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[wxWidgets.git] / include / wx / generic / listctrl.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/generic/listctrl.h
3 // Purpose: Generic list control
4 // Author: Robert Roebling
5 // Created: 01/02/97
6 // Id:
7 // Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifndef __LISTCTRLH_G__
12 #define __LISTCTRLH_G__
13
14 #ifdef __GNUG__
15 #pragma interface "listctrl.h"
16 #endif
17
18 #include "wx/defs.h"
19 #include "wx/object.h"
20 #include "wx/imaglist.h"
21 #include "wx/control.h"
22 #include "wx/timer.h"
23 #include "wx/dcclient.h"
24 #include "wx/scrolwin.h"
25 #include "wx/settings.h"
26
27 #if wxUSE_DRAG_AND_DROP
28 class WXDLLEXPORT wxDropTarget;
29 #endif
30
31 //-----------------------------------------------------------------------------
32 // classes
33 //-----------------------------------------------------------------------------
34
35 class WXDLLEXPORT wxListItem;
36 class WXDLLEXPORT wxListEvent;
37 class WXDLLEXPORT wxListCtrl;
38
39 //-----------------------------------------------------------------------------
40 // internal classes
41 //-----------------------------------------------------------------------------
42
43 class WXDLLEXPORT wxListHeaderData;
44 class WXDLLEXPORT wxListItemData;
45 class WXDLLEXPORT wxListLineData;
46
47 class WXDLLEXPORT wxListHeaderWindow;
48 class WXDLLEXPORT wxListMainWindow;
49
50 class WXDLLEXPORT wxListRenameTimer;
51 class WXDLLEXPORT wxListTextCtrl;
52
53 //-----------------------------------------------------------------------------
54 // wxListCtrl
55 //-----------------------------------------------------------------------------
56
57 class WXDLLEXPORT wxListCtrl: public wxControl
58 {
59 public:
60 wxListCtrl();
61 wxListCtrl( wxWindow *parent,
62 wxWindowID id = -1,
63 const wxPoint &pos = wxDefaultPosition,
64 const wxSize &size = wxDefaultSize,
65 long style = wxLC_ICON,
66 const wxValidator& validator = wxDefaultValidator,
67 const wxString &name = "listctrl" )
68 {
69 Create(parent, id, pos, size, style, validator, name);
70 }
71 ~wxListCtrl();
72
73 bool Create( wxWindow *parent,
74 wxWindowID id = -1,
75 const wxPoint &pos = wxDefaultPosition,
76 const wxSize &size = wxDefaultSize,
77 long style = wxLC_ICON,
78 const wxValidator& validator = wxDefaultValidator,
79 const wxString &name = "listctrl" );
80
81 bool GetColumn( int col, wxListItem& item ) const;
82 bool SetColumn( int col, wxListItem& item );
83 int GetColumnWidth( int col ) const;
84 bool SetColumnWidth( int col, int width);
85 int GetCountPerPage() const; // not the same in wxGLC as in Windows, I think
86
87 bool GetItem( wxListItem& info ) const;
88 bool SetItem( wxListItem& info ) ;
89 long SetItem( long index, int col, const wxString& label, int imageId = -1 );
90 int GetItemState( long item, long stateMask ) const;
91 bool SetItemState( long item, long state, long stateMask);
92 bool SetItemImage( long item, int image, int selImage);
93 wxString GetItemText( long item ) const;
94 void SetItemText( long item, const wxString& str );
95 long GetItemData( long item ) const;
96 bool SetItemData( long item, long data );
97 bool GetItemRect( long item, wxRect& rect, int code = wxLIST_RECT_BOUNDS ) const;
98 bool GetItemPosition( long item, wxPoint& pos ) const;
99 bool SetItemPosition( long item, const wxPoint& pos ); // not supported in wxGLC
100 int GetItemCount() const;
101 int GetColumnCount() const;
102 void SetItemSpacing( int spacing, bool isSmall = FALSE );
103 int GetItemSpacing( bool isSmall ) const;
104 void SetItemTextColour( long item, const wxColour& col);
105 wxColour GetItemTextColour( long item ) const;
106 void SetItemBackgroundColour( long item, const wxColour &col);
107 wxColour GetItemBackgroundColour( long item ) const;
108 int GetSelectedItemCount() const;
109 wxColour GetTextColour() const;
110 void SetTextColour(const wxColour& col);
111 long GetTopItem() const;
112
113 void SetSingleStyle( long style, bool add = TRUE ) ;
