyEventFlags values.
3370 */
3371 void SetFlags(long flags);
3372
3373 /**
3374 Marks the navigation event as from a tab key.
3375 */
3376 void SetFromTab(bool fromTab);
3377
3378 /**
3379 Marks the event as a window change event.
3380 */
3381 void SetWindowChange(bool windowChange);
3382 };
3383
3384
3385
3386 /**
3387 @class wxMouseCaptureChangedEvent
3388
3389 An mouse capture changed event is sent to a window that loses its
3390 mouse capture. This is called even if wxWindow::ReleaseMouse
3391 was called by the application code. Handling this event allows
3392 an application to cater for unexpected capture releases which
3393 might otherwise confuse mouse handling code.
3394
3395 @onlyfor{wxmsw}
3396
3397 @beginEventTable{wxMouseCaptureChangedEvent}
3398 @event{EVT_MOUSE_CAPTURE_CHANGED(func)}
3399 Process a @c wxEVT_MOUSE_CAPTURE_CHANGED event.
3400 @endEventTable
3401
3402 @library{wxcore}
3403 @category{events}
3404
3405 @see wxMouseCaptureLostEvent, @ref overview_events,
3406 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
3407 */
3408 class wxMouseCaptureChangedEvent : public wxEvent
3409 {
3410 public:
3411 /**
3412 Constructor.
3413 */
3414 wxMouseCaptureChangedEvent(wxWindowID windowId = 0,
3415 wxWindow* gainedCapture = NULL);
3416
3417 /**
3418 Returns the window that gained the capture, or @NULL if it was a
3419 non-wxWidgets window.
3420 */
3421 wxWindow* GetCapturedWindow() const;
3422 };
3423
3424
3425
3426 /**
3427 @class wxCloseEvent
3428
3429 This event class contains information about window and session close events.
3430
3431 The handler function for EVT_CLOSE is called when the user has tried to close a
3432 a frame or dialog box using the window manager (X) or system menu (Windows).
3433 It can also be invoked by the application itself programmatically, for example by
3434 calling the wxWindow::Close function.
3435
3436 You should check whether the application is forcing the deletion of the window
3437 using wxCloseEvent::CanVeto. If this is @false, you @e must destroy the window
3438 using wxWindow::Destroy.
3439
3440 If the return value is @true, it is up to you whether you respond by destroying
3441 the window.
3442
3443 If you don't destroy the window, you should call wxCloseEvent::Veto to
3444 let the calling code know that you did not destroy the window.
3445 This allows the wxWindow::Close function to return @true or @false depending
3446 on whether the close instruction was honoured or not.
3447
3448 Example of a wxCloseEvent handler:
3449
3450 @code
3451 void MyFrame::OnClose(wxCloseEvent& event)
3452 {
3453 if ( event.CanVeto() && m_bFileNotSaved )
3454 {
3455 if ( wxMessageBox("The file has not been saved... continue closing?",
3456 "Please confirm",
3457 wxICON_QUESTION | wxYES_NO) != wxYES )
3458 {
3459 event.Veto();
3460 return;
3461 }
3462 }
3463
3464 Destroy(); // you may also do: event.Skip();
3465 // since the default event handler does call Destroy(), too
3466 }
3467 @endcode
3468
3469 The EVT_END_SESSION event is slightly different as it is sent by the system
3470 when the user session is ending (e.g. because of log out or shutdown) and
3471 so all windows are being forcefully closed. At least under MSW, after the
3472 handler for this event is executed the program is simply killed by the
3473 system. Because of this, the default handler for this event provided by
3474 wxWidgets calls all the usual cleanup code (including wxApp::OnExit()) so
3475 that it could still be executed and exit()s the process itself, without
3476 waiting for being killed. If this behaviour is for some reason undesirable,
3477 make sure that you define a handler for this event in your wxApp-derived
3478 class and do not call @c event.Skip() in it (but be aware that the system
3479 will still kill your application).
3480
3481 @beginEventTable{wxCloseEvent}
3482 @event{EVT_CLOSE(func)}
3483 Process a @c wxEVT_CLOSE_WINDOW command event, supplying the member function.
3484 This event applies to wxFrame and wxDialog classes.
3485 @event{EVT_QUERY_END_SESSION(func)}
3486 Process a @c wxEVT_QUERY_END_SESSION session event, supplying the member function.
3487 This event can be handled in wxApp-derived class only.
3488 @event{EVT_END_SESSION(func)}
3489 Process a @c wxEVT_END_SESSION session event, supplying the member function.
3490 This event can be handled in wxApp-derived class only.
3491 @endEventTable
3492
3493 @library{wxcore}
3494 @category{events}
3495
3496 @see wxWindow::Close, @ref overview_windowdeletion
3497 */
3498 class wxCloseEvent : public wxEvent
3499 {
3500 public:
3501 /**
3502 Constructor.
3503 */
3504 wxCloseEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
3505
3506 /**
3507 Returns @true if you can veto a system shutdown or a window close event.
3508 Vetoing a window close event is not possible if the calling code wishes to
3509 force the application to exit, and so this function must be called to check this.
