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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/wincmn.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // Copyright: (c) wxWidgets team
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 // ============================================================================
12 // declarations
13 // ============================================================================
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 // For compilers that support precompilation, includes "wx.h".
20 #include "wx/wxprec.h"
21
22 #ifdef __BORLANDC__
23 #pragma hdrstop
24 #endif
25
26 #ifndef WX_PRECOMP
27 #include "wx/string.h"
28 #include "wx/log.h"
29 #include "wx/intl.h"
30 #include "wx/frame.h"
31 #include "wx/window.h"
32 #include "wx/control.h"
33 #include "wx/checkbox.h"
34 #include "wx/radiobut.h"
35 #include "wx/statbox.h"
36 #include "wx/textctrl.h"
37 #include "wx/settings.h"
38 #include "wx/dialog.h"
39 #include "wx/msgdlg.h"
40 #include "wx/msgout.h"
41 #include "wx/statusbr.h"
42 #include "wx/toolbar.h"
43 #include "wx/dcclient.h"
44 #include "wx/scrolbar.h"
45 #include "wx/layout.h"
46 #include "wx/sizer.h"
47 #include "wx/menu.h"
48 #endif //WX_PRECOMP
49
50 #if wxUSE_DRAG_AND_DROP
51 #include "wx/dnd.h"
52 #endif // wxUSE_DRAG_AND_DROP
53
54 #if wxUSE_ACCESSIBILITY
55 #include "wx/access.h"
56 #endif
57
58 #if wxUSE_HELP
59 #include "wx/cshelp.h"
60 #endif // wxUSE_HELP
61
62 #if wxUSE_TOOLTIPS
63 #include "wx/tooltip.h"
64 #endif // wxUSE_TOOLTIPS
65
66 #if wxUSE_CARET
67 #include "wx/caret.h"
68 #endif // wxUSE_CARET
69
70 #if wxUSE_SYSTEM_OPTIONS
71 #include "wx/sysopt.h"
72 #endif
73
74 #include "wx/platinfo.h"
75 #include "wx/recguard.h"
76 #include "wx/private/window.h"
77
78 #ifdef __WINDOWS__
79 #include "wx/msw/wrapwin.h"
80 #endif
81
82 // Windows List
83 WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
84
85 // globals
86 #if wxUSE_MENUS
87 wxMenu *wxCurrentPopupMenu = NULL;
88 #endif // wxUSE_MENUS
89
90 extern WXDLLEXPORT_DATA(const char) wxPanelNameStr[] = "panel";
91
92 namespace wxMouseCapture
93 {
94
95 // Check if the given window is in the capture stack.
96 bool IsInCaptureStack(wxWindowBase* win);
97
98 } // wxMouseCapture
99
100 // ----------------------------------------------------------------------------
101 // static data
102 // ----------------------------------------------------------------------------
103
104
105 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
106
107 // ----------------------------------------------------------------------------
108 // event table
109 // ----------------------------------------------------------------------------
110
111 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
112 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
113 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
114 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
115
116 #if wxUSE_HELP
117 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
118 #endif // wxUSE_HELP
119
120 EVT_SIZE(wxWindowBase::InternalOnSize)
121 END_EVENT_TABLE()
122
123 // ============================================================================
124 // implementation of the common functionality of the wxWindow class
125 // ============================================================================
126
127 // ----------------------------------------------------------------------------
128 // XTI
129 // ----------------------------------------------------------------------------
130
131 #if wxUSE_EXTENDED_RTTI
132
133 // windows that are created from a parent window during its Create method,
134 // eg. spin controls in a calendar controls must never been streamed out
135 // separately otherwise chaos occurs. Right now easiest is to test for negative ids,
136 // as windows with negative ids never can be recreated anyway
137
138
139 bool wxWindowStreamingCallback( const wxObject *object, wxObjectWriter *,
140 wxObjectWriterCallback *, const wxStringToAnyHashMap & )
141 {
142 const wxWindow * win = wx_dynamic_cast(const wxWindow*, object);
143 if ( win && win->GetId() < 0 )
144 return false;
145 return true;
146 }
147
148 wxIMPLEMENT_DYNAMIC_CLASS_XTI_CALLBACK(wxWindow, wxWindowBase, "wx/window.h", \
149 wxWindowStreamingCallback)
150
151 // make wxWindowList known before the property is used
152
153 wxCOLLECTION_TYPE_INFO( wxWindow*, wxWindowList );
154
155 template<> void wxCollectionToVariantArray( wxWindowList const &theList,
156 wxAnyList &value)
157 {
158 wxListCollectionToAnyList<wxWindowList::compatibility_iterator>( theList, value );
159 }
160
161 wxDEFINE_FLAGS( wxWindowStyle )
162
163 wxBEGIN_FLAGS( wxWindowStyle )
164 // new style border flags, we put them first to
165 // use them for streaming out
166
167 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
168 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
169 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
170 wxFLAGS_MEMBER(wxBORDER_RAISED)
171 wxFLAGS_MEMBER(wxBORDER_STATIC)
172 wxFLAGS_MEMBER(wxBORDER_NONE)
173
174 // old style border flags
175 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
176 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
177 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
178 wxFLAGS_MEMBER(wxRAISED_BORDER)
179 wxFLAGS_MEMBER(wxSTATIC_BORDER)
180 wxFLAGS_MEMBER(wxBORDER)
181
182 // standard window styles
183 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
184 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
185 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
186 wxFLAGS_MEMBER(wxWANTS_CHARS)
187 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
188 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
189 wxFLAGS_MEMBER(wxVSCROLL)
190 wxFLAGS_MEMBER(wxHSCROLL)
191
192 wxEND_FLAGS( wxWindowStyle )
193
194 wxBEGIN_PROPERTIES_TABLE(wxWindow)
195 wxEVENT_PROPERTY( Close, wxEVT_CLOSE_WINDOW, wxCloseEvent)
196 wxEVENT_PROPERTY( Create, wxEVT_CREATE, wxWindowCreateEvent )
197 wxEVENT_PROPERTY( Destroy, wxEVT_DESTROY, wxWindowDestroyEvent )
198 // Always constructor Properties first
199
200 wxREADONLY_PROPERTY( Parent,wxWindow*, GetParent, wxEMPTY_PARAMETER_VALUE, \
201 0 /*flags*/, wxT("Helpstring"), wxT("group"))
202 wxPROPERTY( Id,wxWindowID, SetId, GetId, -1 /*wxID_ANY*/, 0 /*flags*/, \
203 wxT("Helpstring"), wxT("group") )
204 wxPROPERTY( Position,wxPoint, SetPosition, GetPosition, wxDefaultPosition, \
205 0 /*flags*/, wxT("Helpstring"), wxT("group")) // pos
206 wxPROPERTY( Size,wxSize, SetSize, GetSize, wxDefaultSize, 0 /*flags*/, \
207 wxT("Helpstring"), wxT("group")) // size
208 wxPROPERTY( WindowStyle, long, SetWindowStyleFlag, GetWindowStyleFlag, \
209 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // style
210 wxPROPERTY( Name,wxString, SetName, GetName, wxEmptyString, 0 /*flags*/, \
211 wxT("Helpstring"), wxT("group") )
212
213 // Then all relations of the object graph
214
215 wxREADONLY_PROPERTY_COLLECTION( Children, wxWindowList, wxWindowBase*, \
216 GetWindowChildren, wxPROP_OBJECT_GRAPH /*flags*/, \
217 wxT("Helpstring"), wxT("group"))
218
219 // and finally all other properties
220
221 wxPROPERTY( ExtraStyle, long, SetExtraStyle, GetExtraStyle, wxEMPTY_PARAMETER_VALUE, \
222 0 /*flags*/, wxT("Helpstring"), wxT("group")) // extstyle
223 wxPROPERTY( BackgroundColour, wxColour, SetBackgroundColour, GetBackgroundColour, \
224 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // bg
225 wxPROPERTY( ForegroundColour, wxColour, SetForegroundColour, GetForegroundColour, \
226 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // fg
227 wxPROPERTY( Enabled, bool, Enable, IsEnabled, wxAny((bool)true), 0 /*flags*/, \
228 wxT("Helpstring"), wxT("group"))
229 wxPROPERTY( Shown, bool, Show, IsShown, wxAny((bool)true), 0 /*flags*/, \
230 wxT("Helpstring"), wxT("group"))
231
232 #if 0
233 // possible property candidates (not in xrc) or not valid in all subclasses
234 wxPROPERTY( Title,wxString, SetTitle, GetTitle, wxEmptyString )
235 wxPROPERTY( Font, wxFont, SetFont, GetWindowFont , )
236 wxPROPERTY( Label,wxString, SetLabel, GetLabel, wxEmptyString )
237 // MaxHeight, Width, MinHeight, Width
238 // TODO switch label to control and title to toplevels
239
240 wxPROPERTY( ThemeEnabled, bool, SetThemeEnabled, GetThemeEnabled, )
241 //wxPROPERTY( Cursor, wxCursor, SetCursor, GetCursor, )
242 // wxPROPERTY( ToolTip, wxString, SetToolTip, GetToolTipText, )
243 wxPROPERTY( AutoLayout, bool, SetAutoLayout, GetAutoLayout, )
244 #endif
245 wxEND_PROPERTIES_TABLE()
246
247 wxEMPTY_HANDLERS_TABLE(wxWindow)
248
249 wxCONSTRUCTOR_DUMMY(wxWindow)
250
251 #else
252
253 #ifndef __WXUNIVERSAL__
254 IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase)
255 #endif
256
257 #endif
258
259 // ----------------------------------------------------------------------------
260 // initialization
261 // ----------------------------------------------------------------------------
262
263 // the default initialization
264 wxWindowBase::wxWindowBase()
265 {
266 // no window yet, no parent nor children
267 m_parent = NULL;
268 m_windowId = wxID_ANY;
269
270 // no constraints on the minimal window size
271 m_minWidth =
272 m_maxWidth = wxDefaultCoord;
273 m_minHeight =
274 m_maxHeight = wxDefaultCoord;
275
276 // invalidiated cache value
277 m_bestSizeCache = wxDefaultSize;
278
279 // window are created enabled and visible by default
280 m_isShown =
281 m_isEnabled = true;
282
283 // the default event handler is just this window
284 m_eventHandler = this;
285
286 #if wxUSE_VALIDATORS
287 // no validator
288 m_windowValidator = NULL;
289 #endif // wxUSE_VALIDATORS
290
291 // the colours/fonts are default for now, so leave m_font,
292 // m_backgroundColour and m_foregroundColour uninitialized and set those
293 m_hasBgCol =
294 m_hasFgCol =
295 m_hasFont = false;
296 m_inheritBgCol =
297 m_inheritFgCol =
298 m_inheritFont = false;
299
300 // no style bits
301 m_exStyle =
302 m_windowStyle = 0;
303
304 m_backgroundStyle = wxBG_STYLE_ERASE;
305
306 #if wxUSE_CONSTRAINTS
307 // no constraints whatsoever
308 m_constraints = NULL;
309 m_constraintsInvolvedIn = NULL;
310 #endif // wxUSE_CONSTRAINTS
311
312 m_windowSizer = NULL;
313 m_containingSizer = NULL;
314 m_autoLayout = false;
315
316 #if wxUSE_DRAG_AND_DROP
317 m_dropTarget = NULL;
318 #endif // wxUSE_DRAG_AND_DROP
319
320 #if wxUSE_TOOLTIPS
321 m_tooltip = NULL;
322 #endif // wxUSE_TOOLTIPS
323
324 #if wxUSE_CARET
325 m_caret = NULL;
326 #endif // wxUSE_CARET
327
328 #if wxUSE_PALETTE
329 m_hasCustomPalette = false;
330 #endif // wxUSE_PALETTE
331
332 #if wxUSE_ACCESSIBILITY
333 m_accessible = NULL;
334 #endif
335
336 m_virtualSize = wxDefaultSize;
337
338 m_scrollHelper = NULL;
339
340 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
341 #if wxUSE_SYSTEM_OPTIONS
342 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
343 {
344 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
345 }
346 #endif
347
348 // Whether we're using the current theme for this window (wxGTK only for now)
349 m_themeEnabled = false;
350
351 // This is set to true by SendDestroyEvent() which should be called by the
352 // most derived class to ensure that the destruction event is sent as soon
353 // as possible to allow its handlers to still see the undestroyed window
354 m_isBeingDeleted = false;
355
356 m_freezeCount = 0;
357 }
358
359 // common part of window creation process
360 bool wxWindowBase::CreateBase(wxWindowBase *parent,
361 wxWindowID id,
362 const wxPoint& WXUNUSED(pos),
363 const wxSize& size,
364 long style,
365 const wxString& name)
366 {
367 // ids are limited to 16 bits under MSW so if you care about portability,
368 // it's not a good idea to use ids out of this range (and negative ids are
369 // reserved for wxWidgets own usage)
370 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767) ||
371 (id >= wxID_AUTO_LOWEST && id <= wxID_AUTO_HIGHEST),
372 wxT("invalid id value") );
373
374 // generate a new id if the user doesn't care about it
375 if ( id == wxID_ANY )
376 {
377 m_windowId = NewControlId();
378 }
379 else // valid id specified
380 {
381 m_windowId = id;
382 }
383
384 // don't use SetWindowStyleFlag() here, this function should only be called
385 // to change the flag after creation as it tries to reflect the changes in
386 // flags by updating the window dynamically and we don't need this here
387 m_windowStyle = style;
388
389 // assume the user doesn't want this window to shrink beneath its initial
390 // size, this worked like this in wxWidgets 2.8 and before and generally
391 // often makes sense for child windows (for top level ones it definitely
392 // does not as the user should be able to resize the window)
393 //
394 // note that we can't use IsTopLevel() from ctor
395 if ( size != wxDefaultSize && !wxTopLevelWindows.Find((wxWindow *)this) )
396 SetMinSize(size);
397
398 SetName(name);
399 SetParent(parent);
400
401 return true;
402 }
403
404 bool wxWindowBase::CreateBase(wxWindowBase *parent,
405 wxWindowID id,
406 const wxPoint& pos,
407 const wxSize& size,
408 long style,
409 const wxValidator& wxVALIDATOR_PARAM(validator),
410 const wxString& name)
411 {
412 if ( !CreateBase(parent, id, pos, size, style, name) )
413 return false;
414
415 #if wxUSE_VALIDATORS
416 SetValidator(validator);
417 #endif // wxUSE_VALIDATORS
418
419 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
420 // have it too - like this it's possible to set it only in the top level
421 // dialog/frame and all children will inherit it by defult
422 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
423 {
424 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
425 }
426
427 return true;
428 }
429
430 bool wxWindowBase::ToggleWindowStyle(int flag)
431 {
432 wxASSERT_MSG( flag, wxT("flags with 0 value can't be toggled") );
433
434 bool rc;
435 long style = GetWindowStyleFlag();
436 if ( style & flag )
437 {
438 style &= ~flag;
439 rc = false;
440 }
441 else // currently off
442 {
443 style |= flag;
444 rc = true;
445 }
446
447 SetWindowStyleFlag(style);
448
449 return rc;
450 }
451
452 // ----------------------------------------------------------------------------
453 // destruction
454 // ----------------------------------------------------------------------------
455
456 // common clean up
457 wxWindowBase::~wxWindowBase()
458 {
459 wxASSERT_MSG( !wxMouseCapture::IsInCaptureStack(this),
460 "Destroying window before releasing mouse capture: this "
461 "will result in a crash later." );
462
463 // FIXME if these 2 cases result from programming errors in the user code
464 // we should probably assert here instead of silently fixing them
465
466 // Just in case the window has been Closed, but we're then deleting
467 // immediately: don't leave dangling pointers.
