]> git.saurik.com Git - wxWidgets.git/blob - include/wx/mac/setup.h
added a few encoding convenience methods for pc-mac encoding and string handling...
[wxWidgets.git] / include / wx / mac / setup.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: setup.h
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
6 // Created: ??/??/98
7 // RCS-ID: $Id$
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
40 // but this is very dangerous because you can mistakenly pass an icon instead
41 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
42 // because an icon is not a valid bitmap
43 //
44 // Starting from 2.1.12, you have the choice under this backwards compatible
45 // behaviour (your code will still compile, but probably won't behave as
46 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
47 // conversion ctor wxBitmap(const wxIcon&) instead.
48 //
49 // Recommended setting: 0
50 #define wxICON_IS_BITMAP 0
51
52 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
53 // 1.64 and later define point sizes to be compatible with Windows.
54 //
55 // Default is 0
56 //
57 // Recommended setting: 0
58 #define wxFONT_SIZE_COMPATIBILITY 0
59
60 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
61 // If migrating between versions, your dialogs may seem to shrink.
62 //
63 // Default is 1
64 //
65 // Recommended setting: 0 (the new calculations are more correct!)
66 #define wxDIALOG_UNIT_COMPATIBILITY 1
67
68 // ----------------------------------------------------------------------------
69 // debugging settings
70 // ----------------------------------------------------------------------------
71
72 // Generic comment about debugging settings: they are very useful if you don't
73 // use any other memory leak detection tools such as Purify/BoundsChecker, but
74 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
75 // as wxWindows memory debugging subsystem built in since version 5.0 and you
76 // may prefer to use it instead of built in memory debugging code because it is
77 // faster and more fool proof.
78 //
79 // Using VC++ CRT memory debugging is enabled by default in debug mode
80 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
81 // and if __NO_VC_CRTDBG__ is not defined.
82
83 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
84 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
85 // recommended to set this to 1, since you may well need to output an error log
86 // in a production version (or non-debugging beta).
87 //
88 // Default is 1.
89 //
90 // Recommended setting: 1 but see comment above
91 #ifndef __MWERKS__
92 #define wxUSE_DEBUG_CONTEXT 0
93 #else
94 #define wxUSE_DEBUG_CONTEXT 1
95 #endif
96
97 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
98 // __WXDEBUG__ is also defined.
99 //
100 // WARNING: this code may not work with all architectures, especially if
101 // alignment is an issue. This switch is currently ignored for mingw / cygwin
102 //
103 // Default is 1
104 //
105 // Recommended setting: 1 but see comment in the beginning of this section
106 #define wxUSE_MEMORY_TRACING 1
107
108 // In debug mode, cause new and delete to be redefined globally.
109 // If this causes problems (e.g. link errors), set this to 0.
110 // This switch is currently ignored for mingw / cygwin
111 //
112 // Default is 1
113 //
114 // Recommended setting: 1 but see comment in the beginning of this section
115 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
116
117 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
118 // this causes problems (e.g. link errors), set this to 0. You may need to set
119 // this to 0 if using templates (at least for VC++). This switch is currently
120 // ignored for mingw / cygwin
121 //
122 // Default is 1
123 //
124 // Recommended setting: 1 but see comment in the beginning of this section
125 #define wxUSE_DEBUG_NEW_ALWAYS 1
126
127 // wxHandleFatalExceptions() may be used to catch the program faults at run
128 // time and, instead of terminating the program with a usual GPF message box,
129 // call the user-defined wxApp::OnFatalException() function. If you set
130 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
131 //
132 // This setting is for Win32 only and can only be enabled if your compiler
133 // supports Win32 structured exception handling (currently only VC++ does)
134 //
135 // Default is 1
136 //
137 // Recommended setting: 1 if your compiler supports it.
138 #ifdef _MSC_VER
139 #define wxUSE_ON_FATAL_EXCEPTION 1
140 #else
141 #define wxUSE_ON_FATAL_EXCEPTION 0
142 #endif
143
144 // ----------------------------------------------------------------------------
145 // Unicode support
146 // ----------------------------------------------------------------------------
147
148 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
149 // defined as wchar_t, wxString will use Unicode internally. If you set this
150 // to 1, you must use wxT() macro for all literal strings in the program.
151 //
152 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
153 // doesn't support it and the programs compiled in Unicode mode will not run
154 // under 9x).
155 //
156 // Default is 0
157 //
158 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
159 #define wxUSE_UNICODE 0
160
161 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
162 // compiling the program in Unicode mode. More precisely, it will be possible
163 // to construct wxString from a wide (Unicode) string and convert any wxString
164 // to Unicode.