114 void SetWindowStyleFlag( long style );
115 void RecreateWindow() {}
116 long GetNextItem( long item, int geometry = wxLIST_NEXT_ALL, int state = wxLIST_STATE_DONTCARE ) const;
117 wxImageList *GetImageList( int which ) const;
118 void SetImageList( wxImageList *imageList, int which );
119 void AssignImageList( wxImageList *imageList, int which );
120 bool Arrange( int flag = wxLIST_ALIGN_DEFAULT ); // always wxLIST_ALIGN_LEFT in wxGLC
121
122 void ClearAll();
123 bool DeleteItem( long item );
124 bool DeleteAllItems();
125 bool DeleteAllColumns();
126 bool DeleteColumn( int col );
127
128 void SetItemCount(long count);
129
130 void EditLabel( long item ) { Edit(item); }
131 void Edit( long item );
132
133 bool EnsureVisible( long item );
134 long FindItem( long start, const wxString& str, bool partial = FALSE );
135 long FindItem( long start, long data );
136 long FindItem( long start, const wxPoint& pt, int direction ); // not supported in wxGLC
137 long HitTest( const wxPoint& point, int& flags);
138 long InsertItem(wxListItem& info);
139 long InsertItem( long index, const wxString& label );
140 long InsertItem( long index, int imageIndex );
141 long InsertItem( long index, const wxString& label, int imageIndex );
142 long InsertColumn( long col, wxListItem& info );
143 long InsertColumn( long col, const wxString& heading, int format = wxLIST_FORMAT_LEFT,
144 int width = -1 );
145 bool ScrollList( int dx, int dy );
146 bool SortItems( wxListCtrlCompare fn, long data );
147 bool Update( long item );
148
149 // returns true if it is a virtual list control
150 bool IsVirtual() const { return (GetWindowStyle() & wxLC_VIRTUAL) != 0; }
151
152 // refresh items selectively (only useful for virtual list controls)
153 void RefreshItem(long item);
154 void RefreshItems(long itemFrom, long itemTo);
155
156 // implementation only from now on
157 // -------------------------------
158
159 void OnIdle( wxIdleEvent &event );
160 void OnSize( wxSizeEvent &event );
161
162 // We have to hand down a few functions
163
164 virtual void Freeze();
165 virtual void Thaw();
166
167 virtual bool SetBackgroundColour( const wxColour &colour );
168 virtual bool SetForegroundColour( const wxColour &colour );
169 virtual wxColour GetBackgroundColour() const;
170 virtual wxColour GetForegroundColour() const;
171 virtual bool SetFont( const wxFont &font );
172 virtual bool SetCursor( const wxCursor &cursor );
173
174 #if wxUSE_DRAG_AND_DROP
175 virtual void SetDropTarget( wxDropTarget *dropTarget );
176 virtual wxDropTarget *GetDropTarget() const;
177 #endif
178
179 virtual bool DoPopupMenu( wxMenu *menu, int x, int y );
180
181 virtual void SetFocus();
182
183 // implementation
184 // --------------
185
186 wxImageList *m_imageListNormal;
187 wxImageList *m_imageListSmall;
188 wxImageList *m_imageListState; // what's that ?
189 bool m_ownsImageListNormal,
190 m_ownsImageListSmall,
191 m_ownsImageListState;
192 wxListHeaderWindow *m_headerWin;
193 wxListMainWindow *m_mainWin;
194
195 protected:
196 // return the text for the given column of the given item
197 virtual wxString OnGetItemText(long item, long column) const;
198
199 // return the icon for the given item
200 virtual int OnGetItemImage(long item) const;
201
202 // return the attribute for the item (may return NULL if none)
203 virtual wxListItemAttr *OnGetItemAttr(long item) const;
204
205 // it calls our OnGetXXX() functions
206 friend class WXDLLEXPORT wxListMainWindow;
207
208 private:
209 // Virtual function hiding supression
210 virtual void Update() { wxWindow::Update(); }
211
212 // create the header window
213 void CreateHeaderWindow();
214
215 // reposition the header and the main window in the report view depending
216 // on whether it should be shown or not
217 void ResizeReportView(bool showHeader);
218
219 DECLARE_EVENT_TABLE()
220 DECLARE_DYNAMIC_CLASS(wxListCtrl);
221 };
222
223
224 #endif // __LISTCTRLH_G__
225
226 // vi:sts=4:sw=4:et