3510 */
3511 bool CanVeto() const;
3512
3513 /**
3514 Returns @true if the user is just logging off or @false if the system is
3515 shutting down. This method can only be called for end session and query end
3516 session events, it doesn't make sense for close window event.
3517 */
3518 bool GetLoggingOff() const;
3519
3520 /**
3521 Sets the 'can veto' flag.
3522 */
3523 void SetCanVeto(bool canVeto);
3524
3525 /**
3526 Sets the 'logging off' flag.
3527 */
3528 void SetLoggingOff(bool loggingOff);
3529
3530 /**
3531 Call this from your event handler to veto a system shutdown or to signal
3532 to the calling application that a window close did not happen.
3533
3534 You can only veto a shutdown if CanVeto() returns @true.
3535 */
3536 void Veto(bool veto = true);
3537 };
3538
3539
3540
3541 /**
3542 @class wxMenuEvent
3543
3544 This class is used for a variety of menu-related events. Note that
3545 these do not include menu command events, which are
3546 handled using wxCommandEvent objects.
3547
3548 The default handler for @c wxEVT_MENU_HIGHLIGHT displays help
3549 text in the first field of the status bar.
3550
3551 @beginEventTable{wxMenuEvent}
3552 @event{EVT_MENU_OPEN(func)}
3553 A menu is about to be opened. On Windows, this is only sent once for each
3554 navigation of the menubar (up until all menus have closed).
3555 @event{EVT_MENU_CLOSE(func)}
3556 A menu has been just closed.
3557 @event{EVT_MENU_HIGHLIGHT(id, func)}
3558 The menu item with the specified id has been highlighted: used to show
3559 help prompts in the status bar by wxFrame
3560 @event{EVT_MENU_HIGHLIGHT_ALL(func)}
3561 A menu item has been highlighted, i.e. the currently selected menu item has changed.
3562 @endEventTable
3563
3564 @library{wxcore}
3565 @category{events}
3566
3567 @see wxCommandEvent, @ref overview_events
3568 */
3569 class wxMenuEvent : public wxEvent
3570 {
3571 public:
3572 /**
3573 Constructor.
3574 */
3575 wxMenuEvent(wxEventType id = wxEVT_NULL, int id = 0, wxMenu* menu = NULL);
3576
3577 /**
3578 Returns the menu which is being opened or closed. This method should only be
3579 used with the @c OPEN and @c CLOSE events and even for them the
3580 returned pointer may be @NULL in some ports.
3581 */
3582 wxMenu* GetMenu() const;
3583
3584 /**
3585 Returns the menu identifier associated with the event.
3586 This method should be only used with the @c HIGHLIGHT events.
3587 */
3588 int GetMenuId() const;
3589
3590 /**
3591 Returns @true if the menu which is being opened or closed is a popup menu,
3592 @false if it is a normal one.
3593
3594 This method should only be used with the @c OPEN and @c CLOSE events.
3595 */
3596 bool IsPopup() const;
3597 };
3598
3599 /**
3600 @class wxShowEvent
3601
3602 An event being sent when the window is shown or hidden.
3603
3604 Currently only wxMSW, wxGTK and wxOS2 generate such events.
3605
3606 @onlyfor{wxmsw,wxgtk,wxos2}
3607
3608 @beginEventTable{wxShowEvent}
3609 @event{EVT_SHOW(func)}
3610 Process a @c wxEVT_SHOW event.
3611 @endEventTable
3612
3613 @library{wxcore}
3614 @category{events}
3615
3616 @see @ref overview_events, wxWindow::Show,
3617 wxWindow::IsShown
3618 */
3619
3620 class wxShowEvent : public wxEvent
3621 {
3622 public:
3623 /**
3624 Constructor.
3625 */
3626 wxShowEvent(int winid = 0, bool show = false);
3627
3628 /**
3629 Set whether the windows was shown or hidden.
3630 */
3631 void SetShow(bool show);
3632
3633 /**
3634 Return @true if the window has been shown, @false if it has been
3635 hidden.
3636 */
3637 bool IsShown() const;
3638
3639 /**
3640 @deprecated This function is deprecated in favour of IsShown().