165 //
166 // Default is 1
167 //
168 // Recommended setting: 1
169 #define wxUSE_WCHAR_T 1
170
171 // ----------------------------------------------------------------------------
172 // global features
173 // ----------------------------------------------------------------------------
174
175 // Support for message/error logging. This includes wxLogXXX() functions and
176 // wxLog and derived classes. Don't set this to 0 unless you really know what
177 // you are doing.
178 //
179 // Default is 1
180 //
181 // Recommended setting: 1 (always)
182 #define wxUSE_LOG 1
183
184 // Recommended setting: 1 (always)
185 #define wxUSE_LOGWINDOW 1
186 #define wxUSE_LOG_DIALOG 0
187 // Recommended setting: 1 (always)
188 #define wxUSE_LOGGUI 1
189
190 // Support for multithreaded applications: if 1, compile in thread classes
191 // (thread.h) and make the library a bit more thread safe. Although thread
192 // support is quite stable by now, you may still consider recompiling the
193 // library without it if you have no use for it - this will result in a
194 // somewhat smaller and faster operation.
195 //
196 // This is ignored under Win16, threads are only supported under Win32.
197 //
198 // Default is 1
199 //
200 // Recommended setting: 0 unless you do plan to develop MT applications
201 #define wxUSE_THREADS 1
202
203 // If enabled (1), compiles wxWindows streams classes
204 #define wxUSE_STREAMS 1
205
206 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
207 #ifndef __MWERKS__
208 #define wxUSE_STD_IOSTREAM 0
209 #else
210 #define wxUSE_STD_IOSTREAM 1
211 #endif
212
213 // Use serialization (requires utils/serialize)
214 #define wxUSE_SERIAL 0
215
216 // ----------------------------------------------------------------------------
217 // non GUI features selection
218 // ----------------------------------------------------------------------------
219
220 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
221 // integer which is implemented in terms of native 64 bit integers if any or
222 // uses emulation otherwise.
223 //
224 // This class is required by wxDateTime and so you should enable it if you want
225 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
226 // integers in which case (almost) all of its functions are inline and it
227 // almost does not take any space, so there should be no reason to switch it
228 // off.
229 //
230 // Recommended setting: 1
231 #define wxUSE_LONGLONG 1
232
233 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
234 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
235 //
236 // Default is 1
237 //
238 // Recommended setting: 1 (wxFile is highly recommended as it is required by
239 // i18n code, wxFileConfig and others)
240 #define wxUSE_FILE 1
241 #define wxUSE_FFILE 1
242
243 // use wxTextFile class: requires wxFile, required by wxFileConfig
244 #define wxUSE_TEXTFILE 1
245
246 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
247 #define wxUSE_INTL 1
248
249 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
250 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
251 // old wxTime and wxDate classes which are still provided for backwards
252 // compatibility (and implemented in terms of wxDateTime).
253 //
254 // Note that this class is relatively new and is still officially in alpha
255 // stage because some features are not yet (fully) implemented. It is already
256 // quite useful though and should only be disabled if you are aiming at
257 // absolutely minimal version of the library.
258 //
259 // Requires: wxUSE_LONGLONG
260 //
261 // Default is 1
262 //
263 // Recommended setting: 1
264 #define wxUSE_DATETIME 1
265
266 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
267 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
268 // in new code
269 //
270 // Default is 0
271 //
272 // Recommended setting: 0 unless you have legacy code which uses these classes
273 #define wxUSE_TIMEDATE 0
274
275 // Set wxUSE_TIMER to 1 to compile wxTimer class
276 //
277 // Default is 1
278 //
279 // Recommended setting: 1
280 #define wxUSE_TIMER 1
281
282 // Use wxStopWatch clas.
283 //
284 // Default is 1
285 //
286 // Recommended setting: 1 (needed by wxSocket)
287 #define wxUSE_STOPWATCH 1
288
289 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
290 // which allow the application to store its settings in the persistent
291 // storage. Setting this to 1 will also enable on-demand creation of the
292 // global config object in wxApp.
293 //
294 // See also wxUSE_CONFIG_NATIVE below.
295 //
296 // Recommended setting: 1
297 #define wxUSE_CONFIG 1
298
299 // If wxUSE_CONFIG is 1, you may choose to use either the native config
300 // classes under Windows (using .INI files under Win16 and the registry under
301 // Win32) or the portable text file format used by the config classes under
302 // Unix.