468 wxPendingDelete.DeleteObject(this);
469
470 // Just in case we've loaded a top-level window via LoadNativeDialog but
471 // we weren't a dialog class
472 wxTopLevelWindows.DeleteObject((wxWindow*)this);
473
474 // Any additional event handlers should be popped before the window is
475 // deleted as otherwise the last handler will be left with a dangling
476 // pointer to this window result in a difficult to diagnose crash later on.
477 wxASSERT_MSG( GetEventHandler() == this,
478 wxT("any pushed event handlers must have been removed") );
479
480 #if wxUSE_MENUS
481 // The associated popup menu can still be alive, disassociate from it in
482 // this case
483 if ( wxCurrentPopupMenu && wxCurrentPopupMenu->GetInvokingWindow() == this )
484 wxCurrentPopupMenu->SetInvokingWindow(NULL);
485 #endif // wxUSE_MENUS
486
487 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
488
489 // notify the parent about this window destruction
490 if ( m_parent )
491 m_parent->RemoveChild(this);
492
493 #if wxUSE_CARET
494 delete m_caret;
495 #endif // wxUSE_CARET
496
497 #if wxUSE_VALIDATORS
498 delete m_windowValidator;
499 #endif // wxUSE_VALIDATORS
500
501 #if wxUSE_CONSTRAINTS
502 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
503 // at deleted windows as they delete themselves.
504 DeleteRelatedConstraints();
505
506 if ( m_constraints )
507 {
508 // This removes any dangling pointers to this window in other windows'
509 // constraintsInvolvedIn lists.
510 UnsetConstraints(m_constraints);
511 wxDELETE(m_constraints);
512 }
513 #endif // wxUSE_CONSTRAINTS
514
515 if ( m_containingSizer )
516 m_containingSizer->Detach( (wxWindow*)this );
517
518 delete m_windowSizer;
519
520 #if wxUSE_DRAG_AND_DROP
521 delete m_dropTarget;
522 #endif // wxUSE_DRAG_AND_DROP
523
524 #if wxUSE_TOOLTIPS
525 delete m_tooltip;
526 #endif // wxUSE_TOOLTIPS
527
528 #if wxUSE_ACCESSIBILITY
529 delete m_accessible;
530 #endif
531
532 #if wxUSE_HELP
533 // NB: this has to be called unconditionally, because we don't know
534 // whether this window has associated help text or not
535 wxHelpProvider *helpProvider = wxHelpProvider::Get();
536 if ( helpProvider )
537 helpProvider->RemoveHelp(this);
538 #endif
539 }
540
541 bool wxWindowBase::IsBeingDeleted() const
542 {
543 return m_isBeingDeleted ||
544 (!IsTopLevel() && m_parent && m_parent->IsBeingDeleted());
545 }
546
547 void wxWindowBase::SendDestroyEvent()
548 {
549 if ( m_isBeingDeleted )
550 {
551 // we could have been already called from a more derived class dtor,
552 // e.g. ~wxTLW calls us and so does ~wxWindow and the latter call
553 // should be simply ignored
554 return;
555 }
556
557 m_isBeingDeleted = true;
558
559 wxWindowDestroyEvent event;
560 event.SetEventObject(this);
561 event.SetId(GetId());
562 GetEventHandler()->ProcessEvent(event);
563 }
564
565 bool wxWindowBase::Destroy()
566 {
567 // If our handle is invalid, it means that this window has never been
568 // created, either because creating it failed or, more typically, because
569 // this wxWindow object was default-constructed and its Create() method had
570 // never been called. As we didn't send wxWindowCreateEvent in this case
571 // (which is sent after successful creation), don't send the matching
572 // wxWindowDestroyEvent neither.
573 if ( GetHandle() )
574 SendDestroyEvent();
575
576 delete this;
577
578 return true;
579 }
580
581 bool wxWindowBase::Close(bool force)
582 {
583 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
584 event.SetEventObject(this);
585 event.SetCanVeto(!force);
586
587 // return false if window wasn't closed because the application vetoed the
588 // close event
589 return HandleWindowEvent(event) && !event.GetVeto();
590 }
591
592 bool wxWindowBase::DestroyChildren()
593 {
594 wxWindowList::compatibility_iterator node;
595 for ( ;; )
596 {
597 // we iterate until the list becomes empty
598 node = GetChildren().GetFirst();
599 if ( !node )
600 break;
601
602 wxWindow *child = node->GetData();
603
604 // note that we really want to delete it immediately so don't call the
605 // possible overridden Destroy() version which might not delete the
606 // child immediately resulting in problems with our (top level) child
607 // outliving its parent
608 child->wxWindowBase::Destroy();
609
610 wxASSERT_MSG( !GetChildren().Find(child),
611 wxT("child didn't remove itself using RemoveChild()") );
612 }
613
614 return true;
615 }
616
617 // ----------------------------------------------------------------------------
618 // size/position related methods
619 // ----------------------------------------------------------------------------
620
621 // centre the window with respect to its parent in either (or both) directions
622 void wxWindowBase::DoCentre(int dir)
623 {
624 wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(),
625 wxT("this method only implements centering child windows") );
626
627 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir));
628 }
629
630 // fits the window around the children
631 void wxWindowBase::Fit()
632 {
633 SetSize(GetBestSize());
634 }
635
636 // fits virtual size (ie. scrolled area etc.) around children
637 void wxWindowBase::FitInside()
638 {
639 SetVirtualSize( GetBestVirtualSize() );
640 }
641
642 // On Mac, scrollbars are explicitly children.
643 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
644 static bool wxHasRealChildren(const wxWindowBase* win)
645 {
646 int realChildCount = 0;
647
648 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
649 node;
650 node = node->GetNext() )
651 {
652 wxWindow *win = node->GetData();
653 if ( !win->IsTopLevel() && win->IsShown()
654 #if wxUSE_SCROLLBAR
655 && !wxDynamicCast(win, wxScrollBar)
656 #endif
657 )
658 realChildCount ++;
659 }
660 return (realChildCount > 0);
661 }
662 #endif
663
664 void wxWindowBase::InvalidateBestSize()
665 {
666 m_bestSizeCache = wxDefaultSize;
667
668 // parent's best size calculation may depend on its children's
669 // as long as child window we are in is not top level window itself
670 // (because the TLW size is never resized automatically)
671 // so let's invalidate it as well to be safe:
672 if (m_parent && !IsTopLevel())
673 m_parent->InvalidateBestSize();
674 }
675
676 // return the size best suited for the current window
677 wxSize wxWindowBase::DoGetBestSize() const
678 {
679 wxSize best;
680
681 if ( m_windowSizer )
682 {
683 best = m_windowSizer->GetMinSize();
684 }
685 #if wxUSE_CONSTRAINTS
686 else if ( m_constraints )
687 {
688 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
689
690 // our minimal acceptable size is such that all our windows fit inside
691 int maxX = 0,
692 maxY = 0;
693
694 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
695 node;
696 node = node->GetNext() )
697 {
698 wxLayoutConstraints *c = node->GetData()->GetConstraints();
699 if ( !c )
700 {
701 // it's not normal that we have an unconstrained child, but
702 // what can we do about it?
703 continue;
704 }
705
706 int x = c->right.GetValue(),
707 y = c->bottom.GetValue();
708
709 if ( x > maxX )
710 maxX = x;
711
712 if ( y > maxY )
713 maxY = y;
714
715 // TODO: we must calculate the overlaps somehow, otherwise we
716 // will never return a size bigger than the current one :-(
717 }
718
719 best = wxSize(maxX, maxY);
720 }
721 #endif // wxUSE_CONSTRAINTS
722 else if ( !GetChildren().empty()
723 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
724 && wxHasRealChildren(this)
725 #endif
726 )
727 {
728 // our minimal acceptable size is such that all our visible child
729 // windows fit inside
730 int maxX = 0,
731 maxY = 0;
732
733 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
734 node;
735 node = node->GetNext() )
736 {
737 wxWindow *win = node->GetData();
738 if ( win->IsTopLevel()
739 || !win->IsShown()
740 #if wxUSE_STATUSBAR
741 || wxDynamicCast(win, wxStatusBar)
742 #endif // wxUSE_STATUSBAR
743 )
744 {
745 // dialogs and frames lie in different top level windows -
746 // don't deal with them here; as for the status bars, they
747 // don't lie in the client area at all
748 continue;
749 }
750
751 int wx, wy, ww, wh;
752 win->GetPosition(&wx, &wy);
753
754 // if the window hadn't been positioned yet, assume that it is in
755 // the origin
756 if ( wx == wxDefaultCoord )
757 wx = 0;
758 if ( wy == wxDefaultCoord )
759 wy = 0;
760
761 win->GetSize(&ww, &wh);
762 if ( wx + ww > maxX )
763 maxX = wx + ww;
764 if ( wy + wh > maxY )
765 maxY = wy + wh;
766 }
767
768 best = wxSize(maxX, maxY);
769 }
770 else // ! has children
771 {
772 wxSize size = GetMinSize();
773 if ( !size.IsFullySpecified() )
774 {
775 // if the window doesn't define its best size we assume that it can
776 // be arbitrarily small -- usually this is not the case, of course,
777 // but we have no way to know what the limit is, it should really
778 // override DoGetBestClientSize() itself to tell us
779 size.SetDefaults(wxSize(1, 1));
780 }
781
782 // return as-is, unadjusted by the client size difference.
783 return size;
784 }
785
786 // Add any difference between size and client size
787 wxSize diff = GetSize() - GetClientSize();
788 best.x += wxMax(0, diff.x);
789 best.y += wxMax(0, diff.y);
790
791 return best;
792 }
793
794 // helper of GetWindowBorderSize(): as many ports don't implement support for
795 // wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
796 // fallbacks in this case
797 static int wxGetMetricOrDefault(wxSystemMetric what, const wxWindowBase* win)
798 {
799 int rc = wxSystemSettings::GetMetric(
800 what, static_cast<wxWindow*>(const_cast<wxWindowBase*>(win)));
801 if ( rc == -1 )
802 {
803 switch ( what )
804 {
805 case wxSYS_BORDER_X:
806 case wxSYS_BORDER_Y:
807 // 2D border is by default 1 pixel wide
808 rc = 1;
809 break;
810
811 case wxSYS_EDGE_X:
812 case wxSYS_EDGE_Y:
813 // 3D borders are by default 2 pixels
814 rc = 2;
815 break;
816
817 default:
818 wxFAIL_MSG( wxT("unexpected wxGetMetricOrDefault() argument") );
819 rc = 0;
820 }
821 }
822
823 return rc;
824 }
825
826 wxSize wxWindowBase::GetWindowBorderSize() const
827 {
828 wxSize size;
829
830 switch ( GetBorder() )
831 {
832 case wxBORDER_NONE:
833 // nothing to do, size is already (0, 0)
834 break;
835
836 case wxBORDER_SIMPLE:
837 case wxBORDER_STATIC:
838 size.x = wxGetMetricOrDefault(wxSYS_BORDER_X, this);
839 size.y = wxGetMetricOrDefault(wxSYS_BORDER_Y, this);
840 break;
841
842 case wxBORDER_SUNKEN:
843 case wxBORDER_RAISED:
844 size.x = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X, this),
845 wxGetMetricOrDefault(wxSYS_BORDER_X, this));
846 size.y = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y, this),
847 wxGetMetricOrDefault(wxSYS_BORDER_Y, this));
848 break;
849
850 case wxBORDER_DOUBLE:
851 size.x = wxGetMetricOrDefault(wxSYS_EDGE_X, this) +
852 wxGetMetricOrDefault(wxSYS_BORDER_X, this);
853 size.y = wxGetMetricOrDefault(wxSYS_EDGE_Y, this) +
854 wxGetMetricOrDefault(wxSYS_BORDER_Y, this);
855 break;
856
857 default:
858 wxFAIL_MSG(wxT("Unknown border style."));
859 break;
860 }
861
862 // we have borders on both sides
863 return size*2;
864 }
865
866 bool
867 wxWindowBase::InformFirstDirection(int direction,
868 int size,
869 int availableOtherDir)
870 {
871 return GetSizer() && GetSizer()->InformFirstDirection(direction,
872 size,
873 availableOtherDir);
874 }
875
876 wxSize wxWindowBase::GetEffectiveMinSize() const
877 {
878 // merge the best size with the min size, giving priority to the min size
879 wxSize min = GetMinSize();
880
881 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
882 {
883 wxSize best = GetBestSize();
884 if (min.x == wxDefaultCoord) min.x = best.x;
885 if (min.y == wxDefaultCoord) min.y = best.y;
886 }
887
888 return min;
889 }
890
891 wxSize wxWindowBase::DoGetBorderSize() const
892 {
893 // there is one case in which we can implement it for all ports easily
894 if ( GetBorder() == wxBORDER_NONE )
895 return wxSize(0, 0);
896
897 // otherwise use the difference between the real size and the client size
898 // as a fallback: notice that this is incorrect in general as client size
899 // also doesn't take the scrollbars into account
900 return GetSize() - GetClientSize();
901 }
902
903 wxSize wxWindowBase::GetBestSize() const
904 {
905 if ( !m_windowSizer && m_bestSizeCache.IsFullySpecified() )
906 return m_bestSizeCache;
907
908 // call DoGetBestClientSize() first, if a derived class overrides it wants
909 // it to be used
910 wxSize size = DoGetBestClientSize();
911 if ( size != wxDefaultSize )
912 size += DoGetBorderSize();
913 else
914 size = DoGetBestSize();
915
916 // Ensure that the best size is at least as large as min size.
917 size.IncTo(GetMinSize());
918
919 // And not larger than max size.
920 size.DecToIfSpecified(GetMaxSize());
921
922 // Finally cache result and return.
923 CacheBestSize(size);
924 return size;
925 }
926
927 int wxWindowBase::GetBestHeight(int width) const
928 {
929 const int height = DoGetBestClientHeight(width);
930
931 return height == wxDefaultCoord
932 ? GetBestSize().y
933 : height + DoGetBorderSize().y;
934 }
935
936 int wxWindowBase::GetBestWidth(int height) const
937 {
938 const int width = DoGetBestClientWidth(height);
939
940 return width == wxDefaultCoord
941 ? GetBestSize().x
942 : width + DoGetBorderSize().x;
943 }
944
945 void wxWindowBase::SetMinSize(const wxSize& minSize)
946 {
947 m_minWidth = minSize.x;
948 m_minHeight = minSize.y;
949
950 InvalidateBestSize();
951 }
952
953 void wxWindowBase::SetMaxSize(const wxSize& maxSize)
954 {
955 m_maxWidth = maxSize.x;
956 m_maxHeight = maxSize.y;
957
958 InvalidateBestSize();
959 }
960
961 void wxWindowBase::SetInitialSize(const wxSize& size)
962 {
963 // Set the min size to the size passed in. This will usually either be
964 // wxDefaultSize or the size passed to this window's ctor/Create function.
