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git.saurik.com Git - wxWidgets.git/blob - src/msw/basemsw.cpp
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: msw/basemsw.cpp
3 // Purpose: misc stuff only used in console applications under MSW
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
9 // License: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // for compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
30 #include "wx/apptrait.h"
31 // MBN: this is a workaround for MSVC 5: if it is not #included in
32 // some wxBase file, wxRecursionGuard methods won't be exported from
33 // wxBase.dll, and MSVC 5 will give linker errors
34 #include "wx/recguard.h"
36 #include "wx/msw/private.h"
38 // ============================================================================
39 // wxAppTraits implementation
40 // ============================================================================
42 WXDWORD
wxAppTraits::DoSimpleWaitForThread(WXHANDLE hThread
)
44 return ::WaitForSingleObject((HANDLE
)hThread
, INFINITE
);
47 // ============================================================================
48 // wxConsoleAppTraits implementation
49 // ============================================================================
51 void wxConsoleAppTraits::AlwaysYield()
53 // we need to use special logic to deal with WM_PAINT: as this pseudo
54 // message is generated automatically as long as there are invalidated
55 // windows belonging to this thread, we'd never return if we waited here
56 // until we have no more of them left. OTOH, this message is always the
57 // last one in the queue, so we can safely return as soon as we detect it
59 while ( ::PeekMessage(&msg
, NULL
, 0, 0, PM_REMOVE
) )
61 if ( msg
.message
== WM_PAINT
)
66 void *wxConsoleAppTraits::BeforeChildWaitLoop()
72 void wxConsoleAppTraits::AfterChildWaitLoop(void * WXUNUSED(data
))
77 bool wxConsoleAppTraits::DoMessageFromThreadWait()
79 // nothing to process here
83 WXDWORD
wxConsoleAppTraits::WaitForThread(WXHANDLE hThread
)
85 return DoSimpleWaitForThread(hThread
);