303 //
304 // Default is 1 to use native classes. Note that you may still use
305 // wxFileConfig even if you set this to 1 - just the config object created by
306 // default for the applications needs will be a wxRegConfig or wxIniConfig and
307 // not wxFileConfig.
308 //
309 // Recommended setting: 1
310 #define wxUSE_CONFIG_NATIVE 1
311
312 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
313 // to connect/disconnect from the network and be notified whenever the dial-up
314 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
315 //
316 // Default is 1.
317 //
318 // Recommended setting: 1
319 #define wxUSE_DIALUP_MANAGER 1
320
321 // Compile in wxLibrary class for run-time DLL loading and function calling.
322 // Required by wxUSE_DIALUP_MANAGER.
323 //
324 // This setting is for Win32 only
325 //
326 // Default is 1.
327 //
328 // Recommended setting: 1
329 #define wxUSE_DYNLIB_CLASS 1
330
331 // Set to 1 to use socket classes
332 #define wxUSE_SOCKETS 1
333
334 // Set to 1 to enable virtual file systems (required by wxHTML)
335 #define wxUSE_FILESYSTEM 1
336
337 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
338 #define wxUSE_FS_ZIP 1
339
340 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
341 #define wxUSE_FS_INET 1
342
343 // Set to 1 to compile wxZipInput/OutputStream classes.
344 #define wxUSE_ZIPSTREAM 1
345
346 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
347 // wxUSE_LIBPNG.
348 #define wxUSE_ZLIB 1
349
350 // If enabled, the code written by Apple will be used to write, in a portable
351 // way, float on the disk. See extended.c for the license which is different
352 // from wxWindows one.
353 //
354 // Default is 1.
355 //
356 // Recommended setting: 1 unless you don't like the license terms (unlikely)
357 #define wxUSE_APPLE_IEEE 1
358
359 // Joystick support class
360 #define wxUSE_JOYSTICK 1
361
362 // wxFontMapper class
363 #define wxUSE_FONTMAP 1
364
365 // wxMimeTypesManager class
366 #define wxUSE_MIMETYPE 1
367
368 // wxSystemOptions class
369 #define wxUSE_SYSTEM_OPTIONS 1
370
371 // Support for regular expression matching via wxRegEx class: enable this to
372 // use POSIX regular expressions in your code. You need to compile regex
373 // library from src/regex to use it under Windows.
374 //
375 // Default is 0
376 //
377 // Recommended setting: 1 if your compiler supports it, if it doesn't please
378 // contribute us a makefile for src/regex for it
379 #define wxUSE_REGEX 0
380
381 // ----------------------------------------------------------------------------
382 // Individual GUI controls
383 // ----------------------------------------------------------------------------
384
385 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
386 // (without it, wxControl class is not compiled)
387 //
388 // Default is 1
389 //
390 // Recommended setting: 1 (don't change except for very special programs)
391 #define wxUSE_CONTROLS 1
392
393 // wxPopupWindow class is not used currently by wxMSW
394 //
395 // Default is 0
396 //
397 // Recommended setting: 0
398 #define wxUSE_POPUPWIN 0
399
400 // Each of the settings below corresponds to one wxWindows control. They are
401 // all switched on by default but may be disabled if you are sure that your
402 // program (including any standard dialogs it can show!) doesn't need them and
403 // if you desperately want to save some space. If you use any of these you must
404 // set wxUSE_CONTROLS as well.
405 //
406 // Default is 1
407 //
408 // Recommended setting: 1
409 #define wxUSE_BUTTON 1 // wxButton
410 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
411 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
412 #define wxUSE_CHECKBOX 1 // wxCheckBox
413 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
414 #define wxUSE_CHOICE 1 // wxChoice
415 #define wxUSE_COMBOBOX 1 // wxComboBox
416 #define wxUSE_GAUGE 1 // wxGauge
417 #define wxUSE_LISTBOX 1 // wxListBox
418 #define wxUSE_LISTCTRL 1 // wxListCtrl
419 #define wxUSE_RADIOBOX 1 // wxRadioBox
420 #define wxUSE_RADIOBTN 1 // wxRadioButton
421 #define wxUSE_SCROLLBAR 1 // wxScrollBar
422 #define wxUSE_SLIDER 1 // wxSlider
423 #define wxUSE_SPINBTN 1 // wxSpinButton
424 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
425 #define wxUSE_STATBOX 1 // wxStaticBox
426 #define wxUSE_STATLINE 1 // wxStaticLine
427 #define wxUSE_STATTEXT 1 // wxStaticText
428 #define wxUSE_STATBMP 1 // wxStaticBitmap
429 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
430 #define wxUSE_TOGGLEBTN 0 // requires wxButton
431 #define wxUSE_TREECTRL 1 // wxTreeCtrl
432
433 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
434 // below either wxStatusBar95 or a generic wxStatusBar will be used.