965 SetMinSize(size);
966
967 // Merge the size with the best size if needed
968 wxSize best = GetEffectiveMinSize();
969
970 // If the current size doesn't match then change it
971 if (GetSize() != best)
972 SetSize(best);
973 }
974
975
976 // by default the origin is not shifted
977 wxPoint wxWindowBase::GetClientAreaOrigin() const
978 {
979 return wxPoint(0,0);
980 }
981
982 wxSize wxWindowBase::ClientToWindowSize(const wxSize& size) const
983 {
984 const wxSize diff(GetSize() - GetClientSize());
985
986 return wxSize(size.x == -1 ? -1 : size.x + diff.x,
987 size.y == -1 ? -1 : size.y + diff.y);
988 }
989
990 wxSize wxWindowBase::WindowToClientSize(const wxSize& size) const
991 {
992 const wxSize diff(GetSize() - GetClientSize());
993
994 return wxSize(size.x == -1 ? -1 : size.x - diff.x,
995 size.y == -1 ? -1 : size.y - diff.y);
996 }
997
998 void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
999 {
1000 if ( m_windowVariant != variant )
1001 {
1002 m_windowVariant = variant;
1003
1004 DoSetWindowVariant(variant);
1005 }
1006 }
1007
1008 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
1009 {
1010 // adjust the font height to correspond to our new variant (notice that
1011 // we're only called if something really changed)
1012 wxFont font = GetFont();
1013 int size = font.GetPointSize();
1014 switch ( variant )
1015 {
1016 case wxWINDOW_VARIANT_NORMAL:
1017 break;
1018
1019 case wxWINDOW_VARIANT_SMALL:
1020 size = wxRound(size * 3.0 / 4.0);
1021 break;
1022
1023 case wxWINDOW_VARIANT_MINI:
1024 size = wxRound(size * 2.0 / 3.0);
1025 break;
1026
1027 case wxWINDOW_VARIANT_LARGE:
1028 size = wxRound(size * 5.0 / 4.0);
1029 break;
1030
1031 default:
1032 wxFAIL_MSG(wxT("unexpected window variant"));
1033 break;
1034 }
1035
1036 font.SetPointSize(size);
1037 SetFont(font);
1038 }
1039
1040 void wxWindowBase::DoSetSizeHints( int minW, int minH,
1041 int maxW, int maxH,
1042 int WXUNUSED(incW), int WXUNUSED(incH) )
1043 {
1044 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
1045 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
1046 wxT("min width/height must be less than max width/height!") );
1047
1048 m_minWidth = minW;
1049 m_maxWidth = maxW;
1050 m_minHeight = minH;
1051 m_maxHeight = maxH;
1052 }
1053
1054
1055 #if WXWIN_COMPATIBILITY_2_8
1056 void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW), int WXUNUSED(minH),
1057 int WXUNUSED(maxW), int WXUNUSED(maxH))
1058 {
1059 }
1060
1061 void wxWindowBase::SetVirtualSizeHints(const wxSize& WXUNUSED(minsize),
1062 const wxSize& WXUNUSED(maxsize))
1063 {
1064 }
1065 #endif // WXWIN_COMPATIBILITY_2_8
1066
1067 void wxWindowBase::DoSetVirtualSize( int x, int y )
1068 {
1069 m_virtualSize = wxSize(x, y);
1070 }
1071
1072 wxSize wxWindowBase::DoGetVirtualSize() const
1073 {
1074 // we should use the entire client area so if it is greater than our
1075 // virtual size, expand it to fit (otherwise if the window is big enough we
1076 // wouldn't be using parts of it)
1077 wxSize size = GetClientSize();
1078 if ( m_virtualSize.x > size.x )
1079 size.x = m_virtualSize.x;
1080
1081 if ( m_virtualSize.y >= size.y )
1082 size.y = m_virtualSize.y;
1083
1084 return size;
1085 }
1086
1087 void wxWindowBase::DoGetScreenPosition(int *x, int *y) const
1088 {
1089 // screen position is the same as (0, 0) in client coords for non TLWs (and
1090 // TLWs override this method)
1091 if ( x )
1092 *x = 0;
1093 if ( y )
1094 *y = 0;
1095
1096 ClientToScreen(x, y);
1097 }
1098
1099 void wxWindowBase::SendSizeEvent(int flags)
1100 {
1101 wxSizeEvent event(GetSize(), GetId());
1102 event.SetEventObject(this);
1103 if ( flags & wxSEND_EVENT_POST )
1104 wxPostEvent(GetEventHandler(), event);
1105 else
1106 HandleWindowEvent(event);
1107 }
1108
1109 void wxWindowBase::SendSizeEventToParent(int flags)
1110 {
1111 wxWindow * const parent = GetParent();
1112 if ( parent && !parent->IsBeingDeleted() )
1113 parent->SendSizeEvent(flags);
1114 }
1115
1116 bool wxWindowBase::CanScroll(int orient) const
1117 {
1118 return (m_windowStyle &
1119 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
1120 }
1121
1122 bool wxWindowBase::HasScrollbar(int orient) const
1123 {
1124 // if scrolling in the given direction is disabled, we can't have the
1125 // corresponding scrollbar no matter what
1126 if ( !CanScroll(orient) )
1127 return false;
1128
1129 const wxSize sizeVirt = GetVirtualSize();
1130 const wxSize sizeClient = GetClientSize();
1131
1132 return orient == wxHORIZONTAL ? sizeVirt.x > sizeClient.x
1133 : sizeVirt.y > sizeClient.y;
1134 }
1135
1136 // ----------------------------------------------------------------------------
1137 // show/hide/enable/disable the window
1138 // ----------------------------------------------------------------------------
1139
1140 bool wxWindowBase::Show(bool show)
1141 {
1142 if ( show != m_isShown )
1143 {
1144 m_isShown = show;
1145
1146 return true;
1147 }
1148 else
1149 {
1150 return false;
1151 }
1152 }
1153
1154 bool wxWindowBase::IsEnabled() const
1155 {
1156 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
1157 }
1158
1159 void wxWindowBase::NotifyWindowOnEnableChange(bool enabled)
1160 {
1161 // Under some platforms there is no need to update the window state
1162 // explicitly, it will become disabled when its parent is. On other ones we
1163 // do need to disable all windows recursively though.
1164 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
1165 DoEnable(enabled);
1166 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1167
1168 // Disabling a top level window is typically done when showing a modal
1169 // dialog and we don't need to disable its children in this case, they will
1170 // be logically disabled anyhow (i.e. their IsEnabled() will return false)
1171 // and the TLW won't accept any input for them. Moreover, explicitly
1172 // disabling them would look ugly as the entire TLW would be greyed out
1173 // whenever a modal dialog is shown and no native applications under any
1174 // platform behave like this.
1175 if ( IsTopLevel() && !enabled )
1176 return;
1177
1178 // When disabling (or enabling back) a non-TLW window we need to
1179 // recursively propagate the change of the state to its children, otherwise
1180 // they would still show as enabled even though they wouldn't actually
1181 // accept any input (at least under MSW where children don't accept input
1182 // if any of the windows in their parent chain is enabled).
1183 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
1184 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1185 node;
1186 node = node->GetNext() )
1187 {
1188 wxWindowBase * const child = node->GetData();
1189 if ( !child->IsTopLevel() && child->IsThisEnabled() )
1190 child->NotifyWindowOnEnableChange(enabled);
1191 }
1192 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1193 }
1194
1195 bool wxWindowBase::Enable(bool enable)
1196 {
1197 if ( enable == IsThisEnabled() )
1198 return false;
1199
1200 m_isEnabled = enable;
1201
1202 // If we call DoEnable() from NotifyWindowOnEnableChange(), we don't need
1203 // to do it from here.
1204 #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
1205 DoEnable(enable);
1206 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1207
1208 NotifyWindowOnEnableChange(enable);
1209
1210 return true;
1211 }
1212
1213 bool wxWindowBase::IsShownOnScreen() const
1214 {
1215 // A window is shown on screen if it itself is shown and so are all its
1216 // parents. But if a window is toplevel one, then its always visible on
1217 // screen if IsShown() returns true, even if it has a hidden parent.
1218 return IsShown() &&
1219 (IsTopLevel() || GetParent() == NULL || GetParent()->IsShownOnScreen());
1220 }
1221
1222 // ----------------------------------------------------------------------------
1223 // RTTI
1224 // ----------------------------------------------------------------------------
1225
1226 bool wxWindowBase::IsTopLevel() const
1227 {
1228 return false;
1229 }
1230
1231 // ----------------------------------------------------------------------------
1232 // Freeze/Thaw
1233 // ----------------------------------------------------------------------------
1234
1235 void wxWindowBase::Freeze()
1236 {
1237 if ( !m_freezeCount++ )
1238 {
1239 // physically freeze this window:
1240 DoFreeze();
1241
1242 // and recursively freeze all children:
1243 for ( wxWindowList::iterator i = GetChildren().begin();
1244 i != GetChildren().end(); ++i )
1245 {
1246 wxWindow *child = *i;
1247 if ( child->IsTopLevel() )
1248 continue;
1249
1250 child->Freeze();
1251 }
1252 }
1253 }
1254
1255 void wxWindowBase::Thaw()
1256 {
1257 wxASSERT_MSG( m_freezeCount, "Thaw() without matching Freeze()" );
1258
1259 if ( !--m_freezeCount )
1260 {
1261 // recursively thaw all children:
1262 for ( wxWindowList::iterator i = GetChildren().begin();
1263 i != GetChildren().end(); ++i )
1264 {
1265 wxWindow *child = *i;
1266 if ( child->IsTopLevel() )
1267 continue;
1268
1269 child->Thaw();
1270 }
1271
1272 // physically thaw this window:
1273 DoThaw();
1274 }
1275 }
1276
1277 // ----------------------------------------------------------------------------
1278 // Dealing with parents and children.
1279 // ----------------------------------------------------------------------------
1280
1281 bool wxWindowBase::IsDescendant(wxWindowBase* win) const
1282 {
1283 // Iterate until we find this window in the parent chain or exhaust it.
1284 while ( win )
1285 {
1286 if ( win == this )
1287 return true;
1288
1289 // Stop iterating on reaching the top level window boundary.
1290 if ( win->IsTopLevel() )
1291 break;
1292
1293 win = win->GetParent();
1294 }
1295
1296 return false;
1297 }
1298
1299 void wxWindowBase::AddChild(wxWindowBase *child)
1300 {
1301 wxCHECK_RET( child, wxT("can't add a NULL child") );
1302
1303 // this should never happen and it will lead to a crash later if it does
1304 // because RemoveChild() will remove only one node from the children list
1305 // and the other(s) one(s) will be left with dangling pointers in them
1306 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), wxT("AddChild() called twice") );
1307
1308 GetChildren().Append((wxWindow*)child);
1309 child->SetParent(this);
1310
1311 // adding a child while frozen will assert when thawed, so freeze it as if
1312 // it had been already present when we were frozen
1313 if ( IsFrozen() && !child->IsTopLevel() )
1314 child->Freeze();
1315 }
1316
1317 void wxWindowBase::RemoveChild(wxWindowBase *child)
1318 {
1319 wxCHECK_RET( child, wxT("can't remove a NULL child") );
1320
1321 // removing a child while frozen may result in permanently frozen window
1322 // if used e.g. from Reparent(), so thaw it
1323 //
1324 // NB: IsTopLevel() doesn't return true any more when a TLW child is being
1325 // removed from its ~wxWindowBase, so check for IsBeingDeleted() too
1326 if ( IsFrozen() && !child->IsBeingDeleted() && !child->IsTopLevel() )
1327 child->Thaw();
1328
1329 GetChildren().DeleteObject((wxWindow *)child);
1330 child->SetParent(NULL);
1331 }
1332
1333 void wxWindowBase::SetParent(wxWindowBase *parent)
1334 {
1335 // This assert catches typos which may result in using "this" instead of
1336 // "parent" when creating the window. This doesn't happen often but when it
1337 // does the results are unpleasant because the program typically just
1338 // crashes when due to a stack overflow or something similar and this
1339 // assert doesn't cost much (OTOH doing a more general check that the
1340 // parent is not one of our children would be more expensive and probably
1341 // not worth it).
1342 wxASSERT_MSG( parent != this, wxS("Can't use window as its own parent") );
1343
1344 m_parent = (wxWindow *)parent;
1345 }
1346
1347 bool wxWindowBase::Reparent(wxWindowBase *newParent)
1348 {
1349 wxWindow *oldParent = GetParent();
1350 if ( newParent == oldParent )
1351 {
1352 // nothing done
1353 return false;
1354 }
1355
1356 const bool oldEnabledState = IsEnabled();
1357
1358 // unlink this window from the existing parent.
1359 if ( oldParent )
1360 {
1361 oldParent->RemoveChild(this);
1362 }
1363 else
1364 {
1365 wxTopLevelWindows.DeleteObject((wxWindow *)this);
1366 }
1367
1368 // add it to the new one
1369 if ( newParent )
1370 {
1371 newParent->AddChild(this);
1372 }
1373 else
1374 {
1375 wxTopLevelWindows.Append((wxWindow *)this);
1376 }
1377
1378 // We need to notify window (and its subwindows) if by changing the parent
1379 // we also change our enabled/disabled status.
1380 const bool newEnabledState = IsEnabled();
1381 if ( newEnabledState != oldEnabledState )
1382 {
1383 NotifyWindowOnEnableChange(newEnabledState);
1384 }
1385
1386 return true;
1387 }
1388
1389 // ----------------------------------------------------------------------------
1390 // event handler stuff
1391 // ----------------------------------------------------------------------------
1392
1393 void wxWindowBase::SetEventHandler(wxEvtHandler *handler)
1394 {
1395 wxCHECK_RET(handler != NULL, "SetEventHandler(NULL) called");
1396
1397 m_eventHandler = handler;
1398 }
1399
1400 void wxWindowBase::SetNextHandler(wxEvtHandler *WXUNUSED(handler))
1401 {
1402 // disable wxEvtHandler chain mechanism for wxWindows:
1403 // wxWindow uses its own stack mechanism which doesn't mix well with wxEvtHandler's one
1404
1405 wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1406 }
1407 void wxWindowBase::SetPreviousHandler(wxEvtHandler *WXUNUSED(handler))
1408 {
1409 // we can't simply wxFAIL here as in SetNextHandler: in fact the last
1410 // handler of our stack when is destroyed will be Unlink()ed and thus
1411 // will call this function to update the pointer of this window...
1412
1413 //wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1414 }
1415
1416 void wxWindowBase::PushEventHandler(wxEvtHandler *handlerToPush)
1417 {
1418 wxCHECK_RET( handlerToPush != NULL, "PushEventHandler(NULL) called" );
1419
1420 // the new handler is going to be part of the wxWindow stack of event handlers:
1421 // it can't be part also of an event handler double-linked chain:
1422 wxASSERT_MSG(handlerToPush->IsUnlinked(),
1423 "The handler being pushed in the wxWindow stack shouldn't be part of "
1424 "a wxEvtHandler chain; call Unlink() on it first");
1425
1426 wxEvtHandler *handlerOld = GetEventHandler();
1427 wxCHECK_RET( handlerOld, "an old event handler is NULL?" );
1428
1429 // now use wxEvtHandler double-linked list to implement a stack:
1430 handlerToPush->SetNextHandler(handlerOld);
1431
1432 if (handlerOld != this)
1433 handlerOld->SetPreviousHandler(handlerToPush);
1434
1435 SetEventHandler(handlerToPush);
1436
1437 #if wxDEBUG_LEVEL
1438 // final checks of the operations done above:
1439 wxASSERT_MSG( handlerToPush->GetPreviousHandler() == NULL,
1440 "the first handler of the wxWindow stack should "
1441 "have no previous handlers set" );
1442 wxASSERT_MSG( handlerToPush->GetNextHandler() != NULL,
1443 "the first handler of the wxWindow stack should "
1444 "have non-NULL next handler" );
1445
1446 wxEvtHandler* pLast = handlerToPush;
1447 while ( pLast && pLast != this )
1448 pLast = pLast->GetNextHandler();
1449 wxASSERT_MSG( pLast->GetNextHandler() == NULL,
1450 "the last handler of the wxWindow stack should "
1451 "have this window as next handler" );
1452 #endif // wxDEBUG_LEVEL
1453 }
1454
1455 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
1456 {
1457 // we need to pop the wxWindow stack, i.e. we need to remove the first handler
1458
1459 wxEvtHandler *firstHandler = GetEventHandler();
1460 wxCHECK_MSG( firstHandler != NULL, NULL, "wxWindow cannot have a NULL event handler" );
1461 wxCHECK_MSG( firstHandler != this, NULL, "cannot pop the wxWindow itself" );
1462 wxCHECK_MSG( firstHandler->GetPreviousHandler() == NULL, NULL,
1463 "the first handler of the wxWindow stack should have no previous handlers set" );
1464
1465 wxEvtHandler *secondHandler = firstHandler->GetNextHandler();
1466 wxCHECK_MSG( secondHandler != NULL, NULL,
1467 "the first handler of the wxWindow stack should have non-NULL next handler" );
1468
1469 firstHandler->SetNextHandler(NULL);
1470
1471 // It is harmless but useless to unset the previous handler of the window
1472 // itself as it's always NULL anyhow, so don't do this.