3641 */
3642 bool GetShow() const;
3643 };
3644
3645
3646
3647 /**
3648 @class wxIconizeEvent
3649
3650 An event being sent when the frame is iconized (minimized) or restored.
3651
3652 Currently only wxMSW and wxGTK generate such events.
3653
3654 @onlyfor{wxmsw,wxgtk}
3655
3656 @beginEventTable{wxIconizeEvent}
3657 @event{EVT_ICONIZE(func)}
3658 Process a @c wxEVT_ICONIZE event.
3659 @endEventTable
3660
3661 @library{wxcore}
3662 @category{events}
3663
3664 @see @ref overview_events, wxTopLevelWindow::Iconize,
3665 wxTopLevelWindow::IsIconized
3666 */
3667 class wxIconizeEvent : public wxEvent
3668 {
3669 public:
3670 /**
3671 Constructor.
3672 */
3673 wxIconizeEvent(int id = 0, bool iconized = true);
3674
3675 /**
3676 Returns @true if the frame has been iconized, @false if it has been
3677 restored.
3678 */
3679 bool IsIconized() const;
3680
3681 /**
3682 @deprecated This function is deprecated in favour of IsIconized().
3683 */
3684 bool Iconized() const;
3685 };
3686
3687
3688
3689 /**
3690 @class wxMoveEvent
3691
3692 A move event holds information about wxTopLevelWindow move change events.
3693
3694 @beginEventTable{wxMoveEvent}
3695 @event{EVT_MOVE(func)}
3696 Process a @c wxEVT_MOVE event, which is generated when a window is moved.
3697 @event{EVT_MOVE_START(func)}
3698 Process a @c wxEVT_MOVE_START event, which is generated when the user starts
3699 to move or size a window. wxMSW only.
3700 @event{EVT_MOVE_END(func)}
3701 Process a @c wxEVT_MOVE_END event, which is generated when the user stops
3702 moving or sizing a window. wxMSW only.
3703 @endEventTable
3704
3705 @library{wxcore}
3706 @category{events}
3707
3708 @see wxPoint, @ref overview_events
3709 */
3710 class wxMoveEvent : public wxEvent
3711 {
3712 public:
3713 /**
3714 Constructor.
3715 */
3716 wxMoveEvent(const wxPoint& pt, int id = 0);
3717
3718 /**
3719 Returns the position of the window generating the move change event.
3720 */
3721 wxPoint GetPosition() const;
3722 };
3723
3724
3725 /**
3726 @class wxSizeEvent
3727
3728 A size event holds information about size change events of wxWindow.
3729
3730 The EVT_SIZE handler function will be called when the window has been resized.
3731
3732 You may wish to use this for frames to resize their child windows as appropriate.
3733
3734 Note that the size passed is of the whole window: call wxWindow::GetClientSize()
3735 for the area which may be used by the application.
3736
3737 When a window is resized, usually only a small part of the window is damaged
3738 and you may only need to repaint that area. However, if your drawing depends on the
3739 size of the window, you may need to clear the DC explicitly and repaint the whole window.
3740 In which case, you may need to call wxWindow::Refresh to invalidate the entire window.
3741
3742 @beginEventTable{wxSizeEvent}
3743 @event{EVT_SIZE(func)}
3744 Process a @c wxEVT_SIZE event.
3745 @endEventTable
3746
3747 @library{wxcore}
3748 @category{events}
3749
3750 @see wxSize, @ref overview_events
3751 */
3752 class wxSizeEvent : public wxEvent
3753 {
3754 public:
3755 /**
3756 Constructor.
3757 */
3758 wxSizeEvent(const wxSize& sz, int id = 0);
3759
3760 /**
3761 Returns the entire size of the window generating the size change event.
3762
3763 This is the new total size of the window, i.e. the same size as would
3764 be returned by wxWindow::GetSize() if it were called now. Use
3765 wxWindow::GetClientSize() if you catch this event in a top level window
3766 such as wxFrame to find the size available for the window contents.
3767 */
3768 wxSize GetSize() const;
3769 };
3770
3771
3772
3773 /**
3774 @class wxSetCursorEvent
3775
3776 A wxSetCursorEvent is generated from wxWindow when the mouse cursor is about
3777 to be set as a result of mouse motion.
3778
3779 This event gives the application the chance to perform specific mouse cursor
3780 processing based on the current position of the mouse within the window.