435 //
436 // Default is 1
437 //
438 // Recommended setting: 1
439 #define wxUSE_STATUSBAR 1
440
441 // Two status bar implementations are available under Win32: the generic one
442 // or the wrapper around native control. For native look and feel the native
443 // version should be used.
444 //
445 // Default is 1.
446 //
447 // Recommended setting: 1 (there is no advantage in using the generic one)
448 #define wxUSE_NATIVE_STATUSBAR 1
449
450 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
451 // classes at all. Otherwise, use the native toolbar class unless
452 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
453 // supports some features which might not be supported by the native wxToolBar
454 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
455 //
456 // Default is 1 for all settings.
457 //
458 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
459 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
460 #define wxUSE_TOOLBAR 1
461 #define wxUSE_TOOLBAR_NATIVE 1
462 #define wxUSE_TOOLBAR_SIMPLE 1
463
464 // this setting is obsolete, value is ignored
465 #define wxUSE_BUTTONBAR 1
466
467 // wxNotebook is a control with several "tabs" located on one of its sides. It
468 // may be used ot logically organise the data presented to the user instead of
469 // putting everything in one huge dialog. It replaces wxTabControl and related
470 // classes of wxWin 1.6x.
471 //
472 // Default is 1.
473 //
474 // Recommended setting: 1
475 #define wxUSE_NOTEBOOK 1
476
477 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
478 // the new class. It shouldn't be used in new code.
479 //
480 // Default is 0.
481 //
482 // Recommended setting: 0 (use wxNotebook)
483 #define wxUSE_TAB_DIALOG 0
484
485 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
486 // the new, much imporved and enhanced version. The new version is backwards
487 // compatible with the old one and should be used whenever possible, i.e. if
488 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
489 //
490 // Default is 1 for both options.
491 //
492 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
493 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
494 // essential.
495 //
496 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
497 #define wxUSE_GRID 1
498 #define wxUSE_NEW_GRID 1
499
500 // ----------------------------------------------------------------------------
501 // Miscellaneous GUI stuff
502 // ----------------------------------------------------------------------------
503
504 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
505 #define wxUSE_ACCEL 1
506
507 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
508 // under Windows).
509 //
510 // Default is 1.
511 //
512 // Recommended setting: 1 (can be safely set to 0, not used by the library)
513 #define wxUSE_CARET 1
514
515 // Miscellaneous geometry code: needed for Canvas library
516 #define wxUSE_GEOMETRY 1
517
518 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
519 // wxListCtrl.
520 //
521 // Default is 1.
522 //
523 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
524 // enumerated above, then this class is mostly useless too)
525 #define wxUSE_IMAGLIST 1
526
527 // Use wxMenu, wxMenuBar, wxMenuItem.
528 //
529 // Default is 1.
530 //
531 // Recommended setting: 1 (can't be disabled under MSW)
532 #define wxUSE_MENUS 1
533
534 // Use wxSashWindow class.
535 //
536 // Default is 1.
537 //
538 // Recommended setting: 1
539 #define wxUSE_SASH 1
540
541 // Use wxSplitterWindow class.
542 //
543 // Default is 1.
544 //
545 // Recommended setting: 1
546 #define wxUSE_SPLITTER 1
547
548 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
549 //
550 // Default is 1.
551 //
552 // Recommended setting: 1
553 #define wxUSE_TOOLTIPS 1
554
555 // wxValidator class and related methods
556 #define wxUSE_VALIDATORS 1
557
558 // wxDC cacheing implementation
559 #define wxUSE_DC_CACHEING 0
560
561 // ----------------------------------------------------------------------------
562 // common dialogs
563 // ----------------------------------------------------------------------------
564
565 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
566 // file selector, printer dialog). Switching this off also switches off the
567 // printing architecture and interactive wxPrinterDC.
568 //
569 // Default is 1
570 //
571 // Recommended setting: 1 (unless it really doesn't work)
572 #define wxUSE_COMMON_DIALOGS 1
573
574 // wxBusyInfo displays window with message when app is busy. Works in same way
575 // as wxBusyCursor
576 #define wxUSE_BUSYINFO 1
577
578 // Use single/multiple choice dialogs.