1473 if ( secondHandler != this )
1474 secondHandler->SetPreviousHandler(NULL);
1475
1476 // now firstHandler is completely unlinked; set secondHandler as the new window event handler
1477 SetEventHandler(secondHandler);
1478
1479 if ( deleteHandler )
1480 {
1481 wxDELETE(firstHandler);
1482 }
1483
1484 return firstHandler;
1485 }
1486
1487 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handlerToRemove)
1488 {
1489 wxCHECK_MSG( handlerToRemove != NULL, false, "RemoveEventHandler(NULL) called" );
1490 wxCHECK_MSG( handlerToRemove != this, false, "Cannot remove the window itself" );
1491
1492 if (handlerToRemove == GetEventHandler())
1493 {
1494 // removing the first event handler is equivalent to "popping" the stack
1495 PopEventHandler(false);
1496 return true;
1497 }
1498
1499 // NOTE: the wxWindow event handler list is always terminated with "this" handler
1500 wxEvtHandler *handlerCur = GetEventHandler()->GetNextHandler();
1501 while ( handlerCur != this && handlerCur )
1502 {
1503 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
1504
1505 if ( handlerCur == handlerToRemove )
1506 {
1507 handlerCur->Unlink();
1508
1509 wxASSERT_MSG( handlerCur != GetEventHandler(),
1510 "the case Remove == Pop should was already handled" );
1511 return true;
1512 }
1513
1514 handlerCur = handlerNext;
1515 }
1516
1517 wxFAIL_MSG( wxT("where has the event handler gone?") );
1518
1519 return false;
1520 }
1521
1522 bool wxWindowBase::HandleWindowEvent(wxEvent& event) const
1523 {
1524 // SafelyProcessEvent() will handle exceptions nicely
1525 return GetEventHandler()->SafelyProcessEvent(event);
1526 }
1527
1528 // ----------------------------------------------------------------------------
1529 // colours, fonts &c
1530 // ----------------------------------------------------------------------------
1531
1532 void wxWindowBase::InheritAttributes()
1533 {
1534 const wxWindowBase * const parent = GetParent();
1535 if ( !parent )
1536 return;
1537
1538 // we only inherit attributes which had been explicitly set for the parent
1539 // which ensures that this only happens if the user really wants it and
1540 // not by default which wouldn't make any sense in modern GUIs where the
1541 // controls don't all use the same fonts (nor colours)
1542 if ( parent->m_inheritFont && !m_hasFont )
1543 SetFont(parent->GetFont());
1544
1545 // in addition, there is a possibility to explicitly forbid inheriting
1546 // colours at each class level by overriding ShouldInheritColours()
1547 if ( ShouldInheritColours() )
1548 {
1549 if ( parent->m_inheritFgCol && !m_hasFgCol )
1550 SetForegroundColour(parent->GetForegroundColour());
1551
1552 // inheriting (solid) background colour is wrong as it totally breaks
1553 // any kind of themed backgrounds
1554 //
1555 // instead, the controls should use the same background as their parent
1556 // (ideally by not drawing it at all)
1557 #if 0
1558 if ( parent->m_inheritBgCol && !m_hasBgCol )
1559 SetBackgroundColour(parent->GetBackgroundColour());
1560 #endif // 0
1561 }
1562 }
1563
1564 /* static */ wxVisualAttributes
1565 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
1566 {
1567 // it is important to return valid values for all attributes from here,
1568 // GetXXX() below rely on this
1569 wxVisualAttributes attrs;
1570 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
1571 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
1572
1573 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1574 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1575 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1576 // colour on other platforms.
1577
1578 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1579 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
1580 #else
1581 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
1582 #endif
1583 return attrs;
1584 }
1585
1586 wxColour wxWindowBase::GetBackgroundColour() const
1587 {
1588 if ( !m_backgroundColour.IsOk() )
1589 {
1590 wxASSERT_MSG( !m_hasBgCol, wxT("we have invalid explicit bg colour?") );
1591
1592 // get our default background colour
1593 wxColour colBg = GetDefaultAttributes().colBg;
1594
1595 // we must return some valid colour to avoid redoing this every time
1596 // and also to avoid surprising the applications written for older
1597 // wxWidgets versions where GetBackgroundColour() always returned
1598 // something -- so give them something even if it doesn't make sense
1599 // for this window (e.g. it has a themed background)
1600 if ( !colBg.IsOk() )
1601 colBg = GetClassDefaultAttributes().colBg;
1602
1603 return colBg;
1604 }
1605 else
1606 return m_backgroundColour;
1607 }
1608
1609 wxColour wxWindowBase::GetForegroundColour() const
1610 {
1611 // logic is the same as above
1612 if ( !m_hasFgCol && !m_foregroundColour.IsOk() )
1613 {
1614 wxColour colFg = GetDefaultAttributes().colFg;
1615
1616 if ( !colFg.IsOk() )
1617 colFg = GetClassDefaultAttributes().colFg;
1618
1619 return colFg;
1620 }
1621 else
1622 return m_foregroundColour;
1623 }
1624
1625 bool wxWindowBase::SetBackgroundStyle(wxBackgroundStyle style)
1626 {
1627 // The checks below shouldn't be triggered if we're not really changing the
1628 // style.
1629 if ( style == m_backgroundStyle )
1630 return true;
1631
1632 // Transparent background style can be only set before creation because of
1633 // wxGTK limitation.
1634 wxCHECK_MSG( (style != wxBG_STYLE_TRANSPARENT) || !GetHandle(),
1635 false,
1636 "wxBG_STYLE_TRANSPARENT style can only be set before "
1637 "Create()-ing the window." );
1638
1639 // And once it is set, wxBG_STYLE_TRANSPARENT can't be unset.
1640 wxCHECK_MSG( (m_backgroundStyle != wxBG_STYLE_TRANSPARENT) ||
1641 (style == wxBG_STYLE_TRANSPARENT),
1642 false,
1643 "wxBG_STYLE_TRANSPARENT can't be unset once it was set." );
1644
1645 m_backgroundStyle = style;
1646
1647 return true;
1648 }
1649
1650 bool wxWindowBase::IsTransparentBackgroundSupported(wxString *reason) const
1651 {
1652 if ( reason )
1653 *reason = _("This platform does not support background transparency.");
1654
1655 return false;
1656 }
1657
1658 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
1659 {
1660 if ( colour == m_backgroundColour )
1661 return false;
1662
1663 m_hasBgCol = colour.IsOk();
1664
1665 m_inheritBgCol = m_hasBgCol;
1666 m_backgroundColour = colour;
1667 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.IsOk() );
1668 return true;
1669 }
1670
1671 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1672 {
1673 if (colour == m_foregroundColour )
1674 return false;
1675
1676 m_hasFgCol = colour.IsOk();
1677 m_inheritFgCol = m_hasFgCol;
1678 m_foregroundColour = colour;
1679 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.IsOk() );
1680 return true;
1681 }
1682
1683 bool wxWindowBase::SetCursor(const wxCursor& cursor)
1684 {
1685 // setting an invalid cursor is ok, it means that we don't have any special
1686 // cursor
1687 if ( m_cursor.IsSameAs(cursor) )
1688 {
1689 // no change
1690 return false;
1691 }
1692
1693 m_cursor = cursor;
1694
1695 return true;
1696 }
1697
1698 wxFont wxWindowBase::GetFont() const
1699 {
1700 // logic is the same as in GetBackgroundColour()
1701 if ( !m_font.IsOk() )
1702 {
1703 wxASSERT_MSG( !m_hasFont, wxT("we have invalid explicit font?") );
1704
1705 wxFont font = GetDefaultAttributes().font;
1706 if ( !font.IsOk() )
1707 font = GetClassDefaultAttributes().font;
1708
1709 return font;
1710 }
1711 else
1712 return m_font;
1713 }
1714
1715 bool wxWindowBase::SetFont(const wxFont& font)
1716 {
1717 if ( font == m_font )
1718 {
1719 // no change
1720 return false;
1721 }
1722
1723 m_font = font;
1724 m_hasFont = font.IsOk();
1725 m_inheritFont = m_hasFont;
1726
1727 InvalidateBestSize();
1728
1729 return true;
1730 }
1731
1732 #if wxUSE_PALETTE
1733
1734 void wxWindowBase::SetPalette(const wxPalette& pal)
1735 {
1736 m_hasCustomPalette = true;
1737 m_palette = pal;
1738
1739 // VZ: can anyone explain me what do we do here?
1740 wxWindowDC d((wxWindow *) this);
1741 d.SetPalette(pal);
1742 }
1743
1744 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1745 {
1746 wxWindow *win = (wxWindow *)this;
1747 while ( win && !win->HasCustomPalette() )
1748 {
1749 win = win->GetParent();
1750 }
1751
1752 return win;
1753 }
1754
1755 #endif // wxUSE_PALETTE
1756
1757 #if wxUSE_CARET
1758 void wxWindowBase::SetCaret(wxCaret *caret)
1759 {
1760 if ( m_caret )
1761 {
1762 delete m_caret;
1763 }
1764
1765 m_caret = caret;
1766
1767 if ( m_caret )
1768 {
1769 wxASSERT_MSG( m_caret->GetWindow() == this,
1770 wxT("caret should be created associated to this window") );
1771 }
1772 }
1773 #endif // wxUSE_CARET
1774
1775 #if wxUSE_VALIDATORS
1776 // ----------------------------------------------------------------------------
1777 // validators
1778 // ----------------------------------------------------------------------------
1779
1780 void wxWindowBase::SetValidator(const wxValidator& validator)
1781 {
1782 if ( m_windowValidator )
1783 delete m_windowValidator;
1784
1785 m_windowValidator = (wxValidator *)validator.Clone();
1786
1787 if ( m_windowValidator )
1788 m_windowValidator->SetWindow(this);
1789 }
1790 #endif // wxUSE_VALIDATORS
1791
1792 // ----------------------------------------------------------------------------
1793 // update region stuff
1794 // ----------------------------------------------------------------------------
1795
1796 wxRect wxWindowBase::GetUpdateClientRect() const
1797 {
1798 wxRegion rgnUpdate = GetUpdateRegion();
1799 rgnUpdate.Intersect(GetClientRect());
1800 wxRect rectUpdate = rgnUpdate.GetBox();
1801 wxPoint ptOrigin = GetClientAreaOrigin();
1802 rectUpdate.x -= ptOrigin.x;
1803 rectUpdate.y -= ptOrigin.y;
1804
1805 return rectUpdate;
1806 }
1807
1808 bool wxWindowBase::DoIsExposed(int x, int y) const
1809 {
1810 return m_updateRegion.Contains(x, y) != wxOutRegion;
1811 }
1812
1813 bool wxWindowBase::DoIsExposed(int x, int y, int w, int h) const
1814 {
1815 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1816 }
1817
1818 void wxWindowBase::ClearBackground()
1819 {
1820 // wxGTK uses its own version, no need to add never used code
1821 #ifndef __WXGTK__
1822 wxClientDC dc((wxWindow *)this);
1823 wxBrush brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID);
1824 dc.SetBackground(brush);
1825 dc.Clear();
1826 #endif // __WXGTK__
1827 }
1828
1829 // ----------------------------------------------------------------------------
1830 // find child window by id or name
1831 // ----------------------------------------------------------------------------
1832
1833 wxWindow *wxWindowBase::FindWindow(long id) const
1834 {
1835 if ( id == m_windowId )
1836 return (wxWindow *)this;
1837
1838 wxWindowBase *res = NULL;
1839 wxWindowList::compatibility_iterator node;
1840 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1841 {
1842 wxWindowBase *child = node->GetData();
1843 res = child->FindWindow( id );
1844 }
1845
1846 return (wxWindow *)res;
1847 }
1848
1849 wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1850 {
1851 if ( name == m_windowName )
1852 return (wxWindow *)this;
1853
1854 wxWindowBase *res = NULL;
1855 wxWindowList::compatibility_iterator node;
1856 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1857 {
1858 wxWindow *child = node->GetData();
1859 res = child->FindWindow(name);
1860 }
1861
1862 return (wxWindow *)res;
1863 }
1864
1865
1866 // find any window by id or name or label: If parent is non-NULL, look through
1867 // children for a label or title matching the specified string. If NULL, look
1868 // through all top-level windows.
1869 //
1870 // to avoid duplicating code we reuse the same helper function but with
1871 // different comparators
1872
1873 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1874 const wxString& label, long id);
1875
1876 static
1877 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1878 long WXUNUSED(id))
1879 {
1880 return win->GetLabel() == label;
1881 }
1882
1883 static
1884 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1885 long WXUNUSED(id))
1886 {
1887 return win->GetName() == label;
1888 }
1889
1890 static
1891 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1892 long id)
1893 {
1894 return win->GetId() == id;
1895 }
1896
1897 // recursive helper for the FindWindowByXXX() functions
1898 static
1899 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1900 const wxString& label,
1901 long id,
1902 wxFindWindowCmp cmp)
1903 {
1904 if ( parent )
1905 {
1906 // see if this is the one we're looking for
1907 if ( (*cmp)(parent, label, id) )
1908 return (wxWindow *)parent;
1909
1910 // It wasn't, so check all its children
1911 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1912 node;
1913 node = node->GetNext() )
1914 {
1915 // recursively check each child
1916 wxWindow *win = (wxWindow *)node->GetData();
1917 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1918 if (retwin)
1919 return retwin;
1920 }
1921 }
1922
1923 // Not found
1924 return NULL;
1925 }
1926
1927 // helper for FindWindowByXXX()
1928 static
1929 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1930 const wxString& label,
1931 long id,
1932 wxFindWindowCmp cmp)
1933 {
1934 if ( parent )
1935 {
1936 // just check parent and all its children
1937 return wxFindWindowRecursively(parent, label, id, cmp);
1938 }
1939
1940 // start at very top of wx's windows
1941 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1942 node;
1943 node = node->GetNext() )
1944 {
1945 // recursively check each window & its children
1946 wxWindow *win = node->GetData();
1947 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1948 if (retwin)
1949 return retwin;
1950 }
1951
1952 return NULL;
1953 }
1954
1955 /* static */
1956 wxWindow *
1957 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1958 {
1959 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1960 }
1961
1962 /* static */
1963 wxWindow *
1964 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1965 {
1966 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1967
1968 if ( !win )
1969 {
1970 // fall back to the label
1971 win = FindWindowByLabel(title, parent);
1972 }
1973
1974 return win;
1975 }
1976
1977 /* static */
1978 wxWindow *
1979 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1980 {
1981 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1982 }
1983
1984 // ----------------------------------------------------------------------------
1985 // dialog oriented functions
1986 // ----------------------------------------------------------------------------
1987
1988 #if WXWIN_COMPATIBILITY_2_8
1989 void wxWindowBase::MakeModal(bool modal)
1990 {
1991 // Disable all other windows
1992 if ( IsTopLevel() )
1993 {
1994 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1995 while (node)
1996 {
1997 wxWindow *win = node->GetData();
1998 if (win != this)
1999 win->Enable(!modal);
2000
2001 node = node->GetNext();
2002 }
2003 }
2004 }
2005 #endif // WXWIN_COMPATIBILITY_2_8
2006
2007 #if wxUSE_VALIDATORS
2008
2009 namespace
2010 {
2011
2012 // This class encapsulates possibly recursive iteration on window children done
2013 // by Validate() and TransferData{To,From}Window() and allows to avoid code
2014 // duplication in all three functions.