3781 Use wxSetCursorEvent::SetCursor to specify the cursor you want to be displayed.
3782
3783 @beginEventTable{wxSetCursorEvent}
3784 @event{EVT_SET_CURSOR(func)}
3785 Process a @c wxEVT_SET_CURSOR event.
3786 @endEventTable
3787
3788 @library{wxcore}
3789 @category{events}
3790
3791 @see ::wxSetCursor, wxWindow::wxSetCursor
3792 */
3793 class wxSetCursorEvent : public wxEvent
3794 {
3795 public:
3796 /**
3797 Constructor, used by the library itself internally to initialize the event
3798 object.
3799 */
3800 wxSetCursorEvent(wxCoord x = 0, wxCoord y = 0);
3801
3802 /**
3803 Returns a reference to the cursor specified by this event.
3804 */
3805 const wxCursor& GetCursor() const;
3806
3807 /**
3808 Returns the X coordinate of the mouse in client coordinates.
3809 */
3810 wxCoord GetX() const;
3811
3812 /**
3813 Returns the Y coordinate of the mouse in client coordinates.
3814 */
3815 wxCoord GetY() const;
3816
3817 /**
3818 Returns @true if the cursor specified by this event is a valid cursor.
3819
3820 @remarks You cannot specify wxNullCursor with this event, as it is not
3821 considered a valid cursor.
3822 */
3823 bool HasCursor() const;
3824
3825 /**
3826 Sets the cursor associated with this event.
3827 */
3828 void SetCursor(const wxCursor& cursor);
3829 };
3830
3831
3832
3833 // ============================================================================
3834 // Global functions/macros
3835 // ============================================================================
3836
3837 /** @addtogroup group_funcmacro_events */
3838 //@{
3839
3840 /**
3841 A value uniquely identifying the type of the event.
3842
3843 The values of this type should only be created using wxNewEventType().
3844
3845 See the macro DEFINE_EVENT_TYPE() for more info.
3846
3847 @see @ref overview_events_introduction
3848 */
3849 typedef int wxEventType;
3850
3851 /**
3852 A special event type usually used to indicate that some wxEvent has yet
3853 no type assigned.
3854 */
3855 wxEventType wxEVT_NULL;
3856
3857 /**
3858 Initializes a new event type using wxNewEventType().
3859
3860 @deprecated Use wxDEFINE_EVENT() instead
3861 */
3862 #define DEFINE_EVENT_TYPE(name) const wxEventType name = wxNewEventType();
3863
3864 /**
3865 Generates a new unique event type.
3866
3867 Usually this function is only used by wxDEFINE_EVENT() and not called
3868 directly.
3869 */
3870 wxEventType wxNewEventType();
3871
3872 /**
3873 Define a new event type associated with the specified event class.
3874
3875 This macro defines a new unique event type @a name associated with the
3876 event class @a cls.
3877
3878 For example:
3879 @code
3880 wxDEFINE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3881
3882 class MyCustomEvent : public wxEvent { ... };
3883 wxDEFINE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3884 @endcode
3885
3886 @see wxDECLARE_EVENT(), @ref overview_events_custom
3887 */
3888 #define wxDEFINE_EVENT(name, cls) \
3889 const wxEventTypeTag< cls > name(wxNewEventType())
3890
3891 /**
3892 Declares a custom event type.
3893
3894 This macro declares a variable called @a name which must be defined
3895 elsewhere using wxDEFINE_EVENT().
3896
3897 The class @a cls must be the wxEvent-derived class associated with the
3898 events of this type and its full declaration must be visible from the point
3899 of use of this macro.
3900
3901 For example:
3902 @code
3903 wxDECLARE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3904
3905 class MyCustomEvent : public wxEvent { ... };
3906 wxDECLARE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3907 @endcode
3908 */
3909 #define wxDECLARE_EVENT(name, cls) \
3910 wxDECLARE_EXPORTED_EVENT(wxEMPTY_PARAMETER_VALUE, name, cls)
3911
3912 /**
3913 Variant of wxDECLARE_EVENT() used for event types defined inside a shared
3914 library.
3915
3916 This is mostly used by wxWidgets internally, e.g.
3917 @code
3918 wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEvent)
3919 @endcode
3920 */
3921 #define wxDECLARE_EXPORTED_EVENT( expdecl, name, cls ) \
3922 extern const expdecl wxEventTypeTag< cls > name;
3923
3924 /**
3925 Helper macro for definition of custom event table macros.
3926
3927 This macro must only be used if wxEVENTS_COMPATIBILITY_2_8 is 1, otherwise
3928 it is better and more clear to just use the address of the function
3929 directly as this is all this macro does in this case. However it needs to
3930 explicitly cast @a func to @a functype, which is the type of wxEvtHandler
3931 member function taking the custom event argument when
3932 wxEVENTS_COMPATIBILITY_2_8 is 0.