579 //
580 // Default is 1
581 //
582 // Recommended setting: 1 (used in the library itself)
583 #define wxUSE_CHOICEDLG 1
584
585 // wxDirDlg class for getting a directory name from user
586 #define wxUSE_DIRDLG 1
587
588 // TODO: setting to choose the generic or native one
589
590 // Use file open/save dialogs.
591 //
592 // Default is 1
593 //
594 // Recommended setting: 1 (used in many places in the library itself)
595 #define wxUSE_FILEDLG 1
596
597 // Use font picker dialog
598 //
599 // Default is 1
600 //
601 // Recommended setting: 1 (used in the library itself)
602 #define wxUSE_FONTDLG 1
603
604 // Use wxMessageDialog and wxMessageBox.
605 //
606 // Default is 1
607 //
608 // Recommended setting: 1 (used in the library itself)
609 #define wxUSE_MSGDLG 1
610
611 // progress dialog class for lengthy operations
612 #define wxUSE_PROGRESSDLG 1
613
614 // support for startup tips (wxShowTip &c)
615 #define wxUSE_STARTUP_TIPS 1
616
617 // text entry dialog and wxGetTextFromUser function
618 #define wxUSE_TEXTDLG 1
619
620 // number entry dialog
621 #define wxUSE_NUMBERDLG 1
622
623 // color chooser dialog
624 #define wxUSE_COLOURDLG 1
625
626 // ----------------------------------------------------------------------------
627 // Metafiles support
628 // ----------------------------------------------------------------------------
629
630 // Windows supports the graphics format known as metafile which is, though not
631 // portable, is widely used under Windows and so is supported by wxWin (under
632 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
633 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
634 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
635 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
636 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
637 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
638 // in any metafile related classes at all.
639 //
640 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
641 //
642 // Recommended setting: default or 0 for everything for portable programs.
643 #define wxUSE_METAFILE 1
644 #define wxUSE_ENH_METAFILE 1
645 #define wxUSE_WIN_METAFILES_ALWAYS 0
646
647 // ----------------------------------------------------------------------------
648 // Big GUI components
649 // ----------------------------------------------------------------------------
650
651 // Set to 0 to disable document/view architecture
652 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
653
654 // Set to 0 to disable MDI document/view architecture
655 #define wxUSE_MDI_ARCHITECTURE 1
656
657 // Set to 0 to disable print/preview architecture code
658 #define wxUSE_PRINTING_ARCHITECTURE 1
659
660 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
661 // much more.
662 //
663 // Default is 1.
664 //
665 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
666 // smaller library.
667 #define wxUSE_HTML 1
668
669 // OpenGL canvas
670 #define wxUSE_GLCANVAS 1
671
672 // wxTreeLayout class
673 #define wxUSE_TREELAYOUT 1
674
675 // ----------------------------------------------------------------------------
676 // Data transfer
677 // ----------------------------------------------------------------------------
678
679 // Use wxClipboard class for clipboard copy/paste.
680 //
681 // Default is 1.
682 //
683 // Recommended setting: 1
684 #define wxUSE_CLIPBOARD 1
685
686 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
687 // drop
688 //
689 // Default is 1.
690 //
691 // Recommended setting: 1
692 #define wxUSE_DATAOBJ 1
693
694 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
695 // different from "built in" drag and drop in wxTreeCtrl which is always
696 // available). Requires wxUSE_DATAOBJ.
697 //
698 // Default is 1.
699 //
700 // Recommended setting: 0 for Mac OS as drag and drop is not yet implemented
701 #define wxUSE_DRAG_AND_DROP 0
702
703 // ----------------------------------------------------------------------------
704 // miscellaneous settings
705 // ----------------------------------------------------------------------------
706
707 // wxSingleInstanceChecker class allows to verify at startup if another program
708 // instance is running (it is only available under Win32)
709 //
710 // Default is 1
711 //
712 // Recommended setting: 1 (the class is tiny, disabling it won't save much
713 // space)
714 #define wxUSE_SNGLINST_CHECKER 1
715
716 #define wxUSE_IPC 0
717 // 0 for no interprocess comms
718 #define wxUSE_HELP 1
719 // 0 for no help facility
720 #define wxUSE_WXHTML_HELP 1
721 // 0 for no MS HTML Help
722 #define wxUSE_RESOURCES 1
723 // 0 for no wxGetResource/wxWriteResource
724 #define wxUSE_CONSTRAINTS 1
725 // 0 for no window layout constraint system
726
727 #define wxUSE_SPLINES 1
728 // 0 for no splines
729
730 #define wxUSE_WX_RESOURCES 1
731 // Use .wxr resource mechanism (requires PrologIO library)
732
733 #define wxUSE_MOUSEWHEEL 1
734 // Include mouse wheel support
735
736 // ----------------------------------------------------------------------------
737 // postscript support settings
738 // ----------------------------------------------------------------------------
739
740 // Set to 1 for PostScript device context.