2015 class ValidationTraverserBase
2016 {
2017 public:
2018 wxEXPLICIT ValidationTraverserBase(wxWindowBase* win)
2019 : m_win(static_cast<wxWindow*>(win))
2020 {
2021 }
2022
2023 // Traverse all the direct children calling OnDo() on them and also all
2024 // grandchildren if wxWS_EX_VALIDATE_RECURSIVELY is used, calling
2025 // OnRecurse() for them.
2026 bool DoForAllChildren()
2027 {
2028 const bool recurse = m_win->HasExtraStyle(wxWS_EX_VALIDATE_RECURSIVELY);
2029
2030 wxWindowList& children = m_win->GetChildren();
2031 for ( wxWindowList::iterator i = children.begin();
2032 i != children.end();
2033 ++i )
2034 {
2035 wxWindow* const child = static_cast<wxWindow*>(*i);
2036 wxValidator* const validator = child->GetValidator();
2037 if ( validator && !OnDo(validator) )
2038 {
2039 return false;
2040 }
2041
2042 // Notice that validation should never recurse into top level
2043 // children, e.g. some other dialog which might happen to be
2044 // currently shown.
2045 if ( recurse && !child->IsTopLevel() && !OnRecurse(child) )
2046 {
2047 return false;
2048 }
2049 }
2050
2051 return true;
2052 }
2053
2054 // Give it a virtual dtor just to suppress gcc warnings about a class with
2055 // virtual methods but non-virtual dtor -- even if this is completely safe
2056 // here as we never use the objects of this class polymorphically.
2057 virtual ~ValidationTraverserBase() { }
2058
2059 protected:
2060 // Called for each child, validator is guaranteed to be non-NULL.
2061 virtual bool OnDo(wxValidator* validator) = 0;
2062
2063 // Called for each child if we need to recurse into its children.
2064 virtual bool OnRecurse(wxWindow* child) = 0;
2065
2066
2067 // The window whose children we're traversing.
2068 wxWindow* const m_win;
2069
2070 wxDECLARE_NO_COPY_CLASS(ValidationTraverserBase);
2071 };
2072
2073 } // anonymous namespace
2074
2075 #endif // wxUSE_VALIDATORS
2076
2077 bool wxWindowBase::Validate()
2078 {
2079 #if wxUSE_VALIDATORS
2080 class ValidateTraverser : public ValidationTraverserBase
2081 {
2082 public:
2083 wxEXPLICIT ValidateTraverser(wxWindowBase* win)
2084 : ValidationTraverserBase(win)
2085 {
2086 }
2087
2088 virtual bool OnDo(wxValidator* validator)
2089 {
2090 return validator->Validate(m_win);
2091 }
2092
2093 virtual bool OnRecurse(wxWindow* child)
2094 {
2095 return child->Validate();
2096 }
2097 };
2098
2099 return ValidateTraverser(this).DoForAllChildren();
2100 #else // !wxUSE_VALIDATORS
2101 return true;
2102 #endif // wxUSE_VALIDATORS/!wxUSE_VALIDATORS
2103 }
2104
2105 bool wxWindowBase::TransferDataToWindow()
2106 {
2107 #if wxUSE_VALIDATORS
2108 class DataToWindowTraverser : public ValidationTraverserBase
2109 {
2110 public:
2111 wxEXPLICIT DataToWindowTraverser(wxWindowBase* win)
2112 : ValidationTraverserBase(win)
2113 {
2114 }
2115
2116 virtual bool OnDo(wxValidator* validator)
2117 {
2118 if ( !validator->TransferToWindow() )
2119 {
2120 wxLogWarning(_("Could not transfer data to window"));
2121 #if wxUSE_LOG
2122 wxLog::FlushActive();
2123 #endif // wxUSE_LOG
2124
2125 return false;
2126 }
2127
2128 return true;
2129 }
2130
2131 virtual bool OnRecurse(wxWindow* child)
2132 {
2133 return child->TransferDataToWindow();
2134 }
2135 };
2136
2137 return DataToWindowTraverser(this).DoForAllChildren();
2138 #else // !wxUSE_VALIDATORS
2139 return true;
2140 #endif // wxUSE_VALIDATORS/!wxUSE_VALIDATORS
2141 }
2142
2143 bool wxWindowBase::TransferDataFromWindow()
2144 {
2145 #if wxUSE_VALIDATORS
2146 class DataFromWindowTraverser : public ValidationTraverserBase
2147 {
2148 public:
2149 DataFromWindowTraverser(wxWindowBase* win)
2150 : ValidationTraverserBase(win)
2151 {
2152 }
2153
2154 virtual bool OnDo(wxValidator* validator)
2155 {
2156 return validator->TransferFromWindow();
2157 }
2158
2159 virtual bool OnRecurse(wxWindow* child)
2160 {
2161 return child->TransferDataFromWindow();
2162 }
2163 };
2164
2165 return DataFromWindowTraverser(this).DoForAllChildren();
2166 #else // !wxUSE_VALIDATORS
2167 return true;
2168 #endif // wxUSE_VALIDATORS/!wxUSE_VALIDATORS
2169 }
2170
2171 void wxWindowBase::InitDialog()
2172 {
2173 wxInitDialogEvent event(GetId());
2174 event.SetEventObject( this );
2175 GetEventHandler()->ProcessEvent(event);
2176 }
2177
2178 // ----------------------------------------------------------------------------
2179 // context-sensitive help support
2180 // ----------------------------------------------------------------------------
2181
2182 #if wxUSE_HELP
2183
2184 // associate this help text with this window
2185 void wxWindowBase::SetHelpText(const wxString& text)
2186 {
2187 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2188 if ( helpProvider )
2189 {
2190 helpProvider->AddHelp(this, text);
2191 }
2192 }
2193
2194 #if WXWIN_COMPATIBILITY_2_8
2195 // associate this help text with all windows with the same id as this
2196 // one
2197 void wxWindowBase::SetHelpTextForId(const wxString& text)
2198 {
2199 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2200 if ( helpProvider )
2201 {
2202 helpProvider->AddHelp(GetId(), text);
2203 }
2204 }
2205 #endif // WXWIN_COMPATIBILITY_2_8
2206
2207 // get the help string associated with this window (may be empty)
2208 // default implementation forwards calls to the help provider
2209 wxString
2210 wxWindowBase::GetHelpTextAtPoint(const wxPoint & WXUNUSED(pt),
2211 wxHelpEvent::Origin WXUNUSED(origin)) const
2212 {
2213 wxString text;
2214 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2215 if ( helpProvider )
2216 {
2217 text = helpProvider->GetHelp(this);
2218 }
2219
2220 return text;
2221 }
2222
2223 // show help for this window
2224 void wxWindowBase::OnHelp(wxHelpEvent& event)
2225 {
2226 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2227 if ( helpProvider )
2228 {
2229 wxPoint pos = event.GetPosition();
2230 const wxHelpEvent::Origin origin = event.GetOrigin();
2231 if ( origin == wxHelpEvent::Origin_Keyboard )
2232 {
2233 // if the help event was generated from keyboard it shouldn't
2234 // appear at the mouse position (which is still the only position
2235 // associated with help event) if the mouse is far away, although
2236 // we still do use the mouse position if it's over the window
2237 // because we suppose the user looks approximately at the mouse
2238 // already and so it would be more convenient than showing tooltip
2239 // at some arbitrary position which can be quite far from it
2240 const wxRect rectClient = GetClientRect();
2241 if ( !rectClient.Contains(ScreenToClient(pos)) )
2242 {
2243 // position help slightly under and to the right of this window
2244 pos = ClientToScreen(wxPoint(
2245 2*GetCharWidth(),
2246 rectClient.height + GetCharHeight()
2247 ));
2248 }
2249 }
2250
2251 if ( helpProvider->ShowHelpAtPoint(this, pos, origin) )
2252 {
2253 // skip the event.Skip() below
2254 return;
2255 }
2256 }
2257
2258 event.Skip();
2259 }
2260
2261 #endif // wxUSE_HELP
2262
2263 // ----------------------------------------------------------------------------
2264 // tooltips
2265 // ----------------------------------------------------------------------------
2266
2267 #if wxUSE_TOOLTIPS
2268
2269 wxString wxWindowBase::GetToolTipText() const
2270 {
2271 return m_tooltip ? m_tooltip->GetTip() : wxString();
2272 }
2273
2274 void wxWindowBase::SetToolTip( const wxString &tip )
2275 {
2276 // don't create the new tooltip if we already have one
2277 if ( m_tooltip )
2278 {
2279 m_tooltip->SetTip( tip );
2280 }
2281 else
2282 {
2283 SetToolTip( new wxToolTip( tip ) );
2284 }
2285
2286 // setting empty tooltip text does not remove the tooltip any more - use
2287 // SetToolTip(NULL) for this
2288 }
2289
2290 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
2291 {
2292 if ( m_tooltip != tooltip )
2293 {
2294 if ( m_tooltip )
2295 delete m_tooltip;
2296
2297 m_tooltip = tooltip;
2298 }
2299 }
2300
2301 bool wxWindowBase::CopyToolTip(wxToolTip *tip)
2302 {
2303 SetToolTip(tip ? new wxToolTip(tip->GetTip()) : NULL);
2304
2305 return tip != NULL;
2306 }
2307
2308 #endif // wxUSE_TOOLTIPS
2309
2310 // ----------------------------------------------------------------------------
2311 // constraints and sizers
2312 // ----------------------------------------------------------------------------
2313
2314 #if wxUSE_CONSTRAINTS
2315
2316 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
2317 {
2318 if ( m_constraints )
2319 {
2320 UnsetConstraints(m_constraints);
2321 delete m_constraints;
2322 }
2323 m_constraints = constraints;
2324 if ( m_constraints )
2325 {
2326 // Make sure other windows know they're part of a 'meaningful relationship'
2327 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
2328 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
2329 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
2330 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
2331 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
2332 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
2333 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
2334 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
2335 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
2336 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
2337 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
2338 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
2339 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
2340 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
2341 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
2342 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
2343 }
2344 }
2345
2346 // This removes any dangling pointers to this window in other windows'
2347 // constraintsInvolvedIn lists.
2348 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
2349 {
2350 if ( c )
2351 {
2352 if ( c->left.GetOtherWindow() && (c->left.GetOtherWindow() != this) )
2353 c->left.GetOtherWindow()->RemoveConstraintReference(this);
2354 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
2355 c->top.GetOtherWindow()->RemoveConstraintReference(this);
2356 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
2357 c->right.GetOtherWindow()->RemoveConstraintReference(this);
2358 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
2359 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
2360 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
2361 c->width.GetOtherWindow()->RemoveConstraintReference(this);
2362 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
2363 c->height.GetOtherWindow()->RemoveConstraintReference(this);
2364 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
2365 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
2366 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
2367 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
2368 }
2369 }
2370
2371 // Back-pointer to other windows we're involved with, so if we delete this
2372 // window, we must delete any constraints we're involved with.
2373 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
2374 {
2375 if ( !m_constraintsInvolvedIn )
2376 m_constraintsInvolvedIn = new wxWindowList;
2377 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
2378 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
2379 }
2380
2381 // REMOVE back-pointer to other windows we're involved with.
2382 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
2383 {
2384 if ( m_constraintsInvolvedIn )
2385 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
2386 }
2387
2388 // Reset any constraints that mention this window
2389 void wxWindowBase::DeleteRelatedConstraints()
2390 {
2391 if ( m_constraintsInvolvedIn )
2392 {
2393 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
2394 while (node)
2395 {
2396 wxWindow *win = node->GetData();
2397 wxLayoutConstraints *constr = win->GetConstraints();
2398
2399 // Reset any constraints involving this window
2400 if ( constr )
2401 {
2402 constr->left.ResetIfWin(this);
2403 constr->top.ResetIfWin(this);
2404 constr->right.ResetIfWin(this);
2405 constr->bottom.ResetIfWin(this);
2406 constr->width.ResetIfWin(this);
2407 constr->height.ResetIfWin(this);
2408 constr->centreX.ResetIfWin(this);
2409 constr->centreY.ResetIfWin(this);
2410 }
2411
2412 wxWindowList::compatibility_iterator next = node->GetNext();
2413 m_constraintsInvolvedIn->Erase(node);
2414 node = next;
2415 }
2416
2417 wxDELETE(m_constraintsInvolvedIn);
2418 }
2419 }
2420
2421 #endif // wxUSE_CONSTRAINTS
2422
2423 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
2424 {
2425 if ( sizer == m_windowSizer)
2426 return;
2427
2428 if ( m_windowSizer )
2429 {
2430 m_windowSizer->SetContainingWindow(NULL);
2431
2432 if ( deleteOld )
2433 delete m_windowSizer;
2434 }
2435
2436 m_windowSizer = sizer;
2437 if ( m_windowSizer )
2438 {
2439 m_windowSizer->SetContainingWindow((wxWindow *)this);
2440 }
2441
2442 SetAutoLayout(m_windowSizer != NULL);
2443 }
2444
2445 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
2446 {
2447 SetSizer( sizer, deleteOld );
2448 sizer->SetSizeHints( (wxWindow*) this );
2449 }
2450
2451
2452 void wxWindowBase::SetContainingSizer(wxSizer* sizer)
2453 {
2454 // adding a window to a sizer twice is going to result in fatal and
2455 // hard to debug problems later because when deleting the second
2456 // associated wxSizerItem we're going to dereference a dangling
2457 // pointer; so try to detect this as early as possible
2458 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
2459 wxT("Adding a window to the same sizer twice?") );
2460
2461 m_containingSizer = sizer;
2462 }
2463
2464 #if wxUSE_CONSTRAINTS
2465
2466 void wxWindowBase::SatisfyConstraints()
2467 {
2468 wxLayoutConstraints *constr = GetConstraints();
2469 bool wasOk = constr && constr->AreSatisfied();
2470
2471 ResetConstraints(); // Mark all constraints as unevaluated
2472
2473 int noChanges = 1;
2474
2475 // if we're a top level panel (i.e. our parent is frame/dialog), our
2476 // own constraints will never be satisfied any more unless we do it
2477 // here
2478 if ( wasOk )
2479 {
2480 while ( noChanges > 0 )
2481 {
2482 LayoutPhase1(&noChanges);
2483 }
2484 }
2485
2486 LayoutPhase2(&noChanges);
2487 }
2488
2489 #endif // wxUSE_CONSTRAINTS
2490
2491 bool wxWindowBase::Layout()
2492 {
2493 // If there is a sizer, use it instead of the constraints
2494 if ( GetSizer() )
2495 {
2496 int w = 0, h = 0;
2497 GetVirtualSize(&w, &h);
2498 GetSizer()->SetDimension( 0, 0, w, h );
2499 }
2500 #if wxUSE_CONSTRAINTS
2501 else
2502 {
2503 SatisfyConstraints(); // Find the right constraints values
2504 SetConstraintSizes(); // Recursively set the real window sizes
2505 }
2506 #endif
2507
2508 return true;
2509 }
2510
2511 void wxWindowBase::InternalOnSize(wxSizeEvent& event)
2512 {
2513 if ( GetAutoLayout() )
2514 Layout();
2515
2516 event.Skip();
2517 }
2518
2519 #if wxUSE_CONSTRAINTS
2520
2521 // first phase of the constraints evaluation: set our own constraints
2522 bool wxWindowBase::LayoutPhase1(int *noChanges)
2523 {
2524 wxLayoutConstraints *constr = GetConstraints();
2525
2526 return !constr || constr->SatisfyConstraints(this, noChanges);
2527 }
2528
2529 // second phase: set the constraints for our children
2530 bool wxWindowBase::LayoutPhase2(int *noChanges)
2531 {
2532 *noChanges = 0;
2533
2534 // Layout children
2535 DoPhase(1);
2536
2537 // Layout grand children
2538 DoPhase(2);
2539
2540 return true;
2541 }
2542
2543 // Do a phase of evaluating child constraints
2544 bool wxWindowBase::DoPhase(int phase)
2545 {
2546 // the list containing the children for which the constraints are already
2547 // set correctly
2548 wxWindowList succeeded;
2549
2550 // the max number of iterations we loop before concluding that we can't set
2551 // the constraints
2552 static const int maxIterations = 500;
2553
2554 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
2555 {
2556 int noChanges = 0;
2557
2558 // loop over all children setting their constraints
2559 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2560 node;
2561 node = node->GetNext() )
2562 {
2563 wxWindow *child = node->GetData();
2564 if ( child->IsTopLevel() )
2565 {
2566 // top level children are not inside our client area
2567 continue;
2568 }
2569
2570 if ( !child->GetConstraints() || succeeded.Find(child) )
2571 {
2572 // this one is either already ok or nothing we can do about it
2573 continue;
2574 }
2575
2576 int tempNoChanges = 0;
2577 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
2578 : child->LayoutPhase2(&tempNoChanges);
2579 noChanges += tempNoChanges;
2580
2581 if ( success )
2582 {
2583 succeeded.Append(child);
2584 }
2585 }
2586
2587 if ( !noChanges )
2588 {
2589 // constraints are set
2590 break;
2591 }
2592 }
2593
2594 return true;
2595 }
2596
2597 void wxWindowBase::ResetConstraints()
2598 {
2599 wxLayoutConstraints *constr = GetConstraints();
2600 if ( constr )
2601 {
2602 constr->left.SetDone(false);
2603 constr->top.SetDone(false);
2604 constr->right.SetDone(false);
2605 constr->bottom.SetDone(false);
2606 constr->width.SetDone(false);
2607 constr->height.SetDone(false);
2608 constr->centreX.SetDone(false);
2609 constr->centreY.SetDone(false);
2610 }
2611
2612 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2613 while (node)
2614 {
2615 wxWindow *win = node->GetData();
2616 if ( !win->IsTopLevel() )
2617 win->ResetConstraints();
2618 node = node->GetNext();
2619 }
2620 }
2621
2622 // Need to distinguish between setting the 'fake' size for windows and sizers,
2623 // and setting the real values.