3933
3934 See wx__DECLARE_EVT0 for an example of use.
3935
3936 @see @ref overview_events_custom_ownclass
3937 */
3938 #define wxEVENT_HANDLER_CAST(functype, func) (&func)
3939
3940 /**
3941 This macro is used to define event table macros for handling custom
3942 events.
3943
3944 Example of use:
3945 @code
3946 class MyEvent : public wxEvent { ... };
3947
3948 // note that this is not necessary unless using old compilers: for the
3949 // reasonably new ones just use &func instead of MyEventHandler(func)
3950 typedef void (wxEvtHandler::*MyEventFunction)(MyEvent&);
3951 #define MyEventHandler(func) wxEVENT_HANDLER_CAST(MyEventFunction, func)
3952
3953 wxDEFINE_EVENT(MY_EVENT_TYPE, MyEvent);
3954
3955 #define EVT_MY(id, func) \
3956 wx__DECLARE_EVT1(MY_EVENT_TYPE, id, MyEventHandler(func))
3957
3958 ...
3959
3960 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
3961 EVT_MY(wxID_ANY, MyFrame::OnMyEvent)
3962 END_EVENT_TABLE()
3963 @endcode
3964
3965 @param evt
3966 The event type to handle.
3967 @param id
3968 The identifier of events to handle.
3969 @param fn
3970 The event handler method.
3971 */
3972 #define wx__DECLARE_EVT1(evt, id, fn) \
3973 wx__DECLARE_EVT2(evt, id, wxID_ANY, fn)
3974
3975 /**
3976 Generalized version of the wx__DECLARE_EVT1() macro taking a range of
3977 IDs instead of a single one.
3978 Argument @a id1 is the first identifier of the range, @a id2 is the
3979 second identifier of the range.
3980 */
3981 #define wx__DECLARE_EVT2(evt, id1, id2, fn) \
3982 DECLARE_EVENT_TABLE_ENTRY(evt, id1, id2, fn, NULL),
3983
3984 /**
3985 Simplified version of the wx__DECLARE_EVT1() macro, to be used when the
3986 event type must be handled regardless of the ID associated with the
3987 specific event instances.
3988 */
3989 #define wx__DECLARE_EVT0(evt, fn) \
3990 wx__DECLARE_EVT1(evt, wxID_ANY, fn)
3991
3992
3993 /**
3994 Use this macro inside a class declaration to declare a @e static event table
3995 for that class.
3996
3997 In the implementation file you'll need to use the BEGIN_EVENT_TABLE()
3998 and the END_EVENT_TABLE() macros, plus some additional @c EVT_xxx macro
3999 to capture events.
4000
4001 @see @ref overview_events_eventtables
4002 */
4003 #define DECLARE_EVENT_TABLE()
4004
4005 /**
4006 Use this macro in a source file to start listing @e static event handlers
4007 for a specific class.
4008
4009 Use END_EVENT_TABLE() to terminate the event-declaration block.
4010
4011 @see @ref overview_events_eventtables
4012 */
4013 #define BEGIN_EVENT_TABLE(theClass, baseClass)
4014
4015 /**
4016 Use this macro in a source file to end listing @e static event handlers
4017 for a specific class.
4018
4019 Use BEGIN_EVENT_TABLE() to start the event-declaration block.
4020
4021 @see @ref overview_events_eventtables
4022 */
4023 #define END_EVENT_TABLE()
4024
4025 /**
4026 In a GUI application, this function posts @a event to the specified @e dest
4027 object using wxEvtHandler::AddPendingEvent().
4028
4029 Otherwise, it dispatches @a event immediately using
4030 wxEvtHandler::ProcessEvent(). See the respective documentation for details
4031 (and caveats). Because of limitation of wxEvtHandler::AddPendingEvent()
4032 this function is not thread-safe for event objects having wxString fields,
4033 use wxQueueEvent() instead.
4034
4035 @header{wx/event.h}
4036 */
4037 void wxPostEvent(wxEvtHandler* dest, const wxEvent& event);
4038
4039 /**
4040 Queue an event for processing on the given object.
4041
4042 This is a wrapper around wxEvtHandler::QueueEvent(), see its documentation
4043 for more details.
4044
4045 @header{wx/event.h}
4046
4047 @param dest
4048 The object to queue the event on, can't be @c NULL.
4049 @param event
4050 The heap-allocated and non-@c NULL event to queue, the function takes
4051 ownership of it.
4052 */
4053 void wxQueueEvent(wxEvtHandler* dest, wxEvent *event);
4054
4055 //@}
4056