741 #define wxUSE_POSTSCRIPT 0
742
743 // Set to 1 to use font metric files in GetTextExtent
744 #define wxUSE_AFM_FOR_POSTSCRIPT 0
745
746 // ----------------------------------------------------------------------------
747 // database classes
748 // ----------------------------------------------------------------------------
749
750 // Define 1 to use ODBC classes
751 #define wxUSE_ODBC 0
752
753 // For backward compatibility reasons, this parameter now only controls the
754 // default scrolling method used by cursors. This default behavior can be
755 // overriden by setting the second param of wxDB::wxDbGetConnection() or
756 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
757 // that use the connection) should support forward only scrolling of cursors,
758 // or both forward and backward support for backward scrolling cursors is
759 // dependent on the data source as well as the ODBC driver being used.
760 #define wxODBC_FWD_ONLY_CURSORS 1
761
762 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
763 // member variables. With a setting of 1, full backward compatability with the
764 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
765 // as future development will be done only on the non-deprecated
766 // functions/classes/member variables/etc.
767 #define wxODBC_BACKWARD_COMPATABILITY 0
768
769 // ----------------------------------------------------------------------------
770 // other compiler (mis)features
771 // ----------------------------------------------------------------------------
772
773 // Set this to 0 if your compiler can't cope with omission of prototype
774 // parameters.
775 //
776 // Default is 1.
777 //
778 // Recommended setting: 1 (should never need to set this to 0)
779 #define REMOVE_UNUSED_ARG 1
780
781 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
782 // them. Set to 1 for <iostream.h>, 0 for <iostream>
783 //
784 // Default is 1.
785 //
786 // Recommended setting: whatever your compiler likes more
787 #ifndef __MWERKS__
788 #define wxUSE_IOSTREAMH 0
789 #else
790 #define wxUSE_IOSTREAMH 1
791 #endif
792
793 // ----------------------------------------------------------------------------
794 // image format support
795 // ----------------------------------------------------------------------------
796
797 // wxImage supports many different image formats which can be configured at
798 // compile-time. BMP is always supported, others are optional and can be safely
799 // disabled if you don't plan to use images in such format sometimes saving
800 // substantial amount of code in the final library.
801 //
802 // Some formats require an extra library which is included in wxWin sources
803 // which is mentioned if it is the case.
804
805 // Set to 1 for wxImage support (recommended).
806 #define wxUSE_IMAGE 1
807
808 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
809 #define wxUSE_LIBPNG 1
810
811 // Set to 1 for JPEG format support (requires libjpeg)
812 #define wxUSE_LIBJPEG 1
813
814 // Set to 1 for TIFF format support (requires libtiff)
815 #define wxUSE_LIBTIFF 1
816
817 // Set to 1 for GIF format support
818 #define wxUSE_GIF 1
819
820 // Set to 1 for PNM format support
821 #define wxUSE_PNM 1
822
823 // Set to 1 for PCX format support
824 #define wxUSE_PCX 1
825
826 // Set to 1 for XPM format support
827 #define wxUSE_XPM 1
828
829 // ----------------------------------------------------------------------------
830 // Mac-only settings
831 // ----------------------------------------------------------------------------
832
833 #define WORDS_BIGENDIAN 1
834
835 // ----------------------------------------------------------------------------
836 // Windows-only settings
837 // ----------------------------------------------------------------------------
838
839 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
840 // will override some other settings (see below)
841 //
842 // Default is 0.
843 //
844 // Recommended setting: 0 unless you really have to use MFC
845 #define wxUSE_MFC 0
846
847 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
848 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
849 // can't compile/doesn't have the OLE headers.
850 //
851 // Default is 1.
852 //
853 // Recommended setting: 1
854 #define wxUSE_OLE 1
855
856 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
857 // 3.x. This setting is ignored under Win9x and NT 4.0+.
858 //
859 // Default is 0 for (most) Win32 (systems), 1 for Win16
860 //
861 // Recommended setting: same as default
862 #if defined(__WIN95__)
863 #define wxUSE_CTL3D 0
864 #else
865 #define wxUSE_CTL3D 1
866 #endif
867
868 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
869 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
870 // miniframes support instead.