2624 void wxWindowBase::SetConstraintSizes(bool recurse)
2625 {
2626 wxLayoutConstraints *constr = GetConstraints();
2627 if ( constr && constr->AreSatisfied() )
2628 {
2629 ChildrenRepositioningGuard repositionGuard(this);
2630
2631 int x = constr->left.GetValue();
2632 int y = constr->top.GetValue();
2633 int w = constr->width.GetValue();
2634 int h = constr->height.GetValue();
2635
2636 if ( (constr->width.GetRelationship() != wxAsIs ) ||
2637 (constr->height.GetRelationship() != wxAsIs) )
2638 {
2639 // We really shouldn't set negative sizes for the windows so make
2640 // them at least of 1*1 size
2641 SetSize(x, y, w > 0 ? w : 1, h > 0 ? h : 1);
2642 }
2643 else
2644 {
2645 // If we don't want to resize this window, just move it...
2646 Move(x, y);
2647 }
2648 }
2649 else if ( constr )
2650 {
2651 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2652 GetClassInfo()->GetClassName(),
2653 GetName().c_str());
2654 }
2655
2656 if ( recurse )
2657 {
2658 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2659 while (node)
2660 {
2661 wxWindow *win = node->GetData();
2662 if ( !win->IsTopLevel() && win->GetConstraints() )
2663 win->SetConstraintSizes();
2664 node = node->GetNext();
2665 }
2666 }
2667 }
2668
2669 // Only set the size/position of the constraint (if any)
2670 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
2671 {
2672 wxLayoutConstraints *constr = GetConstraints();
2673 if ( constr )
2674 {
2675 if ( x != wxDefaultCoord )
2676 {
2677 constr->left.SetValue(x);
2678 constr->left.SetDone(true);
2679 }
2680 if ( y != wxDefaultCoord )
2681 {
2682 constr->top.SetValue(y);
2683 constr->top.SetDone(true);
2684 }
2685 if ( w != wxDefaultCoord )
2686 {
2687 constr->width.SetValue(w);
2688 constr->width.SetDone(true);
2689 }
2690 if ( h != wxDefaultCoord )
2691 {
2692 constr->height.SetValue(h);
2693 constr->height.SetDone(true);
2694 }
2695 }
2696 }
2697
2698 void wxWindowBase::MoveConstraint(int x, int y)
2699 {
2700 wxLayoutConstraints *constr = GetConstraints();
2701 if ( constr )
2702 {
2703 if ( x != wxDefaultCoord )
2704 {
2705 constr->left.SetValue(x);
2706 constr->left.SetDone(true);
2707 }
2708 if ( y != wxDefaultCoord )
2709 {
2710 constr->top.SetValue(y);
2711 constr->top.SetDone(true);
2712 }
2713 }
2714 }
2715
2716 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
2717 {
2718 wxLayoutConstraints *constr = GetConstraints();
2719 if ( constr )
2720 {
2721 *w = constr->width.GetValue();
2722 *h = constr->height.GetValue();
2723 }
2724 else
2725 GetSize(w, h);
2726 }
2727
2728 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
2729 {
2730 wxLayoutConstraints *constr = GetConstraints();
2731 if ( constr )
2732 {
2733 *w = constr->width.GetValue();
2734 *h = constr->height.GetValue();
2735 }
2736 else
2737 GetClientSize(w, h);
2738 }
2739
2740 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
2741 {
2742 wxLayoutConstraints *constr = GetConstraints();
2743 if ( constr )
2744 {
2745 *x = constr->left.GetValue();
2746 *y = constr->top.GetValue();
2747 }
2748 else
2749 GetPosition(x, y);
2750 }
2751
2752 #endif // wxUSE_CONSTRAINTS
2753
2754 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
2755 {
2756 wxWindow *parent = GetParent();
2757 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
2758 {
2759 wxPoint pt(parent->GetClientAreaOrigin());
2760 x += pt.x;
2761 y += pt.y;
2762 }
2763 }
2764
2765 // ----------------------------------------------------------------------------
2766 // Update UI processing
2767 // ----------------------------------------------------------------------------
2768
2769 void wxWindowBase::UpdateWindowUI(long flags)
2770 {
2771 wxUpdateUIEvent event(GetId());
2772 event.SetEventObject(this);
2773
2774 if ( GetEventHandler()->ProcessEvent(event) )
2775 {
2776 DoUpdateWindowUI(event);
2777 }
2778
2779 if (flags & wxUPDATE_UI_RECURSE)
2780 {
2781 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2782 while (node)
2783 {
2784 wxWindow* child = (wxWindow*) node->GetData();
2785 child->UpdateWindowUI(flags);
2786 node = node->GetNext();
2787 }
2788 }
2789 }
2790
2791 // do the window-specific processing after processing the update event
2792 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2793 {
2794 if ( event.GetSetEnabled() )
2795 Enable(event.GetEnabled());
2796
2797 if ( event.GetSetShown() )
2798 Show(event.GetShown());
2799 }
2800
2801 // ----------------------------------------------------------------------------
2802 // Idle processing
2803 // ----------------------------------------------------------------------------
2804
2805 // Send idle event to window and all subwindows
2806 bool wxWindowBase::SendIdleEvents(wxIdleEvent& event)
2807 {
2808 bool needMore = false;
2809
2810 OnInternalIdle();
2811
2812 // should we send idle event to this window?
2813 if (wxIdleEvent::GetMode() == wxIDLE_PROCESS_ALL ||
2814 HasExtraStyle(wxWS_EX_PROCESS_IDLE))
2815 {
2816 event.SetEventObject(this);
2817 HandleWindowEvent(event);
2818
2819 if (event.MoreRequested())
2820 needMore = true;
2821 }
2822 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2823 for (; node; node = node->GetNext())
2824 {
2825 wxWindow* child = node->GetData();
2826 if (child->SendIdleEvents(event))
2827 needMore = true;
2828 }
2829
2830 return needMore;
2831 }
2832
2833 void wxWindowBase::OnInternalIdle()
2834 {
2835 if ( wxUpdateUIEvent::CanUpdate(this) )
2836 UpdateWindowUI(wxUPDATE_UI_FROMIDLE);
2837 }
2838
2839 // ----------------------------------------------------------------------------
2840 // dialog units translations
2841 // ----------------------------------------------------------------------------
2842
2843 // Windows' computes dialog units using average character width over upper-
2844 // and lower-case ASCII alphabet and not using the average character width
2845 // metadata stored in the font; see
2846 // http://support.microsoft.com/default.aspx/kb/145994 for detailed discussion.
2847 // It's important that we perform the conversion in identical way, because
2848 // dialog units natively exist only on Windows and Windows HIG is expressed
2849 // using them.
2850 wxSize wxWindowBase::GetDlgUnitBase() const
2851 {
2852 const wxWindowBase * const parent = wxGetTopLevelParent((wxWindow*)this);
2853
2854 wxCHECK_MSG( parent, wxDefaultSize, wxS("Must have TLW parent") );
2855
2856 if ( !parent->m_font.IsOk() )
2857 {
2858 // Default GUI font is used. This is the most common case, so
2859 // cache the results.
2860 static wxSize s_defFontSize;
2861 if ( s_defFontSize.x == 0 )
2862 s_defFontSize = wxPrivate::GetAverageASCIILetterSize(*parent);
2863 return s_defFontSize;
2864 }
2865 else
2866 {
2867 // Custom font, we always need to compute the result
2868 return wxPrivate::GetAverageASCIILetterSize(*parent);
2869 }
2870 }
2871
2872 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt) const
2873 {
2874 const wxSize base = GetDlgUnitBase();
2875
2876 // NB: wxMulDivInt32() is used, because it correctly rounds the result
2877
2878 wxPoint pt2 = wxDefaultPosition;
2879 if (pt.x != wxDefaultCoord)
2880 pt2.x = wxMulDivInt32(pt.x, 4, base.x);
2881 if (pt.y != wxDefaultCoord)
2882 pt2.y = wxMulDivInt32(pt.y, 8, base.y);
2883
2884 return pt2;
2885 }
2886
2887 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt) const
2888 {
2889 const wxSize base = GetDlgUnitBase();
2890
2891 wxPoint pt2 = wxDefaultPosition;
2892 if (pt.x != wxDefaultCoord)
2893 pt2.x = wxMulDivInt32(pt.x, base.x, 4);
2894 if (pt.y != wxDefaultCoord)
2895 pt2.y = wxMulDivInt32(pt.y, base.y, 8);
2896
2897 return pt2;
2898 }
2899
2900 // ----------------------------------------------------------------------------
2901 // event handlers
2902 // ----------------------------------------------------------------------------
2903
2904 // propagate the colour change event to the subwindows
2905 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
2906 {
2907 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2908 while ( node )
2909 {
2910 // Only propagate to non-top-level windows
2911 wxWindow *win = node->GetData();
2912 if ( !win->IsTopLevel() )
2913 {
2914 wxSysColourChangedEvent event2;
2915 event2.SetEventObject(win);
2916 win->GetEventHandler()->ProcessEvent(event2);
2917 }
2918
2919 node = node->GetNext();
2920 }
2921
2922 Refresh();
2923 }
2924
2925 // the default action is to populate dialog with data when it's created,
2926 // and nudge the UI into displaying itself correctly in case
2927 // we've turned the wxUpdateUIEvents frequency down low.
2928 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2929 {
2930 TransferDataToWindow();
2931
2932 // Update the UI at this point
2933 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2934 }
2935
2936 // ----------------------------------------------------------------------------
2937 // menu-related functions
2938 // ----------------------------------------------------------------------------
2939
2940 #if wxUSE_MENUS
2941
2942 bool wxWindowBase::PopupMenu(wxMenu *menu, int x, int y)
2943 {
2944 wxCHECK_MSG( menu, false, "can't popup NULL menu" );
2945
2946 wxMenuInvokingWindowSetter
2947 setInvokingWin(*menu, static_cast<wxWindow *>(this));
2948
2949 wxCurrentPopupMenu = menu;
2950 const bool rc = DoPopupMenu(menu, x, y);
2951 wxCurrentPopupMenu = NULL;
2952
2953 return rc;
2954 }
2955
2956 // this is used to pass the id of the selected item from the menu event handler
2957 // to the main function itself
2958 //
2959 // it's ok to use a global here as there can be at most one popup menu shown at
2960 // any time
2961 static int gs_popupMenuSelection = wxID_NONE;
2962
2963 void wxWindowBase::InternalOnPopupMenu(wxCommandEvent& event)
2964 {
2965 // store the id in a global variable where we'll retrieve it from later
2966 gs_popupMenuSelection = event.GetId();
2967 }
2968
2969 void wxWindowBase::InternalOnPopupMenuUpdate(wxUpdateUIEvent& WXUNUSED(event))
2970 {
2971 // nothing to do but do not skip it
2972 }
2973
2974 int
2975 wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
2976 {
2977 gs_popupMenuSelection = wxID_NONE;
2978
2979 Connect(wxEVT_MENU,
2980 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2981 NULL,
2982 this);
2983
2984 // it is common to construct the menu passed to this function dynamically
2985 // using some fixed range of ids which could clash with the ids used
2986 // elsewhere in the program, which could result in some menu items being
2987 // unintentionally disabled or otherwise modified by update UI handlers
2988 // elsewhere in the program code and this is difficult to avoid in the
2989 // program itself, so instead we just temporarily suspend UI updating while
2990 // this menu is shown
2991 Connect(wxEVT_UPDATE_UI,
2992 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate),
2993 NULL,
2994 this);
2995
2996 PopupMenu(&menu, x, y);
2997
2998 Disconnect(wxEVT_UPDATE_UI,
2999 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate),
3000 NULL,
3001 this);
3002 Disconnect(wxEVT_MENU,
3003 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
3004 NULL,
3005 this);
3006
3007 return gs_popupMenuSelection;
3008 }
3009
3010 #endif // wxUSE_MENUS
3011
3012 // methods for drawing the sizers in a visible way: this is currently only
3013 // enabled for "full debug" builds with wxDEBUG_LEVEL==2 as it doesn't work
3014 // that well and also because we don't want to leave it enabled in default
3015 // builds used for production
3016 #if wxDEBUG_LEVEL > 1
3017
3018 static void DrawSizers(wxWindowBase *win);
3019
3020 static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill, const wxPen* pen)
3021 {
3022 wxClientDC dc((wxWindow *)win);
3023 dc.SetPen(*pen);
3024 dc.SetBrush(fill ? wxBrush(pen->GetColour(), wxBRUSHSTYLE_CROSSDIAG_HATCH) :
3025 *wxTRANSPARENT_BRUSH);
3026 dc.DrawRectangle(rect.Deflate(1, 1));
3027 }
3028
3029 static void DrawSizer(wxWindowBase *win, wxSizer *sizer)
3030 {
3031 const wxSizerItemList& items = sizer->GetChildren();
3032 for ( wxSizerItemList::const_iterator i = items.begin(),
3033 end = items.end();
3034 i != end;
3035 ++i )
3036 {
3037 wxSizerItem *item = *i;
3038 if ( item->IsSizer() )
3039 {
3040 DrawBorder(win, item->GetRect().Deflate(2), false, wxRED_PEN);
3041 DrawSizer(win, item->GetSizer());
3042 }
3043 else if ( item->IsSpacer() )
3044 {
3045 DrawBorder(win, item->GetRect().Deflate(2), true, wxBLUE_PEN);
3046 }
3047 else if ( item->IsWindow() )
3048 {
3049 DrawSizers(item->GetWindow());
3050 }
3051 else
3052 wxFAIL_MSG("inconsistent wxSizerItem status!");
3053 }
3054 }
3055
3056 static void DrawSizers(wxWindowBase *win)
3057 {
3058 DrawBorder(win, win->GetClientSize(), false, wxGREEN_PEN);
3059
3060 wxSizer *sizer = win->GetSizer();
3061 if ( sizer )
3062 {
3063 DrawSizer(win, sizer);
3064 }
3065 else // no sizer, still recurse into the children
3066 {
3067 const wxWindowList& children = win->GetChildren();
3068 for ( wxWindowList::const_iterator i = children.begin(),
3069 end = children.end();
3070 i != end;
3071 ++i )
3072 {
3073 DrawSizers(*i);
3074 }
3075
3076 // show all kind of sizes of this window; see the "window sizing" topic
3077 // overview for more info about the various differences:
3078 wxSize fullSz = win->GetSize();
3079 wxSize clientSz = win->GetClientSize();
3080 wxSize bestSz = win->GetBestSize();
3081 wxSize minSz = win->GetMinSize();
3082 wxSize maxSz = win->GetMaxSize();
3083 wxSize virtualSz = win->GetVirtualSize();
3084
3085 wxMessageOutputDebug dbgout;
3086 dbgout.Printf(
3087 "%-10s => fullsz=%4d;%-4d clientsz=%4d;%-4d bestsz=%4d;%-4d minsz=%4d;%-4d maxsz=%4d;%-4d virtualsz=%4d;%-4d\n",
3088 win->GetName(),
3089 fullSz.x, fullSz.y,
3090 clientSz.x, clientSz.y,
3091 bestSz.x, bestSz.y,
3092 minSz.x, minSz.y,
3093 maxSz.x, maxSz.y,
3094 virtualSz.x, virtualSz.y);
3095 }
3096 }
3097
3098 #endif // wxDEBUG_LEVEL
3099
3100 // process special middle clicks
3101 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
3102 {
3103 if ( event.ControlDown() && event.AltDown() )
3104 {
3105 #if wxDEBUG_LEVEL > 1
3106 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
3107 if ( event.ShiftDown() )
3108 {
3109 DrawSizers(this);
3110 }
3111 else
3112 #endif // __WXDEBUG__
3113 {
3114 #if wxUSE_MSGDLG
3115 // just Ctrl-Alt-middle click shows information about wx version
3116 ::wxInfoMessageBox((wxWindow*)this);
3117 #endif // wxUSE_MSGDLG
3118 }
3119 }
3120 else
3121 {
3122 event.Skip();
3123 }
3124 }
3125
3126 // ----------------------------------------------------------------------------
3127 // accessibility
3128 // ----------------------------------------------------------------------------
3129
3130 #if wxUSE_ACCESSIBILITY
3131 void wxWindowBase::SetAccessible(wxAccessible* accessible)
3132 {
3133 if (m_accessible && (accessible != m_accessible))
3134 delete m_accessible;
3135 m_accessible = accessible;
3136 if (m_accessible)
3137 m_accessible->SetWindow((wxWindow*) this);
3138 }
3139
3140 // Returns the accessible object, creating if necessary.
