1 // WindowAccessor.h - implementation of BufferAccess and StylingAccess on a Scintilla rapid easy access to contents of a Scintilla
2 // Copyright 1998-2000 by Neil Hodgson <neilh@scintilla.org>
3 // The License.txt file describes the conditions under which this software may be distributed.
5 class WindowAccessor
: public Accessor
{
6 // Private so WindowAccessor objects can not be copied
7 WindowAccessor(const WindowAccessor
&source
) : Accessor(), props(source
.props
) {}
8 WindowAccessor
&operator=(const WindowAccessor
&) { return *this; }
14 char styleBuf
[bufferSize
];
18 unsigned int startSeg
;
20 bool InternalIsLeadByte(char ch
);
21 void Fill(int position
);
23 WindowAccessor(WindowID id_
, PropSet
&props_
) :
24 Accessor(), id(id_
), props(props_
),
25 lenDoc(-1), validLen(0), chFlags(0), chWhile(0) {
28 char StyleAt(int position
);
29 int GetLine(int position
);
30 int LineStart(int line
);
31 int LevelAt(int line
);
34 int GetLineState(int line
);
35 int SetLineState(int line
, int state
);
36 int GetPropertyInt(const char *key
, int defaultValue
=0) {
37 return props
.GetInt(key
, defaultValue
);
40 void StartAt(unsigned int start
, char chMask
=31);
41 void SetFlags(char chFlags_
, char chWhile_
) {chFlags
= chFlags_
; chWhile
= chWhile_
; };
42 unsigned int GetStartSegment() { return startSeg
; }
43 void StartSegment(unsigned int pos
);
44 void ColourTo(unsigned int pos
, int chAttr
);
45 void SetLevel(int line
, int level
);
46 int IndentAmount(int line
, int *flags
, PFNIsCommentLeader pfnIsCommentLeader
= 0);