871 //
872 // Default is 0 for (most) Win32 (systems), 1 for Win16
873 //
874 // Recommended setting: same as default
875 #if defined(__WIN95__)
876 #define wxUSE_ITSY_BITSY 0
877 #else
878 #define wxUSE_ITSY_BITSY 1
879 #endif
880
881 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
882 // which allows to put more than ~32Kb of text in it even under Win9x (NT
883 // doesn't have such limitation).
884 //
885 // Default is 1 for compilers which support it
886 //
887 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
888 // or can't compile <richedit.h>
889 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
890 #define wxUSE_RICHEDIT 1
891
892 // TODO: This should be ifdef'ed for any compilers that don't support
893 // RichEdit 2.0 but do have RichEdit 1.0...
894 #define wxUSE_RICHEDIT2 1
895
896 #else
897 #define wxUSE_RICHEDIT 0
898 #define wxUSE_RICHEDIT2 0
899 #endif
900
901 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
902 // is required by wxUSE_CHECKLISTBOX.
903 //
904 // Default is 1.
905 //
906 // Recommended setting: 1, set to 0 for a small library size reduction
907 #define wxUSE_OWNER_DRAWN 0
908
909 // ----------------------------------------------------------------------------
910 // obsolete settings
911 // ----------------------------------------------------------------------------
912
913 // NB: all settings in this section are obsolete and should not be used/changed
914 // at all, they will disappear
915
916 // Set to 1 to use PenWindows
917 #define wxUSE_PENWINDOWS 0
918
919 // Define 1 to use bitmap messages.
920 #define wxUSE_BITMAP_MESSAGE 1
921
922 // If 1, enables provision of run-time type information.
923 // NOW MANDATORY: don't change.
924 #define wxUSE_DYNAMIC_CLASSES 1
925
926 // ----------------------------------------------------------------------------
927 // disable the settings which don't work for some compilers
928 // ----------------------------------------------------------------------------
929
930 #ifndef wxUSE_NORLANDER_HEADERS
931 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
932 # define wxUSE_NORLANDER_HEADERS 1
933 #else
934 # define wxUSE_NORLANDER_HEADERS 0
935 #endif
936 #endif
937
938 #if defined(__GNUWIN32__)
939 // These don't work as expected for mingw32 and cygwin32
940 #undef wxUSE_MEMORY_TRACING
941 #define wxUSE_MEMORY_TRACING 0
942
943 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
944 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
945
946 #undef wxUSE_DEBUG_NEW_ALWAYS
947 #define wxUSE_DEBUG_NEW_ALWAYS 0
948
949 // Cygwin betas don't have wcslen
950 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
951 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
952 # undef wxUSE_WCHAR_T
953 # define wxUSE_WCHAR_T 0
954 # endif
955 #endif
956
957 #endif // __GNUWIN32__
958
959 // MFC duplicates these operators
960 #if wxUSE_MFC
961 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
962 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
963
964 #undef wxUSE_DEBUG_NEW_ALWAYS
965 #define wxUSE_DEBUG_NEW_ALWAYS 0
966 #endif // wxUSE_MFC
967
968 // ODBC classes aren't Unicode-compatible yet
969 #if wxUSE_UNICODE
970 #undef wxUSE_ODBC
971 #define wxUSE_ODBC 0
972 #endif
973
974 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
975 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
976 // to implement UUIDs
977 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
978 #undef wxUSE_DRAG_AND_DROP
979 #define wxUSE_DRAG_AND_DROP 0
980 #endif
981
982 // Only WIN32 supports wxStatusBar95
983 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
984 #undef wxUSE_NATIVE_STATUSBAR
985 #define wxUSE_NATIVE_STATUSBAR 0
986 #endif
987
988 #if !wxUSE_OWNER_DRAWN
989 #undef wxUSE_CHECKLISTBOX
990 #define wxUSE_CHECKLISTBOX 0
991 #endif
992