3141 wxAccessible* wxWindowBase::GetOrCreateAccessible()
3142 {
3143 if (!m_accessible)
3144 m_accessible = CreateAccessible();
3145 return m_accessible;
3146 }
3147
3148 // Override to create a specific accessible object.
3149 wxAccessible* wxWindowBase::CreateAccessible()
3150 {
3151 return new wxWindowAccessible((wxWindow*) this);
3152 }
3153
3154 #endif
3155
3156 // ----------------------------------------------------------------------------
3157 // list classes implementation
3158 // ----------------------------------------------------------------------------
3159
3160 #if wxUSE_STD_CONTAINERS
3161
3162 #include "wx/listimpl.cpp"
3163 WX_DEFINE_LIST(wxWindowList)
3164
3165 #else // !wxUSE_STD_CONTAINERS
3166
3167 void wxWindowListNode::DeleteData()
3168 {
3169 delete (wxWindow *)GetData();
3170 }
3171
3172 #endif // wxUSE_STD_CONTAINERS/!wxUSE_STD_CONTAINERS
3173
3174 // ----------------------------------------------------------------------------
3175 // borders
3176 // ----------------------------------------------------------------------------
3177
3178 wxBorder wxWindowBase::GetBorder(long flags) const
3179 {
3180 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
3181 if ( border == wxBORDER_DEFAULT )
3182 {
3183 border = GetDefaultBorder();
3184 }
3185 else if ( border == wxBORDER_THEME )
3186 {
3187 border = GetDefaultBorderForControl();
3188 }
3189
3190 return border;
3191 }
3192
3193 wxBorder wxWindowBase::GetDefaultBorder() const
3194 {
3195 return wxBORDER_NONE;
3196 }
3197
3198 // ----------------------------------------------------------------------------
3199 // hit testing
3200 // ----------------------------------------------------------------------------
3201
3202 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
3203 {
3204 // here we just check if the point is inside the window or not
3205
3206 // check the top and left border first
3207 bool outside = x < 0 || y < 0;
3208 if ( !outside )
3209 {
3210 // check the right and bottom borders too
3211 wxSize size = GetSize();
3212 outside = x >= size.x || y >= size.y;
3213 }
3214
3215 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
3216 }
3217
3218 // ----------------------------------------------------------------------------
3219 // mouse capture
3220 // ----------------------------------------------------------------------------
3221
3222 // Private data used for mouse capture tracking.
3223 namespace wxMouseCapture
3224 {
3225
3226 // Stack of the windows which previously had the capture, the top most element
3227 // is the window that has the mouse capture now.
3228 //
3229 // NB: We use wxVector and not wxStack to be able to examine all of the stack
3230 // elements for debug checks, but only the stack operations should be
3231 // performed with this vector.
3232 wxVector<wxWindow*> stack;
3233
3234 // Flag preventing reentrancy in {Capture,Release}Mouse().
3235 wxRecursionGuardFlag changing;
3236
3237 bool IsInCaptureStack(wxWindowBase* win)
3238 {
3239 for ( wxVector<wxWindow*>::const_iterator it = stack.begin();
3240 it != stack.end();
3241 ++it )
3242 {
3243 if ( *it == win )
3244 return true;
3245 }
3246
3247 return false;
3248 }
3249
3250 } // wxMouseCapture
3251
3252 void wxWindowBase::CaptureMouse()
3253 {
3254 wxLogTrace(wxT("mousecapture"), wxT("CaptureMouse(%p)"), static_cast<void*>(this));
3255
3256 wxRecursionGuard guard(wxMouseCapture::changing);
3257 wxASSERT_MSG( !guard.IsInside(), wxT("recursive CaptureMouse call?") );
3258
3259 wxASSERT_MSG( !wxMouseCapture::IsInCaptureStack(this),
3260 "Recapturing the mouse in the same window?" );
3261
3262 wxWindow *winOld = GetCapture();
3263 if ( winOld )
3264 ((wxWindowBase*) winOld)->DoReleaseMouse();
3265
3266 DoCaptureMouse();
3267
3268 wxMouseCapture::stack.push_back(static_cast<wxWindow*>(this));
3269 }
3270
3271 void wxWindowBase::ReleaseMouse()
3272 {
3273 wxLogTrace(wxT("mousecapture"), wxT("ReleaseMouse(%p)"), static_cast<void*>(this));
3274
3275 wxRecursionGuard guard(wxMouseCapture::changing);
3276 wxASSERT_MSG( !guard.IsInside(), wxT("recursive ReleaseMouse call?") );
3277
3278 #if wxDEBUG_LEVEL
3279 wxWindow* const winCapture = GetCapture();
3280 if ( !winCapture )
3281 {
3282 wxFAIL_MSG
3283 (
3284 wxString::Format
3285 (
3286 "Releasing mouse in %p(%s) but it is not captured",
3287 this, GetClassInfo()->GetClassName()
3288 )
3289 );
3290 }
3291 else if ( winCapture != this )
3292 {
3293 wxFAIL_MSG
3294 (
3295 wxString::Format
3296 (
3297 "Releasing mouse in %p(%s) but it is captured by %p(%s)",
3298 this, GetClassInfo()->GetClassName(),
3299 winCapture, winCapture->GetClassInfo()->GetClassName()
3300 )
3301 );
3302 }
3303 #endif // wxDEBUG_LEVEL
3304
3305 DoReleaseMouse();
3306
3307 wxCHECK_RET( !wxMouseCapture::stack.empty(),
3308 "Releasing mouse capture but capture stack empty?" );
3309 wxCHECK_RET( wxMouseCapture::stack.back() == this,
3310 "Window releasing mouse capture not top of capture stack?" );
3311
3312 wxMouseCapture::stack.pop_back();
3313
3314 // Restore the capture to the previous window, if any.
3315 if ( !wxMouseCapture::stack.empty() )
3316 {
3317 ((wxWindowBase*)wxMouseCapture::stack.back())->DoCaptureMouse();
3318 }
3319
3320 wxLogTrace(wxT("mousecapture"),
3321 wxT("After ReleaseMouse() mouse is captured by %p"),
3322 static_cast<void*>(GetCapture()));
3323 }
3324
3325 static void DoNotifyWindowAboutCaptureLost(wxWindow *win)
3326 {
3327 wxMouseCaptureLostEvent event(win->GetId());
3328 event.SetEventObject(win);
3329 if ( !win->GetEventHandler()->ProcessEvent(event) )
3330 {
3331 // windows must handle this event, otherwise the app wouldn't behave
3332 // correctly if it loses capture unexpectedly; see the discussion here:
3333 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
3334 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
3335 wxFAIL_MSG( wxT("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
3336 }
3337 }
3338
3339 /* static */
3340 void wxWindowBase::NotifyCaptureLost()
3341 {
3342 // don't do anything if capture lost was expected, i.e. resulted from
3343 // a wx call to ReleaseMouse or CaptureMouse:
3344 wxRecursionGuard guard(wxMouseCapture::changing);
3345 if ( guard.IsInside() )
3346 return;
3347
3348 // if the capture was lost unexpectedly, notify every window that has
3349 // capture (on stack or current) about it and clear the stack:
3350 while ( !wxMouseCapture::stack.empty() )
3351 {
3352 DoNotifyWindowAboutCaptureLost(wxMouseCapture::stack.back());
3353
3354 wxMouseCapture::stack.pop_back();
3355 }
3356 }
3357
3358 #if wxUSE_HOTKEY
3359
3360 bool
3361 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
3362 int WXUNUSED(modifiers),
3363 int WXUNUSED(keycode))
3364 {
3365 // not implemented
3366 return false;
3367 }
3368
3369 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
3370 {
3371 // not implemented
3372 return false;
3373 }
3374
3375 #endif // wxUSE_HOTKEY
3376
3377 // ----------------------------------------------------------------------------
3378 // event processing
3379 // ----------------------------------------------------------------------------
3380
3381 bool wxWindowBase::TryBefore(wxEvent& event)
3382 {
3383 #if wxUSE_VALIDATORS
3384 // Can only use the validator of the window which
3385 // is receiving the event
3386 if ( event.GetEventObject() == this )
3387 {
3388 wxValidator * const validator = GetValidator();
3389 if ( validator && validator->ProcessEventLocally(event) )
3390 {
3391 return true;
3392 }
3393 }
3394 #endif // wxUSE_VALIDATORS
3395
3396 return wxEvtHandler::TryBefore(event);
3397 }
3398
3399 bool wxWindowBase::TryAfter(wxEvent& event)
3400 {
3401 // carry on up the parent-child hierarchy if the propagation count hasn't
3402 // reached zero yet
3403 if ( event.ShouldPropagate() )
3404 {
3405 // honour the requests to stop propagation at this window: this is
3406 // used by the dialogs, for example, to prevent processing the events
3407 // from the dialog controls in the parent frame which rarely, if ever,
3408 // makes sense
3409 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
3410 {
3411 wxWindow *parent = GetParent();
3412 if ( parent && !parent->IsBeingDeleted() )
3413 {
3414 wxPropagateOnce propagateOnce(event, this);
3415
3416 return parent->GetEventHandler()->ProcessEvent(event);
3417 }
3418 }
3419 }
3420
3421 return wxEvtHandler::TryAfter(event);
3422 }
3423
3424 // ----------------------------------------------------------------------------
3425 // window relationships
3426 // ----------------------------------------------------------------------------
3427
3428 wxWindow *wxWindowBase::DoGetSibling(WindowOrder order) const
3429 {
3430 wxCHECK_MSG( GetParent(), NULL,
3431 wxT("GetPrev/NextSibling() don't work for TLWs!") );
3432
3433 wxWindowList& siblings = GetParent()->GetChildren();
3434 wxWindowList::compatibility_iterator i = siblings.Find((wxWindow *)this);
3435 wxCHECK_MSG( i, NULL, wxT("window not a child of its parent?") );
3436
3437 if ( order == OrderBefore )
3438 i = i->GetPrevious();
3439 else // OrderAfter
3440 i = i->GetNext();
3441
3442 return i ? i->GetData() : NULL;
3443 }
3444
3445 // ----------------------------------------------------------------------------
3446 // keyboard navigation
3447 // ----------------------------------------------------------------------------
3448
3449 // Navigates in the specified direction inside this window
3450 bool wxWindowBase::DoNavigateIn(int flags)
3451 {
3452 #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
3453 // native code doesn't process our wxNavigationKeyEvents anyhow
3454 wxUnusedVar(flags);
3455 return false;
3456 #else // !wxHAS_NATIVE_TAB_TRAVERSAL
3457 wxNavigationKeyEvent eventNav;
3458 wxWindow *focused = FindFocus();
3459 eventNav.SetCurrentFocus(focused);
3460 eventNav.SetEventObject(focused);
3461 eventNav.SetFlags(flags);
3462 return GetEventHandler()->ProcessEvent(eventNav);
3463 #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
3464 }
3465
3466 bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent& event)
3467 {
3468 if ( event.GetKeyCode() != WXK_TAB )
3469 return false;
3470
3471 int flags = wxNavigationKeyEvent::FromTab;
3472
3473 if ( event.ShiftDown() )
3474 flags |= wxNavigationKeyEvent::IsBackward;
3475 else
3476 flags |= wxNavigationKeyEvent::IsForward;
3477
3478 if ( event.ControlDown() )
3479 flags |= wxNavigationKeyEvent::WinChange;
3480
3481 Navigate(flags);
3482 return true;
3483 }
3484
3485 void wxWindowBase::DoMoveInTabOrder(wxWindow *win, WindowOrder move)
3486 {
3487 // check that we're not a top level window
3488 wxCHECK_RET( GetParent(),
3489 wxT("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
3490
3491 // detect the special case when we have nothing to do anyhow and when the
3492 // code below wouldn't work
3493 if ( win == this )
3494 return;
3495
3496 // find the target window in the siblings list
3497 wxWindowList& siblings = GetParent()->GetChildren();
3498 wxWindowList::compatibility_iterator i = siblings.Find(win);
3499 wxCHECK_RET( i, wxT("MoveBefore/AfterInTabOrder(): win is not a sibling") );
3500
3501 // unfortunately, when wxUSE_STD_CONTAINERS == 1 DetachNode() is not
3502 // implemented so we can't just move the node around
3503 wxWindow *self = (wxWindow *)this;
3504 siblings.DeleteObject(self);
3505 if ( move == OrderAfter )
3506 {
3507 i = i->GetNext();
3508 }
3509
3510 if ( i )
3511 {
3512 siblings.Insert(i, self);
3513 }
3514 else // OrderAfter and win was the last sibling
3515 {
3516 siblings.Append(self);
3517 }
3518 }
3519
3520 // ----------------------------------------------------------------------------
3521 // focus handling
3522 // ----------------------------------------------------------------------------
3523
3524 /*static*/ wxWindow* wxWindowBase::FindFocus()
3525 {
3526 wxWindowBase *win = DoFindFocus();
3527 return win ? win->GetMainWindowOfCompositeControl() : NULL;
3528 }
3529
3530 bool wxWindowBase::HasFocus() const
3531 {
3532 wxWindowBase* const win = DoFindFocus();
3533 return win &&
3534 (this == win || this == win->GetMainWindowOfCompositeControl());
3535 }
3536
3537 // ----------------------------------------------------------------------------
3538 // drag and drop
3539 // ----------------------------------------------------------------------------
3540
3541 #if wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3542
3543 namespace
3544 {
3545
3546 class DragAcceptFilesTarget : public wxFileDropTarget
3547 {
3548 public:
3549 DragAcceptFilesTarget(wxWindowBase *win) : m_win(win) {}
3550
3551 virtual bool OnDropFiles(wxCoord x, wxCoord y,
3552 const wxArrayString& filenames)
3553 {
3554 wxDropFilesEvent event(wxEVT_DROP_FILES,
3555 filenames.size(),
3556 wxCArrayString(filenames).Release());
3557 event.SetEventObject(m_win);
3558 event.m_pos.x = x;
3559 event.m_pos.y = y;
3560
3561 return m_win->HandleWindowEvent(event);
3562 }
3563
3564 private:
3565 wxWindowBase * const m_win;
3566
3567 wxDECLARE_NO_COPY_CLASS(DragAcceptFilesTarget);
3568 };
3569
3570
3571 } // anonymous namespace
3572
3573 // Generic version of DragAcceptFiles(). It works by installing a simple
3574 // wxFileDropTarget-to-EVT_DROP_FILES adaptor and therefore cannot be used
3575 // together with explicit SetDropTarget() calls.
3576 void wxWindowBase::DragAcceptFiles(bool accept)
3577 {
3578 if ( accept )
3579 {
3580 wxASSERT_MSG( !GetDropTarget(),
3581 "cannot use DragAcceptFiles() and SetDropTarget() together" );
3582 SetDropTarget(new DragAcceptFilesTarget(this));
3583 }
3584 else
3585 {
3586 SetDropTarget(NULL);
3587 }
3588 }
3589
3590 #endif // wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3591
3592 // ----------------------------------------------------------------------------
3593 // global functions
3594 // ----------------------------------------------------------------------------
3595
3596 wxWindow* wxGetTopLevelParent(wxWindow *win)
3597 {
3598 while ( win && !win->IsTopLevel() )
3599 win = win->GetParent();
3600
3601 return win;
3602 }
3603
3604 #if wxUSE_ACCESSIBILITY
3605 // ----------------------------------------------------------------------------
3606 // accessible object for windows
3607 // ----------------------------------------------------------------------------
3608
3609 // Can return either a child object, or an integer
3610 // representing the child element, starting from 1.
3611 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
3612 {
3613 wxASSERT( GetWindow() != NULL );
3614 if (!GetWindow())
3615 return wxACC_FAIL;
3616
3617 return wxACC_NOT_IMPLEMENTED;
3618 }
3619
3620 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
3621 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
3622 {
3623 wxASSERT( GetWindow() != NULL );
3624 if (!GetWindow())
3625 return wxACC_FAIL;
3626
3627 wxWindow* win = NULL;
3628 if (elementId == 0)
3629 {
3630 win = GetWindow();
3631 }
3632 else
3633 {
3634 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
3635 {
3636 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
3637 }
3638 else
3639 return wxACC_FAIL;
3640 }
3641 if (win)
3642 {
3643 rect = win->GetRect();
3644 if (win->GetParent() && !wxDynamicCast(win, wxTopLevelWindow))
3645 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
3646 return wxACC_OK;
3647 }
3648
3649 return wxACC_NOT_IMPLEMENTED;
3650 }
3651
3652 // Navigates from fromId to toId/toObject.
3653 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
3654 int* WXUNUSED(toId), wxAccessible** toObject)
3655 {
3656 wxASSERT( GetWindow() != NULL );
3657 if (!GetWindow())
3658 return wxACC_FAIL;
3659
3660 switch (navDir)
3661 {
3662 case wxNAVDIR_FIRSTCHILD:
3663 {
3664 if (GetWindow()->GetChildren().GetCount() == 0)
3665 return wxACC_FALSE;
3666 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
3667 *toObject = childWindow->GetOrCreateAccessible();
3668
3669 return wxACC_OK;
3670 }
3671 case wxNAVDIR_LASTCHILD:
3672 {
3673 if (GetWindow()->GetChildren().GetCount() == 0)
3674 return wxACC_FALSE;
3675 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
3676 *toObject = childWindow->GetOrCreateAccessible();
3677
3678 return wxACC_OK;
3679 }
3680 case wxNAVDIR_RIGHT:
3681 case wxNAVDIR_DOWN:
3682 case wxNAVDIR_NEXT:
3683 {
3684 wxWindowList::compatibility_iterator node =
3685 wxWindowList::compatibility_iterator();
3686 if (fromId == 0)
3687 {
3688 // Can't navigate to sibling of this window
3689 // if we're a top-level window.
3690 if (!GetWindow()->GetParent())
3691 return wxACC_NOT_IMPLEMENTED;
3692
3693 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3694 }
3695 else
3696 {
3697 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3698 node = GetWindow()->GetChildren().Item(fromId-1);
3699 }
3700
3701 if (node && node->GetNext())
3702 {
3703 wxWindow* nextWindow = node->GetNext()->GetData();
3704 *toObject = nextWindow->GetOrCreateAccessible();
3705 return wxACC_OK;
3706 }
3707 else
3708 return wxACC_FALSE;
3709 }
3710 case wxNAVDIR_LEFT:
3711 case wxNAVDIR_UP:
3712 case wxNAVDIR_PREVIOUS:
3713 {
3714 wxWindowList::compatibility_iterator node =
3715 wxWindowList::compatibility_iterator();
3716 if (fromId == 0)
3717 {
3718 // Can't navigate to sibling of this window
3719 // if we're a top-level window.
3720 if (!GetWindow()->GetParent())
3721 return wxACC_NOT_IMPLEMENTED;
3722
3723 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3724 }
3725 else
3726 {
3727 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3728 node = GetWindow()->GetChildren().Item(fromId-1);
3729 }
3730
3731 if (node && node->GetPrevious())
3732 {
3733 wxWindow* previousWindow = node->GetPrevious()->GetData();
3734 *toObject = previousWindow->GetOrCreateAccessible();
3735 return wxACC_OK;
3736 }
3737 else
3738 return wxACC_FALSE;
3739 }
3740 }
3741
3742 return wxACC_NOT_IMPLEMENTED;
3743 }
3744
3745 // Gets the name of the specified object.
3746 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
3747 {
3748 wxASSERT( GetWindow() != NULL );
3749 if (!GetWindow())
3750 return wxACC_FAIL;
3751
3752 wxString title;
3753
3754 // If a child, leave wxWidgets to call the function on the actual
3755 // child object.
3756 if (childId > 0)
3757 return wxACC_NOT_IMPLEMENTED;
3758
3759 // This will eventually be replaced by specialised
3760 // accessible classes, one for each kind of wxWidgets
3761 // control or window.
3762 #if wxUSE_BUTTON
3763 if (wxDynamicCast(GetWindow(), wxButton))
3764 title = ((wxButton*) GetWindow())->GetLabel();
3765 else
3766 #endif
3767 title = GetWindow()->GetName();
3768
3769 if (!title.empty())
3770 {
3771 *name = title;
3772 return wxACC_OK;
3773 }
3774 else
3775 return wxACC_NOT_IMPLEMENTED;
3776 }
3777
3778 // Gets the number of children.
3779 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
3780 {
3781 wxASSERT( GetWindow() != NULL );
3782 if (!GetWindow())
3783 return wxACC_FAIL;
3784
3785 *childId = (int) GetWindow()->GetChildren().GetCount();
3786 return wxACC_OK;
3787 }
3788
3789 // Gets the specified child (starting from 1).
3790 // If *child is NULL and return value is wxACC_OK,
3791 // this means that the child is a simple element and
3792 // not an accessible object.
3793 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
3794 {
3795 wxASSERT( GetWindow() != NULL );
3796 if (!GetWindow())
3797 return wxACC_FAIL;
3798
3799 if (childId == 0)
3800 {
3801 *child = this;
3802 return wxACC_OK;
3803 }
3804
3805 if (childId > (int) GetWindow()->GetChildren().GetCount())
3806 return wxACC_FAIL;
3807
3808 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
3809 *child = childWindow->GetOrCreateAccessible();
3810 if (*child)
3811 return wxACC_OK;
3812 else
3813 return wxACC_FAIL;
3814 }
3815
3816 // Gets the parent, or NULL.
3817 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
3818 {
3819 wxASSERT( GetWindow() != NULL );
3820 if (!GetWindow())
3821 return wxACC_FAIL;
3822
3823 wxWindow* parentWindow = GetWindow()->GetParent();
3824 if (!parentWindow)
3825 {
3826 *parent = NULL;
3827 return wxACC_OK;
3828 }
3829 else
3830 {
3831 *parent = parentWindow->GetOrCreateAccessible();
3832 if (*parent)
3833 return wxACC_OK;
3834 else
3835 return wxACC_FAIL;
3836 }
3837 }
3838
3839 // Performs the default action. childId is 0 (the action for this object)
3840 // or > 0 (the action for a child).
3841 // Return wxACC_NOT_SUPPORTED if there is no default action for this
3842 // window (e.g. an edit control).
3843 wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
3844 {
3845 wxASSERT( GetWindow() != NULL );
3846 if (!GetWindow())
3847 return wxACC_FAIL;
3848
3849 return wxACC_NOT_IMPLEMENTED;
3850 }
3851
3852 // Gets the default action for this object (0) or > 0 (the action for a child).
3853 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
3854 // string if there is no action.
3855 // The retrieved string describes the action that is performed on an object,
3856 // not what the object does as a result. For example, a toolbar button that prints
3857 // a document has a default action of "Press" rather than "Prints the current document."
3858 wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
3859 {
3860 wxASSERT( GetWindow() != NULL );
3861 if (!GetWindow())
3862 return wxACC_FAIL;
3863
3864 return wxACC_NOT_IMPLEMENTED;
3865 }
3866
3867 // Returns the description for this object or a child.
3868 wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
3869 {
3870 wxASSERT( GetWindow() != NULL );
3871 if (!GetWindow())
3872 return wxACC_FAIL;
3873
3874 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3875 if (!ht.empty())
3876 {
3877 *description = ht;
3878 return wxACC_OK;
3879 }
3880 return wxACC_NOT_IMPLEMENTED;
3881 }
3882
3883 // Returns help text for this object or a child, similar to tooltip text.
3884 wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
3885 {
3886 wxASSERT( GetWindow() != NULL );
3887 if (!GetWindow())
3888 return wxACC_FAIL;
3889
3890 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3891 if (!ht.empty())
3892 {
3893 *helpText = ht;
3894 return wxACC_OK;
3895 }
3896 return wxACC_NOT_IMPLEMENTED;
3897 }
3898
3899 // Returns the keyboard shortcut for this object or child.
3900 // Return e.g. ALT+K
3901 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
3902 {
3903 wxASSERT( GetWindow() != NULL );
3904 if (!GetWindow())
3905 return wxACC_FAIL;
3906
3907 return wxACC_NOT_IMPLEMENTED;
3908 }
3909
3910 // Returns a role constant.
3911 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
3912 {
3913 wxASSERT( GetWindow() != NULL );
3914 if (!GetWindow())
3915 return wxACC_FAIL;
3916
3917 // If a child, leave wxWidgets to call the function on the actual
3918 // child object.
3919 if (childId > 0)
3920 return wxACC_NOT_IMPLEMENTED;
3921
3922 if (wxDynamicCast(GetWindow(), wxControl))
3923 return wxACC_NOT_IMPLEMENTED;
3924 #if wxUSE_STATUSBAR
3925 if (wxDynamicCast(GetWindow(), wxStatusBar))
3926 return wxACC_NOT_IMPLEMENTED;
3927 #endif
3928 #if wxUSE_TOOLBAR
3929 if (wxDynamicCast(GetWindow(), wxToolBar))
3930 return wxACC_NOT_IMPLEMENTED;
3931 #endif
3932
3933 //*role = wxROLE_SYSTEM_CLIENT;
3934 *role = wxROLE_SYSTEM_CLIENT;
3935 return wxACC_OK;
3936
3937 #if 0
3938 return wxACC_NOT_IMPLEMENTED;
3939 #endif
3940 }
3941
3942 // Returns a state constant.
3943 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
3944 {
3945 wxASSERT( GetWindow() != NULL );
3946 if (!GetWindow())
3947 return wxACC_FAIL;
3948
3949 // If a child, leave wxWidgets to call the function on the actual
3950 // child object.
3951 if (childId > 0)
3952 return wxACC_NOT_IMPLEMENTED;
3953
3954 if (wxDynamicCast(GetWindow(), wxControl))
3955 return wxACC_NOT_IMPLEMENTED;
3956
3957 #if wxUSE_STATUSBAR
3958 if (wxDynamicCast(GetWindow(), wxStatusBar))
3959 return wxACC_NOT_IMPLEMENTED;
3960 #endif
3961 #if wxUSE_TOOLBAR
3962 if (wxDynamicCast(GetWindow(), wxToolBar))
3963 return wxACC_NOT_IMPLEMENTED;
3964 #endif
3965
3966 *state = 0;
3967 return wxACC_OK;
3968
3969 #if 0
3970 return wxACC_NOT_IMPLEMENTED;
3971 #endif
3972 }
3973
3974 // Returns a localized string representing the value for the object
3975 // or child.
3976 wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
3977 {
3978 wxASSERT( GetWindow() != NULL );
3979 if (!GetWindow())
3980 return wxACC_FAIL;
3981
3982 return wxACC_NOT_IMPLEMENTED;
3983 }
3984
3985 // Selects the object or child.
3986 wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
3987 {
3988 wxASSERT( GetWindow() != NULL );
3989 if (!GetWindow())
3990 return wxACC_FAIL;
3991
3992 return wxACC_NOT_IMPLEMENTED;
3993 }
3994
3995 // Gets the window with the keyboard focus.
3996 // If childId is 0 and child is NULL, no object in
3997 // this subhierarchy has the focus.
3998 // If this object has the focus, child should be 'this'.
3999 wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
4000 {
4001 wxASSERT( GetWindow() != NULL );
4002 if (!GetWindow())
4003 return wxACC_FAIL;
4004
4005 return wxACC_NOT_IMPLEMENTED;
4006 }
4007
4008 #if wxUSE_VARIANT
4009 // Gets a variant representing the selected children
4010 // of this object.
4011 // Acceptable values:
4012 // - a null variant (IsNull() returns true)
4013 // - a list variant (GetType() == wxT("list")
4014 // - an integer representing the selected child element,
4015 // or 0 if this object is selected (GetType() == wxT("long")
4016 // - a "void*" pointer to a wxAccessible child object
4017 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
4018 {
4019 wxASSERT( GetWindow() != NULL );
4020 if (!GetWindow())
4021 return wxACC_FAIL;
4022
4023 return wxACC_NOT_IMPLEMENTED;
4024 }
4025 #endif // wxUSE_VARIANT
4026
4027 #endif // wxUSE_ACCESSIBILITY
4028
4029 // ----------------------------------------------------------------------------
4030 // RTL support
4031 // ----------------------------------------------------------------------------
4032
4033 wxCoord
4034 wxWindowBase::AdjustForLayoutDirection(wxCoord x,
4035 wxCoord width,
4036 wxCoord widthTotal) const
4037 {
4038 if ( GetLayoutDirection() == wxLayout_RightToLeft )
4039 {
4040 x = widthTotal - x - width;
4041 }
4042
4043 return x;
4044 }
4045
4046