993 // Salford C++ doesn't like some of the memory operator definitions
994 #ifdef __SALFORDC__
995 #undef wxUSE_MEMORY_TRACING
996 #define wxUSE_MEMORY_TRACING 0
997
998 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
999 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1000
1001 #undef wxUSE_DEBUG_NEW_ALWAYS
1002 #define wxUSE_DEBUG_NEW_ALWAYS 0
1003
1004 #undef wxUSE_THREADS
1005 #define wxUSE_THREADS 0
1006
1007 #undef wxUSE_OWNER_DRAWN
1008 #define wxUSE_OWNER_DRAWN 0
1009 #endif // __SALFORDC__
1010
1011 #ifdef __TWIN32__
1012
1013 #undef wxUSE_THREADS
1014 #define wxUSE_THREADS 0
1015
1016 #undef wxUSE_ODBC
1017 #define wxUSE_ODBC 0
1018
1019 #endif // __TWIN32__
1020
1021 // BC++/Win16 can't cope with the amount of data in resource.cpp
1022 #if defined(__WIN16__) && defined(__BORLANDC__)
1023 #undef wxUSE_WX_RESOURCES
1024 #define wxUSE_WX_RESOURCES 0
1025
1026 #undef wxUSE_ODBC
1027 #define wxUSE_ODBC 0
1028
1029 #undef wxUSE_NEW_GRID
1030 #define wxUSE_NEW_GRID 0
1031 #endif
1032
1033 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1034 // BC++ 4.0 can't compile JPEG library
1035 #undef wxUSE_LIBJPEG
1036 #define wxUSE_LIBJPEG 0
1037 #endif
1038
1039 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1040 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1041 #undef wxUSE_DEBUG_NEW_ALWAYS
1042 #define wxUSE_DEBUG_NEW_ALWAYS 0
1043 #endif
1044
1045 #if defined(__WXMSW__) && defined(__WATCOMC__)
1046 /*
1047 #undef wxUSE_GLCANVAS
1048 #define wxUSE_GLCANVAS 0
1049 */
1050
1051 #undef wxUSE_WCHAR_T
1052 #define wxUSE_WCHAR_T 0
1053 #endif
1054
1055 #if defined(__WXMSW__) && !defined(__WIN32__)
1056
1057 #undef wxUSE_SOCKETS
1058 #define wxUSE_SOCKETS 0
1059
1060 #undef wxUSE_THREADS
1061 #define wxUSE_THREADS 0
1062
1063 #undef wxUSE_TOOLTIPS
1064 #define wxUSE_TOOLTIPS 0
1065
1066 #undef wxUSE_SPINCTRL
1067 #define wxUSE_SPINCTRL 0
1068
1069 #undef wxUSE_SPINBTN
1070 #define wxUSE_SPINBTN 0
1071
1072 #undef wxUSE_LIBPNG
1073 #define wxUSE_LIBPNG 0
1074
1075 #undef wxUSE_LIBJPEG
1076 #define wxUSE_LIBJPEG 0
1077
1078 #undef wxUSE_LIBTIFF
1079 #define wxUSE_LIBTIFF 0
1080
1081 #undef wxUSE_GIF
1082 #define wxUSE_GIF 0
1083
1084 #undef wxUSE_PNM
1085 #define wxUSE_PNM 0
1086
1087 #undef wxUSE_PCX
1088 #define wxUSE_PCX 0
1089
1090 #undef wxUSE_GLCANVAS
1091 #define wxUSE_GLCANVAS 0
1092
1093 #undef wxUSE_MS_HTML_HELP
1094 #define wxUSE_MS_HTML_HELP 0
1095
1096 #undef wxUSE_WCHAR_T
1097 #define wxUSE_WCHAR_T 0
1098
1099 #endif // Win16
1100
1101 // ----------------------------------------------------------------------------
1102 // undef the things which don't make sense for wxBase build
1103 // ----------------------------------------------------------------------------
1104
1105 #if !wxUSE_GUI
1106
1107 #undef wxUSE_HTML
1108 #define wxUSE_HTML 0
1109
1110 #endif // !wxUSE_GUI
1111
1112 // ----------------------------------------------------------------------------
1113 // check the settings consistency: do it here to abort compilation immediately
1114 // and not almost in the very end when the relevant file fails to compile and
1115 // you need to modify setup.h and rebuild everything
1116 // ----------------------------------------------------------------------------
1117
1118 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1119 #error wxDateTime requires wxLongLong
1120 #endif
1121
1122 #if wxUSE_TEXTFILE && !wxUSE_FILE
1123 #error You cannot compile wxTextFile without wxFile
1124 #endif
1125
1126 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1127 #error You cannot compile virtual file systems without wxUSE_STREAMS
1128 #endif
1129
1130 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1131 #error You cannot compile wxHTML without virtual file systems
1132 #endif
1133
1134 // add more tests here...
1135
1136 #endif
1137 // _WX_SETUP_H_